Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.20 @ 13:08:43 Player: VR-DUX Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (107) 535 Value Destroyed (2916) 2916 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (2177) 2177 TOTAL SCORE: 13988 Bonus ------- High Alert Combat Kills 201 Follower Combat Kills 376 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 48/300 Energy 39/100 System Corruption 67% Temperature Cool (78) Movement Core (1350) Ox26 Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Neutrino Core Reinforced Fission Core Micro Fission Core Quantum Reactor Light Quantum Reactor Centrium Wheel Advanced Weight Redist. System Advanced Force Field Authchip [Propulsion] Authchip [Storage] High-powered Shock Rifle Enhanced Quantum Rifle Matter Neutralizer Improved Heavy Machine Gun Improved Heavy Machine Gun Mini Smartbomb Launcher Vortex Lance (33) Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Experimental Matter Compressor Experimental Core Analyzer Experimental Focal Shield Makeshift Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Scythe > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Advanced Weight Redist. System Vortex Driver Vortex Driver Vortex Lance Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 116] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Centrium Wheel Hover Unit Cooled Antigrav System Flight Unit Xenon Bombardment Thruster Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Tesla Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 1 . . . . 1 . . . . . . . . . 2 . Utility 6 | . . . . . 2 1 . . . . 1 . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 207 | . 24 1 2 1 59 16 2 . . . 5 3 4 9 . 4 2 . 23 2 12 38 Power 19 | . 3 . . . 7 . 1 . . . . . . . . . 1 . . . 3 4 Engine 10 | . 3 . . . 3 . 1 . . . . . . . . . . . . . 2 1 Core 7 | . . . . . 4 . . . . . . . . . . . 1 . . . . 2 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 80 | . 11 . 2 . 23 10 1 . . . 1 1 1 1 . . 1 . 7 2 7 12 Treads 41 | . 11 . 2 . 22 3 . . . . . . . . . . . . . . . 3 Leg 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hover 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Flight 28 | . . . . . 1 7 1 . . . 1 1 1 1 . . 1 . 5 2 7 . Utility 54 | . 3 1 . . 13 5 . . . . 3 . 1 7 . 4 . . 9 . 2 6 Device 17 | . . . . . 5 1 . . . . . . . 2 . 1 . . 5 . . 3 Storage 12 | . 1 1 . . 1 2 . . . . . . . 2 . . . . 3 . 1 1 Processor 7 | . 1 . . . 2 . . . . . . . . 3 . . . . 1 . . . Hackware 9 | . . . . . . 1 . . . . 3 . 1 . . 3 . . . . 1 . Protection 9 | . 1 . . . 5 1 . . . . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | . 7 . . 1 16 1 . . . . 1 2 2 1 . . . . 7 . . 16 Energy Gun 8 | . . . . . 2 . . . . . . . . . . . . . . . . 6 Energy Cannon 9 | . . . . . 2 . . . . . . 1 . . . . . . 2 . . 4 Ballistic Gun 10 | . 2 . . 1 5 . . . . . . . . . . . . . . . . 2 Ballistic Cannon 5 | . 2 . . . 2 . . . . . . . 1 . . . . . . . . . Launcher 6 | . 3 . . . 1 . . . . . . . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 . . . . 1 1 . 1 . . . . 3 . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . 2 . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 1 . . . . . . . . 3 . . . . 9 . . 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . 3 System Corruption 28 | . . . . . . . . . . . . . . . . . . . . . . 28 Parts Lost 75 | . 1 . . . 20 . . . . . . 1 1 . . 4 2 4 1 3 12 26 Power 8 | . . . . . 2 . . . . . . . . . . 1 . 1 . 1 1 2 Propulsion 33 | . . . . . 7 . . . . . . 1 . . . 2 1 2 1 1 8 10 Utility 24 | . 1 . . . 7 . . . . . . . . . . 1 . 1 . 1 2 11 Weapon 10 | . . . . . 4 . . . . . . . 1 . . . 1 . . . 1 3 Highest Loss Streak 19 | . 1 . . . 6 . . . . . . 1 1 . . 4 2 3 1 2 12 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 97 100 100 100 91 98 100 100 100 100 100 91 93 99 100 99 85 71 73 78 77 46 Engine 6 | . 13 14 14 14 4 . 2 7 7 7 6 6 6 6 6 5 . . 3 1 3 . Core 1 | . . . . . 2 7 4 . . . . . . . . . 5 4 . . . 4 Treads 19 | . 23 28 28 28 34 20 . . . . . . . . . . . . . . . 9 Leg 1 | . 4 . . . . . . . . . . . . . . . . . . . . 8 Flight 9 | . . . . . . 