Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.12 @ 18:37:22 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (63) 315 Value Destroyed (1906) 1906 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (905) 905 TOTAL SCORE: 6846 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 558 Aligned with FarCom 300 Friendly Fire -13 Cogmind --------- Core Integrity 257/700 Matter 245/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Enhanced Optical Array Hacking Suite System Shield System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- High-capacity Storage Unit Hacking Suite Hacking Suite Hacking Suite System Shield System Shield System Shield Sensor Drone Bay (20/20) Improved Assault Rifle Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Advanced Treads Cooled VTOL Module > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Improved Weapon Shielding Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Field Lobotomy Kit > --- INVENTORY -------- Improved Deuterium Engine High-capacity Storage Unit Enhanced Optical Array Hacking Suite System Shield System Shield System Shield System Shield Sensor Drone Bay Improved Assault Rifle Datajack Mining Laser [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Weapon Shielding Weapon Improved Assault Rifle Energy Gun Electrolaser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Proton Missile Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 4 | . . . 2 . . . 1 1 Weapon 1 | . . . . . . . . 1 Parts Attached 97 | 6 8 . 10 12 . 9 17 35 Power 13 | 1 . . 3 2 . 2 2 3 Engine 12 | 1 . . 3 2 . 1 2 3 Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 19 | 2 2 . . 2 . 2 6 5 Treads 10 | . 2 . . 2 . . 6 . Leg 4 | 2 . . . . . 2 . . Wheel 4 | . . . . . . . . 4 Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 27 | 1 4 . 3 1 . 3 5 10 Device 7 | . 1 . 2 1 . 1 1 1 Storage 3 | 1 2 . . . . . . . Processor 5 | . 1 . 1 . . . 1 2 Hackware 4 | . . . . . . . . 4 Protection 8 | . . . . . . 2 3 3 Artifact . | . . . . . . . . . Weapon 38 | 2 2 . 4 7 . 2 4 17 Energy Gun 11 | 2 2 . 4 2 . . . 1 Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 18 | . . . . 4 . 2 3 9 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon 5 | . . . . . . . 1 4 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 2 Unidentified Prototypes 4 | . . . . . . 1 1 2 Parts Lost 20 | . . . 1 2 . 5 3 9 Power 3 | . . . . . . 2 . 1 Propulsion 7 | . . . . 1 . 1 1 4 Utility 3 | . . . . . . . 2 1 Weapon 7 | . . . 1 1 . 2 . 3 Highest Loss Streak 7 | . . . 1 1 . 4 2 7 Average Slot Usage (%) 95 | . 88 100 97 99 100 83 94 95 Engine 9 | . 14 14 11 11 11 3 9 6 Treads 16 | . 14 28 22 21 22 2 23 8 Leg 1 | . 13 . . . . 18 2 . Wheel 3 | . . . . . . . . 10 Device 8 | . 3 14 21 22 22 16 . . Storage 9 | . 14 14 11 11 11 11 9 7 Processor 10 | . . . 10 11 11 8 . 17 Hackware 3 | . . . . . . . . 9 Protection 9 | . . . . . . 4 31 8 Energy Gun 6 | . 27 28 21 10 . . . . Ballistic Gun 13 | . . . . 6 22 14 17 20 Naked Turns . | . . . . . . . . . Heaviest Build 60 | 11 42 42 46 49 40 43 58 60 Greatest Support 62 | 20 46 46 46 46 46 46 62 62 Greatest Overweight (x) 17 | 3 2 . . 1 . 2 2 17 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 18 | 6 18 12 12 12 12 12 12 12 Average Capacity 11 | 5 10 12 12 12 12 12 12 12 Most Carried 12 | 1 8 9 12 12 12 12 12 12 Average Carried 10 | . 4 8 10 9 11 11 11 11 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 Final Carried 12 | 1 8 8 11 11 12 11 12 11 Class Distribution -------------------- 50% | Mutant 15% | Scavenger-Mutant 13% | Gunner 8% | Commander-Gunner 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1891 | 245 95 . 90 123 . 122 567 649 Remotely . | . . . . . . . . . Salvage Created 2271 | . 83 64 418 175 . 126 1009 396 Parts 134 | . 5 4 21 20 . 12 50 22 Haulers Intercepted 3 | . . . 1 . . . 2 . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 57 | . 1 5 9 12 . 5 18 7 Melee 2 | . . . . 1 . 1 . . Guns 53 | . 1 5 8 11 . 4 18 6 AOE 1 | . . . . . . . . 1 Classes Destroyed 11 | . 2 2 3 1 . 1 1 1 Builder 1 | . . . . 1 . . . . Hauler 3 | . . . 1 . . . 2 . Recycler 1 | . . . 1 . . . . . Watcher 3 | . 2 . 1 . . . . . Swarmer 26 | . . 3 6 12 . 4 . 1 Grunt 14 | . 1 . . . . . 11 2 Duelist 1 | . . . . . . . 1 . Sentry 11 | . . . 3 . . . 5 3 Hunter 2 | . . . . . . 1 1 . Programmer 1 | . . . . . . . . 1 Assembled 2 | . . 2 . . . . . . Best Kill Streak 5 | . 3 2 5 4 . 4 3 1 Combat Bots Only 4 | . 1 2 4 4 . 4 3 1 Max Kills in Single Turn 2 | . 1 1 2 2 . 1 1 1 Gunslinging 1 | . . . 1 1 . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 5118 | . . 97 515 627 . 531 1407 1941 Core 893 | . . 9 100 76 . 107 158 443 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 74 | 100 . 96 . . . 29 71 . Volleys Fired 211 | . 3 9 36 24 . 22 78 39 Largest 3 | . 2 2 2 2 . 2 2 3 Hottest 135 | . 130 130 130 135 . 40 100 107 Shots Fired 406 | . 6 18 68 39 . 27 148 100 Gun 388 | . 6 18 68 37 . 27 140 92 Cannon 2 | . . . . 2 . . . . Launcher 3 | . . . . . . . . 3 Special 13 | . . . . . . . 8 5 Kinetic 281 | . . . . 23 . 27 140 91 Thermal 104 | . 6 18 68 4 . . 8 . Explosive . | . . . . . . . . . Electromagnetic 16 | . . . . 12 . . . 4 Robot Hit Streak 51 | . 4 7 17 6 . 4 51 22 Robot Miss Streak 6 | . . 2 4 6 . 3 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 11 | . . 2 3 3 . . 2 1 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 1 Shots Hit Robots 291 | . 4 11 38 23 . 17 122 76 Core Hits 123 | . 3 6 14 13 . 12 50 25 Critical Hits 1 | . . . . . . . 1 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 6 | . . . . . . . . 6 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4282 | . 65 149 777 235 . 188 1767 1101 Guns 3999 | . 65 149 777 197 . 171 1754 886 Cannons . | . . . . . . . . . Explosions 215 | . . . . . . . . 215 Melee . | . . . . . . . . . Ramming 68 | . . . . 38 . 17 13 . Kinetic 2911 | . . . . 100 . 171 1754 886 Thermal 1035 | . 65 149 777 44 . . . . Explosive . | . . . . . . . . . Electromagnetic 268 | . . . . 53 . . . 215 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . 2 2 . . . . . 7 Average Corruption 3 | . 2 2 . . . . . 3 Corruption Purged . | . . . . . . . . . Effects 53 | . 3 1 . . . . . 49 Message Errors 14 | . 1 . . . . . . 13 Matter Fused 13 | . . . . . . . . 13 Heat Flow Errors 6 | . . . . . . . . 6 Energy Discharges 9 | . 2 . . . . . . 7 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . 6 Targeting Errors 4 | . . 1 . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . Impact 1 | . . . . 1 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 17 | . . . . . . . . 17 Shots 1 | . . . . . . . . 1 Rammed 15 | . . . . 4 . 8 3 . Targets Rammed 17 | . . . . 6 . 8 3 . Kicked . | . . . . . . . . . Crushed 2 | . . . . 2 . . . . Highest Temperature 234 | . 69 117 30 . . . 43 234 Average Temperature 30 | . 34 53 9 . . . 10 52 Received Heat Transfer 1140 | . . . 81 . . . 522 537 Effects 3 | . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . 1 Interference 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . 2 . . . 1 Impact Corruptions 1 | . . . . 1 . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 2 | . . . 2 . . . . . Heat Transferred 2320 | . 148 370 1702 100 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 978 | . 64 85 255 135 . 110 389 978 Initial 158 | . . . 33 55 . . 42 158 Average 179 | . 13 59 56 66 . 56 128 358 Maximum Alert Level 3 | . . . 1 . . . 1 3 Low Security (%) 70 | 100 100 100 99 100 . 100 70 35 Level 1 8 | . . . . . . . 29 5 Level 2 20 | . . . . . . . . 55 Level 3 1 | . . . . . . . . 3 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . . . . . . . 3 14 Investigation 8 | . . . . . . . 