Cogmind - Beta 11 X8 --- EXPLORER MODE // 2021.10.27 @ 14:12:32 // Winter2019/RPGLIKE Player: jfk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (1) 5 Value Destroyed (55) 55 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (715) 715 TOTAL SCORE: 2815 Bonus ------- Pacifist 200 Follower Combat Kills 315 Entered Garrisons 200 Cogmind --------- Core Integrity 324/600 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (1) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- (None) > --- WEAPON ----------- Improved EM Shotgun > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion None Utility None Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 2 | . . 2 . . . Power 1 | . . 1 . . . Engine 1 | . . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion . | . . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility . | . . . . . . Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 1 | . . 1 . . . Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 5 | . . 17 25 5 . Energy Gun 5 | . . 17 25 5 . Naked Turns 399 | . 93 20 . 216 70 Heaviest Build 3 | . . 3 3 3 . Greatest Support 3 | 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity . | . . . . . . Average Capacity . | . . . . . . Most Carried . | . . . . . . Average Carried . | . . . . . . Final Capacity . | . . . . . . Final Carried . | . . . . . . Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Gar Matter Collected 215 | 77 . 60 . 78 . Remotely . | . . . . . . Salvage Created . | . . . . . . Parts 4 | . . 4 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Combat Hostiles Destroyed 1 | . . 1 . . . Guns 1 | . . 1 . . . Classes Destroyed 1 | . . 1 . . . Sentry 1 | . . 1 . . . Best Kill Streak 1 | . . 1 . . . Combat Bots Only 1 | . . 1 . . . Max Kills in Single Turn 1 | . . 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . 01-MTF (-8/Storage) Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Damage Taken 412 | . . 84 . 224 104 Core 400 | . . 74 . 222 104 Absorbed by Shields 23 | . . . . . 23 Redirected to Core 32 | . . 28 . 4 . Core Remaining (%) 96 | 100 100 90 . . . Volleys Fired 4 | . . 4 . . . Largest 1 | . . 1 . . . Hottest 45 | . . 45 . . . Shots Fired 4 | . . 4 . . . Gun 4 | . . 4 . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 4 | . . 4 . . . Robot Hit Streak 8 | . . 8 . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 4 | . . 4 . . . Core Hits 5 | . . 3 . 2 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 108 | . . 68 . 40 . Guns 68 | . . 68 . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 40 | . . . . 40 . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 68 | . . 68 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Effects 2 | . . . . 1 1 Data Loss (minor) 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 21 | . . . . 21 . Shots . | . . . . . . Rammed 5 | . . . . 5 . Targets Rammed 5 | . . . . 5 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 11 | . . 6 . 11 . Average Temperature 5 | . . 4 . 6 . Received Heat Transfer 288 | . . 42 . 162 84 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Peak Influence 437 | . 35 69 20 437 346 Initial 216 | . . 10 20 6 216 Average 156 | . 15 37 20 214 284 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 59 | 100 100 100 100 46 . Level 1 34 | . . . . 41 100 Level 2 5 | . . . . 11 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . 2 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Distress Signals 3 | . . . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 3 3 . 18 3 Peak Tracking Total 5 | . 2 2 . 5 3 Tactical Retreats 3 | . . . . 3 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Gar Machines Disabled 1 | . . . . 1 . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Machines Accessed 9 | . 2 1 . 6 . Terminals 8 | . 2 1 . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 14 | . 3 1 . 10 . Successful 10 | . 1 1 . 8 . Failed 4 | . 2 . . 2 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 8 | . 3 1 . 4 . Terminals 13 | . 3 1 . 9 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 8 | . 1 1 . 6 . Open Door 4 | . . . . 4 . Level Access Points 1 | . . 1 . . . Recycling Unit Index 1 | . 1 . . . . Maintenance Status 1 | . . . . 1 . Patrol Status 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 1 | . . . . 1 . Terminals 1 | . . . . 1 . Botnet 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 100 | . . . . 