Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 09:12:44 Player: Blue Cog Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (2267) 2267 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 4677 Bonus ------- High Alert Combat Kills 42 Friendly Fire -17 Cogmind --------- Core Integrity 425/550 Matter 300/300 Energy 430/430 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer Light Armor Plating System Shield > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Reinforced Ion Engine Light Treads Heat Sink Medium Matter Pod (100) Signal Interpreter Light Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator High-powered Tractor Beam Advanced Beam Rifle Advanced Beam Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Missile Launcher Great Maul Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Improved Light Cannon > --- INVENTORY -------- Reinforced Ion Engine Reinforced Ion Engine Light Treads Medium Matter Pod Signal Interpreter Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator High-powered Tractor Beam Advanced Beam Cannon Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Missile Launcher Great Maul [Rating: 24] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Hardened Medium Armor Plating Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 55 | 6 7 2 19 21 Power 6 | 1 . 1 2 2 Engine 6 | 1 . 1 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 2 . 4 5 Treads 8 | . . . 3 5 Leg . | . . . . . Wheel 5 | 2 2 . 1 . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 3 1 5 8 Device 1 | . . . 1 . Storage 5 | 1 2 . 1 1 Processor 2 | . . . . 2 Hackware 2 | . . . 1 1 Protection 8 | . 1 1 2 4 Artifact . | . . . . . Weapon 18 | 2 2 . 8 6 Energy Gun 4 | . . . 2 2 Energy Cannon 5 | . 1 . 3 1 Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon 2 | . 1 . 1 . Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 4 2 Parts Lost 7 | . . . 3 4 Power 1 | . . . . 1 Propulsion 3 | . . . 1 2 Utility 1 | . . . 1 . Weapon 2 | . . . 1 1 Highest Loss Streak 2 | . . . 1 2 To Critical Strikes 1 | . . . . 1 Average Backups 18 | 1 7 13 20 20 Power 2 | . 1 1 2 1 Propulsion 1 | 1 2 4 1 . Utility 9 | . 1 4 9 10 Weapon 6 | . 1 3 6 7 Tool/Special . | . . . . . Unused Backups 23 | . . 1 7 15 Power 2 | . . . 1 1 Propulsion 5 | . . 1 3 1 Utility 11 | . . . 1 10 Weapon 5 | . . . 2 3 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 99 100 98 99 Engine 13 | . 14 14 11 18 Treads 14 | . . . 9 26 Wheel 9 | . 28 28 12 . Device 6 | . . . 7 6 Storage 11 | . 23 14 11 9 Processor 1 | . . . . 4 Hackware 2 | . . . 3 2 Protection 16 | . 3 14 20 13 Energy Cannon 9 | . 7 14 10 6 Ballistic Gun 1 | . 12 . . . Ballistic Cannon 9 | . 8 14 11 6 Peak Build Rating 24 | 6 8 11 21 24 Average Rating 18 | 5 7 8 18 22 On Entrance 8 | . 6 8 11 19 Naked Turns . | . . . . . Heaviest Build 124 | 14 41 37 110 124 Greatest Support 60 | 20 26 26 40 60 Greatest Overweight (x) 5 | 1 2 1 5 2 Average Overweight (x) 1 | . 1 1 2 1 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 21 | 7 14 15 22 21 Most Carried 25 | 3 14 15 25 24 Average Carried 18 | 1 7 13 20 20 Final Capacity 25 | 8 15 15 25 20 Final Carried 25 | 3 14 15 25 20 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1822 | 209 187 142 679 605 Remotely . | . . . . . Salvage Created 2539 | 11 347 23 1124 1034 Parts 175 | 3 20 5 90 57 Haulers Intercepted 10 | . 1 . 5 4 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 61 | . 7 3 30 21 Guns 8 | . 5 . . 3 Cannons 34 | . 2 3 19 10 AOE 19 | . . . 11 8 Classes Destroyed 12 | 1 2 1 5 3 Worker 3 | . . . 2 1 Builder 3 | . . . . 3 Tunneler 2 | 1 . . 1 . Hauler 10 | . 1 . 5 4 Recycler 1 | . . . . 1 Operator 2 | . . . 2 . Watcher 3 | . . . 1 2 Swarmer 17 | . . 3 11 3 Grunt 28 | . 7 . 