Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.16 @ 14:07:49 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (142) 710 Value Destroyed (4650) 4650 Prototype IDs (32) 640 Alien Tech Used (1) 200 Bonus (4056) 4056 TOTAL SCORE: 18156 Bonus ------- High Alert Combat Kills 169 Follower Combat Kills 1156 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1218 Friendly Fire -387 Cogmind --------- Core Integrity 1230/1300 Matter 296/300 Energy 2/100 System Corruption 10% Temperature Cool (0) Movement Hovering (56) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Improved Antigrav System > --- UTILITY (12) ----- Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Transmission Jammer Hardened Heavy Armor Plating Improved Force Field System Purifier > --- WEAPON (2) ------- Power Sword Phasing Sabre > --- INVENTORY (20) --- Combat Gravmag System Combat Gravmag System Cooled Antigrav System Zionite Biocell (388) Experimental Terrain Scanner Improved Target Analyzer Experimental Armor Integrity Analyzer Microactuators Improved Medium Armor Plating EM Shield Advanced Remote Shield Ghost Barrier Improved Component Analysis Suite Heavy Missile Launcher Power Sword Vortex Lance Vortex Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Improved Antigrav System > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Transmission Jammer Hardened Heavy Armor Plating Advanced Remote Shield > --- WEAPON ----------- Power Sword Phasing Sabre > --- INVENTORY -------- Combat Gravmag System Combat Gravmag System Cooled Antigrav System Zionite Biocell Improved Target Analyzer Experimental Armor Integrity Analyzer Microactuators Hardened Heavy Armor Plating Improved Medium Armor Plating EM Shield Improved Force Field Ghost Barrier Improved Component Analysis Suite System Purifier Heavy Missile Launcher Power Sword Vortex Lance Vortex Lance [Rating: 138] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Carbon-fiber Leg Hover Unit Combat Gravmag System Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Power Sword Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Power Sword Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 1 . . . . . . . . . 1 . Utility 9 | . . . . . 2 1 . . . . 1 . . . . 2 . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 218 | 7 4 1 1 . 22 30 4 6 . 2 43 2 6 3 7 33 4 . 16 5 12 10 Power 28 | 2 1 . . . 5 4 . 1 . . 5 . . 2 . 3 1 . 3 . 1 . Engine 12 | 2 1 . . . 3 1 . 1 . . . . . 2 . 2 . . . . . . Core 14 | . . . . . 2 3 . . . . 5 . . . . 1 1 . 2 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 41 | 2 . . . . 5 9 . . . . 11 . . . 2 6 . . 4 . 1 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Leg 18 | . . . . . 5 9 . . . . 4 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . . . . . 7 . . . 2 6 . . 4 . 1 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 126 | 1 3 . 1 . 9 14 4 3 . 2 24 2 4 . 3 24 3 . 6 5 9 9 Device 86 | . . . . . 3 10 2 3 . 2 19 2 2 . 2 18 1 . 4 5 6 7 Storage 11 | 1 3 . 1 . 3 . . . . . 1 . . . . 1 . . 1 . . . Processor 6 | . . . . . . 1 1 . . . 1 . . . . 2 . . . . 1 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Protection 22 | . . . . . 3 3 1 . . . 3 . 2 . 1 3 2 . 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 . 1 . . 3 3 . 2 . . 3 . 2 1 2 . . . 3 . 1 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . 1 . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . 1 . . . . 1 . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 2 3 . 1 . . 3 . 1 1 1 . . . 1 . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 . . 1 . . 1 . . . . 4 . . 6 . . 1 Parts Lost 12 | . 1 . . 1 . 5 . . . . . . . . . 1 2 . . . . 2 Power 4 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 Propulsion 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . 3 . . . . . . . . . 1 1 . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 1 . . 1 . 4 . . . . . . . . . 1 1 . . . . 1 Average Slot Usage (%) 93 | . 97 100 100 26 78 95 96 100 100 100 94 100 100 99 100 93 92 94 93 94 89 90 Engine 5 | . 14 14 14 4 6 7 7 7 7 7 . . . 9 12 6 3 . . . . . Core 5 | . . . . . 1 6 7 7 7 7 11 12 12 2 . 