Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.28 @ 22:31:28 Player: MolePlayingNice Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (650) 3250 Value Destroyed (37187) 37187 Prototype IDs (383) 7660 Alien Tech Used (14) 2800 Bonus (97434) 97434 TOTAL SCORE: 159031 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 15562 Follower Combat Kills 5094 Prayed to X0-1V1 5000 Major X0-1V1 Interference 21150 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3290 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -2162 Cogmind --------- Core Integrity 1014/1550 Matter 125/150 Energy 824/840 System Corruption 0% +Membrane Temperature Cool (8) Movement Walking (100) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (14) ----- Experimental Cooling System Experimental Cooling System High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Improved Utility Shielding Experimental Powered Armor Experimental Powered Armor Heavy Regenerative Plating Experimental Force Field > --- WEAPON (3) ------- Compact HERF Cannon Sigix Shearcannon > --- INVENTORY (20) --- Zero-point Reactor Centrium Leg High-density Centrium Leg High-density Centrium Leg Desublimator Advanced Energy Well (500) Experimental Weapon Cycler Experimental Powered Armor Graphene Brace Advanced Force Field Advanced Force Field Drone Bay (1/2) Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System High-capacity Storage Unit Advanced Targeting Computer Experimental Core Analyzer Quantum Capacitor Experimental Transmission Jammer Centrium Medium Armor Plating Experimental Powered Armor Experimental Powered Armor Graphene Brace Experimental Focal Shield Experimental Force Field Experimental System Purifier > --- WEAPON ----------- Enhanced Nova Cannon Sigix Shearcannon > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor High-density Centrium Leg Advanced Coolant Injector Zionite Biocell Array Experimental Targeting Computer Advanced Phase Shifter Centrium Medium Armor Plating Heavy Regenerative Plating Thermal Barrier Advanced Force Field High-powered Transdimensional Reconstructor YOLO Cannon Potential Cannon Enhanced Gamma Bomb Array Z-bomb Delivery System [Rating: 252] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Cooled Fission Core Reactor Quantum Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Utility Experimental Core Analyzer Device Experimental Cooling System Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Quantum Router Protection Zionite Weapon Casing Artifact Core Physics Calibrator Weapon Zionite Phaser-M Energy Gun Zionite Phaser-M Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Heavy Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Utility 12 | . . 1 2 . . . . . 1 . . . 1 . . . . 2 . . . . . . . 1 . . 4 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . -2 . . Parts Attached 419 | . 10 14 8 8 3 . 8 . 21 3 1 2 34 4 2 15 6 28 13 7 2 25 15 20 6 22 24 19 29 55 15 Power 40 | . . 3 . . . . . . 1 . . 2 3 . . 1 . . 3 . 2 4 2 1 1 2 3 3 2 7 . Engine 3 | . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Core 5 | . . 1 . . . . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . Reactor 32 | . . . . . . . . . . . . . 1 . . 1 . . 3 . 2 4 2 1 1 2 3 3 2 7 . Propulsion 75 | . 3 3 1 1 . . . . 7 . . . 3 1 1 3 . 6 3 . . 8 1 4 . 3 5 5 2 11 4 Treads 11 | . 3 3 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Leg 64 | . . . . . . . . . 6 . . . 3 . 1 3 . 6 3 . . 8 1 4 . 3 5 5 2 10 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 216 | . 3 4 6 3 2 . 7 . 10 . . . 16 2 1 7 2 6 5 7 . 13 9 12 3 15 11 7 22 33 10 Device 118 | . 2 3 5 1 1 . 2 . 5 . . . 8 1 1 4 2 3 2 1 . 6 6 7 2 10 6 3 15 16 6 Storage 9 | . 1 . . . . . . . 1 . . . 4 . . . . . 1 . . . . 1 . . . . . 1 . Processor 21 | . . . . 1 . . 3 . . . . . . . . 2 . 1 . . . 2 . . . . 4 1 2 3 2 Hackware 8 | . . 1 . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . 1 3 . Protection 59 | . . . 1 1 1 . 2 . 2 . . . 3 1 . 1 . 2 2 6 . 5 3 4 1 5 1 2 4 10 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 88 | . 4 4 1 4 1 . 1 . 3 3 1 . 12 1 . 4 4 16 2 . . . 3 3 2 2 5 4 3 4 1 Energy Gun 44 | . . 1 1 . . . 1 . 1 2 . . 5 . . 2 4 14 2 . . . 3 1 1 2 2 1 . 1 . Energy Cannon 21 | . 1 1 . 2 1 . . . 1 1 . . 3 . . . . 2 . . . . . 1 1 . 1 2 1 2 1 Ballistic Gun 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 11 | . 3 1 . 1 . . . . . . . . 3 . . 1 . . . . . . . . . . . 1 . 1 . Launcher 9 | . . 1 . . . . . . 1 . . . 1 1 . 1 . . . . . . . 1 . . 1 . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 81 | . 1 2 . . . . 4 . 5 . . . 10 . . 10 . 8 2 1 . 1 3 5 6 3 3 7 4 5 1 Corrupted Parts 9 | . . . . . . . . . . . . . 1 1 . . 5 . . . . 1 . . 1 . . . . . . System Corruption 52 | . . . . . . . . . . . . . 5 10 . . 26 . . . . 5 . . 6 . . . . . . Parts Lost 89 | . 2 5 1 . . . 1 . . 3 . . 9 4 1 3 . 1 2 1 . 24 3 1 . 5 2 6 . 10 5 Power 9 | . . . . . . . . . . . . . . . . . . . 1 1 . 3 . . . . 1 2 . 1 . Propulsion 15 | . . 2 . . . . . . . 1 . . 1 2 . . . . 1 . . 6 . . . 1 . . . . 1 Utility 53 | . . 1 1 . . . 1 . . 1 . . 5 2 1 2 . 1 . . . 15 3 1 . 4 1 3 . 7 4 Weapon 12 | . 2 2 . . . . . . . 1 . . 3 . . 1 . . . . . . . . . . . 1 . 2 . Highest Loss Streak 9 | . 2 3 1 . . . 1 . . 2 . . 1 2 1 3 . 1 1 1 . 9 1 1 . 2 1 2 . 5 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 16 | . 7 12 14 14 15 15 15 15 14 13 11 12 14 15 15 16 17 19 19 19 19 18 19 19 16 18 18 17 17 16 17 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . . 1 1 1 1 2 1 1 1 2 2 1 1 1 Propulsion 1 | . 1 . 1 1 1 1 1 . 1 1 1 1 1 2 2 2 2 2 1 2 2 2 . 1 . 1 1 1 1 1 2 Utility 7 | . . 5 6 7 8 8 8 8 6 6 5 5 4 3 2 3 4 6 8 10 9 9 12 13 10 12 10 6 8 7 11 Weapon 5 | . 4 5 5 4 5 5 5 5 5 5 3 4 7 9 10 9 10 9 7 6 7 5 4 3 3 2 2 3 5 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 90 | . 6 5 2 2 1 . 1 1 2 . . . 5 . . 4 . 5 3 2 . 2 3 10 2 1 4 2 2 16 9 Power 17 | . . 4 . . . . . . 1 . . . . . . 1 . . 2 . . . 1 2 . . 1 1 . 3 1 Propulsion 14 | . 3 . . . 1 . . . . . . . 1 . . . . 1 . . . . . 2 . 1 2 . . 2 1 Utility 31 | . 2 . 2 1 . . . . . . . . 1 . . 1 . 1 . . . 1 2 5 1 . . 1 1 5 7 Weapon 26 | . 1 1 . 1 . . 1 1 1 . . . 3 . . 2 . 3 1 2 . 1 . 1 1 . . . . 6 . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Average Slot Usage (%) 92 | . 91 95 97 96 99 100 99 100 98 87 93 99 95 88 89 88 81 89 96 98 100 97 98 95 94 95 94 97 90 86 87 Engine 1 | . 14 9 9 7 7 7 7 7 4 . . 5 . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 1 5 5 5 5 5 8 9 10 9 9 9 9 12 12 11 11 6 5 Treads 5 | . 26 29 27 26 23 23 23 23 7 . . . . 2 4 . . . . . . . . . . . . . . . . Leg 18 | . . . . . . . . . 18 19 23 24 27 14 13 23 28 26 26 26 26 25 23 19 20 21 24 25 23 22 23 Device 19 | . 6 19 24 23 29 30 26 23 18 13 12 17 18 16 16 16 11 16 18 15 11 14 16 19 18 22 15 14 28 26 25 Storage 5 | . 14 11 9 7 7 7 7 7 6 5 5 5 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 3 3 Processor 10 | . . . . . 7 7 10 15 13 11 11 11 11 11 11 11 11 14 15 15 15 15 16 10 9 8 11 16 12 7 10 Protection 6 | . . . 9 6 . . . . 6 6 5 5 4 4 5 4 5 5 10 13 19 13 9 11 13 9 7 7 4 7 9 Energy Gun 5 | . 1 . 3 2 . . . . . 5 11 8 5 . . . 7 13 10 7 9 9 17 18 18 15 13 12 . . . Energy Cannon 6 | . 2 9 4 9 16 23 23 22 19 13 11 11 6 10 11 8 . 1 . . . . . . . . . 1 2 5 6 Ballistic Cannon 1 | . 19 11 9 7 5 . . . . . . . 2 5 3 . . . . . . . . . . . . 1 . . . Peak Build Rating 252 | . 19 22 36 49 50 50 64 53 80 83 86 90 118 124 115 141 138 155 154 154 159 167 171 181 196 209 204 232 240 252 248 Average Rating 141 | . 6 15 27 42 48 49 50 52 70 76 85 85 101 111 108 122 130 148 144 146 158 153 165 177 186 197 193 212 233 229 236 On Entrance 112 | 6 6 19 13 36 38 50 50 53 53 79 83 86 82 111 107 115 126 130 150 144 153 159 147 171 180 193 187 197 204 234 234 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 4 . . . . 5 5 . . . . . . . . . . . . . . 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 183 | 13 32 36 45 64 59 59 59 58 74 70 70 84 115 103 107 118 124 134 117 120 121 125 122 142 144 168 171 166 174 170 183 Greatest Support 192 | 20 40 60 60 80 80 60 60 60 88 80 80 80 112 112 114 119 138 141 138 138 138 138 134 150 178 178 176 188 192 192 192 Greatest Overweight (x) 4 | . . 1 . . . . . . 4 1 . 1 1 1 1 . . . . . . 1 . . . 2 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 9 15 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 10 15 15 15 15 15 15 15 15 15 12 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 7 12 14 14 14 14 14 15 14 13 11 12 15 19 19 19 18 19 19 19 19 18 19 19 16 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 9 15 15 15 15 15 15 15 15 12 11 15 20 20 20 19 20 19 20 20 19 17 20 20 20 20 19 20 20 20 13 Class Distribution -------------------- 17% | Messiah-Tank 16% | Tank 10% | Skirmisher 10% | Scavenger-Mutant 9% | Messiah-Mutant 8% | Mutant 7% | Messiah-Gunner 6% | Scavenger-Tank 4% | Alien-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Messiah-Skirmisher | -6/Data Miner Messiah-Tank | -5/Proximity Caves Messiah-Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Mutant | -4/Proximity Caves Tank | -4/Factory Messiah-Mutant | -4/Extension Messiah-Mutant | -4/Cetus Messiah-Mutant | -4/Archives Messiah-Mutant | -4/Hub_04(d) Messiah-Gunner | -3/Research Messiah-Tank | -3/Armory Messiah-Tank | -3/Lab Messiah-Tank | -2/Research Messiah-Tank | -2/Quarantine Messiah-Gunner | -2/Section 7 Scavenger-Skirmisher | -1/Access Scavenger-Mutant | -1/Command Scavenger-Tank | -1/Access_0 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 12183 | 200 458 527 187 . 