Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.20 @ 20:56:20 Player: 7604 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (127) 635 Value Destroyed (3908) 3908 Prototype IDs (33) 660 Alien Tech Used (5) 1000 Bonus (4368) 4368 TOTAL SCORE: 18871 Bonus ------- High Alert Combat Kills 253 Follower Combat Kills 596 Entered DSFs 500 Registered with UFD 300 Win 3000 Friendly Fire -281 Cogmind --------- Core Integrity 1202/1600 Matter 300/300 Energy 92/100 System Corruption 1% Temperature Cool (3) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power VII > --- PROPULSION (7) --- Electron Diverter Impulse Thruster Array (fused) Impulse Thruster Array > --- UTILITY (14) ----- Medium Storage Unit Structural Scanner Advanced Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Improved Reaction Control System Layered Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Microwarp Drive > --- WEAPON (2) ------- Molecular Scythe > --- INVENTORY (10) --- Backup Power VII Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Power Amplifier Fusion Bomb Launcher Advanced Datajack Plasma Cutter Impact Mace Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Structural Scanner Advanced Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Layered Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield Advanced System Shield Microwarp Drive > --- WEAPON ----------- Advanced Datajack Molecular Scythe > --- INVENTORY -------- Light Quantum Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Fusion Bomb Launcher Plasma Cutter Impact Mace [Rating: 168] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Artifact Microwarp Drive Weapon Impact Mace Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Molecular Scythe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . 4 2 . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . 2 . . 1 . . . 1 . . 1 . . . . . . Utility 12 | . . . . . 2 1 . . . 3 1 . 1 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 209 | 5 7 5 12 8 34 22 6 7 1 22 5 1 22 7 12 11 6 15 1 Power 25 | 1 1 1 1 . 5 1 1 . 1 2 . . 2 . 1 4 2 2 . Engine 10 | 1 1 1 1 . 1 . . . 1 1 . . 1 . . 1 1 . . Core 8 | . . . . . 4 1 1 . . 1 . . . . . 1 . . . Reactor 7 | . . . . . . . . . . . . . 1 . 1 2 1 2 . Propulsion 51 | 2 . . 4 2 7 5 1 1 . 4 2 . 10 2 3 2 3 3 . Treads . | . . . . . . . . . . . . . . . . . . . . Leg 13 | 2 . . 4 2 5 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 38 | . . . . . 2 5 1 1 . 4 2 . 10 2 3 2 3 3 . Utility 80 | . 4 2 4 2 7 8 4 2 . 13 3 . 9 3 6 3 1 9 . Device 23 | . 1 2 1 . 1 2 3 . . 3 2 . 1 . 1 1 . 5 . Storage 8 | . 1 . . 2 2 1 . . . 1 . . 1 . . . . . . Processor 4 | . . . . . . . . 1 . . . . 1 1 . . . 1 . Hackware 13 | . . . . . . 2 . . . 3 . . 2 1 2 1 . 2 . Protection 31 | . 2 . 3 . 4 3 1 1 . 6 1 . 4 1 3 1 . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon 53 | 2 2 2 3 4 15 8 . 4 . 3 . 1 1 2 2 2 . 1 1 Energy Gun 20 | 2 2 2 2 1 8 3 . . . . . . . . . . . . . Energy Cannon 5 | . . . 1 1 2 . . . . . . . . . . 1 . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . 2 5 1 . . . . . . . . 1 . . . . Special Weapon 3 | . . . . . . . . 1 . 1 . . . . . . . . 1 Impact Weapon 4 | . . . . . . 1 . 1 . 2 . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 2 . . . . . 1 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . 3 . . . . . 1 1 1 . . . 1 . Unidentified Prototypes 9 | . . . . . 3 1 . . . . . . . . . 2 3 . . Corrupted Parts 5 | . 1 . . . 2 . . . . 1 . . 1 . . . . . . System Corruption 28 | . 6 . . . 16 . . . . 1 . . 5 . . . . . . Parts Lost 44 | . 1 4 . . 3 2 1 2 . 2 . . 1 1 7 7 4 5 4 Power 8 | . . 1 . . . . . . . 1 . . . . 1 2 1 1 1 Propulsion 13 | . . . . . . . . . . 1 . . 1 . 2 3 1 3 2 Utility 16 | . . 1 . . 1 2 1 1 . . . . . 1 3 2 2 1 1 Weapon 7 | . 1 2 . . 2 . . 1 . . . . . . 1 . . . . Highest Loss Streak 7 | . 1 3 . . 1 1 1 2 . 2 . . 1 1 7 5 3 4 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 91 95 99 100 98 96 100 94 100 90 82 89 84 93 92 80 70 83 83 Engine 3 | . 14 13 11 11 1 . . . 6 . 5 5 3 1 . . 3 . . Core 3 | . . . . . 7 7 7 7 . 4 . . . 5 7 2 . 1 4 Leg 11 | . 28 28 44 44 35 1 . . . . . . . . . . . . . Flight 20 | . . . . . . 36 38 38 38 34 31 31 27 28 25 24 18 22 20 Device 9 | . . 10 . . 7 16 18 8 7 10 10 15 14 14 15 13 10 14 16 Storage 6 | . 9 14 11 11 9 7 7 7 7 5 5 5 4 4 4 4 4 4 4 Processor 2 | . . . . . . . . 2 7 5 5 5 4 4 4 4 4 7 4 Hackware 7 | . . . . . . 2 7 7 7 6 10 10 14 14 16 16 17 20 19 Protection 9 | . 10 . 9 11 18 7 4 7 7 11 7 5 8 9 9 6 2 . 4 Energy Gun 5 | . 28 27 12 10 13 6 . . . . . . . . . . . . . Energy Cannon 1 | . . . 9 10 4 . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 7 5 7 4 5 5 4 3 . . . . . Peak Build Rating 168 | 5 8 8 14 19 38 45 46 51 52 75 80 83 108 133 145 140 129 168 164 Average Rating 64 | 3 6 7 12 16 34 39 44 46 51 66 70 83 95 120 139 113 122 157 161 On Entrance 62 | . 5 8 8 14 19 33 45 46 51 52 67 77 83 102 133 114 96 129 162 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 9 22 20 31 31 64 53 25 26 25 31 33 32 44 44 43 46 36 52 52 Greatest Support 78 | 20 20 20 40 53 78 78 26 26 26 31 33 33 44 49 49 51 50 52 52 Greatest Overweight (x) 12 | . 1 . . . . 1 . . . 1 1 . 12 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 10 10 10 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 5 8 10 10 10 17 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 2 10 10 10 10 20 20 10 10 10 10 10 9 10 10 10 7 9 10 10 Average Carried 9 | 1 6 8 9 9 15 10 9 9 9 7 9 9 9 9 8 3 4 9 9 Final Capacity 20 | 5 10 10 10 10 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 2 10 10 10 10 20 10 10 10 10 9 10 9 10 10 4 3 9 10 10 Class Distribution -------------------- 24% | Mutant 14% | Hacker-Scout 11% | Hacker-Ninja 10% | Hacker-Sprinter 9% | Commander-Sprinter 8% | Wizard-Ninja 8% | Scavenger-Mutant 7% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Commander-Sprinter | -7/Recycling Commander-Sprinter | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -4/DSF Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Wizard-Ninja | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Wizard-Ninja | -1/Access Wizard-Ninja | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Tes Res Qua Sec Acc Com Matter Collected 2586 | 203 127 75 120 53 596 133 159 40 40 213 . . 350 . 132 161 108 76 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4386 | . 602 186 379 54 1447 195 209 57 . 232 32 . 422 . 60 161 221 129 . Parts 210 | . 29 7 20 12 65 9 8 . . 5 . . 9 . 9 10 12 15 . Haulers Intercepted 5 | . 2 . . . . . . . . . . . 1 . . 1 1 . . Recyclers Shooed 3 | . 1 . . . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 78 | . 6 7 8 6 31 6 4 1 . 2 . . 1 . 3 . 3 . . Melee 9 | . . . . . . . 3 . . 2 . . . . 1 . 3 . . Guns 26 | . 4 7 4 1 8 2 . . . . . . . . . . . . . Cannons 7 | . . . 3 . 4 . . . . . . . . . . . . . . AOE 28 | . 2 . 1 5 16 2 . . . . . . . . 2 . . . . Classes Destroyed 14 | . 5 1 1 1 3 . . . . 2 . . . . 1 . . . . Worker 9 | . . . . . 4 1 . . . . . . 1 . . 1 . 2 . Builder 5 | . . . . . 1 . . . . . . . 1 . 1 . . 2 . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . Hauler 5 | . 2 . . . . . . . . . . . 1 . . 1 1 . . Recycler 4 | . 3 . . . 1 . . . . . . . . . . . . . . Operator 4 | . . . . . . . . . . 1 . . 3 . . . . . . Watcher 22 | . 3 . 1 . 4 1 . . . 5 1 . 4 . . 1 . 2 . Swarmer 27 | . 3 3 . 6 6 6 . . . . . . . . . . 3 . . Cutter 3 | . . . . . . . . . . . . . . . 3 . . . . Grunt 34 | . 3 2 6 1 20 . 1 1 . . . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . . . Sentry 8 | . . . 2 . 3 . 3 . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . 2 . . 1 . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 4 2 2 4 12 7 4 1 . 2 1 . 2 . 3 1 3 1 . Combat Bots Only 6 | . 3 2 2 4 6 6 4 1 . 2 . . 1 . 2 . 3 . . Max Kills in Single Turn 6 | . 2 1 1 3 6 2 1 1 . 1 1 . 1 . 2 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . 1 2 5 1 . . . . . . . . 2 . . . . Melee 1 | . . . . . . . 1 . . 1 . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Tes Res Qua Sec Acc Com Hostile Shots Fired 863 | . 22 42 15 9 146 54 59 38 . 26 . 2 63 19 79 131 40 70 48 Missed 381 | . 2 15 2 2 51 28 35 11 . 14 . 2 23 12 31 70 16 41 26 Damage Taken 7539 | . 189 309 156 100 1300 225 156 212 . 214 . . 764 132 1167 991 411 707 506 Core 1263 | . 29 47 23 4 69 39 38 42 . 36 . . 72 40 219 115 92 256 142 Absorbed by Shields 62 | . . . . . . . . 6 . . . . . . . . . . 56 Redirected to Shielding 27 | . . . . . 27 . . . . . . . . . . . . . . Ignored by Resistances 2066 | . 57 91 43 30 377 71 48 71 . 59 . . 208 34 315 271 111 154 126 Regen/Repaired (Parts) 1207 | . . . 33 . . . . . . 121 . . 160 . 120 241 532 . . Core Remaining (%) 85 | 100 . 69 . 93 87 . . . 83 96 . 100 . 91 . . 64 . 75 Volleys Fired 143 | . 27 20 21 6 61 5 . . . . . . . . 3 . . . . Largest 2 | . 2 2 2 2 2 2 . . . . . . . . 1 . . . . Hottest 106 | . 90 80 101 78 106 80 . . . . . . . . 52 . . . . Shots Fired 249 | . 51 36 38 7 106 8 . . . . . . . . 3 . . . . Gun 186 | . 51 36 18 3 72 6 . . . . . . . . . . . . . Cannon 43 | . . . 20 . 23 . . . . . . . . . . . . . . Launcher 20 | . . . . 4 11 2 . . . . . . . . 3 . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 7 | . 7 . . . . . . . . . . . . . . . . . . Explosive 20 | . . . . 