3 7 11 10 11 . . Treads 2 | . 28 28 28 8 . . . . . . . . . . . . . . . . . . Leg 11 | . . . . . 33 30 30 29 28 28 7 . . . . . . . . . . . Hover 14 | . . . . . . . . . . . 23 31 31 31 31 27 27 27 27 27 30 27 Device 11 | . . . . . 13 15 7 7 14 14 12 16 16 12 12 15 13 11 11 16 13 21 Storage 10 | . 25 28 28 7 8 7 7 7 7 7 7 12 12 12 12 11 11 11 13 11 10 9 Processor 8 | . . . . . . 7 11 14 14 14 12 12 12 12 12 11 11 11 11 11 14 13 Protection 5 | . . . . . 6 5 7 7 7 7 6 2 1 6 6 5 6 11 8 5 5 4 Ballistic Gun 2 | . 28 28 28 6 . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 8 11 15 14 14 14 12 12 11 12 9 11 11 11 9 5 9 9 Naked Turns 122 | . . . . 122 . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 11 39 39 39 39 50 70 68 65 62 62 97 96 102 98 93 114 111 111 136 110 144 145 Greatest Support 150 | 40 40 40 40 40 80 75 62 62 62 62 105 105 105 105 110 122 122 122 125 125 150 150 Greatest Overweight (x) 2 | 1 . . . . 2 1 1 1 . . 1 . . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 16 16 16 16 12 12 12 12 12 12 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 15 | 5 12 16 16 6 10 12 12 12 12 12 13 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 10 13 16 13 12 12 12 12 11 11 20 20 20 20 20 20 20 19 20 20 20 19 Average Carried 14 | 1 7 11 13 6 9 11 11 11 11 11 13 20 20 20 20 18 19 19 19 20 18 18 Final Capacity 20 | 6 16 16 16 4 12 12 12 12 12 12 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 10 13 13 4 11 12 12 11 11 11 20 20 20 20 20 20 19 19 20 20 20 17 Class Distribution -------------------- 48% | Mutant 23% | Hauler-Mutant 15% | Machinist-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Machinist-Mutant | -5/Upper Caves Machinist-Mutant | -5/Upper Caves Machinist-Mutant | -5/Warlord Machinist-Mutant | -4/Proximity Caves Machinist-Mutant | -4/Factory Machinist-Ninja | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Matter Collected 2733 | 268 58 40 . . 220 291 30 43 . 113 427 27 98 10 132 330 30 . 300 38 82 196 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6642 | 71 192 125 . . 946 855 . 176 . 135 1191 . 15 . 157 2037 27 . 354 48 82 231 Parts 316 | . 12 9 . . 41 50 . 11 . . 62 . 2 . 3 82 1 . 17 8 3 15 Haulers Intercepted 7 | . 1 . . . 2 1 . . . . . . . . . 3 . . . . . . Recyclers Shooed 8 | . . . . . 1 2 . . . . 1 . . . . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . 1 10 . . . . 7 . 11 . 1 . 37 3 . . Prevented 25 | . . . . . . . . . . . . . . . 6 . . . 19 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 93 | . 3 5 . . 11 12 . 5 . . 15 . 3 . 3 17 1 . 10 5 1 2 Melee 64 | . . . . . 11 12 . 1 . . 15 . 2 . 1 17 1 . 1 . 1 2 Guns 8 | . 3 5 . . . . . . . . . . . . . . . . . . . . AOE 21 | . . . . . . . . 4 . . . . 1 . 2 . . . 9 5 . . Classes Destroyed 14 | 1 3 1 . . 5 2 . . . . 1 . . . 1 . . . . . . . Worker 11 | . 1 . . . 2 . . . . . 2 . . . . 6 . . . . . . Builder 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Hauler 7 | . 1 . . . 2 1 . . . . . . . . . 3 . . . . . . Recycler 14 | 1 . . . . 3 1 . . . . 3 . . . . 5 . . . . . 1 Mechanic 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . Operator 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . Watcher 10 | . . . . . 1 4 . . . . 3 . . . . 2 . . . . . . Swarmer 36 | . . 3 . . 3 . . 4 . . 7 . 3 . . 8 1 . 2 5 . . Grunt 22 | . 3 2 . . 4 7 . . . . 2 . . . . 4 . . . . . . Brawler 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . Duelist 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Sentry 6 | . . . . . 1 . . 1 . . 1 . . . . 2 . . . . 1 . Hunter 10 | . . . . . 3 1 . . . . 1 . . . . . . . 4 . . 1 Programmer 15 | . . . . . . 3 . . . . 4 . . . 1 3 . . 3 . . 1 Best Kill Streak 10 | 1 2 3 . . 5 6 . 4 . . 5 . 3 . 1 7 1 . 10 5 1 2 Combat Bots Only 10 | . 2 3 . . 2 5 . 4 . . 5 . 3 . 1 4 1 . 10 5 1 2 Max Kills in Single Turn 3 | 1 1 1 . . 1 1 . 2 . . 1 . 1 . 1 1 1 . 3 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 . . . . 1 . 1 . . . 3 3 . . Melee 1 | . . . . . 1 1 . 1 . . 1 . 1 . 1 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Damage Taken 7090 | . 144 168 . 452 646 1136 . 390 . . 894 . 