Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 19:43:23 Player: Red_Zig Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (30) 150 Value Destroyed (732) 732 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6522 Bonus ------- Entered DSFs 500 Registered with UFD 300 Cogmind --------- Core Integrity 0/1150 Matter 206/300 Energy 425/440 System Corruption 1% Temperature Cool (46) Movement Immobile (Siege) Location -4/Armory Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (7) --- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (8) ------ Improved Signal Interpreter Melee Analysis Suite Target Analyzer > --- WEAPON (2) ------- Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY (5) ---- Matter Compressor (15) Improved Proton Missile Launcher Chainsword Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Target Analyzer > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Matter Compressor Improved Proton Missile Launcher Chainsword [Rating: 103] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Spear Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -7 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Arm Slots Evolved 12 | . . . . . 10 . 2 . Power 1 | . . . . . . . 1 . Propulsion 5 | . . . . . 4 . 1 . Utility 6 | . . . . . 6 . . . Weapon . | . . . . . . . . . Parts Attached 89 | 7 3 5 2 12 16 25 4 15 Power 10 | 1 . 1 1 . 1 2 1 3 Engine 4 | 1 . 1 1 . 1 . . . Core 2 | . . . . . . 2 . . Reactor 4 | . . . . . . . 1 3 Propulsion 37 | 2 1 3 . 6 9 9 1 6 Treads 10 | . . 2 . 3 2 . . 3 Leg 3 | 2 1 . . . . . . . Wheel 1 | . . . . . . . 1 . Hover 9 | . . . . . 6 3 . . Flight 14 | . . 1 . 3 1 6 . 3 Utility 18 | 2 . . 1 1 6 7 . 1 Device 6 | 1 . . . . 3 1 . 1 Storage 2 | 1 . . . 1 . . . . Processor 8 | . . . 1 . 2 5 . . Hackware 1 | . . . . . . 1 . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 24 | 2 2 1 . 5 . 7 2 5 Energy Gun 3 | 2 . . . . . . . 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 3 | . 1 . . . . 2 . . Ballistic Cannon 2 | . . . . . . 2 . . Launcher 2 | . . 1 . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 12 | . 1 . . 4 . 2 2 3 Piercing Weapon 1 | . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 35 | . 2 4 . . . 12 . 17 Power 4 | . 1 . . . . 1 . 2 Propulsion 13 | . . 2 . . . 1 . 10 Utility 9 | . . . . . . 4 . 5 Weapon 9 | . 1 2 . . . 6 . . Highest Loss Streak 15 | . 2 2 . . . 6 . 15 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 82 | . 96 86 70 83 86 78 93 64 Engine 11 | . 11 4 14 14 5 . . . Treads 18 | . . 9 28 24 5 . . 4 Leg 3 | . 28 17 . . . . . . Hover 2 | . . . . . 25 27 . . Flight 3 | . . . . 2 . 3 31 12 Device 8 | . 14 14 14 5 14 5 . . Storage 7 | . 14 14 5 8 1 . . . Processor 12 | . . . 8 14 15 23 36 29 Energy Gun 1 | . 17 . . . . . . 1 Ballistic Gun 1 | . 7 10 . . . 2 . . Slashing Weapon 4 | . 2 8 . 4 11 2 5 2 Piercing Weapon 4 | . . . . 7 . . . . Peak Build Rating 103 | 9 9 9 9 21 75 88 102 103 Average Rating 21 | 5 8 8 8 14 63 68 94 74 On Entrance 35 | . 9 8 7 9 21 75 88 101 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 13 13 13 9 31 44 26 34 54 Greatest Support 230 | 20 20 40 40 45 66 35 42 230 Greatest Overweight (x) 3 | . . 3 . 1 3 3 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 5 5 5 Average Capacity 9 | 6 8 8 6 10 8 5 5 5 Most Carried 15 | 6 8 8 8 15 14 5 5 5 Average Carried 8 | 4 7 7 6 9 6 4 4 3 Final Capacity 15 | 8 8 8 5 15 5 5 5 5 Final Carried 15 | 6 8 7 5 15 5 4 4 3 Class Distribution -------------------- 93% | Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Mutant | -5/DSF Sprinter | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -7 -7 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Arm Matter Collected 1098 | 264 47 53 . 