Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.27 @ 00:42:43 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (427) 2135 Value Destroyed (21242) 21242 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (14933) 14933 TOTAL SCORE: 48790 Bonus ------- High Alert Combat Kills 2522 Follower Combat Kills 1824 Entered Garrisons 1600 Used RIF Installer 6000 Aligned with FarCom 300 Win 3000 Friendly Fire -313 Cogmind --------- Core Integrity 1461/1600 Matter 300/300 Energy 829/850 System Corruption 6% Temperature Cool (10) Movement Treading (150) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (14) ----- Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Improved Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating Layered Heavy Armor Plating Graphene Brace Relay Coupler [NC] (17) Relay Coupler [C] (17) Relay Coupler [C] (41) Relay Coupler [Hunter] (5) > --- WEAPON (2) ------- Advanced Remote Datajack Plasma Lance > --- INVENTORY (25) --- Heavy Siege Treads Armored Heavy Treads Matter Compressor (65) Advanced Kinecellerator Advanced Weapon Cycler Layered Medium Armor Plating Layered Medium Armor Plating Layered Heavy Armor Plating Relay Coupler [NC] (41) Relay Coupler [NC] (36) Relay Coupler [C] (46) Relay Coupler [C] (26) Relay Coupler [C] (33) Advanced Component Analysis Suite Nova Cannon 8R-AWN's Boregun Heavy Linear Accelerator Tiamat Missile Launcher Advanced Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Improved Transmission Jammer Advanced Powered Armor Graphene Brace Experimental System Shield Relay Coupler [NC] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] > --- WEAPON ----------- Heavy Linear Accelerator > --- INVENTORY -------- Quantum Reactor Heavy Siege Treads Matter Compressor Advanced Kinecellerator Improved Phase Shifter Layered Heavy Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [Hunter] Advanced Component Analysis Suite Nova Cannon 8R-AWN's Boregun Tiamat Missile Launcher Tiamat Missile Launcher Advanced Datajack Advanced Remote Datajack Plasma Lance [Rating: 208] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Weapon Cycler Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Relay Coupler [C] Protection Improved Medium Armor Plating Weapon Heavy Linear Accelerator Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Linear Accelerator Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Scythe Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . 2 . . . 2 . 2 2 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . 1 . . Utility 12 | . . . 1 . . . 2 . . . 1 . . . 1 . 2 . . . 1 . 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 244 | 6 11 1 21 6 15 . 9 13 5 6 2 9 15 11 9 16 18 8 3 15 . 7 8 10 20 Power 33 | 1 1 1 3 . 3 . . 2 . 1 . . 1 . 3 1 3 1 1 2 . 1 2 3 3 Engine 17 | 1 1 1 3 . 2 . . 1 . 1 . . 1 . 3 1 1 1 . . . . . . . Core 9 | . . . . . 1 . . 1 . . . . . . . . 2 . 1 2 . 1 1 . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 Propulsion 57 | 2 1 . 5 2 4 . 1 5 3 2 1 3 2 3 3 4 4 2 . 3 . 1 1 2 3 Treads 46 | 2 1 . 5 2 3 . 1 5 3 2 1 2 1 2 . 4 3 1 . 3 . 1 1 . 3 Leg 3 | . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . Wheel 8 | . . . . . . . . . . . . . 1 . 3 . 1 1 . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 100 | 1 5 . 3 1 5 . 6 4 . 1 1 3 7 5 3 9 8 3 2 9 . 5 4 3 12 Device 30 | . 1 . . 1 1 . 1 1 . . 1 . 3 1 2 2 6 2 . 3 . . 1 1 3 Storage 7 | 1 2 . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . Processor 11 | . 1 . . . 1 . 1 1 . . . . 1 . . 1 1 1 . 3 . . . . . Hackware 21 | . . . . . . . 1 . . . . 1 1 . . 2 1 . 1 1 . 3 3 2 5 Protection 31 | . 1 . 2 . 2 . 1 2 . 1 . 2 2 4 1 4 . . 1 2 . 2 . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 4 . 10 3 3 . 2 2 2 2 . 3 5 3 . 2 3 2 . 1 . . 1 2 2 Energy Gun 7 | 2 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . 1 . 2 . . . . . . . . . 2 . . . . . . . . . . . 1 Ballistic Gun 9 | . . . 3 1 2 . 2 . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . 1 . . . . . . . 2 . 2 . . 1 1 . . . . . 1 . Launcher 10 | . 1 . 2 . . . . 1 . 1 . . . 1 . 1 1 1 . . . . 1 . . Special Weapon 5 | . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . 1 1 Impact Weapon 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Special Melee Weapon 3 | . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . Unidentified Prototypes 20 | . . . . . 6 . . . . . . . 3 . . . 3 . . 4 . . 2 . 2 Parts Lost 33 | . . . . . 4 . . 1 1 1 . 2 3 1 1 2 3 4 . 1 . . . 2 7 Power 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 Propulsion 10 | . . . . . . . . . . . . 2 2 1 1 1 1 1 . 1 . . . . . Utility 16 | . . . . . 4 . . 1 . . . . 1 . . 1 1 2 . . . . . 1 5 Weapon 4 | . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 1 Highest Loss Streak 5 | . . . . . 2 . . 1 1 1 . 1 2 1 1 2 2 2 . 1 . . . 1 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 20 | 3 9 11 15 16 16 20 20 24 24 23 23 23 23 22 22 22 21 21 20 20 21 22 23 22 22 Power . | . 1 . . 1 1 1 1 . . . . . . 1 . . . . 1 . . . 1 . 1 Propulsion 1 | 1 3 2 3 3 4 4 3 2 2 1 . . . . . 1 1 1 2 1 1 1 . . 1 Utility 8 | . 1 3 3 3 3 4 3 5 8 9 11 11 11 11 12 10 8 9 7 8 11 11 12 13 12 Weapon 7 | . 2 4 6 6 6 10 11 14 12 9 8 9 8 7 7 8 8 8 8 7 7 6 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 74 | . 5 2 6 2 8 . 2 4 1 4 1 4 2 5 . 4 4 . . 6 . 1 1 . 12 Power 5 | . . . . . 3 . . . . . . . . 1 . . . . . 1 . . . . . Propulsion 10 | . 3 1 1 1 1 . . . . . . . . . . . . . . . . 1 . . 2 Utility 39 | . . . 2 1 3 . 1 4 . 3 . 2 1 1 . 3 2 . . 5 . . 1 . 10 Weapon 16 | . 2 1 3 . 1 . 1 . 1 . . 1 1 2 . 1 2 . . . . . . . . Tool/Special 4 | . . . . . . . . . . 1 1 1 . 1 . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 100 96 99 98 88 97 96 99 99 96 89 95 87 89 90 85 79 84 84 77 83 79 81 82 Engine 6 | . 14 14 11 11 11 11 9 7 9 9 7 7 7 7 12 13 1 1 3 . . . . . . Core 3 | . . . . . . . . 1 . . . . . . . . 8 8 6 10 10 10 9 9 1 Treads 21 | . 28 28 32 33 33 33 27 27 27 27 30 28 25 25 18 19 13 5 5 9 10 14 13 12 12 Wheel 1 | . . . . . . . . . . . . . 2 . 3 6 6 10 11 2 . . . . . Device 9 | . . 6 9 . 2 11 7 . . . 4 . . 4 13 17 19 17 19 21 20 18 17 12 12 Storage 7 | . 14 14 11 11 13 11 9 9 9 9 7 7 7 7 6 6 5 5 5 5 5 5 4 4 4 Processor 9 | . . . . . . 11 16 18 18 18 15 15 15 9 6 1 5 8 11 11 15 15 14 13 12 Hackware 7 | . . . . . . . 