Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 01:35:26 Player: LeipeMeuteLeider Result: Destroyed by 6N-5Y7(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (612) 612 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (818) 818 TOTAL SCORE: 2785 Bonus ------- Follower Combat Kills 28 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -10 Cogmind --------- Core Integrity 0/250 Matter 240/300 Energy 100/100 System Corruption 0% Temperature Cool (61) Movement Core (800) Ox15 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Subdweller Shrapnel Launcher > --- INVENTORY (20) --- Ion Engine Scrap Suit Improved Heat Sink Seismic Detector ECM Suite ECM Suite Reaction Control System Scrap Shield EM Pulse Gun Ion Cannon Battle Cannon Grenade Launcher Grenade Launcher CPS Tube (2) Vortex Trap Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Beamcaster Ion Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Wheel Airjet Improved Heat Sink Seismic Detector ECM Suite ECM Suite Reaction Control System Scrap Shield EM Pulse Gun Beam Cannon Beam Cannon Flak Cannon Grenade Launcher Grenade Launcher Grenade Launcher Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 28 | 8 7 4 6 1 2 Power 2 | 1 . . 1 . . Engine 1 | 1 . . . . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 7 | 4 . 1 1 1 . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 5 | 2 . 1 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 5 1 . . . Device 2 | . 2 . . . . Storage 3 | 1 2 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 12 | 2 2 2 4 . 2 Energy Gun 3 | 1 1 . 1 . . Energy Cannon 2 | . 1 1 . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . . 1 . . Launcher 3 | . . . 2 . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . . . 1 5 Power 1 | . . . . . 1 Propulsion 3 | . . . . 1 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . . . 1 3 To Critical Strikes 1 | . . . . 1 . Average Backups 15 | 3 8 18 18 17 17 Power 2 | 1 2 2 2 2 1 Propulsion 1 | . 1 2 2 1 . Utility 5 | . 2 5 6 6 6 Weapon 6 | 1 3 8 7 8 7 Tool/Special . | . . . . . . Unused Backups 25 | 1 1 5 1 . 17 Power 5 | . 1 2 . . 2 Propulsion 1 | . . . . . 1 Utility 10 | . . 2 1 . 7 Weapon 8 | 1 . 1 . . 6 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 91 | . 99 100 100 99 74 Engine 7 | . 14 14 11 . . Core 5 | . . . 2 14 13 Wheel 27 | . 28 28 28 27 27 Device 3 | . 13 6 . . . Storage 14 | . 14 14 14 14 14 Protection 10 | . . 7 14 14 13 Energy Gun 1 | . 12 . . . . Energy Cannon 10 | . 1 18 21 14 . Ballistic Gun 3 | . 14 4 . . . Ballistic Cannon 2 | . . . 5 14 . Impact Weapon 1 | . . . . . 4 Slashing Weapon 1 | . . 5 . . . Peak Build Rating 18 | 6 8 14 18 17 17 Average Rating 11 | 5 7 10 14 16 12 On Entrance 10 | . 6 8 14 17 17 Naked Turns . | . . . . . . Heaviest Build 64 | 14 51 62 64 62 62 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 6 | 1 2 3 3 6 4 Average Overweight (x) 2 | . . 2 2 3 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 20 Most Carried 20 | 6 16 20 20 20 20 Average Carried 17 | 3 8 18 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 16 19 20 19 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 768 | 307 151 80 168 52 10 Remotely . | . . . . . . Salvage Created 834 | 219 264 104 57 40 150 Parts 72 | 22 27 12 6 . 5 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . . 16 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 22 | . 7 5 6 1 3 Guns 8 | . 7 1 . . . Cannons 5 | . . 4 . 1 . AOE 8 | . . . 6 . 2 Classes Destroyed 13 | 3 5 . 2 1 2 Worker 3 | 2 . 1 . . . Tunneler 7 | 5 1 1 . . . Hauler 2 | . 2 . . . . Recycler 1 | 1 . . . . . Operator 1 | . 1 . . . . Turret 2 | . . . 2 . . Watcher 1 | . 1 . . . . Swarmer 15 | . 6 5 4 . . Grunt 1 | . 1 . . . . Hunter 1 | . . . . 1 . Subdweller 2 | . . . 2 . . Explorer 1 | . . . . . 1 Scrapper 1 | . . . . . 1 Thug 1 | . . . . . 1 Best Kill Streak 8 | 6 3 3 8 1 2 Combat Bots Only 6 | . 3 3 6 1 2 Max Kills in Single Turn 3 | 2 2 1 3 1 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . 3 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 139 | . 18 19 47 12 43 Missed 53 | . 9 5 20 4 15 Hits 86 | . 9 14 27 8 28 Melee 5 | . . . . . 5 Projectile 81 | . 