Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 01:28:12 Player: P9H Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (94) 470 Value Destroyed (2775) 2775 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1803) 1803 TOTAL SCORE: 9388 Bonus ------- High Alert Combat Kills 341 Follower Combat Kills 1362 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -700 Cogmind --------- Core Integrity 0/1000 Matter 69/300 Energy 500/500 System Corruption 20% Temperature Cool (9) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Energy Well Weapon Cycler > --- WEAPON (6) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Compact Battery (200) Weapon Cycler Improved Light Armor Plating Z-Drone Bay (2/2) Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Energy Well Weapon Cycler Improved Light Armor Plating Force Field > --- WEAPON ----------- Makeshift Shrapnel Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Micro Nuclear Core Armored Treads Carbon-fiber Leg Carbon-fiber Leg Small Battery Compact Battery Weapon Cycler Improved Light Armor Plating Riot Gun Hypervelocity Gauss Rifle Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Proton Missile Launcher [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 6 . 2 Power 2 | . . . . . . . 1 . 1 Propulsion 1 | . . . . . . . 1 . . Utility 3 | . . . 1 . . . 2 . . Weapon 4 | . . . 1 . . . 2 . 1 Parts Attached 66 | 4 5 3 15 . . 7 16 . 16 Power 7 | 1 . 1 1 . . 1 1 . 2 Engine 5 | 1 . 1 1 . . 1 1 . . Core 2 | . . . . . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 8 | 2 . . 4 . . . 1 . 1 Treads 4 | . . . 2 . . . 1 . 1 Leg 2 | 2 . . . . . . . . . Wheel 2 | . . . 2 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | 1 2 . 2 . . 1 7 . 3 Device 4 | . . . . . . 1 3 . . Storage 8 | 1 2 . . . . . 3 . 2 Processor 1 | . . . 1 . . . . . . Hackware . | . . . . . . . . . . Protection 3 | . . . 1 . . . 1 . 1 Artifact . | . . . . . . . . . . Weapon 35 | . 3 2 8 . . 5 7 . 10 Energy Gun 12 | . 2 1 6 . . 1 1 . 1 Energy Cannon 2 | . . . 1 . . 1 . . . Ballistic Gun 14 | . . 1 . . . 1 5 . 7 Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 6 | . 1 . 1 . . 1 1 . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . 1 Parts Lost 31 | . . 3 3 . . 4 . . 21 Power 5 | . . 1 . . . 1 . . 3 Propulsion 4 | . . . 1 . . . . . 3 Utility 2 | . . . . . . . . . 2 Weapon 20 | . . 2 2 . . 3 . . 13 Highest Loss Streak 18 | . . 2 1 . . 2 . . 18 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 94 98 98 100 100 99 99 100 93 Engine 10 | . 14 13 11 11 11 10 13 13 7 Treads 18 | . . . 10 22 22 22 20 20 15 Leg 2 | . 28 28 3 . . . . . . Device 4 | . . . . . . 9 12 13 10 Storage 13 | . 24 28 13 11 11 11 16 20 13 Processor 7 | . . . 8 11 11 11 . . . Protection 5 | . . . 11 11 11 1 2 . 2 Energy Gun 14 | . 15 15 26 22 22 14 1 . . Energy Cannon 1 | . . . . . . 3 2 . . Ballistic Gun 7 | . . 2 4 . . 3 20 26 27 Launcher 8 | . 10 9 1 11 11 8 7 6 4 Naked Turns . | . . . . . . . . . . Heaviest Build 101 | 8 53 50 55 53 53 57 92 92 101 Greatest Support 60 | 20 20 20 40 40 40 40 60 60 60 Greatest Overweight (x) 23 | 1 2 2 5 1 1 1 1 1 23 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 Most Carried 20 | 8 12 12 20 20 20 20 20 20 20 Average Carried 18 | 5 9 11 16 20 19 19 17 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 12 12 20 20 20 19 20 20 12 Class Distribution -------------------- 59% | Tank 19% | Gunner 11% | Executioner 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Gunner | -6/Proximity Caves Tank | -6/Factory Tank | -6/Garrison Executioner | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Matter Collected 2333 | 230 15 156 465 . 