Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.03 @ 20:47:20 Player: Annull999 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1165) 1165 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (283) 283 TOTAL SCORE: 4073 Bonus ------- Follower Combat Kills 114 Entered Garrisons 200 Friendly Fire -31 Cogmind --------- Core Integrity 0/550 Matter 57/300 Energy 87/100 System Corruption 3% Temperature Cool (0) Movement Flying (72) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Surge Thruster Surge Thruster > --- UTILITY (4) ------ Advanced Visual Processing Unit Sensor Array Signal Interpreter > --- WEAPON (3) ------- Improved Grenade Launcher > --- INVENTORY (5) ---- Wheel Huge Storage Unit Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Carbon-fiber Leg Titanium Leg Compact Wheel Huge Storage Unit Mining Laser [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Surge Thruster Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . . . 2 . . Weapon 1 | . . . 1 . . . . Parts Attached 33 | . . . 4 4 17 5 3 Power 5 | . . . . 1 3 . 1 Engine 4 | . . . . 1 3 . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 12 | . . . 1 2 5 2 2 Treads . | . . . . . . . . Leg 10 | . . . 1 2 5 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Utility 8 | . . . 1 1 5 1 . Device 4 | . . . 1 . 3 . . Storage . | . . . . . . . . Processor 3 | . . . . 1 1 1 . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 8 | . . . 2 . 4 2 . Energy Gun 2 | . . . . . 1 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | . . . 2 . 2 . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 27 | . . . 1 1 13 5 7 Power 4 | . . . . . 3 . 1 Propulsion 11 | . . . . 1 5 2 3 Utility 4 | . . . . . 2 1 1 Weapon 8 | . . . 1 . 3 2 2 Highest Loss Streak 11 | . . . 1 1 11 4 4 To Critical Strikes . | . . . . . . . . Average Backups 6 | . 7 8 7 7 5 5 4 Power . | . 1 1 1 1 . . . Propulsion 2 | . 4 4 3 3 2 2 1 Utility 1 | . . 2 2 2 1 1 1 Weapon 1 | . 1 1 . 1 1 2 2 Tool/Special . | . . . . . . . . Unused Backups 18 | . 8 . 1 3 1 2 3 Power 2 | . 2 . . . . . . Propulsion 8 | . 3 . . 3 . 1 1 Utility 3 | . 1 . . . . 1 1 Weapon 5 | . 2 . 1 . 1 . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 85 85 91 99 85 98 72 Engine 10 | . 14 14 11 11 8 9 1 Leg 26 | . 28 28 33 32 23 27 14 Device 5 | . . . 5 1 7 18 10 Storage 9 | . 14 14 11 11 9 6 . Processor 7 | . . . . 9 11 10 18 Energy Gun 3 | . . . . . 5 9 8 Ballistic Gun 22 | . 28 28 30 33 15 11 5 Launcher 1 | . . . . . 2 1 1 Peak Build Rating 28 | . 6 6 10 18 28 24 22 Average Rating 15 | . 6 6 8 17 20 22 15 On Entrance 12 | 6 6 6 6 10 18 24 22 Naked Turns . | . . . . . . . . Heaviest Build 28 | 10 10 10 14 18 28 26 21 Greatest Support 51 | 20 20 20 30 45 51 51 37 Greatest Overweight (x) 4 | . . . . . . . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 5 Average Capacity 7 | . 8 8 8 8 8 7 5 Most Carried 8 | . 8 8 8 8 8 7 5 Average Carried 6 | . 7 8 6 7 5 5 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 6 8 8 8 8 7 4 3 Class Distribution -------------------- 28% | Mutant 23% | Scavenger-Gunner 15% | Scavenger-Skirmisher 12% | Skirmisher 7% | Scavenger-Tank 6% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -8/Storage Skirmisher | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Matter Collected 848 | 200 56 . 41 125 312 84 30 Remotely . | . . . . . . . . Salvage Created 1058 | . 217 . . 98 489 141 113 Parts 83 | . 20 . . 15 27 8 13 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Combat Hostiles Destroyed 38 | . 7 . . 7 12 3 9 Guns 27 | . 7 . . 7 11 2 . Cannons 6 | . . . . . . 1 5 AOE 5 | . . . . . 1 . 4 Classes Destroyed 7 | . 3 . . . 2 . 2 Worker 2 | . . . . . 2 . . Watcher 1 | . 1 . . . . . . Swarmer 16 | . 3 . . 7 3 . 3 Cutter 2 | . . . . . . . 2 Grunt 14 | . 