Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.19 @ 22:26:25 Player: mr pogger Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1818) 1818 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 4204 Bonus ------- High Alert Combat Kills 61 Cogmind --------- Core Integrity 0/550 Matter 236/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Compact Battery (300) High-capacity Matter Pod (200) Improved ECM Suite Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Weapon Shielding Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Aluminum Leg Compact Battery High-capacity Matter Pod Improved ECM Suite Improved Light Armor Plating Particle Gun Light Assault Rifle [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 80 | 8 22 . 8 . 42 Power 6 | 1 1 . 1 . 3 Engine 6 | 1 1 . 1 . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 39 | 2 11 . 6 . 20 Treads . | . . . . . . Leg 39 | 2 11 . 6 . 20 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 3 4 . 1 . 11 Device 8 | 1 4 . . . 3 Storage 5 | 2 . . 1 . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . . . . 6 Artifact . | . . . . . . Weapon 16 | 2 6 . . . 8 Energy Gun 7 | 2 3 . . . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 8 | . 3 . . . 5 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 27 | . 2 . 3 . 22 Power 3 | . . . 1 . 2 Propulsion 9 | . . . 2 . 7 Utility 6 | . . . . . 6 Weapon 9 | . 2 . . . 7 Highest Loss Streak 10 | . 2 . 2 . 10 Average Slot Usage (%) 97 | . 98 100 99 100 94 Engine 11 | . 13 14 10 11 8 Leg 33 | . 28 28 43 44 33 Device 10 | . 12 14 11 11 8 Storage 11 | . 15 14 11 11 9 Protection 6 | . . . . . 16 Energy Gun 4 | . 13 . . . 1 Energy Cannon 1 | . . . . . 2 Ballistic Gun 16 | . 14 28 22 22 12 Naked Turns . | . . . . . . Heaviest Build 41 | 17 17 13 27 27 41 Greatest Support 66 | 20 20 20 43 43 66 Greatest Overweight (x) 9 | . . . 1 . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 6 10 10 10 Average Capacity 8 | 5 6 6 9 10 10 Most Carried 10 | 2 6 6 10 10 10 Average Carried 7 | 1 5 6 7 9 9 Final Capacity 10 | 8 6 6 10 10 10 Final Carried 10 | 2 6 6 10 10 4 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1861 | 263 507 44 207 36 804 Remotely . | . . . . . . Salvage Created 2363 | 82 529 . 303 44 1405 Parts 157 | 3 33 . 32 5 84 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 51 | . 13 . 7 3 28 Guns 47 | . 13 . 7 3 24 Cannons 4 | . . . . . 4 Classes Destroyed 11 | 1 3 . 1 . 6 Worker 2 | . . . . . 2 Builder 2 | . . . . . 2 Recycler 1 | 1 . . . . . Operator 1 | . . . . . 1 Watcher 8 | . 2 . 4 . 2 Swarmer 16 | . 3 . 4 3 6 Grunt 26 | . 10 . 2 . 14 Brawler 2 | . . . . . 2 Duelist 1 | . . . . . 1 Sentry 5 | . . . 1 . 4 Hunter 1 | . . . . . 1 Best Kill Streak 8 | 1 3 . 4 2 8 Combat Bots Only 4 | . 3 . 4 2 3 Max Kills in Single Turn 2 | 1 1 . 2 1 2 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 4935 | . 577 62 430 225 3641 Core 758 | . 90 8 79 22 559 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . 60 . 74 . Volleys Fired 255 | 2 61 . 33 9 150 Largest 2 | 2 2 . 2 2 2 Hottest 93 | 90 90 . 40 40 93 Shots Fired 455 | 4 116 . 66 18 251 Gun 421 | 4 116 . 66 18 217 Cannon 34 | . . . . . 34 Launcher . | . . . . . . Special . | . . . . . . Kinetic 338 | . 64 . 66 18 190 Thermal 71 | 2 42 . . . 27 Explosive . | . . . . . . Electromagnetic 46 | 2 10 . . . 34 Robot Hit Streak 17 | 1 9 . 17 3 17 Robot Miss Streak 9 | 2 9 . 3 3 5 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 282 | 1 65 . 44 8 164 Core Hits 116 | 1 29 . 15 3 68 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4221 | 28 718 . 434 71 2970 Guns 3484 | 28 718 . 434 71 2233 Cannons 737 | . . . . . 737 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2897 | . 366 . 434 71 2026 Thermal 461 | . 254 . . . 207 Explosive . | . . . . . . Electromagnetic 863 | 28 98 . . . 737 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Effects 3 | . . . . . 3 Message Errors 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 33 | . . . . . 33 Projectiles 33 | . . . . . 33 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 229 | 15 144 . . . 229 Average Temperature 57 | 10 49 . . . 61 Received Heat Transfer 1365 | . 258 . 90 . 1017 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1117 | . 599 . . . 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 610 | 5 245 61 199 211 610 Initial 81 | . 3 61 23 16 81 Average 165 | 2 80 61 73 132 307 Maximum Alert Level 2 | . 1 . . 1 2 Low Security (%) 69 | 100 96 100 100 57 29 Level 1 19 | . 3 . . 42 41 Level 2 10 | . . . . . 29 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 3 . 2 . 7 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 8 | . 2 . 1 . 5 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 15 | . 