10 184 191 162 920 Remotely . | . . . . . . . . . . Salvage Created 2908 | . 17 156 1046 . . 212 317 50 1110 Parts 213 | . 6 16 69 . . 11 20 2 89 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 6 | . . 1 1 . . . 1 . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 15 . . . Prevented 8 | . . . . . . 8 . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Combat Hostiles Destroyed 61 | . 3 5 19 . . 7 10 1 16 Guns 38 | . . 5 17 . . 1 2 1 12 Cannons 3 | . . . . . . 1 2 . . AOE 17 | . 3 . 1 . . 3 6 . 4 Classes Destroyed 13 | . 2 2 5 . . 2 . . 2 Worker 9 | . . . 1 . . . 1 . 7 Builder 12 | . . 1 1 . . . . . 10 Recycler 2 | . . . 1 . . . . . 1 Mechanic 1 | . . . . . . . . . 1 Operator 2 | . . . 1 . . . . . 1 Watcher 7 | . 1 . 5 . . . . . 1 Swarmer 19 | . 3 3 4 . . 4 5 . . Saboteur 1 | . . . . . . . . . 1 Grunt 20 | . . 2 8 . . . 3 1 6 Brawler 1 | . . . 1 . . . . . . Sentry 7 | . . . 6 . . 1 . . . Hunter 3 | . . . . . . 1 . . 2 Programmer 10 | . . . . . . 1 2 . 7 Best Kill Streak 13 | . 3 3 7 . . 4 5 1 13 Combat Bots Only 5 | . 3 3 3 . . 4 5 1 5 Max Kills in Single Turn 4 | . 1 1 2 . . 3 2 1 4 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 . 1 . . 2 2 . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Hostile Shots Fired 446 | . 10 34 58 . . 50 36 9 249 Missed 132 | . 2 8 20 . . 12 17 1 72 Damage Taken 5799 | . 75 385 557 . . 596 205 164 3817 Core 1315 | . . 97 131 . . 26 17 30 1014 Absorbed by Shields 577 | . . . . . . . 201 66 310 Redirected to Shielding 11 | . . . 6 . . . 5 . . Core Remaining (%) 78 | 100 . 61 . . . 60 . 94 . Volleys Fired 152 | . 8 19 43 . . 18 17 5 42 Largest 6 | . 2 2 3 . . 3 5 5 6 Hottest 212 | . 70 90 135 . . 122 195 150 212 Shots Fired 515 | . 14 29 124 . . 33 77 23 215 Gun 425 | . 8 28 119 . . 14 50 20 186 Cannon 21 | . . . . . . 10 11 . . Launcher 69 | . 6 1 5 . . 9 16 3 29 Special . | . . . . . . . . . . Kinetic 272 | . . . 16 . . 8 44 20 184 Thermal 65 | . . 11 30 . . 13 11 . . Explosive 59 | . 6 1 5 . . 9 14 3 21 Electromagnetic 119 | . 8 17 73 . . 3 8 . 10 Robot Hit Streak 15 | . 4 9 15 . . 6 4 4 6 Robot Miss Streak 9 | . 1 3 5 . . 2 5 1 9 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 264 | . 4 17 85 . . 19 25 15 99 Core Hits 189 | . 5 9 47 . . 14 31 9 74 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . 1 . . . . . 1 Critical Strikes 9 | . . 1 6 . . . . . 2 Burn 6 | . . 1 5 . . . . . . Destroy 3 | . . . 1 . . . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8422 | . 303 246 1321 . . 635 1215 553 4149 Guns 4497 | . 46 246 1040 . . 184 303 327 2351 Cannons 258 | . . . . . . 141 117 . . Explosions 3628 | . 257 . 262 . . 310 795 226 1778 Melee . | . . . . . . . . . . Ramming 39 | . . . 19 . . . . . 20 Kinetic 3142 | . . . 95 . . 82 289 327 2349 Thermal 1076 | . . 100 370 . . 205 174 . 227 Explosive 2794 | . 257 . 178 . . 310 661 226 1162 Electromagnetic 1371 | . 46 146 659 . . 38 91 . 391 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . 20 Average Corruption 9 | . . . . . . . . . 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . . . . . . . 11 Message Errors 5 | . . . . . . . . . 5 Matter Fused 2 | . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 158 | . 4 10 . . . . 10 . 134 Projectiles . | . . . . . . . . . . Explosions 158 | . 4 10 . . . . 10 . 134 Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . 1 . . 1 Impact 1 | . . . . . . . . . 1 Kinetic 1 | . . . . . . 1 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 558 | . 9 38 76 . . 77 99 72 187 Shots 19 | . 1 1 3 . . 2 4 2 6 Rammed 6 | . . . 2 . . . . . 4 Targets Rammed 8 | . . . 2 . . . . . 6 Kicked . | . . . . . . . . . . Crushed 2 | . . . . . . . . . 2 Highest Temperature 570 | . 27 225 279 . . 214 470 327 570 Average Temperature 134 | . 11 78 99 . . 102 149 144 180 Received Heat Transfer 685 | . . 159 162 . . 54 25 61 224 Effects 31 | . . . . . . . 4 . 27 Shutdowns 13 | . . . . . . . 2 . 11 Energy Bleed 4 | . . . . . . . 2 . 2 Interference 5 | . . . . . . . . . 5 Damage (minor) 5 | . . . . . . . . . 5 Damage (major) 2 | . . . . . . . . . 2 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . 1 . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . 1 . . 2 . . . Combat Hostiles 3 | . . . 1 . . 2 . . . Parts Melted 5 | . . 1 3 . . 1 . . . Heat Transferred 2508 | . . 370 1371 . . 370 235 . 162 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . 2 . . . 1 . 3 Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Peak Influence 862 | . 116 120 417 135 . . 329 483 862 Initial 253 | . . 45 46 135 . . 40 240 253 Average 259 | . 66 53 181 135 . . 138 363 528 Maximum Alert Level 3 | . . . 2 . . . 1 2 3 Low Security (%) 50 | 100 100 100 60 100 . . 76 . . Level 1 27 | . . . 34 . . . 23 52 37 Level 2 12 | . . . 4 . . . . 47 27 Level 3 9 | . . . . . . . . . 35 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . . . 2 . . . 5 . 8 Investigation 1 | . . . 1 . . . . . . Extermination 4 | . . . . . . . 2 . 2 Reinforcement 8 | . . . 1 . . . 1 . 6 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . 3 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Distress Signals 4 | . . . 3 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . 6 5 30 . . 10 17 6 35 Peak Tracking Total 7 | . 3 3 5 . . 4 5 3 7 Tactical Retreats 2 | . . . 2 . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Traps Triggered 4 | . . . 1 . . . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Machines Disabled 7 | . . . 1 . . . 3 . 3 Max in Single Turn 2 | . . . 1 . . . 2 . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Machines Accessed 3 | . . . . . . . 1 . 2 Terminals 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 4 | . . . . . . . 2 . 2 Successful 2 | . . . . . . . 1 . 1 Failed 2 | . . . . . . . 1 . 1 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . . . . . 3 . 2 1 4 Terminals 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 1 | . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Total Allies 8 | . . . . . 4 . 1 . 3 Largest Group 4 | . . . . . 4 4 1 1 4 Highest-Rated Group 251 | . . . . . 155 155 167 167 251 Highest-Rated Ally 167 | . . . . . 40 40 167 167 167 Zionite Dispatches 3 | . . . . . . . 1 . 2 Recon 1 | . . . . . . . . . 1 Fire 1 | . . . . . . . . . 1 Hero 1 | . . . . . . . 1 . . Total Orders . | . . . . . . . . . . Ally Attacks 90 | . . . . . . 25 14 11 40 Total Damage 4349 | . . . . . . 930 755 554 2110 Kills 38 | . . . . . . 5 8 8 17 Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 2 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Turns Passed 12988 | 57 254 684 1360 193 4200 3049 1145 473 1573 Spaces Moved 5046 | 45 108 241 609 78 1650 1197 419 181 518 Core 31 | 21 . . . . . . . . 