16 38 38 38 38 40 35 40 40 40 35 27 22 17 22 26 . Device 6 | . . . . . 11 13 15 15 15 15 6 6 6 5 6 10 11 7 6 9 4 3 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 6 5 10 3 Processor 4 | . 7 14 14 14 3 7 7 7 7 7 6 6 3 . . . . . 2 5 5 . Hackware 6 | . . . . . . 6 7 7 7 7 19 20 22 26 26 29 23 23 23 23 20 . Protection 3 | . 4 . . . 7 1 . . . . . . . . . . . . . . . 3 Energy Gun 1 | . 4 . . . 1 . . . . . . . . . . . . . 2 2 . 2 Ballistic Gun 5 | . 8 14 14 14 8 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 5 . . . 2 4 . . . . . . 3 1 . . . . . . . . Launcher 3 | . 9 14 14 14 1 . . . . . . . . 6 6 5 4 . . . . . Impact Weapon 1 | . . . . . 2 7 7 7 7 7 2 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 2 7 7 7 7 10 6 1 4 6 5 5 5 2 5 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 10 17 31 31 32 101 97 23 22 22 22 21 25 29 29 23 29 30 24 30 19 28 123 Greatest Support 168 | 20 46 46 46 40 86 100 29 29 29 29 35 30 29 31 31 36 31 25 40 40 47 168 Greatest Overweight (x) 31 | . 1 . . . 31 6 . . . . . 1 . . . 1 1 . 5 4 7 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 15 15 15 25 25 10 10 10 10 10 10 10 15 10 10 10 10 15 10 10 25 Average Capacity 16 | 8 8 9 15 15 24 18 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 18 Most Carried 25 | 5 8 9 14 15 25 25 10 10 10 10 10 10 10 10 10 9 6 5 10 9 10 20 Average Carried 13 | 4 6 8 11 14 21 17 9 10 10 9 9 9 8 9 10 6 5 5 9 8 7 10 Final Capacity 25 | 8 8 15 15 15 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 Final Carried 25 | 4 8 9 14 15 25 10 10 10 10 10 10 9 10 10 10 7 5 5 10 8 8 19 Class Distribution -------------------- 35% | Scavenger-Mutant 27% | Mutant 18% | Hacker-Sprinter 7% | Hacker-Mutant 5% | Sprinter 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Sprinter | -4/Factory Commander-Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Matter Collected 3720 | 200 332 13 166 48 1340 190 . . . 20 50 15 35 58 42 . 40 . 730 . 51 390 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4176 | . 768 . . 27 2391 . . . . . 554 . . . . . . . . . 129 307 Parts 235 | . 58 . . 6 125 . . . . . 20 . . . . . . . . . 8 18 Haulers Intercepted 9 | . 2 . . . 4 . . . . . 2 . . . . . . . . . 1 . Recyclers Shooed 8 | . 1 . . . 7 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 1 2 . 1 . . . . 1 . 1 . . . . . Prevented 6 | . . . . . . . 1 . . . . 1 . . 3 . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 56 | . 11 . . 3 33 . . . . . . . . . . . . . . . . 9 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Guns 28 | . 5 . . . 23 . . . . . . . . . . . . . . . . . Cannons 15 | . 1 . . . 8 . . . . . . . . . . . . . . . . 6 AOE 12 | . 5 . . 3 2 . . . . . . . . . . . . . . . . 2 Classes Destroyed 15 | . 9 . . . 4 . . . . . . . . . . . . . . . . 2 Worker 8 | . 1 . . . 6 . . . . . . . . . . . . . . . 1 . Builder 13 | . 4 . . 1 5 . . . . . 2 . . . . . . . . . 1 . Tunneler 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Hauler 9 | . 2 . . . 4 . . . . . 2 . . . . . . . . . 1 . Recycler 12 | . 2 . . . 8 . . . . . 2 . . . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Watcher 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . Swarmer 6 | . 3 . . 3 . . . . . . . . . . . . . . . . . . Grunt 30 | . 8 . . . 22 . . . . . . . . . . . . . . . . . Brawler 5 | . . . . . 3 . . . . . . . . . . . . . . . . 2 Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 6 | . . . . . 6 . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Best Kill Streak 7 | . 7 . . 3 5 . . . . . 3 . . . . . . . . . 1 4 Combat Bots Only 6 | . 6 . . 3 4 . . . . . . . . . . . . . . . . 4 Max Kills in Single Turn 3 | . 3 . . 2 2 . . . . . 1 . . . . . . . . . 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . 2 1 . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Damage Taken 10975 | . 630 . . 36 3440 18 157 13 . 18 . 90 31 . 24 116 180 208 143 386 1068 4417 Core 1961 | . 107 . . . 355 . 49 13 . . . 61 . . 24 . 17 81 24 51 412 767 Absorbed by Shields 30 | . . . . . . . . . . . . . . . . . . . 30 . . . Ignored by Resistances 34 | . . . . . . . . . . . . . . . . . . . 34 . . . Regen/Repaired (Parts) 269 | . 