2 . 2 . 11 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 129 | . 34 1 18 12 64 Peak Tracking Total 7 | . 5 1 7 6 6 Tactical Retreats 17 | . 5 . . 3 9 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 15 | . 5 . 3 . 7 Terminals 12 | . 4 . 2 . 6 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 57 | . 17 . 16 . 24 Successful 36 | . 11 . 8 . 17 Failed 21 | . 6 . 8 . 7 Catastrophic 10 | . 3 . 2 . 5 Database Lockouts . | . . . . . . Manual 16 | . 3 . 4 . 9 Terminals 31 | . 13 . 8 . 10 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units . | . . . . . . Scanalyzers 22 | . . . 8 . 14 Garrison Access . | . . . . . . Terminal Hacks 10 | . 7 . . . 3 Record 2 | . 2 . . . . Branch Access Points 1 | . . . . . 1 Emergency Access Points 2 | . . . . . 2 Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Security Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 22 | . . . 8 . 14 Insert Component 11 | . . . 4 . 7 Analyze 11 | . . . 4 . 7 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 14 | . 5 . 3 . 6 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 10 | . . . 4 . 6 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 10 | . . . 4 . 6 Part Schematics Acquired 10 | . . . 4 . 6 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 3861 | 80 1175 274 593 291 1448 Spaces Moved 2091 | 53 671 226 317 212 612 Core 8 | 5 . . . . 3 Treads . | . . . . . . Legs 2083 | 48 671 226 317 212 609 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 113 120 120 120 120 123 Slowest Speed 500 | 120 120 120 150 120 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 5 87 69 31 47 38 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 3000 | 66 935 229 469 233 1068 Wait 486 | . 152 4 101 11 218 Move 2086 | 52 670 225 316 211 612 Hop . | . . . . . . Pick Up 36 | 3 10 . 8 1 14 Fast Attach 18 | 7 5 . 2 . 4 Attach 15 | 1 1 . 3 . 10 Detach . | . . . . . . Swap 47 | . 16 . 3 . 28 Drop 57 | 1 20 . 3 1 32 Fire 255 | 2 61 . 33 9 150 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 515 | -10/Materials | Discovered new exit (range 13) 525 | -10/Materials | Repaired Ion Engine? 567 | -10/Materials | Build established: Scavenger-Mutant 573 | -10/Materials | Repaired Sml. Laser 699 | -10/Materials | Discovered new exit (range 8) 1008 | -10/Materials | Discovered new exit (range 4) 1172 | -10/Materials | Discovered new exit (range 16) 1256 | -10/Materials | Entered Mines 1325 | -10/Mines | Learned location of 1 exit from Materials 1362 | -10/Mines | Found a hidden stash of uninstalled traps 1399 | -10/Mines | Build established: Mutant 1428 | -10/Mines | Discovered new exit (range 8) 1530 | -10/Mines | Entered Materials 1530 | -9/Materials | Evolved 2 slots: Propulsion x2 1531 | -9/Materials | Identified exit to Materials 1748 | -9/Materials | Discovered new exit (range 8) 2123 | -9/Materials | Entered Mines 2191 | -9/Mines | Build established: Scavenger-Mutant 2239 | -9/Mines | Learned Materials emergency access door positions 2346 | -9/Mines | Assembled infested the area 2410 | -9/Mines | Discovered exit to Materials (range 5) 2414 | -9/Mines | Entered Materials 2414 | -8/Materials | Evolved 2 slots: Utility x2 3715 | -8/Materials | Garrison activated, responded to threat 3736 | -8/Materials | Lost 5 parts (2n1u2w) 3771 | -8/Materials | Core integrity fell below 50% 3829 | -8/Materials | Lost 10 parts (1p4n3u2w) 3851 | -8/Materials | Core integrity fell below 20% 3862 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 03798_ System corrupted by crushing effect (+3). 03803_ Knocked back. 03819_ B-36 Bruiser destroyed. 03822_ K-01 Serf collects debris. 03825_ System corrupted: Heat flow error (+237). 03826_ Acquired 59 matter. 03827_ W-25 Informer sends out distress signal. 03835_ Deuterium Engine destroyed. 03844_ MOIIMIEYCFALE0Y8J9DKB2L#AJ4>EEO&4A, 03845_ K-01 Serf collects debris. 03847_ Slug penetrates Y-45 Defender. 03847_ Y-45 Defender destroyed. 03849_ K-01 Serf collects debris. 03853_ Penetrated by Slug. 03853_ Hvy. Assault Rifle destroyed. 03856_ Penetrated by Slug. 03856_ Y-45 Defender destroyed. 03856_ K-01 Serf collects debris. 03862_ System corrupted: Component data lost. 03862_ Penetrated by Slug. 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Light Armor Plating | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Imp. ECM Suite | -8/Materials | Scanalyzed Com. Battery | -8/Materials | Scanalyzed Weapon Shielding | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelChargeInverter Manual? 0 Play Time 01:04:08 Cumulative 9.6 hours Start 2022.01.19 @ 19:39:16 End 2022.01.19 @ 22:26:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17787cf9-f4c4-417d-836b-35accfdaa59e