Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 15:59:10 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (112) 560 Value Destroyed (3300) 3300 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (277) 277 TOTAL SCORE: 7617 Bonus ------- Follower Combat Kills 293 Friendly Fire -16 Cogmind --------- Core Integrity 412/850 Matter 159/300 Energy 11/100 System Corruption 3% Temperature Cool (0) Movement Walking (470) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (25) --- Advanced Heat Sink Advanced Cooling System High-capacity Matter Pod (200) Experimental Sensor Array Advanced Targeting Computer Phase Shifter Improved Light Armor Plating Graphene Brace Improved Hacking Suite Dynamic Insulation System System Restoration Module Gatling Laser Heavy Missile Launcher Makeshift Hammer Chainsword PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Plasma Rifle Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Micro Nuclear Core Angular Momentum Engine Light Treads Advanced Heat Sink Advanced Cooling System High-capacity Matter Pod Advanced Targeting Computer Recoil Stabilizer Phase Shifter Improved Light Armor Plating Graphene Brace Improved Hacking Suite Dynamic Insulation System System Restoration Module Heavy Laser Gatling Laser Gauss Rifle Gauss Rifle Heavy Missile Launcher Makeshift Hammer Chainsword PL-3XN's Ring of Power [Rating: 79] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Utility Improved Targeting Computer Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 . 1 . . Utility 4 | . . . 1 . 1 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 77 | 4 6 1 17 2 14 18 15 Power 12 | . 1 1 . 1 4 2 3 Engine 8 | . 1 1 . 1 3 1 1 Core 4 | . . . . . 1 1 2 Reactor . | . . . . . . . . Propulsion 24 | 2 . . 9 1 5 4 3 Treads 23 | 2 . . 9 1 5 4 2 Leg 1 | . . . . . . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | . 3 . 3 . 2 7 3 Device 5 | . . . . . . 4 1 Storage 4 | . 2 . 1 . . . 1 Processor 8 | . 1 . 1 . 2 3 1 Hackware 1 | . . . 1 . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 23 | 2 2 . 5 . 3 5 6 Energy Gun 7 | 1 1 . . . 1 2 2 Energy Cannon 3 | . . . 1 . 1 1 . Ballistic Gun 12 | 1 . . 4 . 1 2 4 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . 1 . 1 . . 2 . Parts Lost 32 | . . . . . 10 5 17 Power 8 | . . . . . 3 1 4 Propulsion 12 | . . . . . 4 3 5 Utility 4 | . . . . . 1 1 2 Weapon 8 | . . . . . 2 . 6 Highest Loss Streak 7 | . . . . . 4 2 7 To Critical Strikes . | . . . . . . . . Average Backups 15 | 1 5 11 16 20 17 17 19 Power 1 | 1 1 1 1 1 . 1 1 Propulsion 3 | . . 2 5 6 3 1 1 Utility 4 | . . 3 3 4 5 6 10 Weapon 6 | . 3 5 5 8 8 7 6 Tool/Special . | . . . . . . . . Unused Backups 26 | . 1 . 6 1 1 5 12 Power 1 | . . . 1 . . . . Propulsion 4 | . . . 2 . 1 1 . Utility 10 | . . . . . . 2 8 Weapon 11 | . 1 . 3 1 . 2 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 98 100 96 100 95 97 87 Engine 9 | . 13 14 10 11 5 6 3 Treads 29 | . 27 28 31 33 34 28 17 Device 4 | . . . . . . 13 13 Storage 10 | . 13 14 11 11 9 7 6 Processor 14 | . 13 14 11 11 17 15 19 Hackware 4 | . . . 10 11 9 . . Energy Gun 6 | . 14 14 6 . 3 2 5 Energy Cannon 5 | . . . 3 11 5 10 2 Ballistic Gun 10 | . 13 13 11 11 9 8 9 Peak Build Rating 79 | 4 10 10 25 26 35 67 79 Average Rating 29 | 2 8 10 18 25 30 46 68 On Entrance 20 | . 4 10 10 25 26 29 63 Avg Prop Armor Cover (%) 17 | 35 29 . 24 . 7 . . Naked Turns . | . . . . . . . . Heaviest Build 116 | 2 28 29 54 54 59 73 116 Greatest Support 118 | 3 40 40 69 67 90 118 117 Greatest Overweight (x) 30 | . . . 16 . 1 . 