9 14 27 8 23 Critical Strikes 3 | . 1 . 1 1 . Damage Taken 1164 | 8 71 132 337 93 523 Core 267 | . 8 . 33 . 226 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . . . . Volleys Fired 94 | 11 30 13 32 5 3 Largest 2 | 2 2 2 2 2 1 Hottest 135 | 60 60 80 135 93 40 Shots Fired 158 | 22 58 20 48 7 3 Gun 94 | 22 58 7 7 . . Cannon 50 | . . 13 30 7 . Launcher 14 | . . . 11 . 3 Special . | . . . . . . Kinetic 55 | 11 30 7 2 2 3 Thermal 69 | . 16 13 35 5 . Explosive 11 | . . . 11 . . Electromagnetic 23 | 11 12 . . . . Robot Hit Streak 18 | 8 18 4 7 5 2 Robot Miss Streak 4 | 4 3 3 3 1 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 86 | 15 30 17 14 5 5 Core Hits 60 | 8 17 8 14 2 11 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 1 | . . . . . 1 Smash 1 | . . . . . 1 Melee Attacks 8 | . . 4 . . 4 Impact 4 | . . . . . 4 Slashing 4 | . . 4 . . . Piercing . | . . . . . . Sneak Attacks 3 | . . 3 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2421 | 267 366 363 788 121 516 Guns 681 | 193 366 59 63 . . Cannons 372 | . . 161 93 118 . Explosions 1190 | 74 . . 632 . 484 Melee 147 | . . 115 . . 32 Ramming 31 | . . 28 . 3 . Kinetic 829 | 89 197 59 . . 484 Thermal 642 | 74 133 161 156 118 . Explosive 632 | . . . 632 . . Electromagnetic 140 | 104 36 . . . . Impact 32 | . . . . . 32 Slashing 115 | . . 115 . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 15 | . . 5 . 2 8 Projectiles 2 | . . . . 2 . Explosions . | . . . . . . Melee 13 | . . 5 . . 8 Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 80 | 8 . 13 34 1 24 Shots 3 | 1 . . 1 . 1 Rammed 3 | . . 2 . 1 . Targets Rammed 3 | . . 2 . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 210 | 12 . 126 200 210 37 Average Temperature 67 | 12 . 53 71 104 22 Received Heat Transfer 225 | . . . 96 . 129 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1127 | 50 300 333 259 185 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 2 . . . . . Alert | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 75 | 25 75 73 . 28 . Initial 28 | . . 12 . 28 . Average 17 | 5 29 18 . 4 . Influence Increases 682 | 40 206 249 165 22 . Destroy 0b10 Robot/C 460 | . 140 180 120 20 . Destroy 0b10 Robot/NC 75 | 40 25 10 . . . Destroy Leader 56 | . 26 30 . . . Allied During Kill 14 | . . 14 . . . Destroy Structure 2 | . . . . 2 . Lose Combat Pursuer 75 | . 15 15 45 . . Influence Decreases 682 | 40 173 282 104 83 . Entered New Map 54 | . . 21 . 33 . Time Decay 588 | 40 173 221 104 50 . Lost Ally 40 | . . 40 . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 11 9 10 1 14 Peak Tracking Total 8 | . 4 3 6 1 8 Tactical Retreats 3 | . 1 1 1 . . Traps | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . . . . 1 Machines | -11 -10 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 11 | . 5 1 . . 5 Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 43 | . 12 1 . . 30 Successful 34 | . 3 1 . . 30 Failed 9 | . 9 . . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 12 | . 12 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 34 | . 3 1 . . 30 Record 30 | . 1 . . . 29 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 5 | . 5 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 1 . . Highest-Rated Group 40 | . . 40 16 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 23 | . . 22 1 . . Total Damage 249 | . . 235 14 . . Kills 4 | . . 4 . . . Allies Corrupted . | . . . . . . Allies Melted 2 | . . . . . 2 Intel | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Active Infowar (turns) 881 | . 455 426 . . . Seismic 880 | . 454 426 . . . T.N.C. 1 | . 1 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . 2 1 . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 3497 | 185 463 935 555 347 1012 Spaces Moved 2727 | 110 368 744 368 256 881 Core 4 | 4 . . . . . Treads . | . . . . . . Legs 10 | 10 . . . . . Wheels 2713 | 96 368 744 368 256 881 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 110 110 125 110 Average Speed 111 | 83 94 114 124 125 110 Slowest Speed 170 | 120 110 125 125 170 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 48 103 23 33 74 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 4 | . . 2 1 . 1 Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 8 | . . 