59 85 142 89 381 734 . 72 915 968 186 383 383 891 281 219 518 469 210 829 . 228 236 1089 245 1032 167 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 38806 | . 352 442 231 . 119 . . 157 1261 374 . 312 3446 695 120 826 273 2759 1138 537 246 2120 1820 1652 . 3276 980 2115 3734 8278 1543 Parts 1680 | . 24 34 11 . 6 . . 11 68 13 . 8 144 29 8 32 17 81 44 23 16 105 86 67 . 139 57 120 123 325 89 Haulers Intercepted 17 | . . 1 1 . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . . 11 . . Recyclers Shooed 33 | . 4 1 . . . . . . 3 . . . 9 . . . . 8 2 . . 1 . . . . 1 2 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . 6 2 . 12 . 15 . 10 . 15 4 . . . . . . . . . . . . . . . . Prevented 31 | . . . . . . . . . . . . . . 12 2 . 17 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 529 | . 14 17 7 . 2 . . 6 18 6 . 5 52 16 4 30 5 40 17 6 2 27 16 28 . 40 13 26 29 86 17 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guns 196 | . 1 . . . . . . . . 1 . 1 7 . . 1 . 35 13 2 2 21 13 26 . 39 12 22 . . . Cannons 207 | . 13 7 5 . 2 . . 3 15 5 . 4 14 7 . 2 . 1 . . . . . . . . . 3 28 85 13 AOE 102 | . . 10 2 . . . . 3 2 . . . 26 6 4 26 3 2 4 . . 6 3 2 . 1 . . . 1 1 Classes Destroyed 30 | . 6 4 . . 1 . . . 2 . . 1 2 . . 4 1 2 . . . . 2 . . . 1 2 1 1 . Worker 33 | . 1 . 1 . . . . . . . . . 5 . . . . 3 . . . 9 2 . . 1 . 2 2 7 . Builder 11 | . 1 . . . . . . . 1 . . . 4 . . . . 1 . . . 1 . . . . . 1 2 . . Tunneler 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Hauler 17 | . . 1 1 . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . . 11 . . Recycler 24 | . 1 . . . . . . . 1 . . . 6 . . . . 4 3 . . 1 3 . . . . . 1 4 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 6 | . . 2 . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Watcher 18 | . . 1 . . . . . . 1 . . . 3 . . . . 1 1 2 . . 2 1 . 2 1 1 . 2 . Swarmer 89 | . 6 10 3 . . . . 5 2 . . 1 17 6 4 3 . 3 7 . . . 3 6 . 1 . . 2 10 . Saboteur 14 | . . . . . . . . . . . . . . . . 3 . 2 . . . 1 . 3 . 1 1 . . 3 . Grunt 155 | . 6 3 3 . . . . 1 6 6 . 2 15 5 . 13 . 16 5 . . 10 2 7 . 12 2 5 12 24 . Brawler 17 | . . . . . . . . . . . . 1 1 . . 2 . 1 . . . . . 3 . 1 . . . 8 . Duelist 14 | . . . . . . . . . . . . . . . . . . 3 . . . 1 1 3 . 2 . . 1 3 . Protector 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 46 | . . 4 1 . . . . . 2 . . 1 4 1 . . . 5 3 . 2 4 1 3 . 8 . . 2 5 . Demolisher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Specialist 15 | . . . . . . . . . 2 . . . 2 . . . 3 . . . . 2 . . . . . 4 . 2 . Hunter 45 | . . . . . 2 . . . 2 . . . 5 3 . 2 . 3 2 . . 2 4 . . 6 3 2 3 6 . Programmer 77 | . . . . . . . . . 4 . . . 8 1 . 2 . 6 . . . 2 5 3 . 8 6 8 7 17 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . Cetus Guard 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Lightning 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Subdweller 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Z-Heavy 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Packrat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 28 | . 3 5 5 . 2 . . 3 4 3 . 3 28 6 4 18 3 10 6 5 2 8 4 14 . 20 5 12 9 9 3 Combat Bots Only 20 | . 3 4 3 . 2 . . 3 3 3 . 3 17 6 4 18 3 7 5 4 1 6 3 14 . 20 5 6 6 8 3 Max Kills in Single Turn 5 | . 1 4 2 . 1 . . 2 2 1 . 1 3 2 2 5 1 2 4 2 1 3 3 3 . 2 1 2 2 3 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . 1 . 1 . . . Exploded 5 | . . 3 1 . . . . 2 1 . . . 3 2 2 5 1 2 4 . . 2 3 2 . 1 . . . 1 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Hostile Shots Fired 3277 | . 59 79 39 . 16 . . 14 101 58 . 19 271 70 17 34 36 254 88 21 2 303 33 69 . 331 109 204 95 339 616 Missed 1289 | . 16 22 11 . 2 . . 4 29 18 . 6 79 25 3 11 17 102 31 8 . 77 13 29 . 120 39 55 49 165 358 Deflected 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . Hits 1988 | . 43 57 28 . 14 . . 10 72 40 . 13 192 45 14 23 19 152 57 13 2 226 20 40 . 211 70 149 46 174 258 Melee 34 | . . . . . . . . . . 5 . . . . . . . 6 . . . 7 . 4 . 7 3 . . 1 1 Projectile 1954 | . 43 57 28 . 14 . . 10 72 35 . 13 192 45 14 23 19 146 57 13 2 219 20 36 . 204 67 149 46 173 257 AOE 27 | . . . . . . . . . 1 . . . . . . 2 . . 3 . . 7 . 1 . . . . . 13 . Critical Strikes 137 | . 1 3 2 . . . . . 1 4 . 2 5 2 . 3 . 9 5 . . 30 1 2 . 7 12 6 . 15 27 Actively Blocked 47 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . 1 . 4 . 9 22 Part Disruptions 12 | . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . 2 . 5 2 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Damage Taken 32348 | . 629 769 340 . 156 . . 130 880 773 . 163 2667 617 175 588 214 2036 750 171 56 4717 608 759 . 2782 742 2094 513 4951 4068 Core 2883 | . 125 150 32 . 31 . . 15 53 217 . 9 291 39 . 91 10 183 58 . 31 488 22 47 . 151 60 165 12 284 319 Absorbed by Shields 14965 | . . . 81 . 60 . . 48 327 245 . 58 943 230 37 177 62 1442 713 177 58 731 . 279 . 1794 769 2038 533 756 3407 Redirected to Shielding 1680 | . . . . . . . . . . . . . 40 . . . . . 27 39 12 508 45 83 . 344 67 295 12 46 162 Ignored by Resistances 1431 | . . . . . . . . . . . . . . . . . . . . . . 1053 . . . . . . . 378 . Regen/Repaired (Parts) 536 | . 100 . . . . . . . . . . . . . . 152 . . . . . . . . . . 247 . . . 37 Core Remaining (%) 74 | 100 50 61 93 . . . . 88 . . . 73 . . . . 83 . . . . 36 . . 93 . . 77 . . 65 Volleys Fired 1738 | . 42 38 29 3 9 . 1 12 67 18 . 11 148 45 13 30 6 114 54 17 13 111 56 57 20 92 71 107 80 311 163 Largest 5 | . 2 2 2 1 3 . 1 3 3 5 . 5 3 3 1 2 1 3 3 2 2 2 4 4 1 4 4 4 1 1 2 Hottest 377 | . 90 90 90 65 160 . 65 195 215 377 . 322 231 206 90 90 46 305 224 146 146 146 292 292 73 292 284 343 180 200 300 Shots Fired 3241 | . 84 66 53 3 17 1 1 32 151 58 . 38 286 79 13 32 11 304 104 29 25 209 143 175 19 304 164 284 80 312 164 Gun 1825 | . 5 . 2 . . . . . . 9 . 16 93 . . 9 5 276 103 24 24 204 142 173 19 304 164 252 . 1 . Cannon 1305 | . 79 58 49 3 15 1 1 30 148 49 . 22 153 70 5 8 . 28 . . . . . . . . . 31 80 311 164 Launcher 111 | . . 8 2 . 2 . . 2 3 . . . 40 9 8 15 6 . 1 5 1 5 1 2 . . . 1 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 210 | . 76 28 24 . . . . . . 5 . 3 54 16 . . . . . . . . . . . . . 3 . 1 . Thermal 1088 | . 8 30 27 3 15 1 1 30 148 53 . 35 175 54 5 8 5 295 21 . . . 15 . . . 25 73 1 37 23 Explosive 43 | . . 8 2 . 2 . . 2 3 . . . 13 3 . . . . 1 . . 5 1 2 . . . 1 . . . Electromagnetic 89 | . . . . . . . . . . . . . 44 6 8 7 6 1 . 5 1 . . . . . . . . 1 10 Slashing 502 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 79 273 131 Entropic 35 | . . . . . . . . . . . . . . . . 17 . 8 . . . 10 . . . . . . . . . Phasic 1274 | . . . . . . . . . . . . . . . . . . . 82 24 24 194 127 173 19 304 139 188 . . . Robot Hit Streak 44 | . 11 12 7 . 4 5 . 2 10 10 . 17 17 9 . 4 5 14 16 7 4 16 17 21 . 24 32 36 19 43 44 Robot Miss Streak 9 | . 4 3 6 . 1 . . 2 8 2 . 7 7 6 6 7 . 4 2 1 2 7 5 3 . 2 3 6 9 7 5 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 1 1 1 Secondary Targets 58 | . . . . . . . . . . . . . . . . . . 10 1 . . 7 6 6 . 16 5 7 . . . Max Gunslinging Chain 2 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 1 . 2 1 2 . . . Capacitor 553 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 311 162 Shots Hit Robots 2010 | . 50 41 30 . 8 1 . 11 70 42 . 21 135 26 . 13 4 233 64 9 17 112 76 110 . 217 87 154 75 259 145 Core Hits 1904 | . 23 28 14 1 5 1 . 10 43 16 . 11 125 23 6 44 7 210 43 10 9 89 41 52 . 88 31 72 146 489 267 Critical Kills 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . 3 . 1 . . . 2 . . . . . . . . . Critical Strikes 197 | . 3 1 . . . . . . 1 . . 1 8 2 . 3 . 7 2 4 2 11 3 3 . 15 5 29 32 56 9 Burn 8 | . . . . . . . . . . . . 1 1 . . . . 6 . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Blast 12 | . 3 1 . . . . . . . . . . 7 1 . . . . . . . . . . . . . . . . . Sever 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 32 56 8 Detonate 6 | . . . . . . . . . . . . . . . . 3 . 1 . . . 2 . . . . . . . . . Intensify 66 | . . . . . . . . . . . . . . . . . . . 2 4 2 9 3 3 . 15 5 23 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 120880 | . 872 1408 750 16 330 27 . 503 2698 1104 . 504 8687 1507 209 7399 466 7416 2842 1274 696 7149 4239 5796 . 8819 3177 6260 6598 24930 15204 Guns 43411 | . 31 . . . . . . . . 129 . 206 1053 . . 248 . 6688 2504 532 646 5089 4006 5311 . 8738 3102 5128 . . . Cannons 55411 | . 820 681 534 . 218 27 . 299 2374 975 . 298 2774 847 . 152 . 382 . . . . . . . . . 973 6519 24406 13132 Explosions 20820 | . . 715 211 . 98 . . 204 307 . . . 4751 660 209 6999 464 239 303 742 50 2012 197 484 . . . 103 . . 2072 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 1238 | . 21 12 5 16 14 . . . 17 . . . 109 . . . 2 107 35 . . 48 36 1 . 81 75 56 79 524 . Kinetic 2880 | . 747 298 237 . . . . . . 63 . 22 1052 177 . . . . . . . . . . . . . 132 . 152 . Thermal 22938 | . 104 383 297 . 218 27 . 299 2279 1041 . 482 2919 670 . 485 . 7016 566 101 . 129 434 . . . 480 1083 . 350 3575 Explosive 5996 | . . 715 211 . 98 . . 204 307 . . . 1942 362 . . . 25 303 . . 1045 197 484 . . . 103 . . . Electromagnetic 6056 | . . . . . . . . . . . . . 