Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.04 @ 18:06:33 // AFD2020/Player2 Player: Falconhoof Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (118) 590 Value Destroyed (5228) 5228 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (4419) 4419 TOTAL SCORE: 15177 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2283 Follower Combat Kills 3770 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -2634 Cogmind --------- Core Integrity 0/850 Matter 39/300 Energy 198/480 System Corruption 12% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (5) --- Medium Treads Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Force Field > --- WEAPON (3) ------- Plasma Rifle Heavy Flak Cannon Missile Launcher > --- INVENTORY (4) ---- Force Field Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Humpback Experimental Targeting Computer Improved Particle Charger > --- WEAPON ----------- Improved Lightning Gun Advanced Beam Rifle Improved Proton Missile Launcher > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Sensor Array Advanced Sensor Array Improved Propulsion Shielding Improved Light Armor Plating Improved Focal Shield Improved Focal Shield Hardlight Generator Shield Generator Phase Cannon Magnetic Acceleration Cannon Improved Proton Missile Launcher [Rating: 68] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Humpback Device Improved Heat Sink Storage Humpback Processor Target Analyzer Protection Improved Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Slots Evolved 8 | . . 2 . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . 1 . 2 . . . . . Utility 3 | . . 1 . . . 1 . . . . 1 . . Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 143 | 8 18 20 . 2 1 3 10 10 11 1 15 10 34 Power 28 | 2 5 5 . . . . 1 . 1 1 2 3 8 Engine 27 | 2 5 5 . . . . 1 . 1 . 2 3 8 Core 1 | . . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 39 | 2 2 4 . . . . 6 7 4 . 2 4 8 Treads 30 | . . . . . . . 5 7 4 . 2 4 8 Leg . | . . . . . . . . . . . . . . Wheel 9 | 2 2 4 . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 30 | 1 3 4 . 1 . 2 1 . 3 . 7 . 8 Device 23 | . 3 3 . . . 1 1 . 2 . 5 . 8 Storage 2 | 1 . . . 1 . . . . . . . . . Processor 3 | . . 1 . . . 1 . . . . 1 . . Hackware . | . . . . . . . . . . . . . . Protection 2 | . . . . . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 46 | 3 8 7 . 1 1 1 2 3 3 . 4 3 10 Energy Gun 20 | 3 6 2 . . 1 . 2 . 1 . 1 1 3 Energy Cannon 11 | . . 2 . 1 . 1 . 2 1 . 1 2 1 Ballistic Gun 4 | . 2 2 . . . . . . . . . . . Ballistic Cannon 7 | . . 1 . . . . . 1 1 . 1 . 3 Launcher 4 | . . . . . . . . . . . 1 . 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 1 1 . 1 . . . 1 . 2 Parts Lost 39 | . 5 1 . . . . . 1 1 . 1 7 23 Power 10 | . 1 . . . . . . . . . 1 3 5 Propulsion 7 | . . . . . . . . . . . . 1 6 Utility 8 | . . . . . . . . . 1 . . . 7 Weapon 14 | . 4 1 . . . . . 1 . . . 3 5 Highest Loss Streak 4 | . 2 1 . . . . . 1 1 . 1 3 4 Average Slot Usage (%) 87 | . 97 94 100 93 77 70 76 87 90 84 92 89 81 Engine 7 | . 13 11 11 11 11 9 8 7 6 . 5 6 5 Treads 22 | . . . . . . . 14 37 36 30 33 32 31 Wheel 6 | . 28 21 22 22 22 18 8 . . . . . . Device 12 | . 15 27 22 15 11 16 9 7 8 15 14 13 14 Storage 6 | . 12 . . 6 11 9 9 7 7 7 6 6 3 Processor 4 | . . 1 11 4 . . 9 7 4 . 4 6 5 Energy Gun 5 | . 21 7 . . 11 9 9 3 2 7 6 4 8 Energy Cannon 10 | . . 7 22 22 11 9 9 11 14 15 7 8 2 Ballistic Cannon 3 | . . 2 11 11 . . . 3 4 . . . 2 Launcher 1 | . . . . . . . . . . . 