234 . 294 580 389 . 196 152 566 849 Core 813 | . 26 21 . 194 92 136 . 8 . . 67 . 12 . 16 52 33 . 27 . 59 70 Absorbed by Shields 648 | . . . . . 101 26 . . . . . . . . . . . . 155 . 66 300 Core Remaining (%) 76 | 100 . . . 3 83 . . . . 79 . . . . 88 . . . . 88 94 . Volleys Fired 47 | . 9 15 . 1 . . . 4 . . . . 2 . 3 . . . 10 3 . . Largest 2 | . 2 2 . 2 . . . 1 . . . . 1 . 1 . . . 1 1 . . Hottest 40 | . 40 40 . 40 . . . 39 . . . . 39 . 39 . . . 39 39 . . Shots Fired 72 | . 18 30 . 2 . . . 4 . . . . 2 . 3 . . . 10 3 . . Gun 50 | . 18 30 . 2 . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . . . . . . . 4 . . . . 2 . 3 . . . 10 3 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 50 | . 18 30 . 2 . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 22 | . . . . . . . . 4 . . . . 2 . 3 . . . 10 3 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 6 16 . . . . . . . . . . . . 2 . . . 6 1 . . Robot Miss Streak 7 | . 2 2 . 4 . . . . . . . . 6 . 7 . . . 1 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 368 | . 14 23 . . 76 50 . 6 . 3 73 . 2 . 7 71 3 . 8 1 14 17 Core Hits 212 | . 10 9 . 2 26 23 . 14 . 1 26 . 3 . 16 36 1 . 34 5 2 4 Critical Hits 8 | . . . . . 2 1 . . . . 4 . . . . 1 . . . . . . Critical Kills 4 | . . . . . 1 1 . . . . 2 . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 . . . . . 2 . . . . 1 . . . . . . Melee Attacks 549 | . . . . . 105 100 1 11 . 4 131 . 2 5 8 118 6 . 3 . 31 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 549 | . . . . . 105 100 1 11 . 4 131 . 2 5 8 118 6 . 3 . 31 24 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 52 | . . . . . 17 6 . . . . 7 . . . . 20 . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 41 | . . . . . . 7 . 2 . . 14 . . . 1 11 . . . . 4 2 Damage Inflicted 21270 | 1 122 170 . 6 3871 2157 . 542 . 260 3703 . 352 . 1024 5071 128 . 1890 457 622 894 Guns 289 | . 121 168 . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 3461 | . . . . . . . . 199 . . . . 262 . 791 . . . 1752 457 . . Melee 17510 | . . . . . 3871 2157 . 343 . 260 3703 . 90 . 233 5071 128 . 138 . 622 894 Ramming 10 | 1 1 2 . 6 . . . . . . . . . . . . . . . . . . Kinetic 289 | . 121 168 . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 3461 | . . . . . . . . 199 . . . . 262 . 791 . . . 1752 457 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 17510 | . . . . . 3871 2157 . 343 . 260 3703 . 90 . 233 5071 128 . 138 . 622 894 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 1 1 1 1 4 4 4 . . 1 . . 1 1 . 10 Average Corruption 1 | . . . . . . 1 1 1 1 1 3 4 2 . . 1 . . 1 1 . 4 Corruption Purged 11 | . . . . . . . . . . 1 . . 4 . . 1 . . . 1 . 4 Effects 21 | . . . . . . . . 3 . 1 5 1 5 . . . . . . . . 6 Message Errors 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . 1 Matter Fused 4 | . . . . . . . . . . . 2 . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Energy Discharges 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . 2 . 1 2 . . . . . . . . . . . Targeting Errors 4 | . . . . . . . . . . . . . 1 . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2517 | . . . . . 550 302 . 91 . 174 259 . 27 . 64 870 14 . 37 35 23 71 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 163 | . . . . . . . . . . . . . 27 . 64 . . . 37 35 . . Melee 2354 | . . . . . 550 302 . 91 . 174 259 . . . . 870 14 . . . 23 71 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 229 | . . . . 1 . . . 51 . . . . 51 . . . . . 58 68 . . Shots 5 | . . . . . . . . 1 . . . . 1 . . . . . 2 1 . . Rammed 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . Targets Rammed 7 | 1 1 1 . 3 . 1 . . . . . . . . . . . . . . . . Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Crushed 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | . 24 18 . 20 . 15 . 6 . . 268 276 . . . 22 9 . . . 15 . Average Temperature 97 | . 12 10 . 6 . 8 . 3 . . 114 135 . . . 8 5 . . . 8 . Received Heat Transfer 1133 | . 63 51 . 160 129 333 . 78 . . 111 . 9 . 30 81 54 . . . 34 . Effects 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Peak Influence 752 | 5 126 125 . 20 191 169 . . . . 723 . . . . 