2665 298 209 786 464 . . 641 50 838 . . . . . . . . 105 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 42706 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 915 6519 23904 11368 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 7009 | . . . . . . . . . . . . . . . . 6128 . 268 . . . 362 . . . . . 95 . . 156 Phasic 32057 | . . . . . . . . . 95 . . . . . . . . . 1938 532 646 4727 3572 5311 . 8738 2622 3876 . . . Highest Corruption 29 | . . 2 . . 10 10 10 . 3 3 . . 12 10 10 2 29 10 10 . . 27 1 12 18 7 14 14 . 3 . Average Corruption 8 | . . 2 . . 10 10 10 . 2 3 . . 4 7 10 1 7 6 10 . . 19 1 9 12 4 7 14 . 2 . Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 443 | . . . . . 11 12 3 . 1 2 . . 33 38 10 1 14 47 17 . . 39 1 35 18 23 39 79 . 20 . Message Errors 127 | . . . . . 2 7 1 . 1 . . . 7 15 4 . 2 12 3 . . 12 . 10 3 9 12 17 . 10 . Matter Fused 93 | . . . . . 2 2 . . . 1 . . 8 6 2 1 4 10 6 . . 6 . 2 7 1 10 19 . 6 . Heat Flow Errors 35 | . . . . . . 1 . . . . . . 4 5 . . . 3 3 . . 1 . 2 2 2 2 9 . 1 . Energy Discharges 56 | . . . . . 2 . 1 . . . . . 3 5 2 . 2 4 2 . . 8 1 5 3 1 6 10 . 1 . Parts Rejected 12 | . . . . . . . . . . . . . 3 . . . . 2 . . . 2 . 4 . 1 . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Data Loss (minor) 32 | . . . . . 2 2 . . . . . . 1 1 . . 1 7 2 . . . . 2 2 2 3 6 . 1 . Data Loss (major) 16 | . . . . . 1 . 1 . . . . . 1 2 . . 1 2 . . . 2 . 2 . 1 1 1 . 1 . Misfires 21 | . . . . . 1 . . . . 1 . . 2 2 . . 4 4 1 . . . . 2 . 2 . 2 . . . Alerts 9 | . . . . . 1 . . . . . . . 2 . 2 . . 2 . . . 1 . . . . 1 . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . 2 . . . Weapon Failures 34 | . . . . . . . . . . . . . 2 2 . . . 1 . . . 3 . 4 1 4 4 13 . . . Overload Shots 6 | . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . Overflow Damage 1303 | . 2 22 12 . 9 . . 1 54 4 . . 245 27 1 335 . 24 2 . . 45 . 6 . 8 . 109 31 257 109 Projectiles 454 | . 2 4 . . 5 . . . 54 4 . . 65 27 . . . 5 . . . . . . . . . 90 16 73 109 Explosions 594 | . . 18 12 . . . . 1 . . . . 174 . 1 335 . . 2 . . 45 . 6 . . . . . . . Melee 255 | . . . . . 4 . . . . . . . 6 . . . . 19 . . . . . . . 8 . 19 15 184 . Knockbacks 31 | . 10 . . . . . . . . . . . 7 4 . . . 1 . . . . . . . . . 3 1 5 . Impact 9 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 4 . Kinetic 20 | . 9 . . . . . . . . . . . 6 3 . . . . . . . . . . . . . 2 . . . Secondary 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 805 | . . 16 . . . . . . . . . . 62 12 . 16 22 312 . . . 219 . . . . . . . . 146 Shots 19 | . . 2 . . . . . . . . . . 3 2 . 1 3 4 . . . 3 . . . . . . . . 1 Rammed 12 | . 7 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 58 | . 9 1 1 2 1 . . . 2 . . . 7 . . . 1 4 1 . . 4 2 1 . 2 4 2 2 12 . Kicked 44 | . . . . . . . . . 2 . . . 7 . . . 1 4 1 . . 4 2 1 . 2 4 2 2 12 . Crushed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 393 | . 290 198 89 . 15 138 332 156 200 352 . 192 293 327 36 . 22 390 189 . 162 226 393 344 103 278 125 389 259 342 192 Average Temperature 86 | . 80 66 40 . 9 93 168 68 95 120 . 113 92 84 18 . 11 111 61 . 70 67 104 103 58 74 13 68 88 89 39 Received Heat Transfer 3712 | . 159 261 163 . . . . 42 163 185 . 51 443 98 . 6 83 220 278 . . 438 72 70 . 287 16 272 40 353 12 Effects 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 4 . . . Interference 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 6 | . . . . . . . . . . . . . 2 4 . . . . . . . . . . . . . . . . . Total Turns 70 | . . . . . . . . . . . . . 42 28 . . . . . . . . . . . . . . . . . Longest Duration 39 | . . . . . . . . . . . . . 39 15 . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Total Turns 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . 95 . . . . . Longest Duration 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Corrupted 25 | . . . . . 1 . . . . . . . 6 2 . 1 2 1 . 5 . 1 . . . . . 1 . 4 1 Combat Hostiles 15 | . . . . . . . . . . . . . 5 2 . 1 2 . . 4 . . . . . . . . . . 1 Parts Fried 55 | . . . . . . . . . . . . . 18 5 . . 3 2 1 4 . 6 . . . . . 2 . 8 6 Impact Corruptions 16 | . . . . . 1 . . . . . . . 1 1 . . . 1 . . . . . . . 1 . 1 1 9 . Robots Melted 7 | . . . . . . . . . 1 . . . 2 1 . . . 2 . . . . . . . . . . . . 1 Combat Hostiles 5 | . . . . . . . . . 1 . . . . 1 . . . 2 . . . . . . . . . . . . 1 Parts Melted 72 | . 1 . . . . . . . 9 3 . 2 17 4 . . . 34 1 . . . . . . 1 . . . . . Heat Transferred 30380 | . 222 814 629 . 296 37 . 407 2886 1153 . 777 3932 970 . 450 . 12548 975 100 . 200 370 . . . 592 1295 . 296 1431 Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . . . . . . 10 . . 1 . . . 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . 1 . . . . . . 2 . . . 4 . . . . 5 4 3 2 4 5 5 . 3 3 3 4 5 . Low Security (%) 20 | . 100 99 100 100 . . . . 41 . . . 34 . . . . 8 . . . 2 . . . 29 . . . . . Level 1 4 | . . . . . . . . . 25 . . . 10 . . . . 9 . . 7 12 . . . 5 . . . . . Level 2 13 | . . . . . . . . . 32 . . . 2 . . . . 16 . . 92 6 2 . . 11 85 32 33 . . Level 3 29 | . . . . . . . . . . . . . 28 . . . . 35 79 100 . 50 36 17 . 53 14 66 33 14 . Level 4 13 | . . . . . . . . . . . . . 23 . . . . 19 20 . . 27 12 49 . . . . 32 14 . Level 5 16 | . . . . . . . . . . . . . . . . . . 9 . . . . 35 21 . . . . . 60 . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . 12 11 . . . . . 10 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2461 | . 132 206 152 28 . . . . 562 . . . 1436 . . . . 1737 1438 931 497 1454 2196 2028 . 1004 747 970 1196 2461 . Initial 1152 | . . . 65 28 . . . . 70 . . . 12 . . . . . 849 801 344 156 750 1152 . . 564 393 579 764 . Average 766 | . 37 104 84 5 . . . . 274 . . . 612 . . . . 830 987 843 457 846 1435 1444 . 556 611 735 880 1457 . Influence Increases 23227 | . 311 576 207 15 40 . . 252 978 164 . 160 1947 385 90 570 70 2360 1301 370 225 2328 1942 1376 . 1380 595 1186 1109 2693 597 Destroy 0b10 Robot/C 12260 | . 240 360 140 . 40 . . 160 500 140 . 140 1060 320 80 560 60 1220 640 160 80 840 800 780 . 800 260 540 640 1700 . Destroy 0b10 Robot/NC 795 | . 15 25 10 . . . . . 40 . . . 110 . . 10 10 100 40 10 10 75 110 10 . 15 5 20 80 100 . Destroy Leader 2016 | . 40 94 32 . . . . 20 106 20 . 10 200 20 10 . . 202 62 . . 204 180 124 . 124 42 80 162 284 . Allied During Kill 2350 | . . 4 . . . . . 72 141 4 . 10 2 . . . . 245 471 170 82 304 610 173 . . . . 62 . . Successful Hack 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . 48 24 7 27 . . Disable Machine 1470 | . 15 30 . 15 . . . . 120 . . . 120 . . . . 300 . . 45 255 30 60 . 15 120 135 15 120 75 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . Destroy Structure 3253 | . 1 33 10 . . . . . 71 . . . 350 . . . . 248 88 30 8 620 212 184 . 183 129 87 78 399 522 Partial Spotted 45 | . . 30 . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 600 | . . . 15 . . . . . . . . . 105 45 . . . 45 . . . 15 . 45 . 45 15 135 45 90 . Miscellaneous 182 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 182 . . . Influence Decreases 22790 | . 311 421 298 79 40 . . 140 558 388 308 140 552 1074 483 429 544 626 1603 941 637 1347 1176 1544 2028 376 900 919 879 1100 2949 Entered New Map 12584 | . . . 90 36 . . . . 42 198 308 . 8 524 139 333 474 . 885 631 517 293 680 1044 2028 . 440 306 387 432 2789 Time Decay 7836 | . 291 331 198 43 40 . . 140 416 160 . 140 434 490 334 66 70 496 498 160 80 474 286 350 . 326 440 553 452 568 . Lost Part 880 | . 20 50 10 . . . . . . 30 . . 90 40 10 30 . 10 20 10 . 240 30 10 . 50 20 60 . 100 50 Lost Ally 1490 | . . 40 . . . . . . 100 . . . 20 20 . . . 120 200 140 40 340 180 140 . . . . 40 . 110 Squads Dispatched 128 | . 1 1 . . . . . . 9 . . . 13 . . . . 12 4 . . 12 9 13 . 7 6 11 12 18 . Investigation 8 | . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 . 2 . Extermination 32 | . . . . . . . . . 3 . . . 4 . . . . 3 . . . 1 2 2 . 2 2 4 3 6 . Reinforcement 37 | . . . . . . . . . 4 . . . 6 . . . . 4 2 . . 5 3 2 . 1 1 4 3 2 . Assault 43 | . . . . . . . . . . . . . 3 . . . . 5 2 . . 2 4 9 . 2 1 2 5 8 . Garrison 8 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 2 . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . 1 . . Haulers Reinforced 7 | . . . . . . . . . 1 . . . 3 . . . . 2 . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 64 | . 3 5 . . . . . . 2 . . . 6 . . . . 2 . 2 . 5 4 2 . 1 2 7 2 21 . Communications Jammed 220 | . . . . . . . . . . . . . 17 . . . 1 132 20 . 1 5 18 . . . . . . 26 . Distress Signals 214 | . . . . . . . . . . . . . 16 . . . . 131 20 . 1 2 18 . . . . . . 26 . Times Spotted 855 | . 26 35 9 . 2 . . 8 33 8 . 9 72 19 7 31 6 76 37 5 6 51 49 43 . 55 32 39 39 113 45 Peak Tracking Total 10 | . 4 9 3 . 2 . . 4 4 4 . 4 7 4 4 10 3 6 5 5 2 9 5 8 . 9 6 5 5 10 4 Tactical Retreats 35 | . 2 . 1 . . . . . . . . . 5 3 . . . 3 . . . 1 . 2 . 3 1 7 1 5 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 20 | . 5 . . . . . . . . . . . 1 . . . . 4 3 . . 1 . . . 1 . . 1 4 . Indirectly 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 112 | . 1 2 . 1 . . . . 8 . . 1 8 1 . 3 . 20 2 . 3 17 2 4 5 2 9 9 1 8 5 Max in Single Turn 8 | . 1 1 . 1 . . . . 2 . . 1 4 1 . 3 . 2 1 . 2 8 1 1 1 1 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 32 | . 1 2 . . 1 . . . 2 . 3 . 3 . . 5 . . . 1 . 1 1 1 . 1 3 3 2 2 . Terminals 8 | . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . 2 . Fabricators 5 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . 1 . . . . 1 . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 2 . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Total Hacks 99 | . 2 5 . . 5 . . . 7 . 24 . 6 . . 10 . . . 1 . 3 2 2 . 3 9 4 2 14 . Successful 60 | . 2 1 . . 5 . . . 3 . 24 . 2 . . 10 . . . . . 1 . 1 . 2 5 3 1 . . Failed 38 | . . 4 . . . . . . 4 . . . 4 . . . . . . 1 . 2 2 1 . 1 3 1 1 14 . Catastrophic 11 | . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 . . 1 2 . 1 3 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 181 | . 1 5 . . . . . . 26 . . 1 7 . . 1 . 32 10 . . 14 19 15 . 10 32 2 3 3 . Terminals 24 | . . 5 . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . 14 . Fabricators 12 | . . . . . . . . . 7 . . . 2 . . . . . . . . . . 2 . . . . 1 . . Repair Stations 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recycling Units 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 3 7 . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . Terminal Hacks 43 | . . 1 . . 5 . . . . . 24 . . . . 10 . . . . . . . . . . . 3 . . . Record 15 | . . . . . 5 . . . . . 6 . . . . 4 . . . . . . . . . . . . . . . Part Schematic 10 | . . 1 . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . Fabricator Hacks 6 | . . . . . . . . . 2 . . . 2 . . . . . . . . . . 1 . . . . 1 . . Load Schematic 4 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . Retrieve Study 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 2 . . . . . . 2 . . . 2 . . . . . . 1 . 1 1 . . 1 1 . 1 2 . Full Trace Events 4 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 19 | . . . . . . . 3 . . . 6 . . . . . . . . . . . . . . . 10 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 83 | . . 1 . . . . 15 . 15 . 9 . . . . . . 32 . . . . 9 . . . . 2 . . . Parts Built 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 71 | . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . 46 . . Total Part Build Rating 19 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 18 . . Part Studies Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 76 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . 3 . . . . . . . . . . . . 3 . . . 3 . . 1 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . Programmers 6 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . . . 1 . . . . 13 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 92 | . . 2 . . . . 4 . 3 1 . . 2 1 . . . 8 27 . . 15 12 9 . 2 . . 2 . 4 Largest Group 19 | . . 2 . . . . 4 4 5 1 1 1 2 1 . . . 4 19 16 9 9 9 6 . 2 . . 2 . 4 Highest-Rated Group 901 | . . 16 . . . . 151 151 283 79 79 79 170 30 . . . 404 901 764 415 629 833 597 . 59 . . 244 . 276 Highest-Rated Ally 183 | . . 8 . . . . 38 38 85 79 79 79 85 30 . . . 183 103 103 103 135 103 103 . 32 . . 122 . 69 Zionite Dispatches 29 | . . . . . . . . . 2 . . . 1 . . . . 4 4 . . 5 5 5 . 2 . . 1 . . Heavy 13 | . . . . . . . . . 1 . . . 1 . . . . 3 2 . . 2 1 2 . . . . 1 . . Light 5 | . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thermal Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Explosive Resupply 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Total Orders 25 | . . . . . . . . . 1 . . . . . . . . 2 3 . . . 1 5 . 4 . . . . 9 STAY 7 | . . . . . . . . . . . . . . . . . . 1 2 . . . . 2 . 2 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . DROP 8 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 3 . 2 . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Ally Attacks 590 | . . 22 . . . . . 17 34 3 . 4 3 . . . . 71 88 21 10 107 126 39 . . . . 10 . 35 Total Damage 26891 | . . 105 . . . . . 171 1029 204 . 259 250 . . . . 4980 2834 779 485 4216 6845 3067 . . . . 573 . 1094 Kills 149 | . . 2 . . . . . 2 12 1 . 2 1 . . . . 30 20 2 2 18 41 13 . . . . 3 . . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . X0-1V1 Amusement Gains 576 | . 10 10 . 5 . . . . . . . . 70 10 20 45 . 35 30 . . 30 65 32 20 22 . 80 31 51 10 Average Entertainment 44 | . 10 10 7 8 5 3 . 3 1 9 . 6 28 28 36 34 39 32 56 52 36 42 83 81 . 64 47 64 75 74 37 Good Acts 158 | . . 3 1 1 2 2 . 2 4 15 . 2 11 4 10 4 1 4 14 2 2 6 6 4 . 5 6 10 5 23 9 Bad Acts 135 | . . 2 2 2 6 1 . . 6 12 . 3 10 6 1 . 4 5 5 1 . 3 4 5 . 12 6 9 1 11 18 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Active Infowar (turns) 21342 | . 581 905 79 26 710 331 1715 337 823 69 104 472 1791 1281 740 1033 247 1639 1324 323 166 1042 733 245 . 502 791 600 1125 1608 . Optics 1168 | . . . . . . . . . . . . . . . . . . . . . . 191 733 244 . . . . . . . Sensors 11336 | . . . . 26 710 331 1715 337 823 69 104 472 926 . . . . 977 906 . . 858 . . . 502 791 600 1125 64 . Terrain 670 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 670 . . Seismic 1565 | . 581 905 79 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Jamming 10383 | . . . . . . . . . . . . . 865 1281 740 1033 247 1639 1324 323 166 847 374 . . . . . . 1544 . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . 2 . 2 . . 1 . 1 . 1 1 . 2 . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Zionite Intel Received 21 | . . . . . . . . . 4 . . . 1 . . . . 5 . . . . 1 . . 1 9 . . . . Main Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Schematics 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Garrisons 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 30835 | . 1221 906 414 262 710 331 1715 337 1017 339 105 501 2161 1281 740 1125 621 1639 1324 323 166 1200 733 891 423 919 1081 1602 1131 4736 881 Spaces Moved 18756 | 1 638 469 194 146 423 206 1049 186 566 148 89 359 1378 629 417 794 408 927 806 197 97 650 430 521 196 484 714 943 815 3331 545 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3450 | . 615 469 194 146 423 206 1049 186 162 . . . . . . . . . . . . . . . . . . . . . . Legs 15306 | 1 23 . . . . . . . 404 148 89 359 1378 629 417 794 408 927 806 197 97 650 430 521 196 484 714 943 815 3331 545 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 120 160 160 160 160 160 160 160 117 115 115 115 112 112 127 117 117 110 110 110 110 110 110 110 122 110 101 101 101 102 100 Average Speed 123 | 120 158 160 160 160 160 160 160 160 131 132 115 115 115 172 169 122 119 114 110 110 110 111 111 121 122 113 104 101 104 106 102 Slowest Speed 400 | 120 160 240 160 160 160 160 160 160 400 200 115 200 394 386 193 127 120 120 112 110 110 196 112 125 125 245 110 102 105 181 107 Overloaded Moves 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Potential Cave-ins 15 | . . . . . . . . . . . . . 4 4 . . . . . . . . . . . . . 4 . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 1 Exploration Rate (%) 49 | 2 93 52 19 3 53 45 89 50 19 18 76 51 33 61 61 77 51 30 86 54 79 50 14 43 84 15 63 52 22 75 53 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 10 | . . . . . . . 1 . 6 . 1 . . . . . . . . . . . . . . . 2 . . . . Known Exits Taken 24 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Scrap Searched 12 | . . . . . 1 2 3 . . . . . . 3 2 . 1 . . . . . . . . . . . . . . Spaces Dug 170 | . . . . . 1 . . . 14 . . . 7 8 2 . . 5 4 . . 9 19 15 . 10 22 16 1 35 2 Terrain Destroyed 2024 | . . 33 11 . 19 . . 21 63 11 . 3 203 83 5 219 . 95 29 13 3 407 60 104 . 71 57 36 57 229 192 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 752 | . . . . . 4 . . 7 35 11 . 3 57 38 5 12 . 28 23 . 3 71 47 50 . 71 57 34 39 126 31 AOE 1153 | . . 33 11 . 15 . . 14 28 . . . 146 45 . 207 . 67 6 13 . 336 13 54 . . . . . 24 141 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Total 24308 | . 758 559 245 171 442 208 1086 201 715 246 92 417 1707 755 434 914 532 1230 1129 278 130 898 594 684 362 688 934 1405 1102 4541 851 Wait 1909 | . 36 1 . . . . 9 . 14 71 1 38 50 64 . 30 92 54 70 39 14 57 54 17 97 27 50 265 88 633 38 Move 18723 | . 637 468 193 145 422 205 1048 185 565 147 88 358 1378 628 416 793 407 926 805 196 96 647 430 520 195 483 713 942 813 3330 544 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Pick Up 320 | . 9 17 4 6 2 1 3 1 9 . . 4 23 3 . 8 5 21 11 5 . 20 15 17 11 12 10 12 13 58 20 Fast Attach 322 | . 10 5 3 3 1 . 11 . 12 3 . . 25 2 1 16 3 29 2 4 2 16 6 24 5 21 23 17 37 33 8 Attach 170 | . 3 6 2 3 1 1 1 . 6 3 2 1 8 2 1 4 4 5 4 1 . 17 6 2 8 11 7 14 6 26 15 Detach 91 | . 2 1 . 1 1 . 3 . 5 . 1 . 2 . . 7 4 1 . . . . 4 . 7 4 6 8 11 20 3 Swap 329 | . 3 12 6 2 3 . . 2 17 4 . 5 32 6 2 6 7 34 16 6 2 15 9 7 6 15 23 18 7 32 32 Drop 473 | . 7 10 7 6 2 1 10 1 18 . . . 35 1 1 20 3 42 11 10 3 10 13 39 13 21 25 20 44 77 23 Fire 1738 | . 42 38 29 3 9 . 1 12 67 18 . 11 148 45 13 30 6 114 54 17 13 111 56 57 20 92 71 107 80 311 163 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Kick 42 | . . . . . . . . . 2 . . . 6 . . . 1 4 1 . . 4 1 1 . 2 4 2 2 12 . Crush 14 | . 9 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 2 . Rewire 168 | . . . . . . . . . . . . . . 4 . . . . 152 . . . . . . . . . . 