4 6 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 125 | 12 13 21 20 105 104 105 104 104 102 110 125 124 116 Greatest Support 142 | 20 32 32 26 26 26 26 69 135 135 89 106 106 142 Greatest Overweight (x) 5 | . 1 2 . 4 3 4 5 1 1 1 1 1 3 Average Overweight (x) . | . . . . 1 3 3 1 . . 1 1 1 . Largest Inventory Capacity 24 | 6 6 4 4 24 24 24 24 24 24 24 24 24 24 Average Capacity 19 | 5 5 4 4 15 24 24 24 24 24 24 24 24 15 Most Carried 24 | 4 6 4 4 4 6 10 21 24 24 10 19 24 24 Average Carried 12 | 2 4 2 3 3 4 6 14 20 15 9 15 21 14 Final Capacity 24 | 6 4 4 4 24 24 24 24 24 24 24 24 24 4 Final Carried 24 | 4 4 4 4 4 4 9 21 24 9 10 18 24 4 Class Distribution -------------------- 26% | Hauler-Mutant 18% | Hauler-Gunner 14% | Scavenger-Mutant 9% | Hauler-Tank 9% | Scavenger-Gunner 8% | Skirmisher 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -8/Storage Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Tank | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Hauler-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Matter Collected 2301 | 187 207 312 37 . 62 20 110 110 275 50 181 104 646 Remotely . | . . . . . . . . . . . . . . Salvage Created 5198 | . 208 237 . . 43 299 899 154 275 100 451 830 1702 Parts 230 | . 9 16 . . 7 12 45 12 19 2 20 32 56 Haulers Intercepted 8 | . 2 . . . . . 3 . . . . . 3 Recyclers Shooed 3 | . 1 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 21 2 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Combat Hostiles Destroyed 97 | . 3 5 . . 3 6 14 5 7 . 7 11 36 Melee 1 | . . . . . . . . . . . . . 1 Guns 28 | . 3 5 . . 3 1 5 3 1 . 1 2 4 Cannons 39 | . . . . . . 5 9 2 6 . . 4 13 AOE 27 | . . . . . . . . . . . 6 4 17 Classes Destroyed 16 | . 2 3 . . . . 2 1 2 . . 2 4 Worker 4 | . . 1 . . . . . . . . 1 . 2 Builder 1 | . . . . . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . 1 Hauler 8 | . 2 . . . . . 3 . . . . . 3 Mechanic 2 | . . . . . . . . . . . . . 2 Operator 2 | . . . . . . . 2 . . . . . . Swarmer 10 | . . 1 . . 3 . . 3 . . . . 3 Grunt 49 | . 3 3 . . . 2 10 1 3 . 6 5 16 Brawler 5 | . . . . . . . . . . . . 2 3 Duelist 6 | . . . . . . . . . . . . 3 3 Protector 1 | . . . . . . . . . . . . . 1 Sentry 16 | . . 1 . . . 4 3 . 1 . . 1 6 Hunter 5 | . . . . . . . 1 . . . 1 . 3 Programmer 2 | . . . . . . . . 1 . . . . 1 Samaritan 3 | . . . . . . . . . 1 2 . . . Master Thief 3 | . . . . . . . . . 3 . . . . Best Kill Streak 12 | . 2 3 . . 2 3 6 3 2 . 4 5 12 Combat Bots Only 12 | . 2 2 . . 2 3 5 3 2 . 3 6 12 Max Kills in Single Turn 4 | . 1 2 . . 1 1 1 1 1 1 3 2 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 2 3 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Damage Taken 5889 | . 438 193 . . . 49 250 256 664 69 301 852 2817 Core 486 | . 56 28 . . . . 103 . 44 . 8 29 218 Absorbed by Shields 341 | . . . . . . . . . . 6 3 . 332 Core Remaining (%) 64 | 100 36 . . . 72 . 49 . . 67 . . . Volleys Fired 278 | . 36 17 . . 4 10 38 3 59 5 9 32 65 Largest 3 | . 2 3 . . 1 1 1 3 3 3 3 3 3 Hottest 216 | . 90 102 . . 120 120 120 180 197 197 216 191 203 Shots Fired 662 | . 69 51 . . 9 24 73 16 175 15 24 67 139 Gun 272 | . 69 51 . . 5 14 35 7 15 5 9 17 45 Cannon 349 | . . . . . 4 10 38 9 160 10 11 40 67 Launcher 41 | . . . . . . . . . . . 4 10 27 Special . | . . . . . . . . . . . . . . Kinetic 138 | . 11 34 . . . . . 3 44 . . . 46 Thermal 453 | . 58 17 . . 9 24 73 13 131 15 20 57 36 Explosive 16 | . . . . . . . . . . . . . 16 Electromagnetic 55 | . . . . . . . . . . . 4 10 41 Robot Hit Streak 27 | . 13 8 . . 4 6 12 12 12 7 10 17 27 Robot Miss Streak 7 | . 