30 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 20 20 20 20 25 Average Capacity 18 | 5 12 15 17 20 20 20 24 Most Carried 23 | 5 11 12 20 20 20 20 23 Average Carried 15 | 2 5 11 16 19 17 17 20 Final Capacity 25 | 5 15 15 20 20 20 20 25 Final Carried 20 | 4 11 12 20 20 15 20 16 Class Distribution -------------------- 66% | Mutant 14% | Skirmisher 7% | Scavenger-Gunner 5% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 1981 | 239 104 83 362 65 341 406 381 Remotely . | . . . . . . . . Salvage Created 3934 | . 335 60 739 38 898 1018 846 Parts 252 | . 28 1 44 8 57 73 41 Haulers Intercepted 4 | . 2 . 2 . . . . Recyclers Shooed 6 | . . . 2 . 1 . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 80 | . 11 . 17 4 20 16 12 Guns 58 | . 11 . 15 3 12 5 12 Cannons 21 | . . . 2 1 8 10 . Classes Destroyed 16 | . 5 . 3 1 5 2 . Worker 12 | . . . . . 1 7 4 Builder 4 | . . . . . 1 3 . Tunneler 1 | . . . . . . 1 . Hauler 4 | . 2 . 2 . . . . Recycler 1 | . . . 1 . . . . Operator 2 | . 1 . . . . 1 . Watcher 9 | . 2 . 1 . 1 1 4 Swarmer 25 | . 9 . 7 3 6 . . Grunt 22 | . 2 . 5 . 7 3 5 Brawler 1 | . . . 1 . . . . Sentry 10 | . . . 4 . 3 2 1 Specialist 2 | . . . . . 2 . . Hunter 7 | . . . . . 1 3 3 Programmer 8 | . . . . . . 6 2 Heavy 4 | . . . . . 1 2 1 Assembled 1 | . . . . 1 . . . Best Kill Streak 6 | . 6 . 5 3 4 5 5 Combat Bots Only 6 | . 6 . 3 3 4 2 3 Max Kills in Single Turn 2 | . 1 . 2 1 2 2 2 Gunslinging 1 | . . . 1 . 1 . 1 Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 622 | . 34 15 74 15 157 137 190 Missed 173 | . 3 5 21 4 36 47 57 Hits 449 | . 31 10 53 11 121 90 133 Projectile 449 | . 31 10 53 11 121 90 133 Critical Strikes 18 | . . 1 5 . 4 2 6 Damage Taken 6868 | . 307 139 592 96 1762 1415 2557 Core 1051 | . 59 . 138 7 213 196 438 Absorbed by Shields 60 | . . . . . . 60 . Regen/Repaired (Parts) 272 | . 78 . 194 . . . . Core Remaining (%) 74 | 100 . 76 . 63 61 72 . Volleys Fired 295 | . 43 11 54 15 61 51 60 Largest 3 | . 2 2 2 2 2 3 3 Hottest 173 | . 76 76 98 98 103 173 170 Shots Fired 673 | . 87 24 107 30 117 152 156 Gun 525 | . 87 24 101 15 77 72 149 Cannon 148 | . . . 6 15 40 80 7 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 336 | . 43 11 59 15 59 54 95 Thermal 337 | . 44 13 48 15 58 98 61 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 32 | . 11 15 20 3 15 32 22 Robot Miss Streak 6 | . 2 2 2 4 4 6 3 Penetration Max 1 | . . . . . 1 1 1 Secondary Targets 7 | . . . 2 . 1 . 4 Max Gunslinging Chain 1 | . . . 1 . 1 . 1 Shots Hit Robots 442 | . 56 20 73 6 75 95 117 Core Hits 202 | . 25 5 29 4 38 52 49 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 1 1 Critical Strikes 11 | . . 1 3 . 2 1 4 Burn 8 | . . 1 3 . 1 . 3 Destroy 3 | . . . . . 1 1 1 Melee Attacks 1 | . 1 . . . . . . Impact . | . . . . . . . . Slashing 1 | . 1 . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9502 | . 580 259 1241 158 1746 2653 2865 Guns 6791 | . 580 259 1130 45 1015 1046 2716 Cannons 2699 | . . . 106 106 731 1607 149 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 12 | . . . 5 7 . . . Kinetic 3871 | . 238 71 571 45 757 552 1637 Thermal 5619 | . 342 188 665 106 989 2101 1228 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 2 2 . . 3 1 3 Average Corruption 1 | . 2 2 . . 2 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 57 | . 5 23 . . 10 10 9 Message Errors 14 | . 1 9 . . 4 . . Matter Fused 16 | . . 6 . . 2 4 4 Heat Flow Errors 4 | . . 2 . . 1 1 . Energy Discharges 6 | . 2 1 . . . 2 1 Parts Rejected 2 | . . . . . 1 . 1 Data Loss (minor) 7 | . . 3 . . 1 1 2 Data Loss (major) 3 | . 1 . . . . 1 1 Misfires 4 | . 1 2 . . 1 . . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 16 | . . . . 7 . 9 . Projectiles 16 | . . . . 7 . 9 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . 1 . . . Targets Rammed 2 | . . . 1 1 . . . Kicked . | . . . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 405 | . 136 258 122 162 405 198 21 Average Temperature 74 | . 