Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 04:42:11 Player: Jiyva Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (281) 1405 Value Destroyed (13094) 13094 Prototype IDs (10) 200 Alien Tech Used (4) 800 Bonus (10386) 10386 TOTAL SCORE: 31985 Bonus ------- High Alert Combat Kills 2658 Follower Combat Kills 50 Entered DSFs 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1178 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 79/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Biometal Medium Treads Advanced Heat Sink Nova Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Experimental Targeting Computer Advanced Target Analyzer Advanced Transmission Jammer Backup Plating VII Graphene Brace Advanced Thermal Shield > --- WEAPON ----------- Backup Laser VII Quantum Rifle Quantum Rifle Quantum Rifle Railgun > --- INVENTORY -------- Micro Antimatter Reactor Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Advanced Heat Sink Advanced Heat Sink Terrain Scanner Armor Integrity Analyzer Makeshift Transmission Jammer Backup Plating VII Improved Dynamic Insulation System Advanced System Restoration Module Backup Laser VII Nova Cannon Tri-rail Accelerator Tri-rail Accelerator Fusion Bomb Launcher [Rating: 143] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Flight Unit Nuclear Pulse Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Power Shielding Artifact Phase Armor Weapon Gauss Rifle Energy Gun Dispersion Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Tri-rail Accelerator Launcher Fusion Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp War Pro Res Qua Slots Evolved 14 | . . 2 2 2 2 . 2 2 . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . Utility 9 | . . 1 1 2 1 . 1 2 . . . 1 . Weapon 3 | . . 1 1 . . . 1 . . . . . . Parts Attached 392 | 6 7 12 28 161 1 3 17 4 6 13 7 109 18 Power 31 | 1 1 1 3 10 . . 1 . . 1 1 10 2 Engine 8 | 1 1 1 . 4 . . . . . . . . 1 Core 12 | . . . 3 6 . . 1 . . . 1 1 . Reactor 11 | . . . . . . . . . . 1 . 9 1 Propulsion 73 | 2 2 4 6 21 1 . 3 1 1 4 2 23 3 Treads 72 | 2 2 4 6 21 . . 3 1 1 4 2 23 3 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . Utility 201 | 1 2 2 10 100 . 3 6 3 5 4 2 53 10 Device 116 | . . 2 4 54 . . 4 2 4 1 . 37 8 Storage 5 | 1 1 . . . . 1 . . . 1 1 . . Processor 13 | . 1 . 2 2 . . 1 . 1 . . 5 1 Hackware . | . . . . . . . . . . . . . . Protection 66 | . . . 4 44 . 2 1 1 . 2 1 11 . Artifact 1 | . . . . . . . . . . . . . 1 Weapon 87 | 2 2 5 9 30 . . 7 . . 4 2 23 3 Energy Gun 10 | . . . . . . . . . . . . 10 . Energy Cannon 4 | . . . . 2 . . . . . . . 1 1 Ballistic Gun 60 | 2 2 5 8 25 . . 5 . . 4 2 7 . Ballistic Cannon 8 | . . . . . . . 2 . . . . 4 2 Launcher 4 | . . . . 3 . . . . . . . 1 . Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . . 1 . 1 . . 2 3 Parts Lost 73 | . 1 1 3 22 . 1 . . 2 4 . 33 6 Power 7 | . 1 . 1 2 . . . . . . . 2 1 Propulsion 13 | . . . . 4 . 1 . . . . . 7 1 Utility 30 | . . . . 11 . . . . 1 2 . 12 4 Weapon 23 | . . 1 2 5 . . . . 1 2 . 12 . Highest Loss Streak 9 | . 1 1 1 9 . 1 . . 1 4 . 6 5 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 95 95 99 88 10 4 71 93 92 95 88 91 42 Engine 1 | . 13 10 2 1 . . . . . . . . . Core 3 | . . . 6 5 . . 3 5 5 3 4 . . Treads 15 | . 28 22 18 14 6 . 