3 5 . . 2 2 2 1 6 2 1 2 7 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Autonomous 62 | . . . . . 5 14 35 8 . . . . . Shots Hit Robots 414 | . 46 31 . . 3 15 42 9 94 9 15 41 109 Core Hits 298 | . 17 11 . . 3 8 25 5 22 4 15 34 154 Critical Hits 32 | . 1 . . . . . 2 1 13 3 4 5 3 Critical Kills 12 | . 1 . . . . . 1 1 2 2 1 1 3 Critical Parts Destroyed 18 | . . . . . . . 1 . 10 1 3 3 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16717 | . 544 439 . . 151 587 2094 219 1978 211 1068 1953 7473 Guns 3879 | . 541 439 . . 116 312 847 146 160 70 168 319 761 Cannons 5724 | . . . . . 35 275 1247 73 1818 141 169 561 1405 Explosions 7022 | . . . . . . . . . . . 731 1018 5273 Melee . | . . . . . . . . . . . . . . Ramming 92 | . 3 . . . . . . . . . . 55 34 Kinetic 1780 | . 86 273 . . . . . 27 526 . . . 868 Thermal 8593 | . 455 166 . . 151 587 2094 192 1452 211 337 1083 1865 Explosive 3565 | . . . . . . . . . . . 370 . 3195 Electromagnetic 2687 | . . . . . . . . . . . 361 815 1511 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . 2 2 2 2 . . . . . . . 12 Average Corruption 3 | . . 2 2 2 2 . . . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . . Effects 55 | . . 1 5 7 6 . . . . . . . 36 Message Errors 9 | . . . 1 2 3 . . . . . . . 3 Matter Fused 11 | . . . . . . . . . . . . . 11 Heat Flow Errors 7 | . . . . . 2 . . . . . . . 5 Energy Discharges 9 | . . 1 1 3 1 . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . 3 2 . . . . . . . . 1 Targeting Errors 8 | . . . . . . . . . . . . . 8 Weapon Failures 4 | . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 672 | . . . . . . 9 . . 89 . . 33 541 Projectiles 98 | . . . . . . 9 . . 89 . . . . Explosions 564 | . . . . . . . . . . . . 23 541 Melee 10 | . . . . . . . . . . . . 10 . Knockbacks 26 | . . . . . . . . 1 10 . . 1 14 Impact 1 | . . . . . . . . . . . . 1 . Kinetic 24 | . . . . . . . . 1 10 . . . 13 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 808 | . 1 . . . . . . . . . 61 49 697 Shots 21 | . . . . . . . . . . . 2 3 16 Rammed 13 | . 1 . . . . . . . . . . 8 4 Targets Rammed 14 | . 1 . . . . . . . . . . 8 5 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 Highest Temperature 303 | . 167 51 . . 191 209 268 72 303 96 234 228 206 Average Temperature 76 | . 78 17 . . 88 75 97 33 97 48 105 56 52 Received Heat Transfer 1203 | . 195 69 . . . 18 81 60 63 . 90 234 393 Effects 2 | . . . . . . . 1 . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 1 2 Combat Hostiles 2 | . . . . . . . . . . . . 1 1 Parts Fried 7 | . . . . . . . . . . . . 3 4 Impact Corruptions 1 | . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 15 | . 1 . . . . 3 10 . 1 . . . . Heat Transferred 13160 | . 1018 444 . . 228 1019 3813 259 2543 333 453 1313 1737 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 18 | . . . . . . . . . 18 . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . 1 3 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Peak Influence 2718 | . 399 682 265 . 182 417 769 919 . . 623 1363 2718 Average Influence 682 | . 214 450 261 . 67 162 575 469 . . 279 1028 1343 Maximum Alert Level 5 | . 1 2 1 . . 2 3 3 . . 2 4 5 Low Security (%) 19 | 100 56 21 1 . 100 65 4 . . . 24 . . Level 1 22 | . 43 21 98 . . 30 4 59 . . 59 . . Level 2 17 | . . 57 . . . 3 80 12 . . 15 16 . Level 3 19 | . . . . . . . 10 28 . . . 34 43 Level 4 14 | . . . . . . . . . . . . 49 31 Level 5 2 | . . . . . . . . . . . . . 10 High Security 3 | . . . . . . . . . . . . . 