53 . . . . 177 . . . . . . . . . . . . 39 . . . Core Remaining (%) 75 | 100 . . . 57 35 . . . . 91 . . . . 90 . . . . 82 . . Volleys Fired 335 | 1 75 2 . 5 202 . . . . . . . . . . . . . 1 . . 49 Largest 2 | 2 2 1 . 1 2 . . . . . . . . . . . . . 1 . . 2 Hottest 105 | 80 65 23 . 30 104 . . . . . . . . . . . . . 40 . . 105 Shots Fired 474 | 2 115 2 . 5 299 . . . . . . . . . . . . . 1 . . 50 Gun 374 | 2 102 2 . 3 242 . . . . . . . . . . . . . 1 . . 22 Cannon 79 | . 6 . . . 53 . . . . . . . . . . . . . . . . 20 Launcher 21 | . 7 . . 2 4 . . . . . . . . . . . . . . . . 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 321 | . 69 2 . 3 234 . . . . . . . . . . . . . . . . 13 Thermal 121 | 2 39 . . . 61 . . . . . . . . . . . . . 1 . . 18 Explosive 21 | . 7 . . 2 4 . . . . . . . . . . . . . . . . 8 Electromagnetic 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 21 | . 16 4 . 1 21 . . . . . . . . . . . . . . . . 5 Robot Miss Streak 8 | . 3 1 . 1 8 . . . . . . . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 305 | . 76 1 . 2 185 1 . . . . 8 . . . . 2 1 . . . 4 25 Core Hits 196 | . 45 . . 4 104 1 . . . . 5 . . . . . . . 1 . 3 33 Critical Kills 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 1 . . . 4 1 . . . . . . . . . . . . . . . 5 Burn 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Sunder 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 63 | . . . . . 6 7 . . . . 19 . . 1 5 5 2 . . 1 10 7 Impact 12 | . . . . . 6 5 . . . . 1 . . . . . . . . . . . Slashing 44 | . . . . . . 2 . . . . 18 . . 1 5 5 2 . . 1 10 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Sneak Attacks 13 | . . . . . 1 . . . . . 8 . . . . 1 . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Damage Inflicted 8181 | . 1121 13 . 234 3921 37 . . . . 544 . . . . 103 37 . 9 . 237 1925 Guns 3853 | . 672 13 . 32 2890 . . . . . . . . . . . . . 9 . . 237 Cannons 1410 | . 52 . . . 735 . . . . . . . . . . . . . . . . 623 Explosions 1624 | . 397 . . 202 194 . . . . . . . . . . . . . . . . 831 Melee 1249 | . . . . . 57 37 . . . . 544 . . . . 103 37 . . . 237 234 Ramming 45 | . . . . . 45 . . . . . . . . . . . . . . . . . Kinetic 3572 | . 409 13 . 32 3016 . . . . . . . . . . . . . . . . 102 Thermal 1412 | . 315 . . . 653 . . . . . . . . . . . . . 9 . . 435 Explosive 1580 | . 397 . . 202 150 . . . . . . . . . . . . . . . . 831 Electromagnetic 89 | . . . . . . . . . . . . . . . . . . . . . . 89 Impact 57 | . . . . . 57 . . . . . . . . . . . . . . . . . Slashing 958 | . . . . . . 37 . . . . 544 . . . . 103 37 . . . 237 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 468 | . . . . . . . . . . . . . . . . . . . . . . 468 Highest Corruption 67 | . . . . . 6 . . . . . . . . . . 1 1 1 1 . 3 67 Average Corruption 13 | . . . . . 2 . . . . . . . . . . 1 1 1 1 . 1 37 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 105 | . . . . . 30 . . . . . . . . . . . 1 1 . . 1 72 Message Errors 16 | . . . . . 4 . . . . . . . . . . . . . . . . 12 Matter Fused 16 | . . . . . 3 . . . . . . . . . . . . . . . . 13 Heat Flow Errors 11 | . . . . . 1 . . . . . . . . . . . . 1 . . . 9 Energy Discharges 12 | . . . . . 5 . . . . . . . . . . . . . . . . 7 Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 23 | . . . . . 7 . . . . . . . . . . . 1 . . . 1 14 Data Loss (major) 4 | . . . . . 3 . . . . . . . . . . . . . . . . 1 Misfires 6 | . . . . . 4 . . . . . . . . . . . . . . . . 2 Alerts 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 285 | . 17 . . 3 101 . . . . . 97 . . . . 7 . . . . 28 32 Projectiles 25 | . . . . . 10 . . . . . . . . . . . . . . . . 15 Explosions 71 | . 17 . . 3 34 . . . . . . . . . . . . . . . . 17 Melee 189 | . . . . . 57 . . . . . 97 . . . . 7 . . . . 28 . Knockbacks 5 | . . . . . 5 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 185 | . 58 . . . 102 . . . . . . . . . . . . . . . . 25 Shots 6 | . 3 . . . 2 . . . . . . . . . . . . . . . . 1 Rammed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 517 | 18 406 . . . 166 . 1 . . . 311 26 34 22 6 68 . 222 4 1 4 517 Average Temperature 65 | 12 112 . . . 34 . 1 . . . 