Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 19:59:49 Player: Lunace Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (72) 360 Value Destroyed (2448) 2448 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (858) 858 TOTAL SCORE: 9446 Bonus ------- High Alert Combat Kills 161 Follower Combat Kills 397 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 245/300 Energy 100/100 System Corruption 3% Temperature Cool (21) Movement Walking (120) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Myomer Leg > --- UTILITY (12) ----- Advanced Trap Scanner Experimental Optical Array Improved Terrain Scan Processor Improved Launcher Guidance Computer Graphene Brace Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Optical Array Improved Launcher Guidance Computer Mass Driver Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Advanced Trap Scanner Experimental Optical Array Long-range Terrain Scanner Improved Terrain Scan Processor Improved Launcher Guidance Computer Improved Transmission Jammer Improved Light Armor Plating Graphene Brace Advanced Hacking Suite Improved System Shield Improved Corruption Screen > --- WEAPON ----------- Hypervelocity Mass Driver Force Lance > --- INVENTORY -------- Micro Fission Core Armored Huge Wheel Field Propulsion Array High-capacity Matter Pod Experimental Optical Array Improved Launcher Guidance Computer Improved Cloaking Device Improved Cloaking Device Improved Light Armor Plating Advanced System Restoration Module Mass Driver Lance [Rating: 124] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Flying Fortress v7 Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Improved System Shield Protection Experimental Weapon Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Slots Evolved 12 | . . . . . 4 . 2 2 2 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 10 | . . . . . 2 . 2 2 2 2 . Weapon . | . . . . . . . . . . . . Parts Attached 98 | 6 10 1 2 . 7 4 13 7 13 28 7 Power 11 | 1 1 . 1 . 2 . 1 1 1 3 . Engine 7 | 1 1 . 1 . 2 . . 1 1 . . Core 4 | . . . . . . . 1 . . 3 . Reactor . | . . . . . . . . . . . . Propulsion 11 | 2 2 . . . 1 . . . . 2 4 Treads 4 | 2 2 . . . . . . . . . . Leg 2 | . . . . . . . . . . . 2 Wheel 1 | . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . Flight 4 | . . . . . 1 . . . . 1 2 Utility 56 | 1 3 1 1 . 3 3 7 6 9 20 2 Device 32 | . 3 1 . . 2 . 5 1 5 13 2 Storage 2 | 1 . . 1 . . . . . . . . Processor 11 | . . . . . 1 2 2 3 2 1 . Hackware 3 | . . . . . . . . . 2 1 . Protection 8 | . . . . . . 1 . 2 . 5 . Artifact . | . . . . . . . . . . . . Weapon 20 | 2 4 . . . 1 1 5 . 3 3 1 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 4 | 2 2 . . . . . . . . . . Ballistic Cannon 9 | . 1 . . . . 1 4 . 1 2 . Launcher 2 | . 1 . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon 3 | . . . . . . . . . 1 1 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 1 . 1 . 1 . Parts Lost 20 | . . . . . . . . . . 17 3 Power 1 | . . . . . . . . . . 1 . Propulsion 5 | . . . . . . . . . . 3 2 Utility 10 | . . . . . . . . . . 10 . Weapon 4 | . . . . . . . . . . 3 1 Highest Loss Streak 14 | . . . . . . . . . . 14 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 100 100 100 70 72 74 78 79 81 44 Engine 6 | . 14 14 14 14 9 9 6 4 5 . . Core 1 | . . . . . . . . 1 . 3 . Treads 7 | . 27 28 28 28 . . . . . . . Flight 4 | . . . . . 9 9 7 6 5 4 . Device 13 | . 13 14 14 14 17 7 13 8 11 16 14 Storage 8 | . 14 14 14 14 9 9 7 6 5 4 . Processor 14 | . . . . . 7 11 20 26 28 20 15 Hackware 3 | . . . . . . . . . 3 10 5 Protection 3 | . . . . . . 7 2 9 6 6 . Ballistic Gun 3 | . 25 . . . . . . . . . . Ballistic Cannon 4 | . . 