4 11 2 . . . . . . . . 3 . . . . Electromagnetic 222 | . 44 36 38 3 95 6 . . . . . . . . . . . . . Robot Hit Streak 23 | . 11 16 9 2 23 4 . . . . . . . . 5 . . . . Robot Miss Streak 5 | . 3 1 2 3 5 3 . . . . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 288 | . 35 26 28 2 88 17 9 5 . 16 1 . 21 3 4 6 10 17 . Core Hits 154 | . 18 12 12 9 67 13 3 . . 2 . . 3 . 5 3 4 3 . Critical Kills 2 | . . . . . . . . . . 1 . . 1 . . . . . . Critical Parts Destroyed 12 | . . . . . . 2 1 2 . 4 1 . 2 . . . . . . Critical Strikes 20 | . . . 1 . 2 2 1 2 . 5 1 . 3 . . . 3 . . Corrupt 3 | . . . 1 . 2 . . . . . . . . . . . . . . Smash 14 | . . . . . . 2 1 2 . 5 1 . 3 . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . 3 . . Melee Attacks 243 | . . . . . . 20 20 6 . 39 4 . 61 10 18 13 20 28 4 Impact 149 | . . . . . . 13 20 6 . 39 4 . 61 6 . . . . . Slashing 81 | . . . . . . . . . . . . . . . 17 13 20 27 4 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . . 6 . 1 . 1 . . 6 2 1 2 2 4 . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13035 | . 688 315 728 389 3724 519 407 224 . 1063 57 . 1682 . 805 507 689 1238 . Guns 2132 | . 446 315 186 26 1113 46 . . . . . . . . . . . . . Cannons 929 | . . . 438 . 491 . . . . . . . . . . . . . . Explosions 3700 | . 242 . 98 363 2118 158 . . . . . . . . 721 . . . . Melee 6266 | . . . . . . 315 407 224 . 1063 57 . 1682 . 84 507 689 1238 . Ramming 8 | . . . 6 . 2 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 1020 | . 306 . 98 . 616 . . . . . . . . . . . . . . Explosive 2630 | . . . . 363 1502 44 . . . . . . . . 721 . . . . Electromagnetic 3111 | . 382 315 624 26 1604 160 . . . . . . . . . . . . . Impact 3748 | . . . . . . 315 407 224 . 1063 57 . 1682 . . . . . . Slashing 2518 | . . . . . . . . . . . . . . . 84 507 689 1238 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . 6 6 . . 21 . . . . 1 . . 11 12 5 5 5 1 1 Average Corruption 6 | . 6 6 . . 12 . . . . 1 . . 8 11 4 5 5 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 109 | . 7 11 . . 35 . . . . 4 . . 31 11 1 5 4 . . Message Errors 24 | . . 2 . . 6 . . . . . . . 9 5 1 . 1 . . Matter Fused 30 | . 1 3 . . 9 . . . . 4 . . 7 3 . 2 1 . . Heat Flow Errors 4 | . 1 1 . . 1 . . . . . . . 1 . . . . . . Energy Discharges 13 | . 1 3 . . 2 . . . . . . . 5 1 . 1 . . . Parts Rejected 2 | . . . . . 1 . . . . . . . 1 . . . . . . Parts Fused 3 | . . 1 . . . . . . . . . . . 1 . . 1 . . Data Loss (minor) 16 | . 2 1 . . 5 . . . . . . . 5 . . 2 1 . . Data Loss (major) 5 | . . . . . 4 . . . . . . . 1 . . . . . . Misfires 4 | . 1 . . . 3 . . . . . . . . . . . . . . Alerts 2 | . . . . . 1 . . . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . 1 1 . . . . . Weapon Failures 4 | . 1 . . . 3 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2251 | . 3 . 26 . 104 149 48 80 . 556 57 . 617 . 34 40 127 410 . Projectiles 31 | . . . 26 . 5 . . . . . . . . . . . . . . Explosions 136 | . 3 . . . 99 . . . . . . . . . 34 . . . . Melee 2084 | . . . . . . 149 48 80 . 556 57 . 617 . . 40 127 410 . Knockbacks 20 | . . . . . . . . . . 8 1 . 11 . . . . . . Impact 20 | . . . . . . . . . . 8 1 . 11 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 381 | . 32 . . 32 155 16 . . . . . . . . 146 . . . . Shots 11 | . 1 . . 1 6 1 . . . . . . . . 2 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 1 . 1 . . . . . . . . . . . . . . Kicked 2 | . . . 1 . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 231 | . 166 148 144 21 182 5 11 34 13 169 32 . 199 231 63 . 7 2 10 Average Temperature 33 | . 57 32 47 12 38 5 4 11 2 47 12 . 18 74 28 . 7 1 1 Received Heat Transfer 1699 | . 66 99 117 . 819 45 78 61 . 18 . . 66 . 45 162 36 72 15 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . 4 3 1 1 . 3 1 . 7 . . . . . . Combat Hostiles 8 | . . . . . 3 2 1 1 . . . . 1 . . . . . . Parts Fried 46 | . 1 2 2 . 12 4 2 2 . 9 2 . 10 . . . . . . Impact Corruptions 59 | . . . . . . 6 2 3 . 21 2 . 25 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 1235 | . 435 . 200 . 600 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 3 . 1 . 7 2 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Tes Res Qua Sec Acc Com Peak Influence 835 | . 270 209 344 334 835 773 276 380 . 193 133 81 634 231 286 383 434 578 469 Initial 321 | . . 33 2 91 109 321 223 95 . . 81 81 39 117 46 140 187 227 220 Average 235 | . 71 132 189 252 442 460 190 298 . 51 110 81 292 122 100 254 242 409 272 Maximum Alert Level 3 | . 1 1 1 1 3 3 1 1 . . . . 2 1 1 1 2 2 2 Low Security (%) 49 | 100 94 84 51 15 9 . 46 15 . 100 100 100 36 90 84 30 22 . . Level 1 34 | . 5 15 48 84 34 57 53 84 . . . . 