Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.08.04 @ 21:12:23 Player: MTF Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (853) 4265 Value Destroyed (47601) 47601 Prototype IDs (319) 6380 Alien Tech Used (13) 2600 Bonus (72858) 72858 TOTAL SCORE: 143804 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 22116 Follower Combat Kills 1117 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -375 Cogmind --------- Core Integrity 757/1850 Matter 285/300 Energy 349/350 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Firepult Perforator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads Experimental Biometal Medium Treads > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Enhanced Nova Cannon Improved Potential Cannon > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor Biometal Heavy Treads Experimental Cooling System Experimental Cooling System Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Targeting Computer Advanced Weapon Cycler Experimental Phase Shifter AEGIS Remote Shield Long-range Tractor Beam Transdimensional Reconstructor Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Firepult Perforator [Rating: 260] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Utility Huge Storage Unit Device Experimental Cooling System Storage Huge Storage Unit Processor Surveybot 17 Chip Hackware Quantum Router Protection SHELL Armor Weapon Mini Assault Cannon Energy Gun Beamcaster Energy Cannon Enhanced Nova Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Voltaic Drivehammer Impact Weapon Hammer Slashing Weapon DM-GVY's Chainsaw Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac DSF Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . 4 . . . 2 . . . . 2 . 2 . . 2 . . Power 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . 2 . . . . . . . . . . . . Utility 10 | . . . 1 . . . 1 . . . . 4 . . . . . . . . 1 . 2 . . 1 . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 1072 | 4 6 3 37 11 4 3 25 60 21 11 127 57 46 . 12 45 23 41 45 13 14 39 43 27 74 44 207 30 Power 55 | . 1 1 1 . . . 1 4 3 2 5 2 2 . 2 1 2 1 4 1 1 2 1 . 2 . 15 1 Engine 18 | . 1 1 1 . . . 1 3 3 2 5 . 1 . . . . . . . . . . . . . . . Core 7 | . . . . . . . . 1 . . . 2 1 . 2 . . . . . . . . . . . 1 . Reactor 30 | . . . . . . . . . . . . . . . . 1 2 1 4 1 1 2 1 . 2 . 14 1 Propulsion 95 | 2 . 1 10 1 . . 3 9 2 3 17 2 6 . . 5 3 . 5 . 1 3 2 1 2 . 16 1 Treads 88 | 2 . 1 10 1 . . 3 8 2 3 16 1 6 . . 2 3 . 5 . 1 3 2 1 2 . 15 1 Leg 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . . . . 1 . . . 1 . . . 3 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 540 | 2 3 . 9 5 1 1 4 25 4 2 57 34 19 . 8 16 12 39 25 9 11 15 25 17 44 33 110 10 Device 438 | 2 . . 4 4 1 . 2 18 3 2 43 27 11 . 6 11 9 33 22 6 10 14 20 16 40 31 95 8 Storage 15 | . 1 . . . . 1 . . . . . 1 . . . . 1 1 . . . . 1 . . 1 8 . Processor 15 | . . . . . . . . . . . 3 . 2 . . . . . 1 . 1 . . 1 . . 5 2 Hackware 10 | . . . . . . . 1 2 . . . 1 . . . 1 1 . . . . . 2 . . 1 1 . Protection 62 | . 2 . 5 1 . . 1 5 1 . 11 5 6 . 2 4 1 5 2 3 . 1 2 . 4 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 382 | . 2 1 17 5 3 2 17 22 12 4 48 19 19 . 2 23 6 1 11 3 1 19 15 9 26 11 66 18 Energy Gun 9 | . 1 . 2 . . . . 2 . . 3 . . . . . . . . . . 1 . . . . . . Energy Cannon 206 | . . . 7 3 2 . 6 1 5 2 14 4 11 . 1 8 2 1 7 1 1 17 15 9 21 10 45 13 Ballistic Gun 33 | . 1 1 1 . 1 2 3 11 2 . 7 1 . . . . . . . . . . . . . . 3 . Ballistic Cannon 30 | . . . . . . . . 1 4 1 6 6 1 . 1 2 . . . . . 1 . . . . 2 5 Launcher 27 | . . . 3 2 . . 5 . 1 . 3 . . . . 6 . . . 2 . . . . . . 5 . Special Weapon 26 | . . . 3 . . . 1 . . . 7 . . . . 4 3 . 2 . . . . . . . 6 . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 47 | . . . . . . . 2 7 . 1 8 6 6 . . 3 1 . 2 . . . . . 5 1 5 . Piercing Weapon 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . 3 . . . . 3 . . 4 1 1 . . . . 1 7 5 . 6 3 2 3 . 12 . Corrupted Parts 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 6 | . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Parts Lost 53 | . 2 2 6 1 . . 2 4 4 1 15 . 4 . . 5 . . 1 . . 1 . . 1 . 3 1 Power 8 | . . 1 . . . . . . 1 . 3 . . . . 1 . . . . . 1 . . . . 1 . Propulsion 12 | . . . 2 1 . . . 2 1 . 4 . 1 . . 1 . . . . . . . . . . . . Utility 20 | . . . 4 . . . 2 1 . . 5 . 3 . . 2 . . . . . . . . 1 . 1 1 Weapon 13 | . 2 1 . . . . . 1 2 1 3 . . . . 1 . . 1 . . . . . . . 1 . Highest Loss Streak 3 | . 1 2 1 1 . . 1 3 2 1 2 . 1 . . 3 . . 1 . . 1 . . 1 . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 99 99 99 89 98 97 87 88 95 76 90 94 94 91 69 70 87 77 85 83 80 78 74 69 69 65 Engine 8 | . 14 14 11 11 11 11 9 12 14 15 14 7 2 5 4 . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 9 10 9 10 13 13 12 12 12 11 14 7 Treads 23 | . 28 28 32 32 33 33 35 25 15 23 28 11 12 17 17 20 11 15 25 25 22 22 17 16 16 15 14 15 Device 12 | . 2 . 10 11 11 11 16 6 7 7 8 9 11 23 25 20 6 9 16 14 21 19 20 15 15 18 21 10 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 2 | . . . . . . . . . . . 2 5 11 5 5 5 5 5 5 5 4 4 4 4 4 3 2 15 Protection 7 | . 11 14 11 11 11 11 8 7 6 7 9 6 13 11 8 7 5 6 8 5 4 4 5 4 4 3 3 3 Energy Cannon 4 | . . . 17 15 21 . 5 . 8 6 2 1 4 11 6 8 2 8 10 11 13 12 11 11 7 3 3 6 Ballistic Gun 2 | . 14 21 1 . . 12 9 19 1 . 2 1 . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . 1 4 8 8 2 . . 4 1 2 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 2 . . . . . 5 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 2 6 6 2 3 3 5 5 4 2 5 3 . . . . . 1 2 1 . Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 265 | 13 48 48 65 64 66 106 103 118 136 137 144 173 170 148 154 160 188 198 195 211 232 229 239 236 234 235 265 235 Greatest Support 290 | 40 40 40 66 69 69 69 89 104 28 90 106 28 110 110 110 156 210 210 215 215 250 250 245 265 290 255 290 290 Greatest Overweight (x) 6 | . 1 1 1 1 . 1 1 4 4 4 1 6 6 1 1 5 6 . . . 1 . 1 1 . . 1 . Average Overweight (x) . | . . 1 . . . . 1 2 4 2 1 5 3 1 1 . 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 14 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 15 14 20 17 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 8 13 18 16 13 21 23 24 24 24 23 24 23 25 24 24 24 23 24 23 22 24 24 24 24 23 23 24 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 14 12 17 16 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 24 4 Class Distribution -------------------- 26% | Mutant 13% | Alien-Mutant 12% | Scavenger-Tank 10% | Tank 10% | Scavenger-Mutant 5% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Infiltrator-Mutant | -5/Factory Gladiator | -5/Garrison Gladiator | -5/Factory Scavenger-Mutant | -5/DSF Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Commander-Mutant | -4/Armory Mutant | -4/Lab Tank | -3/Research Tank | -3/Testing Tank | -2/Research Hacker-Skirmisher | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Alien-Mutant | -1/Command Alien-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac DSF Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 17824 | 279 375 38 392 191 . 70 712 1656 360 230 3759 857 493 . 176 657 445 455 560 84 132 150 284 157 463 240 3849 760 Remotely 5734 | 31 . . . . . . . 228 48 . 1511 320 . . . 142 379 205 180 . 38 . . . 28 . 1945 679 Salvage Created 61544 | 102 838 47 1977 186 . 160 1188 1942 1061 359 8506 1066 1397 . 192 2530 1435 886 1347 84 566 1424 1931 1000 4396 4349 20464 2111 Parts 2194 | 5 57 1 124 5 . 8 77 110 60 20 410 58 51 . 6 87 28 29 43 4 15 61 86 27 134 142 456 90 Haulers Intercepted 12 | . 1 . 6 . . . 2 1 1 . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 23 | 1 1 1 2 . . . . 3 1 1 . . . . . 2 . 1 . . . 1 1 . . 2 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac DSF Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 775 | . 