15 Max Security . | . . . . . . . . . . . . . . Squads Dispatched 45 | . 3 . . . . 3 5 2 . . 4 . 28 Investigation 10 | . 2 . . . . 1 2 1 . . 2 . 2 Extermination 3 | . . . . . . . . 1 . . . . 2 Reinforcement 11 | . 1 . . . . 2 1 . . . 2 . 5 Assault 12 | . . . . . . . 1 . . . . . 11 Garrison 9 | . . . . . . . 1 . . . . . 8 Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Distress Signals 5 | . 2 2 . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 265 | . 26 16 . . 6 11 25 9 34 1 15 33 89 Peak Tracking Total 13 | . 5 5 . . 3 4 7 5 5 1 6 7 13 Tactical Retreats 9 | . . . . . . 1 . . . . . 3 5 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Traps Triggered 12 | . 2 3 . . . . 2 . . . 2 1 2 Indirectly 3 | . . . . . . . . . . . 1 1 1 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Machines Disabled 30 | . . 3 . . . 2 1 4 1 . 6 1 12 Max in Single Turn 4 | . . 1 . . . . . . . . 4 1 2 Garrison Access 1 | . . . . . . . 1 . . . . . . Garrison Relay 1 | . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Machines Accessed 35 | . 2 4 . 2 . 6 6 1 1 . 6 . 7 Terminals 22 | . 2 4 . . . 5 5 . . . 4 . 2 Fabricators 4 | . . . . . . . . 1 . . . . 3 Repair Stations 3 | . . . . . . . 1 . . . 1 . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . 1 Total Hacks 94 | . 6 7 . 4 . 16 15 3 1 . 17 . 25 Successful 49 | . 2 6 . 4 . 7 12 3 1 . 4 . 10 Failed 45 | . 4 1 . . . 9 3 . . . 13 . 15 Catastrophic 10 | . . . . . . 3 2 . . . 3 . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 6 | . . . . 4 . 1 1 . . . . . . Terminals 59 | . 6 7 . . . 13 13 . . . 9 . 11 Fabricators 12 | . . . . . . . . 3 . . . . 9 Repair Stations 9 | . . . . . . . 2 . . . 4 . 3 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . . Garrison Access 6 | . . . . . . . . . . . 4 . 2 Terminal Hacks 36 | . 2 6 . 4 . 6 10 . 1 . 2 . 5 Record 11 | . . 2 . 4 . 1 2 . . . 2 . . Part Schematic 1 | . . . . . . . 1 . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 Prototype ID Bank 5 | . 1 2 . . . . 1 . . . . . 1 Open Door 2 | . . . . . . . 1 . 1 . . . . Branch Access Points 2 | . . . . . . 1 1 . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . Locate Traps 3 | . . 1 . . . . 1 . . . . . 1 Reprogram Traps 1 | . 1 . . . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . . . 3 . . . . 4 Load Schematic 3 | . . . . . . . . 1 . . . . 2 Build 4 | . . . . . . . . 2 . . . . 2 Repair Station Hacks 4 | . . . . . . . 2 . . . 1 . 1 Scan Component 3 | . . . . . . . 1 . . . 1 . 1 Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . . . . . . Used 2 | . . . . . . 1 1 . . . . . . Hacking Detections 28 | . 1 2 . . . 6 5 1 . . 6 . 7 Full Trace Events 6 | . . . . . . 1 1 1 . . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Built 8 | . . . . . . . . 4 . . . . 4 Matter 672 | . . . . . . . . 336 . . . . 336 Time 294 | . . . . . . . . 168 . . . . 126 Total Part Build Rating 32 | . . . . . . . . 16 . . . . 16 Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 38 | . . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 1 . . . . 3 . Machine Destruction 4 | . . . . . . . 1 . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Total Allies 1 | . 1 . . . . . . . . . . . . Largest Group 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 Highest-Rated Group 126 | . 61 69 69 69 69 74 77 84 94 94 113 125 126 Highest-Rated Ally 126 | . 61 69 69 69 69 74 77 84 94 94 113 125 126 Total Orders 2 | . . . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . . . 2 . . Ally Attacks 356 | . 29 33 . . 