14 14 14 3 4 8 6 3 . . Launcher 4 | . 1 14 14 14 9 4 . . . 4 . Impact Weapon 1 | . . . . . 5 9 1 . . . . Slashing Weapon 1 | . . . . . . . 3 6 2 . . Piercing Weapon 1 | . . . . . . . . . 2 4 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 50 | 12 17 17 30 30 37 41 49 50 50 50 12 Greatest Support 50 | 40 40 40 40 40 50 50 50 50 50 50 25 Greatest Overweight (x) 10 | . . . . . . . . . . 10 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 6 8 8 8 15 15 15 15 15 15 14 5 Most Carried 15 | 1 8 8 11 13 14 15 15 15 15 15 5 Average Carried 11 | . 5 8 7 12 12 14 14 14 13 14 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 1 8 8 11 13 14 15 15 14 13 5 4 Class Distribution -------------------- 33% | Mutant 26% | Scout 18% | Hacker-Ninja 7% | Hacker-Scout 5% | Commander-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Hacker-Ninja | -4/Factory Assassin | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Matter Collected 2252 | 238 192 49 344 40 139 211 196 96 109 638 . Remotely 253 | . 20 17 . . 139 77 . . . . . Salvage Created 1873 | . 430 134 . 15 65 119 113 31 . 954 12 Parts 151 | . 28 17 . 9 . 18 6 2 . 69 2 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Combat Hostiles Destroyed 53 | . 12 11 . 4 . 6 3 . . 16 1 Melee 10 | . . . . . . 1 . . . 8 1 Guns 12 | . 12 . . . . . . . . . . Cannons 5 | . . . . . . 1 3 . . 1 . AOE 26 | . . 11 . 4 . 4 . . . 7 . Classes Destroyed 12 | . 4 1 . . . 2 1 . . 3 1 Worker 3 | . . 1 . . . . 1 . . 1 . Builder 2 | . . . . . . . . . . 2 . Hauler 1 | . 1 . . . . . . . . . . Recycler 1 | . . . . . . . . . . 1 . Operator 3 | . . . . . . 1 . . . 2 . Watcher 9 | . 2 . . . 2 . 1 1 . 3 . Swarmer 23 | . 6 9 . 4 . 4 . . . . . Saboteur 1 | . . . . . . . . . . . 1 Grunt 8 | . 6 2 . . . . . . . . . Sentry 7 | . . . . . . 2 1 . . 4 . Hunter 2 | . . . . . . . . . . 2 . Programmer 12 | . . . . . . . 2 . . 10 . Best Kill Streak 6 | . 5 3 . 4 1 6 2 1 . 4 1 Combat Bots Only 5 | . 5 3 . 4 . 5 1 . . 3 1 Max Kills in Single Turn 3 | . 1 3 . 3 1 3 1 1 . 3 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 . 3 . 3 . . . 2 . Melee 1 | . . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Hostile Shots Fired 524 | . 66 13 . 12 1 4 22 12 8 284 102 Missed 208 | . 18 7 . 2 . . 8 8 3 108 54 Damage Taken 5207 | . 499 94 . 77 19 141 178 51 90 3560 498 Core 1448 | . 145 33 . 7 9 70 32 . . 912 240 Absorbed by Shields 180 | . . . . . 8 16 12 . 23 121 . Redirected to Shielding 105 | . . . . . . . . . . 105 . Regen/Repaired (Parts) 117 | . 87 . . . . . 30 . . . . Core Remaining (%) 84 | 100 . . . 26 . 85 95 100 100 . . Volleys Fired 124 | 3 47 7 . 4 . 17 16 . . 30 . Largest 2 | 2 2 2 . 1 . 1 2 . . 1 . Hottest 88 | 40 40 65 . 35 . 35 88 . . 57 . Shots Fired 183 | 6 94 9 . 4 . 17 23 . . 30 . Gun 100 | 6 94 . . . . . . . . . . Cannon 54 | . . 4 . 2 . 15 23 . . 10 . Launcher 29 | . . 5 . 2 . 2 . . . 20 . Special . | . . . . . . . . . . . . Kinetic 154 | 6 94 4 . 2 . 15 23 . . 10 . Thermal . | . . . . . . . . . . . . Explosive 29 | . . 5 . 2 . 2 . . . 20 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 13 | 2 11 2 . . . 2 6 . . 13 . Robot Miss Streak 4 | 3 3 4 . 2 . 2 2 . . 3 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 146 | 3 65 3 . . 2 6 14 2 . 51 . Core Hits 114 | 1 31 12 . 3 . 10 5 1 . 51 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 8 | . . . . . 1 . . . . 7 . Smash 1 | . . . . . 1 . . . . . . Impale 7 | . . . . . . . . . . 7 . Melee Attacks 119 | . . . . . 5 6 10 12 1 81 4 Impact 12 | . . . . . 5 6 1 . . . . Slashing 21 | . . . . . . . 9 12 . . . Piercing 86 | . . . . . . . . . 