752 . . . . 198 315 Initial 69 | . 3 5 . . 7 25 . . . . . . . . . 21 . . . . 69 . Average 128 | 3 63 45 . 11 68 55 . . . . 167 . . . . 294 . . . . 133 146 Maximum Alert Level 3 | . . . . . . . . . . . 3 . . . . 3 . . . . . 1 Low Security (%) 83 | 100 100 100 . 100 100 100 . . . . 65 . . . . 57 . . . . 100 68 Level 1 7 | . . . . . . . . . . . 27 . . . . 1 . . . . . 31 Level 2 6 | . . . . . . . . . . . 2 . . . . 36 . . . . . . Level 3 2 | . . . . . . . . . . . 5 . . . . 5 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . . . 4 3 . . . . 7 . . . 1 4 . . . . . 1 Investigation 9 | . 1 . . . 2 1 . . . . 2 . . . . 3 . . . . . . Extermination 8 | . . . . . . 2 . . . . 4 . . . . 1 . . . . . 1 Reinforcement 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Distress Signals 7 | . . . . 2 2 1 . . . . . . . . . 2 . . . . . . Communications Jammed 50 | . . . . . . . . . . . . . . . . . . . . . . 50 Distress Signals 50 | . . . . . . . . . . . . . . . . . . . . . . 50 Times Spotted 226 | . 6 5 . 8 34 22 . 1 . . 33 . 6 . 20 39 7 . 26 5 3 11 Peak Tracking Total 10 | . 2 3 . 5 5 6 . 2 . . 6 . 3 . 10 8 7 . 8 5 2 6 Tactical Retreats 31 | . . . . 5 8 1 . . . . 4 . 1 . 3 6 2 . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Traps Triggered 6 | . 2 . . . 1 1 . . . . . . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Disabled 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Accessed 53 | . 2 . 1 . 5 11 . . 4 . 17 . 1 . . 4 . . 4 . 4 . Terminals 24 | . 2 . . . 4 9 . . . . 9 . . . . . . . . . . . Fabricators 10 | . . . . . . 1 . . . . 5 . . . . 2 . . . . 2 . Repair Stations 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . 3 . . . . . . . . . 1 . Total Hacks 155 | . 12 . 1 . 18 26 . . 27 . 46 . 1 . . 10 . . 6 . 8 . Successful 98 | . 6 . 1 . 9 14 . . 27 . 23 . 1 . . 6 . . 6 . 5 . Failed 57 | . 6 . . . 9 12 . . . . 23 . . . . 4 . . . . 3 . Catastrophic 12 | . . . . . 1 2 . . . . 7 . . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 7 . . . 6 9 . . . . 16 . . . . 25 . . 1 . 7 6 Terminals 71 | . 12 . . . 13 23 . . . . 23 . . . . . . . . . . . Fabricators 33 | . . . . . . 2 . . . . 19 . . . . 7 . . . . 5 . Repair Stations 5 | . . . . . . . . . . . . . . . . 3 . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . . 4 . . . . . . . . . 1 . Terminal Hacks 59 | . 6 . 1 . 4 8 . . 27 . 6 . 1 . . . . . 6 . . . Record 17 | . . . 1 . . . . . 11 . . . . . . . . . 5 . . . Part Schematic 11 | . 1 . . . 1 . . . 8 . 1 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 4 . . . 1 . . . 3 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Branch Access Points 4 | . . . . . 1 1 . . . . 2 . . . . . . . . . . . Terminal Index 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . 2 . . . . 12 . . . . 4 . . . . 3 . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 10 | . . . . . . 1 . . . . 5 . . . . 2 . . . . 2 . Build 10 | . . . . . . 1 . . . . 6 . . . . 2 . . . . 1 . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . Scan Component 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 10 | . . . . . 1 4 . . . . 5 . . . . . . . . . . . Terminals 9 | . . . . . 1 4 . . . . 4 . . . . . . . . . . . Track 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Botnet 4 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 2 . . . 4 11 . . . . 17 . . . . 4 . . . . 3 . Full Trace Events 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . 1 . . . 3 . . . 8 . 1 . . . . 12 . . . . . . Parts Built 13 | . . . . . . 2 . . . . 8 . . . . 2 . . . . 1 . Matter 1666 | . . . . . . 146 . . . . 1023 . . . . 212 . . . . 285 . Time 462 | . . . . . . 73 . . . . 260 . . . . 53 . . . . 76 . Total Part Build Rating 65 | . . . . . . 6 . . . . 42 . . . . 12 . . . . 5 . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Time 78 | . . . . . . . . . . . . . . . . 78 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . 2 . . . 5 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Total Allies 20 | . . . . . . . . . . . . . . 7 2 3 . . 5 . . 3 Largest Group 7 | . . . . . . . . . . . . . . 7 7 3 . . 5 . . 3 Highest-Rated Group 288 | . . . . . . . . . . . . . . 