9 12 Brawler 1 | . . . 1 . Sentry 14 | . . . 9 5 Hunter 1 | . . . . 1 Best Kill Streak 6 | 1 4 3 6 6 Combat Bots Only 6 | . 4 3 4 6 Max Kills in Single Turn 4 | 1 1 1 3 4 Gunslinging . | . . . . . Exploded 4 | . . . 3 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 227 | . 13 6 86 122 Missed 59 | . 3 2 28 26 Hits 168 | . 10 4 58 96 Projectile 168 | . 10 4 58 96 Critical Strikes 4 | . . . 1 3 Damage Taken 2242 | . 113 59 659 1411 Core 258 | . 36 . 97 125 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 . 85 75 . Volleys Fired 167 | 1 17 3 77 69 Largest 2 | 2 2 2 2 2 Hottest 101 | 40 90 90 101 101 Shots Fired 306 | 2 34 6 144 120 Gun 45 | 2 26 . . 17 Cannon 243 | . 8 6 135 94 Launcher 18 | . . . 9 9 Special . | . . . . . Kinetic 170 | 2 31 3 68 66 Thermal 118 | . 3 3 67 45 Explosive 18 | . . . 9 9 Electromagnetic . | . . . . . Robot Hit Streak 13 | 1 9 3 11 13 Robot Miss Streak 8 | . 2 3 8 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 173 | 1 21 4 76 71 Core Hits 107 | 1 10 3 48 45 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . . 1 Destroy 1 | . 1 . . . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5702 | 15 313 90 2749 2535 Guns 485 | 15 262 . . 208 Cannons 3031 | . 51 73 1649 1258 Explosions 2153 | . . . 1100 1053 Melee . | . . . . . Ramming 33 | . . 17 . 16 Kinetic 2025 | 15 296 56 785 873 Thermal 1491 | . 17 17 864 593 Explosive 2153 | . . . 1100 1053 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 112 | . . . 42 70 Projectiles 70 | . . . 23 47 Explosions 42 | . . . 19 23 Melee . | . . . . . Knockbacks 12 | . . . 6 6 Impact . | . . . . . Kinetic 12 | . . . 6 6 Secondary . | . . . . . Self-Inflicted Damage 8 | . . 8 . . Shots . | . . . . . Rammed 3 | . . 1 . 2 Targets Rammed 4 | . . 1 . 3 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 379 | . 61 117 321 379 Average Temperature 114 | . 28 62 86 143 Received Heat Transfer 627 | . 60 . 162 405 Effects 12 | . . . 3 9 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . 1 1 Interference 8 | . . . 2 6 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 2738 | . 37 37 1591 1073 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . . 2 1 Low Security (%) 52 | 100 100 100 24 76 Level 1 22 | . . . 27 23 Level 2 24 | . . . 47 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 492 | 5 156 105 492 357 Initial 189 | . 3 35 17 189 Average 232 | . 108 73 311 169 Influence Increases 2040 | 5 229 70 1054 682 Destroy 0b10 Robot/C 1220 | . 140 60 600 420 Destroy 0b10 Robot/NC 120 | 5 5 . 55 55 Destroy Leader 316 | . 32 10 162 112 Successful Hack 28 | . 5 . 23 . Select Force Hacks 30 | . 30 . . . Disable Machine 135 | . . . 120 15 Destroy Structure 116 | . 2 . 64 50 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 60 | . . . 30 30 Influence Decreases 1691 | . 142 117 650 782 Entered New Map 347 | . 2 57 28 260 Time Decay 1274 | . 140 60 592 482 Lost Part 70 | . . . 30 40 Squads Dispatched 8 | . 6 . 1 1 Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 4 | . 3 . 1 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 9 | . 1 . 5 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 9 2 43 31 Peak Tracking Total 6 | . 3 . 6 6 Tactical Retreats 4 | . . . 2 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 9 | . . . 8 1 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 15 | . 2 1 10 2 Terminals 11 | . 1 . 9 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 36 | . 4 1 27 4 Successful 19 | . 2 1 13 3 Failed 16 | . 2 . 13 1 Catastrophic 1 | . . . 1 . Database Lockouts 1 | . . . 1 . Manual 12 | . 3 . 8 1 Terminals 28 | . 3 . 24 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 6 | . . . 3 3 Garrison Access . | . . . . . Terminal Hacks 12 | . 