1 81 4 Sneak Attacks 5 | . . . . . . . . 1 . 4 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5732 | 19 528 548 . 168 60 377 553 115 1 3363 . Guns 547 | 19 528 . . . . . . . . . . Cannons 714 | . . . . . . 47 455 . . 212 . Explosions 2655 | . . 544 . 168 . 274 . . . 1669 . Melee 1811 | . . . . . 60 56 98 115 . 1482 . Ramming 5 | . . 4 . . . . . . 1 . . Kinetic 1261 | 19 528 . . . . 47 455 . . 212 . Thermal 43 | . . 43 . . . . . . . . . Explosive 2612 | . . 501 . 168 . 274 . . . 1669 . Electromagnetic . | . . . . . . . . . . . . Impact 176 | . . . . . 60 56 60 . . . . Slashing 153 | . . . . . . . 38 115 . . . Piercing 1482 | . . . . . . . . . . 1482 . Highest Corruption 3 | . . . . . . . 2 2 . 3 3 Average Corruption 1 | . . . . . . . 1 2 . 2 3 Corruption Purged 1 | . . . . . . . 1 . . . . Corruption Blocked 15 | . . . . . . . . . 1 14 . Effects 13 | . . . . . . . 2 8 . 1 2 Message Errors 1 | . . . . . . . 1 . . . . Matter Fused 1 | . . . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . 1 . . 1 Data Loss (minor) 5 | . . . . . . . 1 3 . 1 . Data Loss (major) 3 | . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 537 | . . 23 . 15 38 . 61 28 . 372 . Projectiles 36 | . . . . . . . 36 . . . . Explosions 50 | . . 23 . 15 . . . . . 12 . Melee 451 | . . . . . 38 . 25 28 . 360 . Knockbacks 4 | . . . . . . . 4 . . . . Impact . | . . . . . . . . . . . . Kinetic 4 | . . . . . . . 4 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 140 | . . 29 . . . 111 . . . . . Shots 5 | . . 2 . . . 3 . . . . . Rammed 3 | . . 1 . . . . . . 2 . . Targets Rammed 3 | . . 1 . . . . . . 2 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 181 | . . 21 . . 2 80 181 . . 40 77 Average Temperature 38 | . . 12 . . 2 29 55 . . 19 56 Received Heat Transfer 607 | . 195 24 . . 18 6 18 12 13 231 90 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . Impact Corruptions 3 | . . . . . 2 . 1 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 50 | . . 50 . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Peak Influence 891 | . 322 393 . 103 96 355 332 290 89 891 394 Initial 367 | . . 27 . . 39 21 70 154 68 7 367 Average 192 | . 147 233 . 95 67 155 234 198 60 270 374 Maximum Alert Level 3 | . 1 1 . . . 1 1 1 . 3 1 Low Security (%) 57 | 100 58 27 . 100 100 58 32 48 100 52 . Level 1 37 | . 41 72 . . . 41 67 51 . 28 100 Level 2 . | . . . . . . . . . . 2 . Level 3 4 | . . . . . . . . . . 15 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 3 . . . 1 1 6 2 . 9 1 Investigation 10 | . 1 . . . . . 5 2 . 2 . Extermination 6 | . . . . . . . 1 . . 5 . Reinforcement 7 | . 2 . . . 1 1 . . . 2 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Distress Signals 8 | . 1 . . . 4 . 2 . . 1 . Communications Jammed 11 | . . . . . . . . . . 11 . Distress Signals 11 | . . . . . . . . . . 11 . Times Spotted 133 | . 16 11 . 4 10 9 19 5 1 49 9 Peak Tracking Total 11 | . 5 3 . 4 10 5 4 3 1 11 8 Tactical Retreats 14 | . . . . . 1 . 2 3 . 8 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Traps Triggered 6 | . . . . . . . . 1 3 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Machines Disabled 17 | . . 2 . . . 5 . . . 9 1 Max in Single Turn 5 | . . 1 . . . 2 . . . 5 1 Garrison Access 2 | . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . 1 3 . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Machines Accessed 61 | . 6 . 1 . 4 6 13 8 10 13 . Terminals 36 | . 4 . . . 3 5 7 3 7 7 . Fabricators 8 | . . . . . . . 2 1 1 4 . Repair Stations 5 | . 1 . . . . . 1 2 . 1 . Recycling Units 6 | . 1 . . . . . 2 1 1 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 1 1 1 . . Total Hacks 134 | . 