2 6 Extermination 4 | . . . . . . . . 4 Reinforcement 3 | . . . . . . . 1 2 Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 7 | . 1 . 3 . . . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 137 | . 3 16 15 15 . 5 29 54 Peak Tracking Total 14 | . 2 14 6 4 . 4 4 12 Tactical Retreats 11 | . . 2 . 2 . . 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 7 | . 1 . . 1 . . 1 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . . . . . 4 . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 18 | . . . 1 1 . . . 16 Max in Single Turn 2 | . . . 1 1 . . . 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 20 | . 2 . . 2 1 . 5 10 Terminals 14 | . 2 . . . . . 5 7 Fabricators 3 | . . . . . . . . 3 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 64 | . 6 . . 2 1 . 15 40 Successful 29 | . 2 . . 2 1 . 6 18 Failed 35 | . 4 . . . . . 9 22 Catastrophic 8 | . . . . . . . 2 6 Database Lockouts . | . . . . . . . . . Manual 25 | . 1 . . . 1 . 6 17 Terminals 46 | . 6 . . . . . 15 25 Fabricators 15 | . . . . . . . . 15 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 19 | . 2 . . 2 1 . 5 9 Record 2 | . 1 . . . . . 1 . Part Schematic 1 | . . . . . . . . 1 Robot Schematic 2 | . . . . . . . . 2 Robot Analysis 1 | . . . . . . . 1 . Prototype ID Bank 2 | . . . . . . . 1 1 Open Door 2 | . . . . 2 . . . . Terminal Index 1 | . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . 1 Garrison Index 1 | . . . . . . . . 1 Disarm Traps 1 | . . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . 1 Recall Assault 1 | . . . . . . . . 1 Zone Layout 1 | . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks 8 | . . . . . . . . 8 Load Schematic 4 | . . . . . . . . 4 Build 4 | . . . . . . . . 4 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 1 Terminals 1 | . . . . . . . 1 . Assimilate 1 | . . . . . . . 1 . Fabricators 1 | . . . . . . . . 1 Siphon 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 2 . . . . . 5 9 Full Trace Events 7 | . 1 . . . . . 1 5 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 Robots Built 10 | . . . . . . . . 10 Matter 664 | . . . . . . . . 664 Time 328 | . . . . . . . . 328 Total Robot Build Rating 19 | . . . . . . . . 19 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat 1 | . . . . . . . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 find_recycling 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 4 | . . . . . . . . 4 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 19 | . . 1 . . . . . 18 Largest Group 11 | . . 1 . . . . . 11 Highest-Rated Group 221 | . . 31 . . . . . 221 Highest-Rated Ally 38 | . . 31 . . . . . 38 Total Orders 10 | . . . . . . . 2 8 STAY 1 | . . . . . . . . 1 FOLLOW 1 | . . . . . . . . 1 AID 5 | . . . . . . . . 5 EXPLORE 2 | . . . . . . . 1 1 RETURN 1 | . . . . . . . 1 . Ally Attacks 110 | . . 7 . . . . . 103 Total Damage 3156 | . . 85 . . . . . 3071 Kills 29 | . . 4 . . . . . 25 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Field Lobotomies 4 | . . . . . . . . 4 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 8 | . . . . . . . 3 5 Drone Recoveries 8 | . . . . . . . 3 5 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 8417 | 79 438 203 975 1487 336 295 1676 2928 Spaces Moved 4151 | 51 273 98 340 691 210 146 654 1688 Core 26 | 22 . . . . . . . 4 Treads 2771 | . 126 98 340 691 210 3 619 684 Legs 354 | 29 147 . . . . 143 35 . Wheels 1000 | . . . . . . . . 1000 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 150 150 95 Average Speed 147 | 136 148 160 160 167 160 150 160 129 Slowest Speed 900 | 200 180 160 160 180 160 180 200 900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 5 42 28 30 91 61 23 59 44 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 3 | . . . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . Scrap Searched 2 | . . . . 1 . 