100 . Highest-Rated Ally 100 | . . . . 100 . Total Orders . | . . . . . . Ally Attacks 27 | . . . . 27 . Total Damage 1033 | . . . . 1033 . Kills 10 | . . . . 10 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Gar Turns Passed 534 | 13 93 64 16 278 70 Spaces Moved 844 | 26 185 103 31 386 113 Core 844 | 26 185 103 31 386 113 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 40 12 4 68 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed 1 | . . . . 1 . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Total 944 | 25 184 110 30 470 125 Wait 73 | . . . . 73 . Move 837 | 25 184 102 30 385 111 Hop . | . . . . . . Pick Up . | . . . . . . Fast Attach 2 | . . 2 . . . Attach . | . . . . . . Detach . | . . . . . . Swap . | . . . . . . Drop 2 | . . 1 . 1 . Fire 4 | . . 4 . . . Melee . | . . . . . . Ram 6 | . . . . 6 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 14 | . . . . . 14 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 6 | . . 1 . 5 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 14 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Identified exit to Mines 64 | -10/Materials | Discovered exit to Mines (range 12) 99 | -10/Materials | Identified exit to Materials 99 | -10/Materials | Discovered exit to Materials (range 15) 107 | -10/Materials | Entered another Materials area 109 | -9/Materials | Reached level 2 109 | -9/Materials | Reached level 3 118 | -9/Materials | Identified exit to Materials 171 | -9/Materials | Entered another Materials area 173 | -8/Materials | Reached level 4 173 | -8/Materials | Reached level 5 173 | -8/Materials | Reached level 6 178 | -8/Materials | Identified exit to Storage 178 | -8/Materials | Discovered exit to Storage (range 15) 187 | -8/Materials | Entered Storage 189 | -8/Storage | Reached level 7 275 | -8/Storage | Met 01-MTF 308 | -8/Storage | Build established: Hacker-Mutant 347 | -8/Storage | Reached level 8 417 | -8/Storage | Allies destroyed 01-MTF 463 | -8/Storage | Identified exit to Garrison 465 | -8/Storage | Entered Garrison 490 | -8/Garrison | Triggered checkpoint 498 | -8/Garrison | Triggered checkpoint 508 | -8/Garrison | Identified exit to Factory 508 | -8/Garrison | Discovered exit to Factory (range 10) 514 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 535 | -8/Garrison | Self-destructed Last Messages --------------- 00520_ A bubble of rippling energy engulfs the area. 00520_ Field strength at 94. 00520_ Field strength at 88. 00521_ Field strength at 82. 00522_ Field strength at 73. 00523_ Field strength at 67. 00524_ Field strength at 59. 00525_ Field strength at 50. 00526_ Field strength at 41. 00527_ Field strength at 32. 00528_ Field strength at 23. 00529_ Field strength at 17. 00530_ Field strength at 11. 00531_ Field strength at 2. 00532_ Stasis field depleted. 00533_ Triggered Stasis Trap. 00533_ A bubble of rippling energy engulfs the area. 00533_ Field strength at 94. 00533_ Field strength at 88. 00534_ Field strength at 79. Map ----- +----------------------------------------------------+ | ?????????????# ???????????# ####### | | ?????????# ### ########## | | ?????????# | | ??????????########################## ## #??? | | ?????????????????????????????????### ## ## | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????### ## ## | | ?????????????????????????########### ## #??? | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# ######## | | ?????????????????????????#g #??????######""""##### | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ????????????????########## #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# < #####g###????????????????????? | | ????????????????# #???# #??????????????????????? | | ????????????????#####???# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Levels Raised 7 | . . 2 3 2 . XP Earned 17547 | 6000 100 3576 4279 2992 600 Upgrades . | . . . . . . Protomatter Created 56 | . . 56 . . . Integrity Restored 124 | . . 18 . 106 . Core 124 | . . 18 . 106 . Protomatter Decayed 73 | . . . . 73 . Game ------ Seed HellfireMicrowarpExtractor Manual? 0 Play Time 00:08:29 Cumulative 341.4 hours Start 2021.10.27 @ 14:04:35 End 2021.10.27 @ 14:12:32 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 107 Rogue 0 Adventurer 0 Explorer 107 Win Type - Total 26 Types 15/3/1/1/1/2/1/2/0 Lore% 71 Gallery% 86 Achievement% 81 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de3c56ae-9675-496a-b40a-602d44fa0296