17 . 1 . 8 13 27 19 21 28 . Successful 53 | . 9 . 1 . 1 4 12 7 6 13 . Failed 81 | . 8 . . . 7 9 15 12 15 15 . Catastrophic 27 | . 2 . . . 1 3 5 6 6 4 . Database Lockouts . | . . . . . . . . . . . . Manual 95 | . 15 . 2 . 6 6 21 10 18 17 . Terminals 85 | . 12 . . . 6 11 15 6 16 19 . Fabricators 16 | . . . . . . . 3 4 2 7 . Repair Stations 9 | . 2 . . . . . 2 4 . 1 . Recycling Units 14 | . 3 . . . . . 5 3 2 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 9 | . . . . . 2 2 2 2 1 . . Terminal Hacks 19 | . 3 . 1 . 1 3 2 . 2 7 . Record 1 | . . . . . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 2 | . . . . . . 2 . . . . . Level Access Points 1 | . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . 1 . . 1 . Terminal Index 4 | . 1 . . . 1 . 1 . 1 . . Recycling Unit Index 2 | . 1 . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . 1 . Security Status 1 | . . . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 8 | . . . . . . . 2 1 1 4 . Network Status 7 | . . . . . . . 1 1 1 4 . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 6 | . 2 . . . . . 2 2 . . . Scan Component 4 | . 1 . . . . . 1 2 . . . Repair 2 | . 1 . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . 1 . . 1 . . Unauthorized Hacks 18 | . 4 . . . . . 6 4 2 2 . Terminals 2 | . 1 . . . . . 1 . . . . Assimilate 1 | . . . . . . . 1 . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators 4 | . . . . . . . 1 1 . 2 . Overload 2 | . . . . . . . 1 1 . . . Download 2 | . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . Recycling Units 12 | . 3 . . . . . 4 3 2 . . Monitor 4 | . 1 . . . . . 1 1 1 . . Recyclers 4 | . 1 . . . . . 1 1 1 . . Tunnel 4 | . 1 . . . . . 2 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 45 | . 4 . . . 4 4 9 6 9 9 . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . Time 52 | . 26 . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Total Allies 15 | . . . . 3 . 10 1 . . 1 . Largest Group 10 | . . . . 3 3 10 8 . . 1 . Highest-Rated Group 173 | . . . . 40 40 173 136 . . 49 . Highest-Rated Ally 49 | . . . . 16 16 29 24 . . 49 . Total Orders . | . . . . . . . . . . . . Ally Attacks 123 | . . . . . 23 32 64 . . 4 . Total Damage 1550 | . . . . . 230 475 794 . . 51 . Kills 20 | . . . . . 2 6 11 . . 1 . Allies Corrupted 2 | . . . . . . . 1 . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Turns Passed 7015 | 91 928 356 376 260 417 410 981 687 558 1839 112 Spaces Moved 7784 | 48 465 211 228 157 519 364 1536 940 946 2308 62 Core 31 | 2 . . . . . . . . . 10 19 Treads 1107 | 46 465 211 228 157 . . . . . . . Legs 43 | . . . . . . . . . . . 43 Wheels 18 | . . . . . . . . . . 18 . Hover . | . . . . . . . . . . . . Flight 6585 | . . . . . 519 364 1536 940 946 2280 . Fastest Speed 50 | 50 160 160 160 160 50 50 50 50 50 50 100 Average Speed 66 | 155 160 160 160 160 50 50 50 50 50 51 114 Slowest Speed 550 | 160 160 160 160 160 50 50 50 50 50 550 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 61 | . . . . . 4 . 22 13 4 18 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 3 65 63 61 45 38 49 38 24 22 39 7 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . 1 . . . . . 2 1 . . . Known Exits Taken 3 | . . . . . 1 . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 . 1 . . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 48 | . . . . . 1 . 3 10 1 32 1 Terrain Destroyed 280 | . . 41 . 14 1 22 8 10 1 182 1 Melee 48 | . . . . . 1 . 3 10 1 32 1 Projectile 7 | . . . . . . . 5 . . 2 . AOE 225 | . . 41 . 14 . 22 . . . 148 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Total 9183 | 57 572 220 242 162 664 563 1692 1127 1024 2766 94 Wait 962 | . 