Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 18:46:47 Player: Gilly Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1445) 1445 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (196) 196 TOTAL SCORE: 3516 Bonus ------- High Alert Combat Kills 196 Cogmind --------- Core Integrity 0/550 Matter 17/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Medium Armor Plating Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Advanced Targeting Computer Medium Armor Plating Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Rocket Launcher Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 35 | 6 5 17 7 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 7 1 Treads 3 | . 2 1 . Leg 6 | . . 6 . Wheel 2 | 2 . . . Hover 1 | . . . 1 Flight . | . . . . Utility 6 | 1 1 1 3 Device . | . . . . Storage 1 | 1 . . . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 13 | 2 2 6 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 3 . Ballistic Cannon . | . . . . Launcher 7 | . 1 3 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . . 5 13 Power 3 | . . 2 1 Propulsion 6 | . . 1 5 Utility 2 | . . . 2 Weapon 7 | . . 2 5 Highest Loss Streak 10 | . . 2 10 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 87 93 75 Engine 10 | . 14 10 6 Treads 11 | . 9 15 . Leg 19 | . . 24 21 Wheel 3 | . 18 . . Storage 11 | . 14 11 8 Processor 11 | . 9 11 18 Protection 1 | . . . 6 Ballistic Gun 5 | . 14 3 . Launcher 13 | . 5 16 12 Naked Turns . | . . . . Heaviest Build 29 | 11 11 21 29 Greatest Support 60 | 20 40 60 40 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 3 5 8 6 Average Carried 4 | 1 3 4 5 Final Capacity 8 | 8 8 8 5 Final Carried 7 | 2 3 7 3 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 821 | 254 75 471 21 Remotely . | . . . . Salvage Created 1419 | . 110 1214 95 Parts 88 | . 16 67 5 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 8 24 3 Guns 9 | . 3 6 . AOE 26 | . 5 18 3 Classes Destroyed 10 | . 4 6 . Builder 4 | . 1 2 1 Recycler 5 | . . 5 . Mechanic 2 | . . 2 . Operator 1 | . 1 . . Watcher 4 | . . 4 . Swarmer 6 | . 6 . . Grunt 20 | . 2 15 3 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 7 | . . 7 . Best Kill Streak 9 | . 3 9 4 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 3 | . 3 3 3 Gunslinging 1 | . 1 . . Exploded 3 | . 3 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 281 | . 28 94 159 Missed 89 | . 6 36 47 Damage Taken 2710 | . 291 880 1539 Core 785 | . 65 166 554 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 74 58 . Volleys Fired 59 | . 10 43 6 Largest 2 | . 2 2 2 Hottest 66 | . 40 66 66 Shots Fired 98 | . 13 78 7 Gun 44 | . 6 38 . Cannon . | . . . . Launcher 54 | . 7 40 7 Special . | . . . . Kinetic 44 | . 6 38 . Thermal . | . . . . Explosive 54 | . 7 40 7 Electromagnetic . | . . . . Robot Hit Streak 11 | . 5 11 3 Robot Miss Streak 2 | . 1 2 2 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 72 | . 14 54 4 Core Hits 93 | . 14 65 14 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks 5 | . 5 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . 2 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3150 | . 397 2211 542 Guns 426 | . 50 376 . Cannons . | . . . . Explosions 2699 | . 347 1835 517 Melee . | . . . . Ramming 25 | . . . 25 Kinetic 426 | . 50 376 . Thermal . | . . . . Explosive 2699 | . 347 1835 517 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Message Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 26 | . . 26 . Projectiles . | . . . . Explosions 26 | . . 26 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 228 | . 109 119 . Shots 10 | . 4 6 . Rammed . | . . . . Targets Rammed 9 | . . . 9 Kicked 9 | . . . 9 Crushed . | . . . . Highest Temperature 59 | . 1 35 59 Average Temperature 14 | . 1 8 27 Received Heat Transfer 1086 | . 24 360 702 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 848 | . 336 848 448 Initial 358 | . . 141 358 Average 346 | . 146 418 387 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 20 | 100 64 8 . Level 1 56 | . 36 62 69 Level 2 16 | . . 18 30 Level 3 6 | . . 9 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 3 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 11 30 14 Peak Tracking Total 12 | . 5 4 12 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 3 4 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 3 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 7 . 4 Successful 4 | . 3 . 1 Failed 7 | . 4 . 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 5 . 4 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Locate Traps 1 | . 1 . . Recall Investigation 2 | . 1 . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . 3 . . Non-combat 3 | . 3 . . Combat . | . . . . Robot Hacks Applied 3 | . 3 . . parse_system 2 | . 2 . . no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1481 | 58 275 907 241 Spaces Moved 1039 | 56 220 582 181 Core 18 | 3 . . 15 Treads 123 | . 51 72 . Legs 635 | . . 510 125 Wheels 222 | 53 169 . . Hover 41 | . . . 41 Flight . | . . . . Fastest Speed 50 | 50 80 120 60 Average Speed 113 | 78 98 124 108 Slowest Speed 300 | 80 160 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 37 61 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 345 | . 40 260 45 Melee . | . . . . Projectile . | . . . . AOE 345 | . 40 260 45 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1237 | 69 264 687 217 Wait 49 | . 18 19 12 Move 1036 | 55 219 581 181 Hop . | . . . . Pick Up 32 | 8 3 19 2 Fast Attach 1 | . . 1 . Attach 22 | 6 2 8 6 Detach 2 | . 2 . . Swap 12 | . 3 8 1 Drop 10 | . 2 8 . Fire 59 | . 10 43 6 Melee 5 | . 5 . . Ram . | . . . . Kick 9 | . . . 9 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 6) 222 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Propulsion x2 873 | -9/Materials | Build established: Scavenger-Mutant 1134 | -9/Materials | First assault squad dispatched 1237 | -9/Materials | Discovered new exit (range 3) 1241 | -9/Materials | Entered another Materials area 1241 | -8/Materials | Evolved 2 slots: Utility x2 1452 | -8/Materials | Core integrity fell below 50% 1463 | -8/Materials | Lost 10 parts (1p3n1u5w) 1478 | -8/Materials | Core integrity fell below 20% 1482 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- S-10 Pest destroyed. Critical hit (Burn: +37). The unstable cave ceiling collapses. U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer destroyed. Aluminum Leg destroyed. Rocket Launcher destroyed. Critical hit (Burn: +37). G-50 Soldier destroyed. Hrd. Medium Armor Plating destroyed. Acquired 10 matter. Critical hit (Burn: +37). Imp. Grenade Launcher destroyed. S-10 Pest destroyed. R-06 Scavenger collects Wheel. The unstable cave ceiling collapses. Acquired Airjet. Airjet destroyed. Sml. Storage Unit destroyed. 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""" ????????# # """ ! #? | | ????????? ?????????# """ # """ #? | | ????????????????????# """ # """ #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed NovaBiometalPrototype Manual? 0 Play Time 00:20:02 Cumulative 4.5 hours Start 2024.06.10 @ 17:15:23 End 2024.06.10 @ 18:46:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6ca1e8f8-cb4f-4b43-9812-75088a0ddede