7 9 25 19 78 1 16 39 100 Total Damage 15266 | . 1111 879 . . 271 416 1156 1203 2253 176 968 1835 4998 Kills 148 | . 19 12 . . 3 4 18 8 13 2 9 16 44 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Robot Analysis Total 1 | . . . . . . . . . . . . . 1 Derelict Logs Recovered 4 | . . . 2 . . . . . 2 . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Turns Passed 10631 | 54 505 399 406 791 466 433 872 685 2464 210 611 868 1867 Spaces Moved 6012 | 51 398 271 333 677 317 274 472 284 1387 107 289 388 764 Core 2 | 2 . . . . . . . . . . . . . Treads 3479 | . . . . . . . 260 284 1387 107 289 388 764 Legs . | . . . . . . . . . . . . . . Wheels 2531 | 49 398 271 333 677 317 274 212 . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 90 120 120 106 160 160 180 180 180 160 Average Speed 142 | 78 87 95 90 109 120 127 153 160 162 180 180 180 173 Slowest Speed 260 | 80 100 100 90 130 120 130 260 180 180 180 180 180 220 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . . . 4 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 3 66 28 77 92 88 30 54 8 90 15 15 60 21 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 6 | . . 1 1 . 1 1 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 . . 1 . . . 1 1 1 . . . Scrap Searched 5 | . . . 2 . 1 . . . 2 . . . . Spaces Dug 1 | . . . . . . . 1 . . . . . . Terrain Destroyed 216 | . . . . . 4 5 9 . 3 . 21 3 171 Melee . | . . . . . . . . . . . . . . Projectile 27 | . . . . . 4 5 9 . 3 . . . 6 AOE 189 | . . . . . . . . . . . 21 3 165 Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Total 7546 | 61 491 383 439 728 399 349 579 511 1461 113 363 490 1179 Wait 929 | . 15 52 105 42 76 52 45 197 1 . 30 36 278 Move 5992 | 50 397 270 332 669 316 273 471 283 1386 106 288 387 764 Hop 3 | . . . . 3 . . . . . . . . . Pick Up 71 | 2 6 6 1 4 . 7 7 11 1 . 8 9 9 Fast Attach 85 | 7 15 11 . 2 . 1 9 . 3 1 5 4 27 Attach 57 | . 3 9 . . 1 2 1 10 8 . 10 6 7 Detach 51 | 1 5 7 . 1 2 2 6 2 2 1 11 4 7 Swap 1 | 1 . . . . . . . . . . . . . Drop 61 | . 13 11 1 7 . 2 2 5 1 . 1 1 17 Fire 278 | . 36 17 . . 4 10 38 3 59 5 9 32 65 Melee . | . . . . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 13 | . . . . . . . . . . . . 8 5 Escape Stasis . | . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 315 | -10/Materials | Core integrity fell below 50% 362 | -10/Materials | Discovered new exit (range 15) 479 | -10/Materials | Discovered new exit (range 14) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Accompanied by 1 ally 560 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 936 | -9/Materials | Discovered new exit (range 16) 948 | -9/Materials | Identified exit to Mines 959 | -9/Materials | Entered Mines 959 | -9/Mines | Accompanied by 1 ally 1024 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1103 | -9/Mines | Discovered new exit (range 16) 1112 | -9/Mines | Discovered new exit (range 9) 1113 | -9/Mines | Learned location of 1 exit from Materials 1120 | -9/Mines | Identified exit to Materials 1171 | -9/Mines | Build established: Skirmisher 1330 | -9/Mines | Learned location of Storage (-8) 1335 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1335 | -9/Mines | Discovered new exit (range 5) 1337 | -9/Mines | Identified exit to Exiles 1365 | -9/Mines | Entered Exiles 1365 | -9/Exiles | Accompanied by 1 ally 1379 | -9/Exiles | Discovered new exit (range 15) 1411 | -9/Exiles | Met 8R-AWN 1423 | -9/Exiles | Met EX-HEX 1471 | -9/Exiles | Met EX-BIN 1485 | -9/Exiles | Aligned with FarCom system 1486 | -9/Exiles | Given EX-Vault access code 1539 | -9/Exiles | Opened EX-Vault 1555 | -9/Exiles | Found Prototype Energy Cannon 1555 | -9/Exiles | Identified Gui. Plasma Cannon 1585 | -9/Exiles | Found Deploy-a-Sentry 1592 | -9/Exiles | DAS Turret deployed 1603 | -9/Exiles | Found Deploy-a-Sentry 1606 | -9/Exiles | Found Deploy-a-Sentry 1613 | -9/Exiles | Found Prototype Energy Gun 1632 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1659 | -9/Exiles | Met EX-DEC 1765 | -9/Exiles | Discovered new exit (range 14) 1902 | -9/Exiles | Visited The Gauntlet 1995 | -9/Exiles | Build established: Hauler-Mutant 2156 | -9/Exiles | Stole three prototypes: Gui. Plasma Cannon, Deploy-a-Sentry, AWS/Thermal 2156 | -9/Exiles | Entered Mines 2156 | -8/Mines | Accompanied by 1 ally 2158 | -8/Mines | Identified AWS/Thermal 2164 | -8/Mines | Discovered exit to Materials (range 8) 2530 | -8/Mines | Discovered exit to Materials (range 9) 2622 | -8/Mines | Entered Materials 2622 | -8/Materials | Accompanied by 1 ally 2622 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2623 | -8/Materials | Identified exit to Factory 2689 | -8/Materials | Identified exit to Storage 3055 | -8/Materials | Entered Storage 3055 | -8/Storage | Accompanied by 1 ally 3063 | -8/Storage | Garrison activated, responded to threat 3132 | -8/Storage | Identified exit to Recycling 3243 | -8/Storage | Repaired Lgt. Deuterium Engine 3445 | -8/Storage | Discovered exit to Factory (range 14) 3805 | -8/Storage | Core integrity fell below 50% 3927 | -8/Storage | Entered Factory 3927 | -7/Factory | Accompanied by 1 ally 3927 | -7/Factory | Evolved 2 slots: Propulsion x2 3929 | -7/Factory | FarCom data flow suspended 4219 | -7/Factory | Fabricated Med. Treads (x2) 4339 | -7/Factory | Fabricated Med. Treads (x2) 4418 | -7/Factory | Local fabrication network quarantined 4546 | -7/Factory | Build established: Hauler-Gunner 4583 | -7/Factory | Discovered new exit (range 14) 4612 | -7/Factory | Entered Lower Caves 4612 | -7/Lower Caves | Accompanied by 1 ally 4752 | -7/Lower Caves | Spotted ZE-KTQ(f) 4753 | -7/Lower Caves | Encountered a Master Thief 4753 | -7/Lower Caves | Broken AWS/Thermal stolen by Master Thief 4756 | -7/Lower Caves | Spotted K1-VZ2(f) 4757 | -7/Lower Caves | Encountered a Master Thief 4790 | -7/Lower Caves | Allies destroyed K1-VZ2(f) 5000 | -7/Lower Caves | Spotted YA-0KF(f) 5001 | -7/Lower Caves | Encountered a Master Thief 5002 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 5012 | -7/Lower Caves | Spotted RG-AI3(f) 5014 | -7/Lower Caves | Encountered a Master Thief 5016 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 5135 | -7/Lower Caves | Spotted NP-HOJ(f) 5136 | -7/Lower Caves | Encountered a Master Thief 5140 | -7/Lower Caves | Imp. Heat Sink stolen by Master Thief 5499 | -7/Lower Caves | Spotted 2H-S9F(f) 5500 | -7/Lower Caves | Encountered a Master Thief 5500 | -7/Lower Caves | Spotted BY-SRF(f) 5501 | -7/Lower Caves | Encountered a Master Thief 5506 | -7/Lower Caves | Med. Treads stolen by Master Thief 5513 | -7/Lower Caves | Med. Treads stolen by Master Thief 5557 | -7/Lower Caves | Discovered new exit (range 14) 5632 | -7/Lower Caves | Spotted VR-2QP(f) 5634 | -7/Lower Caves | Encountered a Master Thief 5640 | -7/Lower Caves | Med. Treads stolen by Master Thief 5744 | -7/Lower Caves | Learned Factory garrison access intel 5789 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5843 | -7/Lower Caves | Encountered a Warlord checkpoint 