18 1 41 8 . 3 25 39 18 4 131 20 18 . 6 32 5 8 17 1 7 17 21 13 53 48 197 24 Melee 27 | . . . . . . . . . . . . 12 15 . . . . . . . . . . . . . . . Guns 111 | . 17 1 6 . . 3 7 30 . . 41 4 . . . . . . . . . . . . . . 2 . Cannons 303 | . . . 31 5 . . 5 2 11 3 61 4 2 . 6 12 3 4 10 . 7 10 14 7 20 18 56 12 AOE 81 | . 1 . 3 3 . . 13 7 6 . 13 . . . . 8 . . . . . 1 . 1 3 1 19 2 Classes Destroyed 40 | 2 7 . 3 1 . . 1 1 . . 12 . 2 . 1 . 1 . 1 . . 1 . 1 1 2 3 . Worker 33 | . 1 . . . . . 1 2 2 . 1 . . . . . . 1 . . . 1 2 . 2 3 17 . Builder 22 | . 1 . 2 . . . 1 2 1 . . 1 . . . . . . . . . 4 1 . 1 8 . . Tunneler 3 | 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . 6 . . . 2 1 1 . . . . . . 1 . . . . . . . . . . . . Recycler 27 | 1 . . 2 . . . 4 4 3 1 . . . . . 2 . 1 . . . 1 1 . . 1 6 . Carrier 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Mechanic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 13 . Operator 4 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Turret 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 22 | . 3 . 2 . . . 5 2 1 . . . . . . . . 1 . . . . 1 1 2 . 4 . Swarmer 74 | . 3 . 11 . . . 15 11 3 . . 2 . . 4 6 . . . . . 4 . 5 3 2 5 . Cutter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Saboteur 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 . Grunt 210 | . 15 1 16 7 . 2 6 17 10 . . 6 4 . 1 16 . 3 1 . 5 4 7 . 11 15 63 . Brawler 30 | . . . . 1 . 1 . 2 . . 1 . 1 . . 1 . . . . . . . . 4 3 16 . Duelist 36 | . . . 4 . . . 1 1 1 . . . . . . 1 . . 3 . . . . . 2 3 20 . Protector 12 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 . 8 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Sentry 49 | . . . 9 . . . 2 4 4 4 . 1 7 . . 1 . 3 1 . 1 . 1 . 2 2 7 . Specialist 6 | . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . 1 . Hunter 50 | . . . . . . . 1 . . . . 3 2 . . 5 . . 7 . 1 3 2 . 7 8 11 . Programmer 88 | . . . . . . . . 4 . . . 8 1 . . 2 . 2 4 . . 2 10 3 14 9 29 . Heavy 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 2 . Behemoth 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 . Compactor 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 . . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 2 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Executioner 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Bolteater 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Federalist 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . Explorer 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . Ranger 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Guru 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . Scientist 14 | . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . Scrapper 46 | . . . . . . . . . . . 46 . . . . . . . . . . . . . . . . . Elite 23 | . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . Zionite 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tinkerer 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Thug 9 | . . . . . . . . . . . 8 . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 46 | 2 5 1 7 3 . 3 10 10 8 2 12 9 2 . 4 11 1 4 6 1 5 10 9 5 8 16 46 5 Combat Bots Only 39 | . 5 1 5 3 . 3 6 8 7 2 12 8 2 . 4 11 1 3 6 1 5 7 8 5 7 8 39 5 Max Kills in Single Turn 9 | 1 1 1 3 2 . 1 3 5 2 1 3 1 1 . 1 3 1 1 1 1 1 3 3 1 3 6 9 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 2 2 . . 3 4 2 . 3 . . . . 2 . . . . . 1 . 1 1 1 4 1 Melee 1 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 2 3 Triborg (-7/Scraptown) A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac DSF Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 3905 | . 76 22 148 25 . 1 79 227 178 72 451 171 162 . 20 197 . 42 72 10 60 190 127 51 274 210 656 384 Missed 1107 | . 24 9 33 4 . . 23 66 54 28 154 34 36 . 7 51 . 13 22 1 15 84 45 17 74 51 128 134 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Damage Taken 39644 | . 672 189 1749 274 . 17 556 1944 1542 338 5472 1410 2381 . 143 2566 60 541 1253 113 473 798 938 293 2039 1620 8231 4032 Core 2261 | . 91 31 196 69 . . 56 145 76 . 403 121 186 . 25 89 . 32 11 . 13 4 37 6 40 103 156 371 Absorbed by Shields 18677 | . . . . . . . . . . . . 64 264 . 52 316 . . 286 . 450 742 868 275 1930 1551 7964 3915 Reduced by Siege Mode 1415 | . . . . . . . . . . . 249 . . . . 62 . 17 58 3 24 16 34 11 106 73 701 61 Redirected to Shielding 122 | . 19 6 . . . . . . . . . 2 28 . . . . . . . . . 50 . 17 . . . Ignored by Resistances 3893 | . . . . . . . . 54 . . . 1311 . . . . . 148 65 116 . 109 403 246 608 668 165 . Regen/Repaired (Parts) 11446 | . . . . . . . . . . . 1058 . . . . . . . . . . 207 405 105 2268 751 5407 1245 Core Remaining (%) 64 | 100 . 51 . . . 33 89 . . . 10 . . . 66 . . . . 88 . 98 . . 66 . . 40 Volleys Fired 2699 | 13 81 18 126 16 . . 70 92 53 15 398 40 11 . 14 87 48 53 86 49 25 89 66 52 182 178 703 134 Largest 3 | 2 2 2 2 2 . . 2 3 3 2 3 3 1 . 2 2 1 2 1 1 3 3 3 2 2 2 3 2 Hottest 370 | 70 70 60 136 136 . . 136 98 144 132 250 157 250 . 195 250 120 208 250 120 360 360 370 250 250 370 360 320 Shots Fired 3823 | 26 157 36 241 30 . 3 128 265 96 18 769 71 12 . 24 94 47 55 86 48 45 125 138 59 202 179 734 135 Gun 1032 | 26 157 36 44 . . 3 96 252 20 . 293 25 . . . . . . . . . . . . . . 80 . Cannon 2664 | . . . 192 22 . . 23 13 73 18 454 46 12 . 24 76 38 50 71 45 45 125 138 59 202 179 624 135 Launcher 60 | . . . 2 8 . . 9 . 3 . 13 . . . . 13 . . . 3 . . . . . . 9 . Special 67 | . . . 3 . . . . . . . 9 . . . . 5 9 5 15 . . . . . . . 21 . Kinetic 1287 | 13 81 28 22 . . 3 96 263 50 . 523 53 . . 8 8 16 . . . . . . . . . 108 15 Thermal 1542 | 13 45 . 195 22 . . 18 . . . 67 18 12 . 16 33 22 23 41 45 45 64 74 51 115 115 392 116 Explosive 35 | . . . 2 8 . . 9 . 3 . 13 . . . . . . . . . . . . . . . . . Electromagnetic 923 | . 31 8 22 . . . 5 2 43 18 164 . . . . 48 . 27 30 3 . 61 64 8 87 64 234 4 Robot Hit Streak 67 | 5 10 12 13 7 . 4 8 13 19 11 55 8 7 . 7 13 9 10 17 11 13 16 12 11 21 23 67 19 Robot Miss Streak 11 | 4 3 2 4 1 . . 6 4 5 1 5 3 3 . 2 3 3 2 2 2 2 3 4 4 3 2 11 4 Penetration Max 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 3 1 Secondary Targets 7 | . . . 1 . . . 2 3 . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . Capacitor 994 | . . . . . . . . . . . . . . . . . . 21 71 24 . . . 1 51 161 547 118 Autonomous 160 | . . . . . . 3 . . . . 157 . . . . . . . . . . . . . . . . . Shots Hit Robots 2585 | 18 101 28 152 19 . 3 68 165 65 17 580 79 62 . 14 57 34 29 65 11 27 60 67 23 118 122 520 81 Core Hits 1748 | 4 44 6 67 11 . 3 46 86 39 8 245 34 32 . 6 58 5 13 30 4 15 24 33 15 109 89 607 115 Critical Kills 75 | . 1 . . . . . . 1 . . . . . . . 3 3 . . 1 . . 1 2 7 1 43 12 Critical Parts Destroyed 65 | 1 1 . . . . . . . . . . . . . . 2 1 . . . . . . . . . 46 14 Critical Strikes 226 | 1 4 . . . . . . 2 1 . 12 20 24 . . 8 11 1 . 1 . 2 3 2 7 1 96 30 Burn 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Meltdown 18 | . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 2 7 1 4 . Destroy 139 | 1 2 . . . . . . 1 . . . . . . . 5 9 . . . . . . . . . 91 30 Blast 14 | . . . . . . . . 1 1 . 8 4 . . . . . . . . . . . . . . . . Corrupt 7 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . 2 2 . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 42 | . . . . . . . . . . . 2 16 22 . . 2 . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Melee Attacks 424 | . . . 2 . . . 6 15 6 2 137 86 106 . . 5 . 2 9 . . . . . 1 2 45 . Impact 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 369 | . . . . . . . 6 15 6 2 137 63 76 . . 5 . 2 9 . . . . . 1 2 45 . Piercing 53 | . . . . . . . . . . . . 23 30 . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . . 2 3 1 1 3 . . . 