Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.15 @ 10:31:53 Player: Jefffff Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1817) 1817 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (121) 121 TOTAL SCORE: 3453 Bonus ------- High Alert Combat Kills 121 Cogmind --------- Core Integrity 0/400 Matter 181/300 Energy 198/265 System Corruption 0% Temperature Critical (525) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Power Shielding Light Armor Plating Light Regenerative Plating > --- WEAPON (2) ------- Beam Rifle Improved Medium Laser > --- INVENTORY (5) ---- Aluminum Leg Salvage Targeting Computer Light Armor Plating Hacking Suite Improved Medium Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Power Shielding Hardened Light Armor Plating Light Regenerative Plating > --- WEAPON ----------- Improved Medium Laser Shotgun > --- INVENTORY -------- Aluminum Leg Salvage Targeting Computer Light Armor Plating Hacking Suite Improved Medium Laser [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Power Shielding Storage Small Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Maul Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 70 | 5 17 25 23 Power 7 | 1 . 4 2 Engine 7 | 1 . 4 2 Core . | . . . . Reactor . | . . . . Propulsion 23 | 2 4 10 7 Treads 3 | . . 1 2 Leg 11 | . . 6 5 Wheel 4 | 2 1 1 . Hover . | . . . . Flight 5 | . 3 2 . Utility 14 | . 6 2 6 Device . | . . . . Storage 2 | . 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 11 | . 3 2 6 Artifact . | . . . . Weapon 26 | 2 7 9 8 Energy Gun 11 | 2 . 5 4 Energy Cannon 2 | . . 2 . Ballistic Gun 4 | . 1 1 2 Ballistic Cannon 1 | . . 1 . Launcher 4 | . 3 . 1 Special Weapon 1 | . 1 . . Impact Weapon 3 | . 2 . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . 1 2 2 Parts Lost 5 | . . 5 . Power 2 | . . 2 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 87 92 97 Engine 11 | . 14 10 10 Treads 2 | . . 4 2 Leg 16 | . . 6 29 Wheel 2 | . 11 . . Flight 7 | . 16 14 . Storage 1 | . 7 . . Processor 4 | . 7 8 . Protection 24 | . 4 24 32 Energy Gun 8 | . 1 7 12 Ballistic Gun 3 | . 2 . 5 Launcher 2 | . 7 . 1 Special Weapon 1 | . 5 . . Impact Weapon 6 | . 8 11 3 Naked Turns . | . . . . Heaviest Build 23 | 6 17 17 23 Greatest Support 40 | 26 26 30 40 Greatest Overweight (x) 4 | . 4 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 8 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 8 | 5 8 5 5 Average Carried 4 | 3 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 5 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1208 | 193 287 289 439 Remotely . | . . . . Salvage Created 2176 | . 357 647 1172 Parts 110 | . 16 36 58 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 46 | . 7 13 26 Melee 7 | . 2 3 2 Guns 27 | . . 4 23 Cannons 5 | . . 5 . AOE 3 | . 3 . . Classes Destroyed 8 | . 4 3 1 Worker 8 | . 2 1 5 Builder 2 | . 1 1 . Operator 1 | . . 1 . Watcher 6 | . 1 3 2 Swarmer 3 | . . . 3 Grunt 32 | . 7 9 16 Duelist 1 | . . 1 . Sentry 10 | . . 3 7 Best Kill Streak 8 | . 5 6 8 Combat Bots Only 6 | . 3 4 6 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . . . 1 Exploded 1 | . 1 . . Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 251 | . 11 76 164 Missed 77 | . 3 24 50 Damage Taken 1881 | . 148 549 1184 Core 487 | . 67 125 295 Absorbed by Shields . | . . . . Redirected to Shielding 130 | . 7 44 79 Ignored by Resistances 542 | . 41 167 334 Regen/Repaired (Parts) 133 | . 36 . 97 Core Remaining (%) 86 | 100 73 . . Volleys Fired 174 | . 25 52 97 Largest 2 | . 2 1 2 Hottest 130 | . 130 65 112 Shots Fired 224 | . 26 52 146 Gun 177 | . 10 23 144 Cannon 29 | . . 29 . Launcher 13 | . 11 . 2 Special 5 | . 5 . . Kinetic 57 | . 10 6 41 Thermal 144 | . 5 36 103 Explosive 3 | . 1 . 2 Electromagnetic 20 | . 10 10 . Robot Hit Streak 13 | . 5 10 13 Robot Miss Streak 6 | . 6 2 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 185 | . 17 55 113 Core Hits 71 | . 9 18 44 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 15 | . 