38 95 35 61 111 89 8 Received Heat Transfer 1414 | . 48 99 261 6 378 208 414 Effects 4 | . . . . . 4 . . Energy Bleed 2 | . . . . . 2 . . Interference 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 16 | . . . . . 3 10 3 Heat Transferred 10624 | . 759 481 1554 148 1591 3246 2845 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Maximum Alert Level 1 | . . . 1 . 1 . . Low Security (%) 87 | 100 100 100 58 100 55 100 100 Level 1 12 | . . . 41 . 44 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 299 | . 175 44 273 131 299 94 85 Initial 79 | . . . 5 79 46 29 38 Average 62 | . 57 3 124 27 180 19 29 Influence Increases 2889 | . 339 61 613 215 779 494 388 Destroy 0b10 Robot/C 1800 | . 220 40 380 140 460 320 240 Destroy 0b10 Robot/NC 180 | . 25 5 25 . 20 65 40 Destroy Leader 490 | . 48 10 98 20 134 102 78 Allied During Kill 68 | . . 6 13 22 27 . . Successful Hack 55 | . 30 . 5 . 20 . . Disable Machine 60 | . . . . 15 15 . 30 Destroy Structure 26 | . 1 . 2 3 13 7 . Lose Combat Pursuer 210 | . 15 . 90 15 90 . . Influence Decreases 2869 | . 338 48 422 301 833 480 447 Entered New Map 286 | . . 1 9 126 73 36 41 Time Decay 2000 | . 338 47 393 155 470 329 268 Lost Part 274 | . . . . . 100 36 138 Lost Ally 90 | . . . 20 20 40 10 . Purge Threat 219 | . . . . . 150 69 . Squads Dispatched 18 | . 1 . . . 5 8 4 Investigation 1 | . . . . . . 1 . Extermination 4 | . . . . . . 3 1 Reinforcement 12 | . 1 . . . 4 4 3 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 18 | . 1 . 5 2 6 3 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 136 | . 15 2 28 12 33 25 21 Peak Tracking Total 8 | . 8 1 5 4 6 3 4 Tactical Retreats 10 | . 1 . 3 2 4 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 9 | . 2 . 4 . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 4 | . . . . 1 1 . 2 Max in Single Turn 1 | . . . . 1 1 . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 35 | . 7 . 10 . 5 9 4 Terminals 21 | . 6 . 5 . 4 5 1 Fabricators 4 | . . . . . . 2 2 Repair Stations 3 | . 1 . 2 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 4 | . . . . . 1 2 1 Total Hacks 88 | . 21 . 26 . 15 18 8 Successful 39 | . 9 . 17 . 6 3 4 Failed 47 | . 11 . 9 . 8 15 4 Catastrophic 11 | . 2 . 1 . 1 5 2 Database Lockouts 2 | . 1 . . . 1 . . Manual 20 | . 10 . 3 . 7 . . Terminals 54 | . 16 . 12 . 12 10 4 Fabricators 5 | . . . . . . 3 2 Repair Stations 12 | . 5 . 7 . . . . Recycling Units 3 | . . . 3 . . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access 10 | . . . . . 3 5 2 Terminal Hacks 20 | . 7 . 5 . 6 1 1 Record 1 | . . . 1 . . . . Robot Analysis 7 | . 4 . 2 . 1 . . Branch Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Unreport Threat 2 | . . . . . 1 1 . Locate Traps 4 | . 1 . 1 . 1 . 1 Hauler Manifests 1 | . . . 1 . . . . Registered Components 1 | . . . . . 1 . . Zone Layout 2 | . 2 . . . . . . Fabricator Hacks 4 | . . . . . . 2 2 Network Status 4 | . . . . . . 2 2 Repair Station Hacks 8 | . 2 . 6 . . . . Scan Component 4 | . 1 . 3 . . . . Repair 4 | . 1 . 3 . . . . Recycling Unit Hacks 2 | . . . 2 . . . . Process 1 | . . . 1 . . . . Retrieve Matter 1 | . . . 1 . . . . Scanalyzer 4 | . . . 4 . . . . Retrieve Study 4 | . . . 4 . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 26 | . 6 . 5 . 5 7 3 Full Trace Events 4 | . 2 . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . . 4 . . . . Parts Repaired 4 | . 1 . 3 . . . . Time 104 | . 26 . 78 . . . . Parts Recycled . | . . . . . . . . Recycled Matter 270 | . . . 270 . . . . Retrieved Matter 270 | . . . 270 . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 7 | . . 2 . 4 . 1 . Largest Group 3 | . . 2 2 3 3 1 . Highest-Rated Group 63 | . . 42 42 63 63 40 . Highest-Rated Ally 40 | . . 