3 . 1 . . . . . . . 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 20 | . . . . . . . . . . . . 8 12 . . . . . . . . . . . . . . . Damage Inflicted 119546 | 238 1461 255 3634 1054 . 98 2152 4348 2540 500 16490 2876 2812 . 501 3358 908 1237 2345 338 1149 2982 3639 1492 7780 7098 34302 13959 Guns 15874 | 238 1293 255 364 . . 98 945 2743 238 . 5978 309 . . . . . . . . . . . . . . 3413 . Cannons 63226 | . . . 2563 328 . . 252 187 1467 399 8204 613 228 . 501 1518 908 1092 2108 338 1149 2318 3106 1119 5838 5157 16127 7706 Explosions 29712 | . 154 . 692 711 . . 912 1207 581 36 1551 . 270 . . 1495 . . 237 . . 579 382 349 1909 1625 10769 6253 Melee 10261 | . . . . . . . 33 200 254 65 737 1954 2314 . . 345 . 101 . . . . . . . 316 3942 . Ramming 402 | . 14 . 15 15 . . 10 11 . . . . . . . . . 44 . . . 85 151 24 33 . . . Kinetic 21000 | 111 643 180 80 . . 98 945 2930 876 . 9605 656 . . 100 91 225 . . . . . . . . . 4205 255 Thermal 62486 | 127 521 . 3033 469 . . 143 1207 70 36 1351 266 498 . 401 847 683 316 1350 338 1149 1286 2088 1412 5788 4766 20780 13561 Explosive 3238 | . . . 222 570 . . 912 . 511 . 1023 . . . . . . . . . . . . . . . . . Electromagnetic 22088 | . 283 75 284 . . . 109 . 829 399 3754 . . . . 2075 . 776 995 . . 1611 1400 56 1959 2016 5324 143 Impact 71 | . . . . . . . . . . . 20 . . . . . . . . . . . . . . . 51 . Slashing 9643 | . . . . . . . 33 200 254 65 737 1753 1897 . . 345 . 101 . . . . . . . 316 3942 . Piercing 618 | . . . . . . . . . . . . 201 417 . . . . . . . . . . . . . . . Highest Corruption 79 | . . 2 . . . . . 2 . . 12 1 2 2 2 7 17 17 2 3 . 4 7 3 5 . 79 . Average Corruption 14 | . . 2 . . . . . 1 . . 2 1 1 2 2 3 16 14 1 2 . 3 3 2 4 . 37 . Corruption Purged 103 | . . . . . . . . 2 . . . 1 . . . . . 17 1 . . . . . . . 82 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 489 | . . . . . . . . 27 . . 66 2 13 . 1 7 16 22 2 9 . 15 12 12 16 . 269 . Message Errors 115 | . . . . . . . . 8 . . 16 . 4 . 1 . 2 9 . 6 . 4 2 3 1 . 59 . Matter Fused 119 | . . . . . . . . 4 . . 24 1 4 . . 7 4 3 . . . 2 2 5 3 . 60 . Heat Flow Errors 56 | . . . . . . . . 6 . . 6 . 1 . . . . 2 2 1 . . 4 1 3 . 30 . Energy Discharges 54 | . . . . . . . . 2 . . 10 . 1 . . . 2 5 . . . 2 2 2 1 . 27 . Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Parts Fused 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . 2 . . . . 2 . Data Loss (minor) 44 | . . . . . . . . 1 . . 7 1 1 . . . 3 . . 1 . 2 2 1 2 . 23 . Data Loss (major) 20 | . . . . . . . . . . . 2 . . . . . 1 1 . . . . . . 3 . 13 . Misfires 15 | . . . . . . . . 2 . . 1 . 1 . . . 1 1 . . . 2 . . 1 . 6 . Alerts 7 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . 4 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 49 | . . . . . . . . 1 . . . . . . . . 2 . . 1 . 1 . . 2 . 42 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4604 | . 9 . 55 11 . . 76 337 66 25 395 174 22 . 13 106 . 140 34 10 . 233 231 134 204 365 1090 874 Projectiles 2118 | . . . 21 . . . . . 22 . 188 . . . 13 . . 49 34 10 . 150 188 134 204 125 370 610 Explosions 923 | . 9 . 34 11 . . 76 297 . . 5 . . . . . . . . . . 56 10 . . 4 157 264 Melee 1563 | . . . . . . . . 40 44 25 202 174 22 . . 106 . 91 . . . 27 33 . . 236 563 . Knockbacks 36 | . . . . . . . . 1 5 . 10 1 . . . . . . . . . . 2 . 1 . 13 3 Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . Kinetic 30 | . . . . . . . . 1 4 . 10 1 . . . . . . . . . . . . . . 11 3 Secondary 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 1016 | . 101 . 35 24 . . . . 153 . 59 . . . . . . . . . . 147 . . 39 37 145 276 Shots 28 | . 3 . 1 1 . . . . 4 . 3 . . . . . . . . . . 2 . . 5 3 2 4 Rammed 22 | . 3 . 2 2 . . 1 2 . . . . . . . . . 1 . . . 3 6 1 1 . . . Targets Rammed 25 | . 4 . 2 2 . . 2 3 . . . . . . . . . 1 . . . 3 6 1 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 409 | 63 183 108 312 327 . . 63 238 321 153 355 222 180 . 9 197 342 365 315 332 297 236 338 187 300 395 409 162 Average Temperature 67 | 30 34 41 60 110 . . 15 50 85 62 50 76 68 . 6 58 102 91 118 129 105 66 68 73 96 77 78 34 Received Heat Transfer 5916 | . 279 108 360 141 . 9 81 528 528 102 1878 230 385 . . 344 9 75 . . 80 10 57 . 129 45 532 6 Effects 7 | . . . . 1 . . . . . . 2 . . . . . . . 1 1 . . . . . 2 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 3 | . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations 75 | . . . . . . . . . . . 3 . . . . 2 . 1 3 2 3 6 5 4 10 11 19 6 Total Turns 4510 | . . . . . . . . . . . 1850 . . . . 52 . 25 64 35 77 56 72 34 122 155 1924 44 Longest Duration 1251 | . . . . . . . . . . . 794 . . . . 31 . 25 46 26 41 15 27 16 22 59 1251 25 Robots Corrupted 89 | . . . . . . . . . 1 1 14 . . . . 6 . 4 4 . . 6 5 1 9 11 26 1 Combat Hostiles 85 | . . . . . . . . . 1 1 14 . . . . 6 . 3 4 . . 6 4 . 9 11 25 1 Parts Fried 191 | . . . 1 . . . 1 . 2 1 32 . . . . 20 1 10 15 . . 13 14 3 10 18 47 3 Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . 1 . . . 1 2 1 . . 1 . Robots Melted 188 | . . . 1 . . . . . . . 3 . 2 . . 6 2 1 3 1 . . 3 5 24 21 107 9 Combat Hostiles 171 | . . . 1 . . . . . . . 3 . 2 . . 6 2 1 3 1 . . 3 5 21 18 96 9 Parts Melted 740 | . 3 . 15 . . . . . . . 27 . 11 . . 19 4 1 17 5 2 7 17 17 84 72 405 34 Heat Transferred 118010 | 370 1421 . 4881 742 . . 259 750 100 50 2787 296 1920 . 370 3625 592 222 2871 276 999 1348 2336 2795 12906 12552 56944 6598 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 23 | . 3 . . . . . . . 1 1 2 . . . . . . . . 1 . 2 1 . 1 . 11 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac DSF Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 6850 | 15 378 162 902 530 . 87 425 750 627 367 . 300 1648 870 879 1009 361 275 638 . 258 551 788 586 1265 1973 6850 . Initial 1262 | . 9 137 63 351 . . 33 191 325 237 . . 210 865 609 461 353 252 87 . . 33 285 443 177 758 1262 . Average 1985 | 7 234 143 376 447 . 84 208 208 410 217 . 118 881 866 796 673 356 117 384 . 120 313 494 376 681 1142 5917 . Maximum Alert Level 5 | . 1 . 3 2 . . 2 3 2 1 . 1 5 3 3 3 1 1 2 . 1 2 3 2 4 5 5 . Low Security (%) 20 | 100 38 100 18 . . 100 58 56 3 41 . 79 . . . . . 81 31 . 59 29 . . 5 . . . Level 1 18 | . 61 . 43 21 . . 20 33 43 58 . 20 14 . . . 100 18 15 . 40 25 38 53 12 . . . Level 2 14 | . . . 29 78 . . 20 6 52 . . . 21 . 17 59 . . 52 . . 45 53 46 33 . . . Level 3 7 | . . . 8 . . . . 3 . . . . 25 100 82 40 . . . . . . 8 . 39 60 . . Level 4 4 | . . . . . . . . . . . . . 38 . . . . . . . . . . . 8 25 2 . Level 5 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . High Security 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 74 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Squads Dispatched 119 | . 4 . 5 . . . 1 11 5 . . 2 . . 2 1 . 3 9 . . 2 6 5 12 13 38 . Investigation 7 | . 2 . 1 . . . . 1 1 . . . . . . . . . 1 . . . . . . . 1 . Extermination 22 | . . . . . . . . 4 . . . 2 . . . 1 . 1 2 . . 1 2 2 4 2 1 . Reinforcement 24 | . 2 . 3 . . . 1 2 4 . . . . . 2 . . 2 4 . . 1 1 . 1 1 . . Assault 54 | . . . 1 . . . . 1 . . . . . . . . . . 2 . . . 3 . 4 7 36 . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac DSF Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 40 | . . . 7 . . . 7 1 . . . 2 . . . . . 1 1 . . . 1 . . 3 17 . Communications Jammed 126 | . . . . . . . . 1 . . . . . . . 10 . . . . . 3 21 14 46 26 5 . Distress Signals 119 | . . . . . . . . 1 . . . . . . . 10 . . . . . 3 20 14 45 26 . . Times Spotted 993 | . 36 3 63 8 . 2 36 55 23 4 124 30 33 . 10 38 1 13 29 1 8 24 44 15 77 59 212 45 Peak Tracking Total 20 | . 5 2 8 3 . 1 6 5 9 2 8 6 6 . 4 11 1 3 6 1 3 5 11 4 8 12 20 7 Tactical Retreats 59 | . 5 1 4 . . . 3 3 4 . 6 4 7 . . 3 . 1 . . . 1 5 . 1 1 10 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac DSF Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 32 | . . . 