1 . . Spaces Dug 8 | . . . . . . . 8 . Terrain Destroyed 8 | . . . . . . . 8 . Melee . | . . . . . . . . . Projectile 8 | . . . . . . . 8 . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 6035 | 57 301 127 708 980 210 189 1122 2341 Wait 1444 | . . 19 303 238 . . 346 538 Move 4143 | 50 272 97 339 690 209 145 653 1688 Hop . | . . . . . . . . . Pick Up 44 | 1 9 1 10 1 1 . 8 13 Fast Attach 46 | 6 8 . . 4 . 7 9 12 Attach 15 | . . . 3 1 . 2 1 8 Detach 3 | . . . . . . 1 1 1 Swap 36 | . . . 7 7 . . 7 15 Drop 69 | . 9 1 10 9 . 4 16 20 Fire 211 | . 3 9 36 24 . 22 78 39 Melee 6 | . . . . . . . . 6 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 17 | . . . . 6 . 8 3 . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / [*Sto x2]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 12) 246 | -10/Materials | Discovered new exit (range 5) 323 | -10/Materials | Build established: Mutant 518 | -10/Materials | Entered Mines 535 | -10/Mines | Met a Derelict bent on vengeance 652 | -10/Mines | Discovered new exit (range 6) 655 | -10/Mines | Received a Mining Laser from a helpful Derelict 686 | -10/Mines | Assembled infested the area 691 | -10/Mines | Assisted by a Guerilla fighting off Assembled 721 | -10/Mines | Entered Materials 721 | -9/Materials | Evolved 2 slots: Utility x2 1322 | -9/Materials | Discovered new exit (range 12) 1693 | -9/Materials | Identified exit to Mines 1696 | -9/Materials | Entered Mines 1699 | -9/Mines | Found the Drone Emporium 1708 | -9/Mines | Found Prototype Device 1775 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2039 | -9/Mines | Learned location of Storage (-7) 2211 | -9/Mines | Discovered new exit (range 5) 2229 | -9/Mines | Discovered new exit (range 9) 2975 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2977 | -9/Mines | Build established: Scavenger-Mutant 2985 | -9/Mines | Identified exit to Zion 3172 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3174 | -9/Mines | Discovered new exit (range 5) 3180 | -9/Mines | Identified exit to Exiles 3183 | -9/Mines | Entered Exiles 3223 | -9/Exiles | Met 8R-AWN 3251 | -9/Exiles | Met EX-HEX 3299 | -9/Exiles | Met EX-BIN 3316 | -9/Exiles | Aligned with FarCom system 3318 | -9/Exiles | Given EX-Vault access code 3356 | -9/Exiles | Opened EX-Vault 3367 | -9/Exiles | Found Field Lobotomy Kit 3400 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3445 | -9/Exiles | Met EX-DEC 3506 | -9/Exiles | Discovered new exit (range 10) 3517 | -9/Exiles | Identified exit to Mines 3519 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3519 | -9/Exiles | Entered Mines 3541 | -8/Mines | Core integrity fell below 50% 3574 | -8/Mines | Lost 4 parts (1p1n2w) 3740 | -8/Mines | Identified Sensor Drone Bay 3799 | -8/Mines | Discovered new exit (range 9) 3814 | -8/Mines | Entered Materials 3814 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4310 | -8/Materials | Build established: Mutant 5375 | -8/Materials | Discovered new exit (range 11) 5457 | -8/Materials | Discovered new exit (range 14) 5490 | -8/Materials | Entered Factory 5490 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5902 | -7/Factory | Build established: Gunner 6038 | -7/Factory | Discovered new exit (range 17) 6384 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 6441 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 6476 | -7/Factory | Hacker 4a assimilated hostile S-27 Virus 6795 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 6836 | -7/Factory | Hacker 4a assimilated hostile G-47 Trooper 7095 | -7/Factory | Build established: Commander-Gunner 7308 | -7/Factory | Hacker 4b assimilated hostile W-25 Informer 7399 | -7/Factory | Hacker 4a assimilated hostile S-27 Virus 7490 | -7/Factory | First assault squad dispatched 7560 | -7/Factory | Fabricated R-06 Scavenger? 