41 9 15 69 73 37 96 Level 2 14 | . . . . . 46 31 . . . . . . 21 . . . 3 62 3 Level 3 1 | . . . . . 9 10 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 . 5 . 5 4 1 . . 6 . 1 6 1 6 2 3 2 . Investigation 17 | . 1 . 3 . 1 3 1 . . 4 . . 2 1 . . . 1 . Extermination 6 | . . . . . . . . . . 2 . . 2 . 1 . 1 . . Reinforcement 17 | . . . 2 . 4 1 . . . . . 1 2 . 2 2 2 1 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 1 . . . . 1 . Construction Impeded 3 | . . . 1 . 2 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Tes Res Qua Sec Acc Com Distress Signals 24 | . 1 1 2 . 3 3 2 1 . 2 . . 5 . 1 . 2 1 . Communications Jammed 115 | . . . . . . . . . . . . . 31 11 58 7 4 4 . Distress Signals 113 | . . . . . . . . . . . . . 30 11 58 7 4 3 . Times Spotted 316 | . 10 16 21 6 43 19 11 6 . 22 1 1 38 14 19 21 22 28 18 Peak Tracking Total 15 | . 3 8 5 4 7 6 6 4 . 6 1 1 14 8 12 10 12 12 15 Tactical Retreats 52 | . . 1 . . 5 5 2 1 . 8 . . 10 2 1 4 5 7 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Tes Res Qua Sec Acc Com Traps Triggered 15 | . . . . . 5 1 . . . 3 . 1 2 . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 35 | . . . . . . . . . . . . . 24 . 2 . . 9 . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . 6 . 1 . . 3 . Reused 2 | . . . . . . . . . . . . . 1 . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . 1 . . . . . . . 2 . . . . 1 . Objects Rigged 1 | . . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Tes Res Qua Sec Acc Com Machines Disabled 26 | . 1 . 1 . 7 4 3 . . . . . . 3 2 2 3 . . Max in Single Turn 4 | . 1 . 1 . 1 4 1 . . . . . . 1 1 1 1 . . Garrison Access 8 | . . . . . . 1 . . . 1 1 . 3 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Tes Res Qua Sec Acc Com Machines Accessed 138 | . 5 . 8 1 7 13 4 12 3 24 3 . 19 12 4 4 5 10 4 Terminals 87 | . 4 . 5 . 5 7 4 6 . 15 2 . 11 7 3 3 4 7 4 Fabricators 8 | . . . . . . 1 . . . 3 . . 3 1 . . . . . Repair Stations 12 | . . . 1 . 1 1 . . . 3 . . 1 1 1 1 1 1 . Recycling Units 12 | . 1 . 1 . . 2 . 6 . . . . 1 . . . . 1 . Scanalyzers 7 | . . . 1 . 1 1 . . . 2 . . . 2 . . . . . Garrison Access 8 | . . . . . . 1 . . . 1 1 . 3 1 . . . 1 . Total Hacks 400 | . 14 . 35 1 23 29 22 29 4 56 6 . 36 43 7 18 29 39 9 Successful 217 | . 7 . 25 1 11 13 16 15 4 29 4 . 18 27 5 9 14 16 3 Failed 183 | . 7 . 10 . 12 16 6 14 . 27 2 . 18 16 2 9 15 23 6 Catastrophic 49 | . 2 . 4 . 2 4 . 3 . 12 . . 9 1 1 1 4 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 186 | . 12 . 19 . 17 10 19 14 . 19 4 . 10 17 3 8 12 15 7 Terminals 260 | . 12 . 18 . 16 16 22 14 . 30 5 . 19 27 5 10 27 30 9 Fabricators 21 | . . . . . . 1 . . . 10 . . 7 3 . . . . . Repair Stations 33 | . . . 2 . 2 1 . . . 7 . . 6 2 2 8 2 1 . Recycling Units 31 | . 2 . 2 . . 6 . 15 . . . . 1 . . . . 5 . Scanalyzers 36 | . . . 13 . 5 3 . . . 7 . . . 8 . . . . . Garrison Access 14 | . . . . . . 2 . . . 2 1 . 3 3 . . . 3 . Terminal Hacks 82 | . 4 . 5 1 3 3 8 4 4 8 2 . 4 11 3 3 8 9 2 Record 5 | . . . . . . . . . 3 . . . . . . 2 . . . Part Schematic 9 | . 1 . 1 . . . 2 1 . 1 . . 1 2 . . . . . Robot Analysis 3 | . . . . . . . . 2 . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . . . . Open Door 5 | . . . . 1 . . 1 . . . . . . . . . . 3 . Open DSF 4 | . . . . . . 1 . . . 1 1 . . . 1 . . . . Level Access Points 4 | . . . . . . . . . . 1 . . . 1 . . 1 . 1 Branch Access Points 5 | . . . . . 1 1 . . . . . . 1 1 . . . 1 . Terminal Index 13 | . 1 . 1 . 1 . 1 1 . 1 1 . 1 1 1 . 1 1 1 Fabricator Index 2 | . . . . . . . . . . 1 . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 6 | . . . 1 . . . 1 . . 1 . . . 2 . . 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . Recall Extermination 3 | . . . . . . . . . . . . . 1 . 1 . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 3 | . 1 . . . . 1 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . Zone Layout 5 | . . . . . . . 1 . . 1 . . . 1 . 1 1 . . Derelict Proto ID Bank 1 | . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 13 | . . . . . . 1 . . . 7 . . 3 2 . . . . . Network Status 3 | . . . . . . 1 . . . 1 . . 1 . . . . . . Load Schematic 5 | . . . . . . . . . . 3 . . 1 1 . . . . . Build 5 | . . . . . . . . . . 3 . . 1 1 . . . . . Repair Station Hacks 23 | . . . 2 . 2 1 . . . 3 . . 6 1 2 4 1 1 . Scan Component 11 | . . . 1 . 1 . . . . 2 . . 3 . 1 2 1 . . Repair 9 | . . . 1 . 1 . . . . 1 . . 3 . 1 2 . . . Refit 3 | . . . . . . 1 . . . . . . . 1 . . . 1 . Recycling Unit Hacks 10 | . 1 . . . . 2 . 6 . . . . . . . . . 1 . Retrieve Components 10 | . 1 . . . . 2 . 6 . . . . . . . . . 1 . Scanalyzer 29 | . . . 12 . 2 1 . . . 6 . . . 