Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.14 @ 20:18:36 Player: Michael Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (117) 585 Value Destroyed (3769) 3769 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (978) 978 TOTAL SCORE: 8572 Bonus ------- High Alert Combat Kills 679 Follower Combat Kills 608 Friendly Fire -309 Cogmind --------- Core Integrity 10/850 Matter 300/300 Energy 97/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- Great Axe > --- INVENTORY (4) ---- High-capacity Storage Unit Improved Assault Rifle Advanced Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Advanced Weight Redist. System Enhanced Optical Array Improved Targeting Computer Armor Integrity Analyzer Hacking Suite System Backup Module > --- WEAPON ----------- Axe Great Axe > --- INVENTORY -------- Improved Deuterium Engine Wheel Armored Wheel High-capacity Storage Unit Large Matter Pod Large Matter Pod Advanced Weight Redist. System Transmission Jammer Transmission Jammer Weapon Shielding Weapon Shielding Improved Weapon Shielding Improved System Shield EM Pulse Cannon Improved EM Pulse Cannon Assault Rifle Improved Assault Rifle Coil Gun Coil Gun Improved Light Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Mini Grenade Launcher Precision Grenade Launcher Rocket Array [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 8 | . . 2 2 2 . 2 Weapon . | . . . . . . . Parts Attached 211 | 7 17 17 24 70 24 52 Power 20 | 1 1 1 4 5 4 4 Engine 10 | 1 . . 2 1 3 3 Core 10 | . 1 1 2 4 1 1 Reactor . | . . . . . . . Propulsion 33 | 2 9 2 3 6 3 8 Treads . | . . . . . . . Leg 2 | . 2 . . . . . Wheel 31 | 2 7 2 3 6 3 8 Hover . | . . . . . . . Flight . | . . . . . . . Utility 76 | 1 3 5 7 31 5 24 Device 39 | . . 1 3 18 5 12 Storage 12 | 1 3 1 . 3 . 4 Processor 5 | . . . 1 1 . 3 Hackware 2 | . . . . 1 . 1 Protection 18 | . . 3 3 8 . 4 Artifact . | . . . . . . . Weapon 82 | 3 4 9 10 28 12 16 Energy Gun 15 | 1 3 4 5 2 . . Energy Cannon 12 | . . . 1 7 4 . Ballistic Gun 17 | 2 1 5 . 3 2 4 Ballistic Cannon 16 | . . . . 9 4 3 Launcher 11 | . . . 4 4 . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 11 | . . . . 3 2 6 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 43 | . . 3 6 13 4 17 Power 6 | . . . 1 1 . 4 Propulsion 12 | . . . 1 4 2 5 Utility 18 | . . 1 2 6 2 7 Weapon 7 | . . 2 2 2 . 1 Highest Loss Streak 7 | . . 2 5 5 3 7 Average Slot Usage (%) 95 | . 100 95 93 94 95 94 Engine 2 | . 1 . 2 1 1 5 Core 5 | . 12 10 6 5 5 . Wheel 15 | . 26 22 18 10 13 12 Device 10 | . . . 13 13 14 15 Storage 24 | . 28 32 24 21 23 21 Processor 7 | . . . . 6 7 17 Hackware 4 | . . . . 6 7 6 Protection 5 | . . 6 9 9 5 1 Energy Gun 4 | . 12 10 6 2 . . Energy Cannon 1 | . . . . 4 4 . Ballistic Gun 5 | . 15 11 9 1 1 3 Ballistic Cannon 3 | . . . . 4 6 4 Slashing Weapon 1 | . . . . 1 1 3 Naked Turns . | . . . . . . . Heaviest Build 138 | 12 42 54 56 96 97 138 Greatest Support 33 | 20 24 24 24 33 29 33 Greatest Overweight (x) 9 | . 2 2 2 7 9 7 Average Overweight (x) 2 | . . 