1 5 9 Burn 12 | . . 4 8 Smash 3 | . 1 1 1 Melee Attacks 34 | . 10 14 10 Impact 34 | . 10 14 10 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4176 | . 681 1383 2112 Guns 2172 | . 32 311 1829 Cannons 437 | . . 437 . Explosions 432 | . 390 42 . Melee 1135 | . 259 593 283 Ramming . | . . . . Kinetic 631 | . 32 84 515 Thermal 1924 | . 64 546 1314 Explosive . | . . . . Electromagnetic 486 | . 326 160 . Impact 1135 | . 259 593 283 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 272 | . 101 150 21 Projectiles 15 | . . 15 . Explosions . | . . . . Melee 257 | . 101 135 21 Knockbacks 2 | . . 1 1 Impact 2 | . . 1 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 87 | . 78 9 . Shots 5 | . 4 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 544 | . 314 122 544 Average Temperature 91 | . 68 34 112 Received Heat Transfer 987 | . 51 342 594 Effects 15 | . . . 15 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Interference 4 | . . . 4 Matter Decay 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 3 | . 2 1 . Combat Hostiles 2 | . 1 1 . Parts Fried 10 | . 4 6 . Impact Corruptions 13 | . 5 6 2 Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 12 | . . 3 9 Heat Transferred 4997 | . 50 1432 3515 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 577 | . 245 387 577 Initial 67 | . . 45 67 Average 262 | . 85 249 354 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 42 | 100 97 44 15 Level 1 37 | . 2 55 41 Level 2 20 | . . . 43 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 1 2 8 Investigation 7 | . 1 1 5 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 6 | . 3 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 14 26 34 Peak Tracking Total 6 | . 4 6 5 Tactical Retreats 5 | . 1 2 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 4 | . 1 . 3 Indirectly 1 | . 1 . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 27 | . 7 7 13 Terminals 20 | . 6 5 9 Fabricators . | . . . . Repair Stations 3 | . 1 . 2 Recycling Units 2 | . . . 2 Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 88 | . 26 33 29 Successful 60 | . 14 26 20 Failed 28 | . 12 7 9 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 49 | . 17 17 15 Terminals 62 | . 19 20 23 Fabricators . | . . . . Repair Stations 11 | . 7 . 4 Recycling Units 2 | . . . 2 Scanalyzers 13 | . . 13 . Garrison Access . | . . . . Terminal Hacks 9 | . . 2 7 Part Schematic 2 | . . . 2 Robot Schematic 2 | . . . 2 Open Door 3 | . . . 3 Branch Access Points 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 2 . 4 Scan Component 3 | . 1 . 2 Repair 3 | . 1 . 2 Recycling Unit Hacks . | . . . . Scanalyzer 13 | . . 13 . Insert Component 5 | . . 5 . Analyze 8 | . . 8 . Garrison Access Hacks . | . . . . Unauthorized Hacks 32 | . 12 11 9 Terminals 30 | . 12 11 7 Track 5 | . 2 3 . Assimilate 11 | . 4 4 3 Botnet 14 | . 6 4 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Tunnel 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 22 | . 7 7 8 Full Trace Events 5 | . 1 1 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 2 | . . . 2 Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 7 | . . 5 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 1 . 2 Time 78 | . 26 . 52 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . 5 . Part Schematics Acquired 5 | . . 5 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2632 | 47 516 820 1249 Spaces Moved 1956 | 41 561 679 675 Core 13 | 11 2 . . Treads 246 | . . 190 56 Legs 720 | . . 101 619 Wheels 165 | 30 135 . . Hover . | . . . . Flight 812 | . 424 388 . Fastest Speed 34 | 50 37 34 120 Average Speed 90 | 79 56 85 123 Slowest Speed 250 | 90 250 190 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 78 47 77 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 10 | . 10 . . Terrain Destroyed 49 | . 24 6 19 Melee . | . . . . Projectile 5 | . 5 . . AOE 44 | . 19 6 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2534 | 55 713 838 928 Wait 195 | . 