1 1 10 . Robot Analysis 4 | . . . 4 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Terminal Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Hauler Manifests 2 | . 1 . 1 . Registered Components 1 | . . . 1 . Registered Prototypes 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 3 2 Insert Component 2 | . . . 1 1 Analyze 3 | . . . 2 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . . 1 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 9 | . 1 . 8 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 1 1 Part Schematics Acquired 2 | . . . 1 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total 4 | . . . 4 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3597 | 59 281 138 1875 1244 Spaces Moved 1582 | 55 193 115 849 370 Core 1 | 1 . . . . Treads 602 | . . . 232 370 Legs . | . . . . . Wheels 979 | 54 193 115 617 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 105 105 240 Average Speed 178 | 80 98 105 179 254 Slowest Speed 560 | 95 110 105 560 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 45 24 84 45 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 11 | . . . 11 . Terrain Destroyed 133 | . . . 61 72 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 129 | . . . 61 68 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2036 | 64 245 126 1061 540 Wait 141 | . 20 . 63 58 Move 1578 | 54 192 114 848 370 Hop . | . . . . . Pick Up 43 | 3 9 3 25 3 Fast Attach 11 | 6 1 . 2 2 Attach 9 | . . . 3 6 Detach 2 | . . . . 2 Swap 51 | . 6 2 25 18 Drop 30 | . . 3 18 9 Fire 167 | 1 17 3 77 69 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush 3 | . . . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered Mines 449 | -10/Mines | Discovered new exit (range 5) 458 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 479 | -10/Mines | Entered Materials 479 | -9/Materials | Evolved 2 slots: Utility x2 653 | -9/Materials | Discovered new exit (range 14) 760 | -9/Materials | Discovered new exit (range 16) 863 | -9/Materials | Discovered new exit (range 4) 1156 | -9/Materials | Discovered new exit (range 14) 1188 | -9/Materials | Central database locked down 1562 | -9/Materials | Discovered new exit (range 16) 1788 | -9/Materials | Build established: Scavenger-Mutant 2354 | -9/Materials | Entered another Materials area 2354 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3106 | -8/Materials | Discovered new exit (range 14) 3506 | -8/Materials | Garrison activated, responded to threat 3598 | -8/Materials | Self-destructed Last Messages --------------- 03502_ T-07 Excavator is excavating. 03506_ W-25 Informer calls for garrison support. 03506_ ALERT: Activating Garrison Access M001. 03513_ U-05 Engineer lays Concrete. 03514_ Acquired 1 matter. 03514_ U-05 Engineer lays Concrete. 03529_ G-50 Soldier knocked back. 03535_ G-50 Soldier destroyed. 03542_ G-47 Trooper destroyed. 03553_ G-47 Trooper knocked back. 03553_ Imp. Light Cannon destroyed. 03560_ Power failure, Rnf. Ion Engine shutdown. 03560_ G-47 Trooper destroyed. 03563_ Overheating: System interference. 03563_ Adv. Targeting Computer temporarily disabled. 03563_ Hvy. Assault Rifle temporarily disabled. 03566_ Acquired 37 matter. 03571_ Acquired 17 matter. 03598_ Connecting with Terminal... 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"T" #????????????????????? | | ####???????????????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Missile Launcher | -9/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerReactionRifle Manual? 0 Play Time 00:35:01 Cumulative 112.9 hours Start 2025.10.10 @ 18:06:26 End 2025.10.12 @ 09:12:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 50 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fb9904a-8941-4117-9704-13efd1393de2