102 12 13 5 2 28 . 117 4 1 4 158 Received Heat Transfer 2770 | . 348 . . . 1710 9 18 . . . . 18 12 . 9 9 27 . 36 120 193 261 Effects 14 | . 5 . . . . . . . . . 3 . . . . . . . . . . 6 Shutdowns 4 | . 1 . . . . . . . . . 1 . . . . . . . . . . 2 Energy Bleed 3 | . 1 . . . . . . . . . . . . . . . . . . . . 2 Interference 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . Heat Transferred 2683 | . 700 . . . 1576 . . . . . . . . . . . . . 37 . . 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Peak Influence 585 | . 250 68 . 91 585 306 . . . . 213 . . . . 78 . . . . 284 171 Initial 260 | . . 68 . . 35 260 . . . . 168 . . . . 9 . . . . 72 110 Average 223 | . 153 68 . 8 365 267 . . . . 190 . . . . 34 . . . . 171 59 Maximum Alert Level 2 | . 1 . . . 2 1 . . . . 1 . . . . . . . . . 1 . Low Security (%) 53 | 100 76 100 . 100 19 18 . . . . 63 . . . . 100 . . . . 60 100 Level 1 22 | . 23 . . . 25 81 . . . . 36 . . . . . . . . . 39 . Level 2 23 | . . . . . 55 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 6 1 . . . . 1 . 1 . . 1 . 1 . . . 2 Investigation 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Reinforcement 6 | . 1 . . . 3 . . . . . . . . . . 1 . . . . . 1 Assault 3 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Distress Signals 7 | . . . . . 4 . . . . . . . . . . 1 . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 250 | . 21 . . 3 65 7 13 7 . 5 . 12 6 . 1 8 13 7 33 14 14 21 Peak Tracking Total 15 | . 7 . . 3 10 3 12 5 . 3 1 6 14 . 1 8 11 15 13 7 10 8 Tactical Retreats 32 | . 1 . . . 3 1 4 1 . . . 4 3 . 1 . 4 . 1 3 4 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Traps Triggered 4 | . 2 . . . 1 . . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 26 | . . . . . . . 2 . . . . 3 . . 6 . . 1 14 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Machines Disabled 9 | . 2 . . . 3 . . . . . . . . . . . . . . . 1 3 Max in Single Turn 2 | . 2 . . . 2 . . . . . . . . . . . . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Machines Accessed 45 | . 6 . 2 . 9 3 1 . 4 . 5 3 1 . . 2 . . 6 . 2 1 Terminals 19 | . 3 . . . 7 2 . . . . 3 . . . . 2 . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Total Hacks 153 | . 19 . 24 . 19 7 1 . 30 . 21 6 1 . . 9 . . 12 . 3 1 Successful 107 | . 10 . 24 . 4 6 1 . 30 . 5 6 1 . . 5 . . 12 . 3 . Failed 46 | . 9 . . . 15 1 . . . . 16 . . . . 4 . . . . . 1 Catastrophic 10 | . 1 . . . 4 1 . . . . 4 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . 8 . 1 . 12 3 . . . . 9 . . . . 6 . . 1 . . . Terminals 46 | . 9 . . . 12 3 . . . . 10 . . . . 9 . . . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 12 | . 3 . . . 5 4 . . . . . . . . . . . . . . . . Recycling Units 15 | . 7 . . . 2 . . . . . 6 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 5 . . . . . . . . . 1 . Terminal Hacks 89 | . 4 . 24 . . 1 1 . 30 . 3 6 1 . . 5 . . 12 . 2 . Record 48 | . . . 23 . . . . . 11 . . 4 . . . . . . 10 . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 6 | . 3 . . . . . . . . . . . . . . 3 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 6 | . . . . . . . 1 . . . . 2 1 . . . . . 2 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 . . . 1 4 . . . . . . . . . . . . . . . . Scan Component 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . Repair 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 4 . . . 2 . . . . . 1 . . . . . . . . . . . Retrieve Components 7 | . 4 . . . 2 . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . Terminals 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Botnet 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 5 . . . 9 2 . . . . 3 . . . . 2 . . . . 1 1 Full Trace Events 6 | . 3 . . . 2 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 6 . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . 10 . . . . 14 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . Time 52 | . 26 . . . . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . 10 . . . . . 6 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . 5 . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Total Allies 12 | . . . . 2 . . . . . 