Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.01 @ 22:45:12 Player: SL7205 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (236) 1180 Value Destroyed (9146) 9146 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (384) 384 TOTAL SCORE: 14530 Bonus ------- Follower Combat Kills 384 Cogmind --------- Core Integrity 0/850 Matter 5/300 Energy 225/520 System Corruption 8% Temperature Cool (9) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (2) -------- Fission Core Fission Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Huge Storage Unit Advanced Weight Redist. System > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Fusion Compressor Light Antimatter Reactor Flexi-carbon Leg Improved Heat Sink Huge Storage Unit Trap Scanner Improved Terrain Scanner Seismic Detector Salvage Targeting Computer Energy Filter Improved Light Armor Plating Improved System Shield Proton Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Sensor Array Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Laser Plasma Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core Fission Core Light Antimatter Reactor Medium Treads Flexi-carbon Leg Armored Leg Huge Storage Unit Trap Scanner Sensor Array Seismic Detector Salvage Targeting Computer Advanced Targeting Computer Energy Filter Improved Power Shielding Medium Reactive Plating Hacking Suite [Rating: 63] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion I Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . . 1 . . . . Utility 4 | . . 1 . 1 1 . . 1 Weapon 2 | . . 1 . . 1 . . . Parts Attached 164 | 6 6 18 13 9 55 4 . 53 Power 27 | 1 1 1 2 1 10 1 . 10 Engine 11 | 1 1 1 2 1 3 . . 2 Core 16 | . . . . . 7 1 . 8 Reactor . | . . . . . . . . . Propulsion 41 | 2 3 5 4 1 17 1 . 8 Treads 25 | 2 3 5 4 1 6 1 . 3 Leg 15 | . . . . . 11 . . 4 Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 44 | 1 2 5 2 3 12 . . 19 Device 17 | . . . . 2 4 . . 11 Storage 5 | 1 1 1 1 . . . . 1 Processor 5 | . 1 1 . 1 1 . . 1 Hackware 1 | . . . . . . . . 1 Protection 16 | . . 3 1 . 7 . . 5 Artifact . | . . . . . . . . . Weapon 52 | 2 . 7 5 4 16 2 . 16 Energy Gun 11 | 1 . . 1 . 3 1 . 5 Energy Cannon 8 | . . . . 2 4 . . 2 Ballistic Gun 26 | 1 . 7 3 1 7 1 . 6 Ballistic Cannon 6 | . . . 1 1 2 . . 2 Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . Parts Lost 57 | . . . . . 11 2 . 44 Power 5 | . . . . . . . . 5 Propulsion 12 | . . . . . 3 . . 9 Utility 15 | . . . . . 4 . . 11 Weapon 25 | . . . . . 4 2 . 19 Highest Loss Streak 8 | . . . . . 6 2 . 8 To Critical Strikes 2 | . . . . . . . . 2 Average Slot Usage (%) 94 | . 99 99 99 99 97 99 100 80 Engine 6 | . 14 11 11 9 1 . . 5 Core 3 | . . . . . 5 7 7 6 Treads 16 | . 27 22 22 27 7 23 23 8 Leg 4 | . . . . . 15 . . 3 Device 8 | . . . . 16 15 15 15 9 Storage 8 | . 14 11 11 9 7 7 7 6 Processor 8 | . 13 12 11 9 7 7 7 4 Protection 6 | . . 8 11 1 6 7 7 7 Energy Gun 4 | . 14 . 3 . 2 6 7 5 Energy Cannon 4 | . . . . 8 8 7 7 3 Ballistic Gun 16 | . 14 32 22 8 10 14 15 11 Ballistic Cannon 3 | . . . 6 9 5 . . 1 Naked Turns . | . . . . . . . . . Heaviest Build 138 | 11 88 99 103 107 119 116 116 138 Greatest Support 90 | 40 40 46 46 69 90 90 84 84 Greatest Overweight (x) 7 | . 2 4 2 1 7 1 1 6 Average Overweight (x) 1 | . 1 1 2 1 1 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 25 25 25 25 Most Carried 25 | 5 7 23 25 25 25 25 23 25 Average Carried 18 | 1 5 15 24 24 20 23 23 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 1 7 22 25 24 25 23 23 14 Class Distribution -------------------- 60% | Gunner 11% | Mutant 7% | Scavenger-Tank 6% | Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Matter Collected 6968 | 260 180 728 572 189 2621 392 . 