Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.04 @ 23:04:46 Player: SunE Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (660) 660 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2405 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Sensor Array Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Hardlight Generator > --- WEAPON ----------- Medium Laser Assault Rifle Minigun > --- INVENTORY -------- Aluminum Leg Sensor Array EM Pulse Gun Heavy Particle Gun [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 27 | 6 5 2 14 Power 4 | 1 . 1 2 Engine 3 | 1 . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 . . 6 Treads . | . . . . Leg 8 | 2 . . 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 5 . 2 Device 3 | . 1 . 2 Storage 4 | 1 3 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 . 1 4 Energy Gun 4 | 2 . . 2 Energy Cannon . | . . . . Ballistic Gun 2 | . . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 14 | . . . 14 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 6 | . . . 6 Highest Loss Streak 10 | . . . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 98 100 81 Engine 16 | . 14 22 12 Leg 23 | . 28 22 22 Device 5 | . 12 . 5 Storage 11 | . 14 11 9 Processor 7 | . . 11 9 Energy Gun 20 | . 28 22 11 Ballistic Gun 6 | . . 11 7 Naked Turns . | . . . . Heaviest Build 32 | 14 20 26 32 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 4 | 1 . 1 4 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 5 | 5 4 2 4 Average Carried 1 | 2 2 1 2 Final Capacity 10 | 8 10 10 10 Final Carried 3 | 2 3 2 . Class Distribution -------------------- 53% | Gunner 37% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 677 | 249 16 85 327 Remotely . | . . . . Salvage Created 769 | . 16 336 417 Parts 36 | . 2 20 14 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 15 | . . 7 8 Guns 15 | . . 7 8 Classes Destroyed 6 | . 1 3 2 Tunneler 1 | . . . 1 Watcher 1 | . 1 . . Grunt 12 | . . 5 7 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 1 | . . 1 . Best Kill Streak 3 | . 1 3 3 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 166 | . . 19 147 Missed 40 | . . 6 34 Damage Taken 1964 | . 22 147 1795 Core 609 | . . 46 563 Absorbed by Shields 152 | . . . 152 Core Remaining (%) 96 | 100 100 88 . Volleys Fired 63 | . 1 15 47 Largest 3 | . 2 3 3 Hottest 110 | . 90 110 95 Shots Fired 134 | . 2 45 87 Gun 134 | . 2 45 87 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 56 | . . 15 41 Thermal 51 | . 1 15 35 Explosive . | . . . . Electromagnetic 27 | . 1 15 11 Robot Hit Streak 12 | . 1 4 12 Robot Miss Streak 3 | . 1 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 86 | . 1 20 65 Core Hits 37 | . 1 14 22 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 1 3 Burn 4 | . . 1 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1359 | . 46 252 1061 Guns 1333 | . 20 252 1061 Cannons . | . . . . Explosions 26 | . 26 . . Melee . | . . . . Ramming . | . . . . Kinetic 592 | . . 68 524 Thermal 554 | . 26 97 431 Explosive . | . . . . Electromagnetic 213 | . 20 87 106 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 22 | . 22 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 537 | . 42 282 537 Average Temperature 186 | . 25 134 222 Received Heat Transfer 1071 | . . 78 993 Effects 14 | . . 3 11 Energy Bleed 2 | . . . 2 Interference 7 | . . 3 4 Matter Decay 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1665 | . . 370 1295 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 168 | . 33 168 157 Initial 27 | . . 13 27 Average 52 | . 30 44 94 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 2 3 Investigation 4 | . . 2 2 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 1 9 15 Peak Tracking Total 5 | . 1 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 4 2 2 Terminals 6 | . 2 2 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 14 6 8 Successful 19 | . 11 4 4 Failed 9 | . 3 2 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 22 | . 8 6 8 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 6 4 4 Record 9 | . 5 1 3 Prototype ID Bank 1 | . . . 1 Terminal Index 1 | . . 1 . Alert Level 1 | . . 1 . Security Status 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 5 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 1 2 Full Trace Events 4 | . 1 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 175 | . 175 . . Retrieved Matter 175 | . 175 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1320 | 86 354 484 396 Spaces Moved 760 | 69 282 228 181 Core 26 | 15 . . 11 Treads . | . . . . Legs 734 | 54 282 228 170 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 120 Average Speed 144 | 105 120 190 139 Slowest Speed 250 | 120 120 190 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 35 20 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . 4 . . Melee . | . . . . Projectile . | . . . . AOE 4 | . 4 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 874 | 82 294 245 253 Wait . | . . . . Move 757 | 68 281 227 181 Hop . | . . . . Pick Up 24 | 8 5 1 10 Fast Attach . | . . . . Attach 20 | 6 1 2 11 Detach . | . . . . Swap 7 | . 4 . 3 Drop 3 | . 2 . 1 Fire 63 | . 1 15 47 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 8) 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 748 | -9/Materials | Build established: Gunner 821 | -9/Materials | Discovered new exit (range 16) 925 | -9/Materials | Entered another Materials area 925 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1188 | -8/Materials | Core integrity fell below 50% 1223 | -8/Materials | Lost 10 parts (2p3n1u4w) 1240 | -8/Materials | Core integrity fell below 20% 1315 | -8/Materials | Discovered new exit (range 11) 1321 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- especially those with strict weight restrictions such as hovering and flight-based models. >>Query(Repair Station) Self-contained repair facility capable of restoring the integrity of damaged components. Serious internal issues such as faulty prototypes and component deterioration are beyond the scope of repair. Advanced repair stations can complete complex tasks more quickly. 01292_ ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. 01304_ Critical hit (Burn: +37). 01308_ EM Pulse Gun destroyed. 01310_ Critical hit (Burn: +37). 01313_ Mining Laser destroyed. 01315_ EXIT=FOUND 01317_ Lgt. Ion Engine destroyed. 01319_ Aluminum Leg destroyed. 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