7 5 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 3 exits: *Arm / [*Tes x2]) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 12) 701 | -10/Materials | Derelicts attacked the area 881 | -10/Materials | Repaired Lgt. Treads 890 | -10/Materials | Discovered new exit (range 16) 1066 | -10/Materials | Discovered new exit (range 10) 1189 | -10/Materials | Discovered new exit (range 8) 1199 | -10/Materials | Discovered new exit (range 5) 1205 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1222 | -10/Materials | Entered another Materials area 1222 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1420 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1470 | -9/Materials | Discovered new exit (range 15) 1565 | -9/Materials | X0-1V1 sent allied G-34 Mercenary (x2) 1584 | -9/Materials | Lost 3 parts (2n1u) 1706 | -9/Materials | Discovered new exit (range 12) 1921 | -9/Materials | X0-1V1 sent you into danger 2128 | -9/Materials | Entered another Materials area 2128 | -8/Materials | Evolved 2 slots: Utility x2 2314 | -8/Materials | Build established: Scavenger-Mutant 2446 | -8/Materials | Discovered new exit (range 4) 2542 | -8/Materials | Entered Factory 2542 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2574 | -7/Factory | Heat dissipation permanently improved by X0-1V1 (+20; -100 max core) 2721 | -7/Factory | Discovered new exit (range 6) 2792 | -7/Factory | Identified exit to Lower Caves 2799 | -7/Factory | X0-1V1 caused items to flee you 2804 | -7/Factory | Entered Lower Caves 2806 | -7/Lower Caves | X0-1V1 mutated your Propulsion slot to Utility slot 2937 | -7/Lower Caves | Learned Factory trap positions 2954 | -7/Lower Caves | Encountered a Warlord checkpoint 3109 | -7/Lower Caves | Build established: Skirmisher 3183 | -7/Lower Caves | Energy generation permanently improved by X0-1V1 (+15; -150 max core) 3220 | -7/Lower Caves | Learned Factory terminal intel 3221 | -7/Lower Caves | System corruption reached 10% 3250 | -7/Lower Caves | Discovered new exit (range 3) 3255 | -7/Lower Caves | Identified exit to Lower Caves 3319 | -7/Lower Caves | X0-1V1 sent hostile H-55 Commando (x2) 3401 | -7/Lower Caves | Entered an active Warlord outpost 3435 | -7/Lower Caves | Learned 8 Factory zone layouts 3435 | -7/Lower Caves | Learned Research trap positions 3435 | -7/Lower Caves | Learned Armory security intel 3514 | -7/Lower Caves | Entered another Lower Caves area 3594 | -7/Lower Caves | Discovered new exit (range 5) 3604 | -7/Lower Caves | Identified exit to Factory 3802 | -7/Lower Caves | Discovered new exit (range 9) 3813 | -7/Lower Caves | Identified exit to Zion 3845 | -7/Lower Caves | Entered Zion 3909 | -7/Zion | System corruption cleaned by Quarantine Array 4002 | -7/Zion | Discovered new exit (range 10) 4341 | -7/Zion | Learned 12 Factory zone layouts 4816 | -7/Zion | Found Prototype Processor 4816 | -7/Zion | Identified Exp. Signal Interpreter 4820 | -7/Zion | Found Prototype Processor 4820 | -7/Zion | Identified Exp. Melee Analysis Suite 4823 | -7/Zion | Found Prototype Processor 4823 | -7/Zion | Identified Exp. Core Analyzer 4827 | -7/Zion | Found Prototype Processor 4827 | -7/Zion | Identified Exp. Targeting Computer 5038 | -7/Zion | Met Imprinter 5066 | -7/Zion | Imprinted 5069 | -7/Zion | Declared Zion's savior 5538 | -7/Zion | Identified exit to Proximity Caves 5560 | -7/Zion | Entered Proximity Caves 5560 | -6/Proximity Caves | Accompanied by 4 allies 5835 | -6/Proximity Caves | Discovered exit to Factory (range 14) 5897 | -6/Proximity Caves | Entered Factory 5897 | -6/Factory | Accompanied by 4 allies 5897 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5899 | -6/Factory | Loaded intel: 113 trap records 5900 | -6/Factory | Loaded intel: 26 terminal locations 6323 | -6/Factory | Build established: Tank 6358 | -6/Factory | Retrieved Zion intel report: Branch Access 6358 | -6/Factory | Identified exit to Lower Caves 6359 | -6/Factory | Zion Heavy squad teleported in 6527 | -6/Factory | Lost 5 allies 6538 | -6/Factory | Found Prototype Protection 6538 | -6/Factory | Identified Zio. Weapon Casing 6682 | -6/Factory | Retrieved Zion intel report: Component Schematics 6719 | -6/Factory | Retrieved Zion intel report: Active Garrisons 6720 | -6/Factory | Zion Explosive Resupply teleported in 6760 | -6/Factory | X0-1V1 sent hostile Y-54 Guardian (x1) 6778 | -6/Factory | X0-1V1 upgraded hostiles (x2) 6816 | -6/Factory | X0-1V1 caused items to flee you 6833 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 6856 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 6914 | -6/Factory | Entered Lower Caves 6954 | -6/Lower Caves | X0-1V1 caused items to flee you 6963 | -6/Lower Caves | X0-1V1 activates XOMVISION 7001 | -6/Lower Caves | Identified exit to Lower Caves 7001 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 7023 | -6/Lower Caves | X0-1V1 sent you into danger 7040 | -6/Lower Caves | X0-1V1 sent allied Knight (x1) 7048 | -6/Lower Caves | Core integrity restored by X0-1V1 (+132) 7066 | -6/Lower Caves | X0-1V1 rewrote CB-PTW(K) IFF filter 7066 | -6/Lower Caves | Spotted CB-PTW(K) 7072 | -6/Lower Caves | Weapon slot count temporarily expanded by X0-1V1 (+2) 7166 | -6/Lower Caves | Items stopped fleeing you 7205 | -6/Lower Caves | Learned Factory garrison access intel 7207 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7211 | -6/Lower Caves | Identified exit to Data Miner 7253 | -6/Lower Caves | Entered Data Miner 7253 | -6/Data Miner | Accompanied by 1 ally 7255 | -6/Data Miner | Discovered new exit (range 6) 7275 | -6/Data Miner | Met Data Miner 7298 | -6/Data Miner | Learned location of Section 7 (-2) 7298 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7317 | -6/Data Miner | Received God Mode back door access code from Data Miner 7357 | -6/Data Miner | Identified exit to Proximity Caves 7358 | -6/Data Miner | Entered Proximity Caves 7358 | -5/Proximity Caves | Accompanied by 1 ally 7396 | -5/Proximity Caves | Sensors blinded by X0-1V1 7508 | -5/Proximity Caves | Identified exit to Factory 7508 | -5/Proximity Caves | X0-1V1 revealed exit location to -5/Factory 7632 | -5/Proximity Caves | Weapon slot count reverted to normal (-2) 7661 | -5/Proximity Caves | Build established: Messiah-Tank 7734 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7742 | -5/Proximity Caves | Found Prototype Special Weapon 7761 | -5/Proximity Caves | X0-1V1 caused items to flee you 7784 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7859 | -5/Proximity Caves | Entered Factory 7859 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7860 | -5/Factory | Loaded intel: 4 garrison access locations 8009 | -5/Factory | Discovered new exit (range 2) 8010 | -5/Factory | Identified exit to Factory 8784 | -5/Factory | X0-1V1 enhanced Transport squad support 8803 | -5/Factory | Cargo convoy interrupted 8907 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 24) 8923 | -5/Factory | Discovered new exit (range 15) 8925 | -5/Factory | Destroyed 17 combat bots 8937 | -5/Factory | Retrieved Zion intel report: Branch Access 8937 | -5/Factory | Identified exit to Upper Caves 8938 | -5/Factory | Zion Heavy squad teleported in 9059 | -5/Factory | First assault squad dispatched 9106 | -5/Factory | Found Zio. Weapon Casing 9182 | -5/Factory | Terminal network hard line cut 9289 | -5/Factory | X0-1V1 mutated your Utility slot to Power slot 9572 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 9685 | -5/Factory | Incoming assault squad redirected 9733 | -5/Factory | Incoming assault squad redirected 9741 | -5/Factory | X0-1V1 foreshadows a heat wave 9751 | -5/Factory | System corruption reached 10% 9769 | -5/Factory | X0-1V1 sent you to a vault 9937 | -5/Factory | Ambient heat levels rising (+10) 10020 | -5/Factory | Entered Upper Caves 10077 | -5/Upper Caves | Learned Factory terminal intel 10147 | -5/Upper Caves | Spotted B-75 Beast 10193 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10283 | -5/Upper Caves | Core integrity restored by X0-1V1 (+126) 10443 | -5/Upper Caves | X0-1V1 activates XOMVISION 10479 | -5/Upper Caves | Build established: Tank 10673 | -5/Upper Caves | X0-1V1 caused items to flee you 10934 | -5/Upper Caves | Items stopped fleeing you 11158 | -5/Upper Caves | X0-1V1 sent hostile H-66 Slayer (x3) 11293 | -5/Upper Caves | Discovered new exit (range 5) 11299 | -5/Upper Caves | Identified exit to Upper Caves 11301 | -5/Upper Caves | Entered another Upper Caves area 11320 | -5/Upper Caves | Spotted B-75 Beast 11344 | -5/Upper Caves | X0-1V1 activates XOMVISION 11390 | -5/Upper Caves | Learned 4 Factory zone layouts 11935 | -5/Upper Caves | Core integrity restored by X0-1V1 (+189) 11943 | -5/Upper Caves | X0-1V1 revealed exit location to -4/Factory 11953 | -5/Upper Caves | X0-1V1 caused items to flee you 12033 | -5/Upper Caves | Identified exit to Warlord 12033 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Warlord 12041 | -5/Upper Caves | Entered Warlord 12622 | -5/Warlord | Opened Warlord's prototype stash 12647 | -5/Warlord | Found Prototype Reactor 12647 | -5/Warlord | Identified Vortex Chain Reactor 12652 | -5/Warlord | Warlord's base attacked by MAIN.C 12655 | -5/Warlord | Found Prototype Processor 12655 | -5/Warlord | Identified Exp. Target Analyzer 12662 | -5/Warlord | Found Prototype Device 12662 | -5/Warlord | Identified Exp. Focal Shield 12672 | -5/Warlord | Found Prototype Device 12672 | -5/Warlord | Identified Exp. Phase Shifter 12720 | -5/Warlord | Learned Armory trap positions 12720 | -5/Warlord | Learned Quarantine emergency access door positions 12721 | -5/Warlord | Learned 4 Armory zone layouts 