13 14 15 15 10 15 6 Device 17 | . . 9 5 14 . . 11 21 21 25 21 30 13 Storage 5 | . 14 11 9 7 . . . . . . 4 3 . Processor 11 | . 9 11 18 13 . . 3 5 5 10 10 11 9 Protection 5 | . . . 3 3 . 1 15 21 18 14 10 2 2 Energy Gun 2 | . . . . . . . . . . . . 10 . Ballistic Gun 21 | . 28 31 35 26 . . 15 26 25 22 25 6 . Naked Turns 19 | . . . . . . 19 . . . . . . . Heaviest Build 113 | 11 27 30 37 72 . 3 65 70 72 69 102 113 87 Greatest Support 150 | 40 40 40 44 48 6 6 81 81 78 82 102 150 107 Greatest Overweight (x) 2 | . . . . 1 . . 2 . . . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 5 5 5 5 5 5 20 20 5 Average Capacity 13 | 7 10 15 15 14 5 5 5 5 5 5 17 19 5 Most Carried 20 | 6 15 15 15 15 5 5 5 4 5 5 13 20 5 Average Carried 11 | 5 9 13 14 14 5 4 3 2 4 4 10 17 4 Final Capacity 20 | 8 15 15 15 5 5 5 5 5 5 5 20 5 5 Final Carried 15 | 6 15 15 14 5 5 5 5 3 5 5 13 5 5 Class Distribution -------------------- 28% | Scavenger-Tank 24% | Skirmisher 18% | Mutant 14% | Scavenger-Skirmisher 8% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp War Pro Res Qua Matter Collected 9309 | 207 400 240 760 4154 . . 384 54 382 337 188 2154 49 Remotely 154 | . . . . 154 . . . . . . . . . Salvage Created 13603 | . 584 410 1030 4066 . . 345 594 888 665 193 4700 128 Parts 704 | . 42 24 70 239 . . 21 27 26 25 16 201 13 Haulers Intercepted 14 | . 2 1 1 6 . . . . . . . 4 . Recyclers Shooed 9 | . . . 2 1 . . . . . . . 6 . Parts Field Recycled 176 | . . . . 78 . . 4 4 14 10 5 61 . Retrieved Matter 1922 | . . . . 1167 . . 35 50 115 156 14 385 . Parts Self-Destructed 34 | . . . . . . . . . 19 . 15 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp War Pro Res Qua Combat Hostiles Destroyed 215 | . 13 9 20 76 . . 5 7 12 9 3 60 1 Guns 198 | . 13 9 20 71 . . 5 7 12 9 3 49 . Cannons 11 | . . . . . . . . . . . . 10 1 AOE 5 | . . . . 5 . . . . . . . . . Classes Destroyed 20 | . 5 1 1 9 . . . 1 . . . 2 1 Worker 13 | . 1 . . 10 . . 1 . . . . 1 . Builder 11 | . . . . 3 . . 1 1 . . . 5 1 Tunneler 1 | . . . . . . . . . . . . 1 . Hauler 14 | . 2 1 1 6 . . . . . . . 4 . Recycler 6 | . . . . 2 . . . . . . . 4 . Mechanic 2 | . . . . 1 . . . . . . . 1 . Operator 3 | . . . 1 2 . . . . . . . . . Watcher 16 | . 3 2 1 8 . . . . . . . 2 . Swarmer 16 | . 6 3 3 . . . . . 2 . . 2 . Grunt 86 | . 7 4 11 27 . . . 4 8 5 . 20 . Brawler 15 | . . . . 9 . . . . 1 2 . 3 . Duelist 7 | . . . . 2 . . . . . 1 . 3 1 Protector 7 | . . . . 4 . . . . . 1 . 2 . Researcher 1 | . . . . . . . . . . . . . 1 Sentry 23 | . . 2 6 6 . . 1 . 1 . . 7 . Specialist 2 | . . . . 2 . . . . . . . . . Hunter 12 | . . . . 7 . . 1 2 . . . 2 . Programmer 45 | . . . . 19 . . 3 . . . 3 20 . Heavy 1 | . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . 1 . . . . . Best Kill Streak 13 | . 4 5 4 9 . . 3 6 6 5 2 13 1 Combat Bots Only 8 | . 4 5 4 8 . . 2 5 6 5 2 5 1 Max Kills in Single Turn 4 | . 1 1 1 4 . . 2 3 2 2 1 2 1 Gunslinging 2 | . . . . 1 . . . 2 1 1 . . . Exploded 2 | . . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp War Pro Res Qua Hostile Shots Fired 1792 | . 58 40 90 640 . 53 66 55 64 52 49 470 155 Missed 486 | . 11 6 17 178 . 27 20 11 21 13 21 110 51 Damage Taken 22721 | . 481 355 1100 6857 . 342 748 837 684 953 460 7816 2088 Core 2735 | . 95 46 147 671 . 312 52 . . 