1 . . . . . . . . 5 . . 4 Largest Group 5 | . . . . 2 2 . . . . 1 . . . . . . . . 5 . . 4 Highest-Rated Group 253 | . . . . 42 42 . . . . 96 . . . . . . . . 253 . . 182 Highest-Rated Ally 96 | . . . . 31 31 . . . . 96 . . . . . . . . 65 . . 56 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 68 | . . . . . 15 . . . . 8 . . . . . . . . 25 . . 20 Total Damage 2569 | . . . . . 276 . . . . 208 . . . . . . . . 1118 . . 967 Kills 15 | . . . . . 5 . . . . 1 . . . . . . . . 6 . . 3 Allies Corrupted 5 | . . . . . 1 . . . . . . . . . . . . . . . . 4 Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Robot Analysis Total 6 | . 3 . . . . . . . . . . . . . . 3 . . . . . . Derelict Logs Recovered 14 | . . . . 1 . . 3 1 . . . 2 2 2 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Turns Passed 9940 | 14 1049 119 477 691 3085 493 97 106 26 108 264 271 111 471 122 71 100 161 584 176 211 1133 Spaces Moved 10770 | 9 507 71 293 423 1034 689 311 393 96 394 695 711 371 1376 337 141 294 451 926 387 380 481 Core 23 | . . . . . 3 . . . . . . . . . . . . . 7 2 6 5 Treads 2694 | . 438 71 293 423 1031 140 . . . . . . . . . . . . . . . 298 Legs 224 | 9 69 . . . . . . . . . . . . . . . . . . . . 146 Wheels 32 | . . . . . . . . . . . . . . . . . . . . . . 32 Hover 25 | . . . . . . . . . . . . . . . . . . . 25 . . . Flight 7772 | . . . . . . 549 311 393 96 394 695 711 371 1376 337 141 294 451 894 385 374 . Fastest Speed 24 | 120 120 160 160 160 160 28 27 27 27 27 24 27 27 27 30 25 30 33 27 32 26 110 Average Speed 75 | 120 154 160 160 160 233 59 28 27 27 27 25 36 27 29 30 26 31 33 43 35 39 187 Slowest Speed 1600 | 120 190 160 160 160 1600 486 31 27 27 27 28 111 27 30 30 115 115 42 300 250 435 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . 1 1 . . 1 . . . . 1 . . 3 5 1 . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 90 13 61 80 82 26 62 60 74 50 15 81 53 85 65 6 40 74 92 58 16 20 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 6 | . . . 1 1 . . . . 1 . . 1 . 2 . . . . . . . . Known Exits Taken 15 | . 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . . . 1 1 . Unknown Exits Taken 7 | 1 . . . . . . . . . . . 1 1 1 . . 1 1 1 . . . Scrap Searched 26 | . . 1 . 2 . . 2 . . 1 . 4 9 2 2 . . 1 . 2 . . Spaces Dug 33 | . . . . . 5 5 . . . . 8 . . . 5 3 . . . 1 4 2 Terrain Destroyed 184 | . 46 . . 25 63 5 . . . . 8 . . . 5 3 . . . 1 4 24 Melee 32 | . . . . . 4 5 . . . . 8 . . . 5 3 . . . 1 4 2 Projectile 18 | . . . . . 10 . . . . . . . . . . . . . . . . 8 AOE 134 | . 46 . . 25 49 . . . . . . . . . . . . . . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Total 11993 | 11 668 75 301 433 1382 763 319 392 95 394 754 725 382 1440 348 167 297 456 1101 421 427 642 Wait 371 | . 42 . . . 26 28 3 . . . 25 9 . 43 8 15 . 9 103 32 19 9 Move 10724 | 8 506 70 292 422 1033 686 308 392 95 391 694 710 370 1375 334 140 293 444 917 384 379 481 Hop 11 | . . . . . . 1 1 . . 1 . . . . 1 . . 3 3 1 . . Pick Up 103 | . 7 1 6 3 30 9 2 . . 1 8 . 4 3 . 1 . . 8 . 3 17 Fast Attach 78 | . 10 . . . 16 6 1 . . . 1 2 2 5 . . . . 13 . 3 19 Attach 64 | . 3 . . . 19 6 1 . . . 4 1 1 . . 4 2 . 5 2 5 11 Detach 15 | . . . . . 2 2 . . . . . . . . . . . . 5 . 1 5 Swap 65 | . 11 1 2 1 24 4 . . . . . . 1 4 . . . . 5 . 4 8 Drop 111 | 2 14 1 1 2 20 15 3 . . 1 7 3 4 9 . 2 . . 18 1 3 5 Fire 335 | 1 75 2 . 5 202 . . . . . . . . . . . . . 1 . . 49 Melee 58 | . . . . . 6 6 . . . . 15 . . 1 5 5 2 . . 1 10 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 54 | . . . . . . . . . . . . . . . . . . . 23 . . 