230 230 210 . . 229 . . 288 Highest-Rated Ally 96 | . . . . . . . . . . . . . . 39 49 70 . . 60 . . 96 Zionite Dispatches 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Light 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 165 | . . . . . . . . . . . . . . . 46 6 . . 71 . . 42 Total Damage 6093 | . . . . . . . . . . . . . . . 1628 29 . . 2841 . . 1595 Kills 33 | . . . . . . . . . . . . . . . 12 1 . . 12 . . 8 Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Robot Analysis Total 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 2 . . 3 . . 2 . 1 . 1 2 . 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . . . . . 5 . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Turns Passed 13502 | 76 452 504 375 167 1438 1726 574 360 104 416 2044 207 428 748 664 1350 195 91 596 260 409 318 Spaces Moved 11155 | 44 251 283 232 258 805 1051 425 253 86 290 1991 351 198 960 522 1314 276 143 556 288 360 218 Core 305 | 10 . . . 236 59 . . . . . . . . . . . . . . . . . Treads 822 | 34 251 283 232 22 . . . . . . . . . . . . . . . . . . Legs 3115 | . . . . . 746 1051 425 253 86 290 264 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 6913 | . . . . . . . . . . . 1727 351 198 960 522 1314 276 143 556 288 360 218 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 46 | 50 160 160 160 50 50 122 122 122 122 122 46 58 58 58 58 60 64 64 64 64 60 56 Average Speed 85 | 141 160 160 160 59 124 129 133 122 122 122 60 58 58 58 58 63 64 64 64 64 60 66 Slowest Speed 160 | 160 160 160 160 160 150 152 152 152 122 122 150 58 58 58 68 64 64 64 134 64 60 124 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 4 42 30 60 61 33 31 65 42 71 47 62 72 45 88 66 40 52 26 73 44 12 6 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 20 | . . 1 1 . . . . . 1 1 . . . . . 10 1 . 1 . 4 . Known Exits Taken 18 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . 1 . . . . 2 . . 2 . 1 1 1 . . 1 . . 1 . . Spaces Dug 106 | . . . . . . 31 1 2 . 1 33 . . 1 1 16 2 . 1 . 16 1 Terrain Destroyed 313 | . . . . . . 31 1 63 . 1 33 . 20 1 19 16 2 . 77 32 16 1 Melee 106 | . . . . . . 31 1 2 . 1 33 . . 1 1 16 2 . 1 . 16 1 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 207 | . . . . . . . . 61 . . . . 20 . 18 . . . 76 32 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Total 14359 | 54 287 310 237 270 1058 1315 431 286 85 345 2693 354 502 1145 866 1691 285 142 780 358 509 356 Wait 2046 | . 12 6 . . 87 89 . 13 . 50 482 . 295 173 254 228 . . 93 61 103 100 Move 11133 | 43 250 282 231 257 804 1050 424 252 85 289 1990 350 197 959 521 1313 275 142 555 287 359 218 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 132 | 3 8 4 2 4 21 27 1 . . . 31 1 . 1 . 9 1 . 11 . 6 2 Fast Attach 45 | 6 1 . . . 9 2 . 2 . . 6 . . 2 2 6 . . 4 2 . 3 Attach 41 | . 1 . . . 8 11 2 1 . . 4 . . . . 4 2 . 2 . 3 3 Detach 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Swap 133 | 1 2 1 1 . 5 17 2 4 . 2 33 2 6 1 5 23 2 . 10 3 9 4 Drop 143 | . 3 1 3 5 15 28 1 2 . . 36 1 . 4 3 15 . . 17 2 3 4 Fire 47 | . 9 15 . 1 . . . 4 . . . . 2 . 3 . . . 10 3 . . Melee 482 | . . . . . 105 90 1 8 . 4 111 . 2 5 7 93 5 . 3 . 26 22 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Crush 5 | 1 1 1 . 2 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 146 | . . . . . . . . . . . . . . . 71 . . . 75 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp / *Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 529 | -10/Materials | Entered Mines 635 | -10/Mines | Learned Materials security intel 648 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 648 | -10/Mines | Discovered new exit (range 5) 699 | -10/Mines | Learned location of Storage (-9) 920 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 923 | -10/Mines | Found Prototype Device 1033 | -10/Mines | Entered Exiles 1034 | -10/Exiles | Identified exit to Mines 1077 | -10/Exiles | Met 8R-AWN 1101 | -10/Exiles | Met EX-HEX 1205 | -10/Exiles | Met EX-DEC 1286 | -10/Exiles | Learned location of Zion (-6) 1315 | -10/Exiles | Met EX-BIN 1408 | -10/Exiles | Entered Mines 1413 | -9/Mines | Assembled