1 1 2 4 3 Largest Inventory Capacity 42 | 6 16 20 20 24 24 42 Average Capacity 21 | 5 11 19 19 22 24 26 Most Carried 28 | 5 15 20 20 24 24 28 Average Carried 20 | 2 8 17 18 21 23 25 Final Capacity 24 | 6 16 20 16 24 24 4 Final Carried 24 | 5 15 20 16 24 22 4 Class Distribution -------------------- 78% | Hauler-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Storage Hauler-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Matter Collected 4010 | 169 304 412 561 988 590 986 Remotely . | . . . . . . . Salvage Created 3959 | . 258 550 825 868 500 958 Parts 255 | . 21 31 53 61 22 67 Haulers Intercepted 3 | . . . 1 1 1 . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 76 | . 5 13 15 18 7 18 Melee 3 | . . . . . . 3 Guns 38 | . 5 12 6 6 . 9 Cannons 12 | . . . . 4 5 3 AOE 21 | . . . 9 7 2 3 Classes Destroyed 14 | . 4 1 4 3 1 1 Worker 17 | . 3 . 1 7 2 4 Builder 11 | . . . 5 2 . 4 Tunneler 2 | . . . . 2 . . Hauler 3 | . . . 1 1 1 . Recycler 5 | . 1 . 1 . 2 1 Watcher 3 | . . . 1 1 . 1 Swarmer 12 | . 3 3 . 4 2 . Grunt 29 | . 2 7 9 4 2 5 Brawler 3 | . . . . 1 . 2 Duelist 1 | . . . . . . 1 Protector 1 | . . . . . 1 . Sentry 19 | . . 3 4 5 1 6 Hunter 4 | . . . 2 2 . . Programmer 7 | . . . . 2 1 4 Best Kill Streak 14 | . 4 3 14 12 3 9 Combat Bots Only 7 | . 3 3 7 4 2 3 Max Kills in Single Turn 5 | . 2 1 5 5 2 3 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . 2 3 2 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Damage Taken 7599 | . 284 738 1245 2207 424 2701 Core 1494 | . 54 101 203 276 20 840 Absorbed by Shields 126 | . . . . 126 . . Core Remaining (%) 74 | 100 78 74 63 . 57 . Volleys Fired 254 | . 23 48 45 48 26 64 Largest 2 | . 2 2 2 2 2 2 Hottest 132 | . 80 85 90 132 132 96 Shots Fired 478 | . 46 95 90 91 45 111 Gun 332 | . 46 95 77 40 2 72 Cannon 116 | . . . . 44 43 29 Launcher 30 | . . . 13 7 . 10 Special . | . . . . . . . Kinetic 312 | . 36 53 48 41 33 101 Thermal . | . . . . . . . Explosive 30 | . . . 13 7 . 10 Electromagnetic 136 | . 10 42 29 43 12 . Robot Hit Streak 24 | . 8 16 15 18 5 24 Robot Miss Streak 3 | . 2 3 3 3 2 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 369 | . 31 72 62 72 28 104 Core Hits 222 | . 17 23 48 59 16 59 Critical Hits 11 | . 1 . 1 2 2 5 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 8 | . 1 . 1 1 2 3 Melee Attacks 32 | . . . . 6 5 21 Impact . | . . . . . . . Slashing 32 | . . . . 6 5 21 Piercing . | . . . . . . . Sneak Attacks 5 | . . . . 1 2 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12656 | . 392 815 2088 3501 1440 4420 Guns 3830 | . 293 815 661 425 34 1602 Cannons 2057 | . . . . 774 676 607 Explosions 5761 | . 99 . 1427 2094 426 1715 Melee 1008 | . . . . 208 304 496 Ramming . | . . . . . . . Kinetic 4313 | . 159 437 405 611 492 2209 Thermal 996 | . 99 . 116 141 . 640 Explosive 4705 | . . . 1311 1893 426 1075 Electromagnetic 1634 | . 134 378 256 648 218 . Impact . | . . . . . . . Slashing 1008 | . . . . 208 304 496 Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 . 2 Average Corruption 1 | . . . . 1 . 1 Corruption Purged 5 | . . . . 2 . 3 Effects 4 | . . . . 2 . 2 Message Errors 3 | . . . . 1 . 2 Energy Discharges 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 742 | . . . 61 189 257 235 Projectiles 92 | . . . . . 51 41 Explosions 279 | . . . 61 89 59 70 Melee 371 | . . . . 100 147 124 Knockbacks 13 | . . . . 