31 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / Upp x2 / *Arm) -4/Armory (discovered 1 exit: Res) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 3) 15 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 16) 606 | -10/Materials | Repaired Grenade Launcher 691 | -10/Materials | Identified exit to Mines 705 | -10/Materials | Discovered new exit (range 15) 1064 | -10/Materials | Entered Mines 1081 | -10/Mines | Met a Derelict bent on vengeance 1177 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1177 | -10/Mines | Discovered new exit (range 5) 1181 | -10/Mines | Identified exit to Exiles 1183 | -10/Mines | Entered Exiles 1212 | -10/Exiles | Discovered new exit (range 14) 1249 | -10/Exiles | Met 8R-AWN 1271 | -10/Exiles | Met EX-HEX 1315 | -10/Exiles | Met EX-BIN 1337 | -10/Exiles | Aligned with FarCom system 1339 | -10/Exiles | Given EX-Vault access code 1380 | -10/Exiles | Opened EX-Vault 1393 | -10/Exiles | Found Deploy-a-Sentry 1395 | -10/Exiles | Found Deploy-a-Sentry 1398 | -10/Exiles | Found Deploy-a-Sentry 1434 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1477 | -10/Exiles | Met EX-DEC 1492 | -10/Exiles | Learned location of Zion (-6) 1639 | -10/Exiles | Discovered new exit (range 14) 1657 | -10/Exiles | Identified exit to Mines 1660 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1660 | -10/Exiles | Entered Mines 1922 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2338 | -9/Mines | Discovered new exit (range 4) 2343 | -9/Mines | Identified exit to Materials 2351 | -9/Mines | Entered Materials 2351 | -8/Materials | Accompanied by 2 allies 2351 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2356 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2634 | -8/Materials | Build established: Scavenger-Mutant 3462 | -8/Materials | Lost 4 parts (2n1u1w) 4524 | -8/Materials | Core integrity fell below 50% 4653 | -8/Materials | Lost 6 parts (1p3n1u1w) 4751 | -8/Materials | First assault squad dispatched 5002 | -8/Materials | Discovered new exit (range 15) 5243 | -8/Materials | Crushed by falling debris 5421 | -8/Materials | Discovered new exit (range 7) 5436 | -8/Materials | Identified exit to Factory 5436 | -8/Materials | Entered Factory 5436 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5499 | -7/Factory | Repaired Lgt. Treads 5513 | -7/Factory | Repaired Lgt. Treads 5847 | -7/Factory | Discovered new exit (range 6) 5848 | -7/Factory | Identified exit to Factory 5865 | -7/Factory | Identified exit to Storage 5865 | -7/Factory | Identified exit to Lower Caves 5929 | -7/Factory | Entered Lower Caves 5939 | -7/Lower Caves | Learned 8 Factory zone layouts 5940 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5952 | -7/Lower Caves | Learned Factory emergency access door positions 5953 | -7/Lower Caves | Spotted B-75 Beast 5993 | -7/Lower Caves | Build established: Sprinter 5995 | -7/Lower Caves | Learned Factory garrison access intel 6005 | -7/Lower Caves | Discovered new exit (range 8) 6026 | -7/Lower Caves | Identified exit to Lower Caves 6026 | -7/Lower Caves | Entered another Lower Caves area 6028 | -7/Lower Caves | Discovered exit to Factory (range 8) 6036 | -7/Lower Caves | Encountered a Warlord checkpoint 6123 | -7/Lower Caves | Learned Factory stockpile data 6128 | -7/Lower Caves | Discovered new exit (range 15) 6132 | -7/Lower Caves | Identified exit to Data Miner 6132 | -7/Lower Caves | Entered Data Miner 6132 | -7/Data Miner | Discovered new exit (range 6) 6138 | -7/Data Miner | Met Data Miner 6145 | -7/Data Miner | Learned location of Section 7 (-2) 6145 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6148 | -7/Data Miner | Received God Mode back door access code from Data Miner 6158 | -7/Data Miner | Identified exit to Proximity Caves 6158 | -7/Data Miner | Entered Proximity Caves 6163 | -6/Proximity Caves | Spotter reported a threat 6218 | -6/Proximity Caves | Spotted B-75 Beast 6264 | -6/Proximity Caves | Discovered exit to Factory (range 9) 6266 | -6/Proximity Caves | Entered Factory 6266 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6267 | -6/Factory | Identified exit to Extension 6267 | -6/Factory | Identified exit to Factory 6270 | -6/Factory | Loaded intel: 4 garrison access locations 6327 | -6/Factory | Identified exit to Lower Caves 6530 | -6/Factory | Entered Lower Caves 6578 | -6/Lower Caves | Build established: Hacker-Sprinter 6641 | -6/Lower Caves | Learned location of Extension (-6) 6644 | -6/Lower Caves | Learned 12 Factory zone layouts 6664 | -6/Lower Caves | Learned Armory trap positions 6796 | -6/Lower Caves | Discovered new exit (range 16) 6801 | -6/Lower Caves | Entered another Lower Caves