173 . 403 158 . Remotely . | . . . . . . . . . Salvage Created 843 | 97 202 73 . . . 414 . 57 Parts 63 | 5 13 7 . . . 35 . 3 Haulers Intercepted 2 | . 1 . . . . 1 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Arm Combat Hostiles Destroyed 24 | . 5 5 . . . 12 . 2 Melee 6 | . . . . . . 6 . . Guns 7 | . 5 . . . . 1 . 1 Cannons 4 | . . . . . . 3 . 1 AOE 7 | . . 5 . . . 2 . . Classes Destroyed 9 | 2 4 1 . . . 2 . . Tunneler 1 | 1 . . . . . . . . Hauler 2 | . 1 . . . . 1 . . Recycler 1 | 1 . . . . . . . . Watcher 2 | . 2 . . . . . . . Swarmer 12 | . 3 4 . . . 3 . 2 Cutter 8 | . . . . . . 8 . . Grunt 2 | . 2 . . . . . . . Specialist 1 | . . . . . . 1 . . Subdweller 1 | . . 1 . . . . . . Best Kill Streak 5 | 2 4 4 . . . 5 . 2 Combat Bots Only 4 | . 3 4 . . . 4 . 2 Max Kills in Single Turn 4 | 1 1 4 . . . 1 . 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . 4 . . . 1 . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Arm Hostile Shots Fired 501 | . 25 103 . . . 118 16 239 Missed 181 | . 3 41 . . . 43 7 87 Damage Taken 5883 | . 320 485 . . . 1977 192 2909 Core 1653 | . 38 81 . . . 313 47 1174 Absorbed by Shields 8 | . . . . . . 8 . . Regen/Repaired (Parts) 2 | . . . . . 1 1 . . Core Remaining (%) 73 | 100 . . . 52 . 68 . . Volleys Fired 60 | 5 28 7 . . . 15 . 5 Largest 2 | 2 2 1 . . . 2 . 2 Hottest 185 | 80 80 30 . . . 114 . 185 Shots Fired 107 | 10 56 7 . . . 24 . 10 Gun 81 | 10 56 . . . . 10 . 5 Cannon 15 | . . . . . . 10 . 5 Launcher 11 | . . 7 . . . 4 . . Special . | . . . . . . . . . Kinetic 41 | . 21 . . . . 20 . . Thermal 55 | 10 35 . . . . . . 10 Explosive 11 | . . 7 . . . 4 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | 9 9 5 . . . 8 . 4 Robot Miss Streak 5 | 1 5 . . . . 4 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 70 | 9 32 2 . . . 20 . 7 Core Hits 38 | 3 12 6 . . . 15 . 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . . . 1 Sever 1 | . . . . . . . . 1 Melee Attacks 38 | . 1 2 . . 8 20 2 5 Impact . | . . . . . . . . . Slashing 38 | . 1 2 . . 8 20 2 5 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1928 | 101 328 226 . . . 1036 . 237 Guns 605 | 101 328 . . . . 81 . 95 Cannons 341 | . . . . . . 257 . 84 Explosions 585 | . . 202 . . . 383 . . Melee 387 | . . 24 . . . 315 . 48 Ramming 10 | . . . . . . . . 10 Kinetic 433 | . 95 . . . . 338 . . Thermal 513 | 101 233 . . . . . . 179 Explosive 585 | . . 202 . . . 383 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 387 | . . 24 . . . 315 . 48 Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 2 2 . . . . 1 Average Corruption 1 | . 2 2 2 . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . 1 10 . . . . 1 Message Errors 3 | . . 1 1 . . . . 1 Matter Fused 1 | . . . 1 . . . . . Heat Flow Errors 5 | . . . 5 . . . . . Energy Discharges 2 | . . . 2 . . . . . Alerts 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 22 | . . . . . . 22 . . Projectiles . | . . . . . . . . . Explosions 19 | . . . . . . 19 . . Melee 3 | . . . . . . 3 . . Knockbacks 2 | . . . . . . 2 . . Impact . | . . . . . . . . . Kinetic 2 | . . . . . . 2 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 40 | . . 36 . . . . . 4 Shots 2 | . . 2 . . . . . . Rammed 3 | . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 190 | 54 106 . 190 . 