2026 Remotely . | . . . . . . . . . Salvage Created 9733 | . 524 1570 860 259 3028 218 . 3274 Parts 557 | . 46 119 58 16 156 11 . 151 Haulers Intercepted 3 | . 1 1 1 . . . . . Recyclers Shooed 3 | . . . 1 . 1 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 . . Prevented 2 | . . . . . . . 2 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Combat Hostiles Destroyed 209 | . 14 33 18 4 69 7 . 64 Guns 134 | . 14 33 13 1 35 5 . 33 Cannons 66 | . . . 5 3 28 2 . 28 AOE 3 | . . . . . 2 . . 1 Classes Destroyed 15 | . 5 4 1 . 4 1 . . Worker 7 | . 1 1 . . 4 . . 1 Builder 11 | . . . . . 6 . . 5 Tunneler 2 | . . . . . 2 . . . Hauler 3 | . 1 1 1 . . . . . Recycler 2 | . . 1 1 . . . . . Operator 2 | . . . 1 . 1 . . . Watcher 20 | . 3 5 2 3 4 . . 3 Swarmer 28 | . 6 7 3 . 3 3 . 6 Grunt 95 | . 8 14 7 . 39 2 . 25 Brawler 6 | . . 1 . . 2 . . 3 Duelist 6 | . . 1 . . 3 . . 2 Sentry 38 | . . 10 8 4 8 . . 8 Hunter 13 | . . . . . 4 . . 9 Programmer 22 | . . . . . 10 1 . 11 Behemoth 1 | . . . . . . 1 . . Best Kill Streak 11 | . 6 11 4 2 9 3 . 5 Combat Bots Only 9 | . 6 9 4 2 5 3 . 5 Max Kills in Single Turn 5 | . 1 2 1 1 5 1 . 2 Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . . . . . 1 . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Hostile Shots Fired 1721 | . 42 83 94 10 559 54 . 879 Missed 491 | . 18 20 28 4 166 19 . 236 Damage Taken 13394 | . 222 620 666 68 4217 628 . 6973 Core 1612 | . 8 119 97 12 473 53 . 850 Absorbed by Shields 225 | . . . . . 225 . . . Redirected to Shielding 130 | . . . . . 27 . . 103 Ignored by Resistances 4237 | . 70 186 193 19 1298 180 . 2291 Regen/Repaired (Parts) 415 | . 67 99 36 65 148 . . . Core Remaining (%) 72 | 100 96 . 46 97 . . 24 . Volleys Fired 572 | . 40 67 53 17 169 20 . 206 Largest 4 | . 2 3 3 3 4 4 . 4 Hottest 247 | . 60 80 107 125 243 172 . 247 Shots Fired 1632 | . 76 200 150 43 530 65 . 568 Gun 1219 | . 76 200 129 17 357 44 . 396 Cannon 413 | . . . 21 26 173 21 . 172 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 1270 | . 40 196 143 34 435 40 . 382 Thermal 245 | . 36 4 . . 40 25 . 140 Explosive . | . . . . . . . . . Electromagnetic 117 | . . . 7 9 55 . . 46 Robot Hit Streak 49 | . 24 28 17 18 49 23 . 44 Robot Miss Streak 5 | . 1 3 5 1 4 2 . 4 Penetration Max 1 | . . . . . 1 . . 1 Secondary Targets 7 | . 1 3 . . 2 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 . . 1 Shots Hit Robots 1183 | . 59 145 95 32 375 46 . 431 Core Hits 575 | . 31 65 36 13 229 25 . 176 Critical Kills 9 | . 1 1 . . 3 . . 4 Critical Parts Destroyed 9 | . . 2 . . 1 . . 6 Critical Strikes 33 | . 1 3 . . 11 . . 18 Burn 2 | . . . . . . . . 2 Meltdown 5 | . . . . . 3 . . 2 Destroy 13 | . 1 3 . . 1 . . 8 Blast 13 | . . . . . 7 . . 6 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 24795 | . 712 2115 1372 622 8750 1126 . 10098 Guns 14608 | . 712 2115 1071 204 4325 670 . 5511 Cannons 8975 | . . . 301 418 3565 456 . 4235 Explosions 1184 | . . . . . 860 . . 324 Melee . | . . . . . . . . . Ramming 28 | . . . . . . . . 28 Kinetic 18055 | . 446 2092 1300 449 6396 607 . 6765 Thermal 4688 | . 266 23 . . 1141 519 . 2739 Explosive 581 | . . . . . 581 . . . Electromagnetic 1443 | . . . 72 173 632 . . 566 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . 1 . 5 5 5 8 Average Corruption 3 | . . . 1 . 3 5 5 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 393 | . . . 28 . 161 72 3 129 Message Errors 81 | . . . 8 . 31 18 . 24 Matter Fused 101 | . . . 4 . 44 21 . 32 Heat Flow Errors 55 | . . . 7 . 20 9 2 17 Energy Discharges 44 | . . . 2 . 22 7 . 13 Parts Rejected 3 | . . . . . 