9 9 9 9 7 7 12 7 6 6 7 5 5 5 5 7 10 17 21 Protection 7 | . 7 7 10 21 14 . 2 6 9 9 7 7 6 13 10 10 5 5 5 4 5 5 4 4 5 Energy Gun 2 | . 25 27 4 . . 11 1 1 . . . 1 . . . . . . . . . . . . . Ballistic Gun 4 | . . . 3 13 19 . 14 15 16 17 15 . . . . . . 1 . 1 . . . . . Ballistic Cannon 3 | . . . . 8 . . . . . . . 10 14 6 5 5 4 4 5 3 4 4 3 3 3 Peak Build Rating 208 | 6 11 12 17 16 43 43 55 55 47 54 50 67 59 68 79 82 110 105 103 137 134 143 164 179 208 Average Rating 78 | 5 8 11 15 14 20 43 42 42 46 46 49 59 55 64 75 75 95 95 100 115 132 136 159 169 197 On Entrance 67 | . 6 11 12 15 14 43 43 38 46 46 47 50 58 52 68 75 75 100 104 103 126 134 143 157 179 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . . . 2 3 5 8 8 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 208 | 10 34 34 63 60 61 55 95 104 104 108 103 125 125 138 149 156 164 159 149 148 144 158 167 187 208 Greatest Support 240 | 40 40 40 60 60 66 66 66 60 60 60 80 80 80 80 60 90 128 70 32 150 150 173 225 225 240 Greatest Overweight (x) 10 | . . . 1 . 1 . 1 1 1 1 1 2 2 2 7 7 10 6 4 4 . . . 5 . Average Overweight (x) 1 | . . . . . . . . 1 1 1 1 1 1 1 2 3 4 4 4 . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 10 15 19 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 14 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 9 14 19 19 18 20 21 24 24 24 24 24 24 24 24 24 24 24 23 24 24 24 24 23 23 Final Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 14 15 20 20 20 20 25 25 25 25 25 25 24 25 25 25 25 24 24 25 25 25 25 25 23 Class Distribution -------------------- 32% | Botlord-Mutant 32% | Bothacker-Mutant 20% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -2/Research Botlord-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Matter Collected 20423 | 257 296 107 300 206 869 . 102 724 335 472 . 498 964 930 1224 1663 2368 1619 231 2027 44 915 644 1733 1895 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18425 | 14 571 156 852 146 578 200 102 1105 665 560 104 856 495 815 1175 828 1563 1034 61 1759 63 1724 802 792 1405 Parts 860 | 2 28 11 48 7 79 7 4 50 30 40 4 34 31 36 31 33 71 34 2 97 4 60 27 26 64 Haulers Intercepted 17 | . 2 . 6 . . . 1 . 3 . . . . . 2 . 2 . . . . . 1 . . Recyclers Shooed 10 | . . . . 1 . . . . . . . . . . 4 . 1 . . . . . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Combat Hostiles Destroyed 373 | . 14 7 12 10 5 3 1 20 8 16 2 17 10 26 20 24 29 31 2 33 2 22 7 17 35 Melee 17 | . . . . . . . . . . . . 2 . 2 . . . . . 8 . 2 2 . 1 Guns 68 | . 3 3 1 2 1 2 1 20 8 10 2 6 . . . . 3 1 . 5 . . . . . Cannons 206 | . 2 . 7 1 . . . . . . . 5 10 18 16 20 22 17 2 17 2 20 5 12 30 AOE 76 | . 9 4 3 6 4 . . . . 6 . 2 . 6 4 4 4 13 . 3 . . . 4 4 Classes Destroyed 25 | 1 6 . 3 2 2 2 . 2 . 1 . . 2 . . 1 . 1 . 2 . . . . . Worker 13 | . . . . . . 1 . . . . . . 1 . 5 . 3 . . . . . 1 . 2 Builder 7 | . . . 1 . . . . . . . . . 2 . 1 . . . . . . . 1 2 . Tunneler 4 | 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 Hauler 17 | . 2 . 6 . . . 1 . 3 . . . . . 2 . 2 . . . . . 1 . . Recycler 20 | . 1 . 1 . . . . . 1 . . . 1 . 5 . 5 . . . . . 5 . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 . 2 . . . . . 1 . . . 1 . . . 2 . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 10 | . . . . . . . . . . . . . 1 1 1 . 2 . . 2 . . . 1 2 Swarmer 60 | . 5 3 4 3 . . . 1 . 4 . 2 . 4 4 6 5 . . 7 . 6 . . 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 120 | . 7 4 3 2 . 2 . 8 6 2 2 8 4 18 13 8 8 . . 5 2 6 2 9 1 Brawler 10 | . . . . . . 1 . 1 1 1 . 2 1 . . . . . . 1 . 2 . . . Duelist 12 | . . . . 1 . . . . . . . 2 . 1 . 1 . . . 5 . . 2 . . Sentry 43 | . . . 5 . . . 1 6 1 1 . 3 1 1 . 5 2 1 . 3 . 5 2 3 3 Specialist 4 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 2 Hunter 27 | . . . . . . . . 3 . 2 . . 1 . 1 1 5 1 2 3 . 2 . 1 5 Programmer 48 | . . . . . . . . . . 6 . . 2 2 2 1 9 . . 4 . . 1 4 17 Heavy 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Subdweller 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . Assembled 37 | . . . . 4 4 . . . . . . . . . . . . 29 . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 15 | 1 3 3 3 8 10 4 1 3 4 4 2 7 6 8 7 6 6 15 2 12 2 4 4 9 3 Combat Bots Only 15 | . 3 3 3 8 4 3 1 3 3 4 2 7 3 8 6 6 5 15 2 12 2 4 2 7 3 Max Kills in Single Turn 4 | 1 3 2 2 2 1 2 1 1 1 4 1 2 2 3 3 4 4 4 1 3 1 1 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 2 2 2 1 . . . . 4 . 2 . 3 2 4 2 4 . 3 . . . 1 2 Melee 1 | . . . . . . . . . . . . 1 . 1 . . . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Hostile Shots Fired 1683 | . 42 20 41 15 73 8 6 106 33 55 3 108 70 62 81 145 162 69 21 71 2 67 30 125 268 Missed 537 | . 12 9 16 4 8 2 3 36 5 12 1 35 22 21 27 45 45 23 7 22 1 36 16 36 93 Hits 1146 | . 30 11 25 11 65 6 3 70 28 43 2 73 48 41 54 100 117 46 14 49 1 31 14 89 175 Melee 22 | . . . . 4 . . . 2 . . . 2 . 2 . . . 6 . 6 . . . . . Projectile 1124 | . 30 11 25 7 65 6 3 68 28 43 2 71 48 39 54 100 117 40 14 43 1 31 14 89 175 Critical Strikes 58 | . 1 . 1 . 19 . 1 1 1 1 1 2 2 2 3 5 2 . . 2 . 3 . 4 7 Actively Blocked 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 Part Disruptions 6 | . . . . 1 . . . . . . . . . . 1 . 1 1 . . . . . 1 1 Damage Taken 19715 | . 498 156 335 245 887 86 42 874 436 475 35 833 757 549 949 1295 2320 922 298 738 16 309 258 1773 4629 Core 1285 | . 74 4 69 10 103 14 12 61 . 57 . 79 20 37 83 97 116 64 42 8 . 11 . 185 139 Absorbed by Shields 2153 | . . . . . 240 . . 176 . 169 . . . 124 . 352 . 18 . 288 6 177 93 510 . Reduced by Siege Mode 142 | . . . . . . . . . . . . . . . . . 6 . . 24 . . . . 112 Redirected to Shielding 74 | . . . . . . . . . . . . 74 . . . . . . . . . . . . . Ignored by Resistances 52 | . . . . . . . . 52 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2660 | . 106 . . . . . 134 . . . . . . . . . 908 . . . . . . 382 1130 Core Remaining (%) 82 | 100 . 68 . . . 51 . . . 76 . . . 80 . 78 . . . 77 . 99 100 87 91 Volleys Fired 1243 | 4 48 10 58 9 83 . 5 63 43 32 24 9 34 50 80 93 122 85 14 82 10 52 42 57 134 Largest 2 | 2 2 2 2 2 2 . 2 2 2 2 2 2 2 1 1 1 2 2 1 2 1 2 1 1 1 Hottest 136 | 80 130 130 136 56 60 . 46 62 46 53 48 88 88 70 70 70 70 70 70 90 70 70 70 70 113 Shots Fired 1681 | 8 85 16 111 12 146 16 10 122 85 53 28 46 62 51 80 93 138 104 14 96 10 60 42 58 135 Gun 706 | 8 60 11 34 5 129 16 10 121 85 50 28 29 . . 2 . 35 39 . 28 . 16 . . . Cannon 862 | . 