1 . . . . 2 3 . . 1 9 . 1 6 . 1 2 . . 1 . 2 . . 3 . Indirectly 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac DSF Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 144 | . . . 7 1 . . 2 7 3 . 49 . 7 . 1 2 . . 4 3 1 13 1 5 13 3 14 8 Max in Single Turn 4 | . . . 2 1 . . 1 4 1 . 2 . 2 . . 1 . . 1 1 1 1 1 1 1 1 2 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . Garrison Relay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac DSF Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 113 | . 5 . 9 1 2 . 2 11 3 12 6 11 2 1 . 2 . 5 6 . 4 7 4 5 5 7 3 . Terminals 68 | . 2 . 8 1 . . 2 6 2 6 . 4 2 1 . . . 4 5 . 3 3 4 3 4 5 3 . Fabricators 7 | . . . . . . . . 1 . . . 2 . . . 1 . . 1 . . . . . . 2 . . Repair Stations 6 | . 1 . . . . . . 2 . . . 1 . . . . . . . . . 2 . . . . . . Recycling Units 16 | . 2 . 1 . . . . 2 1 6 . 3 . . . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . Garrison Access 5 | . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . 1 1 . . . Total Hacks 300 | . 6 . 22 8 2 . 7 28 8 26 40 29 3 3 . 5 . 10 12 . 4 14 11 20 20 18 4 . Successful 145 | . 4 . 10 5 2 . 6 17 2 11 40 11 1 1 . 1 . 3 5 . 1 8 3 6 5 3 . . Failed 154 | . 2 . 12 2 . . 1 11 6 15 . 18 2 2 . 4 . 7 7 . 3 6 8 14 15 15 4 . Catastrophic 48 | . . . 1 . . . . 3 1 1 . 3 1 . . 2 . 3 3 . 1 4 3 6 6 6 4 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 132 | . 4 . 15 8 1 . 2 9 7 22 . 12 1 . . 2 . 6 7 . 2 3 8 5 11 7 . . Terminals 186 | . 3 . 21 8 . . 7 17 7 17 . 13 3 3 . . . 8 11 . 3 6 11 15 17 12 4 . Fabricators 21 | . . . . . . . . 3 . . . 8 . . . 3 . . 1 . . . . . . 6 . . Repair Stations 10 | . 1 . . . . . . 5 . . . 1 . . . . . . . . . 3 . . . . . . Recycling Units 24 | . 2 . 1 . . . . 3 1 9 . 6 . . . 2 . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . . 1 3 . 3 . . . . Garrison Access 10 | . . . . . . . . . . . . 1 . . . . . 2 . . . 2 . 2 3 . . . Terminal Hacks 91 | . 1 . 4 4 2 . 6 8 2 2 40 3 1 1 . . . 1 4 . . 3 2 4 3 . . . Record 40 | . . . . . 1 . . . . . 39 . . . . . . . . . . . . . . . . . Part Schematic 4 | . . . . 2 . . . 1 . . . 1 . . . . . . . . . . . . . . . . Robot Analysis 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . 2 . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Alert Level 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . 1 . . . 1 2 1 . . . . . . . . . 1 . . . . 2 1 . . . Locate Traps 8 | . . . 1 1 . . 1 1 . . . 2 . . . . . . . . . 1 . 1 . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 1 . . 1 . . 1 1 . 2 . . . . . . . 1 1 . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . . . 1 . . . 1 . . 1 . . . . . . 1 . . Network Status 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Scan Component 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Garrison Access Hacks 6 | . . . . . . . . . . . . 1 . . . . . 2 . . . 2 . 1 . . . . Unlock Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . Coupler Status 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Unauthorized Hacks 34 | . 3 . 6 1 . . . 3 . 9 . 6 . . . . . . . . 1 . 1 . 2 2 . . Terminals 21 | . 1 . 5 1 . . . 3 . 4 . 3 . . . . . . . . 1 . 1 . 2 . . . Track 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . Disrupt 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . Skim 11 | . . . 5 . . . . . . 4 . 1 . . . . . . . . 1 . . . . . . . Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 1 . . . . . . 5 . 1 . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 8 | . 2 . 1 . . . . . . 5 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 2 . 7 1 . . 2 10 3 7 . 10 2 1 . 2 . 4 3 . 4 5 4 4 3 7 3 . Full Trace Events 3 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . 2 . . . 1 . . 5 18 3 . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 122 | . . . . . . . . 53 . . . . . . . 69 . . . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . . 6 . . . . . . . 9 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 272 | . . . . . . . . 272 . . . . . . . . . . . . . . . . . . . . Retrieved Matter 310 | . . . . . . . . 310 . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac DSF Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . . . . . . . 3 6 1 . . . . . . . . . . Non-combat 4 | . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Robot Hacks Applied 11 | . . . . . . . . . . . . . . . . 3 6 2 . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . purge_threat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . ignore_targets 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . formatsys_low 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . 5 . . . . 1 . . . . . . . . . . Machine Destruction 6 | . . . . . . . . . . . . . 5 . . . . 1 . . . . . . . . . . Attached 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . 2 . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac DSF Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 26 | . . . . . . . . 1 . . . 1 6 . . 1 1 1 15 . . . . . . . . . Largest Group 15 | . . . . . . . . 1 . . . 1 4 2 2 1 1 1 15 . . . . . . . . . Highest-Rated Group 806 | . . . . . . . . 26 . . . 10 239 232 232 23 46 45 806 . . . . . . . . . Highest-Rated Ally 116 | . . . . . . . . 26 . . . 10 116 116 116 23 46 45 65 . . . . . . . . . Total Orders 17 | . . . . . . . . . . . . . 3 . 1 11 . . 2 . . . . . . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . RETURN 5 | . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . Ally Attacks 210 | . . . . . . . . . . . . . 50 . 17 . 60 . 83 . . . . . . . . . Total Damage 6408 | . . . . . . . . . . . . . 1478 . 987 . 1671 . 2272 . . . . . . . . . Kills 28 | . . . . . . . . . . . . . 14 . 4 . 1 . 9 . . . . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac DSF Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . 3 . . 5 . . . . . . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . 3 . . 3 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac DSF Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 63186 | 98 1008 101 1786 569 1008 78 1571 2815 670 1329 25356 1952 2257 10 242 1135 318 1055 814 501 410 1065 952 906 1364 1043 11887 886 Spaces Moved 21721 | 33 329 21 710 312 620 31 508 1105 269 631 6050 830 935 5 73 475 113 450 372 231 168 464 394 391 522 461 4843 375 Core 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Treads 18943 | 33 329 21 710 312 620 31 508 661 . 297 6050 . 240 5 73 325 60 450 372 231 168 464 394 391 522 461 4843 372 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2775 | . . . . . . . . 444 269 334 . 830 695 . . 150 53 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 240 160 160 160 160 240 145 160 160 236 175 160 246 246 130 130 160 157 157 157 157 159 162 151 151 151 50 Average Speed 191 | 160 201 240 162 160 160 219 241 208 160 198 244 175 183 246 246 165 159 160 158 157 160 158 168 179 155 151 159 156 Slowest Speed 249 | 160 240 240 240 240 160 240 242 242 160 241 247 190 246 246 246 245 190 160 160 157 237 162 247 249 163 151 246 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 Exploration Rate (%) 48 | 4 57 11 84 68 92 8 40 44 39 98 97 35 86 . 55 27 84 15 36 91 7 54 17 43 47 20 78 32 Regions Visited 28 Branch Regions 14 Pre-discovered Areas 16 | . 2 1 1 . 1 . . . . 5 6 . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . . . 1 . . . 1 . 1 . . . . . 1 1 1 1 . 1 . . . Unknown Exits Taken 15 | 1 1 1 . 1 1 1 1 . 1 1 1 . . . . . . 1 1 . . . . 1 . 1 1 . Scrap Searched 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Spaces Dug 651 | . . . 3 33 . . 24 12 22 1 18 30 23 . . 14 1 12 13 29 6 29 12 12 12 21 72 252 Terrain Destroyed 2040 | . 12 . 45 62 . 2 67 58 36 6 131 39 26 . 5 23 5 12 17 34 27 53 52 20 30 67 277 934 Melee 91 | . . . 