39 . . . 125 169 111 172 42 287 17 Move 7656 | 47 464 210 227 156 510 363 1492 915 938 2272 62 Hop 57 | . . . . . 4 . 21 11 4 17 . Pick Up 53 | 1 6 . 6 2 6 . 11 4 7 10 . Fast Attach 49 | 6 5 1 . . 3 3 4 2 11 8 6 Attach 20 | . . . . . 2 . 2 3 1 11 1 Detach 13 | . . . . . 1 2 3 . 3 4 . Swap 29 | . 5 . 2 . 2 1 7 2 1 9 . Drop 76 | . 6 1 7 . 6 2 15 6 15 18 . Fire 124 | 3 47 7 . 4 . 17 16 . . 30 . Melee 119 | . . . . . 5 6 10 12 1 81 4 Ram 1 | . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . 18 . Rewire 5 | . . . . . . . . . . 1 4 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -4/Factory (discovered 7 exits: Res x4 / Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 10) 587 | -10/Materials | Core integrity fell below 50% 617 | -10/Materials | Discovered new exit (range 15) 836 | -10/Materials | Discovered new exit (range 7) 899 | -10/Materials | Repaired Lgt. Treads 1020 | -10/Materials | Entered Mines 1170 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1174 | -10/Mines | Found Prototype Device 1174 | -10/Mines | Identified Exp. Sensor Array 1288 | -10/Mines | Learned Materials terminal intel 1318 | -10/Mines | Discovered new exit (range 10) 1370 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1370 | -10/Mines | Discovered new exit (range 5) 1376 | -10/Mines | Entered Exiles 1413 | -10/Exiles | Met 8R-AWN 1442 | -10/Exiles | Met EX-HEX 1487 | -10/Exiles | Met EX-BIN 1509 | -10/Exiles | Aligned with FarCom system 1511 | -10/Exiles | Given EX-Vault access code 1548 | -10/Exiles | Opened EX-Vault 1562 | -10/Exiles | Found Flying Fortress v7 1598 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1643 | -10/Exiles | Met EX-DEC 1739 | -10/Exiles | Discovered new exit (range 10) 1752 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1752 | -10/Exiles | Entered Mines 1784 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1816 | -9/Mines | Learned Materials trap positions 1828 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1856 | -9/Mines | Learned Materials emergency access door positions 1998 | -9/Mines | Discovered new exit (range 9) 2012 | -9/Mines | Entered Materials 2012 | -8/Materials | Accompanied by 3 allies 2012 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2013 | -8/Materials | Loaded intel: 21 trap records 2015 | -8/Materials | Loaded intel: 12 terminal locations 2125 | -8/Materials | Discovered new exit (range 15) 2169 | -8/Materials | Identified exit to Storage 2429 | -8/Materials | Entered Storage 2705 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2726 | -8/Storage | Found Prototype Processor 2726 | -8/Storage | Identified Exp. Targeting Computer 2792 | -8/Storage | Discovered new exit (range 7) 2839 | -8/Storage | Entered Factory 2839 | -7/Factory | Accompanied by 8 allies 2839 | -7/Factory | Evolved 2 slots: Utility x2 3022 | -7/Factory | Build established: Commander-Mutant 3196 | -7/Factory | Repaired Grenade Launcher 3442 | -7/Factory | Build established: Scout 3471 | -7/Factory | Identified exit to Lower Caves 3600 | -7/Factory | Fabricated System Restoration Module? 