29 109 3 189 Average Temperature 47 | 26 29 . 83 . 14 57 2 64 Received Heat Transfer 493 | . 90 174 . . . . 9 220 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 935 | 225 525 . . . . . . 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Arm Peak Influence 368 | 10 98 . 186 . 14 368 257 267 Initial 193 | . 6 . 172 . . 9 193 125 Average 100 | 4 33 . 128 . 3 202 216 163 Maximum Alert Level 1 | . . . . . . 1 1 1 Low Security (%) 86 | 100 100 . 100 . 100 42 31 79 Level 1 13 | . . . . . . 57 68 20 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Squads Dispatched 10 | . 2 . . . 1 3 1 3 Investigation 3 | . 2 . . . . . . 1 Extermination 1 | . . . . . 1 . . . Reinforcement 6 | . . . . . . 3 1 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Arm Distress Signals 1 | . . . . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 9 19 . . . 21 15 30 Peak Tracking Total 16 | . 3 6 . . 1 6 16 15 Tactical Retreats 16 | . . 4 . . . 5 1 6 Traps | -11 -10 -10 -7 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Arm Traps Triggered 5 | . 2 1 . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Arm Machines Disabled 2 | . . 1 . . . 1 . . Max in Single Turn 1 | . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Arm Machines Accessed 27 | . 4 . 6 5 3 . 4 5 Terminals 14 | . 3 . 3 . 2 . 2 4 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 5 | . 1 . 2 . . . 2 . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 69 | . 8 . 16 23 6 . 8 8 Successful 51 | . 5 . 13 23 2 . 6 2 Failed 18 | . 3 . 3 . 4 . 2 6 Catastrophic 3 | . . . . . 1 . . 2 Database Lockouts . | . . . . . . . . . Manual 34 | . 8 . 10 . 5 . 7 4 Terminals 26 | . 7 . 6 . 5 . 2 6 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 11 | . 1 . 4 . . . 6 . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 32 | . . . 6 23 1 . 1 1 Record 27 | . . . 5 22 . . . . Robot Analysis 1 | . . . . . . . . 1 Open DSF 2 | . . . . . 1 . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . . Release Object 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 19 | . 5 . 7 . 1 . 5 1 Terminals 9 | . 4 . 3 . 1 . 1 . Track 1 | . 1 . . . . . . . Botnet 3 | . 1 . 1 . . . 1 . Operators 2 | . 1 . . . 1 . . . Search 3 | . 1 . 2 . . . . . Fabricators 1 | . . . . . . . . 1 Liberate 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 9 | . 1 . 4 . . . 4 . Reject 5 | . 1 . 2 . . . 2 . Recyclers 1 | . . . . . . . 1 . Mask 1 | . . . . . . . 1 . Tunnel 2 | . . . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 4 . 4 . 3 . 3 5 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac DSF Fac Arm Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Arm Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Arm Robot Analysis Total 1 | . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Decoded 0b10 Intel 18 | . . . . . 4 4 6 4 Garrisons 1 | . . . . . . . 1 . Patrols 9 | . . . . . 4 2 2 1 Reinforcements 2 | . . . . . . 2 . . Guards 6 | . . . . . . . 3 3 Exploration | -11 -10 -10 -7 -7 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Arm Turns Passed 6114 | 129 637 316 650 3438 259 275 179 231 Spaces Moved 4626 | 68 333 218 352 2490 141 222 455 347 Core 46 | 10 . 3 . . . 1 . 32 Treads 2471 | . . 59 352 2002 29 . . 29 Legs 547 | 58 333 156 . . . . . . Wheels . | . . . . . . . . . Hover 274 | . . . . . 112 162 . . Flight 1288 | . . . . 488 . 59 455 286 Fastest Speed 28 | 50 120 120 160 44 50 28 30 33 Average Speed 114 | 109 120 131 160 136 84 55 33 46 Slowest Speed 320 | 120 120 200 160 225 320 200 34 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . . . . . 4 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 41 13 41 96 4 89 16 26 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . 2 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 6 | . . . . 6 . . . . Spaces Dug 7 | . 1 . . . 4 . . 2 Terrain Destroyed 112 | . 1 48 . . 4 54 . 5 Melee 7 | . 1 . . . 4 . . 2 Projectile 5 | . . . . . . 2 . 3 AOE 100 | . . 48 . . . 52 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Arm Total 5296 | 109 517 234 440 2536 275 321 472 392 Wait 410 | 24 145 3 80 7 102 24 14 11 Move 4606 | 67 332 217 351 2489 140 221 446 343 Hop 6 | . . . . . . . 4 2 Pick Up 37 | 6 4 . 2 13 2 8 1 1 Fast Attach 59 | 7 2 2 1 9 8 17 2 11 Attach 20 | . . 1 . . 8 7 1 3 Detach 5 | . . . . 1 1 . . 3 Swap 10 | . 1 2 1 3 . 1 1 1 Drop 46 | . 4 . 5 14 10 8 1 4 Fire 60 | 5 28 7 . . . 15 . 5 Melee 34 | . 1 2 . . 4 20 2 5 Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory -4/Armory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 13) 687 | -10/Materials | Discovered new exit (range 9) 714 | -10/Materials | Discovered new exit (range 15) 767 | -10/Materials | Entered Subcaves 939 | -10/Subcaves | Discovered new exit (range 16) 1083 | -10/Subcaves | Entered Recycling 1453 | -7/Recycling | Discovered new exit (range 13) 1691 | -7/Recycling | Scanned before Scraplab entrance 1713 | -7/Recycling | Entered Scraplab 1728 | -7/Recycling | Discovered new exit (range 3) 1733 | -7/Recycling | Entered Scraptown 1733 | -7/Scraptown | System corruption cleaned by C-Scrubber 1977 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2156 | -7/Scraptown | Discovered new exit (range 3) 2311 | -7/Scraptown | Visited SPCMW 2367 | -7/Scraptown | Visited Red Mages 2777 | -7/Scraptown | Visited Comm Corps 2855 | -7/Scraptown | Visited Bundlers 2920 | -7/Scraptown | Visited Awakened 2925 | -7/Scraptown | Visited Fellowship of the Rings 2979 | -7/Scraptown | Visited CR-KLE's Repair Center 2992 | -7/Scraptown | Visited UFD Registry 2992 | -7/Scraptown | Registered with UFD as "Autotorch" 3010 | -7/Scraptown | Visited LU-1G1's Boring Crew 3040 | -7/Scraptown | Visited Junk Repository 3054 | -7/Scraptown | Visited Research Penetration Think Tank 3609 | -7/Scraptown | Visited Science Guys 3677 | -7/Scraptown | Visited Scrap Suit Storage 3685 | -7/Scraptown | Found Scrap Suit 3728 | -7/Scraptown | Visited Infowarlord's Domain 3764 | -7/Scraptown | Visited Curators Association 3817 | -7/Scraptown | Discovered new exit (range 3) 3843 | -7/Scraptown | Found Scrap Suit 3954 | -7/Scraptown | Visited Scrapoid Research Area 4008 | -7/Scraptown | Visited Chapter 10 4061 | -7/Scraptown | Visited Junk Repository 5171 | -7/Scraptown | Entered Factory 5171 | -5/Factory | Evolved 10 slots: Propulsion x4, Utility x6 5430 | -5/Factory | Identified exit to DSF 5430 | -5/Factory | Entered DSF 5443 | -5/DSF | Additional patrols routed to DSF 5538 | -5/DSF | Lost 6 parts (1p3u2w) 5581 | -5/DSF | Discovered new exit (range 16) 5593 | -5/DSF | Lost 4 parts (1n1u2w) 5636 | -5/DSF | Sterilization system engaged 5656 | -5/DSF | Ambient heat levels rising (+10) 5671 | -5/DSF | Ambient heat levels rising (+10) 5686 | -5/DSF | Ambient heat levels rising (+10) 5701 | -5/DSF | Ambient heat levels rising (+10) 5704 | -5/DSF | Identified exit to Factory 5705 | -5/DSF | Entered Factory 5705 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5881 | -4/Factory | Discovered new exit (range 8) 5884 | -4/Factory | Identified exit to Armory 5884 | -4/Factory | Entered Armory 5961 | -4/Armory | Spotted B-86 Titan 6001 | -4/Armory | Core integrity fell below 50% 6033 | -4/Armory | Core integrity fell below 20% 6060 | -4/Armory | Lost 15 parts (2p9n4u) 6115 | -4/Armory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 06029_ Critical hit (Burn: +50). 