40 54 797 521 Absorbed by Shields 31 | . . . . . . 31 . . . . . . . Reduced by Siege Mode 379 | . . . . . . . . . . . . 379 . Redirected to Shielding 285 | . . . . 50 . . 31 . 15 17 . 172 . Ignored by Resistances 1298 | . . . . 8 . . 38 109 143 277 73 650 . Regen/Repaired (Parts) 523 | . . 63 . 220 . . . . . 240 . . . Core Remaining (%) 71 | 100 62 88 73 4 . 63 94 . . . 91 . . Volleys Fired 673 | . 59 32 66 206 . . 15 12 22 13 8 218 22 Largest 5 | . 2 3 4 4 . . 5 5 5 5 4 5 2 Hottest 336 | . 40 63 100 112 . . 186 151 151 151 126 336 179 Shots Fired 2113 | . 118 84 248 709 . . 51 60 88 65 31 630 29 Gun 1996 | . 118 84 243 695 . . 46 60 88 65 31 566 . Cannon 105 | . . . . 7 . . 5 . . . . 64 29 Launcher 7 | . . . . 7 . . . . . . . . . Special 5 | . . . 5 . . . . . . . . . . Kinetic 1755 | . 118 84 243 695 . . 51 60 88 65 31 310 10 Thermal 344 | . . . 5 7 . . . . . . . 313 19 Explosive 7 | . . . . 7 . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . . 7 . Robot Hit Streak 42 | . 8 10 13 13 . . 23 32 15 9 7 42 10 Robot Miss Streak 10 | . 4 3 8 10 . . 4 3 3 3 4 5 4 Penetration Max 1 | . . . . 1 . . 1 1 1 1 . 1 . Secondary Targets 38 | . . . 4 13 . . . 3 4 7 . 7 . Max Gunslinging Chain 2 | . . . 1 1 . . . 2 1 2 . 1 . Shots Hit Robots 1461 | . 73 51 156 486 . . 38 34 55 44 15 495 14 Core Hits 862 | . 30 23 72 416 . . 14 16 23 27 6 227 8 Critical Kills 25 | . . . . 3 . . . 3 2 3 . 14 . Critical Parts Destroyed 49 | . 1 1 3 6 . . 1 2 9 4 1 21 . Critical Strikes 92 | . 1 1 3 9 . . 1 6 12 9 1 49 . Destroy 81 | . 1 1 3 9 . . 1 6 12 9 1 38 . Blast 9 | . . . . . . . . . . . . 9 . Corrupt 2 | . . . . . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 38409 | . 848 627 1591 12037 . . 1231 1207 2090 1692 465 16021 600 Guns 31611 | . 848 572 1591 9971 . . 1192 1207 2090 1692 465 11983 . Cannons 4551 | . . . . . . . 39 . . . . 3986 526 Explosions 2168 | . . 51 . 2051 . . . . . . . . 66 Melee . | . . . . . . . . . . . . . . Ramming 79 | . . 4 . 15 . . . . . . . 52 8 Kinetic 28378 | . 848 572 1591 9971 . . 1231 1207 2090 1692 465 8619 92 Thermal 8153 | . . . . 544 . . . . . . . 7175 434 Explosive 1624 | . . 51 . 1507 . . . . . . . . 66 Electromagnetic 175 | . . . . . . . . . . . . 175 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . . . 2 27 . . 7 . . 1 4 13 5 Average Corruption 11 | . . . 2 13 . . 5 . . 1 2 9 4 Corruption Purged 20 | . . . . . . . . . . . . 20 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 395 | . . . 1 303 . . 11 . . 1 8 59 12 Message Errors 84 | . . . . 64 . . 2 . . . 1 13 4 Matter Fused 96 | . . . . 75 . . 3 . . . 5 13 . Heat Flow Errors 42 | . . . . 30 . . . . . . . 10 2 Energy Discharges 46 | . . . . 35 . . 2 . . . 1 5 3 Parts Rejected 6 | . . . . 3 . . . . . . . 3 . Parts Fused 5 | . . . . 5 . . . . . . . . . Data Loss (minor) 44 | . . . 1 32 . . 2 . . 1 . 7 1 Data Loss (major) 18 | . . . . 17 . . 1 . . . . . . Misfires 13 | . . . . 7 . . 1 . . . 1 3 1 Alerts 11 | . . . . 10 . . . . . . . 1 . Misdirections 7 | . . . . 6 . . . . . . . 1 . Weapon Failures 23 | . . . . 19 . . . . . . . 3 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 207 | . . . . 121 . . . . . . . 86 . Projectiles 86 | . . . . . . . . . . . . 86 . Explosions 121 | . . . . 121 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 46 | . . . . . . . 