1 . . 7 Spaces Dug . | . . . . . . Terrain Destroyed 26 | 3 . . 17 1 5 Melee . | . . . . . . Projectile 2 | . . . 1 1 . AOE 24 | 3 . . 16 . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Total 3008 | 178 425 803 416 274 912 Wait 72 | 40 3 17 . 5 7 Move 2722 | 109 367 743 367 255 881 Hop . | . . . . . . Pick Up 35 | 7 10 10 3 . 5 Fast Attach 15 | 8 4 1 1 . 1 Attach 5 | . 1 1 1 1 1 Detach 4 | . 1 . 1 . 2 Swap 11 | . 3 2 6 . . Drop 32 | 3 6 10 5 . 8 Fire 94 | 11 30 13 32 5 3 Melee 8 | . . 4 . . 4 Ram 3 | . . 2 . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 7 | . . . . 7 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 8) 649 | -10/Materials | Entered Mines 777 | -10/Mines | Discovered new exit (range 5) 933 | -10/Mines | Discovered new exit (range 15) 1049 | -10/Mines | Discovered new exit (range 15) 1064 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1123 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1129 | -10/Mines | Learned location of Zion (-6) 1290 | -10/Mines | Learned location of Storage (-9) 1584 | -10/Mines | Entered Subcaves 1584 | -10/Subcaves | Accompanied by 1 ally 1584 | -10/Subcaves | Learned Materials stockpile data 1584 | -10/Subcaves | Discovered new exit (range 7) 1585 | -10/Subcaves | Approached by a straggling Scientist 1816 | -10/Subcaves | Met a Zionite searching for "candidates" 1994 | -10/Subcaves | Discovered new exit (range 9) 2139 | -10/Subcaves | Entered Recycling 2140 | -9/Recycling | Met a Zionite searching for Scraptown 2188 | -9/Recycling | Scanned before Scraplab entrance 2209 | -9/Recycling | Entered Scraplab 2219 | -9/Recycling | Discovered new exit (range 3) 2486 | -9/Recycling | Entered Scraptown 2617 | -9/Scraptown | Visited IN-MT5's Study 2649 | -9/Scraptown | Visited Awakened 2815 | -9/Scraptown | Discovered new exit (range 7) 2901 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2905 | -9/Scraptown | Learned Factory security intel 2906 | -9/Scraptown | Learned 8 Factory zone layouts 2942 | -9/Scraptown | Visited Comm Corps 3004 | -9/Scraptown | Visited Shadow of the Wyrm 3046 | -9/Scraptown | Visited Assassins FH 3077 | -9/Scraptown | Visited Symbiants 3099 | -9/Scraptown | Visited Bundlers 3184 | -9/Scraptown | Visited UFD Registry 3228 | -9/Scraptown | Registered with UFD as "Powerdome" 3255 | -9/Scraptown | Visited Science Guys 3302 | -9/Scraptown | Visited Scrap Suit Storage 3309 | -9/Scraptown | Found Scrap Suit 3372 | -9/Scraptown | Met Optimus 3372 | -9/Scraptown | Accepted into 0bPrime 3422 | -9/Scraptown | Civil war broke out across Scraptown 3480 | -9/Scraptown | Lost 3 parts (1p1n1u) 3492 | -9/Scraptown | Core integrity fell below 50% 3496 | -9/Scraptown | Core integrity fell below 20% 3498 | -9/Scraptown | Destroyed by 6N-5Y7(j) with Overtuned Pulse Rifle Last Messages --------------- 03460_ Z4-GWP(x) suffers critical hit (Smash). 03460_ Destroyed Mak. Spear. 03460_ Z4-GWP(x) system corrupted by crushing effect. 03461_ Z4-GWP(x) system terminally corrupted. 03461_ VSS Leg fried. 03468_ Bolt penetrates Machine. 03470_ Bolt penetrates IM-EYB(g). 03473_ Bolt penetrates Machine. 03473_ Bolt penetrates IM-EYB(g). 03476_ IM-EYB(g) switches sides: "I hope I'm right about this..." 03485_ Bolt penetrates QG-C8K(j). 03487_ 4D-ONZ(x) suffers critical hit (Burn). 03488_ Bolt penetrates QG-C8K(j). 03488_ 9N-CQ9(h) destroyed. 03492_ QG-C8K(j) suffers critical hit (Burn). 03492_ QG-C8K(j) destroyed. 03494_ 5E-1SS(j) destroyed. 03496_ Wheel destroyed. 03497_ Maul destroyed. 03498_ GW-YFM(g) destroyed. Map ----- +----------------------------------------------------+ | ###" "#?## " " ##???????????????????????????? ??? | | ""#" "#?#" "#???????????????????????????? ??? | | #" "#?# #???????????? ???????????"""" ??? | | " # "#?# #???????????# ###??????? 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" | | ???????????????# #????????#"""""""""""#??####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeArcTrident Manual? 0 Play Time 01:02:03 Cumulative 57.5 hours Start 2025.05.31 @ 00:08:41 End 2025.05.31 @ 01:35:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01f16d56-7bd8-4c5a-8cc1-cfd70bc562b5