area 6803 | -6/Lower Caves | Learned Factory stockpile data 6825 | -6/Lower Caves | Encountered a Warlord checkpoint 6838 | -6/Lower Caves | Spotted B-75 Beast 6849 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6868 | -6/Lower Caves | Learned Factory stockpile data 6910 | -6/Lower Caves | Discovered new exit (range 11) 6912 | -6/Lower Caves | Entered Zion 6932 | -6/Zion | Discovered new exit (range 15) 6969 | -6/Zion | Learned Factory recycling unit intel 6986 | -6/Zion | Learned Factory terminal intel 7020 | -6/Zion | Learned location of Armory (-4) 7108 | -6/Zion | Given the Hacking Drone Bay 7113 | -6/Zion | Found Prototype Device 7113 | -6/Zion | Identified Hacking Drone Bay 7147 | -6/Zion | Found Prototype Processor 7147 | -6/Zion | Identified Exp. Armor Integrity Analyzer 7150 | -6/Zion | Found Prototype Processor 7150 | -6/Zion | Identified Exp. Target Analyzer 7152 | -6/Zion | Found Exp. Target Analyzer 7383 | -6/Zion | Entered Proximity Caves 7385 | -5/Proximity Caves | Spotted B-75 Beast 7407 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7439 | -5/Proximity Caves | Learned Factory trap positions 7494 | -5/Proximity Caves | Discovered exit to Factory (range 15) 7505 | -5/Proximity Caves | Entered Factory 7505 | -5/Factory | Evolved 2 slots: Utility x2 7506 | -5/Factory | Identified exit to Factory 7506 | -5/Factory | Identified exit to Upper Caves 7507 | -5/Factory | Loaded intel: 108 trap records 7509 | -5/Factory | Loaded intel: 25 terminal locations 7510 | -5/Factory | Loaded intel: 6 recycling unit locations 7576 | -5/Factory | Entered Upper Caves 7582 | -5/Upper Caves | Learned location of 1 exit from Factory 7607 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7607 | -5/Upper Caves | Lost 4 parts (1p2n1u) 7636 | -5/Upper Caves | Learned location of 1 exit from Factory 7665 | -5/Upper Caves | Spotted B-75 Beast 7675 | -5/Upper Caves | Discovered new exit (range 4) 7676 | -5/Upper Caves | Entered another Upper Caves area 7678 | -5/Upper Caves | Discovered exit to Factory (range 12) 7823 | -5/Upper Caves | Spotted B-75 Beast 7824 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7833 | -5/Upper Caves | Discovered new exit (range 7) 7837 | -5/Upper Caves | Entered Warlord 7853 | -5/Warlord | System corruption cleaned by Quarantine Array 7856 | -5/Warlord | Lost 3 parts (1p2n) 7879 | -5/Warlord | Visited the Vortex Lab 7883 | -5/Warlord | Found Prototype Piercing Weapon 7884 | -5/Warlord | Found Prototype Piercing Weapon 7886 | -5/Warlord | Found Prototype Energy Cannon 7887 | -5/Warlord | Found Prototype Energy Cannon 7891 | -5/Warlord | Warlord's base attacked by MAIN.C 8072 | -5/Warlord | Learned Testing emergency access door positions 8072 | -5/Warlord | Learned Quarantine stockpile data 8072 | -5/Warlord | Learned 4 Armory zone layouts 8073 | -5/Warlord | Learned Testing security intel 8073 | -5/Warlord | Learned Research scanalyzer intel 8114 | -5/Warlord | Build established: Hacker-Mutant 8124 | -5/Warlord | Met Warlord 8128 | -5/Warlord | Opened Warlord's prototype stash 8135 | -5/Warlord | Found Prototype Processor 8135 | -5/Warlord | Identified Exp. Core Analyzer 8141 | -5/Warlord | Found Prototype Device 8141 | -5/Warlord | Identified Exp. Cloaking Device 8148 | -5/Warlord | Identified Vortex Lance (x2) 8149 | -5/Warlord | Identified Vortex Driver (x2) 8173 | -5/Warlord | Found Prototype Device 8173 | -5/Warlord | Identified Exp. Focal Shield 8237 | -5/Warlord | Warlord forces counterattacked 8308 | -5/Warlord | Spotted Striker 8333 | -5/Warlord | P-80 Master assimilated allied R6-3C8(g) 8394 | -5/Warlord | Spotted Striker 8395 | -5/Warlord | Discovered new exit (range 14) 8409 | -5/Warlord | Spotted Striker 8409 | -5/Warlord | Spotted Striker 8421 | -5/Warlord | Entered Proximity Caves 8593 | -4/Proximity Caves | Discovered exit to Factory (range 9) 8597 | -4/Proximity Caves | Entered Factory 8597 | -4/Factory | Evolved 2 slots: Propulsion x2 8598 | -4/Factory | Identified exit to Research 8645 | -4/Factory | Identified exit to Upper Caves 8645 | -4/Factory | Identified exit