Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.18 @ 14:46:43 Player: Fangrelle Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (145) 725 Value Destroyed (4116) 4116 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (906) 906 TOTAL SCORE: 8767 Bonus ------- High Alert Combat Kills 606 Aligned with FarCom 300 Cogmind --------- Core Integrity 33/550 Matter 154/300 Energy 100/100 System Corruption 15% Temperature Cool (18) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Cryofiber Web Huge Storage Unit Advanced Weight Redist. System Experimental Sensor Array Improved Signal Interpreter 0b10 Alert Chip Improved Targeting Computer Target Analyzer Target Analyzer ECM Suite Hardlight Generator High-powered Tractor Beam Improved Medium Laser Improved Medium Laser Autogun Assault Cannon Rocket Launcher Improved Datajack Mining Laser Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Huge Storage Unit Improved Targeting Computer Medium Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Assault Cannon > --- INVENTORY -------- Cryofiber Web Huge Storage Unit Advanced Weight Redist. System Experimental Sensor Array Improved Signal Interpreter 0b10 Alert Chip Improved Targeting Computer Target Analyzer Target Analyzer Weapon Cycler ECM Suite Hardlight Generator High-powered Tractor Beam Recalibrator Improved Medium Laser Improved Medium Laser Autogun Improved Assault Rifle Assault Cannon Assault Cannon Rocket Launcher Rocket Launcher Improved Datajack Mining Laser Katana [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 89 | 4 2 3 33 . 2 1 44 Power 10 | 1 . 1 4 . . 1 3 Engine 9 | 1 . . 4 . . 1 3 Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 19 | 2 . . 8 . . . 9 Treads 14 | 2 . . 6 . . . 6 Leg 2 | . . . 2 . . . . Wheel 2 | . . . . . . . 2 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 30 | 1 2 . 9 . 2 . 16 Device 8 | 1 1 . 2 . 1 . 3 Storage 5 | . 1 . . . 1 . 3 Processor 3 | . . . 2 . . . 1 Hackware 1 | . . . . . . . 1 Protection 13 | . . . 5 . . . 8 Artifact . | . . . . . . . . Weapon 30 | . . 2 12 . . . 16 Energy Gun 6 | . . . 3 . . . 3 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 9 | . . 1 4 . . . 4 Ballistic Cannon 11 | . . 1 3 . . . 7 Launcher 3 | . . . 1 . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . 4 . . . 4 Parts Lost 34 | . . 1 9 . . . 24 Power 6 | . . . 3 . . . 3 Propulsion 5 | . . . 1 . . . 4 Utility 14 | . . . 3 . . . 11 Weapon 9 | . . 1 2 . . . 6 Highest Loss Streak 8 | . . 1 2 . . . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 100 100 98 100 100 100 94 Engine 9 | . 14 11 9 11 11 11 7 Treads 20 | . 28 28 18 22 22 22 14 Device 8 | . 16 14 6 . 3 11 11 Storage 11 | . 11 14 11 11 11 11 10 Processor 12 | . . . 17 22 18 11 9 Hackware 2 | . . . . . . . 8 Protection 8 | . . . 7 11 11 11 11 Energy Gun 5 | . 28 16 5 . . . 1 Ballistic Gun 8 | . . . 12 11 11 11 5 Ballistic Cannon 8 | . . 10 3 11 11 11 9 Peak Build Rating 36 | 8 9 14 26 25 27 27 36 Average Rating 23 | 7 7 10 21 24 26 26 31 On Entrance 17 | 6 8 7 14 24 25 27 27 Naked Turns . | . . . . . . . . Heaviest Build 145 | 14 49 56 62 62 64 64 145 Greatest Support 44 | 40 40 40 44 44 44 44 44 Greatest Overweight (x) 46 | . 1 1 5 1 1 1 46 Average Overweight (x) 1 | . . 