3797 | -7/Factory | Discovered new exit (range 12) 3820 | -7/Factory | Entered another Factory area 3820 | -6/Factory | Evolved 2 slots: Utility x2 3912 | -6/Factory | Discovered new exit (range 10) 4072 | -6/Factory | Spotted B-75 Beast 4506 | -6/Factory | Identified exit to Factory 4507 | -6/Factory | Entered another Factory area 4507 | -5/Factory | Evolved 2 slots: Utility x2 5050 | -5/Factory | Discovered new exit (range 10) 5065 | -5/Factory | Entered another Factory area 5065 | -4/Factory | Evolved 2 slots: Utility x2 5102 | -4/Factory | Spotted B-86 Titan 5219 | -4/Factory | Build established: Hacker-Ninja 5729 | -4/Factory | Build established: Hacker-Scout 6021 | -4/Factory | Identified exit to Upper Caves 6021 | -4/Factory | Identified exit to Armory 6021 | -4/Factory | Identified exit to Research 6267 | -4/Factory | Build established: Hacker-Ninja 6885 | -4/Factory | Core integrity fell below 50% 6904 | -4/Factory | Entered Armory 6932 | -4/Armory | Lost 14 parts (1p3n8u2w) 6976 | -4/Armory | Core integrity fell below 20% 7016 | -4/Armory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 06931_ Acquired Adv. ECM Suite. 06970_ System corrupted: Heat flow error (+118). 06972_ E-15 Imp springs to life. 06975_ Imp. Reaction Control System blown off. 06975_ Myomer Leg blown off. 06975_ Adv. ECM Suite blown off. 06975_ E-15 Imp destroyed. 06977_ Acquired Myomer Leg. 06978_ Knocked back. 06981_ Acquired Cesium-ion Thruster. 06981_ Knocked back. 06986_ Acquired Cesium-ion Thruster. 06986_ Cesium-ion Thruster destroyed. 06988_ Knocked back. 06990_ Reinforced Shell breached. 06991_ Knocked back. 07002_ Cesium-ion Thruster destroyed. 07006_ ALERT: Security rotation in progress. 07007_ Lance destroyed. 07013_ Attempting to rewire B-60 Warrior. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????##+#?? | | ????????????????????????????? ?????????? #?? | | ???????????????????????????? ????????? #?? | | ???????????????????????????? ########## #?? | | ???????????????????????????? # # #?? | | ????????????????????????????# ## """"" + #?? | | ????????????????????????????# ## """"" # #?? | | ????????????????????????????# ## """"" # #?? | | ????????????????????????????# d ## # #?? | | ????????????????????????????# ## """"" # #?? | | ????????????????????????????# ## """"" # #?? | | ????????????????????????????+ ## """"" ####?? | | ????????????????????????????# ## #????? | | ????????????????????????????# ##"+#######????? | | ???????????????????????????g# ### #??????????? | | ??????????????????????????g?# #?# #??????????? | | ????????????????????????????# #?# #??????????? | | ????????????????????????????# #?# #??????????? | | ??????????????????????####### ###+######?????? | | ??????????????????????? # # #?????? | | ???????????????????????? # # ! #?????? | | ???????????????????# """" # # ! #?????? | | ???????????????????# bb@ # g# % #?????? | | ???????????????????# bb g gx #?????? | | ???????????????????# """" # # """ " #?????? | | ???????????????????#??? # # "" "" #?????? | | ???????????????????? #g # #?????? | | ???????????????????# # # #?????? | | ???????????????????########## ##########?????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????+ +??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# +??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ?????????????????????????Y??# #??????????????? | | ????????????????????????????##+###??????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 Corruption Block 15 Armor Coverage 300 Weapon Shielding 90 Evasion (%) 60 Targeting Accuracy 12 Launcher Accuracy 30 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ R-06 Scavenger | -4/Factory | Downloaded Y-64 Sentinel | -4/Factory | Downloaded Fabricated ------------ System Restoration Module | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileWeightStick Manual? 0 Play Time 01:41:48 Cumulative 79.4 hours Start 2024.04.16 @ 17:03:40 End 2024.04.16 @ 19:59:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 88 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 37 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40a99608-e10e-4db6-b1b3-e3c92b645527