Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.22 @ 23:31:00 Player: Hinzy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (336) 336 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2276 Bonus ------- None Cogmind --------- Core Integrity 423/550 Matter 150/300 Energy 290/290 System Corruption 6% Temperature Hot (213) Movement Hovering (48) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Airjet Airjet Airjet Airjet > --- UTILITY (4) ------ Medium Storage Unit Sensor Array > --- WEAPON (2) ------- Autogun > --- INVENTORY (10) --- Improved Ion Engine Compact Wheel Airjet Airjet Aerolev Unit Shield Generator Trap Extractor (0/4) Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Airjet Airjet Airjet Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Improved Propulsion Shielding > --- WEAPON ----------- Shotgun Great Maul > --- INVENTORY -------- Improved Ion Engine Compact Wheel Airjet Airjet Airjet Airjet Shield Generator Trap Extractor Improved Datajack Katana [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Propulsion Shielding Weapon Great Maul Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 41 | 4 8 12 5 12 Power 4 | . 1 1 1 1 Engine 4 | . 1 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 21 | 2 6 7 . 6 Treads 2 | 2 . . . . Leg 6 | . 6 . . . Wheel . | . . . . . Hover 13 | . . 7 . 6 Flight . | . . . . . Utility 7 | 1 1 1 2 2 Device 4 | 1 . 1 1 1 Storage 1 | . 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 1 . 3 2 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . . . . 1 Impact Weapon 2 | . . 2 . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . . . 1 Parts Lost 5 | . . . 1 4 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 4 | . . . 1 4 To Critical Strikes . | . . . . . Average Backups 8 | 5 7 9 9 8 Power . | 1 1 . . 1 Propulsion 3 | 3 4 4 3 3 Utility 2 | . 1 3 5 2 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 8 | 2 2 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . 2 1 . 1 Weapon 3 | 2 . 1 . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 99 97 99 98 Engine 11 | . 13 11 11 9 Leg 7 | . 27 1 . . Hover 29 | . . 39 43 36 Device 11 | . 14 11 9 8 Storage 11 | . 14 11 11 9 Processor 1 | . . . 1 8 Protection 1 | . . . . 8 Ballistic Gun 10 | . 27 2 2 9 Launcher 4 | . . 9 8 . Impact Weapon 7 | . . 9 10 7 Peak Build Rating 30 | 7 8 22 23 30 Average Rating 16 | 6 7 19 21 26 On Entrance 12 | 6 7 7 21 22 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 35 | 14 19 24 26 35 Greatest Support 40 | 40 20 36 36 36 Greatest Overweight (x) 2 | . 1 2 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 Most Carried 10 | 6 10 10 10 10 Average Carried 8 | 5 7 9 9 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 7 10 10 8 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 719 | 171 243 123 182 . Remotely . | . . . . . Salvage Created 522 | 13 281 177 51 . Parts 35 | 6 12 5 12 . Haulers Intercepted 4 | . 1 3 . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 13 | . 5 . 8 . Melee 1 | . 1 . . . Guns 4 | . 4 . . . AOE 8 | . . . 8 . Classes Destroyed 7 | 1 2 3 1 . Worker 2 | . . 1 1 . Builder 2 | . . 1 1 . Tunneler 2 | 2 . . . . Hauler 4 | . 1 3 . . Watcher 1 | . . 1 . . Swarmer 8 | . . . 8 . Grunt 5 | . 5 . . . Best Kill Streak 3 | 2 2 3 3 . Combat Bots Only 3 | . 2 . 3 . Max Kills in Single Turn 2 | 1 1 1 2 . Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 76 | . 40 18 17 1 Missed 24 | . 10 9 4 1 Hits 52 | . 