2 5 6 Impact . | . . . . . . . Kinetic 12 | . . . . 2 4 6 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 383 | . . . 91 189 73 30 Shots 10 | . . . 3 5 1 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 310 | . 72 291 141 310 96 75 Average Temperature 50 | . 15 67 39 77 30 18 Received Heat Transfer 2105 | . 90 273 504 467 60 711 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . 1 . 1 . . Combat Hostiles 2 | . . 1 . 1 . . Parts Fried 11 | . . 2 2 5 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 900 | . 50 . 150 150 . 550 Parts Sabotaged 3 | . . . . . . 3 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . 2 . 3 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Peak Influence 896 | . 202 247 781 797 896 741 Initial 396 | . . 7 100 291 328 396 Average 409 | . 93 137 372 529 632 503 Maximum Alert Level 3 | . 1 1 3 3 3 3 Low Security (%) 25 | 100 99 69 37 . . . Level 1 22 | . . 30 17 36 21 13 Level 2 38 | . . . 35 39 31 81 Level 3 13 | . . . 10 23 47 4 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 26 | . . 5 3 5 6 7 Investigation 1 | . . . . 1 . . Extermination 5 | . . . . 2 1 2 Reinforcement 12 | . . 5 . 2 4 1 Assault 2 | . . . . . 1 1 Garrison 6 | . . . 3 . . 3 Intercept . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Distress Signals 9 | . . 3 2 1 2 1 Communications Jammed 11 | . . . . . . 11 Distress Signals 11 | . . . . . . 11 Times Spotted 160 | . 7 24 30 34 34 31 Peak Tracking Total 8 | . 3 4 8 5 7 6 Tactical Retreats 19 | . 2 1 10 3 2 1 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Traps Triggered 8 | . . . . 7 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Machines Disabled 22 | . . . 3 13 3 3 Max in Single Turn 4 | . . . 1 4 2 3 Garrison Access 2 | . . . . 1 . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Machines Accessed 39 | . 7 8 5 8 5 6 Terminals 27 | . 7 6 4 3 4 3 Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . 1 . . . . Recycling Units 5 | . . 1 . 3 1 . Scanalyzers 1 | . . . 1 . . . Garrison Access 3 | . . . . 2 . 1 Total Hacks 89 | . 17 22 8 17 13 12 Successful 50 | . 6 14 7 9 5 9 Failed 39 | . 11 8 1 8 8 3 Catastrophic 8 | . 2 1 1 3 1 . Database Lockouts . | . . . . . . . Manual 27 | . 6 5 3 4 6 3 Terminals 63 | . 17 15 6 8 11 6 Fabricators 5 | . . . . . . 5 Repair Stations 5 | . . 5 . . . . Recycling Units 8 | . . 2 . 4 2 . Scanalyzers 2 | . . . 2 . . . Garrison Access 6 | . . . . 5 . 1 Terminal Hacks 29 | . 5 9 4 5 3 3 Part Schematic 2 | . . 1 . 1 . . Open Door 1 | . . . . . 1 . Level Access Points 2 | . 1 . 1 . . . Branch Access Points 4 | . 1 1 . 1 . 1 Emergency Access Points 1 | . . 1 . . . . Terminal Index 4 | . . . 1 1 1 1 Unreport Threat 1 | . . 1 . . . . Locate Traps 5 | . 2 2 . 1 . . Patrol Status 3 | . . 1 1 . . 1 Recall Investigation 1 | . . . . . 1 . Hauler Manifests 1 | . . . . 1 . . Registered Components 2 | . . 1 1 . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks 4 | . . . . . . 4 Load Schematic 2 | . . . . . . 2 Build 2 | . . . . . . 2 Repair Station Hacks 4 | . . 4 . . . . Scan Component 2 | . . 2 . . . . Repair 2 | . . 2 . . . . Recycling Unit Hacks 3 | . . . . 2 1 . Process 1 | . . . . 1 . . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 1 | . . . . . 