31 31 31 31 40 . Total Orders . | . . . . . . . . Ally Attacks 65 | . . 9 6 21 29 . . Total Damage 859 | . . 127 105 218 409 . . Kills 15 | . . 2 3 5 5 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Active Infowar (turns) 2202 | . . . . . . 1724 478 Sensors 2202 | . . . . . . 1724 478 Robot Analysis Total 7 | . 4 . 2 . 1 . . Derelict Logs Recovered 4 | . . 1 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 9433 | 28 1058 1317 1646 1390 1190 1774 1030 Spaces Moved 4755 | 32 578 786 788 526 624 968 453 Core 103 | 32 61 . 9 . . . 1 Treads 4652 | . 517 786 779 526 624 968 452 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 160 150 150 150 155 158 Average Speed 158 | 50 148 160 166 150 156 157 172 Slowest Speed 1550 | 50 160 160 850 150 212 165 1550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 3 91 99 67 97 52 33 12 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 4 | . . 2 . 2 . . . Spaces Dug 1 | . 1 . . . . . . Terrain Destroyed 20 | . 1 . 1 3 11 4 . Melee 1 | . 1 . . . . . . Projectile 19 | . . . 1 3 11 4 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 6093 | 43 699 825 1023 1098 719 1101 585 Wait 804 | . 56 24 109 550 6 22 37 Move 4748 | 31 577 785 787 525 623 967 453 Hop . | . . . . . . . . Pick Up 88 | 8 13 2 21 2 10 20 12 Fast Attach 19 | . . . 13 . . 6 . Attach 44 | 4 4 . 3 . 13 7 13 Detach 1 | . . . . . . . 1 Swap 38 | . 3 2 15 2 3 8 5 Drop 49 | . 2 1 20 3 3 16 4 Fire 295 | . 43 11 54 15 61 51 60 Melee 1 | . 1 . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . 1 1 . . . Escape Stasis . | . . . . . . . . Rewire 4 | . . . . . . 4 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 13) 29 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 16) 297 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 12) 471 | -10/Materials | Discovered new exit (range 16) 519 | -10/Materials | Repaired Lgt. Treads 626 | -10/Materials | Discovered new exit (range 11) 792 | -10/Materials | Discovered new exit (range 16) 799 | -10/Materials | Central database locked down 1087 | -10/Materials | Entered Mines 1140 | -10/Mines | Discovered new exit (range 6) 1627 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1627 | -10/Mines | Discovered new exit (range 5) 1686 | -10/Mines | Found DCF Scrap (14 items) 1726 | -10/Mines | Discovered new exit (range 9) 1758 | -10/Mines | Discovered new exit (range 7) 1858 | -10/Mines | Learned Materials interactive machine intel 2404 | -10/Mines | Entered Materials 2404 | -9/Materials | Accompanied by 2 allies 2404 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2405 | -9/Materials | Loaded intel: 18 interactive machine locations 2409 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2588 | -9/Materials | Discovered new exit (range 6) 2800 | -9/Materials | Repaired Lgt. Treads+ 2827 | -9/Materials | Repaired Lgt. Treads+ 3034 | -9/Materials | Repaired Ion Engine+ 3049 | -9/Materials | Discovered new exit (range 11) 3256 | -9/Materials | Build established: Scavenger-Mutant 3416 | -9/Materials | Discovered new exit (range 16) 3581 | -9/Materials | Build established: Mutant 3963 | -9/Materials | Discovered new exit (range 11) 4050 | -9/Materials | Entered Mines 4092 | -9/Mines | Assembled infested the area 4097 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4702 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4726 | -9/Mines | Discovered new exit (range 7) 4753 | -9/Mines | Learned location of Storage (-9) 4804 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4812 | -9/Mines | Found Prototype Device 4981 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5032 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5164 | -9/Mines | Learned 2 Materials zone layouts 5392 | -9/Mines | Discovered