5864 | -7/Lower Caves | Learned 4 Factory zone layouts 5918 | -7/Lower Caves | Spotted JM-94F(f) 5919 | -7/Lower Caves | Encountered a Master Thief 5920 | -7/Lower Caves | Spotted M7-I66(f) 5921 | -7/Lower Caves | Encountered a Master Thief 5934 | -7/Lower Caves | Med. Treads stolen by Master Thief 6179 | -7/Lower Caves | Spotted 5X-R92(f) 6180 | -7/Lower Caves | Encountered a Master Thief 6184 | -7/Lower Caves | Imp. Sensor Array stolen by Master Thief 6212 | -7/Lower Caves | Spotted BY-U9Y(f) 6214 | -7/Lower Caves | Encountered a Master Thief 6215 | -7/Lower Caves | Spotted GO-1D4(f) 6216 | -7/Lower Caves | Encountered a Master Thief 6216 | -7/Lower Caves | Destroyed BY-U9Y(f) 6226 | -7/Lower Caves | Assault Cannon stolen by Master Thief 6329 | -7/Lower Caves | Spotted 10-F8H(f) 6330 | -7/Lower Caves | Encountered a Master Thief 6340 | -7/Lower Caves | Katana stolen by Master Thief 6344 | -7/Lower Caves | Destroyed 10-F8H(f) 6415 | -7/Lower Caves | Spotted O2-EZZ(f) 6416 | -7/Lower Caves | Encountered a Master Thief 6417 | -7/Lower Caves | Target Analyzer stolen by Master Thief 6420 | -7/Lower Caves | Spotted 1W-8EX(f) 6421 | -7/Lower Caves | Encountered a Master Thief 6424 | -7/Lower Caves | Destroyed 1W-8EX(f) 6471 | -7/Lower Caves | Spotted VM-4RL(f) 6473 | -7/Lower Caves | Encountered a Master Thief 6474 | -7/Lower Caves | Spotted NR-NIT(f) 6475 | -7/Lower Caves | Encountered a Master Thief 6475 | -7/Lower Caves | Melee Analysis Suite stolen by Master Thief 6529 | -7/Lower Caves | Build established: Hauler-Tank 6615 | -7/Lower Caves | Spotted D9-SQZ(f) 6616 | -7/Lower Caves | Encountered a Master Thief 6618 | -7/Lower Caves | Lgt. Deuterium Engine stolen by Master Thief 6618 | -7/Lower Caves | Allies destroyed D9-SQZ(f) 6729 | -7/Lower Caves | Spotted Z8-YLB(f) 6730 | -7/Lower Caves | Encountered a Master Thief 6730 | -7/Lower Caves | Spotted 30-JS7(f) 6731 | -7/Lower Caves | Encountered a Master Thief 6731 | -7/Lower Caves | Imp. Treads stolen by Master Thief 6733 | -7/Lower Caves | Magnetic Acceleration Cannon stolen by Master Thief 6814 | -7/Lower Caves | Spotted OT-1IC(f) 6815 | -7/Lower Caves | Spotted Q1-0JC(f) 6816 | -7/Lower Caves | Encountered a Master Thief 6818 | -7/Lower Caves | Encountered a Master Thief 6818 | -7/Lower Caves | Imp. Heat Sink stolen by Master Thief 7076 | -7/Lower Caves | Entered another Lower Caves area 7076 | -7/Lower Caves | Accompanied by 1 ally 7166 | -7/Lower Caves | Discovered new exit (range 6) 7286 | -7/Lower Caves | Entered Factory 7286 | -6/Factory | Accompanied by 1 ally 7286 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7287 | -6/Factory | Identified exit to Factory 7288 | -6/Factory | Loaded intel: 4 garrison access locations 7445 | -6/Factory | Discovered exit to Factory (range 32) 7450 | -6/Factory | Found Prototype Processor 7450 | -6/Factory | Identified Exp. Targeting Computer 7895 | -6/Factory | Identified exit to Garrison 7897 | -6/Factory | Entered Garrison 7897 | -6/Garrison | Accompanied by 1 ally 7922 | -6/Garrison | Triggered checkpoint 7997 | -6/Garrison | Garrison Relay disabled 8054 | -6/Garrison | Triggered checkpoint 8300 | -6/Garrison | Triggered checkpoint 8317 | -6/Garrison | Triggered checkpoint 8318 | -6/Garrison | Triggered checkpoint 8324 | -6/Garrison | Triggered checkpoint 8377 | -6/Garrison | Lost 3 parts (1p2w) 8536 | -6/Garrison | Triggered checkpoint 8735 | -6/Garrison | Build established: Scavenger-Mutant 8744 | -6/Garrison | Discovered new