1 . . . 3 12 . 1 16 20 23 . . . . 1 7 . . . . . . . 7 . Projectile 477 | . . . 2 . . 2 . 1 7 . 71 19 2 . 5 22 5 11 10 25 13 37 36 20 17 38 92 42 AOE 1433 | . 12 . 42 62 . . 64 45 29 5 44 . 1 . . 1 . . . 9 14 16 16 . 13 29 149 882 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac DSF Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 40000 | 52 517 42 1098 345 639 43 729 1430 408 687 15778 1107 1279 4 116 711 206 743 572 346 264 685 569 542 937 766 8766 619 Wait 13010 | . 79 1 156 5 . . 95 101 44 21 8939 82 82 . . 72 4 167 14 30 42 58 49 40 89 75 2720 45 Move 21694 | 32 328 20 709 311 619 30 507 1104 268 630 6049 830 934 4 72 475 112 449 371 230 167 463 393 390 521 460 4842 374 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 357 | . 14 . 32 . 7 6 13 20 7 3 41 13 20 . 7 12 4 11 14 7 8 10 3 9 16 4 68 8 Fast Attach 253 | 2 1 . 9 . 1 . 3 11 4 5 22 4 5 . 1 6 5 6 19 7 1 8 3 8 23 1 86 12 Attach 187 | . 2 2 7 1 . 2 4 11 4 2 28 1 14 . 1 6 3 6 3 4 6 6 5 5 13 2 38 11 Detach 131 | . 1 . 2 . 2 1 1 4 3 . 15 4 6 . 1 2 2 2 6 4 3 5 3 5 13 1 36 9 Swap 652 | 2 3 1 21 10 3 1 18 38 13 4 77 52 27 . 10 33 15 29 23 4 7 26 36 15 48 41 85 10 Drop 503 | 3 4 . 32 . 7 3 10 29 6 5 48 15 15 . 10 13 13 17 27 11 5 17 5 17 30 2 143 16 Fire 2699 | 13 81 18 126 16 . . 70 92 53 15 398 40 11 . 14 87 48 53 86 49 25 89 66 52 182 178 703 134 Melee 379 | . . . 2 . . . 6 15 6 2 137 66 81 . . 5 . 2 9 . . . . . 1 2 45 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . 4 . 2 2 . . 2 3 . . . . . . . . . 1 . . . 3 6 1 1 . . . Escape Stasis 52 | . . . . . . . . 2 . . . . 50 . . . . . . . . . . . . . . . Rewire 34 | . . . . . . . . . . . . . 34 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 24 | . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/DSF -4/Factory (discovered 3 exits: *Res x3) -4/Waste -4/Factory -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 4 exits: Res x3 / *Tes) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 2) 99 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 16) 835 | -10/Materials | Discovered new exit (range 13) 1107 | -10/Materials | Entered Mines 1108 | -10/Mines | Learned location of Storage (-7) 1188 | -10/Mines | Discovered new exit (range 10) 1208 | -10/Mines | Entered Materials 1208 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1676 | -9/Materials | Build established: Scavenger-Mutant 1912 | -9/Materials | Identified exit to Mines 1952 | -9/Materials | Discovered new exit (range 15) 2191 | -9/Materials | Build established: Mutant 2808 | -9/Materials | First assault squad dispatched 2994 | -9/Materials | Entered Mines 2995 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3016 | -9/Mines | Core integrity fell below 50% 3093 | -9/Mines | Central database locked down 3276 | -9/Mines | Discovered new exit (range 9) 3555 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3557 | -9/Mines | Discovered new exit (range 5) 3563 | -9/Mines | Entered Exiles 3584 | -9/Exiles | Discovered new exit (range 15) 3603 | -9/Exiles | Met 8R-AWN 3629 | -9/Exiles | Met EX-HEX 3688 | -9/Exiles | Met EX-DEC 3715 | -9/Exiles | Learned location of Zion (-7) 3770 | -9/Exiles | Discovered new exit (range 14) 3896 | -9/Exiles | Visited The Gauntlet 4164 | -9/Exiles | Met EX-BIN 4349 | -9/Exiles | Aligned with FarCom system 4351 | -9/Exiles | Given EX-Vault access code 4388 | -9/Exiles | Opened EX-Vault 4397 | -9/Exiles | Found Firepult 4402 | -9/Exiles | Found YOLO Cannon 4406 | -9/Exiles | Found AWS/Gauss 4437 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4456 | -9/Exiles | Exiles lab attacked by MAIN.C 4571 | -9/Exiles | Stole three prototypes: AWS/Gauss, Firepult, YOLO Cannon 4571 | -9/Exiles | Entered Mines 4571 | -8/Mines | Discovered new exit (range 13) 4649 | -8/Mines | Entered Materials 4649 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5425 | -8/Materials | Discovered new exit (range 15) 5439 | -8/Materials | Build established: Scavenger-Mutant 5675 | -8/Materials | Discovered new exit (range 15) 6220 | -8/Materials | Entered Factory 6220 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 6221 | -7/Factory | Identified exit to Lower Caves 6222 | -7/Factory | FarCom data flow suspended 6501 | -7/Factory | Build established: Scavenger-Tank 7393 | -7/Factory | Build established: Tank 7602 | -7/Factory | Garrison activated, responded to threat 7655 | -7/Factory | Discovered new exit (range 15) 7872 | -7/Factory | Destroyed 8 combat bots 7959 | -7/Factory | Identified exit to Storage 8158 | -7/Factory | Lost 3 parts (1n1u1w) 8544 | -7/Factory | Discovered new exit (range 14) 8803 | -7/Factory | Destroyed 8 combat bots 8941 | -7/Factory | Fabricated Lyr. Heavy Armor Plating? 9020 | -7/Factory | First assault squad dispatched 9035 | -7/Factory | Entered Storage 9251 | -7/Storage | Build established: Mutant 9401 | -7/Storage | Destroyed 7 combat bots 9579 | -7/Storage | Used back door to open Recycling access 9579 | -7/Storage | Discovered new exit (range 5) 9705 | -7/Storage | Entered Recycling 10046 | -7/Recycling | Discovered new exit (range 5) 10795 | -7/Recycling | Scanned before Scraplab entrance 10829 | -7/Recycling | Entered Scraplab 10848 | -7/Recycling | Discovered new exit (range 3) 11034 | -7/Recycling | Entered Scraptown 11056 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11910 | -7/Scraptown | Discovered new exit (range 5) 12147 | -7/Scraptown | Visited TADAMA 12189 | -7/Scraptown | Visited Awakened 12285 | -7/Scraptown | Visited Shadow of the Wyrm 12327 | -7/Scraptown | Turned away by UFD registrar 12345 | -7/Scraptown | Visited Assassins FH 12636 | -7/Scraptown | Visited Cave Peace 12740 | -7/Scraptown | Visited CR-KLE's Repair Center 12770 | -7/Scraptown | CR-KLE repaired 11 parts 12822 | -7/Scraptown | Visited Cyclists 13053 | -7/Scraptown | Build established: Tank 15086 | -7/Scraptown | Attacked by Scraptown defenders 15272 | -7/Scraptown | Destroyed Triborg 15342 | -7/Scraptown | Found Tri-treads 15347 | -7/Scraptown | Destroyed 12 combat bots 15761 | -7/Scraptown | AWS/Gauss suddenly broke down 16348 | -7/Scraptown | Build established: Scavenger-Tank 17774 | -7/Scraptown | Build established: Scavenger-Gunner 17784 | -7/Scraptown | Found Prototype Device 17785 | -7/Scraptown | Identified Exp. Recalibrator 18079 | -7/Scraptown | Build established: Gunner 18437 | -7/Scraptown | System corruption cleaned by C-Scrubber 18569 | -7/Scraptown | Entered Cyclist Reading Room 18955 | -7/Scraptown | AWS/Gauss suddenly broke down 19812 | -7/Scraptown | Build established: Mutant 20702 | -7/Scraptown | AWS/Gauss suddenly broke down 20827 | -7/Scraptown | AWS/Gauss suddenly broke down 20871 | -7/Scraptown | AWS/Gauss suddenly broke down 20885 | -7/Scraptown | AWS/Gauss suddenly broke down 20895 | -7/Scraptown | AWS/Gauss suddenly broke down 20899 | -7/Scraptown | Destroyed 11 combat bots 20912 | -7/Scraptown | AWS/Gauss suddenly broke down 20921 | -7/Scraptown | AWS/Gauss suddenly broke down 20925 | -7/Scraptown | Core integrity fell below 50% 21048 | -7/Scraptown | Build established: Scavenger-Gunner 21052 | -7/Scraptown | System corruption cleaned by C-Scrubber 24064 | -7/Scraptown | Core integrity fell below 20% 24492 | -7/Scraptown | Build established: Scavenger-Tank 25509 | -7/Scraptown | System corruption cleaned by C-Scrubber 28809 | -7/Scraptown | Visited Science Guys 28851 | -7/Scraptown | Found Voltaic Drivehammer 28998 | -7/Scraptown | Visited Observation Area 29089 | -7/Scraptown | Found Prototype Slashing Weapon 29089 | -7/Scraptown | Identified DM-GVY's Chainsaw 29132 | -7/Scraptown | Visited Curators Association 29766 | -7/Scraptown | System corruption cleaned