Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 21:29:33 Player: Bish Result: Destroyed by SP-MO9(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (667) 667 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1072) 1072 TOTAL SCORE: 3974 Bonus ------- Follower Combat Kills 272 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 29/100 System Corruption 0% Temperature Danger (430) Movement Core (250) Ox4 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Improved System Shield > --- WEAPON (2) ------- Thermal Lance > --- INVENTORY (10) --- Cooling System Deep Structural Scanner Makeshift Hacking Suite Authchip [Propulsion] Rocket Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Improved System Shield > --- WEAPON ----------- Proton Cannon Thermal Lance > --- INVENTORY -------- Flight Unit Flight Unit VTOL Module Cooling System Deep Structural Scanner Makeshift Hacking Suite Authchip [Propulsion] Rocket Launcher Makeshift Sword [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Katana Piercing Weapon Thermal Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 34 | . 6 1 5 9 . 13 Power 4 | . 2 . . 1 . 1 Engine 2 | . 2 . . . . . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 12 | . 2 . 1 4 . 5 Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 6 | . . . . 3 . 3 Flight 6 | . 2 . 1 1 . 2 Utility 7 | . . 1 2 3 . 1 Device 4 | . . 1 1 2 . . Storage 1 | . . . . 1 . . Processor 1 | . . . 1 . . . Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | . 2 . 2 1 . 6 Energy Gun 5 | . 2 . 2 1 . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon 2 | . . . . . . 2 Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . . . 1 1 . . Corrupted Parts 2 | . 1 . . 1 . . System Corruption 2 | . 1 . . 1 . . Parts Lost 12 | . . . . 1 . 11 Power 1 | . . . . . . 1 Propulsion 9 | . . . . 1 . 8 Utility 1 | . . . . . . 1 Weapon 1 | . . . . . . 1 Highest Loss Streak 10 | . . . . 1 . 10 To Critical Strikes . | . . . . . . . Average Backups 8 | 6 5 5 4 5 9 9 Power . | 1 1 1 1 . . . Propulsion 3 | 4 3 2 1 1 3 3 Utility 2 | . . 1 . 2 3 2 Weapon 2 | 1 1 1 1 1 3 3 Tool/Special . | . . . . . . . Unused Backups 24 | . 12 . 1 . 2 9 Power 2 | . 2 . . . . . Propulsion 7 | . 7 . . . . . Utility 7 | . 1 . . . 2 4 Weapon 8 | . 2 . 1 . . 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 80 78 95 100 100 98 Engine 2 | . 14 14 11 6 . . Core 8 | . . . . 4 11 10 Leg 1 | . 20 . . . . . Hover 24 | . . . . 10 33 32 Flight 6 | . 6 28 33 22 . . Device 11 | . . 7 19 18 11 11 Storage 9 | . 11 . . 3 11 11 Processor 6 | . . . 9 11 11 3 Hackware 3 | . . . . . . 7 Energy Gun 13 | . 16 28 22 22 22 6 Slashing Weapon 3 | . . . . . . 6 Piercing Weapon 1 | . . . . . . 2 Special Melee Weapon 2 | . . . . . . 5 Peak Build Rating 41 | 6 6 8 20 29 25 41 Average Rating 24 | 6 5 6 18 21 25 28 On Entrance 13 | 6 6 5 8 20 25 25 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 29 | 13 13 8 9 21 21 29 Greatest Support 35 | 20 20 8 12 21 21 35 Greatest Overweight (x) 3 | . . . . 1 . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 10 10 10 Average Capacity 9 | 8 7 5 5 6 10 10 Most Carried 10 | 6 8 5 5 10 10 10 Average Carried 8 | 6 5 5 4 6 9 9 Final Capacity 10 | 8 5 5 5 10 10 10 Final Carried 10 | 6 5 5 5 10 10 6 Class Distribution -------------------- 59% | Commander-Mutant 22% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 605 | 200 67 12 58 41 62 165 Remotely . | . . . . . . . Salvage Created 1257 | . 191 30 201 298 383 154 Parts 63 | . 13 4 14 13 15 4 Haulers Intercepted 3 | . . . . 3 . . Recyclers Shooed 3 | . 1 . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 17 | . 4 . 4 4 2 3 Melee 2 | . . . . . . 2 Guns 14 | . 4 . 4 4 2 . Classes Destroyed 10 | . 3 1 2 1 . 3 Tunneler 2 | . . 