Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.14 @ 17:24:16 Player: Silfurdreki Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (80) 400 Value Destroyed (2613) 2613 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (344) 344 TOTAL SCORE: 7377 Bonus ------- High Alert Combat Kills 44 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 251/300 Energy 290/290 System Corruption 12% Temperature Cool (12) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scan Processor Advanced Targeting Computer Weapon Cycler Recalibrator > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (5) ---- Large Storage Unit Powered Armor Shield Generator Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Makeshift Spear > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Heat Sink Advanced Targeting Computer Improved Medium Armor Plating Shield Generator Hacking Suite Lightning Gun Improved Spread Laser Improved Spread Laser Improved Spread Laser Minigun [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 3 | . . . 1 . . . 1 1 . . Weapon . | . . . . . . . . . . . Parts Attached 103 | 6 9 3 13 . 4 1 20 34 1 12 Power 16 | 1 3 . 3 . . . 2 4 . 3 Engine 10 | 1 3 . 2 . . . . 2 . 2 Core 6 | . . . 1 . . . 2 2 . 1 Reactor . | . . . . . . . . . . . Propulsion 26 | 2 2 . 4 . 3 . 9 4 . 2 Treads . | . . . . . . . . . . . Leg 18 | . 2 . . . 3 . 8 4 . 1 Wheel 3 | 2 . . . . . . . . . 1 Hover 4 | . . . 4 . . . . . . . Flight 1 | . . . . . . . 1 . . . Utility 27 | 1 2 . 1 . 1 1 4 12 1 4 Device 10 | . 1 . 1 . . 1 . 2 1 4 Storage 3 | 1 . . . . . . 1 1 . . Processor 6 | . 1 . . . . . 1 4 . . Hackware 1 | . . . . . . . . 1 . . Protection 7 | . . . . . 1 . 2 4 . . Artifact . | . . . . . . . . . . . Weapon 34 | 2 2 3 5 . . . 5 14 . 3 Energy Gun 9 | 2 . . 2 . . . . 5 . . Energy Cannon 3 | . 1 1 1 . . . . . . . Ballistic Gun 11 | . 1 . 1 . . . 4 4 . 1 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 10 | . . 2 1 . . . 1 5 . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 2 . . Parts Lost 37 | . 3 . 4 . . . 1 14 5 10 Power 7 | . 1 . 1 . . . . 3 . 2 Propulsion 11 | . 1 . 1 . . . . 4 3 2 Utility 10 | . . . . . . . 1 5 2 2 Weapon 9 | . 1 . 2 . . . . 2 . 4 Highest Loss Streak 9 | . 1 . 3 . . . 1 9 2 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 100 96 100 100 99 90 93 61 66 Engine 8 | . 12 14 8 11 11 11 4 6 7 6 Core 2 | . . . 2 . . . 4 4 . 4 Leg 21 | . 9 28 . . 21 33 36 28 4 3 Wheel 1 | . 17 . . . . . . . . 5 Hover 2 | . . . 32 33 11 . . . . . Device 11 | . 13 14 21 22 14 10 9 6 6 16 Storage 7 | . 14 14 11 11 11 11 9 6 . . Processor 7 | . . . . . . . 8 14 15 15 Protection 5 | . . . . . 7 11 9 6 4 . Energy Gun 5 | . 12 . 5 11 11 11 . 3 15 5 Energy Cannon 2 | . 8 11 2 . . . . . . . Ballistic Gun 7 | . 7 14 8 11 11 11 8 7 . 2 Peak Build Rating 48 | 6 7 11 16 15 17 17 46 48 42 40 Average Rating 26 | 4 6 8 13 15 16 16 33 43 31 31 On Entrance 17 | . 6 7 11 15 15 17 17 36 42 25 Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 13 16 13 20 20 26 26 36 50 35 39 Greatest Support 74 | 32 32 20 18 18 30 30 71 74 50 20 Greatest Overweight (x) 10 | 2 . . 1 1 1 . . . 10 7 Average Overweight (x) . | . . . . 1 . . . . 4 1 Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 10 15 5 5 Average Capacity 8 | 7 8 8 8 8 8 8 9 12 5 5 Most Carried 14 | 4 7 8 8 8 8 8 10 14 5 5 Average Carried 7 | 2 4 7 6 8 7 8 8 9 4 4 Final Capacity 10 | 8 8 8 8 8 8 8 10 5 5 5 Final Carried 8 | 4 7 8 8 8 8 8 8 5 4 3 Class Distribution -------------------- 45% | Mutant 18% | Scavenger-Skirmisher 16% | Skirmisher 8% | Scavenger-Mutant 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 1382 | 193 163 28 142 10 . 25 237 348 107 129 Remotely . | . . . . . . . . . . . Salvage Created 3034 | . 