1 1 1 1 1 2 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 Average Capacity 20 | 8 16 20 20 20 20 20 22 Most Carried 25 | 8 6 9 20 17 20 20 25 Average Carried 16 | 7 4 7 16 16 19 19 20 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 7 5 9 16 17 19 20 20 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2977 | 210 . 121 995 43 . 182 1426 Remotely 24 | . . . 24 . . . . Salvage Created 4794 | 185 . 293 2462 125 . 145 1584 Parts 311 | 19 . 17 178 6 . 9 82 Haulers Intercepted 6 | . . . 3 . . . 3 Recyclers Shooed 5 | . . . 2 . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 105 | . . 7 53 3 . 3 39 Guns 59 | . . 4 39 1 . 1 14 Cannons 34 | . . 3 9 2 . 2 18 AOE 11 | . . . 4 . . . 7 Classes Destroyed 14 | 2 . 3 8 . . . 1 Worker 8 | . . . 3 . . . 5 Builder 3 | . . 1 1 . . . 1 Tunneler 8 | 5 . 2 1 . . . . Hauler 6 | . . . 3 . . . 3 Recycler 6 | 1 . . 1 . . . 4 Mechanic 2 | . . . 1 . . . 1 Operator 2 | . . . 2 . . . . Watcher 10 | . . . 5 . . . 5 Swarmer 20 | . . 3 10 . . . 7 Grunt 65 | . . 4 31 3 . 3 24 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . 1 . . . . Protector 1 | . . . . . . . 1 Sentry 17 | . . . 10 . . . 7 Best Kill Streak 10 | 4 . 5 10 2 . 3 9 Combat Bots Only 8 | . . 3 8 2 . 3 6 Max Kills in Single Turn 3 | 1 . 1 3 1 . 1 3 Gunslinging 1 | . . . 1 . . . 1 Exploded 2 | . . . 2 . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 554 | . . 59 200 15 . 12 268 Missed 154 | . . 20 59 6 . 6 63 Damage Taken 5774 | 20 . 476 1701 123 . 108 3346 Core 844 | . . 95 216 . . 16 517 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 68 | 100 . 62 . . . 42 . Volleys Fired 334 | 12 . 24 143 7 . 5 143 Largest 2 | 2 . 2 2 2 . 2 2 Hottest 112 | 80 . 97 90 62 . 62 112 Shots Fired 642 | 24 . 47 266 14 . 10 281 Gun 382 | 24 . 40 220 7 . 5 86 Cannon 243 | . . 7 43 7 . 5 181 Launcher 17 | . . . 3 . . . 14 Special . | . . . . . . . . Kinetic 514 | . . 14 217 14 . 10 259 Thermal 43 | 12 . 23 . . . . 8 Explosive 17 | . . . 3 . . . 14 Electromagnetic 68 | 12 . 10 46 . . . . Robot Hit Streak 34 | 3 . 6 14 11 . 6 34 Robot Miss Streak 7 | 4 . 7 4 1 . 1 6 Penetration Max 1 | . . 1 . . . . . Secondary Targets 6 | . . 1 3 . . . 2 Max Gunslinging Chain 1 | . . 1 1 . . . 1 Shots Hit Robots 447 | 11 . 25 192 12 . 7 200 Core Hits 238 | 7 . 14 101 4 . 9 103 Critical Kills 11 | . . 3 8 . . . . Critical Parts Destroyed 12 | . . 1 8 . . . 3 Critical Strikes 31 | . . 4 16 1 . . 10 Destroy 24 | . . 4 16 . . . 4 Blast 7 | . . . . 1 . . 6 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9461 | 159 . 372 3654 233 . 138 4905 Guns 4124 | 134 . 270 2582 98 . 43 997 Cannons 3747 | . . 102 568 130 . 83 2864 Explosions 1573 | 25 . . 504 . . . 1044 Melee . | . . . . . . . . Ramming 17 | . . . . 5 . 12 . Kinetic 6741 | . . 144 2516 228 . 126 3727 Thermal 602 | 116 . 203 124 . . . 159 Explosive 1399 | . . . 380 . . . 1019 Electromagnetic 702 | 43 . 25 634 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . . . . . 15 Average Corruption 15 | . . . . . . . 15 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 121 | . . . 16 . . . 105 Projectiles 115 | . . . 10 . . . 105 Explosions 6 | . . . 6 . . . . Melee . | . . . . . . . . Knockbacks 53 | . . 1 5 . . . 47 Impact . | . . . . . . . . Kinetic 48 | . . 1 4 . . . 43 Secondary 5 | . . . 1 . . . 4 Self-Inflicted Damage 20 | 20 . . . . . . . Shots 1 | 1 . . . . . . . Rammed 5 | . . . . 2 . 3 . Targets Rammed 5 | . . . . 2 . 