1 . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 2 | . . . . 1 . 1 Seal Access 2 | . . . . 1 . 1 Unauthorized Hacks 6 | . 1 1 1 1 1 1 Terminals 6 | . 1 1 1 1 1 1 Botnet 6 | . 1 1 1 1 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 31 | . 7 5 4 7 3 5 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 1 1 1 . . Parts Built 4 | . . . . . . 4 Matter 248 | . . . . . . 248 Time 124 | . . . . . . 124 Total Part Build Rating 8 | . . . . . . 8 Parts Repaired 2 | . . 2 . . . . Time 70 | . . 70 . . . . Parts Recycled . | . . . . . . . Recycled Matter 23 | . . . . 23 . . Retrieved Matter 23 | . . . . 23 . . Retrieved Components 10 | . . . . . 10 . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Total Allies 5 | . . . . . 5 . Largest Group 3 | . . . . . 3 2 Highest-Rated Group 152 | . . . . . 152 126 Highest-Rated Ally 99 | . . . . . 99 94 Total Orders . | . . . . . . . Ally Attacks 63 | . . . . . 61 2 Total Damage 1802 | . . . . . 1741 61 Kills 20 | . . . . . 19 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Turns Passed 4853 | 41 487 742 488 1418 485 1192 Spaces Moved 2848 | 33 394 407 248 854 273 639 Core 7 | 4 . . . . . 3 Treads . | . . . . . . . Legs 1 | . 1 . . . . . Wheels 2840 | 29 393 407 248 854 273 636 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 100 100 110 100 100 Average Speed 113 | 76 86 109 106 123 124 119 Slowest Speed 170 | 80 120 110 110 160 170 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 3 60 40 30 27 49 19 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . 1 1 . . Unknown Exits Taken 3 | 1 . 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 11 | . . . . 3 2 6 Terrain Destroyed 233 | . 4 . 93 69 19 48 Melee 10 | . . . . 3 1 6 Projectile 13 | . . . . 1 9 3 AOE 210 | . 4 . 93 65 9 39 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Total 3916 | 45 501 608 384 1099 357 922 Wait 374 | . 42 127 50 65 11 79 Move 2842 | 32 393 406 247 853 272 639 Hop . | . . . . . . . Pick Up 77 | 6 13 5 7 23 2 21 Fast Attach 45 | 5 3 7 5 9 5 11 Attach 36 | 1 . 2 7 13 3 10 Detach 20 | . 1 3 2 6 1 7 Swap 130 | 1 14 8 12 48 16 31 Drop 81 | . 12 2 9 12 6 40 Fire 254 | . 23 48 45 48 26 64 Melee 31 | . . . . 6 5 20 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 24 | . . . . 16 8 . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Storage -6/Factory (discovered 5 exits: [*Fac] / *Low x2 / Ext x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Identified exit to Materials 186 | -10/Materials | Identified exit to Mines 326 | -10/Materials | Build established: Mutant 529 | -10/Materials | Entered another Materials area 529 | -9/Materials | Evolved 2 slots: Utility x2 807 | -9/Materials | Repaired Lgt. Nuclear Core 828 | -9/Materials | Build established: Hauler-Mutant 841 | -9/Materials | Repaired Arm. Wheel 1108 | -9/Materials | Identified exit to Mines 1189 | -9/Materials | Discovered new exit (range 14) 1271 | -9/Materials | Entered another Materials area 1271 | -8/Materials | Evolved 2 slots: Utility x2 1361 | -8/Materials | Identified exit to Factory 1524 | -8/Materials | Garrison activated, responded to threat 1620 | -8/Materials | Lost 5 parts (1p2u2w) 1660 | -8/Materials | Destroyed 7 combat bots 1759 | -8/Materials | Entered Factory 1759 | -7/Factory | Evolved 2 slots: Utility x2 1833 | -7/Factory | Build established: Mutant 2118 | -7/Factory | Discovered new exit (range 4) 2269 | -7/Factory | Build established: Hauler-Mutant 2557 | -7/Factory | Identified exit to Storage 2557 | -7/Factory | Identified exit to Lower Caves 2704 | -7/Factory | Discovered new exit (range 6) 2809 | -7/Factory | Lost 3 parts (1n2u) 3098 | -7/Factory | Lost 5 parts (2n2u1w) 3177 | -7/Factory | Entered Storage 3203 | -7/Storage | Met 01-MTF 3529 | -7/Storage | Discovered new exit (range 20) 3577 | -7/Storage | First assault squad dispatched 3616 | -7/Storage | Lost 3 parts (1n2u) 3662 | -7/Storage | Entered Factory 3662 | -6/Factory | Accompanied by 2 allies (01-MTF) 3662 | -6/Factory | Evolved 2 slots: Utility x2 3667 | -6/Factory | 01-MTF left 3720 | -6/Factory | Garrison activated, responded to threat 3896 | -6/Factory | Fabricated Arm. Wheel (x2) 4187 | -6/Factory | Discovered new exit (range 4) 4293 | -6/Factory | Found Prototype Launcher 4320 | -6/Factory | Spotted B-75 Beast 4325 | -6/Factory | Discovered new exit (range 15) 4538 | -6/Factory | Fabricated Arm. Wheel (x2) 4682 | -6/Factory | Identified exit to Lower Caves 4682 | -6/Factory | Identified exit to Extension 4712 | -6/Factory | First assault squad dispatched 4791 | -6/Factory | Core integrity fell below 50% 4849 | -6/Factory | Core integrity fell below 20% 4854 | -6/Factory | Self-destructed Last Messages --------------- 04848_ U-05 Engineer lays Concrete. 04848_ Dropped Hcp. Storage Unit. 04848_ Penetrated by Slug. 04848_ Hacking Suite destroyed. 04848_ Dropped Imp. Weapon Shielding. 04849_ U-05 Engineer lays Concrete. 04849_ Dropped Imp. EM Pulse Cannon. 04849_ Dropped Axe. 04849_ K-01 Serf collects debris. 04850_ U-05 Engineer lays Concrete. 04850_ Dropped System Backup Module. 04851_ K-01 Serf collects debris. 04851_ U-05 Engineer lays Concrete. 04851_ Dropped Matter Compressor. 04852_ U-05 Engineer lays Concrete. 04852_ Acquired 40 matter. 04853_ K-01 Serf collects debris. 04853_ U-05 Engineer lays Concrete. 04854_ Penetrated by Slug. 04854_ K-01 Serf collects debris. 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"""" ???????????????????????????? | | #?????????? ? ????????????????????????????? | | #????????????""" ????????????????????????????? | | #####??????????????" ????????????????????????????? | | ???????????????????"?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 477 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 9 Armor Coverage 450 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Armor Integrity Analysis 33 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Arm. Wheel | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -6/Factory Arm. Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightLongswordArray Manual? 0 Play Time 01:58:29 Cumulative 261.0 hours Start 2020.11.14 @ 15:10:55 End 2020.11.14 @ 20:18:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 66 Adventurer 36 Explorer 0 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e0a3fa62-7adf-451b-a2d5-48b5a891456d