infested the area 1418 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1453 | -9/Mines | Released all parts (3) 1454 | -9/Mines | Core integrity fell below 50% 1458 | -9/Mines | Core integrity fell below 20% 1462 | -9/Mines | Learned location of 1 exit from Materials 1572 | -9/Mines | Discovered new exit (range 5) 1575 | -9/Mines | Entered Materials 1575 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1576 | -8/Materials | Identified exit to Factory 1586 | -8/Materials | Identified Exp. Sensor Array 2104 | -8/Materials | Discovered exit to Factory (range 16) 3013 | -8/Materials | Entered Factory 3013 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3313 | -7/Factory | Build established: Scavenger-Mutant 3700 | -7/Factory | Fabricated Axe? 3956 | -7/Factory | Lost 4 parts (1p2u1w) 4506 | -7/Factory | Build established: Mutant 4535 | -7/Factory | Identified exit to Lower Caves 4739 | -7/Factory | Entered Lower Caves 4764 | -7/Lower Caves | Identified exit to Lower Caves 4840 | -7/Lower Caves | Learned location of 1 exit from Factory 4866 | -7/Lower Caves | Learned Factory trap positions 5313 | -7/Lower Caves | Entered another Lower Caves area 5315 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5613 | -7/Lower Caves | Discovered new exit (range 15) 5650 | -7/Lower Caves | Found Alien Artifact 5650 | -7/Lower Caves | Identified Core Expander 5650 | -7/Lower Caves | Installed Core Expander, added new Utility slot 5671 | -7/Lower Caves | Identified exit to Data Miner 5673 | -7/Lower Caves | Entered Data Miner 5673 | -7/Data Miner | Discovered new exit (range 6) 5697 | -7/Data Miner | Met Data Miner 5725 | -7/Data Miner | Learned location of Section 7 (-3) 5725 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5744 | -7/Data Miner | Received God Mode back door access code from Data Miner 5776 | -7/Data Miner | Identified exit to Proximity Caves 5777 | -7/Data Miner | Entered Proximity Caves 5785 | -6/Proximity Caves | Learned Factory emergency access door positions 6174 | -6/Proximity Caves | Discovered new exit (range 16) 6191 | -6/Proximity Caves | Identified exit to Factory 6193 | -6/Proximity Caves | Entered Factory 6193 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6194 | -6/Factory | Identified exit to Lower Caves 6195 | -6/Factory | Loaded intel: 73 trap records 6589 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 7064 | -6/Factory | Incoming investigation squad redirected 7118 | -6/Factory | Fabricated Exp. Terrain Scanner? 7167 | -6/Factory | Discovered new exit (range 15) 7173 | -6/Factory | Identified exit to Factory 7626 | -6/Factory | Spotted B-75 Beast 7656 | -6/Factory | Incoming investigation squad redirected 7755 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 7764 | -6/Factory | Found Prototype Processor 7821 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 7878 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 8045 | -6/Factory | Build established: Hauler-Mutant 8084 | -6/Factory | Local fabrication network quarantined 8237 | -6/Factory | Entered Lower Caves 8295 | -6/Lower Caves | Encountered a Warlord checkpoint 8298 | -6/Lower Caves | Learned 4 Factory zone layouts 8437 | -6/Lower Caves | Discovered new exit (range 10) 8442 | -6/Lower Caves | Identified exit to Lower Caves 8444 | -6/Lower Caves | Entered another Lower Caves area 8771 | -6/Lower Caves | Discovered exit to Factory (range 11) 8869 | -6/Lower Caves | Discovered new exit (range 6) 8872 | -6/Lower Caves | Identified exit to Zion 8872 | -6/Lower Caves | Entered Zion 8885 | -6/Zion | Given A8's code to call for help 8910 | -6/Zion | Given the Hacking Drone Bay 8925 | -6/Zion | Discovered new exit (range 12) 9095 | -6/Zion | Learned 12 Factory zone layouts 9171 | -6/Zion | Gained Derelict followers 9347 | -6/Zion | Imprinted 9349 | -6/Zion | Declared Zion's savior 9447 | -6/Zion | Identified exit to Proximity Caves 9620 | -6/Zion | Entered Proximity Caves 9620 | -5/Proximity Caves | Accompanied by 7 allies 9650 | -5/Proximity Caves | Learned location of 1 exit from Factory 9733 