3 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 342 | 144 . 327 138 48 . . 342 Average Temperature 64 | 64 . 127 36 21 . . 92 Received Heat Transfer 2850 | . . 249 651 69 . 72 1809 Effects 5 | . . 4 . . . . 1 Interference 4 | . . 3 . . . . 1 Matter Decay 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 5 | . . . 5 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . . 3 Heat Transferred 1196 | 250 . 450 150 . . . 346 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | 1 . . 2 . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 1202 | 30 24 156 1202 538 . 85 699 Initial 468 | . 19 9 60 468 . . . Average 279 | 19 19 36 469 381 . 5 351 Maximum Alert Level 4 | . . . 4 2 . . 2 Low Security (%) 51 | 100 100 100 25 15 . 100 34 Level 1 17 | . . . 28 42 . . 16 Level 2 22 | . . . 20 42 . . 48 Level 3 7 | . . . 24 . . . . Level 4 . | . . . 1 . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . 1 . . . . Squads Dispatched 13 | . . . 8 . . . 5 Investigation 5 | . . . 4 . . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 . . . 1 Assault 6 | . . . 3 . . . 3 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 10 | . . . 3 . . . 7 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 153 | . . 9 74 4 . 4 62 Peak Tracking Total 8 | . . 4 5 3 . 3 8 Tactical Retreats 15 | . . 1 7 . . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 12 | . . 4 3 . . . 5 Max in Single Turn 2 | . . 2 1 . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 24 | . 2 . 13 . 2 . 7 Terminals 17 | . 2 . 10 . . . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . 2 . . . 1 Scanalyzers 2 | . . . 1 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 74 | . 9 . 38 . 5 . 22 Successful 40 | . 2 . 20 . 5 . 13 Failed 34 | . 7 . 18 . . . 9 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 58 | . 9 . 31 . 1 . 17 Terminals 54 | . 9 . 29 . . . 16 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . . . 4 . . . 3 Scanalyzers 8 | . . . 5 . . . 3 Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 1 . . . 5 . 1 Record 4 | . . . . . 4 . . Robot Analysis 1 | . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . . . 1 Retrieve Components 3 | . . . 2 . . . 1 Scanalyzer 6 | . . . 4 . . . 2 Insert Component 3 | . . . 2 . . . 1 Analyze 3 | . . . 2 . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 24 | . 1 . 14 . . . 9 Terminals 21 | . 1 . 12 . . . 8 Assimilate 6 | . . . 4 . . . 2 Botnet 14 | . 1 . 8 . . . 5 Operators 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . 2 . . . 1 Tunnel 3 | . . . 2 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 19 | . 2 . 11 . . . 6 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 28 | . . . 19 . . . 9 Parts Scanalyzed 3 | . . . 2 . . . 1 Part Schematics Acquired 3 | . . . 2 . . . 1 Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . 1 2 . . . Largest Group 3 | . . . 1 3 2 1 1 Highest-Rated Group 49 | . . . 10 49 36 10 10 Highest-Rated Ally 31 | . . . 10 31 26 10 10 Total Orders 5 | . . . . 2 . 2 1 STAY 3 | . . . . 1 . 1 1 FOLLOW 2 | . . . . 1 . 1 . Ally Attacks 11 | . . . . 11 . . . Total Damage 193 | . . . . 193 . . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 10943 | 157 193 1588 3282 946 789 1523 2465 Spaces Moved 4064 | 83 87 630 1130 380 348 666 740 Core 2 | . . . . . . . 2 Treads 3731 | 20 87 630 1010 380 348 666 590 Legs 183 | 63 . . 120 . . . . Wheels 148 | . . . . . . . 