06032_ Penetrated by Slug. 06034_ Slug penetrates Wall. 06038_ Z5X1MYC> GPDOTBTXT:PLHUNHY#9UOFP7 06046_ Acquired Biometal Heavy Treads. 06053_ Acquired Adv. Heavy Siege Treads. 06058_ Acquired Enh. Quantum Rifle. 06063_ Acquired Lgt. Quantum Reactor. 06066_ Acquired Enh. Nova Cannon. 06067_ S-27 Virus destroyed. 06081_ Acquired Quantum Reactor. 06090_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06094_ Penetrated by Slug. 06110_ Melee Analysis Suite destroyed. 06113_ E-15 Imp destroyed. 06115_ H-71 Marshal calls for reinforcements. 06115_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06115_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# #???# | | ?????????????????????????????######????????# #???# | | ?????????????????????????????# #????????# #???# | | ?????????????????????????????# T #????????# ##### | | ?????????????????????????????# #????##### | | ?????????????????????????????#! #????#T"## | | ?????????????????????????????# ###### "## | | ?????????????????????????????#!!! + | | ?????????????????????????????#!!! #/############## | | ?????????????????????????????#!! # # # | | ???????????????????????? ???# # " " + """ # | | ????????????????????????YY???###### " " # """ # | | ???????????????????????#//????????# " " # """ # | | ??????????????????????? ????????# " " # / | | ??????????????????????? ! ????????# " # | | ???????????????????????#YY????????#######" # | | ???????????????????????# ??????????????## " "" " | | ???????????????????????# #??????????????# "R"" # | | ??????????????????###??# #??????????????# """ %=" | | ??????????????????? ?# #??????????????# * " | | ???????????????????"" # #??????????????######### | | ???????????????????? # #??????????????# /!! # | | ?????????????????????? + ######?????????# /! + | | ???????????????????????# s% #?????????# !! # | | ???????????????????????#%ccs #?????????######### | | ???????????????????????# @;## ##########????????# | | ???????????????????????# H### # #????????# | | ???????????????????????# #?# # """ #????????# | | ???????????????????????# #?# # """ #????????# | | ???????????????????????# #?# # """ #???????## | | ??????????????????????? ?# # #########" | | ?????????????????????? ?# # """ / | | ?????????????????????? ?# + """*[ ########## | | ?????????????????????## ?# " " % #????????? | | ??????????????????????#####?# # #????????? | | ???????????????????????######+####""#####????????? | | ???????????????????????# =%="#???????????? | | ???????????????????????# == = ##???????????? | | ???????????????????????# * #????????????? | | ???????????????????????# = #????????????? | | ???????????????????????# #????????????? | | ???????????????????????##############????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 63 Melee Accuracy 20 Target Analysis 5 Recoil Reduction 6 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionHackingReactor Manual? 0 Play Time 01:37:50 Cumulative 86.8 hours Start 2025.01.26 @ 16:43:47 End 2025.01.26 @ 19:43:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 64 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 13% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27738f88-0712-4c3f-9e1e-4a05a8e5014d