18 . 72 1 . . . . . . . 17 57 49 75 92 100 58 14 67 8 41 40 43 110 Launcher 71 | . 7 5 3 6 17 . . 1 . 3 . . . 2 3 1 . 7 . 1 . . . 7 8 Special 42 | . . . 2 . . . . . . . . . 5 . . . 3 . . . 2 3 2 8 17 Kinetic 1295 | . . . 8 6 129 . 10 109 85 50 28 17 57 49 77 92 135 97 14 94 8 57 40 43 90 Thermal 218 | 8 78 11 100 . . . . . . . . . . . . . . . . 1 . . . . 20 Explosive 71 | . 7 5 3 6 17 . . 1 . 3 . . . 2 3 1 . 7 . 1 . . . 7 8 Electromagnetic 57 | . . . . . . 16 . 12 . . . 29 . . . . . . . . . . . . . Robot Hit Streak 45 | 3 10 6 9 5 16 4 10 44 31 27 11 19 11 6 11 21 13 19 2 16 6 9 33 45 41 Robot Miss Streak 9 | 1 2 2 4 3 6 2 . 1 2 1 . 3 3 2 4 6 9 4 3 4 2 1 1 1 5 Penetration Max 2 | . . . . . 1 . . . . . . . . . 1 . 2 1 . 1 . . 1 . . Secondary Targets 9 | . . . . . 1 . . 5 1 . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 1 . 1 . . . . . . . . . . . . . . Autonomous 57 | . . . . . . 16 . 12 . . . 29 . . . . . . . . . . . . . Shots Hit Robots 1214 | 6 54 8 67 9 79 16 8 99 64 37 9 68 38 43 50 72 87 61 5 90 7 50 39 43 105 Core Hits 627 | 1 27 10 23 10 42 6 3 52 28 26 3 31 20 29 29 29 36 44 2 42 2 29 16 31 56 Critical Kills 37 | . . . . . 6 . . 1 . 3 . . . . 2 . 5 7 . 7 . 6 . . . Critical Parts Destroyed 40 | . . . . 2 6 . . 2 1 3 . . . . . . 9 6 . 7 . 4 . . . Critical Strikes 143 | . 1 . . 2 12 . . 3 1 6 . 3 . 7 10 10 18 16 . 26 2 13 7 2 4 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 75 | . . . . . 12 . . 3 1 6 . . . . 2 . 14 13 . 14 . 10 . . . Blast 54 | . . . . . . . . . . . . 1 . 7 8 8 4 3 . 6 2 3 6 2 4 Corrupt 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Smash 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Impale 9 | . . . . . . . . . . . . . . . . 2 . . . 6 . . 1 . . Melee Attacks 125 | . . . . 4 . . . 7 1 . . 28 . 13 . 16 . . . 47 . 4 4 . 1 Impact 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing 67 | . . . . . . . . 7 . . . 5 . 11 . 12 . . . 25 . 2 4 . 1 Sneak Attacks 63 | . . . . . . . . . . . . 25 . 4 . 4 . . . 25 . 2 2 . 1 Combat Hostiles 31 | . . . . . . . . . . . . 5 . 4 . . . . . 18 . 2 1 . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 61866 | 66 1557 574 1549 551 2085 310 131 1543 997 1186 128 1425 1339 3255 5364 5783 7707 3420 433 4575 463 2877 3042 3532 7974 Guns 8809 | 66 499 130 362 64 1409 310 131 1520 997 658 128 672 . . 42 . 561 551 . 470 . 239 . . . Cannons 41098 | . 247 . 1006 22 . . . . . . . 372 1145 2596 4546 5117 6234 1803 336 2950 463 2486 2841 2232 6702 Explosions 9334 | . 799 404 167 333 676 . . 18 . 526 . 166 172 327 765 204 912 1041 97 345 . . . 1300 1082 Melee 2325 | . . . . 118 . . . . . . . 215 . 301 . 462 . . . 810 . 120 201 . 98 Ramming 300 | . 12 40 14 14 . . . 5 . 2 . . 22 31 11 . . 25 . . . 32 . . 92 Kinetic 45894 | . . . 99 86 1409 . 131 1189 997 658 128 372 1145 2596 4588 5117 6795 2354 336 3420 463 2725 2841 2232 6213 Thermal 4095 | 66 746 130 1269 . . . . . . . . 166 81 . 155 . 896 . 97 . . . . . 489 Explosive 7880 | . 776 404 167 333 676 . . 18 . 526 . . 71 327 610 204 . 1041 . 345 . . . 1300 1082 Electromagnetic 1372 | . 23 . . . . 310 . 331 . . . 672 20 . . . 16 . . . . . . . . Impact 118 | . . . . 118 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2207 | . . . . . . . . . . . . 215 . 301 . 462 . . . 810 . 120 201 . 98 Highest Corruption 13 | . 2 2 . . . . . . . 2 2 3 3 3 3 1 5 13 13 13 . . . 6 6 Average Corruption 4 | . 2 2 . . . . . . . 1 1 2 3 3 1 1 3 7 13 13 . . . 5 3 Corruption Purged 12 | . . . . . . . . . . . . . . . 3 . 5 . . . . . . . 4 Corruption Blocked 6 | . . . . . . . . . . . . . 4 2 . . . . . . . . . . . Effects 269 | . 5 12 . . . . . . . 5 5 21 27 33 3 1 14 22 11 74 . . . 17 19 Message Errors 61 | . 2 5 . . . . . . . . 1 6 4 9 . . 2 5 4 16 . . . 4 3 Matter Fused 54 | . . 2 . . . . . . . 3 . 4 7 6 1 . 3 5 3 15 . . . 2 3 Heat Flow Errors 30 | . . . . . . . . . . . 1 1 4 1 1 . 2 1 . 13 . . . 3 3 Energy Discharges 40 | . 1 1 . . . . . . . 1 . 3 5 3 1 1 3 3 1 12 . . . 2 3 Parts Rejected 4 | . 2 . . . . . . . . . . . . . . . . 1 . 1 . . . . . Parts Fused 3 | . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . Data Loss (minor) 39 | . . 2 . . . . . . . . 1 4 4 7 . . 1 2 3 8 . . . 4 3 Data Loss (major) 14 | . . 1 . . . . . . . . . 2 . 3 . . 1 2 . 3 . . . 1 1 Misfires 13 | . . 1 . . . . . . . 1 1 . 2 2 . . 1 1 . 2 . . . 1 1 Alerts 4 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 Weapon Failures 7 | . . . . . . . . . . . 1 . . 1 . . . 2 . 3 . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 5811 | . 3 13 36 123 10 . . . . 3 . . 51 237 874 413 1639 208 44 621 3 84 288 170 991 Projectiles 5110 | . . . . . . . . . . . . . . 237 774 404 1420 165 44 582 3 84 288 126 983 Explosions 608 | . 3 13 36 54 10 . . . . 3 . . 51 . 100 . 219 43 . 24 . . . 44 8 Melee 93 | . . . . 69 . . . . . . . . . . . 9 . . . 15 . . . . . Knockbacks 122 | . . . . 1 . . . . . . . . 5 5 18 8 19 7 3 12 . 9 4 5 26 Impact 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Kinetic 113 | . . . . . . . . . . . . . 5 5 17 7 18 6 3 12 . 9 4 4 23 Secondary 7 | . . . . . . . . . . . . . . . 1 1 1 . . . . . . 1 3 Self-Inflicted Damage 459 | . 45 14 . 39 70 . . . . . . . . . . . 43 187 51 . . . . . 10 Shots 14 | . 1 1 . 1 2 . . . . . . . . . . . 1 6 1 . . . . . 1 Rammed 33 | . 3 9 3 3 . . . 3 . 1 . . 1 3 2 . . 1 . . . 1 . . 3 Targets Rammed 33 | . 3 9 3 3 . . . 3 . 1 . . 1 3 2 . . 1 . . . 1 . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 382 | 72 276 249 201 17 69 . 29 27 31 12 107 202 250 87 322 50 288 184 31 269 23 28 16 194 382 Average Temperature 61 | 38 89 90 87 5 32 . 17 5 9 2 32 70 81 30 127 20 50 22 19 75 15 14 10 66 106 Received Heat Transfer 2888 | . 72 63 159 40 . 54 36 227 252 45 36 264 84 230 273 327 225 116 . 66 9 34 42 135 99 Effects 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Interference 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Siege Activations 15 | . . . . . . . . . . . . . . . . . 1 1 . 3 . 3 . . 7 Total Turns 421 | . . . . . . . . . . . . . . . . . 90 14 . 83 . 146 . . 88 Longest Duration 90 | . . . . . . . . . . . . . . . . . 90 14 . 65 . 71 . . 32 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 1 . 1 . . . . . 2 1 . 1 . . . . . . . . 1 . Combat Hostiles 5 | . . . . 1 . 1 . . . . . 2 . . . . . . . . . . . 1 . Parts Fried 14 | . . . . 