148 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 160 240 225 225 225 225 135 Average Speed 233 | 129 218 240 238 225 225 225 252 Slowest Speed 2350 | 160 240 240 470 225 225 225 2350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 61 | 3 16 98 94 62 71 91 53 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 6 | . . 1 2 1 1 . 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 2 . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 137 | . . 1 44 . . . 92 Melee . | . . . . . . . . Projectile 39 | . . 1 17 . . . 21 AOE 98 | . . . 27 . . . 71 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4921 | 109 92 660 1470 455 356 678 1101 Wait 279 | . . . 89 66 . . 124 Move 4057 | 82 86 629 1129 379 347 665 740 Hop . | . . . . . . . . Pick Up 76 | 6 . 4 37 1 4 2 22 Fast Attach 29 | 1 1 . 14 . . 1 12 Attach 34 | . 1 1 13 . 1 . 18 Detach 18 | . 1 . 6 . . . 11 Swap 27 | 3 . 2 7 . 1 . 14 Drop 62 | 5 3 . 32 . 3 2 17 Fire 334 | 12 . 24 143 7 . 5 143 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 5 | . . . . 2 . 3 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 158 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 351 | -10/Materials | Entered Mines 373 | -10/Mines | Discovered new exit (range 12) 709 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 850 | -10/Mines | Learned location of Storage (-7) 1226 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1410 | -10/Mines | Discovered new exit (range 6) 1939 | -10/Mines | Entered Materials 1939 | -9/Materials | Evolved 2 slots: Utility x2 2240 | -9/Materials | Build established: Scavenger-Mutant 2910 | -9/Materials | Discovered new exit (range 3) 3768 | -9/Materials | Build established: Mutant 3923 | -9/Materials | Discovered new exit (range 17) 3939 | -9/Materials | First assault squad dispatched 4523 | -9/Materials | Discovered new exit (range 7) 4620 | -9/Materials | Discovered new exit (range 14) 5132 | -9/Materials | Core integrity fell below 50% 5168 | -9/Materials | Sterilization system engaged 5168 | -9/Materials | Non-combat units ordered to evacuate 5192 | -9/Materials | Destroyed 8 combat bots 5221 | -9/Materials | Entered Mines 5221 | -9/Mines | Accompanied by 1 ally 5450 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5450 | -9/Mines | Discovered new exit (range 5) 5605 | -9/Mines | Discovered new exit (range 8) 5732 | -9/Mines | Assembled infested the area 5743 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5747 | -9/Mines | Found Prototype Device 5768 | -9/Mines | Learned location of 1 exit from Proximity Caves 5780 | -9/Mines | Learned location of Zion (-6) 6167 | -9/Mines | Entered Exiles 6167 | -9/Exiles | Accompanied by 2 allies 6197 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6207 | -9/Exiles | Discovered new exit (range 17) 6231 | -9/Exiles | Met 8R-AWN 6267 | -9/Exiles | Met EX-HEX 6428 | -9/Exiles | Met EX-DEC 6615 | -9/Exiles | Met EX-BIN 6651 | -9/Exiles | Aligned with FarCom system 6653 | -9/Exiles | Given EX-Vault access code 6705 | -9/Exiles | Opened EX-Vault 6717 | -9/Exiles | Found 0b10 Alert Chip 6769 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6922 | -9/Exiles | Discovered new exit (range 14) 6956 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 6956 | -9/Exiles | Entered Mines 6956 | -8/Mines | Accompanied by 1 ally 