by C-Scrubber 30009 | -7/Scraptown | Visited Cartography Club 30117 | -7/Scraptown | Learned location of Lower Caves (-6) 30117 | -7/Scraptown | Learned location of Proximity Caves (-6) 30117 | -7/Scraptown | Learned location of Extension (-6) 30117 | -7/Scraptown | Learned 12 Research zone layouts 30117 | -7/Scraptown | Learned 4 Mines zone layouts 30117 | -7/Scraptown | Learned 4 Recycling zone layouts 30117 | -7/Scraptown | Learned 8 Lower Caves zone layouts 30117 | -7/Scraptown | Learned 12 Lower Caves zone layouts 30117 | -7/Scraptown | Learned 8 Upper Caves zone layouts 30117 | -7/Scraptown | Learned 16 Upper Caves zone layouts 30117 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 30117 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 30117 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 30117 | -7/Scraptown | Learned Research emergency access door positions 30117 | -7/Scraptown | Learned location of 2 exits from Research 30117 | -7/Scraptown | Learned location of 3 exits from Lower Caves 30117 | -7/Scraptown | Learned location of 3 exits from Proximity Caves 30301 | -7/Scraptown | Found Deep Structural Scanner 30587 | -7/Scraptown | Build established: Mutant 30685 | -7/Scraptown | Visited DA-N13 Charitable Foundation 30694 | -7/Scraptown | Found DCF Scrap (30 items) 30787 | -7/Scraptown | Visited Science Testing Area 30813 | -7/Scraptown | Visited Derelict Rescue Squad 30905 | -7/Scraptown | Visited Infowarlord's Domain 30922 | -7/Scraptown | Found Exp. Terrain Scanner 31824 | -7/Scraptown | System corruption cleaned by C-Scrubber 33818 | -7/Scraptown | System corruption reached 10% 34126 | -7/Scraptown | System corruption cleaned by C-Scrubber 34500 | -7/Scraptown | Discovered new exit (range 12) 34895 | -7/Scraptown | Found Surveybot 17 Chip 35294 | -7/Scraptown | Build established: Scavenger-Mutant 36051 | -7/Scraptown | Found Damper Plating 36390 | -7/Scraptown | Entered Factory 36390 | -5/Factory | Evolved 4 slots: Utility x4 36857 | -5/Factory | Discovered new exit (range 7) 37031 | -5/Factory | Destroyed 8 combat bots 37435 | -5/Factory | Discovered new exit (range 11) 37819 | -5/Factory | Build established: Infiltrator-Mutant 38156 | -5/Factory | Discovered new exit (range 16) 38262 | -5/Factory | Build established: Mutant 38342 | -5/Factory | Identified exit to Garrison 38342 | -5/Factory | Entered Garrison 38472 | -5/Garrison | Triggered checkpoint 38679 | -5/Garrison | Learned Factory security intel 38820 | -5/Garrison | Triggered checkpoint 38869 | -5/Garrison | Discovered new exit (range 12) 38928 | -5/Garrison | Rescued a captive Derelict 38929 | -5/Garrison | Rescued a captive Derelict 38967 | -5/Garrison | Build established: Gladiator 39006 | -5/Garrison | Found embedded Infiltrators 39032 | -5/Garrison | Triggered checkpoint 39146 | -5/Garrison | Triggered checkpoint 39298 | -5/Garrison | Discovered new exit (range 12) 39437 | -5/Garrison | Triggered checkpoint 39580 | -5/Garrison | Triggered checkpoint 39783 | -5/Garrison | Discovered new exit (range 8) 39788 | -5/Garrison | Spotted B-75 Beast 39826 | -5/Garrison | Destroyed B-75 Beast 39860 | -5/Garrison | Spotted B-90 Cyclops 39865 | -5/Garrison | Destroyed B-90 Cyclops 39978 | -5/Garrison | Rewired B-86 Titan 40001 | -5/Garrison | Rewired B-86 Titan 40101 | -5/Garrison | Build established: Scavenger-Mutant 40378 | -5/Garrison | Triggered checkpoint 40464 | -5/Garrison | Installed Relay Interface Framework 40514 | -5/Garrison | Garrison Relay disabled 40599 | -5/Garrison | Entered Factory 40599 | -5/Factory | Accompanied by 2 allies 40607 | -5/Factory | Identified exit to DSF 40609 | -5/Factory | Entered DSF 40609 | -5/DSF | Accompanied by 2 allies 40625 | -5/DSF | Additional patrols routed to DSF 40673 | -5/DSF | Discovered new exit (range 15) 40750 | -5/DSF | Sterilization system engaged 40770 | -5/DSF | Ambient heat levels rising (+10) 40785 | -5/DSF | Ambient heat levels rising (+10) 40800 | -5/DSF | Ambient heat levels rising (+10) 40815 | -5/DSF | Ambient heat levels rising (+10) 40830 | -5/DSF | Ambient heat levels rising (+10) 40845 | -5/DSF | Ambient heat levels rising (+10) 40851 | -5/DSF | Entered Factory 40851 | -4/Factory | Evolved 2 slots: Propulsion x2 40852 | -4/Factory | Identified exit to Research 41184 | -4/Factory | Fabricated Enh. Nova Cannon (x1) 41578 | -4/Factory | Lost 3 parts (1n2u) 41605 | -4/Factory | Destroyed 11 combat bots 41641 | -4/Factory | Discovered exit to Research (range 18) 41803 | -4/Factory | Build established: Mutant 41940 | -4/Factory | Destroyed 7 combat bots 41986 | -4/Factory | Sucked down chute 41986 | -4/Factory | Entered Waste 41987 | -4/Waste | Met a frightened Derelict 42001 | -4/Waste | EMP discharged 42001 | -4/Waste | System corruption reached 10% 42009 | -4/Waste | Spotted C-40 Crusher 42022 | -4/Waste | Destroyed C-40 Crusher 42031 | -4/Waste | Found Damper Plating 42031 | -4/Waste | Spotted C-40 Crusher 42033 | -4/Waste | Spotted C-40 Crusher 42101 | -4/Waste | EMP discharged 42107 | -4/Waste | Spotted C-40 Crusher 42115 | -4/Waste | Spotted C-40 Crusher 42132 | -4/Waste | Destroyed C-40 Crusher 42169 | -4/Waste | Spotted C-40 Crusher 42184 | -4/Waste | Destroyed C-40 Crusher 42201 | -4/Waste | EMP discharged 42228 | -4/Waste | Destroyed C-40 Crusher 42261 | -4/Waste | Destroyed C-40 Crusher 42288 | -4/Waste | Discovered new exit (range 11) 42301 | -4/Waste | EMP discharged 42304 | -4/Waste | Entered Factory 42400 | -4/Factory | Build established: Scavenger-Mutant 43047 | -4/Factory | Found Quantum Capacitor 43291 | -4/Factory | Discovered new exit (range 16) 43359 | -4/Factory | Entered Armory 43360 | -4/Armory | Met VL-GR5, who suggested a friendly competition 43440 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 43664 | -4/Armory | Spotted B-86 Titan 43670 | -4/Armory | Allies destroyed B-86 Titan 43692 | -4/Armory | Discovered exit to Research (range 13) 43709 | -4/Armory | Found Prototype Device 43709 | -4/Armory | Identified Adv. EM Disruption Field 43743 | -4/Armory | Lost 5 allies 43858 | -4/Armory | Lost 5 allies 43940 | -4/Armory | Lost 5 allies 44052 | -4/Armory | Found Prototype Processor 44052 | -4/Armory | Identified Exp. Melee Analysis Suite 44056 | -4/Armory | Found Prototype Device 44056 | -4/Armory | Identified Exp. ECM Suite 44136 | -4/Armory | Discovered new exit (range 10) 44153 | -4/Armory | First assault squad dispatched 44173 | -4/Armory | Entered Lab 44173 | -4/Lab | Discovered exit to Research (range 9) 44194 | -4/Lab | Unable to decrypt terminal 44361 | -4/Lab | Detected for breach 44367 | -4/Lab | Confronted by A5 44382 | -4/Lab | Destroyed A5 44411 | -4/Lab | Gained access to the hidden lab's interior 44424 | -4/Lab | Build established: Mutant 44482 | -4/Lab | Found Alien Artifact 44482 | -4/Lab | Identified Core Expander 44482 | -4/Lab | Installed Core Expander, added new Propulsion slot 44494 | -4/Lab | Found Alien Artifact 44494 | -4/Lab | Identified Integrated Mediator 44494 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 44504 | -4/Lab | Found Alien Artifact 44540 | -4/Lab | Found Prototype Device 44540 | -4/Lab | Identified AEGIS Remote Shield 44545 | -4/Lab | Found Prototype Hackware 44555 | -4/Lab | Found Prototype Energy Cannon 44602 | -4/Lab | Found Alien Artifact 44636 | -4/Lab | Found Prototype Special Weapon 44674 | -4/Lab | Entered Research 44674 | -3/Research | Evolved 2 slots: Power x1, Utility x1 44675 | -3/Research | Identified exit to Testing 44675 | -3/Research | Identified exit to Research 44813 | -3/Research | Spotted B-86 Titan 44853 | -3/Research | Found Prototype Launcher 44870 | -3/Research | Discovered exit