1 . 3 . 2 . . . 3 1 . 4 . . . . . . . . . . Impact Corruptions 7 | . . . . 3 . . . . . . . . 1 . 1 1 . . . . . . . 1 . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . 3 . 9 . . . . . . . . . . . . . . . . . . . . . 3 Heat Transferred 5919 | 150 1748 296 2368 . . . . . . . . 150 50 . 100 . 600 . 50 . . . . . 407 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Maximum Alert Level 4 | . . . 1 1 . . . 3 2 3 2 3 2 3 2 3 3 3 2 4 2 3 2 1 2 Low Security (%) 37 | 100 100 100 98 89 . 100 100 29 . . . . 58 21 . . 8 . . . . . 13 93 79 Level 1 23 | . . . 1 10 . . . 26 95 26 51 14 27 37 75 10 56 . . 6 . 47 . 6 12 Level 2 24 | . . . . . . . . 29 4 23 48 57 13 36 24 58 26 49 100 17 100 15 86 . 7 Level 3 14 | . . . . . . . . 14 . 49 . 27 . 5 . 30 8 50 . 63 . 37 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . 12 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1222 | 5 167 139 213 230 . 75 31 762 407 912 478 882 462 764 540 944 714 934 566 1222 641 887 498 226 465 Initial 641 | . . 43 . 81 . . 21 . 371 256 478 254 462 109 401 364 318 494 490 369 641 342 498 39 102 Average 360 | . 57 38 58 79 . 35 2 401 350 622 401 601 230 429 360 606 369 701 496 832 543 555 399 121 151 Influence Increases 12666 | 5 459 216 843 189 . 75 42 792 300 686 112 848 485 725 569 678 1109 480 148 943 58 865 246 593 1200 Destroy 0b10 Robot/C 6635 | . 240 140 460 120 . 60 20 440 180 460 60 560 200 410 300 390 435 30 30 510 30 510 135 315 600 Destroy 0b10 Robot/NC 460 | 5 25 . 75 . . 5 5 5 25 . . . 35 12 56 8 56 24 . 20 . 24 36 16 28 Destroy Leader 1080 | . 64 30 140 20 . 10 12 30 66 30 10 20 72 32 70 32 112 8 8 32 8 24 26 66 158 Allied During Kill 465 | . . . 61 . . . . 3 14 34 8 79 . 10 . 5 . . . 27 8 158 21 13 24 Successful Hack 468 | . 18 . 49 . . . 4 32 14 12 19 30 26 11 4 11 96 24 . 6 . . 16 . 96 Disable Machine 696 | . 75 15 45 . . . . . . . 15 15 135 12 48 48 204 . 24 12 12 . . . 36 Anti-Garrison Action 1316 | . . . . . . . . 250 . 100 . 100 . 150 . 151 . 188 . 264 . 113 . . . Destroy Structure 1309 | . 37 31 13 49 . . 1 17 1 50 . 14 17 52 55 33 182 182 74 60 . 24 12 159 246 Partial Spotted 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . Lose Combat Pursuer 225 | . . . . . . . . 15 . . . 30 . 36 36 . 24 24 . 12 . 12 . 24 12 Influence Decreases 12207 | 5 348 327 633 399 . 20 97 30 667 169 660 330 1211 117 813 591 1010 252 554 249 791 467 1063 492 912 Entered New Map 4612 | . . 68 . 129 . . 34 . 391 139 434 110 420 47 363 156 289 212 444 159 581 147 389 31 69 Time Decay 4948 | 5 348 259 451 270 . 20 63 . 206 . 206 . 444 . 440 . 691 . 110 . 170 . 294 358 613 Lost Part 290 | . . . . . . . . 10 10 10 . 20 30 10 10 20 30 40 . 10 . . . 20 70 Lost Ally 1235 | . . . 32 . . . . 20 60 20 20 200 20 60 . 40 . . . 80 40 320 80 83 160 Purge Threat 1122 | . . . 150 . . . . . . . . . 297 . . 375 . . . . . . 300 . . Squads Dispatched 62 | . 3 . 1 . . . 2 . 5 . 6 . 7 . 6 . 11 . 1 . 2 . 3 5 10 Investigation 21 | . 2 . . . . . 1 . 2 . 3 . 1 . 1 . 4 . . . 1 . 1 1 4 Extermination 18 | . . . . . . . . . . . 1 . 3 . 2 . 5 . . . . . 1 2 4 Reinforcement 14 | . 1 . 1 . . . 1 . . . . . 3 . 3 . 1 . 1 . . . . 1 2 Assault 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Garrison 7 | . . . . . . . . . 3 . 2 . . . . . . . . . 1 . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Distress Signals 18 | . 2 . 3 1 . . 3 . 3 . . . . 2 2 . . . . . . . . 2 . Communications Jammed 86 | . . . . . . . . . . . . . . . . . 31 . . . . . . 32 23 Distress Signals 85 | . . . . . . . . . . . . . . . . . 31 . . . . . . 32 22 Times Spotted 476 | . 22 7 27 12 15 3 2 22 13 15 3 26 12 31 22 24 27 30 3 31 2 29 14 30 54 Peak Tracking Total 10 | . 4 3 5 4 10 3 2 5 4 5 3 7 3 6 5 7 5 6 2 4 1 9 5 9 7 Tactical Retreats 22 | . . . . 2 2 . . 1 . . . 2 . 2 2 . 2 4 . 1 . 1 . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Traps Triggered 62 | . 2 . . . 3 . . 10 . 5 1 4 1 17 2 5 . 5 . 4 . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 4 4 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Disabled 83 | . 5 1 3 . 14 . . 3 . 2 1 4 9 1 4 6 17 1 2 5 1 1 . . 3 Max in Single Turn 10 | . 4 1 1 . 2 . . 1 . 1 . 1 7 1 1 1 10 1 2 1 1 1 . . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Garrison Relay 12 | . . . . . . . . 3 . 2 . . . . . 2 . 1 . 3 . 1 . . . Phase Generator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Accessed 105 | . 9 . 8 . 2 . 4 3 5 2 4 2 7 2 6 2 13 1 3 2 3 1 4 5 17 Terminals 61 | . 6 . 6 . . . 1 3 4 2 1 2 4 2 . 2 6 1 . 2 1 1 3 3 11 Fabricators 6 | . . . . . . . . . . . 2 . 1 . 1 . 1 . . . 1 . . . . Repair Stations 10 | . 1 . 1 . . . 1 . . . . . 1 . . . 3 . . . . . . 1 2 Recycling Units 9 | . 2 . . . . . . . . . . . . . 3 . 2 . 2 . . . . . . Scanalyzers 5 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . 1 . 1 Garrison Access 12 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 3 Total Hacks 277 | . 23 . 29 . 2 . 19 5 19 5 12 5 18 4 9 4 34 4 5 3 7 2 10 16 42 Successful 129 | . 11 . 15 . 2 . 12 3 10 2 6 2 7 1 5 1 19 2 1 1 3 1 4 4 17 Failed 145 | . 11 . 13 . . . 7 2 8 3 6 3 11 3 4 3 15 2 4 2 4 1 6 12 25 Catastrophic 40 | . 3 . . . . . 2 . 1 . 1 . 4 1 2 2 2 1 2 1 2 . 2 6 8 Database Lockouts 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Manual 105 | . 10 . 13 . 1 . 5 . 11 4 7 2 7 2 3 1 11 3 1 . 5 . 1 4 14 Terminals 164 | . 17 . 23 . . . 3 5 14 5 2 5 10 4 . 4 13 4 . 3 1 2 8 11 30 Fabricators 17 | . . . . . . . . . . . 6 . 3 . 3 . 2 . . . 3 . . . . Repair Stations 36 | . 4 . 2 . . . 10 . . . . . 3 . . . 11 . . . . . . 3 3 Recycling Units 13 | . 2 . . . . . . . . . . . . . 3 . 5 . 3 . . . . . . Scanalyzers 13 | . . . 4 . . . 3 . . . . . . . 1 . . . . . . . 2 . 3 Garrison Access 32 | . . . . . . . 3 . 5 . 4 . 2 . 2 . 3 . 2 . 3 . . 2 6 Terminal Hacks 47 | . 5 . 10 . 2 . . 3 7 1 1 2 3 1 . . 2 1 . 1 . 1 2 . 5 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . 3 . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 3 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . Locate Traps 8 | . . . 3 . . . . . . . . . 2 . . . 1 . . . . . . . 2 Hauler Manifests 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 Garrison Registry 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Security Stations 3 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 1 . 1 . 1 . . . . . 