7038 | -8/Mines | Discovered new exit (range 8) 8479 | -8/Mines | Entered Materials 8479 | -8/Materials | Accompanied by 1 ally 8479 | -8/Materials | Evolved 2 slots: Utility x2 8513 | -8/Materials | Identified Exp. Sensor Array 9879 | -8/Materials | Core integrity fell below 50% 9903 | -8/Materials | Lost 5 parts (2n2u1w) 10007 | -8/Materials | Lost 7 parts (1n3u3w) 10079 | -8/Materials | First assault squad dispatched 10932 | -8/Materials | System corruption reached 10% 10935 | -8/Materials | Core integrity fell below 20% 10944 | -8/Materials | Self-destructed Last Messages --------------- 10926_ C-30 ARC bursts open, deploying its payload. 10926_ G-50 Soldier unfolds itself. 10926_ L-31 Rogue unfolds itself. 10926_ M-28 Smith unfolds itself. 10927_ Med. Armor Plating destroyed. 10928_ Adv. Treads destroyed. 10931_ Imp. Targeting Computer destroyed. 10931_ Hacking Suite destroyed. 10931_ Imp. Ion Engine destroyed. 10931_ System corrupted by crushing effect (+5). 10933_ C-30 ARC bursts open, deploying its payload. 10933_ B-36 Bruiser unfolds itself. 10938_ L-31 Rogue destroyed. 10939_ System corrupted: Matter fused (-5). 10940_ B-36 Bruiser destroyed. 10940_ Adv. Heat Sink destroyed. 10941_ Acquired 51 matter. 10942_ Assault Cannon destroyed. 10943_ Critical hit (Burn: +37). 10944_ Huge Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ??????####?????????????????#####################?? | | ????? ????????????####### """"" # #?? | | ?##? """"??????######"# ## ""T"" # // #?? | | #"# """"??????# ! # ## ! # // #?? | | %# """"" #???# # =## %% # / #?? | | " #???# # ## " #?? | | " # """"" #???# # ## " #?? | | # #??""""??????# % #%[ ## " % [* # #?? | | # #????""??????#* % #=%=## %=! #?? | | # #????????????##+#+####+########+########+####### | | # ###############[ % = %% = ^ | | # = ! *==|! ^ | | # #################+##+###### * | | # #??????????# # ![!% |!%### """ ^ | | # #??????????#### " % !###### """"" | | # #?????????????# "Y*/!#???##% """" | | # ######## #??# "" #???## | | % % #??# ! #??? # | | % % #??# #??? # | | % #??#########?? #!################ ## | | ########## #??????####!####[## ##?????# # # | | ?????????????#??????#!/=b@==#l####??????# T + + | | ????????????????????#!/["Tbggg# ??????# # #" | | ????????????????????# !]!*=%#[###########! + #" | | ????????????????????#########=# """ # ! # #" | | ?????????????????????????? # # """ #+#### #" | | ???????????????????????????# # """ # #### #" | | #??????????????????????????# # + + | | #? ????????????????????????# # # ## | | # ?????Y????????????????? # "" "" = ###+##+### | | # ??????????????????????? # ""S"" # | | # #???????????????????????g# """" # | | ## #??????????????????????? ########### | | ?# #??????????????????????? ??????????# """ """ | | ?# ###????????????????????? ??????????# """""""" | | ?# ????????????g????????? ??????????# """"" | | ?# #??????????????????????????????????# | | ?# #??????????????????????????????????########## | | ## #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #### #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderAssembledRipper Manual? 0 Play Time 00:47:02 Cumulative 109.3 hours Start 2024.11.18 @ 13:52:15 End 2024.11.18 @ 14:46:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Cog Map View 91x25 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2f5b449-3d9a-40a9-a971-6e01a9ea6cfb