10 Treads 4259 | . . . 226 78 1650 1197 419 181 508 Legs 454 | 24 108 241 81 . . . . . . Wheels 302 | . . . 302 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 260 110 250 250 250 250 250 250 Average Speed 242 | 94 204 260 186 250 250 250 250 250 267 Slowest Speed 1200 | 120 260 260 470 250 250 250 250 250 1200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 4 16 56 58 30 88 94 7 33 12 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . . . 1 2 . . . Spaces Dug 7 | . . . . . . . . . 7 Terrain Destroyed 289 | . 39 10 41 . . 55 66 3 75 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . AOE 288 | . 39 10 41 . . 55 65 3 75 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Fac Total 5538 | 59 129 271 744 77 1728 1233 483 195 619 Wait 155 | . . 6 42 . 71 . 9 . 27 Move 5038 | 44 107 240 608 77 1649 1196 419 180 518 Hop . | . . . . . . . . . . Pick Up 77 | 11 8 3 22 . 4 7 14 3 5 Fast Attach 4 | 1 . . 2 . . . . . 1 Attach 43 | 3 4 3 8 . . 6 8 . 11 Detach 4 | . . . 1 . . 1 2 . . Swap 19 | . 1 . 5 . . 1 8 . 4 Drop 33 | . 1 . 11 . 4 4 6 3 4 Fire 152 | . 8 19 43 . . 18 17 5 42 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 8 | . . . 2 . . . . . 6 Escape Stasis 4 | . . . . . . . . 4 . Rewire 1 | . . . . . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Garrison -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 312 | -10/Materials | Entered Mines 342 | -10/Mines | Met a Derelict bent on vengeance 401 | -10/Mines | Learned location of 1 exit from Materials 513 | -10/Mines | Discovered new exit (range 16) 526 | -10/Mines | Learned Materials terminal intel 996 | -10/Mines | Entered Materials 996 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 997 | -9/Materials | Identified exit to Materials 998 | -9/Materials | Loaded intel: 12 terminal locations 1340 | -9/Materials | Build established: Tank 2239 | -9/Materials | Discovered new exit (range 12) 2356 | -9/Materials | Entered Mines 2515 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2526 | -9/Mines | Learned Materials emergency access door positions 2549 | -9/Mines | Entered Zion 2877 | -7/Zion | Learned location of 1 exit from Lower Caves 3502 | -7/Zion | Learned Factory interactive machine intel 4174 | -7/Zion | Imprinted 4176 | -7/Zion | Declared Zion's savior 6721 | -7/Zion | Discovered new exit (range 11) 6749 | -7/Zion | Entered Proximity Caves 6749 | -6/Proximity Caves | Accompanied by 4 allies 6767 | -6/Proximity Caves | Learned Factory stockpile data 7227 | -6/Proximity Caves | Spotted B-75 Beast 7241 | -6/Proximity Caves | Allies destroyed B-75 Beast 7568 | -6/Proximity Caves | Build established: Gunner 8804 | -6/Proximity Caves | Ambushed by research squad 9751 | -6/Proximity Caves | Discovered new exit (range 11) 9768 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9798 | -6/Proximity Caves | Entered Factory 9798 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 9800 | -6/Factory | Loaded intel: 52 interactive machine locations 10179 | -6/Factory | Build established: Tank 10212 | -6/Factory | Zion hero teleported in (P1-3CE) 10752 | -6/Factory | Garrison activated, responded to threat 10943 | -6/Factory | Identified exit to Garrison 10943 | -6/Factory | Entered Garrison 10943 | -6/Garrison | Accompanied by 1 