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9907 | -5/Proximity Caves | Learned 4 Factory zone layouts 10278 | -5/Proximity Caves | Discovered exit to Factory (range 9) 10284 | -5/Proximity Caves | Entered Factory 10284 | -5/Factory | Evolved 2 slots: Utility x2 10285 | -5/Factory | Identified exit to Factory 10286 | -5/Factory | Identified exit to Extension 10356 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 10373 | -5/Factory | Retrieved Zion intel report: Emergency Access 10374 | -5/Factory | Zion Light squad teleported in 10377 | -5/Factory | Incoming investigation squad redirected 10669 | -5/Factory | Identified Exp. Targeting Computer 10718 | -5/Factory | Retrieved Zion intel report: Guard Positions 10830 | -5/Factory | Repaired Broken Cmb. Gravmag System 10874 | -5/Factory | Retrieved Zion intel report: Component Schematics 10961 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 11075 | -5/Factory | Local fabrication network quarantined 11248 | -5/Factory | Build established: Machinist-Mutant 11409 | -5/Factory | Incoming investigation squad redirected 11542 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11582 | -5/Factory | Discovered new exit (range 8) 11611 | -5/Factory | Identified exit to Upper Caves 11634 | -5/Factory | Entered Upper Caves 11637 | -5/Upper Caves | Encountered a Warlord checkpoint 11711 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11789 | -5/Upper Caves | Learned location of Armory (-3) 11826 | -5/Upper Caves | Discovered new exit (range 5) 11829 | -5/Upper Caves | Identified exit to Upper Caves 11829 | -5/Upper Caves | Entered another Upper Caves area 11912 | -5/Upper Caves | Discovered new exit (range 10) 11917 | -5/Upper Caves | Identified exit to Warlord 11920 | -5/Upper Caves | Entered Warlord 11942 | -5/Warlord | System corruption cleaned by Quarantine Array 12131 | -5/Warlord | Learned Quarantine security intel 12132 | -5/Warlord | Learned 4 Research zone layouts 12132 | -5/Warlord | Learned 4 Armory zone layouts 12132 | -5/Warlord | Learned Armory stockpile data 12172 | -5/Warlord | Rebuked by Warlord 12177 | -5/Warlord | Opened Warlord's prototype stash 12180 | -5/Warlord | Found Prototype Reactor 12180 | -5/Warlord | Identified Vortex Chain Reactor 12197 | -5/Warlord | Warlord's base attacked by MAIN.C 12208 | -5/Warlord | Found Prototype Hackware 12215 | -5/Warlord | Found Prototype Device 12215 | -5/Warlord | Identified System Purifier 12218 | -5/Warlord | Found Prototype Processor 12307 | -5/Warlord | Found Prototype Piercing Weapon 12309 | -5/Warlord | Found Prototype Piercing Weapon 12316 | -5/Warlord | Identified Vortex Lance (x2) 12349 | -5/Warlord | P-70 Sage assimilated allied K2-R4Y(Y) 12406 | -5/Warlord | P-80 Master assimilated allied Slayer 6a 12450 | -5/Warlord | Discovered new exit (range 12) 12451 | -5/Warlord | Destroyed 10 combat bots 12456 | -5/Warlord | Identified exit to Proximity Caves 12516 | -5/Warlord | Entered Proximity Caves 12677 | -4/Proximity Caves | Discovered exit to Factory (range 15) 12680 | -4/Proximity Caves | Learned Research emergency access door positions 12711 | -4/Proximity Caves | Identified Exp. Armor Integrity Analyzer 12753 | -4/Proximity Caves | Identified Ghost Barrier 12776 | -4/Proximity Caves | Entered Factory 12776 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13014 | -4/Factory | Fabricated Exp. Sensor Array (x1) 13066 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 13129 | -4/Factory | Discovered new exit (range 17) 13176 | -4/Factory | Crushed by falling debris 13177 | -4/Factory | Identified exit to Research 13185 | -4/Factory | Entered Research 13185 | -3/Research | Evolved 2 slots: Utility x2 13186 | -3/Research | Identified exit to Quarantine 13218 | -3/Research | Zion Light squad teleported in 13410 | -3/Research | P-80 Master assimilated allied E3-ZSA(z) 13503 | -3/Research | System corruption reached 10% 13503 | -3/Research | Self-destructed Last Messages --------------- 13473_ Extracted 519 energy. 13473_ W-44 Eye distress signal jammed. 13474_ System corrupted: Matter fused (-9). 