3 . . . Parts Fused 2 | . . . . . 2 . . . Data Loss (minor) 45 | . . . 2 . 14 8 1 20 Data Loss (major) 29 | . . . 4 . 10 3 . 12 Misfires 18 | . . . . . 8 4 . 6 Alerts 7 | . . . 1 . 4 2 . . Weapon Failures 8 | . . . . . 3 . . 5 Overload Shots . | . . . . . . . . . Overflow Damage 322 | . . . 8 . 287 . . 27 Projectiles 36 | . . . 8 . 20 . . 8 Explosions 286 | . . . . . 267 . . 19 Melee . | . . . . . . . . . Knockbacks 52 | . . . 1 1 29 . . 21 Impact . | . . . . . . . . . Kinetic 51 | . . . 1 1 28 . . 21 Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 514 | . . . . . 380 . . 134 Shots 9 | . . . . . 6 . . 3 Rammed . | . . . . . . . . . Targets Rammed 4 | . . . . . . . . 4 Kicked 4 | . . . . . . . . 4 Crushed . | . . . . . . . . . Highest Temperature 523 | . 18 83 274 187 506 242 229 523 Average Temperature 112 | . 10 24 77 72 160 84 121 106 Received Heat Transfer 4297 | . 96 261 297 36 1584 141 . 1882 Effects 24 | . . . 1 . 18 3 . 2 Shutdowns 8 | . . . . . 6 . . 2 Energy Bleed 7 | . . . 1 . 6 . . . Interference 3 | . . . . . . 3 . . Matter Decay 2 | . . . . . 2 . . . Short Circuit 1 | . . . . . 1 . . . Damage (minor) 1 | . . . . . 1 . . . Damage (major) 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . 1 . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 6 | . . . . . 4 . . 2 Combat Hostiles 6 | . . . . . 4 . . 2 Parts Melted 7 | . . . . . 5 . . 2 Heat Transferred 7686 | . 600 50 . . 1657 740 . 4639 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . . 3 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Peak Influence 381 | . 211 323 381 114 310 . . 347 Initial . | . . . . . . . . . Average 56 | . 43 48 71 22 61 . . 60 Maximum Alert Level 1 | . 1 1 1 . 1 . . 1 Low Security (%) 94 | 100 99 96 85 100 94 . . 94 Level 1 5 | . . 3 14 . 5 . . 5 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 77 | . 3 5 10 1 26 . . 32 Investigation 21 | . 3 3 3 1 4 . . 7 Extermination 22 | . . . . . 11 . . 11 Reinforcement 10 | . . 2 1 . 4 . . 3 Assault . | . . . . . . . . . Garrison 24 | . . . 6 . 7 . . 11 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Distress Signals 4 | . . 1 . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 267 | . 20 39 29 8 78 7 . 86 Peak Tracking Total 5 | . 5 3 4 2 5 3 . 5 Tactical Retreats 6 | . 1 . . . 2 . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Traps Triggered 14 | . 3 1 1 . 7 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 18 | . . . 1 6 11 . . . Reused 2 | . . . 1 . 1 . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 5 | . . . 1 . 1 1 2 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Disabled 21 | . . . 1 . 13 . . 7 Max in Single Turn 4 | . . . 1 . 4 . . 2 Garrison Access 2 | . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Accessed 86 | . 11 14 17 8 16 . . 20 Terminals 52 | . 8 9 12 4 9 . . 10 Fabricators 4 | . . . . . 1 . . 3 Repair Stations 10 | . 1 2 2 2 2 . . 1 Recycling Units 11 | . 2 2 2 1 1 . . 3 Scanalyzers 4 | . . 1 . 1 1 . . 1 Garrison Access 5 | . . . 1 . 2 . . 2 Total Hacks 231 | . 38 43 36 35 33 . . 46 Successful 124 | . 23 20 21 26 14 . . 20 Failed 107 | . 15 23 15 9 19 . . 26 Catastrophic 19 | . 3 3 2 . 6 . . 5 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 148 | . 31 27 29 18 18 . . 25 Fabricators 10 | . . . . . 3 . . 7 Repair Stations 21 | . 3 6 3 4 3 . . 2 Recycling Units 19 | . 4 4 3 3 1 . . 4 Scanalyzers 22 | . . 6 . 10 3 . . 3 Garrison Access 11 | . . . 1 . 5 . . 5 Terminal Hacks 72 | . 18 9 15 11 7 . . 12 Record 13 | . 7 5 . . . . . 1 Part Schematic 2 | . . . 1 . . . . 1 Robot Analysis 2 | . . . 1 . . . . 1 Prototype ID Bank 6 | . 