1 . . . . 44 1 Impact . | . . . . . . . . . . . . . . Kinetic 32 | . . . . . . . 1 . . . . 30 1 Secondary 14 | . . . . . . . . . . . . 14 . Self-Inflicted Damage 135 | . . . . 6 . . . . . . . . 129 Shots 1 | . . . . . . . . . . . . . 1 Rammed 11 | . . 1 . 4 . . . . . . . 4 2 Targets Rammed 12 | . . 1 . 4 . . . . . . . 5 2 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . Highest Temperature 379 | . 4 12 127 326 . . 204 340 180 267 30 379 191 Average Temperature 70 | . 1 4 41 73 . . 46 139 57 113 13 72 111 Received Heat Transfer 4341 | . 192 102 585 1449 . 56 36 148 202 298 9 825 439 Effects 7 | . . . . 3 . . . 1 . 1 . 2 . Energy Bleed 3 | . . . . 2 . . . . . . . 1 . Interference 2 | . . . . . . . . . . 1 . 1 . Matter Decay 2 | . . . . 1 . . . 1 . . . . . Siege Activations 7 | . . . . . . . . . . . . 7 . Total Turns 149 | . . . . . . . . . . . . 149 . Longest Duration 30 | . . . . . . . . . . . . 30 . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 23 | . . . . 1 . . . . . . . 22 . Heat Transferred 9661 | . . . . 350 . . . . . . . 8979 332 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp War Pro Res Qua Peak Influence 2035 | . 226 279 379 2035 952 666 653 467 . . . 1064 772 Initial 952 | . . 69 86 121 952 666 344 236 . . . 9 579 Average 420 | . 60 168 189 685 952 661 466 355 . . . 305 645 Maximum Alert Level 5 | . 1 1 1 5 3 2 2 2 . . . 3 3 Low Security (%) 44 | 100 98 55 52 27 . . . . . . . 44 . Level 1 18 | . 1 44 47 11 . . 24 52 . . . 28 . Level 2 17 | . . . . 22 . 100 75 47 . . . 13 82 Level 3 8 | . . . . 10 100 . . . . . . 13 17 Level 4 8 | . . . . 20 . . . . . . . . . Level 5 2 | . . . . 6 . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 59 | . 2 3 1 27 . . 5 5 . . . 13 3 Investigation 1 | . . . . . . . 1 . . . . . . Extermination 24 | . . . . 15 . . 1 . . . . 8 . Reinforcement 15 | . 2 3 1 4 . . . 2 . . . 1 2 Assault 13 | . . . . 8 . . . . . . . 4 1 Garrison 6 | . . . . . . . 3 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . . . . . Haulers Reinforced 3 | . . . . 2 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp War Pro Res Qua Distress Signals 17 | . 3 2 4 4 . . . 2 . . . 2 . Communications Jammed 37 | . . . . . . . . . . . . 37 . Distress Signals 32 | . . . . . . . . . . . . 32 . Times Spotted 395 | . 22 15 31 131 . 2 12 8 12 39 4 100 19 Peak Tracking Total 11 | . 3 6 4 11 . 2 5 6 7 11 2 6 10 Tactical Retreats 22 | . 1 . . 6 . . 2 . . . 1 9 3 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp War Pro Res Qua Traps Triggered 5 | . . . 1 . . 1 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . 12 . . . Most Traps Carried 1 | . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp War Pro Res Qua Machines Disabled 30 | . . 1 . 19 . . 2 1 2 . . 2 3 Max in Single Turn 11 | . . 1 . 11 . . 1 1 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp War Pro Res Qua Machines Accessed 31 | . 6 3 5 7 1 . . . 1 2 . 2 4 Terminals 21 | . 4 2 4 4 1 . . . . . . 2 4 Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations 3 | . . 1 . 2 . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 59 | . 10 10 10 16 2 . . . 1 2 . 3 5 Successful 34 | . 7 5 6 8 1 . . . 1 2 . 1 3 Failed 25 | . 3 5 4 8 1 . . . . . . 2 2 Catastrophic 10 | . 