13474_ Slug penetrates Wall. 13474_ Penetrated by Slug. 13474_ W-44 Eye distress signal jammed. 13475_ Extracted 123 energy. 13475_ Acquired Zio. Biocell. 13477_ U-05 Engineer builds a Wall. 13477_ Penetrated by Slug. 13480_ Slug penetrates Wall. 13480_ Slug penetrates P-80 Master. 13480_ P-80 Master suffers critical hit. 13480_ Slug penetrates Wall. 13481_ H-77 Assassin suffers critical hit. 13481_ H-77 Assassin destroyed. 13481_ U-05 Engineer lays Concrete. 13483_ Door malfunctions. 13496_ Critical hit. 13502_ Vortex Chain Reactor destroyed. Map ----- +----------------------------------------------------+ | # # ##################?#???# ?? | | + + ###############?######?????? | | # # ! ###############?#?###?#? ??? | | # # ###############??######????? | | + !!#########################?####?####?# ??? | | ### ##/#+#############################??#####?? ?? | | =%* ######################?#?####??#??? ? | | ####################?##?########???? | | = ######################?#?##???#? | | !%[ %#! ######### ##############??????? | | ! [%! !=#### ??????? | | # %** ? ? ? | | # [[%[ ? ? ?? ? | | # !/*! ??? | | + =#######p######+######+####?###?# | | # ####### # ?? ???#?? ? | | # = #?##### # #? ????? | | ######################### # ? # ??? ?? | | ######################### # # ?#?? | | ######################### # ? # ? ?????? | | #######"""""""""""###?### # ?? #? ????## ?? | | #######" " " " "####### # ? # ? ????? ? | | ##?####"" ""##?#?## #############? ?????#??? | | #######" > "####### ## #### ? ??###?? | | #######"" ""####### ## #### ??? ????? | | ####?## #######@## """ + ?+? ? ? ##??? | | ##?"?""""""""""""""" "### ## """ #??#?? ???#?#?? | | ####?#### ######### ## """ ???##?? ?? ?#??? | | ###"?"?""""""""""""" "### ## ?#######??##???? | | ########## T####?##### #?? # ?? ?#??????? | | ##?######## ###########+#? "?? ?? ? ?#?????? | | ########### # ? ?? ?""? + ? ??? ????? | | ########?## #? ? # """??? ? ??????????? | | ####?###### ? ? # ? ? ? ? ????????? | | ##?#######? ? # ?? ? ? ?? ?? ???? ? ???????? | | ####?####?# # # ? ???##?# ?????????? | | ??######?## ??#""???""##### ????"???#??????????? | | #??#?###### ? ##""?S"?"#???#????"?"??????????????? | | ???###?###? ######??##?### ? ?? #?????????????? | | ????####?##???#??#?###??#?#? ?? ?????????????????? | | ?????##???? ?##?####?#?##??#?#?????????????????? | | #?#??##??## ??? ?????? ?????? ??????????????????? | | #????##??## ? ?????????????????????????? | | ??#??????#? ? ? ?? ????????????????????????????? | | ??????#?????????#????????????????????????????????? | | ?#???#????????##?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 55 Energy Capacity 1240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1000 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 66 Melee Speed Boost 40 Evasion (%) 65 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Axe | -8/Materials | Scanalyzed Imp. Titanium Leg | -8/Materials | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Adv. Heat Sink | -6/Factory | Hacked Imp. Datajack | -5/Factory | Z-intel Adv. Terrain Scan Processor | -5/Factory | Z-intel Shield Generator | -5/Factory | Z-intel Overload Amplifier | -5/Factory | Z-intel Imp. Maneuvering Thrusters | -5/Factory | Z-intel Hvy. Treads | -5/Factory | Z-intel Recoil Nullifier | -5/Factory | Z-intel Fission Core | -5/Factory | Z-intel Imp. Transmission Jammer | -5/Factory | Z-intel Integration Mediator | -5/Factory | Z-intel Hvy. Phase Cannon | -5/Factory | Z-intel Lrn. Tractor Beam | -5/Factory | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Axe | x2 | -7/Factory Cmb. Gravmag System | x2 | -6/Factory Exp. Terrain Scanner | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory Exp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SmallArmorTerminator Manual? 0 Play Time 01:36:32 Cumulative 656.4 hours Start 2020.10.16 @ 12:34:56 End 2020.10.16 @ 14:07:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 994 Rogue 994 Adventurer 0 Explorer 0 Win Type - Total 62 Types 38/1/8/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e1fca6e-51d2-446a-af9a-84f2398524da