4 . . . 7 2 1 Sentry 3 | . . . . . 2 1 . Programmer 3 | . . . . . . . 3 Best Kill Streak 6 | . 3 . . 2 5 2 6 Combat Bots Only 6 | . 3 . . 2 3 2 6 Max Kills in Single Turn 2 | . 1 . . 2 2 1 1 Gunslinging 1 | . . . . 1 . . . Exploded 1 | . . . . . 1 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Hostile Shots Fired 289 | . 25 . 15 27 153 21 48 Missed 74 | . 10 . 3 9 36 2 14 Hits 215 | . 15 . 12 18 117 19 34 Melee 3 | . . . . . . . 3 Projectile 212 | . 15 . 12 18 117 19 31 Critical Strikes 10 | . 1 . 1 . 8 . . Part Disruptions 1 | . . . . . . . 1 Damage Taken 3115 | . 188 . 172 153 1721 394 487 Core 660 | . 42 . 14 49 379 83 93 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 89 | 100 . 83 . 84 . . . Volleys Fired 135 | . 28 . 7 12 60 9 19 Largest 3 | . 2 . 3 3 3 3 3 Hottest 138 | . 40 . 63 63 124 125 138 Shots Fired 290 | . 56 . 20 36 108 26 44 Gun 264 | . 56 . 20 36 107 23 22 Cannon 19 | . . . . . . 3 16 Launcher 7 | . . . . . 1 . 6 Special . | . . . . . . . . Kinetic 240 | . 56 . 20 36 86 17 25 Thermal 43 | . . . . . 21 9 13 Explosive 7 | . . . . . 1 . 6 Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | . 11 . 4 3 20 6 7 Robot Miss Streak 13 | . 3 . 3 4 13 2 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . . 1 3 . . Max Gunslinging Chain 1 | . . . . 1 1 . . Shots Hit Robots 174 | . 34 . 9 15 69 19 28 Core Hits 103 | . 19 . 5 12 31 8 28 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . Critical Strikes 5 | . 1 . . . 4 . . Burn 2 | . . . . . 2 . . Destroy 3 | . 1 . . . 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2891 | . 283 . 105 200 930 292 1081 Guns 1884 | . 283 . 105 190 840 263 203 Cannons 277 | . . . . . . 26 251 Explosions 717 | . . . . . 90 . 627 Melee . | . . . . . . . . Ramming 13 | . . . . 10 . 3 . Kinetic 1718 | . 283 . 105 190 649 182 309 Thermal 443 | . . . . . 191 107 145 Explosive 717 | . . . . . 90 . 627 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 2 2 . . . 1 3 Average Corruption 1 | . 2 2 . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . 4 . . . 1 3 Message Errors 2 | . . 1 . . . . 1 Matter Fused 3 | . . 2 . . . 1 . Data Loss (minor) 2 | . . 1 . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 10 | . . . . . . . 10 Impact . | . . . . . . . . Kinetic 10 | . . . . . . . 10 Secondary . | . . . . . . . . Self-Inflicted Damage 72 | . . . . . 22 . 50 Shots 2 | . . . . . 1 . 1 Rammed . | . . . . . . . . Targets Rammed 3 | . . . . 2 . 1 . Kicked 3 | . . . . 2 . 1 . Crushed . | . . . . . . . . Highest Temperature 361 | . 27 . 44 18 361 184 197 Average Temperature 87 | . 14 . 23 13 125 89 69 Received Heat Transfer 1212 | . 114 . 81 . 846 144 27 Effects 2 | . . . . . 2 . . Energy Bleed 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 1147 | . . . . . 592 259 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 97 | . 100 100 100 100 100 100 71 Level 1 2 | . . . . . . . 28 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 248 | . 94 4 56 137 110 50 248 Initial 37 | . . 4 . 7 37 24 2 Average 46 | . 50 . 24 65 38 14 119 Influence Increases 1323 | . 191 . 71 359 319 85 298 Destroy 0b10 Robot/C 960 | . 140 . 40 300 240 60 180 Destroy 0b10 Robot/NC 15 | . 5 . . . 10 . . Destroy Leader 162 | . 32 . 10 40 40 20 20 Allied During Kill 25 | . . . 6 19 . . . Successful Hack 34 | . 14 . . . . 4 16 Disable Machine 15 | . . . 15 . . . . Destroy Structure 52 | . . . . . 14 1 37 Lose Combat Pursuer 60 | . . . . . 15 . 45 Influence Decreases 1075 | . 180 11 50 282 360 138 54 Entered New Map 117 | . . 7 . 14 61 33 2 Time Decay 794 | . 180 4 50 241 228 91 . Lost Part 144 | . . . . 7 71 14 52 Lost Ally 20 | . . . . 20 . . . Squads Dispatched 4 | . 1 . . . 3 . . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Distress Signals 6 | . 2 . 