30 9 13 . Projectile 52 | . 30 9 13 . Critical Strikes 1 | . 1 . . . Damage Taken 1416 | . 407 166 158 685 Core 318 | . 115 63 13 127 Absorbed by Shields 10 | . . . 10 . Redirected to Shielding 123 | . . . . 123 Core Remaining (%) 78 | 100 54 . 81 . Volleys Fired 59 | 3 33 5 8 10 Largest 2 | 2 2 1 1 1 Hottest 100 | 40 40 30 30 100 Shots Fired 70 | 6 41 5 8 10 Gun 52 | 6 41 . . 5 Cannon . | . . . . . Launcher 13 | . . 5 8 . Special 5 | . . . . 5 Kinetic 52 | 6 41 . . 5 Thermal 5 | . . . . 5 Explosive 13 | . . 5 8 . Electromagnetic . | . . . . . Robot Hit Streak 8 | 3 8 1 2 1 Robot Miss Streak 3 | . 1 3 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 50 | 3 32 7 7 1 Core Hits 31 | 4 14 4 9 . Critical Kills . | . . . . . Critical Parts Destroyed 4 | . . 4 . . Critical Strikes 4 | . . 4 . . Smash 4 | . . 4 . . Melee Attacks 51 | . . 24 6 21 Impact 48 | . . 24 4 20 Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks 9 | . . 5 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1805 | 59 407 674 656 9 Guns 422 | 30 383 . . 9 Cannons . | . . . . . Explosions 603 | . . 166 437 . Melee 727 | . . 508 219 . Ramming 53 | 29 24 . . . Kinetic 422 | 30 383 . . 9 Thermal . | . . . . . Explosive 603 | . . 166 437 . Electromagnetic . | . . . . . Impact 727 | . . 508 219 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 523 | . . 366 157 . Projectiles . | . . . . . Explosions 25 | . . . 25 . Melee 498 | . . 366 132 . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 89 | . . 33 56 . Shots 3 | . . 1 2 . Rammed 13 | 13 . . . . Targets Rammed 19 | 13 6 . . . Kicked 6 | . 6 . . . Crushed . | . . . . . Highest Temperature 235 | . 24 6 . 235 Average Temperature 42 | . 9 4 . 67 Received Heat Transfer 285 | . 246 33 6 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . 2 1 . Combat Hostiles . | . . . . . Parts Fried 6 | . . 3 3 . Impact Corruptions 14 | . . 9 5 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 123 | 10 47 92 123 71 Initial 31 | . . . 31 24 Average 30 | . 14 35 56 25 Influence Increases 757 | 10 139 215 250 143 Destroy 0b10 Robot/C 260 | . 100 . 160 . Destroy 0b10 Robot/NC 55 | 10 5 30 10 . Destroy Leader 60 | . 22 8 30 . Successful Hack 56 | . 12 32 . 12 Disable Machine 15 | . . 15 . . Destroy Structure 101 | . . 40 50 11 Partial Spotted 75 | . . 15 . 60 Lose Combat Pursuer 135 | . . 75 . 60 Influence Decreases 754 | 10 139 133 268 204 Entered New Map 91 | . . . 51 40 Time Decay 593 | 10 139 133 207 104 Lost Part 50 | . . . 10 40 Lost Ally 20 | . . . . 20 Squads Dispatched 2 | . . 1 . 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 7 10 7 4 Peak Tracking Total 6 | . 4 6 3 5 Tactical Retreats 6 | . . 3 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 3 4 . 2 Terminals 7 | . 3 3 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 31 | . 9 14 . 8 Successful 20 | . 5 9 . 6 Failed 11 | . 4 5 . 2 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 22 | . 7 11 . 4 Terminals 24 | . 9 11 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 7 | . . 3 . 4 Garrison Access . | . . . . . Terminal Hacks 3 | . . 3 . . Record 1 | . . 1 . . Locate Traps 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . 2 . 3 Insert Component 2 | . . 1 . 1 Analyze 2 | . . . . 2 Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 5 4 . 3 Terminals 12 | . 5 4 . 3 Track 1 | . 1 . . . Assimilate 1 | . . . . 1 Botnet 6 | . 2 3 . 1 Disrupt 1 | . . . . 1 Operators 1 | . 