8 . . . . . Insert Component 17 | . . . 6 . 1 1 . . . 3 . . . 6 . . . . . Analyze 12 | . . . 6 . 1 . . . . 3 . . . 2 . . . . . Garrison Access Hacks 8 | . . . . . . 1 . . . 1 1 . 3 1 . . . 1 . Seal Access 8 | . . . . . . 1 . . . 1 1 . 3 1 . . . 1 . Unauthorized Hacks 52 | . 2 . 6 . 4 4 8 5 . 4 1 . 2 4 . 2 5 4 1 Terminals 36 | . 1 . 3 . 3 1 8 . . 4 1 . 1 4 . 2 5 2 1 Track 6 | . . . . . . . 3 . . . . . . . . . 2 . 1 Assimilate 10 | . . . . . 1 1 1 . . 3 . . 1 2 . 1 . . . Botnet 14 | . 1 . 3 . 1 . 3 . . 1 1 . . 2 . . 1 1 . Detonate 1 | . . . . . . . . . . . . . . . . . 1 . . Disrupt 2 | . . . . . . . . . . . . . . . . 1 1 . . Operators 3 | . . . . . 1 . 1 . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . 1 . Recycling Units 11 | . 1 . 2 . . 3 . 5 . . . . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . . . . . Reject 3 | . . . 1 . . 2 . . . . . . . . . . . . . Tunnel 7 | . 1 . 1 . . . . 5 . . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . . . . 1 . . . . 1 . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . . . . Extract 2 | . . . 1 . 1 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 3 | . . . . . . . . . . 1 . . 2 . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 107 | . 4 . 6 . 6 10 3 8 . 21 2 . 14 12 3 2 4 8 4 Full Trace Events 15 | . 1 . 1 . . 3 1 3 . 4 . . 1 1 . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . 1 . 15 . 2 . 2 1 . 4 . . 1 4 . . . . . Parts Built 5 | . . . . . . . . . . 3 . . 1 1 . . . . . Authchips 2 | . . . . . . . . . . 2 . . . . . . . . . Time 369 | . . . . . . . . . . 210 . . 106 53 . . . . . Total Part Build Rating 21 | . . . . . . . . . . 9 . . 6 6 . . . . . Parts Repaired 7 | . . . 1 . . . . . . 1 . . 2 . 1 2 . . . Time 351 | . . . 26 . 44 . . . . 35 . . 178 . 12 56 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 2 . . . . 1 . 11 . . . . . . . . . 3 . Parts Scanalyzed 13 | . . . 6 . 1 1 . . . 3 . . . 2 . . . . . Part Schematics Acquired 12 | . . . 6 . 1 . . . . 3 . . . 2 . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . 4 . . . . . . . 3 1 . . 1 . Non-combat 7 | . . . . . . 4 . . . . . . . 2 1 . . . . Combat 2 | . . . . . . . . . . . . . . 1 . . . 1 . Robot Hacks Applied 11 | . . . . . . 6 . . . . . . . 3 1 . . 1 . parse_system 2 | . . . . . . . . . . . . . . 1 . . . 1 . no_distress 2 | . . . . . . 2 . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . find_fabricator 1 | . . . . . . 1 . . . . . . . . . . . . . find_dsf 1 | . . . . . . 1 . . . . . . . . . . . . . find_recycling 2 | . . . . . . 1 . . . . . . . . 1 . . . . check_alert 1 | . . . . . . . . . . . . . . 1 . . . . . find_scanalyzer 1 | . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 8 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Tes Res Qua Sec Acc Com Total Allies 33 | . . 4 . . 1 1 . 8 . 3 . . 9 2 . . . 5 . Largest Group 8 | . . 4 4 1 1 1 . 8 8 8 . . 5 1 . . . 5 . Highest-Rated Group 323 | . . 71 71 16 10 26 . 209 209 209 . . 320 26 . . . 323 . Highest-Rated Ally 67 | . . 31 31 16 10 26 . 40 40 40 . . 64 26 . . . 67 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 168 | . . 4 46 5 . . . 8 . 31 . . 47 . . . . 27 . Total Damage 3897 | . . 62 604 33 . . . 359 . 897 . . 1202 . . . . 740 . Kills 31 | . . 2 9 2 . . . 4 . 3 . . 7 . . . . 4 . Allies Corrupted 3 | . . . 1 . . . . . . 1 . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Tes Res Qua Sec Acc Com Robot Analysis Total 3 | . . . . . . . . 2 . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Tes Res Qua Sec Acc Com Turns Passed 9172 | 64 481 408 573 322 1185 435 158 317 617 1461 68 22 1382 286 338 299 262 408 86 Spaces Moved 14391 | 42 312 273 367 218 622 1077 318 608 1888 2660 211 82 2116 686 631 604 382 997 297 Core 3 | 2 . . . . . . . . . . . . 1 . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 1842 | 40 312 273 367 218 622 10 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 12428 | . . . . . . 1067 318 608 1888 2660 211 82 2115 686 631 604 382 932 244 Fastest Speed 20 | 50 120 120 120 120 120 23 23 23 23 20 20 20 21 21 21 23 25 25 29 Average Speed 36 | 116 122 120 120 120 125 24 23 23 23 20 20 20 21 23 27 25 29 27 29 Slowest Speed 650 | 120 190 120 120 120 127 127 23 23 23 90 94 20 650 28 28 32 34 35 35 Overloaded Moves 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 102 | . . . . . . 21 3 2 43 4 . . 6 8 2 8 . 4 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Microwarps 7 | . . . . . . . . . . . . . . . . . . 4 3 Exploration Rate (%) 46 | 3 56 60 45 70 44 28 39 98 93 44 6 76 51 80 17 49 24 24 15 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 8 | . 1 1 1 . . . . 