2 . . . . Hauler 3 | . . . . 3 . . Recycler 5 | . 1 . . . 4 . Swarmer 3 | . 3 . . . . . Grunt 7 | . 1 . 2 4 . . Duelist 1 | . . . 1 . . . Sentry 3 | . . . 1 . 2 . Explorer 1 | . . . . . . 1 Ranger 1 | . . . . . . 1 Scrapper 1 | . . . . . . 1 Best Kill Streak 4 | . 4 2 4 3 4 3 Combat Bots Only 4 | . 3 . 4 2 1 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 134 | . 19 1 8 5 8 93 Missed 42 | . 7 . 4 1 3 27 Hits 92 | . 12 1 4 4 5 66 Melee 1 | . . . . . . 1 Projectile 91 | . 12 1 4 4 5 65 Critical Strikes 3 | . . . . . 1 2 Damage Taken 1277 | . 106 8 51 78 58 976 Core 453 | . 31 8 . 15 12 387 Absorbed by Shields 8 | . . . . . 8 . Core Remaining (%) 92 | 100 . 84 . . . . Volleys Fired 64 | . 17 4 8 25 9 1 Largest 2 | . 2 2 2 2 2 1 Hottest 122 | . 60 90 122 122 122 75 Shots Fired 127 | . 34 8 16 50 18 1 Gun 126 | . 34 8 16 50 18 . Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 17 | . 17 . . . . . Thermal 88 | . . 4 16 50 18 . Explosive . | . . . . . . . Electromagnetic 22 | . 17 4 . . . 1 Robot Hit Streak 16 | . 3 1 13 16 6 . Robot Miss Streak 6 | . 6 1 2 3 1 . Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 99 | . 12 4 13 32 12 26 Core Hits 29 | . 8 2 5 7 6 1 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . . 3 1 1 Burn 4 | . . . . 3 1 . Meltdown 1 | . . . . . . 1 Melee Attacks 50 | . . . . . . 50 Thermal 23 | . . . . . . 23 Impact . | . . . . . . . Slashing 6 | . . . . . . 6 Piercing . | . . . . . . . Sneak Attacks 21 | . . . . . . 21 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1718 | . 117 48 272 646 250 385 Guns 1333 | . 117 48 272 646 250 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 385 | . . . . . . 385 Ramming . | . . . . . . . Kinetic 37 | . 37 . . . . . Thermal 1601 | . . 48 272 646 250 385 Explosive . | . . . . . . . Electromagnetic 80 | . 80 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . 1 1 . Average Corruption 1 | . 1 1 . 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . 1 . . 5 . Message Errors 2 | . . . . . 2 . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 1 | . . . . . 1 . Data Loss (minor) 1 | . . 1 . . . . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 96 | . . . . . . 96 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 96 | . . . . . . 96 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 421 | . 60 112 126 90 229 421 Average Temperature 76 | . 31 51 49 32 38 140 Received Heat Transfer 583 | . 18 . 12 36 42 475 Effects 4 | . . . . . . 4 Shutdowns 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 8 | . . 1 1 2 2 2 Heat Transferred 3113 | . . 148 481 1406 518 560 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 79 | 100 100 100 100 31 100 . Level 1 20 | . . . . 68 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 330 | . 75 32 129 330 87 . Initial 87 | . . 27 10 53 87 . Average 97 | . 41 27 51 222 46 . Influence Increases 968 | . 131 10 169 541 117 . Destroy 0b10 Robot/C 480 | . 80 . 80 260 60 . Destroy 0b10 Robot/NC 55 | . 5 10 . 20 20 . Destroy Leader 126 | . 20 . 20 86 . . Allied During Kill 119 | . . . . 99 20 . Successful Hack 68 | . 11 . 24 16 17 . Disable Machine 30 | . 15 . . 15 . . Partial Spotted 45 | . . . 45 . . . Lose Combat Pursuer 45 | . . . . 45 . . Influence Decreases 968 | . 60 54 67 446 341 . Entered New Map 274 | . . 44 17 76 137 . Time Decay 454 | . 60 10 50 150 184 . Lost Part 10 | . . . . 10 . . Lost Ally 230 | . . . . 210 20 . Squads Dispatched 4 | . 2 . 1 1 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 4 | . . . 1 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 6 2 7 15 2 37 Peak Tracking Total 15 | . 3 3 4 5 1 15 Tactical Retreats 3 | . . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 2 | . 1 . . 1 . . Max in Single Turn 1 | . 