to Armory 8808 | -4/Factory | Entered Armory 8810 | -4/Armory | Loaded intel: 39 trap records 8812 | -4/Armory | DAS Turret deployed 8831 | -4/Armory | System corruption reached 10% 8871 | -4/Armory | Lost 19 parts (2p8n8u1w) 9339 | -4/Armory | Build established: Commander-Mutant 9539 | -4/Armory | System corruption reached 30% 9561 | -4/Armory | Core integrity fell below 50% 9895 | -4/Armory | Build established: Scavenger-Mutant 9911 | -4/Armory | Found Prototype Launcher 9911 | -4/Armory | Identified Mni. Smartbomb Launcher 9934 | -4/Armory | Core integrity fell below 20% 9941 | -4/Armory | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 09926_ Myomer Leg destroyed. 09926_ Penetrated by Slug. 09926_ Lgt. Quantum Reactor destroyed. 09926_ Slug penetrates Wall. 09927_ Adv. Heat Sink destroyed. 09927_ Slug penetrates Wall. 09929_ Penetrated by Slug. 09930_ System corrupted: Mni. Smartbomb Launcher failed to launch. 09930_ Arm. Leg destroyed. 09932_ Penetrated by Slug. 09935_ The unstable cave ceiling collapses. 09935_ Penetrated by Slug. 09935_ Vortex Driver destroyed. 09936_ Penetrated by Slug. 09936_ Slug penetrates Wall. 09936_ Penetrated by Slug. 09936_ Arm. Leg destroyed. 09936_ Slug penetrates Wall. 09941_ Wave Gun destroyed. 09941_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????? #??# # # """????????????????? | | ???????? #??# # # """????????????????? | | ???????? #??# # # ????????????????? | | ???????? #??# # # ????????????????? | | ???????? #### ##+##### ????????????????? | | ???????? + ##### ""T"????????????????? | | ???????? ######### # """"????????????????? | | ???????? #???????# ########????????????????? | | ???????? #???????# #???????????????????????? | | ????????#########################????????????????? | | ???????? +gg ????????????????? | | ????????###############d ????????????????? | | ???????? #???????????# ????????????????? | | ????????< ####??####### ????????????????? | | ???????? # #### # """""" ????????????????? | | ???????? + # """""" ????????????????? | | ???????? + + """""" ????????????????? | | ???????? # # ????????????????? | | ???????? #### ## ????????????????? | | ???????? #? YY # " " ????????????????? | | ????????##### # "R" ????????????????? | | ???????? Y "" ????????????????? | | ???????? ##########??????????????? | | ????????## "" #??????????????? | | ???????? # "T ![ #??????????????? | | ???????? # "" @=!= #??????????????? | | ???????? + # !!! ################ | | ???????? # Y # | | ???????? # # ; | | ???????? # h; # [[ | | ???????? # # # [[ | | ???????? # """"" # # [ | | ???????? # """"" ############## | | ????????## """" #?????######?# | | ????????## """"" ####### ###########+###### | | ?????? ^^ "" | | ????? ^ T | | ??????############+######### ####+############# | | ?????????????# #######+### #??? | | ?????????????# """" # [* # #??? | | ?????????????# ""R"" # """"[" # #??? | | ?????????????# "" "" # " ""=" # """"""" #??? | | ?????????????# # "[""*" # """"""" ???? | | ?????????????# """ # " * " # """""""????? | | ?????????????# """ # """""" # ?????? | | ?????????????# """ # # """????????? | | ?????????????# # # """????????? | | ?????????????#################### ""?????????? | | ????????????????????????????????# ??????????? | | ????????????????????????????????#######??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 25 Energy Capacity 310 Matter Stores 789 Matter Capacity 800 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 65 Core Analysis 8 Recoil Reduction 5 Offensive Hacking 48 Defensive Hacking 32 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Lance | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermic Laser | -7/Data Miner | Free Mass Driver | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free H-66 Slayer | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed SiegePortableDoomcannon Manual? 0 Play Time 02:57:57 Cumulative 66.5 hours Start 2023.08.19 @ 15:37:35 End 2023.08.20 @ 13:08:43 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 31 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74eae2a5-fa98-4da9-9db7-16830de6815d