exit (range 12) 8765 | -6/Garrison | Entered Factory 8765 | -6/Factory | Accompanied by 1 ally 9115 | -6/Factory | First assault squad dispatched 9116 | -6/Factory | Build established: Scavenger-Gunner 9415 | -6/Factory | Fabricated Med. Treads (x2) 9429 | -6/Factory | Garrison activated, responded to threat 9481 | -6/Factory | Fabricated Med. Treads (x2) 9543 | -6/Factory | Build established: Hauler-Mutant 9825 | -6/Factory | Lost 4 parts (2u2w) 10059 | -6/Factory | Lost 3 parts (1p1n1u) 10303 | -6/Factory | Lost 3 parts (2u1w) 10351 | -6/Factory | High security lockdown imminent 10431 | -6/Factory | High security lockdown engaged 10432 | -6/Factory | Core integrity fell below 50% 10479 | -6/Factory | Lost 4 parts (1p2n1u) 10534 | -6/Factory | Crushed by falling debris 10534 | -6/Factory | System corruption reached 10% 10566 | -6/Factory | Lost 4 parts (2p1n1u) 10571 | -6/Factory | Destroyed 12 combat bots 10617 | -6/Factory | Core integrity fell below 20% 10620 | -6/Factory | Garrison activated, responded to threat 10632 | -6/Factory | Core destroyed Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Lgt. Treads destroyed. The unstable cave ceiling collapses. P-60 Hacker destroyed. M-28 Smith destroyed. H-66 Slayer knocked back. Penetrated by Slug. System corrupted: Matter fused (-5). System corrupted: Plasma Rifle targeting data glitched. H-66 Slayer calls for garrison reinforcements. ALERT: Activating Garrison Access F001. Slug penetrates Player 2. H-66 Slayer destroyed. C-30 ARC bursts open, deploying its payload. H-66 Slayer unfolds itself. Slug penetrates Wall. Slug penetrates Player 2. [Achievement: Back For More] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??# ## ##^""T"" #????????????????? | | ??# ## ! ## #????????????????? | | ??# ##"#####+### #????????????????? | | ??## #### # #????????????????? | | ???# ! # #????????????????? | | ???# + """ #????????????????? | | ???# ]] #^""" ! #????????????????? | | ???# ]% """ #????????????? | | ???#"" = ]% #???????????? | | ???#""%=! ! #??????##????# | | ???#G!= * %!# # ####??#### ####?# | | ???#""%!! ###+# ### | | ?###"" ! [ ### # | | ?# = % #? # | | ?# %%#!##? # # | | ?# #### # ;"%#! #?? # # | | ?# #?# #%####?? % + # | | ?# #?# #= =!+??? # # | | ?# #?# ###%#??## ### # | | ?# #?# ##!#### ## | | ?# ^ #?# [ ## ## % | | ?# #?# !% %= % % | | ?# #?# * [ ## ! # %== | | ?# #?# ##### % %%## ## | | ?# ####### # ### ####?###### | | ?# !@ [! @ !! #??????? | | ?# [[! !% ##??????? | | ?# %* ! # #???????? | | ?################# =## ### ! #???????? | | ?????????????????############ #########?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ?????????????????????####################?? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 25 Propulsion Shielding 66 Evasion (%) 44 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 5 Particle Charging 20 Item Schematics ----------------- Med. Treads | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Med. Treads | x2 | -7/Factory Med. Treads | x2 | -7/Factory Med. Treads | x2 | -6/Factory Med. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Back For More Collateral Damage Generalissimo GoHome() Challenges ------------ None Game ------ Seed StructuralBeamDissipator Manual? 0 Play Time 02:49:41 Cumulative 108.0 hours Start 2020.04.01 @ 19:26:32 End 2020.04.04 @ 18:06:33 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 29 Gallery% 33 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5262461c-d442-4072-9813-84c088abe5bb