5 . . . . . . . . . . . Known Exits Taken 11 | . . . . . . 1 . 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . . . . . . . . Scrap Searched 6 | . . 1 . . . . . . 5 . . . . . . . . . . Spaces Dug 110 | . . . . . 4 6 5 . . 23 2 . 34 3 11 5 5 9 3 Terrain Destroyed 280 | . 9 . 4 48 80 8 5 . . 23 2 . 34 3 42 5 5 9 3 Melee 106 | . . . . . . 6 5 . . 23 2 . 34 3 11 5 5 9 3 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 174 | . 9 . 4 48 80 2 . . . . . . . . 31 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Tes Res Qua Sec Acc Com Total 17553 | 54 360 317 463 269 919 1198 365 771 2030 3512 230 86 2920 796 765 719 495 1033 251 Wait 2489 | 6 . 16 50 34 160 69 13 113 175 777 1 4 678 84 97 92 79 41 . Move 14082 | 41 311 272 366 217 621 1037 311 603 1822 2651 210 81 2103 669 626 589 381 927 244 Hop 76 | . . . . . . 18 3 2 22 4 . . 6 8 2 6 . 4 1 Pick Up 98 | 2 9 3 2 1 20 7 5 4 5 8 5 . 7 9 4 . 6 1 . Fast Attach 87 | 5 5 1 5 1 10 3 1 2 . 11 2 . 15 1 . 7 7 11 . Attach 58 | . 1 4 2 . 5 9 1 1 . 9 2 1 4 2 8 4 1 3 1 Detach 46 | . 3 1 4 . 3 5 1 . . 5 . . 8 1 . 6 1 7 1 Swap 66 | . 1 . 5 7 19 10 4 4 1 2 1 . 3 4 4 . . 1 . Drop 96 | . 3 . 7 3 19 15 6 4 5 6 5 . 11 8 1 2 . 1 . Fire 143 | . 27 20 21 6 61 5 . . . . . . . . 3 . . . . Melee 243 | . . . . . . 20 20 6 . 39 4 . 61 10 18 13 20 28 4 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . 1 . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 32 | . . . . . . . . 32 . . . . . . . . . . . Trap 35 | . . . . . . . . . . . . . 24 . 2 . . 9 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 9) 293 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 546 | -10/Materials | Entered Mines 547 | -10/Mines | Assembled infested the area 666 | -10/Mines | Lost 3 parts (1p2w) 756 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 757 | -10/Mines | Discovered new exit (range 5) 840 | -10/Mines | Received a Mining Laser from a helpful Derelict 887 | -10/Mines | Discovered new exit (range 7) 899 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 954 | -10/Mines | Entered Materials 954 | -9/Materials | Accompanied by 4 allies 954 | -9/Materials | Evolved 2 slots: Propulsion x2 1091 | -9/Materials | Discovered new exit (range 16) 1161 | -9/Materials | Repaired Lgt. Armor Plating 1403 | -9/Materials | Build established: Scavenger-Mutant 1527 | -9/Materials | Entered Mines 1527 | -9/Mines | Accompanied by 1 ally 1532 | -9/Mines | Discovered new exit (range 7) 1631 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1834 | -9/Mines | Discovered new exit (range 10) 1849 | -9/Mines | Entered Materials 1849 | -8/Materials | Evolved 2 slots: Utility x2 2165 | -8/Materials | System corruption reached 10% 2212 | -8/Materials | Discovered new exit (range 4) 2368 | -8/Materials | Build established: Mutant 3034 | -8/Materials | Entered Factory 3034 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3123 | -7/Factory | Hacking Suite fried by hacking feedback 3166 | -7/Factory | Identified exit to DSF 3363 | -7/Factory | Identified exit to Storage 3363 | -7/Factory | Identified exit to Lower Caves 3469 | -7/Factory | Entered Storage 3535 | -7/Storage | Discovered new exit (range 12) 3597 | -7/Storage | Used back door to open Recycling access 3627 | -7/Storage | Entered Recycling 3628 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 3665 | -7/Recycling | Build established: Hacker-Sprinter 3783 | -7/Recycling | Discovered new exit (range 10) 3828 | -7/Recycling | Scanned before Scraplab entrance 3906 | -7/Recycling | Discovered new exit (range 11) 3907 | -7/Recycling | Entered Scraplab 3909 | -7/Recycling | Identified exit to Scraptown 3944 | -7/Recycling | Entered Scraptown 3944 | -7/Scraptown | Accompanied by 8 allies 4012 | -7/Scraptown | Visited IN-MT5's Study 4013 | -7/Scraptown | Build established: Commander-Sprinter 4026 | -7/Scraptown | Visited Cyclists 4032 | -7/Scraptown | Visited The Evicted 4065 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4094 | -7/Scraptown | Discovered new exit (range 5) 4095 | -7/Scraptown | Identified exit to Factory 4119 | -7/Scraptown | Visited Awakened 4124 | -7/Scraptown | Visited Assassins FH 4129 | -7/Scraptown | Visited SPCMW 4184 | -7/Scraptown | Visited UFD Registry 4184 | -7/Scraptown | Registered with UFD as "Alphaforce" 4189 | -7/Scraptown | Visited Curators Association 4197 | -7/Scraptown | Visited Chapter 10 4207 | -7/Scraptown | Visited Science Guys 4242 | -7/Scraptown | Visited Junk Cannon Lab 4250 | -7/Scraptown | Visited Infowarlord's Domain 4252 | -7/Scraptown | Found Exp. Sensor Array 4256 | -7/Scraptown | Visited Junk Repository 4263 | -7/Scraptown | Visited Botcube Research 4269 | -7/Scraptown | Visited Junk Repository 4279 | -7/Scraptown | Visited LU-1G1's Boring Crew 4327 | -7/Scraptown | Discovered exit to Factory (range 3) 4368 | -7/Scraptown | Entered Cyclist Reading Room 4561 | -7/Scraptown | Entered Factory 4561 | -5/Factory | Accompanied by 8 allies 4561 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4727 | -5/Factory | Identified exit to DSF 4826 | -5/Factory | Fabricated Imp. VTOL Module? 