7599 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 7684 | -7/Factory | Fabricated L-31 Rogue (x3) 7784 | -7/Factory | Fabricated L-31 Rogue (x3) 7879 | -7/Factory | Fabricated L-31 Rogue (x3) 7931 | -7/Factory | Discovered new exit (range 13) 8112 | -7/Factory | Build established: Hacker-Mutant 8239 | -7/Factory | Discovered new exit (range 3) 8307 | -7/Factory | Local fabrication network quarantined 8413 | -7/Factory | Core integrity fell below 50% 8418 | -7/Factory | Self-destructed Last Messages --------------- 08404_ A bubble of electromagnetic force engulfs the area. 08404_ Arm. Huge Wheel destroyed. 08405_ U-05 Engineer lays Concrete. 08406_ K-01 Serf collects debris. 08407_ U-05 Engineer lays Concrete. 08408_ ALERT: Rogue bot located, Programmers report to Factory Zone 9J. 08408_ U-05 Engineer lays Concrete. 08409_ K-01 Serf collects debris. 08410_ U-05 Engineer lays Concrete. 08415_ Proton Missile Launcher destroyed. 08416_ G-47 Trooper system corruption misinterpreted. 08416_ G-47 Trooper triggered Proton Bomb Trap. 08416_ A bubble of electromagnetic force engulfs the area. 08416_ Particle Gun fried. 08416_ G-47 Trooper destroyed. 08417_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. 08417_ G-50 Soldier system corruption misinterpreted. 08417_ G-50 Soldier triggered Proton Bomb Trap. 08417_ A bubble of electromagnetic force engulfs the area. 08417_ Terminal disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????###########?????????????? | | ?????????????????????????# ] #?????????????? | | ????????????????????####?# """ #?????????????? | | ???????????????????? ?# "Y """ #?????????????? | | ?????????????####### ??# """ """ #?????????????? | | ????????????? ??+ """ #?????????????? | | ?????????????# ??# #?????????????? | | ?????????????# ??#= #?????????????? | | ?????????????# #??# #?????????##### | | ?????????????# ##########+###?????????# | | ?????????????# # ]#???#%#???????##### """ | | ?????????????# #] #####"#########= !# """ | | ??????####+### # + =<=+ """ | | ??????? # ""p## #########[!*# """ | | ????????# # "" ## #???????##*## | | ????????# # T" ## #????????# ###### | | ????????# # "" ## #????????# | | ????????# # " ## ##+########?# | | ????????# # @ ## ## ### | | ????????# ##l#### ## ] !!! + | | ?????????# gg #?## ##| !!! ########## | | ?????????# w g#?# # !! #????????? | | ?????????# g%g### T / #????????? | | ?????????# ## # """"" #???###### | | ?????????# gl### ## """"" #???# | | ?????????# #?# ## """ #???# | | ?????????# ### ## ! #???# | | ?????????# """ ##+########### ! | | ?????????# """ # # | | ?????????# %%% # # | | ?????????# # = # | | ?????????# # # | | ???????###+####### ####+###### | | ???????# # g ## ########+ | | ???????# ! / ## T | | ???????# # != "" | | ???????# """ # =%* ###+### ## | | ???????#""" """ # !!! i #?? ??# ## ! ####### | | ???????#"R """ # !!! #??"??# #### ###?????# | | ???????#""" + !!! #??Y??# #??# #???????# | | ???????# [ ###### #??"??# #?##+######### | | ???????###########????# #?????# #?# /! !## | | ??????????????????????# #???### ### = /! ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 66 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Imp. Dynamic Insulation System | -7/Factory | Hacked Robot Schematics ------------------ R-06 Scavenger | -7/Factory | Hacked L-31 Rogue | -7/Factory | Hacked Fabricated ------------ R-06 Scavenger | x1 | -7/Factory L-31 Rogue | x3 | -7/Factory L-31 Rogue | x3 | -7/Factory L-31 Rogue | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- War Machine Challenges ------------ None Game ------ Seed MeleePhasingCutter Manual? 0 Play Time 00:55:19 Cumulative 59.9 hours Start 2021.03.12 @ 17:31:06 End 2021.03.12 @ 18:37:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 5 Adventurer 147 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96683b22-7bf1-4979-abbd-5c85361d9053