12722 | -5/Warlord | Learned Factory recycling unit intel 12802 | -5/Warlord | Found Prototype Energy Gun 12802 | -5/Warlord | Identified Vortex Rail 12810 | -5/Warlord | Found Vortex Rail 12822 | -5/Warlord | Found Prototype Launcher 12822 | -5/Warlord | Identified Vortex Catalyst Activator 12875 | -5/Warlord | Identified exit to Proximity Caves 12875 | -5/Warlord | X0-1V1 revealed exit location to -4/Proximity Caves 12994 | -5/Warlord | Warlord forces counterattacked 12996 | -5/Warlord | Destroyed 7 combat bots 13045 | -5/Warlord | Spotted Striker 13049 | -5/Warlord | Destroyed Striker 13058 | -5/Warlord | Spotted Striker 13068 | -5/Warlord | Spotted Striker 13072 | -5/Warlord | Destroyed Striker 13075 | -5/Warlord | Spotted Striker 13104 | -5/Warlord | Destroyed 18 combat bots 13106 | -5/Warlord | Lost 3 parts (2u1w) 13166 | -5/Warlord | Entered Proximity Caves 13308 | -4/Proximity Caves | Learned Research terminal intel 13322 | -4/Proximity Caves | Build established: Mutant 13326 | -4/Proximity Caves | X0-1V1 caused items to flee you 13445 | -4/Proximity Caves | X0-1V1 sent hostile X-77 Beamer (x3) 13555 | -4/Proximity Caves | Items stopped fleeing you 13565 | -4/Proximity Caves | Found DCF Scrap (14 items) 13676 | -4/Proximity Caves | Discovered exit to Factory (range 4) 13678 | -4/Proximity Caves | Learned 4 Research zone layouts 13714 | -4/Proximity Caves | Forcibly received Sfc. Transmogifier from X0-1V1 13787 | -4/Proximity Caves | Entered Factory 13787 | -4/Factory | Evolved 2 slots: Utility x2 13789 | -4/Factory | Loaded intel: 28 terminal locations 13790 | -4/Factory | Loaded intel: 8 recycling unit locations 13816 | -4/Factory | Zion Heavy squad teleported in 13901 | -4/Factory | Zion Heavy squad teleported in 14129 | -4/Factory | Discovered new exit (range 10) 14138 | -4/Factory | Identified exit to Research 14287 | -4/Factory | First assault squad dispatched 14310 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 14462 | -4/Factory | Found Zio. Weapon Casing 14539 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 14556 | -4/Factory | Incoming assault squad redirected 14561 | -4/Factory | Retrieved Zion intel report: Main Access 14617 | -4/Factory | Retrieved Zion intel report: Component Schematics 14749 | -4/Factory | Build established: Tank 14774 | -4/Factory | X0-1V1 sent allied H-81 Overseer (x1) 14880 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 14881 | -4/Factory | Zion Thermal Resupply teleported in 15026 | -4/Factory | Zion Heavy squad teleported in 15079 | -4/Factory | Spotted B-86 Titan 15101 | -4/Factory | Destroyed B-86 Titan 15109 | -4/Factory | Terminal network hard line cut 15109 | -4/Factory | Found Zio. Weapon Casing 15119 | -4/Factory | Found Zio. Weapon Casing 15206 | -4/Factory | Destroyed 7 combat bots 15214 | -4/Factory | Discovered new exit (range 9) 15250 | -4/Factory | System corruption reached 10% 15295 | -4/Factory | Identified exit to Upper Caves 15398 | -4/Factory | Incoming assault squad redirected 15398 | -4/Factory | X0-1V1 blocked Data Miner access to 0b10 dispatch routers 15417 | -4/Factory | Discovered new exit (range 6) 15422 | -4/Factory | Identified exit to Extension 15426 | -4/Factory | Entered Extension 15495 | -4/Extension | X0-1V1 mutated your Weapon slot to Utility slot 15544 | -4/Extension | X0-1V1 sent you into danger 15575 | -4/Extension | X0-1V1 tapped a No Entrance sign 15673 | -4/Extension | Zion Heavy squad teleported in 15674 | -4/Extension | Rescued a captive Derelict 15729 | -4/Extension | Found Zio. Weapon Casing 15827 | -4/Extension | Core integrity restored by X0-1V1 (+221) 15864 | -4/Extension | X0-1V1 destroyed Energy Cycler 15864 | -4/Extension | Energy Cycler disabled 15864 | -4/Extension | Rescued a captive Derelict 15864 | -4/Extension | Rescued a captive Derelict 15864 | -4/Extension | Rescued a captive Derelict 15864 | -4/Extension | Rescued a captive Derelict 15865 | -4/Extension | Rescued a captive Derelict 15870 | -4/Extension | Rescued a captive Derelict 15872 | -4/Extension | Rescued a captive Derelict 15879 | -4/Extension | Build established: Messiah-Mutant 16245 | -4/Extension | Spotted B-86 Titan 16260 | -4/Extension | Allies destroyed B-86 Titan 16282 | -4/Extension | Spotted B-86 Titan 16288 | -4/Extension | Allies destroyed B-86 Titan 16322 | -4/Extension | Lost 3 allies 16345 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 16426 | -4/Extension | First assault squad dispatched 16435 | -4/Extension | Zion Heavy squad teleported in 16438 | -4/Extension | Zion Fire squad teleported in 16440 | -4/Extension | Zion Fire squad teleported in 16535 | -4/Extension | Identified exit to Cetus 16535 | -4/Extension | X0-1V1 revealed exit location to -4/Cetus 16630 | -4/Extension | X0-1V1 put everyone to sleep 16639 | -4/Extension | X0-1V1 activates XOMVISION 16701 | -4/Extension | Discovered exit to Research (range 9) 16736 | -4/Extension | Lost 3 allies 16750 | -4/Extension | Entered Cetus 16750 | -4/Cetus | Accompanied by 16 allies 16769 | -4/Cetus | Destroyed Cetus Guard 16775 | -4/Cetus | Destroyed Cetus Guard 16813 | -4/Cetus | Lost 6 allies 16889 | -4/Cetus | Discovered new exit (range 11) 16924 | -4/Cetus | Spotted Cetus Guard 16924 | -4/Cetus | Spotted Cetus Guard 16926 | -4/Cetus | Spotted Cetus Guard 16927 | -4/Cetus | Spotted Cetus Guard 16932 | -4/Cetus | Destroyed Cetus Guard 16934 | -4/Cetus | Destroyed Cetus Guard 16934 | -4/Cetus | Destroyed Cetus Guard 16935 | -4/Cetus | Destroyed Cetus Guard 16942 | -4/Cetus | Discovered exit to Research (range 15) 16947 | -4/Cetus | Scared off Revision 17 17033 | -4/Cetus | Identified exit to Archives 17073 | -4/Cetus | Entered Archives 17073 | -4/Archives | Accompanied by 9 allies 17120 | -4/Archives | Discovered exit to Research (range 16) 17152 | -4/Archives | Discovered new exit (range 16) 17184 | -4/Archives | Discovered new exit (range 15) 17220 | -4/Archives | Identified exit to Hub_04(d) 17239 | -4/Archives | Entered Hub_04(d) 17239 | -4/Hub_04(d) | Accompanied by 7 allies 17337 | -4/Hub_04(d) | Zion Heavy squad teleported in 17489 | -4/Hub_04(d) | First assault squad dispatched 17501 | -4/Hub_04(d) | Network Hub disabled 17507 | -4/Hub_04(d) | Found Zio. Weapon Casing 17512 | -4/Hub_04(d) | Found Zio. Weapon Casing 17533 | -4/Hub_04(d) | Lost 3 allies 17625 | -4/Hub_04(d) | Spotted Lightning 17704 | -4/Hub_04(d) | Lost 3 allies 17761 | -4/Hub_04(d) | X0-1V1 activates XOMVISION 17767 | -4/Hub_04(d) | Spotted Lightning 17768 | -4/Hub_04(d) | Spotted Lightning 17802 | -4/Hub_04(d) | Destroyed Lightning 17811 | -4/Hub_04(d) | Destroyed Lightning 17845 | -4/Hub_04(d) | Found Prototype Device 17845 | -4/Hub_04(d) | Identified Exp. EM Shield 17847 | -4/Hub_04(d) | Destroyed Lightning 17893 | -4/Hub_04(d) | Found Exp. Phase Shifter 17903 | -4/Hub_04(d) | Lost 7 parts (2p1n4u) 17935 | -4/Hub_04(d) | Found Exp. Targeting Computer 18024 | -4/Hub_04(d) | Zion hero teleported in (AD-0RF) 18028 | -4/Hub_04(d) | Zion Light squad teleported in 18039 | -4/Hub_04(d) | Network Hub disabled 18076 | -4/Hub_04(d) | Spotted B-86 Titan 18079 | -4/Hub_04(d) | Allies destroyed B-86 Titan 18088 | -4/Hub_04(d) | Zion Heavy squad teleported in 18095 | -4/Hub_04(d) | Spotted Lightning 18097 | -4/Hub_04(d) | Spotted Lightning 18101 | -4/Hub_04(d) | Spotted Lightning 18102 | -4/Hub_04(d) | Garrison activated, responded to threat 18109 | -4/Hub_04(d) | X0-1V1 sent allied G-67 Veteran (x4) 18117 | -4/Hub_04(d) | Allies destroyed Lightning 18176 | -4/Hub_04(d) | Lost 10 allies 18212 | -4/Hub_04(d) | Destroyed Lightning 18214 | -4/Hub_04(d) | Destroyed Lightning 18254 | -4/Hub_04(d) | Lost 9 parts (3n6u) 18300 | -4/Hub_04(d) | Core integrity fell below 50% 18336 | -4/Hub_04(d) | Lost 7 parts (1p2n4u) 18342 | -4/Hub_04(d) | Found Zio. Weapon Casing 18391 | -4/Hub_04(d) | Zion Light squad teleported in 18423 | -4/Hub_04(d) | Discovered exit to Research (range 12) 18427 | -4/Hub_04(d) | Garrison activated, responded to threat 18439 | -4/Hub_04(d) | Entered Research 18439 | -3/Research | Accompanied by 2 allies 18439 | -3/Research | Evolved 2 slots: Weapon x2 18440 | -3/Research | Identified exit to Armory 18442 | -3/Research | Loaded intel: 72 trap records 18443 | -3/Research | Loaded intel: 23 terminal locations 18507 | -3/Research | Zion Heavy squad teleported in 18579 | -3/Research | Zion Light squad teleported in 18593 | -3/Research | X0-1V1 announced a LAN party 18622 | -3/Research | Found Zio. Weapon Casing 18626 | -3/Research | Found Zio. Weapon Casing 18642 | -3/Research | Lost 4 allies 18689 | -3/Research | First assault squad dispatched 18690 | -3/Research | Zion Light squad teleported in 18713 | -3/Research | Zion Hacker squad teleported in 18723 | -3/Research | Discovered new exit (range 13) 18746 | -3/Research | Build established: Messiah-Gunner 18874 | -3/Research | Found Zio. Weapon Casing 18910 | -3/Research | Lost 3 allies 18942 | -3/Research | Found Zio. Weapon Casing 18948 | -3/Research | Lost 5 allies 19031 | -3/Research | Retrieved Zion intel report: Prototype Schematics 19032 | -3/Research | Zion Thermal Resupply teleported in 19049 | -3/Research | X0-1V1 enhanced Transport squad support 19049 | -3/Research | Discovered