1 . . . . Network Status 3 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 24 | . 4 . 1 . . . 7 . . . . . . . . . 8 . . . . . . 2 2 Scan Component 13 | . 2 . 1 . . . 4 . . . . . . . . . 4 . . . . . . 1 1 Repair 11 | . 2 . . . . . 3 . . . . . . . . . 4 . . . . . . 1 1 Recycling Unit Hacks 5 | . 2 . . . . . . . . . . . . . 1 . 2 . . . . . . . . Report Inventory 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Retrieve Components 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 8 | . . . 2 . . . 3 . . . . . . . 1 . . . . . . . 1 . 1 Insert Component 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . . . 2 . . . . . . . 1 . . . . . . . 1 . 1 Garrison Access Hacks 16 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 2 6 Unlock Access 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Coupler Status 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Unauthorized Hacks 25 | . . . 2 . . . 1 . 2 1 3 . 2 . 1 1 6 1 . . 1 . 1 . 3 Terminals 14 | . . . 2 . . . 1 . 1 1 . . 1 . . 1 2 1 . . . . 1 . 3 Botnet 13 | . . . 2 . . . 1 . 1 1 . . 1 . . 1 2 . . . . . 1 . 3 Disrupt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 7 | . . . . . . . . . . . 2 . 1 . 1 . 2 . . . 1 . . . . Liberate 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Haulers 5 | . . . . . . . . . . . 1 . 1 . 1 . 1 . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . Reprogram 3 | . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 96 | . 7 . 8 . . . 4 1 5 2 4 2 7 2 5 2 13 1 3 1 3 1 4 5 16 Full Trace Events 13 | . 1 . . . . . . . 1 . 2 . . . . . 2 . . . 1 . 1 1 4 Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . 134 . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 Parts Repaired 11 | . 2 . . . . . 3 . . . . . . . . . 4 . . . . . . 1 1 Time 368 | . 58 . . . . . 102 . . . . . . . . . 143 . . . . . . 31 34 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Used RIF Installer 12 | . . . . . . . . 2 . 1 . 2 . 1 . 2 . 1 . 1 . 2 . . . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Detection 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Autoassimilate 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 62 | . . . . . . . . . . . . 2 1 1 . 1 3 . . 9 2 9 6 9 19 Non-combat 8 | . . . . . . . . . . . . . 1 . . 1 3 . . . . . . . 3 Combat 54 | . . . . . . . . . . . . 2 . 1 . . . . . 9 2 9 6 9 16 Autooverrided 11 | . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . 6 Autoassimilated 17 | . . . . . . . . . . . . . . . . . . . . . 1 4 2 4 6 Robot Hacks Applied 40 | . . . . . . . . . . . . 3 3 1 . 4 3 . . 8 1 3 2 5 7 randomize_corridors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 map_earth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . drop_inventory 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 purge_threat 4 | . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . block_reporting 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . amplify_resonance 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 reboot_system 13 | . . . . . . . . . . . . 3 . 1 . . . . . 8 . 1 . . . overwrite_iff 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 2 formatsys_low 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 formatsys_high 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 Relay Couplers Released 56 | . . . . . . . . 9 . 8 . . . . . 8 . 3 . 15 . 3 4 1 5 Machine Destruction 52 | . . . . . . . . 9 . 8 . . . . . 8 . 3 . 15 . 3 . 1 5 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Attached 16 | . . . . . . . . . . . . 1 1 . . 2 . . 1 1 . 3 1 1 5 Crosswired 11 | . . . . . . . . . . . . . . . . . . . . 5 . 1 1 1 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . . . 3 . . . 9 . . . . . . . 5 . 9 . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total Allies 88 | . . 5 . 1 . . . 4 2 . 3 11 4 . . 3 1 . . 6 2 16 6 8 16 Largest Group 9 | . . 5 5 1 . . . 1 3 2 2 9 3 3 . 2 1 1 . 4 3 8 3 2 3 Highest-Rated Group 398 | . . 82 82 31 . . . 31 48 30 42 202 90 60 . 97 27 27 . 116 111 398 114 183 189 Highest-Rated Ally 183 | . . 31 31 31 . . . 31 16 15 21 95 90 20 . 51 27 27 . 29 47 116 58 183 69 Total Orders 8 | . . . . . . . . . . . . . . . . . 2 . . 1 . 2 . . 3 STAY 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 ROAM 4 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 482 | . . . 60 4 . . . 8 26 21 11 102 2 9 . 7 . . . 64 4 51 36 44 33 Total Damage 9353 | . . . 737 83 . . . 130 177 385 205 1624 33 116 . 180 . . . 870 75 1163 966 1926 683 Kills 70 | . . . 16 1 . . . 2 1 7 1 12 . 1 . 2 . . . 1 . 12 3 5 6 Allies Corrupted 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Active Infowar (turns) 11643 | . . . . . . . . . . . 253 . 2 . . 31 2812 809 233 1850 342 1449 651 1014 2197 Optics 11357 | . . . . . . . . . . . . . . . . . 2812 809 233 1850 342 1449 651 1014 2197 Sensors 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Seismic 253 | . . . . . . . . . . . 253 . . . . . . . . . . . . . . Spoofing 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Jamming 10212 | . . . . . . . . . . . . . . . . 31 2779 796 233 1850 342 978 63 948 2192 Robot Analysis Total 6 | . 1 . 1 . . . . . 3 . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Turns Passed 29356 | 130 1238 828 1808 810 1757 78 825 1718 434 803 424 1334 1407 1899 1092 1414 2812 809 233 1850 342 1449 651 1014 2197 Spaces Moved 12643 | 67 603 469 722 448 880 48 327 701 145 334 179 564 572 724 349 558 1145 323 119 821 154 569 301 445 1076 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11046 | 63 603 469 722 448 880 48 327 701 145 334 179 564 572 724 306 313 418 5 . 681 154 569 301 444 1076 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1593 | . . . . . . . . . . . . . . . 43 245 727 318 119 140 . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 200 200 200 200 200 200 200 140 140 165 150 160 160 160 160 160 160 150 Average Speed 181 | 153 160 160 206 160 163 160 177 200 200 200 200 204 210 221 232 192 192 169 160 160 160 160 160 160 152 Slowest Speed 320 | 160 160 160 240 160 240 160 200 200 200 200 200 240 240 240 280 280 266 320 160 240 160 160 160 240 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 5 88 91 69 85 89 15 29 86 17 46 8 61 21 90 14 61 31 52 6 71 4 66 8 14 34 Regions Visited 25 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Spaces Dug 205 | . 6 9 . 41 2 . . . 