3 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 12 . 5 16 22 3 14 Peak Tracking Total 6 | . 3 . 5 4 6 2 5 Tactical Retreats 2 | . . . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Traps Triggered 5 | . 1 . . . . 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Machines Disabled 1 | . . . 1 . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Machines Accessed 8 | . 3 . . . 1 3 1 Terminals 7 | . 3 . . . 1 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 22 | . 11 . . . 3 7 1 Successful 10 | . 4 . . . 1 4 1 Failed 12 | . 7 . . . 2 3 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 15 | . 10 . . . 2 3 . Terminals 21 | . 11 . . . 3 6 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 6 | . 1 . . . 1 3 1 Record 2 | . . . . . 1 1 . Part Schematic 1 | . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . Locate Traps 1 | . . . . . . 1 . Security Stations 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 3 | . 3 . . . . . . Terminals 3 | . 3 . . . . . . Botnet 3 | . 3 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 3 . . . 1 2 1 Full Trace Events 2 | . 1 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 2 . . . Highest-Rated Group 42 | . . 42 42 42 . . . Highest-Rated Ally 31 | . . 31 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 38 | . . . 14 24 . . . Total Damage 568 | . . . 170 398 . . . Kills 11 | . . . 2 9 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Active Infowar (turns) 901 | . . . 71 78 332 241 179 Optics 213 | . . . . . . 34 179 Sensors 693 | . . . . . 279 241 173 Terrain 488 | . . . . . 218 241 29 Seismic 149 | . . . 71 78 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Turns Passed 2339 | . 377 194 145 577 626 241 179 Spaces Moved 1470 | 1 249 161 91 387 346 149 86 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 1431 | 1 249 161 91 387 346 149 47 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 39 | . . . . . . . 39 Fastest Speed 42 | 120 120 120 120 120 120 123 42 Average Speed 123 | 120 120 120 120 125 127 126 112 Slowest Speed 205 | 120 120 120 120 126 130 130 205 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 2 40 61 14 57 21 32 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 59 | . . . . . 13 . 46 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 59 | . . . . . 13 . 46 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Total 1778 | . 283 162 115 456 445 182 135 Wait 81 | . 1 2 10 34 7 14 13 Move 1463 | . 248 160 90 386 345 148 86 Hop . | . . . . . . . . Pick Up 36 | . 4 . 4 6 15 3 4 Fast Attach . | . . . . . . . . Attach 31 | . . . 4 2 15 5 5 Detach 2 | . . . . . . . 2 Swap 8 | . . . . 2 2 1 3 Drop 12 | . 2 . . 5 1 1 3 Fire 135 | . 28 . 7 12 60 9 19 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . . . 2 . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 7 | . . . . 7 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Identified exit to Mines 98 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 378 | -10/Materials | Entered Mines 552 | -10/Mines | Discovered new exit (range 15) 564 | -10/Mines | Learned Materials non-interactive machine intel 572 | -10/Mines | Entered Materials 572 | -9/Materials | Accompanied by 2 allies 572 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 573 | -9/Materials | Loaded intel: 35 non-interactive machine locations 577 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 644 | -9/Materials | Discovered new exit (range 14) 679 | -9/Materials | Discovered new exit (range 16) 717 | -9/Materials | Entered Mines 717 | -9/Mines | Accompanied by 2 allies 723 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 915 | -9/Mines | Learned Materials stockpile data 1049 | -9/Mines | Build established: Scavenger-Gunner 1082 