66 33 96 Move 1953 | 40 560 678 675 Hop . | . . . . Pick Up 43 | 10 14 13 6 Fast Attach 32 | . 9 13 10 Attach 18 | 5 6 5 2 Detach . | . . . . Swap 22 | . 2 9 11 Drop 63 | . 21 21 21 Fire 174 | . 25 52 97 Melee 34 | . 10 14 10 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Repaired Grenade Launcher 318 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 8) 518 | -10/Materials | Discovered new exit (range 15) 564 | -10/Materials | Identified exit to Materials 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1329 | -9/Materials | Identified exit to Mines 1329 | -9/Materials | Identified exit to Storage 1384 | -9/Materials | Entered Storage 1436 | -9/Storage | Repaired Power Shielding 1578 | -9/Storage | Garrison activated, responded to threat 1674 | -9/Storage | Core integrity fell below 50% 2008 | -9/Storage | Discovered new exit (range 5) 2051 | -9/Storage | Found Prototype Protection 2051 | -9/Storage | Identified Lgt. Regenerative Plating 2324 | -9/Storage | Repaired Power Shielding 2632 | -9/Storage | Core integrity fell below 20% 2634 | -9/Storage | Core destroyed Last Messages --------------- 02617_ K-01 Serf collects debris. 02624_ G-34 Mercenary destroyed. 02624_ K-01 Serf collects debris. 02626_ Power failure, Imp. Ion Engine shutdown. 02627_ Lgt. Treads broken. 02627_ Overheating: Short circuit. 02627_ G-34 Mercenary destroyed. 02627_ K-01 Serf collects debris. 02629_ Overheating: Energy bleed (-54). 02630_ Overheating: Matter decay (-46). 02630_ K-01 Serf collects debris. 02631_ Overheating: System interference. 02631_ Beam Rifle temporarily disabled. 02631_ Lgt. Regenerative Plating temporarily disabled. 02631_ Imp. Medium Laser temporarily disabled. 02632_ Overheating: Core damaged (-60). 02633_ Overheating: Matter decay (-29). 02633_ K-01 Serf collects debris. 02634_ Overheating: Core damaged (-40). Map ----- +----------------------------------------------------+ | ?# ##??????????????????????????? | | ?# T#??????????????????????????? | | ?# ##??????????????????????????? | | ?# #???????????????????????????? | | ?# #???????????????????????????? | | ?# ###?????????????????????????? | | ?# T#???????????? ???????????? | | ?# ""#???????????? ???????????? | | ?# ###???????????? ???????????? | | ?# #?????????????? #??????????? | | ?# #?????????????# ##?????????? | | ?# #?????????????% #?????????? | | ?# #????????????? #?????????? | | ?# #????????????? ??????????? | | ?# #??########### ??????????? | | ?# #??# ## #??????????? | | ?# #??# ## #??????????? | | ?#==[#??# ## +??????????? | | ##= %##?# ## #??????????? | | # %! #####+####+### #??????????? | | # [ #??????????? | | # #??????????? | | # %#########+##?????????? | | # ####=*## #?????????? | | #######?##%g## """"" #?????????? | | ????????#@ k=# "???" #?????????? | | ????????# # ""??" #?????????? | | ????????# + "??"" #?????????? | | ????????# # "???" #?????????? | | ????????##*%## "???" #?????????? | | ?????????# ## ?? #?????????? | | ?????????# #######?####?????????? | | ?????????# #????????????????????? | | ?????????# ##???????????????????? | | ?????????# T#???????????????????? | | ?????????# ##???????????????????? | | ?????????""""????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 33 Weapon Shielding 33 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Weapon Shielding | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -9/Storage | Hacked EM Pulse Cannon | -9/Storage | Hacked Robot Schematics ------------------ Y-45 Defender | -9/Storage | Hacked S-10 Pest | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeOpticalDiverter Manual? 0 Play Time 00:32:41 Cumulative 29.2 hours Start 2024.07.15 @ 09:58:37 End 2024.07.15 @ 10:31:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 47 Rogue 0 Adventurer 47 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 25x22 Zoom Use 71% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ccd8e6f-7e14-4c70-8cdc-d351252d2196