1 . . . Skim 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 4 . 2 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . . 2 . Non-combat . | . . . . . Combat 2 | . . . 2 . Robot Hacks Applied 2 | . . . 2 . parse_system 2 | . . . 2 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 31 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 2 | . . . . 2 Total Damage 20 | . . . . 20 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1359 | 22 401 385 300 251 Sensors 251 | . . . . 251 Seismic 1108 | 22 401 385 300 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1667 | 169 401 385 456 256 Spaces Moved 1485 | 84 205 514 481 201 Core . | . . . . . Treads 84 | 84 . . . . Legs 226 | . 205 21 . . Wheels . | . . . . . Hover 1175 | . . 493 481 201 Flight . | . . . . . Fastest Speed 48 | 160 120 48 48 48 Average Speed 65 | 160 120 51 48 48 Slowest Speed 190 | 160 190 180 52 48 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 16 | . . 4 . 12 Cave-ins Triggered 3 | . . . . 3 Exploration Rate (%) 35 | 5 29 46 71 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . 1 . Spaces Dug 38 | . . 12 . 26 Terrain Destroyed 122 | . . 41 55 26 Melee 33 | . . 12 . 21 Projectile 5 | . . . . 5 AOE 84 | . . 29 55 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1987 | 105 315 582 685 300 Wait 281 | . 52 6 180 43 Move 1481 | 83 204 513 480 201 Hop . | . . . . . Pick Up 16 | . 3 9 1 3 Fast Attach 14 | 1 3 7 1 2 Attach 4 | . . . 1 3 Detach . | . . . . . Swap 31 | 3 9 5 6 8 Drop 31 | 2 5 13 2 9 Fire 59 | 3 33 5 8 10 Melee 51 | . . 24 6 21 Ram . | . . . . . Kick 6 | . 6 . . . Crush 13 | 13 . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 170 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 10) 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Propulsion x2 724 | -9/Materials | Discovered new exit (range 8) 779 | -9/Materials | Discovered new exit (range 3) 956 | -9/Materials | Entered Mines 989 | -9/Mines | Met a Derelict bent on vengeance 1225 | -9/Mines | Learned 8 Materials zone layouts 1267 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1351 | -9/Mines | Discovered new exit (range 10) 1357 | -9/Mines | Discovered new exit (range 6) 1362 | -9/Mines | Received a Mining Laser from a helpful Derelict 1369 | -9/Mines | Identified exit to Materials 1412 | -9/Mines | Entered Materials 1412 | -8/Materials | Accompanied by 1 ally 1412 | -8/Materials | Evolved 2 slots: Utility x2 1413 | -8/Materials | Identified exit to Factory 1621 | -8/Materials | Discovered exit to Factory (range 6) 1654 | -8/Materials | Crushed by falling debris 1656 | -8/Materials | Crushed by falling debris 1659 | -8/Materials | Crushed by falling debris 1668 | -8/Materials | Self-destructed Last Messages --------------- 01599_ Dropped Airjet+. 01600_ Acquired Airjet+. 01601_ Dropped Airjet+. 01602_ Dropped Shotgun. 01603_ Acquired Autogun. 01621_ EXIT=FOUND: FACTORY 01637_ The unstable cave ceiling collapses. 01654_ Crushed by falling debris. 01654_ Signal Interpreter destroyed. 01654_ System corrupted by crushing effect (+2). 01656_ The unstable cave ceiling collapses. 01656_ Crushed by falling debris. 01656_ Great Maul destroyed. 01656_ System corrupted by crushing effect (+3). 01659_ The unstable cave ceiling collapses. 01659_ Crushed by falling debris. 01659_ Katana destroyed. 01659_ System corrupted by crushing effect (+1). 01659_ Imp. 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