344 53 422 . . 25 1175 553 348 114 Parts 174 | . 22 3 24 . . 3 74 28 11 9 Haulers Intercepted 2 | . 1 . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 11 6 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 66 | . 10 2 8 . . . 22 12 8 4 Melee 3 | . . 1 2 . . . . . . . Guns 52 | . 6 . 6 . . . 19 12 8 1 Cannons 8 | . 4 1 . . . . . . . 3 AOE 3 | . . . . . . . 3 . . . Classes Destroyed 15 | . 4 2 2 . . 1 3 3 . . Worker 2 | . . 1 . . . . . 1 . . Builder 1 | . . . . . . . 1 . . . Tunneler 3 | . . . . . . 1 1 1 . . Hauler 2 | . 1 . . . . . 1 . . . Recycler 3 | . . . 1 . . . 1 1 . . Watcher 6 | . 1 . . . . . 4 1 . . Swarmer 18 | . 6 . . . . . 6 3 . 3 Grunt 27 | . 4 . 7 . . . 10 . 6 . Brawler 4 | . . . . . . . . 3 1 . Duelist 1 | . . . . . . . 1 . . . Sentry 6 | . . . 1 . . . 3 1 1 . Demolisher 1 | . . . . . . . . 1 . . Hunter 3 | . . . . . . . 2 1 . . Programmer 3 | . . . . . . . . 2 . 1 Decomposer 2 | . . . . . . . . . . 2 Assembled 3 | . . 2 . . . . . 1 . . Best Kill Streak 7 | . 4 1 3 . . 1 7 4 2 3 Combat Bots Only 6 | . 3 1 3 . . . 6 4 2 3 Max Kills in Single Turn 3 | . 1 1 1 . . 1 3 2 2 1 Gunslinging 1 | . . . . . . . . . 1 . Exploded 3 | . . . . . . . 3 . . . Melee 1 | . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 569 | . 65 8 45 . . 6 89 126 101 129 Missed 190 | . 14 2 15 . . 1 29 40 30 59 Damage Taken 5623 | . 500 111 377 . . 89 858 1902 880 906 Core 1049 | . 169 . 68 . . . 89 230 247 246 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 24 | . 24 . . . . . . . . . Core Remaining (%) 74 | 100 . 32 . . . 83 83 . . . Volleys Fired 134 | . 39 6 25 . . 1 2 30 19 12 Largest 2 | . 2 2 2 . . 2 2 2 2 2 Hottest 150 | . 100 80 80 . . 79 53 100 150 150 Shots Fired 353 | . 70 11 37 . . 2 119 57 39 18 Gun 316 | . 50 6 31 . . 2 119 57 39 12 Cannon 37 | . 20 5 6 . . . . . . 6 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 202 | . 21 6 17 . . 1 119 31 . 7 Thermal 125 | . 33 5 20 . . 1 . 16 39 11 Explosive . | . . . . . . . . . . . Electromagnetic 26 | . 16 . . . . . . 10 . . Robot Hit Streak 14 | . 14 6 10 . . 2 10 8 9 4 Robot Miss Streak 6 | . 4 1 3 . . . 3 5 5 6 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 5 | . 2 . . . . . . 2 1 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . Autonomous 116 | . . . . . . . 116 . . . Shots Hit Robots 261 | . 46 6 35 . . 1 80 43 36 14 Core Hits 180 | . 18 5 13 . . 1 43 40 48 12 Critical Kills 2 | . . . 1 . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 6 | . . . 4 . . . 1 1 . . Burn 2 | . . . 2 . . . . . . . Destroy 3 | . . . 1 . . . 1 1 . . Impale 1 | . . . 1 . . . . . . . Melee Attacks 37 | . . 18 9 . . . 1 9 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 37 | . . 18 9 . . . 1 9 . . Sneak Attacks 3 | . . . 2 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6685 | . 640 104 653 . . 14 3370 923 700 281 Guns 5231 | . 344 6 294 . . 14 2869 830 700 174 Cannons 513 | . 296 72 38 . . . . . . 107 Explosions 477 | . . . . . . . 477 . . . Melee 440 | . . 26 321 . . . . 93 . . Ramming 24 | . . . . . . . 24 . . . Kinetic 3683 | . 86 6 152 . . . 2869 463 . 107 Thermal 1815 | . 360 72 180 . . 14 . 315 700 174 Explosive 477 | . . . . . . . 477 . . . Electromagnetic 246 | . 194 . . . . . . 52 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 440 | . . 26 321 . . . . 93 . . Highest Corruption 12 | . 2 2 . . . . . 11 11 12 Average Corruption 8 | . 2 2 . . . . . 8 11 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 98 | . 4 8 . . . . . 17 38 31 Message Errors 33 | . 3 3 . . . . . 6 12 9 Matter Fused 17 | . . . . . . . . 2 6 9 Heat Flow Errors 13 | . . . . . . . . 2 7 4 Energy Discharges 13 | . 1 4 . . . . . 