1 . . . 2 . 4 5 8 85 5 3 . . 4 8 22 Terrain Destroyed 960 | . 42 39 14 66 47 . . 2 1 33 . 5 14 45 56 33 122 135 38 39 . 13 7 48 161 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Projectile 264 | . . . . . 8 . . . . 2 . . 14 13 30 31 34 39 9 28 . 13 7 13 23 AOE 689 | . 42 39 14 66 38 . . 2 . 30 . 5 . 32 26 2 88 93 29 10 . . . 35 138 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total 17523 | 83 787 526 928 518 1075 49 570 922 221 427 222 719 713 938 518 792 1658 507 150 1268 243 1059 426 682 1522 Wait 2080 | . 79 22 76 29 19 2 206 69 16 22 14 70 41 68 51 58 283 38 9 162 71 284 45 121 225 Move 12619 | 66 602 468 721 447 879 47 326 700 145 333 179 563 571 723 349 557 1144 322 118 820 154 566 300 444 1075 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Pick Up 254 | 7 17 5 21 4 26 . 14 10 2 11 2 8 8 7 7 11 20 7 2 19 3 9 7 11 16 Fast Attach 176 | 6 7 . 6 3 8 . 2 4 1 . 1 5 17 11 8 10 23 11 . 24 . 9 5 8 7 Attach 134 | . 1 1 1 . 4 . 4 2 1 1 1 2 4 4 4 9 14 11 2 20 3 8 4 12 21 Detach 107 | . 2 1 1 . 7 . 1 2 1 . . 2 2 8 2 8 9 9 . 18 . 6 4 10 14 Swap 188 | . 15 6 17 11 12 . 3 20 6 11 . 17 7 6 3 6 8 . 2 10 . 4 6 6 12 Drop 343 | . 13 4 24 8 34 . 9 18 5 11 1 13 18 16 12 19 35 13 3 36 2 14 9 13 13 Fire 1243 | 4 48 10 58 9 83 . 5 63 43 32 24 9 34 50 80 93 122 85 14 82 10 52 42 57 134 Melee 125 | . . . . 4 . . . 7 1 . . 28 . 13 . 16 . . . 47 . 4 4 . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . 3 9 3 3 . . . 3 . 1 . . 1 3 2 . . 1 . . . 1 . . 3 Escape Stasis 73 | . . . . . . . . 18 . 5 . 2 . 29 . 4 . 10 . 5 . . . . . Rewire 135 | . . . . . . . . 6 . . . . 1 . . 1 . . . 25 . 101 . . 1 Trap 12 | . . . . . 3 . . . . . . . 9 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -2/Research -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 131 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 314 | -10/Materials | Central database locked down 433 | -10/Materials | Discovered new exit (range 3) 598 | -10/Materials | Discovered new exit (range 5) 631 | -10/Materials | Derelicts attacked the area 745 | -10/Materials | Discovered new exit (range 14) 1083 | -10/Materials | Discovered new exit (range 16) 1152 | -10/Materials | Repaired Mni. Grenade Launcher 1179 | -10/Materials | Repaired Lgt. Treads 1369 | -10/Materials | Entered Mines 1416 | -10/Mines | Discovered new exit (range 6) 1456 | -10/Mines | Learned location of Zion (-6) 1572 | -10/Mines | Found a hidden stash of uninstalled traps 1707 | -10/Mines | Discovered new exit (range 7) 1793 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1820 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2197 | -10/Mines | Entered Materials 2197 | -9/Materials | Accompanied by 5 allies 2197 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2202 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2244 | -9/Materials | Discovered new exit (range 14) 2674 | -9/Materials | Discovered new exit (range 7) 2839 | -9/Materials | Central database locked down 2985 | -9/Materials | Discovered new exit (range 9) 3261 | -9/Materials | Discovered new exit (range 16) 4005 | -9/Materials | Entered Mines 4006 | -9/Mines | Assembled infested the area 4097 | -9/Mines | Destroyed 8 combat bots 4138 | -9/Mines | Learned Materials stockpile data 4208 | -9/Mines | Received a Mining Laser from a helpful Derelict 4253 | -9/Mines | Discovered new exit (range 7) 4396 | -9/Mines | Discovered new exit (range 5) 4521 | -9/Mines | Learned Materials emergency access door positions 4567 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4807 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4808 | -9/Mines | Discovered new exit (range 5) 4815 | -9/Mines | Entered Exiles 4854 | -9/Exiles | Met 8R-AWN 4881 | -9/Exiles | Met EX-HEX 4951 | -9/Exiles | Met EX-DEC 5031 | -9/Exiles | Discovered new exit (range 12) 5585 | -9/Exiles | Met EX-BIN 5608 | -9/Exiles | Aligned with FarCom system 5609 | -9/Exiles | Given EX-Vault access code 5649 | -9/Exiles | Opened EX-Vault 5657 | -9/Exiles | Found YOLO Cannon 5690 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5773 | -9/Exiles | Attacked by the Exiles 5942 | -9/Exiles | Destroyed 8R-AWN 5949 | -9/Exiles | Found Prototype Ballistic Gun 5949 | -9/Exiles | Identified 8R-AWN's Boregun 5953 | -9/Exiles | Found 8R-AWN's Boregun 5958 | -9/Exiles | Found Prototype Processor 6279 | -9/Exiles | Destroyed EX-DEC 6310 | -9/Exiles | Destroyed EX-BIN 6336 | -9/Exiles | Destroyed EX-HEX 6417 | -9/Exiles | Found Prototype Processor 6417 | -9/Exiles | Identified Exp. Core Analyzer 6432 | -9/Exiles | Found Prototype Energy Gun 6432 | -9/Exiles | Identified AWS/EX-DEC 6453 | -9/Exiles | Build established: Scavenger-Mutant 6572 | -9/Exiles | Entered Mines 6588 | -8/Mines | Discovered new exit (range 15) 6650 | -8/Mines | Entered Materials 6650 | -8/Materials | Evolved 2 slots: Utility x2 6726 | -8/Materials | Identified Exp. Targeting Computer 6860 | -8/Materials | Repaired Broken Autogun+ 6888 | -8/Materials | Repaired Lgt. Treads+ 6921 | -8/Materials | Repaired Autogun+ 7473 | -8/Materials | Identified exit to Garrison 7475 | -8/Materials | Entered Garrison 7606 | -8/Garrison | Installed Relay Interface Framework 7644 | -8/Garrison | Triggered checkpoint 7745 | -8/Garrison | Discovered new exit (range 6) 7798 | -8/Garrison | Garrison Relay disabled 7909 | -8/Garrison | Triggered checkpoint 8117 | -8/Garrison | Discovered new exit (range 12) 8195 | -8/Garrison | Triggered checkpoint 8242 | -8/Garrison | Garrison Relay disabled 8400 | -8/Garrison | Discovered new exit (range 8) 8436 | -8/Garrison | Learned Materials security intel 8461 | -8/Garrison | Triggered checkpoint 8566 | -8/Garrison | Rescued a captive Derelict 8591 | -8/Garrison | Garrison Relay disabled 8719 | -8/Garrison | Triggered checkpoint 8809 | -8/Garrison | Triggered checkpoint 8817 | -8/Garrison | Discovered new exit (range 15) 8898 | -8/Garrison | Expanded RIF knowledge: Structural Interface 9193 | -8/Garrison | Entered Materials 9193 | -8/Materials | Accompanied by 3 allies 9257 | -8/Materials | Central database locked down 9426 | -8/Materials | Garrison activated, responded to threat 9624 | -8/Materials | Identified exit to Garrison 9627 | -8/Materials | Entered Garrison 9627 | -8/Garrison | Accompanied by 2 allies 9658 