3 . 1 1 . . . 1 Open Door 4 | . . . 4 . . . . . Open DSF 7 | . . . . . 4 . . 3 Level Access Points 1 | . . . . . . . . 1 Branch Access Points 2 | . 1 . 1 . . . . . Emergency Access Points 5 | . . 1 . 3 . . . 1 Alert Level 3 | . 1 . . 1 . . . 1 Locate Traps 3 | . . 1 2 . . . . . Reprogram Traps 4 | . . . 1 1 2 . . . Dispatch Records 2 | . . 1 . 1 . . . . Maintenance Status 1 | . . . . 1 . . . . Security Status 1 | . . 1 . . . . . . Patrol Status 2 | . 1 . . 1 . . . . Transport Status 1 | . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . Registered Prototypes 2 | . 1 . . 1 . . . . Zone Layout 8 | . 3 . 1 1 1 . . 2 Fabricator Hacks 5 | . . . . . 1 . . 4 Load Schematic 4 | . . . . . 1 . . 3 Build 1 | . . . . . . . . 1 Repair Station Hacks 16 | . 3 4 2 4 2 . . 1 Scan Component 8 | . 1 2 1 2 1 . . 1 Repair 7 | . 1 2 1 2 1 . . . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 10 | . 2 1 3 1 1 . . 2 Retrieve Components 10 | . 2 1 3 1 1 . . 2 Scanalyzer 19 | . . 6 . 10 2 . . 1 Insert Component 10 | . . 3 . 5 1 . . 1 Analyze 9 | . . 3 . 5 1 . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . Seal Access 2 | . . . 1 . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 71 | . 9 14 12 8 13 . . 15 Full Trace Events 17 | . 1 3 3 1 3 . . 6 Feedback Events 2 | . . . 1 . . . . 1 Corruption 1 | . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . 3 1 5 1 . . 1 Parts Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 117 | . . . . . . . . 117 Total Part Build Rating 7 | . . . . . . . . 7 Parts Repaired 7 | . 1 2 1 2 1 . . . Time 249 | . 26 64 32 83 44 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 63 | . 17 10 19 10 2 . . 5 Parts Scanalyzed 10 | . . 3 . 5 1 . . 1 Part Schematics Acquired 9 | . . 3 . 5 1 . . . Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total Allies 22 | . . . 10 . . . . 12 Largest Group 10 | . . . 10 . . . . 4 Highest-Rated Group 107 | . . . 88 . . . . 107 Highest-Rated Ally 31 | . . . 16 . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 81 | . . . 74 . . . . 7 Total Damage 840 | . . . 708 . . . . 132 Kills 14 | . . . 13 . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Robot Analysis Total 2 | . . . 1 . . . . 1 Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Turns Passed 32172 | 64 2720 4962 4018 1931 8127 3011 137 7202 Spaces Moved 11001 | 42 962 1447 1170 703 2848 1214 59 2556 Core 14 | 14 . . . . . . . . Treads 7640 | 28 962 1447 1170 703 808 1214 59 1249 Legs 2438 | . . . . . 2040 . . 398 Wheels 909 | . . . . . . . . 909 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 320 240 193 235 235 160 Average Speed 266 | 123 262 319 320 240 257 236 235 247 Slowest Speed 610 | 160 320 480 320 240 610 240 235 540 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 60 | 4 96 94 86 50 49 96 9 59 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 3 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 142 | . . . . 2 113 1 . 26 Melee . | . . . . . . . . . Projectile 38 | . . . . 2 20 1 . 15 AOE 102 | . . . . . 93 . . 9 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total 12703 | 54 1080 1643 1348 912 3287 1309 58 3012 Wait 694 | . 56 62 73 170 133 68 . 132 Move 10993 | 41 961 1446 1169 702 2847 1213 58 2556 Hop . | . . . . . . . . . Pick Up 183 | 7 12 35 22 8 52 2 . 45 Fast Attach 1 | . . . . 1 . . . . Attach 126 | 6 2 11 8 5 43 3 . 48 Detach 2 | . . . . . . . . 2 Swap 37 | . 4 7 5 3 12 1 . 5 Drop 87 | . 5 15 18 6 27 2 . 14 Fire 572 | . 40 67 53 17 169 20 . 206 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 4 | . . . . . . . . 4 Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . 4 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 8) 328 | -10/Materials | Identified exit to Mines 547 | -10/Materials | Discovered new exit (range 9) 959 | -10/Materials | Repaired Lgt. Treads 1333 | -10/Materials | Discovered new exit (range 13) 2785 | -10/Materials | Entered another Materials area 2785 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3074 | -9/Materials | Build established: Gunner 3173 | -9/Materials | Destroyed 9 combat bots 3433 | -9/Materials | Discovered new exit (range 11) 3657 | -9/Materials | Discovered new exit (range 11) 3705 | -9/Materials | Discovered new exit (range 9) 4136 | -9/Materials | Discovered new exit (range 15) 4425 | -9/Materials | Repaired Hvy. Assault Rifle 4487 | -9/Materials | Discovered new exit (range 9) 6320 | -9/Materials | Repaired Autogun 7747 | -9/Materials | Entered Storage 7868 | -9/Storage | Garrison activated, responded to threat 8054 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 8188 | -9/Storage | Repaired Autogun 8258 | -9/Storage | Garrison activated, responded to threat 8291 | -9/Storage | Lost 7 allies 9713 | -9/Storage | Learned location of Armory (-3) 10567 | -9/Storage | Discovered new exit (range 15) 10621 | -9/Storage | Core integrity fell below 50% 10712 | -9/Storage | Identified exit to Recycling 11765 | -9/Storage | Entered Materials 11765 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12367 | -8/Materials | Met 7R-MNS 12380 | -8/Materials | Discovered new exit (range 7) 12494 | -8/Materials | Build established: Skirmisher 12573 | -8/Materials | Repaired Autogun 12646 | -8/Materials | Discovered new exit (range 16) 12737 | -8/Materials | Repaired Imp. Assault Rifle 13696 | -8/Materials | Entered Factory 13696 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 13697 | -7/Factory | Caught up to 7R-MNS 13795 | -7/Factory | Discovered new exit (range 15) 14106 | -7/Factory | Discovered new exit (range 7) 14248 | -7/Factory | Garrison activated, responded to threat 14562 | -7/Factory | Build established: Tank 15078 | -7/Factory | Build established: Gunner 16233 | -7/Factory | Build established: Tank 16456 | -7/Factory | Repaired Lyr. Light Armor Plating 16790 | -7/Factory | Discovered new exit (range 12) 17158 | -7/Factory | Garrison activated, responded to threat 17194 | -7/Factory | Lost 6 parts (2n2u2w) 17827 | -7/Factory | Build established: Gunner 18874 | -7/Factory | Core integrity fell below 50% 19676 | -7/Factory | Garrison activated, responded to threat 21517 | -7/Factory | Discovered new exit (range 16) 21823 | -7/Factory | Entered Lower Caves 21886 | -7/Lower Caves | Spotted B-75 Beast 22138 | -7/Lower Caves | Destroyed B-75 Beast 24023 | -7/Lower Caves | Learned Factory emergency access door positions 24813 | -7/Lower Caves | Discovered new exit (range 5) 24834 | -7/Lower Caves | Entered another Lower Caves area 24891 | -7/Lower Caves | Discovered new exit (range 13) 24971 | -7/Lower Caves | Entered Factory 24971 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 24978 | -6/Factory | Identified exit to DSF 25588 | -6/Factory | Garrison activated, responded to threat 25671 | -6/Factory | Lost 8 parts (2n1u5w) 25780 | -6/Factory | Garrison activated, responded to threat 25902 | -6/Factory | Garrison activated, responded to threat 26206 | -6/Factory | Discovered new exit (range 10) 26665 | -6/Factory | Discovered new exit (range 6) 27223 | -6/Factory | Build established: Scavenger-Gunner 27459 | -6/Factory | Lost 7 parts (1p1n2u3w) 27750 | -6/Factory | Build established: Scavenger-Tank 27817 | -6/Factory | Discovered new exit (range 12) 29410 | -6/Factory | Fabricated Adv. Cryofiber Web (x1) 30170 | -6/Factory | Build established: Hacker-Tank 30395 | -6/Factory | Garrison activated, responded to threat 30429 | -6/Factory | Lost 3 parts (2u1w) 30470 | -6/Factory | Core integrity fell below 50% 30502 | -6/Factory | Lost 4 parts (1p3u) 30770 | -6/Factory | Build established: Hacker-Gunner 31114 | -6/Factory | Identified exit to Factory 31412 | -6/Factory | Build established: Hacker-Skirmisher 31679 | -6/Factory | Hacking Suite fried by hacking feedback 31805 | -6/Factory | Garrison activated, responded to threat 31980 | -6/Factory | Core integrity fell below 20% 32134 | -6/Factory | Build established: Mutant 32173 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 32085_ AU1TYD#YWEY7O|IQGRMITM KK,JPB13LJPOM0 32116_ System corrupted: Heat flow error (+164). 32135_ System corrupted: Heat flow error (+232). 32144_ Destroyed Gravmag System. 32154_ System corrupted: Energy discharge (-124). 32155_ Hvy. Machine Gun destroyed. 32156_ Kicked P-60 Hacker. 32158_ Kicked P-60 Hacker out of the way. 32158_ Flexi-carbon Leg destroyed. 32159_ Kicked P-60 Hacker. 32161_ Flexi-carbon Leg destroyed. 32162_ Kicked P-60 Hacker. 32164_ Fission Core destroyed. 32167_ Arm. Leg destroyed. 32167_ P-60 Hacker knocked back. 32169_ G-50 Soldier knocked back. 32171_ P-60 Hacker knocked back. 32171_ G-50 Soldier knocked back. 32173_ Hvy. Flak Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????# ""???????????????????? | | ?????????????????????????# ""??? #??????????????? | | ?????????????????????????# """" #??????????????? | | ????????????############## """" #??????????????? | | ????????????# # """" #??????????????? | | ????????????# # """" #??????????????< | | ????????????# # #??????????????? | | ????????????# # #??????????????? | | ????????????# # ####???????????? | | ????????????# # """#???????????? | | ????????????# @ p """#???????????? | | ????????????# # g g "#???????????? | | ????????????# # !! g "F"#???????????? | | ???? ???????# # !! """#???????????? | | ?????? ???#?# # ###????????????? | | ????+??#????# # #??????????????? | | ??????????#?#####+##+##+## ####??????????????? | | ? ???#????????#?# #?????????????????? | | ??#?????????????# #?????????????????? | | ??????# ????????+ #?????????????????? | | ??#?????? ?????# #######+#######?????????????? | | ????????? ? ???# ? ?# #?????????????? | | #+###???? ?????+?? ## #?????????????? | | #?#??????? ?? ## #?????????????? | | ! #?# ?????????? ## #?????????????? | | #?# ???"????? ## #?????????????? | | !#?? ??? ??? ## #?????????????? | | ???#+#####+## ## #?????????????? | | ???# ## ! #?????????????? | | #+###### ^ ## #?????????????? | | = ## = * #???????####### | | = ## ######### | | * """ ## ! + + | | [ % """" ####################### | | #### % "F"" ??????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 36 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Field Recycling Unit | -9/Storage | Hacked Imp. Terrain Scanner | -8/Materials | Scanalyzed Weight Redist. System | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Core Shielding | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Hyb. Deuterium Engine | -7/Factory | Scanalyzed Adv. Cryofiber Web | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Cryofiber Web | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalTrackerReactor Manual? 0 Play Time 02:38:10 Cumulative 75.8 hours Start 2024.05.01 @ 19:55:26 End 2024.05.01 @ 22:45:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 14 Adventurer 35 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2000a305-b3f1-4469-969f-171d33cfd1b0