ally (P1-3CE) 11015 | -6/Garrison | Triggered checkpoint 11185 | -6/Garrison | Triggered checkpoint 11313 | -6/Garrison | Triggered checkpoint 11386 | -6/Garrison | Discovered new exit (range 12) 11416 | -6/Garrison | Entered Factory 11416 | -5/Factory | Accompanied by 1 ally (P1-3CE) 11416 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 11523 | -5/Factory | Zion Fire squad teleported in 11716 | -5/Factory | Build established: Executioner 12171 | -5/Factory | Zion Recon squad teleported in 12279 | -5/Factory | Cargo convoy interrupted 12824 | -5/Factory | System corruption reached 10% 12845 | -5/Factory | Terminal network hard line cut 12856 | -5/Factory | Core integrity fell below 50% 12938 | -5/Factory | Lost 18 parts (3p2n2u11w) 12975 | -5/Factory | Core integrity fell below 20% 12989 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12942_ R-10 Processor collects Imp. Heat Sink. 12943_ K-01 Serf collects debris. 12947_ R-10 Processor collects Wheel. 12947_ K-01 Serf collects debris. 12952_ Penetrated by Slug. 12952_ K-01 Serf collects debris. 12953_ >G:7H8MO||ICTY>DMJ09Z5JHS&BZ<#Y&RQLR25UC 12953_ R-10 Processor collects Imp. Heat Sink. 12958_ Penetrated by Slug. 12970_ M-28 Smith repairs R-10 Processor. 12972_ Hvy. Machine Gun destroyed. 12977_ Penetrated by Slug. 12977_ Hvy. Machine Gun destroyed. 12978_ &,RZOEFTBU=:CERT FA UPC7I/FV#ZRAOV0G0Z 12981_ Penetrated by Slug. 12982_ M-28 Smith destroyed. 12985_ Penetrated by Slug. 12986_ Acquired 54 matter. 12987_ K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????# ??????????????????????????????? | | ??????????????" # ?? ???"""????????? ????????? | | ??????????????? + + ???????? ???????? | | ????????????????# # """"""??????? ??????? | | ????????????????# u#? ??????? #?????? | | ????????????????# k################ #?????? | | ????????????????# #?????? | | ????????????????# #?????? | | ????????????????# = ??????? | | ????????????????# ??????? | | ???????????????## ??????? | | ???????????############# #############? | | ???????????# ! # # #? | | ???????????# # #! """"""" #? | | ???????????# |#=@ # """Y""" #? | | ???????????/ # ! #! #? | | ???????????# # =g # #? | | ???????????# #gk%= # """"""""" #? | | ???????????# ! #|!!= # #? | | ?????????###/######! !##[| #####+######## | | ???####### !!* ! * | | ?? =%| | | ?????##### ! | | ????????## | | ???????# # | | ???##########+### ####+######+###########% | | ?? !!! # # ??????# | | ?? !!! # # """ # ??????# | | ?? !!! # + """ # ?????# | | ?# # # """ # ????# | | ?# | # # # ????? + | | ?# =+! [##########??""" ???" # | | ????###############+#######????????""??""" # | | ?????????????# ! [ #????????????""" ?# | | ?????????????# """""" #????????????"""??# | | ?????????????# """""" #????????????"""??# | | ?????????????# """""" #?????????????????# | | ?????????????# """""" #?????????????????# | | ?????????????# #????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 40 Energy Capacity 860 Matter Stores 443 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Heroic Deeds Hey, That's Mine! I'm Back, Baby! It's Just You Oh No You Don't! Robot Respite Serviceable Loadout The One Challenges ------------ None Game ------ Seed HardenedFactoryClaymores Manual? 0 Play Time 01:14:59 Cumulative 5.6 hours Start 2024.05.09 @ 00:00:27 End 2024.05.09 @ 01:28:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6217028-880d-445b-a479-d982d4427746