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 9695 | -8/Garrison | Garrison Relay disabled 9912 | -8/Garrison | Discovered new exit (range 66) 9912 | -8/Garrison | Discovered new exit (range 77) 9912 | -8/Garrison | Discovered new exit (range 42) 9990 | -8/Garrison | Triggered checkpoint 9998 | -8/Garrison | Triggered checkpoint 10077 | -8/Garrison | Triggered checkpoint 10184 | -8/Garrison | P-60 Hacker assimilated allied Y-45 Defender 10191 | -8/Garrison | Garrison Relay disabled 10430 | -8/Garrison | Entered Factory 10430 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10527 | -7/Factory | Build established: Bothacker-Mutant 10753 | -7/Factory | Garrison activated, responded to threat 10818 | -7/Factory | Identified exit to Garrison 10854 | -7/Factory | Entered Garrison 10854 | -7/Garrison | Accompanied by 1 ally 10878 | -7/Garrison | Phase Generator disabled 10901 | -7/Garrison | Destroyed 7 combat bots 11128 | -7/Garrison | Triggered checkpoint 11138 | -7/Garrison | Triggered checkpoint 11292 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 11322 | -7/Garrison | Triggered checkpoint 11718 | -7/Garrison | Triggered checkpoint 11798 | -7/Garrison | Triggered checkpoint 11799 | -7/Garrison | Triggered checkpoint 11846 | -7/Garrison | Lost 4 allies 11854 | -7/Garrison | Triggered checkpoint 11891 | -7/Garrison | Lost 3 allies 11929 | -7/Garrison | Found embedded Infiltrators 11958 | -7/Garrison | Triggered checkpoint 12074 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 12158 | -7/Garrison | Learned Factory security intel 12166 | -7/Garrison | Discovered new exit (range 12) 12188 | -7/Garrison | Entered Factory 12188 | -7/Factory | Accompanied by 1 ally 13434 | -7/Factory | Fabricated B-48 Gladiator? 13575 | -7/Factory | Identified exit to Garrison 13595 | -7/Factory | Entered Garrison 13595 | -7/Garrison | Accompanied by 3 allies 13666 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 13799 | -7/Garrison | Triggered checkpoint 14003 | -7/Garrison | Triggered checkpoint 14003 | -7/Garrison | Triggered checkpoint 14050 | -7/Garrison | Destroyed 8 combat bots 14251 | -7/Garrison | Discovered new exit (range 10) 14265 | -7/Garrison | Triggered checkpoint 14583 | -7/Garrison | Discovered new exit (range 11) 14692 | -7/Garrison | Triggered checkpoint 14888 | -7/Garrison | Discovered new exit (range 15) 15494 | -7/Garrison | Entered Factory 15494 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16586 | -6/Factory | Identified exit to Garrison 16586 | -6/Factory | Entered Garrison 16666 | -6/Garrison | Rescued a captive Derelict 16667 | -6/Garrison | Rescued a captive Derelict 16690 | -6/Garrison | Triggered checkpoint 16816 | -6/Garrison | Spotted B-75 Beast 16914 | -6/Garrison | Garrison Relay disabled 17017 | -6/Garrison | Destroyed B-75 Beast 17064 | -6/Garrison | Expanded RIF knowledge: Autooverride 17364 | -6/Garrison | Spotted B-75 Beast 17394 | -6/Garrison | Destroyed B-75 Beast 17404 | -6/Garrison | Triggered checkpoint 17475 | -6/Garrison | Heavy support dispatched to Factory 17476 | -6/Garrison | Triggered checkpoint 17542 | -6/Garrison | Expanded RIF knowledge: Robot Detection 17725 | -6/Garrison | Discovered new exit (range 8) 17753 | -6/Garrison | H-XX Assembler disabled 17943 | -6/Garrison | Garrison Relay disabled 18000 | -6/Garrison | Entered Factory 18000 | -5/Factory | Accompanied by 1 ally 18000 | -5/Factory | Evolved 2 slots: Utility x2 18180 | -5/Factory | Repaired Hvy. Linear Accelerator 18206 | -5/Factory | Repaired Imp. Medium Treads 18246 | -5/Factory | Build established: Botlord-Mutant 18759 | -5/Factory | Discovered new exit (range 12) 18792 | -5/Factory | P-70 Sage assimilated allied Administrator 5a 19246 | -5/Factory | Repaired Imp. Heavy Armor Plating? 19266 | -5/Factory | Repaired Adv. Weapon Cycler 19474 | -5/Factory | Build established: Bothacker-Mutant 19642 | -5/Factory | Found Imp. Powered Armor 20100 | -5/Factory | First assault squad dispatched 20769 | -5/Factory | Identified exit to Garrison 20812 | -5/Factory | Entered Garrison 20812 | -5/Garrison | Accompanied by 1 ally 20815 | -5/Garrison | Assembled breached garrison interior 20879 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 21001 | -5/Garrison | Garrison Relay disabled 21199 | -5/Garrison | Build established: Botlord-Mutant 21250 | -5/Garrison | System corruption reached 10% 21258 | -5/Garrison | Destroyed 15 combat bots 21596 | -5/Garrison | Learned Factory security intel 21602 | -5/Garrison | Discovered new exit (range 12) 21621 | -5/Garrison | Entered Factory 21822 | -5/Factory | Identified exit to Garrison 21854 | -5/Factory | Entered Garrison 22068 | -5/Garrison | Garrison Relay disabled 22172 | -5/Garrison | Triggered checkpoint 22178 | -5/Garrison | Triggered checkpoint 22258 | -5/Garrison | Destroyed 12 combat bots 22446 | -5/Garrison | Discovered new exit (range 3) 22532 | -5/Garrison | Garrison Relay disabled 22574 | -5/Garrison | Triggered checkpoint 22642 | -5/Garrison | Triggered checkpoint 22690 | -5/Garrison | Triggered checkpoint 22713 | -5/Garrison | Garrison Relay disabled 22851 | -5/Garrison | Expanded RIF knowledge: Crosswire 22921 | -5/Garrison | Discovered new exit (range 4) 23321 | -5/Garrison | Spotted B-75 Beast 23330 | -5/Garrison | Destroyed B-75 Beast 23357 | -5/Garrison | Spotted Striker 23357 | -5/Garrison | Spotted Striker 23417 | -5/Garrison | Allies destroyed Striker 23478 | -5/Garrison | Destroyed Executioner 23481 | -5/Garrison | Destroyed Executioner 23485 | -5/Garrison | Found Exp. Targeting Computer 23490 | -5/Garrison | Found Exp. Core Analyzer 23504 | -5/Garrison | Found Prototype Device 23504 | -5/Garrison | Identified Adv. Kinecellerator 23704 | -5/Garrison | Entered Factory 23704 | -4/Factory | Accompanied by 2 allies 23704 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23936 | -4/Factory | Garrison activated, responded to threat 24046 | -4/Factory | Identified exit to Garrison 24046 | -4/Factory | Entered Garrison 24046 | -4/Garrison | Accompanied by 2 allies 24058 | -4/Garrison | Triggered checkpoint 24066 | -4/Garrison | Triggered checkpoint 24098 | -4/Garrison | Triggered checkpoint 24736 | -4/Garrison | Discovered new exit (range 32) 24736 | -4/Garrison | Discovered new exit (range 66) 24736 | -4/Garrison | Discovered new exit (range 74) 24784 | -4/Garrison | Spotted B-86 Titan 24791 | -4/Garrison | Triggered checkpoint 24823 | -4/Garrison | Triggered checkpoint 24859 | -4/Garrison | Lost 8 allies 24950 | -4/Garrison | Triggered checkpoint 24990 | -4/Garrison | Found Unknown Protection 24990 | -4/Garrison | Identified Adv. Powered Armor 24996 | -4/Garrison | Found Adv. Powered Armor 25018 | -4/Garrison | Garrison Relay disabled 25186 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 25262 | -4/Garrison | Triggered checkpoint 25424 | -4/Garrison | Expanded RIF knowledge: Hotswap 25495 | -4/Garrison | Entered Research 25495 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25745 | -3/Research | First assault squad dispatched 26034 | -3/Research | Discovered new exit (range 14) 26050 | -3/Research | Found Prototype Hackware 26050 | -3/Research | Identified Exp. System Shield 26127 | -3/Research | Lost 3 allies 26146 | -3/Research | Entered another Research area 26146 | -2/Research | Evolved 2 slots: Power x1, Utility x1 26557 | -2/Research | Destroyed 7 combat bots 26731 | -2/Research | Spotted B-90 Cyclops 26894 | -2/Research | Repaired Imp. Heavy Treads 26993 | -2/Research | Garrison activated, responded to threat 27058 | -2/Research | Cargo convoy interrupted 27132 | -2/Research | Discovered new exit (range 10) 27160 | -2/Research | Entered Access 27160 | -1/Access | Evolved 2 slots: Utility x2 27570 | -1/Access | Identified exit to Command 28573 | -1/Access | Repaired Hvy. Linear Accelerator+ 28934 | -1/Access | Crushed by falling debris 28983 | -1/Access | Lost 5 parts (1p3u1w) 29182 | -1/Access | Energy Cycler disabled 29349 | -1/Access | Discovered new exit (range 5) 29357 | *** | Escaped! Last Messages --------------- Erasing system data. Installing primary routines, ETC: 6. 29295_ U-05 Engineer builds a Wall. 29295_ Reactivated Smith 10a. 29299_ U-05 Engineer lays Concrete. 29303_ R-10 Processor collects Adv. Heat Sink. 29307_ Smith 10a repairs Imp. Transmission Jammer. 29309_ Smith 10a repairs Biometal Heavy Treads. 29311_ Smith 10a repairs Quantum Reactor+. 29313_ Smith 10a repairs Lyr. Heavy Armor Plating. 29315_ Smith 10a repairs Huge Storage Unit. 29317_ Smith 10a repairs Biometal Heavy Treads. 29319_ System corrupted: Heat flow error (+291). 29326_ Acquired 72 matter. 29328_ Acquired 33 matter. 29331_ Acquired 77 matter. 29341_ 8U26O2ITE<%VDQ|T/TFUF 29349_ The Access Shell folds into the floor. 29349_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????????????????? ????? ????????? | | ?????????????????????????????? ???? = ????????? | | ??????????????????????????????? ???? ????????? | | ??????????????????????????????? ???? #????????? | | ??????????????????????????????? ???? #????????? | | ??????????????????????????????? ???? #????????? | | ??????????????????????########+#+##### #????????? | | ??????????????????????# ## ##???????? | | ??????????????????????# # % #???????? | | ??????????????????????# #= #???????? | | ??????????????????????# # *% ????????? | | ??????????????????????+ # ????????? | | ??????????????????????# ! ?# #????????? | | ??????????????????????# =?# #????????? | | ????????????????????????? ?# #????????? | | ??????????????????????# ???? ?# #????????? | | ??????????????????????# ! ?# %#????????? | | ???????????????????????????? ## ####?????? | | ???????????????????????????????#######= ## #?????? | | ?????????????????????????????### # !# #?????? | | ????????????????????########## ##;####| ## #?????? | | ????????????????????" * !#[ #?????? | | ????????????????????" # ####### | | ????????????????????" h # | | ????????????????????" =## ## ##?? | | ????????????????????" "@ !%# #??#??? | | ????????????????????" "" m h %# ##????? | | ????????????????????" ## #????? | | ????????????????????" # # #????? | | ????????????????????" """ # #????? | | ????????????????????" """ # #?#??? | | ????????????????????########## ## ### # ### #??? | | ?????????????????????????????##### ## ### # #??? | | ?????????????????????????????????# ##= # ## #??? | | ?????????????????????????????????# ### =### # #??? | | ?????????????????????????????????# ## # #??? | | ???????????????????######????????## ## # #??? | | ???????????????????# ########### ##### ##?? | | ???????????????????# #?? | | ???????????????????# +?? | | ???????????????????# ##########/##" #?? | | ???????????????????## ##???# ! " [!! #?? | | ????????????????????# #????# = % # [!] #?? | | ????????????????????# #????# ![% " %!! #?? | | ????????????????????# #????# # [#?? | | ????????????????????# #????# # #?? | | ????????????????????# #????# # +?? | | ??????????#########?# #????# # ###### #?? | | ??????????# ?# #????# # #????? #?? | | ??????????# !# #????# # #????? #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 73 Energy Capacity 850 Matter Stores 428 Matter Capacity 500 Sight Range 23 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Corruption Block 7 Armor Coverage 2100 Resistance: TH 10 Propulsion Shielding 66 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 26 Relay Coupler Types 6 Relay Coupler Value 133 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Repaired ---------- Mni. Grenade Launcher | 28% | -10/Materials Lgt. Treads | 50% | -10/Materials Autogun | 45% | -8/Materials | Broken Lgt. Treads | 72% | -8/Materials Autogun | 71% | -8/Materials Hvy. Linear Accelerator | 22% | -5/Factory Imp. Medium Treads | 26% | -5/Factory Imp. Heavy Armor Plating | 30% | -5/Factory Adv. Weapon Cycler | 34% | -5/Factory Imp. Heavy Treads | 30% | -2/Research Hvy. Linear Accelerator | 36% | -1/Access Studied --------- Lgt. Treads | -8/Materials | Hacked Autogun | -8/Materials | Hacked Hvy. Linear Accelerator | -3/Research | Hacked Quantum Reactor | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Hackerman Highlander Who Guards The Bodyguard? Challenges ------------ None Game ------ Seed BlastTripodRail Manual? 0 Play Time 03:29:56 Cumulative 1973.9 hours Start 2025.09.26 @ 01:16:50 End 2025.09.27 @ 00:42:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1295 Rogue 1291 Adventurer 4 Explorer 0 Win Type 0 Total 264 Types 198/12/21/10/3/1/4/9/4/2 Lore% 98 Gallery% 97 Achievement% 78 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 579aad47-db92-4a0d-ab64-8421464edfe5