3 2 3 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 12 | . . 1 . . . . . 4 4 3 Data Loss (major) 3 | . . . . . . . . . 2 1 Misfires 3 | . . . . . . . . . 2 1 Alerts 1 | . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 37 | . . . 24 . . . 13 . . . Projectiles . | . . . . . . . . . . . Explosions 13 | . . . . . . . 13 . . . Melee 24 | . . . 24 . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 3 | . . . . . . . 3 . . . Kicked 3 | . . . . . . . 3 . . . Crushed . | . . . . . . . . . . . Highest Temperature 435 | . 362 100 42 . . . 45 223 435 291 Average Temperature 99 | . 126 36 18 . . . 17 72 125 90 Received Heat Transfer 1665 | . 180 . 198 . . . 342 38 501 406 Effects 2 | . . . . . . . . . 1 1 Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . . . . Heat Transferred 2501 | . 779 148 557 . . 37 . 260 590 130 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 558 | . 275 45 155 60 . 5 558 300 . . Initial 253 | . . 40 . 60 . . . 253 . . Average 85 | . 117 21 82 60 . 2 90 148 . . Maximum Alert Level 2 | . 1 . . . . . 2 1 . . Low Security (%) 87 | 100 81 100 100 100 . 100 86 72 . . Level 1 11 | . 18 . . . . . 8 27 . . Level 2 1 | . . . . . . . 4 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 1 . 2 . . . 6 6 . . Investigation 5 | . . . 2 . . . 1 2 . . Extermination 3 | . . . . . . . . 3 . . Reinforcement 6 | . 1 . . . . . 4 1 . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 5 | . 1 . . . . . 3 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 116 | . 15 2 8 . . 1 39 36 10 5 Peak Tracking Total 11 | . 5 2 3 . . 1 11 10 4 3 Tactical Retreats 10 | . . 1 . . . . 5 2 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 5 | . 1 . 2 . . . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 6 | . . . . . . . 6 . . . Max in Single Turn 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 26 | . 7 . 3 . 5 . 6 5 . . Terminals 20 | . 6 . 3 . . . 6 5 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 108 | . 17 . 10 . 50 . 14 17 . . Successful 79 | . 11 . 3 . 50 . 9 6 . . Failed 29 | . 6 . 7 . . . 5 11 . . Catastrophic 5 | . 2 . 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 46 | . 11 . 8 . 1 . 15 11 . . Terminals 55 | . 14 . 10 . . . 14 17 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 67 | . 7 . 1 . 50 . 5 4 . . Record 50 | . . . . . 49 . . 1 . . Robot Analysis 4 | . 2 . . . . . 1 1 . . Level Access Points 2 | . 1 . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . Alert Level 2 | . . . 1 . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . Registered Components 2 | . . . . . . . 1 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . 2 . . . 4 2 . . Terminals 10 | . 2 . 2 . . . 4 2 . . Botnet 10 | . 2 . 2 . . . 4 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 6 . 3 . . . 4 5 . . Full Trace Events 3 | . 1 . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 4 | . 2 . . . . . 1 1 . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 8041 | 64 598 865 369 71 517 732 1583 1525 940 777 Spaces Moved 4618 | 47 405 611 250 64 435 301 779 1009 290 427 Core 195 | 3 . . . . . . . . 139 53 Treads . | . . . . . . . . . . . Legs 3465 | . 165 611 . . 283 301 779 1009 151 166 Wheels 492 | 44 240 . . . . . . . . 208 Hover 466 | . . . 250 64 152 . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 120 52 112 112 120 120 122 123 95 Average Speed 132 | 100 108 120 75 112 117 120 120 122 301 169 Slowest Speed 550 | 150 120 120 112 112 120 120 122 126 550 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 4 74 94 18 21 89 62 61 31 44 62 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 4 | . . 2 . . 1 . . . . 1 Known Exits Taken 4 | . 1 1 . 1 . . 