4922 | -5/Factory | Fabricated Imp. VTOL Module? 5008 | -5/Factory | Identified exit to Factory 5071 | -5/Factory | Build established: Hacker-Scout 5592 | -5/Factory | Fabricated System Shield (x1) 5837 | -5/Factory | Repaired Impact Mace 6022 | -5/Factory | Entered another Factory area 6022 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6089 | -4/Factory | Identified exit to DSF 6090 | -4/Factory | Entered DSF 6100 | -4/DSF | Discovered new exit (range 15) 6109 | -4/DSF | Additional patrols routed to DSF 6112 | -4/DSF | Identified exit to Research 6112 | -4/DSF | Entered Research 6112 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6357 | -3/Research | Repaired Imp. Light Armor Plating 6428 | -3/Research | Repaired Cld. VTOL Module 6481 | -3/Research | Discovered new exit (range 6) 6482 | -3/Research | Identified exit to Research 6499 | -3/Research | Repaired Imp. Cesium-ion Thruster? 6570 | -3/Research | Scrapoids reinforcements arrived? 6649 | -3/Research | Discovered exit to Research (range 11) 6862 | -3/Research | Search patrols dispatched 6898 | -3/Research | System corruption reached 10% 7100 | -3/Research | Identified exit to Testing 7108 | -3/Research | Found Fusion Bomb Launcher 7215 | -3/Research | Fabricated Adv. Hacking Suite (x1) 7456 | -3/Research | Allied Derelicts emerged from ambush trap array 7494 | -3/Research | Entered Testing 7496 | -3/Testing | Found Exp. Signal Interpreter 7499 | -3/Testing | Found Prototype Device 7525 | -3/Testing | Lost 3 allies 7667 | -3/Testing | Fabricated Adv. Hacking Suite (x1) 7685 | -3/Testing | Identified Exp. Thermal Shield 7712 | -3/Testing | Found Exp. Hacking Suite 7780 | -3/Testing | Entered Research 7780 | -2/Research | Evolved 2 slots: Utility x2 7793 | -2/Research | Identified exit to DSF 7920 | -2/Research | Repaired Imp. Light Armor Plating 8044 | -2/Research | Build established: Wizard-Ninja 8103 | -2/Research | Discovered new exit (range 13) 8106 | -2/Research | Identified exit to Quarantine 8109 | -2/Research | Spotted B-90 Cyclops 8118 | -2/Research | Lost 7 parts (1p2n3u1w) 8118 | -2/Research | Entered Quarantine 8124 | -2/Quarantine | Spotted Alpha 7 8190 | -2/Quarantine | Found Alien Reactor 8190 | -2/Quarantine | Identified Matter Drive 8258 | -2/Quarantine | Repaired Imp. Medium Armor Plating 8294 | -2/Quarantine | Repaired Q-thruster? 8321 | -2/Quarantine | Found Alien Energy Cannon 8321 | -2/Quarantine | Identified Core Cannon 8361 | -2/Quarantine | Build established: Hacker-Sprinter 8392 | -2/Quarantine | Spotted Fortress 8404 | -2/Quarantine | Lost 5 parts (1p2n2u) 8415 | -2/Quarantine | Discovered new exit (range 6) 8417 | -2/Quarantine | Identified exit to Section 7 8417 | -2/Quarantine | Entered Section 7 8427 | -2/Section 7 | Found Alien Artifact 8427 | -2/Section 7 | Identified Microwarp Drive 8516 | -2/Section 7 | Spotted B-90 Cyclops 8553 | -2/Section 7 | Identified exit to Access 8589 | -2/Section 7 | Lost 3 parts (1p2u) 8593 | -2/Section 7 | Found Alien Artifact 8593 | -2/Section 7 | Identified Integrity Redistributor 8593 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-92) 8632 | -2/Section 7 | Found Alien Artifact 8632 | -2/Section 7 | Identified Integrated Mediator 8632 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 8679 | -2/Section 7 | Entered Access 8679 | -1/Access | Evolved 2 slots: Utility x2 8708 | -1/Access | Found Spectral Analyzer 8746 | -1/Access | Identified exit to Command 8750 | -1/Access | Scrapoids reinforcements arrived? 8929 | -1/Access | Search patrols dispatched 9002 | -1/Access | Lost 4 parts (3n1u) 9087 | -1/Access | Entered Command 9095 | -1/Command | Identified exit to Surface 9107 | -1/Command | Build established: Wizard-Ninja 9168 | -1/Command | Spotted Alpha 7 9168 | -1/Command | Spotted Striker 9168 | -1/Command | Spotted Executioner 9168 | -1/Command | Spotted Executioner 9168 | -1/Command | Spotted Alpha 7 9168 | -1/Command | Spotted Striker 9168 | -1/Command | Spotted Executioner 9168 | -1/Command | Spotted Executioner 9170 | -1/Command | Spotted B-99 Colossus 9170 | -1/Command | Spotted B-99 Colossus 9173 | *** | Escaped! Last Messages --------------- 09170_ Slug penetrates Access Shell. 