1 1 3 4 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 15 | . 4 . 4 3 . . . . . 1 . 1 2 Terminals 37 | . 6 6 7 8 2 . . . . . . 3 5 Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations 11 | . . 4 . 7 . . . . . . . . . Recycling Units 7 | . 4 . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 19 | . 3 3 3 2 1 . . . 1 2 . 1 3 Record 4 | . 1 . . . . . . . 1 . . . 2 Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . Open Door 4 | . . . . . . . . . . 2 . 1 1 Open DSF 1 | . . . . . 1 . . . . . . . . Alert Level 2 | . . . . 2 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Registered Components 2 | . . 1 1 . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . Repair Station Hacks 7 | . . 2 . 5 . . . . . . . . . Scan Component 4 | . . 1 . 3 . . . . . . . . . Repair 3 | . . 1 . 2 . . . . . . . . . Recycling Unit Hacks 5 | . 4 . 1 . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . Report Inventory 3 | . 2 . 1 . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . . . Used 2 | . . . 1 1 . . . . . . . . . Hacking Detections 21 | . 3 3 4 6 1 . . . . . . 2 2 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . 1 . 2 . . . . . . . . . Time 102 | . . 26 . 76 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 215 | . 215 . . . . . . . . . . . . Retrieved Matter 382 | . 382 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp War Pro Res Qua Total Allies 2 | . . . . . . . . . 2 . . . . Largest Group 2 | . . . . . . . . . 2 2 . . . Highest-Rated Group 97 | . . . . . . . . . 97 97 . . . Highest-Rated Ally 49 | . . . . . . . . . 49 49 . . . Total Orders 6 | . . . . . . . . . . 1 . 5 . GUARD 1 | . . . . . . . . . . 1 . . . EXPLORE 2 | . . . . . . . . . . . . 2 . RETURN 3 | . . . . . . . . . . . . 3 . Ally Attacks 9 | . . . . . . . . . . 9 . . . Total Damage 173 | . . . . . . . . . . 173 . . . Kills 1 | . . . . . . . . . . 1 . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . Allies Melted 2 | . . . . . . . . . . 2 . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp War Pro Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . Drone Launches 3 | . . . . . . . . . . . . 3 . Drone Recoveries 1 | . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp War Pro Res Qua Turns Passed 22765 | 1704 1416 774 1230 7821 47 65 577 430 1978 1268 653 4396 406 Spaces Moved 10389 | 244 690 370 461 3511 81 96 483 213 1102 705 356 1712 365 Core 702 | 5 . . . 7 43 40 281 . . . . 75 251 Treads 9593 | 239 690 370 461 3504 . . 202 213 1102 705 356 1637 114 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 94 | . . . . . 38 56 . . . . . . . Fastest Speed 40 | 50 160 160 145 50 40 40 50 166 163 163 165 50 50 Average Speed 155 | 157 160 160 156 164 54 44 100 167 165 163 165 160 82 Slowest Speed 330 | 160 160 160 160 250 60 50 170 170 166 170 170 330 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 22 88 36 40 75 2 86 11 5 98 68 59 35 39 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . . . 2 . 3 . . Spaces Dug 7 | . . . 5 2 . . . . . . . . . Terrain Destroyed 315 | . . 13 5 119 . . 32 17 58 24 11 18 18 Melee . | . . . . . . . . . . . . . . Projectile 184 | . . . 5 10 . . 32 17 58 24 11 17 10 AOE 130 | . . 13 . 109 . . . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp War Pro Res Qua Total 15626 | 1560 897 487 837 5120 83 120 536 253 1202 781 401 2907 442 Wait 3665 | 1305 114 62 233 1076 1 . 11 24 33 39 14 747 6 Move 10377 | 243 689 369 460 3511 80 95 482 212 1101 704 355 1711 365 Hop . | . . . . . . . . . . . . . . Pick Up 182 | 6 18 5 22 44 . 5 8 1 8 3 10 45 7 Fast Attach 116 | 6 1 2 5 28 1 3 10 . 1 8 2 35 14 Attach 144 | . 1 3 7 74 . . 5 3 3 2 2 37 7 Detach 80 | . . . . 57 . . . . . . 2 15 6 Swap 137 | . 5 7 16 59 . . 2 1 3 3 3 38 . Drop 204 | . 10 6 28 62 1 7 3 . 4 9 5 56 13 Fire 673 | . 59 32 66 206 . . 15 12 22 13 8 218 22 Melee . | . . . . . . . . . . . . . . Ram 3 | . . . . 1 . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush 8 | . . 1 . 2 . . . . . . . 5 . Escape Stasis 10 | . . . . . . 10 . . . . . . . Rewire 27 | . . . . . . . . . 27 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: [*Fac x2]) -4/Factory -4/Upper Caves (discovered 2 exits: [*Upp] / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 1705 | -11/Scrapyard | Entered Materials 1706 | -10/Materials | Build established: Mutant 1884 | -10/Materials | Discovered new exit (range 12) 1908 | -10/Materials | Discovered new exit (range 12) 2569 | -10/Materials | Discovered new exit (range 10) 3121 | -10/Materials | Entered another Materials area 3121 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3514 | -9/Materials | Repaired Assault Rifle 3555 | -9/Materials | Build established: Scavenger-Skirmisher 3639 | -9/Materials | Discovered new exit (range 9) 3895 | -9/Materials | Entered another Materials area 3895 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5063 | -8/Materials | Discovered new exit (range 16) 5125 | -8/Materials | Entered Factory 5125 | -7/Factory | Evolved 2 slots: Utility x2 5999 | -7/Factory | Cargo convoy interrupted 6094 | -7/Factory | Lost 3 parts (1u2w) 6297 | -7/Factory | Build established: Skirmisher 7221 | -7/Factory | Build established: Scavenger-Skirmisher 7549 | -7/Factory | System corruption reached 10% 7717 | -7/Factory | Build established: Skirmisher 8325 | -7/Factory | First assault squad dispatched 9175 | -7/Factory | Repaired Arm. Treads 9214 | -7/Factory | Repaired Arm. Treads 12395 | -7/Factory | Core integrity fell below 50% 12538 | -7/Factory | Destroyed 8 combat bots 12884 | -7/Factory | Core integrity fell below 20% 12939 | -7/Factory | Discovered new exit (range 5) 12946 | -7/Factory | Entered another Factory area 12946 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12976 | -6/Factory | Lost 9 parts (4n3u2w) 12993 | -6/Factory | Identified exit to DSF 12993 | -6/Factory | Entered DSF 13022 | -6/DSF | Additional patrols routed to DSF 13046 | -6/DSF | Discovered new exit (range 14) 13058 | -6/DSF | Entered Factory 13058 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13077 | -5/Factory | Build established: Mutant 13091 | -5/Factory | Discovered new exit (range 15) 13121 | -5/Factory | Discovered new exit (range 14) 13298 | -5/Factory | Garrison activated, responded to threat 13489 | -5/Factory | Build established: Tank 13635 | -5/Factory | Entered another Factory area 13635 | -4/Factory | Evolved 2 slots: Utility x2 13796 | -4/Factory | Spotted B-86 Titan 13810 | -4/Factory | Destroyed B-86 Titan 13836 | -4/Factory | Garrison