1 . . . Unknown Exits Taken 6 | 1 . . 1 . 1 1 . 1 1 . Scrap Searched 7 | . . 1 . 1 . . . . 1 4 Spaces Dug 8 | . . 2 . . . . 1 5 . . Terrain Destroyed 111 | . . 2 . . . . 99 6 . 4 Melee 8 | . . 2 . . . . 1 5 . . Projectile 58 | . . . . . . . 53 1 . 4 AOE 45 | . . . . . . . 45 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total 6268 | 60 498 714 383 63 443 670 1429 1228 320 460 Wait 1281 | 4 36 74 79 . . 367 584 121 11 5 Move 4608 | 46 404 610 249 63 434 300 778 1008 289 427 Hop . | . . . . . . . . . . . Pick Up 53 | 4 8 2 6 . 2 . 16 13 . 2 Fast Attach 26 | 6 2 . 2 . . 1 3 3 . 9 Attach 37 | . 5 . 5 . 3 . 8 13 1 2 Detach 3 | . . . . . . . 3 . . . Swap 40 | . 2 3 6 . 1 . 9 18 . 1 Drop 42 | . 2 1 2 . 3 1 22 9 . 2 Fire 134 | . 39 6 25 . . 1 2 30 19 12 Melee 37 | . . 18 9 . . . 1 9 . . Ram . | . . . . . . . . . . . Kick 3 | . . . . . . . 3 . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . . . . . . 4 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | Build established: Mutant 335 | -10/Materials | Repaired Ion Engine 434 | -10/Materials | Core integrity fell below 50% 501 | -10/Materials | Discovered new exit (range 13) 575 | -10/Materials | Discovered new exit (range 15) 623 | -10/Materials | Identified exit to Materials 623 | -10/Materials | Identified exit to Mines 663 | -10/Materials | Entered Mines 697 | -10/Mines | Learned location of Storage (-7) 775 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 833 | -10/Mines | Learned Materials interactive machine intel 1022 | -10/Mines | Discovered exit to Materials (range 8) 1155 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1183 | -10/Mines | Discovered exit to Materials (range 9) 1347 | -10/Mines | Excavation squad dispatched 1347 | -10/Mines | A large section of the Mines collapsed 1528 | -10/Mines | Entered Materials 1528 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1529 | -9/Materials | Loaded intel: 18 interactive machine locations 1670 | -9/Materials | Lost 3 parts (1n2w) 1835 | -9/Materials | Discovered new exit (range 16) 1897 | -9/Materials | Entered Mines 1915 | -9/Mines | Identified exit to Exiles 1964 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1968 | -9/Mines | Entered Exiles 1996 | -9/Exiles | Met 8R-AWN 2017 | -9/Exiles | Met EX-HEX 2064 | -9/Exiles | Met EX-BIN 2085 | -9/Exiles | Aligned with FarCom system 2086 | -9/Exiles | Given EX-Vault access code 2133 | -9/Exiles | Opened EX-Vault 2148 | -9/Exiles | Found AWS/Gauss 2172 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2208 | -9/Exiles | Met EX-DEC 2249 | -9/Exiles | Visited The Gauntlet 2417 | -9/Exiles | Learned location of Zion (-7) 2431 | -9/Exiles | Build established: Scavenger-Mutant 2473 | -9/Exiles | Discovered new exit (range 12) 2485 | -9/Exiles | Left Exiles lab with AWS/Gauss 2485 | -9/Exiles | Entered Mines 2807 | -8/Mines | Build established: Scavenger-Skirmisher 3201 | -8/Mines | Discovered new exit (range 15) 3217 | -8/Mines | Entered Materials 3217 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3521 | -8/Materials | Build established: Skirmisher 4158 | -8/Materials | Build established: Scavenger-Skirmisher 4720 | -8/Materials | Garrison activated, responded to threat 4723 | -8/Materials | Identified exit to Factory 4749 | -8/Materials | AWS/Gauss suddenly broke down 4800 | -8/Materials | Entered Factory 4800 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5311 | -7/Factory | Build established: Assassin 5738 | -7/Factory | Assembled infested ambush trap array 5837 | -7/Factory | Lost 9 parts (2p3n2u2w) 5874 | -7/Factory | System corruption reached 10% 6057 | -7/Factory | Discovered new exit (range 10) 6110 | -7/Factory | Lost 4 parts (1n3u) 6271 | -7/Factory | Discovered new exit (range 5) 6285 | -7/Factory | Found Powered Armor 6325 | -7/Factory | Entered Lower Caves 6343 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6357 | -7/Lower Caves | Build established: Mutant 6961 | -7/Lower Caves | Core integrity fell below 50% 7226 | -7/Lower Caves | Discovered new exit (range 10) 7265 | -7/Lower Caves | Entered another Lower Caves area 7547 | -7/Lower Caves | Learned Factory garrison access intel 7789 | -7/Lower Caves | Spotted B-75 Beast 7917 | -7/Lower Caves | Core integrity fell below 20% 7947 | -7/Lower Caves | Lost 5 parts (2p1n1u1w) 8042 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 07833_ XWC:KTKVX#|YH: Z%B|5|1PSWNX,O0QYT 07854_ |4 BU:I8ACOY2N|WX6HB 07876_ System corrupted: Matter fused (-6). 07876_ Critical hit (Meltdown: +310). 07877_ Overheating: Energy bleed (-22). 07879_ Mak. Leg destroyed. 07901_ YDCVT#24KLVC:WFVB3XW# | 07912_ Mic. Nuclear Core destroyed. 07912_ Wheel destroyed. 07912_ Gauss Cannon destroyed. 07916_ Imp. Heat Sink destroyed. 07916_ Mak. Power Source destroyed. 07926_ System corrupted: Matter fused (-6). 07942_ =# B>RYHKE2M81QYJE813HGO6T>ELXPGE 07962_ System corrupted: Energy discharge (-81). 08001_ System corrupted: FCS attempts to trigger Hvy. Battle Rifle. 08001_ System corrupted: Hvy. Battle Rifle misfires. 08019_ System corrupted: Heat flow error (+217). 08020_ Hvy. Battle Rifle destroyed. 08031_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????##??##???????????????????????????????????????? | | ???## #?# #########??????????????????????????????? | | ?### ## ## ##??????####???????????????????? | | ## ##?????# ##??????????????????? | | # #????## #??????????????????? | | # ## ### #???## #??????????????????? | | # ### ### ##???# #??????????????????? | | #?# ### ##????# #??????????????????? | | #######??# #?####?# #??????????????????? | | ###???### ### ##?# ##?????????????????? | | ##### %## #### ##????????????????? | | ## #; ;?????????????????? | | # % #?????????????????? | | ## ## ##?????????????????? | | ?## #####" #??????????????????? | | ?## ####???## #??????????????????? | | ## #??????## #; #??????????????????? | | ##?????## "" ##;;; ##?????????????????? | | ####??????# """"### ;% #?????????????????? | | ####?????????# ##""##;;@;# #?????????????????? | | ?????????????# ## %## #?????????????????? | | ?????????????## BB #?????????????????? | | ??###?????????# BB #?????????????????? | | ?# #?????????# #?????????????????? | | # #?????????## #?????????????????? | | #??????????## #?????????????????? | | #???????????## #?????????????????? | | #????????????# #?????????????????? | | ##?????#?????# ## ##?????????????????? | | #????? #?????# ## ##??????????????????? | | #????# ##???# ## ### #???????????????????? | | ####?# #?? ### ?## #???????????????????? | | ## ## #?# #?? ??##???????????????????? | | # #?####??# #??????????????????????? | | ## #????????#### #??????????????????????? | | ## ###???????????## ##??????????????????????? | | ## ##???????????????##???????????????????????? | | ##########?????????????????????????????????? | | "## %! #?????????????????????????????????? | | #### ! """ #???????????????????????????? | | ##??# """"" # ???????????#????????????????? | | #???# """"" ?? ? ????? #????????????????? | | #?# " " ??? ##?? #????????????????? | | ## """ """???? #?# ##????????????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 26 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseStructuralMantle Manual? 0 Play Time 01:04:57 Cumulative 34.7 hours Start 2025.04.14 @ 16:21:24 End 2025.04.14 @ 17:24:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c40fa58-e79d-4beb-8026-4d9b2ff67d30