to Research (range 16) 44973 | -3/Research | Build established: Tank 45084 | -3/Research | Entered Testing 45342 | -3/Testing | Identified Core Reset Matrix 45342 | -3/Testing | Identified Com. Tesla Bomb Launcher 45391 | -3/Testing | Found Prototype Device 45391 | -3/Testing | Identified 2N-1CE's Frost Array 45611 | -3/Testing | Found Prototype Protection 45611 | -3/Testing | Identified SHELL Armor 45656 | -3/Testing | Identified Warp Cannon 45688 | -3/Testing | Discovered exit to Research (range 9) 45690 | -3/Testing | Destroyed 7 combat bots 45744 | -3/Testing | Found Prototype Hackware 45795 | -3/Testing | Found AEGIS Remote Shield 45951 | -3/Testing | Found Prototype Energy Gun 45951 | -3/Testing | Identified Warp Gun 46000 | -3/Testing | Found Prototype Ballistic Cannon 46000 | -3/Testing | Identified Perforator 46149 | -3/Testing | Entered Research 46149 | -2/Research | Evolved 2 slots: Utility x2 46150 | -2/Research | Identified exit to Access 46190 | -2/Research | Build established: Skirmisher 46399 | -2/Research | First assault squad dispatched 46428 | -2/Research | Found Quantum Capacitor 46521 | -2/Research | Identified Transdimensional Reconstructor 46521 | -2/Research | Warped through subspace 46813 | -2/Research | Build established: Tank 46821 | -2/Research | Identified Quantum Router 46823 | -2/Research | Identified Ghost Barrier 46824 | -2/Research | Identified exit to Quarantine 46912 | -2/Research | Discovered exit to Access (range 10) 46950 | -2/Research | Cargo convoy interrupted 46954 | -2/Research | Spotted Striker 47025 | -2/Research | Destroyed 8 combat bots 47101 | -2/Research | Entered Quarantine 47101 | -2/Quarantine | Used Core Reset Matrix 47105 | -2/Quarantine | Detected hypermatrix surge 47105 | -2/Quarantine | Sensed 12 artifacts in vicinity 47168 | -2/Quarantine | Cryocooling Duct disabled 47183 | -2/Quarantine | Ambient heat levels rising (+20) 47183 | -2/Quarantine | Non-combat units ordered to evacuate 47285 | -2/Quarantine | Found Sigix Broadsword 47456 | -2/Quarantine | Found Core Stripper 47635 | -2/Quarantine | Found Subatomic Replicator 47745 | -2/Quarantine | Intercept squad dispatched 47753 | -2/Quarantine | Spotted Tracker 47753 | -2/Quarantine | Spotted Tracker 47755 | -2/Quarantine | Destroyed Tracker 47756 | -2/Quarantine | Destroyed Tracker 47776 | -2/Quarantine | Spotted Combat Programmer 47777 | -2/Quarantine | Spotted Combat Programmer 47781 | -2/Quarantine | Destroyed Combat Programmer 47782 | -2/Quarantine | Destroyed Combat Programmer 47794 | -2/Quarantine | Destroyed Fortress 47854 | -2/Quarantine | Found Prototype Device 47854 | -2/Quarantine | Identified Exp. Force Field 48000 | -2/Quarantine | Discovered new exit (range 5) 48007 | -2/Quarantine | Entered Section 7 48008 | -2/Section 7 | Sensed 23 artifacts in vicinity 48148 | -2/Section 7 | Found Integrated Reactor 48148 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 48293 | -2/Section 7 | First assault squad dispatched 48420 | -2/Section 7 | Discovered exit to Access (range 27) 48433 | -2/Section 7 | Spotted S7 Guard 48460 | -2/Section 7 | Destroyed S7 Guard 48479 | -2/Section 7 | Found Core Membrane 48479 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 48573 | -2/Section 7 | Spotted Alpha 7 48576 | -2/Section 7 | Spotted Alpha 7 48585 | -2/Section 7 | Destroyed Alpha 7 48586 | -2/Section 7 | Destroyed Alpha 7 48652 | -2/Section 7 | Found Core Reset Matrix 48655 | -2/Section 7 | Sensed 20 artifacts in vicinity 48675 | -2/Section 7 | Found Prototype Ballistic Gun 48680 | -2/Section 7 | Found Prototype Ballistic Gun 48698 | -2/Section 7 | Spotted B-99 Colossus 48709 | -2/Section 7 | Destroyed B-99 Colossus 48769 | -2/Section 7 | Found Integrated Dissipator 48769 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 48772 | -2/Section 7 | Found Integrated Dissipator 48772 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 48816 | -2/Section 7 | Intercept squad dispatched 48838 | -2/Section 7 | Spotted Tracker 48839 | -2/Section 7 | Spotted Tracker 48841 | -2/Section 7 | Destroyed Tracker 48849 | -2/Section 7 | Destroyed Tracker 48865 | -2/Section 7 | Found LRC Armor 48865 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 48868 | -2/Section 7 | Found LRC Energy Well 48868 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 48887 | -2/Section 7 | Spotted Combat Programmer 48891 | -2/Section 7 | Destroyed Combat Programmer 48908 | -2/Section 7 | Spotted Combat Programmer 48926 | -2/Section 7 | Destroyed Combat Programmer 48983 | -2/Section 7 | Found Integrity Redistributor 49078 | -2/Section 7 | Warp Cannon suddenly broke down 49107 | -2/Section 7 | Destroyed 7 combat bots 49128 | -2/Section 7 | Build established: Alien-Mutant 49136 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 49141 | -2/Section 7 | Found Transdimensional Reconstructor 49145 | -2/Section 7 | Found Transdimensional Reconstructor 49148 | -2/Section 7 | Found Transdimensional Reconstructor 49175 | -2/Section 7 | Warped through subspace 49228 | -2/Section 7 | Discovered exit to Access (range 26) 49354 | -2/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 49355 | -2/Section 7 | Destroyed 7 combat bots 49365 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-225) 49371 | -2/Section 7 | Entered Access 49371 | -1/Access | Evolved 2 slots: Power x1, Utility x1 49947 | -1/Access | Intercept squad dispatched 49967 | -1/Access | Spotted Tracker 49967 | -1/Access | Spotted Tracker 49971 | -1/Access | Destroyed Tracker 49980 | -1/Access | Destroyed Tracker 50011 | -1/Access | Spotted Combat Programmer 50011 | -1/Access | Spotted Combat Programmer 50012 | -1/Access | Found Prototype Processor 50026 | -1/Access | Destroyed Combat Programmer 50034 | -1/Access | Destroyed Combat Programmer 50055 | -1/Access | Destroyed 8 combat bots 50163 | -1/Access | First assault squad dispatched 50265 | -1/Access | High security lockdown imminent 50270 | -1/Access | Discovered new exit (range 25) 50286 | -1/Access | Destroyed 8 combat bots 50345 | -1/Access | High security lockdown engaged 50402 | -1/Access | Spotted B-99 Colossus 50402 | -1/Access | Spotted B-99 Colossus 50414 | -1/Access | Entered Command 50702 | -1/Command | First assault squad dispatched 50819 | -1/Command | Destroyed 10 combat bots 50953 | -1/Command | High security lockdown imminent 51033 | -1/Command | High security lockdown engaged 51097 | -1/Command | Destroyed 15 combat bots 51190 | -1/Command | Destroyed Executioner 51194 | -1/Command | Destroyed Executioner 51197 | -1/Command | Spotted Investigator 51198 | -1/Command | Scanned by Researcher 51202 | -1/Command | Destroyed Investigator 51240 | -1/Command | Destroyed 15 combat bots 51337 | -1/Command | Spotted Striker 51340 | -1/Command | Destroyed Striker 51373 | -1/Command | Destroyed 25 combat bots 51524 | -1/Command | Spotted Striker 51524 | -1/Command | Destroyed Striker 51525 | -1/Command | Destroyed Striker 51527 | -1/Command | Destroyed Striker 51564 | -1/Command | Destroyed 17 combat bots 51621 | -1/Command | Destroyed Executioner 51623 | -1/Command | Destroyed Striker 51626 | -1/Command | Destroyed Striker 51647 | -1/Command | Destroyed 11 combat bots 51809 | -1/Command | Destroyed Investigator 51810 | -1/Command | Destroyed Executioner 51812 | -1/Command | Destroyed Executioner 51824 | -1/Command | Destroyed Executioner 51853 | -1/Command | Spotted Striker 51853 | -1/Command | Spotted Executioner 51854 | -1/Command | Destroyed Executioner 51855 | -1/Command | Destroyed Striker 51855 | -1/Command | Destroyed Executioner 51857 | -1/Command | Destroyed Executioner 51901 | -1/Command | Destroyed 39 combat bots 52770 | -1/Command | Phase Generator disabled 53316 | -1/Command | Found Quantum Capacitor 53479 | -1/Command | Discovered new exit (range 13) 54504 | -1/Command | Spotted B-99 Colossus 54515 | -1/Command | Destroyed B-99 Colossus 55501 | -1/Command | Spotted M Guard 55501 | -1/Command | Spotted Combat Programmer 55503 | -1/Command | Destroyed Combat Programmer 55505 | -1/Command | Destroyed M Guard 55506 | -1/Command | Destroyed Combat Programmer 55520 | -1/Command | Destroyed M Guard 55520 | -1/Command | All MAIN.C guards destroyed 55561 | -1/Command | Found Prototype Reactor 55561 | -1/Command | Identified Zero-point Reactor 55573 | -1/Command | Found Corrupted Prototype Launcher 55573 | -1/Command | Identified Ragnarok Missile Launcher 55769 | -1/Command | Build established: Alien-Tank 56144 | -1/Command | Found Corrupted Zero-point Reactor 56431 | -1/Command | Build established: Generator-Tank 56837 | -1/Command | Build established: Alien-Mutant 57596 | -1/Command | System corruption reached 10% 57936 | -1/Command | System corruption reached 30% 59541 | -1/Command | Identified Exp. Targeting Computer 59583 | -1/Command | Found Corrupted Prototype Protection 59583 | -1/Command | Identified Hvy. Regenerative Plating 59701 | -1/Command | Met MAIN.C 59717 | -1/Command | 0b10 Conduit disabled 59798 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-310) 59831 | -1/Command | Destroyed MAIN.C Shell 59832 | -1/Command | MAIN.C activated Command garrisons 59837 | -1/Command | Identified Multirail (x2) 59914 | -1/Command | Destroyed MAIN.C 59931 | -1/Command | Found Zero-point Reactor 59937 | -1/Command | Discovered new exit (range 44) 59937 | -1/Command | Discovered new exit (range 100) 59937 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 59997 | -1/Command | Destroyed 10 combat bots 60129 | -1/Command | Build established: Generator-Mutant 60471 | -1/Command | Found Exp. System Purifier 61216 | -1/Command | Found Zero-point Reactor 61221 | -1/Command | Found Prototype Reactor 61221 | -1/Command | Identified Vortex Chain Reactor 61226 | -1/Command | Found Imp. Potential Cannon 61251 | -1/Command | Found Exp. Phase Shifter 61673 | -1/Command | Build established: Generator-Gunner 61922 | -1/Command | Found Corrupted Exp. Core Analyzer 61968 | -1/Command | Found Exp. Targeting Computer 62250 | -1/Command | Found Exp. Targeting Computer 62292 | -1/Command | Warped through subspace to slip node 62292 | -1/Command | Discovered new exit (range 4) 62296 | -1/Command | Found Exp. Targeting Computer 62301 | -1/Command | Entered Access_0 62302 | -1/Access_0 | Sensed 4 artifacts in vicinity 62302 | -1/Access_0 | Met Architect 62303 | -1/Access_0 | Destroyed A8 62310 | -1/Access_0 | Architect warped through subspace 62355 | -1/Access_0 | Architect warped through subspace 62393 | -1/Access_0 | Architect warped through subspace 62422 | -1/Access_0 | Architect warped through subspace 62457 | -1/Access_0 | Architect warped through subspace 62464 | -1/Access_0 | Subspace Access Node disabled 62479 | -1/Access_0 | Found Vortex Chain Reactor 62484 | -1/Access_0 | Architect warped through subspace 62511 | -1/Access_0 | Architect warped through subspace 62548 | -1/Access_0 | Architect warped through subspace 62561 | -1/Access_0 | Found Integrated Dissipator 62561 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 62572 | -1/Access_0 | Architect warped through subspace 62586 | -1/Access_0 | Subspace Access Node disabled 62631 | -1/Access_0 | Architect warped through subspace 62670 | -1/Access_0 | A6 warped into view 62676 | -1/Access_0 | Destroyed A6 62677 | -1/Access_0 | Architect warped through subspace 62725 | -1/Access_0 | Architect warped through subspace 62732 | -1/Access_0 | Found Integrated Reactor 62732 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 62793 | -1/Access_0 | Found Sigix Corpse 62805 | -1/Access_0 | Architect warped through subspace 62842 | -1/Access_0 | Build established: Alien-Gunner 62851 | -1/Access_0 | Architect warped through subspace 62935 | -1/Access_0 | Architect warped through subspace 63001 | -1/Access_0 | Subspace Access Node disabled 63014 | -1/Access_0 | Architect warped through subspace 63048 | -1/Access_0 | Core integrity fell below 50% 63061 | -1/Access_0 | Architect warped through subspace 63086 | -1/Access_0 | Architect warped through subspace 63112 | -1/Access_0 | Architect warped through subspace 63128 | -1/Access_0 | Architect warped through subspace 63150 | -1/Access_0 | Architect warped through subspace 63156 | -1/Access_0 | Subspace Access Node disabled 63177 | -1/Access_0 | Destroyed Architect 63178 | -1/Access_0 | Architect triggered a singularity event 63178 | -1/Access_0 | Warped through subspace to slip node 63178 | -1/Access_0 | Discovered new exit (range 8) 63186 | -1/Access_0 | Released all parts (16) 63187 | *** | Escaped singularity! Last Messages --------------- 63186_ A0_COM: 3. 63186_ Released Exp. Biometal Medium Treads. 63186_ Released Enh. Nova Cannon. 63186_ Released Imp. Armor Integrity Analyzer. 63186_ Released Exp. Core Analyzer. 63186_ Released Enh. Armored Heavy Treads. 63186_ Released AEGIS Remote Shield. 63186_ Released SHELL Armor. 63186_ Released Huge Storage Unit. 63186_ Released Hdn. Centrium Heavy Treads. 63186_ Released Exp. Targeting Computer. 63186_ Released Vortex Chain Reactor. 63186_ Released Adv. Heavy Siege Treads. 63186_ Released Vortex Chain Reactor. 63186_ Released Exp. Targeting Computer. 63186_ Released Quantum Capacitor. 63186_ Quantum Capacitor crushed and broken. 63186_ Released Imp. Potential Cannon. 63186_ Imp. Potential Cannon crushed and broken. 63187_ A0_COM: 2. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????##=##?????????????????????? | | ???????????????????????#*!=#?????????????????????? | | ???????????????????????#]@]#?????????????????????? | | ??????????????????????##!!!#?????????????????????? | | ??????????????????????#!!]!#?????????????????????? | | ??????????????????????#*==##?????????????????????? | | ??????????????????????##!!]#?????????????????????? | | ??????????????????????#*&!!#?????????????????????? | | ??????????????????????#!!!##?????????????????????? | | ??????????????????????# !*=#?????????????????????? | | ??????????????????????# *##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 268 Coolant Potential 120 Energy Generation 130 Energy Capacity 1730 Matter Stores 795 Matter Capacity 800 Sight Range 20 Terrain Scan Range 30 Terrain Scan Density 1210 Jamming Range 16 Power Amplification 20 Armor Coverage 3200 Resistance: EM 90 Core Shielding 20 Weapon Shielding 90 Point Defense Rating 480 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Melee Accuracy 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 7 Offensive Hacking 21 Defensive Hacking 45 Relay Coupler Types 1 Relay Coupler Value 26 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lyr. Heavy Armor Plating | x1 | -7/Factory Enh. Nova Cannon | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Mediator Transdimensional Reconstructor Core Reset Matrix Integrated Reactor Sigix Broadsword Core Membrane Integrated Dissipator LRC Armor LRC Energy Well High-powered Transdimensional Reconstructor Subatomic Replicator Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed FluxLightExtractor Manual? 0 Play Time 13:37:17 Cumulative 1579.9 hours Start 2024.07.27 @ 19:16:05 End 2024.08.04 @ 21:12:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 429 Rogue 429 Adventurer 0 Explorer 0 Win Type 6 Total 94 Types 14/18/20/3/1/2/32/2/2 Lore% 75 Gallery% 92 Achievement% 89 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d1a3fe6-bf2e-4a8d-8cff-6b41a284fd4d