1 . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 25 | . 3 . 3 5 6 8 Terminals 16 | . 3 . 3 5 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 95 | . 6 . 9 8 18 54 Successful 76 | . 3 . 5 5 9 54 Failed 19 | . 3 . 4 3 9 . Catastrophic 7 | . 1 . 2 1 3 . Database Lockouts . | . . . . . . . Manual 33 | . 6 . 9 4 14 . Terminals 38 | . 6 . 9 8 15 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 69 | . 3 . 2 5 5 54 Record 47 | . . . . . . 47 Part Schematic 1 | . . . . . 1 . Robot Analysis 9 | . 2 . 1 . . 6 Prototype ID Bank 3 | . 1 . . 2 . . Open Door 2 | . . . . 2 . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . Zone Layout 3 | . . . . 1 2 . Proto ID Catalog 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . . . 3 . 3 . Terminals 4 | . . . 3 . 1 . Track 1 | . . . 1 . . . Assimilate 1 | . . . 1 . . . Botnet 2 | . . . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Monitor 1 | . . . . . 1 . Recyclers 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 15 | . 3 . 3 4 5 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked 20 | . . . . . . 20 Non-combat 3 | . . . . . . 3 Combat 17 | . . . . . . 17 Robot Hacks Applied 21 | . . . . . . 21 parse_system 21 | . . . . . . 21 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 9 | . . . . 1 8 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 19 | . . . 1 10 8 . Largest Group 11 | . . . 1 11 8 6 Highest-Rated Group 103 | . . . 10 98 103 61 Highest-Rated Ally 27 | . . . 10 16 27 21 Total Orders 3 | . . . . 3 . . FOLLOW 2 | . . . . 2 . . GUARD 1 | . . . . 1 . . Ally Attacks 120 | . . . . 85 8 27 Total Damage 1244 | . . . . 786 76 382 Kills 12 | . . . . 10 1 1 Allies Corrupted . | . . . . . . . Allies Melted 6 | . . . . . . 6 Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 1238 | . . 19 116 305 452 346 Optics 1208 | . . . 105 305 452 346 Terrain 346 | . . 19 116 211 . . Robot Analysis Total 9 | . 2 . 1 . . 6 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 2171 | 3 130 34 116 305 452 1131 Spaces Moved 3003 | 3 81 54 223 361 400 1881 Core . | . . . . . . . Treads . | . . . . . . . Legs 41 | 3 38 . . . . . Wheels . | . . . . . . . Hover 2383 | . . . . 122 400 1861 Flight 579 | . 43 54 223 239 . 20 Fastest Speed 32 | 120 37 37 34 34 52 32 Average Speed 50 | 120 75 37 34 40 52 53 Slowest Speed 275 | 120 120 37 34 120 52 275 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . 1 1 . 1 . 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 2 21 21 20 62 84 89 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 5 | . . . . . . 5 Spaces Dug 14 | . . . . . . 14 Terrain Destroyed 14 | . . . . . . 14 Melee 14 | . . . . . . 14 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 3491 | 2 121 57 246 466 627 1972 Wait 178 | . 2 . 4 57 110 5 Move 2989 | 2 78 51 222 358 399 1879 Hop 4 | . 1 1 . 1 . 1 Pick Up 29 | . 7 . 4 7 4 7 Fast Attach 7 | . . 1 2 . . 4 Attach 9 | . 2 . 2 1 . 4 Detach 1 | . . . . . . 1 Swap 23 | . 4 . 1 9 . 9 Drop 33 | . 10 . 3 3 4 13 Fire 64 | . 17 4 8 25 9 1 Melee 48 | . . . . . . 48 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 106 | . . . . 5 101 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 12) 134 | -10/Materials | Entered Mines 165 | -10/Mines | Discovered new exit (range 5) 168 | -10/Mines | Entered Materials 168 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 175 | -9/Materials | Identified exit to Mines 175 | -9/Materials | Identified exit to Storage 284 | -9/Materials | Entered Storage 284 | -9/Storage | Accompanied by 1 ally 291 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 415 | -9/Storage | Lost 5 allies 548 | -9/Storage | Discovered new exit (range 11) 587 | -9/Storage | Used back door to open Recycling access 589 | -9/Storage | Entered Recycling 865 | -9/Recycling | Scanned before Scraplab entrance 873 | -9/Recycling | Entered Scraplab 877 | -9/Recycling | Discovered new exit (range 3) 1012 | -9/Recycling | Build established: Commander-Mutant 1041 | -9/Recycling | Entered Scraptown 1041 | -9/Scraptown | Accompanied by 6 allies 1041 | -9/Scraptown | System corruption cleaned by C-Scrubber 1222 | -9/Scraptown | Visited CPS Storage 1225 | -9/Scraptown | Visited Spacefarers 1252 | -9/Scraptown | Visited Comm Corps 1283 | -9/Scraptown | Visited Cyclists 1343 | -9/Scraptown | Visited Assassins FH 1502 | -9/Scraptown | Discovered new exit (range 4) 1552 | -9/Scraptown | Visited IN-MT5's Study 1565 | -9/Scraptown | Visited Awakened 1584 | -9/Scraptown | Visited UFD Registry 1585 | -9/Scraptown | Registered with UFD as "Matterripper" 1600 | -9/Scraptown | Visited LU-1G1's Boring Crew 1637 | -9/Scraptown | Visited Scrap Suit Storage 1656 | -9/Scraptown | Visited Science Guys 1756 | -9/Scraptown | Visited Analyses Database 1769 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1772 | -9/Scraptown | Found DCF Scrap (30 items) 1801 | -9/Scraptown | Met Optimus 1801 | -9/Scraptown | Accepted into 0bPrime 1839 | -9/Scraptown | Civil war broke out across Scraptown 1886 | -9/Scraptown | Visited Scrapoid Pod Storage 1902 | -9/Scraptown | Lost 6 allies 1905 | -9/Scraptown | Visited Cartography Club 1917 | -9/Scraptown | Found Deep Structural Scanner 1919 | -9/Scraptown | Visited Research Penetration Think Tank 1963 | -9/Scraptown | Found Thermal Lance 2107 | -9/Scraptown | Identified exit to Factory 2145 | -9/Scraptown | Lost 4 allies 2167 | -9/Scraptown | Core integrity fell below 50% 2171 | -9/Scraptown | Core integrity fell below 20% 2172 | -9/Scraptown | Destroyed by SP-MO9(j) with Overtuned Pulse Rifle Last Messages --------------- Microdissipator Network. 02161_ ND-WHM(j) heat short circuits Ovr. Pulse Rifle. 02162_ Nuclear Pulse Thruster broken. 02162_ Overheating: Short circuit. 02162_ ZK-QNS(j) overheating. 02163_ Broken Nuclear Pulse Thruster destroyed. 02163_ Flight Unit destroyed. 02164_ SP-MO9(j) suffers critical hit (Burn). 02164_ Acquired 5 matter. 02164_ ZK-QNS(j) overheating. 02166_ Lgt. Nuclear Core destroyed. 02167_ ZK-QNS(j) heat short circuits Ovr. Titanium Leg. 02167_ Flight Unit destroyed. 02170_ Gravity Neutralizer destroyed. 02170_ 1M-61J(j) destroyed. 02171_ VTOL Module broken. 02171_ Overheating: Short circuit. 02171_ Broken VTOL Module destroyed. 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" ""#?#" """#??? | | """ "#" " " "#"=!"""*=* "#?#"""""""#??? | | """ "#""""" """""#" ="""%!%" ""#?#########??? | | "" "###### ######" !!%"![=""""""""#????????????? | | " "#""""" """""#" *!%=!!##"""####????????????? | | """ ""#" " " "#" ""/" "##########??######### | | ### ###" " " "#" " =###"""""""#??#"""""""" | | ??# " " "#"" " " #?#" " "??#" !!%!= | | ??#####""""" """""####### ! #?#" "####" =%=%/ | | #?????###### ######?????# %&#?#"" " ##" "!" | | ############ ############ #?#""" " # " " !% | | % %![ #?#"" " # "%"[ | | *= [ [=#?#" " #" !=%!= | | ######################### %=#?#" """#" !!%=! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Evasion (%) 63 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Cesium-ion Thruster | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Civilization 2243 Ghost 'Em Hack The Planet Into The Breach Link The Feds Challenges ------------ None Game ------ Seed SuperdenseChromionFlakker Manual? 0 Play Time 01:12:02 Cumulative 71.6 hours Start 2025.11.02 @ 20:01:51 End 2025.11.02 @ 21:29:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 49 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0efef0d2-660e-44c8-843e-97031b66c8be