new exit (range 5) 19066 | -3/Research | X0-1V1 activates XOMVISION 19078 | -3/Research | High security lockdown imminent 19158 | -3/Research | High security lockdown engaged 19172 | -3/Research | Entered Armory 19174 | -3/Armory | Loaded intel: 49 trap records 19194 | -3/Armory | Found Fusion Bomb Launcher 19196 | -3/Armory | Found Fusion Bomb Launcher 19370 | -3/Armory | System corruption reached 10% 19386 | -3/Armory | Zion Zionite Resupply teleported in 19405 | -3/Armory | Zion Defense Resupply teleported in 19411 | -3/Armory | Found Imp. Powered Armor 19422 | -3/Armory | First assault squad dispatched 19425 | -3/Armory | Found Prototype Device 19425 | -3/Armory | Identified Exp. Thermal Shield 19566 | -3/Armory | Destroyed 14 combat bots 19631 | -3/Armory | Zion Heavy squad teleported in 19696 | -3/Armory | X0-1V1 put everyone to sleep 19729 | -3/Armory | Zion Heavy squad teleported in 19814 | -3/Armory | Build established: Messiah-Tank 19862 | -3/Armory | Zion Light squad teleported in 19909 | -3/Armory | Found Zio. Weapon Casing 19961 | -3/Armory | High security lockdown imminent 19977 | -3/Armory | Found Zio. Weapon Casing 19978 | -3/Armory | Lost 4 allies 20008 | -3/Armory | Discovered new exit (range 3) 20041 | -3/Armory | High security lockdown engaged 20063 | -3/Armory | Entered Lab 20063 | -3/Lab | Discovered new exit (range 9) 20077 | -3/Lab | Hidden lab's door opened automatically 20077 | -3/Lab | Sensor layout match revealed 20078 | -3/Lab | Gained access to the hidden lab's interior 20165 | -3/Lab | Found Alien Artifact 20186 | -3/Lab | Found Alien Artifact 20195 | -3/Lab | Found Alien Artifact 20195 | -3/Lab | Identified Integrated Mediator 20195 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 20208 | -3/Lab | Found Alien Artifact 20208 | -3/Lab | Identified Core Expander 20208 | -3/Lab | Installed Core Expander, added new Propulsion slot 20260 | -3/Lab | Found Prototype Hackware 20264 | -3/Lab | Found Prototype Protection 20264 | -3/Lab | Identified Exp. Powered Armor 20268 | -3/Lab | Found Prototype Energy Gun 20268 | -3/Lab | Identified Hyp. EM Gauss Rifle 20274 | -3/Lab | Found Prototype Energy Cannon 20276 | -3/Lab | Identified Potential Cannon 20473 | -3/Lab | Identified Core Reset Matrix 20473 | -3/Lab | Identified Transdimensional Reconstructor 20473 | -3/Lab | Used Core Reset Matrix 20486 | -3/Lab | Entered Research 20486 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20500 | -2/Research | Zion Zionite Resupply teleported in 20509 | -2/Research | Found Zio. Weapon Casing 20524 | -2/Research | Found Zio. Weapon Casing 20764 | -2/Research | X0-1V1 enhanced Transport squad support 20773 | -2/Research | Garrison activated, responded to threat 20880 | -2/Research | Destroyed 20 combat bots 20970 | -2/Research | Destroyed 9 combat bots 21254 | -2/Research | Spotted B-90 Cyclops 21267 | -2/Research | Destroyed B-90 Cyclops 21338 | -2/Research | Retrieved Zion intel report: Branch Access 21338 | -2/Research | Identified exit to Quarantine 21339 | -2/Research | Zion Resource Resupply teleported in 21350 | -2/Research | X0-1V1 sent you into danger 21371 | -2/Research | X0-1V1 downgraded hostiles (x2) 21405 | -2/Research | Entered Quarantine 21406 | -2/Quarantine | Detected hypermatrix surge 21406 | -2/Quarantine | Sensed 14 artifacts in vicinity 21425 | -2/Quarantine | System corruption reached 10% 21452 | -2/Quarantine | Found Containment Facilitator 21505 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 21567 | -2/Quarantine | Repaired Imp. Heavy Armor Plating 21655 | -2/Quarantine | First assault squad dispatched 21690 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 21697 | -2/Quarantine | Found Dimensional Node Initializer 21705 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 21716 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 21730 | -2/Quarantine | Warped through subspace 21784 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 22092 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 22108 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 22132 | -2/Quarantine | Central database locked down 22136 | -2/Quarantine | Discovered new exit (range 8) 22150 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 22155 | -2/Quarantine | Identified exit to Access 22172 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 22181 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 22207 | -2/Quarantine | Found Subatomic Replicator 22228 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 22286 | -2/Quarantine | Spotted Alpha 7 22292 | -2/Quarantine | Garrison activated, responded to threat 22310 | -2/Quarantine | Destroyed Alpha 7 22338 | -2/Quarantine | Found Prototype Ballistic Gun 22338 | -2/Quarantine | Identified Multirail 22352 | -2/Quarantine | Found Prototype Processor 22352 | -2/Quarantine | Identified Exp. Target Analyzer 22356 | -2/Quarantine | Found Exp. Targeting Computer 22363 | -2/Quarantine | X0-1V1 activates XOMVISION 22383 | -2/Quarantine | Build established: Messiah-Gunner 22422 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 22467 | -2/Quarantine | X0-1V1 sent hostile X-82 Rainmaker (x3) 22468 | -2/Quarantine | Warped through subspace 22472 | -2/Quarantine | Discovered new exit (range 6) 22472 | -2/Quarantine | Discovered new exit (range 7) 22485 | -2/Quarantine | Identified exit to Section 7 22486 | -2/Quarantine | Entered Section 7 22487 | -2/Section 7 | Detected hypermatrix surge 22487 | -2/Section 7 | Sensed 20 artifacts in vicinity 22504 | -2/Section 7 | Spotted S7 Guard 22513 | -2/Section 7 | Found Core Membrane 22513 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 22523 | -2/Section 7 | Destroyed S7 Guard 22662 | -2/Section 7 | Discovered exit to Access (range 16) 22684 | -2/Section 7 | Initialized slip node 22702 | -2/Section 7 | Core integrity restored by X0-1V1 (+276) 22777 | -2/Section 7 | Spotted S7 Guard 22796 | -2/Section 7 | Destroyed S7 Guard 22851 | -2/Section 7 | Spotted Alpha 7 22863 | -2/Section 7 | Destroyed Alpha 7 23044 | -2/Section 7 | Spotted Executioner 23045 | -2/Section 7 | Spotted Executioner 23049 | -2/Section 7 | Destroyed Executioner 23056 | -2/Section 7 | Destroyed Executioner 23076 | -2/Section 7 | Found Exp. Core Analyzer 23114 | -2/Section 7 | Found Transdimensional Reconstructor 23116 | -2/Section 7 | Found Transdimensional Reconstructor 23210 | -2/Section 7 | Found Sigix Sheargun 23221 | -2/Section 7 | Spotted Striker 23221 | -2/Section 7 | Spotted Striker 23225 | -2/Section 7 | Destroyed Striker 23231 | -2/Section 7 | Destroyed Striker 23232 | -2/Section 7 | Build established: Messiah-Tank 23237 | -2/Section 7 | Spotted Striker 23239 | -2/Section 7 | Spotted Striker 23242 | -2/Section 7 | X0-1V1 whisked you away to safety 23366 | -2/Section 7 | X0-1V1 added 0b10 threat records associated with you (considerable) 23373 | -2/Section 7 | Found Sigix Shearcannon 23484 | -2/Section 7 | X0-1V1 announced a LAN party 23486 | -2/Section 7 | First assault squad dispatched 23502 | -2/Section 7 | Used Subatomic Replicator to replicate Sigix Shearcannon 23529 | -2/Section 7 | X0-1V1 caused items to flee you 23558 | -2/Section 7 | Spotted Executioner 23558 | -2/Section 7 | Spotted Executioner 23566 | -2/Section 7 | X0-1V1 put everyone to sleep 23614 | -2/Section 7 | Spotted B-99 Colossus 23672 | -2/Section 7 | Build established: Scavenger-Gunner 23699 | -2/Section 7 | Items stopped fleeing you 23711 | -2/Section 7 | Found Integrated Dissipator 23711 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23747 | -2/Section 7 | Found LRC Inertial Stabilizer 23747 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 23755 | -2/Section 7 | Found LRC Armor 23755 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 23883 | -2/Section 7 | Warped through subspace to slip node 23936 | -2/Section 7 | Found Core Physics Calibrator 23949 | -2/Section 7 | Terminal network hard line cut 24064 | -2/Section 7 | Found Unknown Device 24088 | -2/Section 7 | Entered Access 24088 | -1/Access | Evolved 2 slots (calibrated): Utility x4, -Weapon x2 24089 | -1/Access | Sensed 1 artifact in vicinity 24092 | -1/Access | Identified Quantum Capacitor 24263 | -1/Access | X0-1V1 released a cloud of subatomizers 24294 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 24316 | -1/Access | Found Prototype Device 24316 | -1/Access | Identified Exp. Cloaking Device 24438 | -1/Access | X0-1V1 put everyone to sleep 24440 | -1/Access | Fabricated Quantum Reactor (x2) 24463 | -1/Access | Build established: Scavenger-Skirmisher 24543 | -1/Access | Zion Heavy squad teleported in 24588 | -1/Access | First assault squad dispatched 24700 | -1/Access | Spotted B-99 Colossus 24706 | -1/Access | Destroyed B-99 Colossus 24709 | -1/Access | Found Prototype Processor 24709 | -1/Access | Identified Exp. Signal Interpreter 24718 | -1/Access | Found Prototype Launcher 24718 | -1/Access | Identified Point Singularity Launcher 24721 | -1/Access | Identified exit to Surface 24721 | -1/Access | X0-1V1 revealed exit location to -0/Surface 24722 | -1/Access | Found Prototype Launcher 24722 | -1/Access | Identified Enh. Gamma Bomb Array 24732 | -1/Access | Found Point Singularity Launcher 24853 | -1/Access | Found Zio. Weapon Casing 24956 | -1/Access | X0-1V1 woke everyone up 24973 | -1/Access | Garrison activated, responded to threat 24983 | -1/Access | Found Unknown Protection 24983 | -1/Access | Identified Hvy. Insulated Plating 25128 | -1/Access | Build established: Scavenger-Mutant 25212 | -1/Access | Discovered new exit (range 7) 25218 | -1/Access | Identified exit to Command 25219 | -1/Access | Entered Command 25284 | -1/Command | Identified Quantum Router 25952 | -1/Command | X0-1V1 mutated your Power slot to Weapon slot 25969 | -1/Command | First assault squad dispatched 26038 | -1/Command | Found Fusion Bomb Launcher 26172 | -1/Command | X0-1V1 sent you into danger 26256 | -1/Command | Build established: Scavenger-Tank 26328 | -1/Command | Found Exp. Transmission Jammer 26425 | -1/Command | Terminal network hard line cut 26739 | -1/Command | X0-1V1 activates XOMVISION 26739 | -1/Command | Spotted Combat Programmer 26740 | -1/Command | Spotted Combat Programmer 26749 | -1/Command | Spotted M Guard 26752 | -1/Command | Spotted M Guard 26753 | -1/Command | Destroyed Combat Programmer 26769 | -1/Command | Destroyed M Guard 26772 | -1/Command | Destroyed M Guard 26782 | -1/Command | Destroyed Combat Programmer 26782 | -1/Command | All MAIN.C guards destroyed 26795 | -1/Command | Found Prototype Reactor 26796 | -1/Command | Identified Zero-point Reactor 26799 | -1/Command | Lost 5 parts (5u) 26923 | -1/Command | High security lockdown imminent 26977 | -1/Command | Destroyed 8 combat bots 27003 | -1/Command | High security lockdown engaged 27037 | -1/Command | Met MAIN.C 27040 | -1/Command | 0b10 Conduit disabled 27046 | -1/Command | X0-1V1 whisked you away to safety 27086 | -1/Command | Found Quantum Capacitor 27201 | -1/Command | X0-1V1 sent you to a vault 27204 | -1/Command | Found Prototype Reactor 27204 | -1/Command | Identified Vortex Chain Reactor 27210 | -1/Command | Found Prototype Energy Cannon 27210 | -1/Command | Identified YOLO Cannon 27216 | -1/Command | Destroyed 8 combat bots 27220 | -1/Command | Found Exp. Transmission Jammer 27224 | -1/Command | Found Prototype Device 27224 | -1/Command | Identified Exp. Focal Shield 27235 | -1/Command | Found Unknown Protection 27235 | -1/Command | Identified Adv. Powered Armor 27251 | -1/Command | X0-1V1 activates XOMVISION 27336 | -1/Command | Build established: Scavenger-Mutant 27395 | -1/Command | X0-1V1 caused items to flee you 27422 | -1/Command | Destroyed MAIN.C Shell 27423 | -1/Command | MAIN.C activated Command garrisons 27442 | -1/Command | Destroyed MAIN.C 27538 | -1/Command | Items stopped fleeing you 28270 | -1/Command | Discovered exit to Surface (range 32) 28270 | -1/Command | Discovered exit to Surface (range 99) 28270 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 28274 | -1/Command | Found Omega Cannon 28282 | -1/Command | Found Exp. Powered Armor 28291 | -1/Command | Found Exp. Powered Armor 28294 | -1/Command | Found Zero-point Reactor 28309 | -1/Command | Found Exp. Targeting Computer 28313 | -1/Command | Found Thermal Barrier 28435 | -1/Command | Found Z-bomb Delivery System 28444 | -1/Command | Found Vortex Chain Reactor 28448 | -1/Command | Found Zero-point Reactor 28469 | -1/Command | Found Exp. System Purifier 28472 | -1/Command | Found Exp. Force Field 28502 | -1/Command | Found Hvy. Regenerative Plating 28712 | -1/Command | Build established: Alien-Tank 29931 | -1/Command | Build established: Scavenger-Tank 29949 | -1/Command | Warped through subspace to slip node 29949 | -1/Command | Discovered new exit (range 4) 29955 | -1/Command | Entered Access_0 29956 | -1/Access_0 | Sensed 4 artifacts in vicinity 29957 | -1/Access_0 | Met Architect 29969 | -1/Access_0 | Architect warped through subspace 29975 | -1/Access_0 | Destroyed A8 30010 | -1/Access_0 | Architect warped through subspace 30028 | -1/Access_0 | X0-1V1 revealed exit location to -0/Surface 30050 | -1/Access_0 | Architect warped through subspace 30101 | -1/Access_0 | Architect warped through subspace 30145 | -1/Access_0 | Architect warped through subspace 30178 | -1/Access_0 | Found Exp. Powered Armor 30191 | -1/Access_0 | Architect warped through subspace 30220 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 30226 | -1/Access_0 | Core integrity restored by X0-1V1 (+248) 30235 | -1/Access_0 | Architect warped through subspace 30249 | -1/Access_0 | A6 warped into view 30257 | -1/Access_0 | Destroyed A6 30279 | -1/Access_0 | Architect warped through subspace 30309 | -1/Access_0 | Subspace Access Node disabled 30327 | -1/Access_0 | Architect warped through subspace 30365 | -1/Access_0 | Architect warped through subspace 30382 | -1/Access_0 | X0-1V1 mutated your Utility slot to Power slot 30390 | -1/Access_0 | Found Exp. Weapon Cycler 30393 | -1/Access_0 | Found Exp. Targeting Computer 30403 | -1/Access_0 | Architect warped through subspace 30440 | -1/Access_0 | X0-1V1 sent allied H-88 Terminator (x4) 30443 | -1/Access_0 | Architect warped through subspace 30478 | -1/Access_0 | Architect warped through subspace 30510 | -1/Access_0 | Architect warped through subspace 30537 | -1/Access_0 | Architect warped through subspace 30551 | -1/Access_0 | Subspace Access Node disabled 30555 | -1/Access_0 | X0-1V1 rewrote H-88 Terminator IFF filter 30572 | -1/Access_0 | Architect warped through subspace 30578 | -1/Access_0 | A5 warped into view 30593 | -1/Access_0 | Architect warped through subspace 30611 | -1/Access_0 | Destroyed A5 30632 | -1/Access_0 | Architect warped through subspace 30649 | -1/Access_0 | Architect warped through subspace 30658 | -1/Access_0 | Architect warped through subspace 30660 | -1/Access_0 | Found Prototype Device 30661 | -1/Access_0 | Identified Desublimator 30668 | -1/Access_0 | Architect warped through subspace 30679 | -1/Access_0 | X0-1V1 caused items to flee you 30705 | -1/Access_0 | Subspace Access Node disabled 30708 | -1/Access_0 | Architect warped through subspace 30728 | -1/Access_0 | X0-1V1 vaporized surrounding terrain (radius 22) 30736 | -1/Access_0 | Architect warped through subspace 30768 | -1/Access_0 | Architect warped through subspace 30783 | -1/Access_0 | Architect warped through subspace 30808 | -1/Access_0 | Subspace Access Node disabled 30827 | -1/Access_0 | Destroyed Architect 30828 | -1/Access_0 | Architect triggered a singularity event 30828 | -1/Access_0 | Warped through subspace to slip node 30836 | *** | Escaped singularity! Last Messages --------------- 30824_ Quantum Shear penetrates Wall. 30824_ Quantum Shear penetrates Architect. 30824_ Quantum Shear penetrates Wall. 30824_ Penetrated by Quantum Shear. 30825_ Quantum Shear penetrates Architect. 30827_ Architect: "If I can't win, no one wins!" 30827_ Architect destroyed. 30827_ Quantum Shear penetrates Wall. 30828_ A0_COM: Initiating irreversible singularity event. Goodbye. 30828_ Warped through subspace, drawn to slip node. 30829_ A0_COM: 10. 30830_ A0_COM: 9. 30831_ A0_COM: 8. 30832_ A0_COM: 7. 30833_ A0_COM: 6. 30834_ A0_COM: 5. 30835_ A0_COM: 4. 30836_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 212 Coolant Potential 185 Energy Generation 100 Energy Capacity 2350 Matter Stores 900 Matter Capacity 900 Sight Range 28 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 22 Power Amplification 30 Armor Coverage 1400 Resistance: KI 30 Resistance: TH 20 Resistance: EM 75 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 102 Targeting Accuracy 24 Target Analysis 10 Core Analysis 8 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 39 Authchip Count 1 Item Schematics ----------------- Adv. Particle Accelerator | -2/Section 7 | Archive Proton Burst Cannon | -2/Section 7 | Archive Robot Schematics ------------------ A-15 Conveyor | -2/Quarantine | Z-intel K-01 Serf | -2/Quarantine | Z-intel C-65 Expert | -2/Quarantine | Z-intel A-02 Transporter | -2/Quarantine | Z-intel X-82 Rainmaker | -2/Quarantine | Z-intel B-74 Champion | -2/Quarantine | Z-intel D-83 Annihilator | -2/Quarantine | Z-intel A-27 Freighter | -2/Quarantine | Z-intel R-06 Scavenger | -2/Quarantine | Z-intel C-55 Analyst | -2/Quarantine | Z-intel Fabricated ------------ Hcp. Storage Unit | x1 | -5/Factory | Authchip Quantum Reactor | x2 | -1/Access | Preloaded Repaired ---------- Lgt. Treads | 28% | -10/Materials Imp. Heavy Armor Plating | 58% | -2/Quarantine Studied --------- Centrium Leg | -2/Research | Hacked Quantum Reactor | -2/Research | Hacked Biometal Leg | -2/Quarantine | Hacked Particle Reactor | -2/Quarantine | Hacked Enh. Quantum Rifle | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Mediator Core Expander Core Reset Matrix High-powered Transdimensional Reconstructor Core Membrane Dimensional Node Initializer Sigix Sheargun Sigix Shearcannon Subatomic Replicator Integrated Dissipator LRC Inertial Stabilizer LRC Armor Transdimensional Reconstructor Core Physics Calibrator Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionFireFirepult Manual? 0 Play Time 05:48:30 Cumulative 605.8 hours Start 2026.10.23 @ 08:24:31 End 2026.10.28 @ 22:31:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type 6 Total 26 Types 6/0/12/0/1/0/4/1/1/1 Lore% 84 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65919d7d-ec28-480f-afdb-f7571e76d35a