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1086 | -9/Mines | Found Prototype Device 1193 | -9/Mines | Discovered new exit (range 5) 1294 | -9/Mines | Entered Materials 1294 | -8/Materials | Evolved 2 slots: Utility x2 1294 | -8/Materials | Identified Exp. Sensor Array 1311 | -8/Materials | Discovered new exit (range 6) 1319 | -8/Materials | Identified exit to Storage 1426 | -8/Materials | Garrison activated, responded to threat 1483 | -8/Materials | Core integrity fell below 50% 1522 | -8/Materials | Lost 11 parts (2p4n2u3w) 1920 | -8/Materials | Entered Storage 2086 | -8/Storage | Core integrity fell below 20% 2123 | -8/Storage | Lost 4 parts (2n1u1w) 2160 | -8/Storage | Identified exit to Garrison 2161 | -8/Storage | Entered Garrison 2205 | -8/Garrison | Triggered checkpoint 2247 | -8/Garrison | Lost 4 parts (1p2n1u) 2271 | -8/Garrison | Learned Factory security intel 2340 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- The Surge Thruster is "overloadable", activating it again increases its output for additional resource costs, and may damage the unit. See Burnout stat context help for more info. 02284_ Acquired Surge Thruster. 02286_ Dropped Hvy. Assault Rifle. 02289_ Dropped Flak Cannon. 02290_ Acquired Lgt. Nuclear Core. 02293_ The unstable cave ceiling collapses. 02293_ Flight Unit crushed. 02294_ Dropped Lgt. Nuclear Core. 02295_ Acquired Flak Cannon. 02316_ C-17 Slicer knocked back. 02320_ Particle Gun destroyed. 02322_ C-17 Slicer knocked back. 02324_ 57DE71VR 02326_ C-17 Slicer destroyed. 02331_ Flak Cannon destroyed. 02339_ Aluminum Leg destroyed. 02339_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# ##?????????????????????? | | ???????????##?????????? #?????????????????????? | | ??????????? ????????? ?????????????????????? | | ??????????? ??? ? ? ?????????????????????? | | ????????????# ?# ? ?# #?????????????????????? | | ????????????# ## ## p #?????????????????????? | | ????????????" ? ?????????????????????? | | ????????????? ? ?????????????????????? | | ??????????????? ?????????????????????? | | ???????????????? ????????????????#????? | | ????????????# ???# # g#???????????????# ????? | | ???????????## ## #??????????????? ????? | | ???????????? #??????????????? ????? | | ???????????????? g #??????????????? #???? | | ???????????????????? g%! #??????####?????# #???? | | ??????????????????????? g ???????#""#?????# #???? | | ??????????????????????? ???????# T#?????# ##??? | | ???????????????????????# #???????# "#?????# ???? | | ???????????????????????# #???????#]##?????# ???? | | ???????????????????????# #???????# #????###^ ???? | | ???????????????????????# @#???????# #????? + ##??? | | ???????????????????????#] #???????#[#????## ##?? | | ???????????????????????# #########/####?# # #?? | | ???????????????????????# #?# #?? | | ???????????????????????# * #### ###? | | ???????????????????????############## [ # #? | | ????????????????????????????????????# ##%# # #? | | ????????????????????????????????????# ### #? | | ????????????????????????????????????# #? =%# ##? | | ????????????????????????????????????# ## %! | | ????????????????????????????????????# #### | | ????????????????????????????????????# # | | ????????????????????????????????????# ##" | | ????????????????????????????????????# ##"" | | ????????????????????????????????????############ | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 61 Targeting Accuracy 6 Item Schematics ----------------- Imp. Datajack | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniNeutrinoReactor Manual? 0 Play Time 00:34:07 Cumulative 18.9 hours Start 2025.07.03 @ 17:07:40 End 2025.07.03 @ 20:47:20 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 22% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f7d5641-c4b2-4cb7-985e-24e7a550fcb5