activated, responded to threat 13920 | -4/Factory | Discovered new exit (range 8) 14065 | -4/Factory | Entered Upper Caves 14101 | -4/Upper Caves | Build established: Scavenger-Tank 15310 | -4/Upper Caves | Learned location of Armory (-4) 15577 | -4/Upper Caves | Found Alien Artifact 15578 | -4/Upper Caves | Identified Dimensional Node Initializer 15578 | -4/Upper Caves | Initialized slip node 15661 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16017 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 16026 | -4/Upper Caves | Discovered new exit (range 4) 16043 | -4/Upper Caves | Entered Warlord 16043 | -4/Warlord | Accompanied by 2 allies 16151 | -4/Warlord | Discovered new exit (range 9) 16379 | -4/Warlord | Opened side exit 16658 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16815 | -4/Warlord | Warlord's base attacked by MAIN.C 16948 | -4/Warlord | P-80 Master assimilated allied Swordsman 7a 16950 | -4/Warlord | P-80 Master assimilated allied U9-12U(l) 17145 | -4/Warlord | Warlord forces counterattacked 17157 | -4/Warlord | Lost 9 allies 17164 | -4/Warlord | Spotted Striker 17171 | -4/Warlord | Spotted Striker 17225 | -4/Warlord | Lost 4 parts (2u2w) 17236 | -4/Warlord | Lost 3 allies 17311 | -4/Warlord | Entered Proximity Caves 17321 | -3/Proximity Caves | Lost 7 allies 17711 | -3/Proximity Caves | Spotted B-86 Titan 17916 | -3/Proximity Caves | Discovered new exit (range 5) 17964 | -3/Proximity Caves | Entered Research 17964 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18071 | -3/Research | System corruption reached 10% 18101 | -3/Research | Lost 3 parts (3u) 18785 | -3/Research | Lost 6 parts (1n1u4w) 19799 | -3/Research | Found Fusion Bomb Launcher 20660 | -3/Research | Found Prototype Processor 20660 | -3/Research | Identified Exp. Targeting Computer 20663 | -3/Research | Found Exp. Targeting Computer 20939 | -3/Research | Build established: Scavenger-Gunner 21241 | -3/Research | Spotted B-86 Titan 21714 | -3/Research | First assault squad dispatched 22120 | -3/Research | Lost 5 parts (1p1n1u2w) 22210 | -3/Research | Lost 4 parts (2n2w) 22318 | -3/Research | Core integrity fell below 50% 22350 | -3/Research | Lost 4 parts (3n1u) 22357 | -3/Research | Discovered new exit (range 8) 22360 | -3/Research | Entered Quarantine 22516 | -3/Quarantine | Found Alien Artifact 22516 | -3/Quarantine | Identified Subatomic Replicator 22544 | -3/Quarantine | Used Subatomic Replicator to replicate Biometal Medium Treads 22570 | -3/Quarantine | Found Alien Artifact 22571 | -3/Quarantine | Identified Phase Armor 22610 | -3/Quarantine | First assault squad dispatched 22638 | -3/Quarantine | Build established: Mutant 22639 | -3/Quarantine | Scanned by Researcher 22692 | -3/Quarantine | Found Alien Artifact 22692 | -3/Quarantine | Identified Core Reset Matrix 22692 | -3/Quarantine | Used Core Reset Matrix 22696 | -3/Quarantine | Detected hypermatrix surge 22696 | -3/Quarantine | Sensed 14 artifacts in vicinity 22711 | -3/Quarantine | Core integrity fell below 20% 22736 | -3/Quarantine | Lost 5 parts (1p1n3u) 22745 | -3/Quarantine | Met incapacitated Sigix Warrior 22745 | -3/Quarantine | Lockdown squad dispatched 22755 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 22756 | -3/Quarantine | Unlocked Sigix quarantine chamber 22766 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22750_ Acquired Unknown Processor. 