new exit (range 4) 5431 | -9/Mines | Escorted by a lone wolf Derelict 5440 | -9/Mines | Entered Materials 5440 | -8/Materials | Accompanied by 3 allies 5440 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5533 | -8/Materials | Garrison activated, responded to threat 5695 | -8/Materials | Central database locked down 5948 | -8/Materials | Discovered new exit (range 16) 6116 | -8/Materials | Lost 4 parts (1p2n1u) 6627 | -8/Materials | Identified exit to Factory 6630 | -8/Materials | Entered Factory 6630 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6665 | -7/Factory | Identified Exp. Sensor Array 6967 | -7/Factory | Build established: Skirmisher 7968 | -7/Factory | Cargo convoy interrupted 8159 | -7/Factory | Discovered new exit (range 15) 8181 | -7/Factory | Found PL-3XN's Ring of Power 8404 | -7/Factory | Entered another Factory area 8404 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8447 | -6/Factory | Discovered new exit (range 15) 8642 | -6/Factory | Identified exit to Factory 9213 | -6/Factory | Build established: Scavenger-Gunner 9343 | -6/Factory | Lost 6 parts (2p1n3w) 9429 | -6/Factory | Core integrity fell below 50% 9434 | -6/Factory | Self-destructed Last Messages --------------- 09398_ System corrupted: Gatling Laser rejected. 09398_ K-01 Serf collects debris. 09403_ Acquired Gatling Laser. 09404_ K-01 Serf collects debris. 09410_ K-01 Serf destroyed. 09412_ K-01 Serf collects debris. 09412_ Recoil Stabilizer destroyed. 09415_ K-01 Serf collects debris. 09417_ M-28 Smith repairs R-10 Processor. 09417_ R-10 Processor collects Hvy. Assault Cannon. 09418_ K-01 Serf collects debris. 09419_ M-28 Smith repairs R-10 Processor Hpw. Tractor Beam. 09420_ Adv. Cooling System destroyed. 09421_ R-10 Processor collects Gauss Rifle. 09422_ M-28 Smith repairs R-10 Processor Com. Wheel. 09422_ K-01 Serf collects debris. 09426_ M-28 Smith repairs K-01 Serf Med. Matter Pod. 09429_ K-01 Serf collects debris. 09431_ G-50 Soldier destroyed. 09432_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #??# ""F"" #???????????????????????????????????? | | #??# """ #???????????????????????????????????? | | #??#% #???????????????????????????????????? | | #??####/#########?###???????????????????????????? | | #???# #^^ ^ #???????????????????????????? | | ##### #^ """ #???????????????????????????? | | " + """"" #???????????????????????????? | | +##### # """"" #???????????????????????????? | | ## / # ^ ^ #???????????????????????????? | | #### ###? #?????????????##########????? | | ! #??# #?# ? ??????????????# #????? | | [ #??# #?? ? #?????????????# #????? | | #??# #???#+##+################?# #????? | | !#??# #???# R g #?# #????? | | #####??# ##### ### #????? | | ##?????# + #????? | | #???#+##### m ### #????? | | *#???# ## #?# #????? | | ????# "###### ! 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"""" #?????????????? | | ## """" #?????????????? | | ####+###################### ??????????????? | | #??????????????# """" #?????????????? | | """"" #??????????????# """" #?????????????? | | "" F" #??????????????# """" +?????????????? | | "" "" #??????????????# """"???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 65 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 44% | -10/Materials Lgt. Treads | 36% | -9/Materials Lgt. Treads | 52% | -9/Materials Ion Engine | 36% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemSegregatorSuite Manual? 0 Play Time 00:52:34 Cumulative 236.0 hours Start 2026.09.23 @ 15:07:29 End 2026.09.23 @ 15:59:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 364 Rogue 361 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 58 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3d13676-719b-40e5-ab67-9bdd8495b3d1