09170_ Penetrated by Slug. 09170_ Slug penetrates Wall. 09170_ Xenon Bombardment Thruster destroyed. 09171_ Penetrated by Slug. 09171_ Slug penetrates Access Shell. 09171_ Slug penetrates Wall. 09171_ Slug penetrates Access Shell. 09171_ Penetrated by Slug. 09171_ Slug penetrates Access Shell. 09171_ Penetrated by Slug. 09171_ Slug penetrates Wall. 09171_ Microwarped (distance 5). 09171_ Slug penetrates Access Shell. 09171_ Penetrated by Slug. 09171_ Lgt. Quantum Reactor destroyed. 09171_ Slug penetrates Wall. 09171_ Slug penetrates Access Shell. 09171_ Penetrated by Slug. 09172_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????# #????#""R""#??????????? | | ??????????????????????# ######"" ""###????????? | | ??????????????????????# # #????????? | | ??????????????????????# # #????????? | | ??????????????????????# + [ #????????? | | ??????????????????????# %# #????????? | | ??????????????????????# # #????????? | | ??????????????????????# ###########+##????????? | | ?????????????????????##++++##?????# #????????? | | ?????????????????????# #?????# #????????? | | ?????????????????????# #?????# #????????? | | ????????????????????# ^ 7 #????# #????????? | | ????????????????????##K K##????####"########### | | ????????????????????? ????????# """"""" | | ????????????????????##E E##???????# """"T" | | ????????????????????? ^ ????????# | | ????????????????????## E##??????## | | ????????????????????#E ???????# | | ??????????????????#### ####????# | | ??????????????????# B BB%#????# | | ??????????????????# BB #????## | | ??????????????????# ^ #?????# | | ??????????????????# " #?????# | | ??????????????????????" #?????# #### | | ??????????????????????" "" #?????# ####+ | | ??????????????????????" "@ " #?????# + | | ??????????????????????" " #?????# #### | | ??????????????????????" """? #?????# #??# | | ??????????????????? % ?? #?????# #??# | | ??????????????????# % ? #?????#+##+######## | | ??????????????????# #?????# #???? | | ??????????????????##############?????# = #???? | | ????????????????????????###??????????# * #???? | | ???????????????????######"############ #???? | | ???????????????????# + "" #???? | | ???????????????????# # """ #???? | | ???????????????????# # "R =#???? | | ???????????????????# *= +[ """ #???? | | ???????????????????# = # "" #???? | | ???????????????????# # #???? | | ???????????????????# = # #???? | | ???????????#################+#+#######+#+#####???? | | ???????????# + #???????? | | ???????????# ## #???????? | | ???????????# """ ## #???????? | | ???????????# "R ## #???????? | | ???????????# """ ## #????? | | ???????????# """ ## ############+#????? | | ???????????# ## #?????????????????? | | ???????????# ## #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 37 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Armor Coverage 525 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 74 Offensive Hacking 54 Defensive Hacking 44 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked ECM Suite | -9/Materials | Hacked Structural Scanner | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Extracted Tractor Beam | -9/Materials | Extracted Imp. EM Shotgun | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Imp. VTOL Module | -8/Materials | Scanalyzed Pulse Rifle | -8/Materials | Extracted Plasma Cutter | -7/Storage | Hacked Lyr. Light Armor Plating | -7/Storage | Hacked Cloaking Device | -7/Recycling | Hacked Imp. Light Armor Plating | -5/Factory | Scanalyzed F-cell Engine | -5/Factory | Scanalyzed Imp. Remote Datajack | -5/Factory | Scanalyzed System Shield | -5/Factory | Hacked Adv. Hacking Suite | -3/Research | Hacked Diametric Drive | -3/Testing | Scanalyzed Exp. Hacking Suite | -3/Testing | Hacked Adv. System Shield | -3/Testing | Hacked Molecular Scythe | -3/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -5/Factory | Authchip Imp. VTOL Module | x1 | -5/Factory | Authchip System Shield | x1 | -5/Factory Adv. Hacking Suite | x1 | -3/Research Adv. Hacking Suite | x1 | -3/Testing Alien Tech Used ----------------- Matter Drive Core Cannon Microwarp Drive Integrity Redistributor Integrated Mediator Achievements -------------- None Challenges ------------ None Game ------ Seed ArcHardcellStorage Manual? 0 Play Time 03:17:31 Cumulative 103.8 hours Start 2024.10.20 @ 17:30:04 End 2024.10.20 @ 20:56:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 53 Rogue 0 Adventurer 53 Explorer 0 Win Type 0 Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f536c195-094b-433c-94f7-0044ce52618a