22750_ Identified Adv. Targeting Computer. 22755_ Connecting with Sigix Lab... >>Query(Sigix Access Protocol) Regardless of authorization, any access to the live [Sigix] specimen must be carried out under heavy guard, less out of worry for the specimen itself causing problems, and more to prevent unexpected disturbances from outside forces. Only after adequate defenses are stationed and registered should the quarantine chamber be opened: \\A4XN. 22755_ Connecting with Sigix Lab... 22756_ Connecting with Sigix Quarantine Controls... 22756_ Quarantine chamber unlocked. 22756_ Quarantine chamber walls retract into the ground. 22757_ Machine disabled. 22757_ Sigix Quarantine Controls disabled. 22758_ Dropped Linear Accelerator. 22758_ Dropped Biometal Medium Treads. 22759_ Acquired Sigix Containment Pod. 22762_ 2DG UJFDZZLZ9,J2H=6ET [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????#############?????????????????? | | ???????????????????# !#?????????????????? | | ???????????????????#/ """ """ #?????????????????? | | ???????###########?# """ """ ################### | | ???????#"""""""""#?# """ """ + | | ???????#"""""""""#?#! ################# | | ???????#""" " T#####+########## #????????# | | ???????#"" p #????????# | | ???????#" = @ #????????# # | | ???????#"" ] ########## # | | ???????#""" " #T###+########## # + | | ???????#"""""""""### #???????## ####### | | ???????#"""""""""#?# #????????# #?????# | | ???????###########?# #????????# #?????# | | ???????????????????# """ """ #????????# #?????? | | ???????????????????# """ """ #????????# #?????? | | ???????????????????# """ """ #????????# #?????? | | ???????????????????# #????????# #?????? | | ???????????????????# #????????# #?????? | | ???????????????????###########????????# #?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# ####### | | ??????????????????????????????????????# $ | | ??????????????????????????????????????# $ | | ??????????????????????????????????????# %$ | | ??????????????????????????????????????# % | | ??????????????????????????????????????# ####### | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | | ????!!??????????????????????????????? #?????? | | ????!?????????????????????????????? #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 23 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 9 EM Shielding 3 Armor Coverage 750 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Core Shielding 30 Power Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 12 Target Analysis 12 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- Adv. KE Penetrator | -3/Quarantine | Archive Diametric Drive | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Subatomic Replicator Phase Armor Core Reset Matrix Achievements -------------- 30k Club Alien Roots False Reunion Challenges ------------ None Game ------ Seed ProjectionMultitargetingTube Manual? 0 Play Time 09:32:08 Cumulative 263.7 hours Start 2024.04.06 @ 21:11:37 End 2024.04.08 @ 04:42:11 Sessions 32 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 61 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a5156a9-9bab-4770-a87b-c1db572f791c