Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.15 @ 03:51:11 Player: Sudoku Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (49) 245 Value Destroyed (859) 859 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 2062 Bonus ------- High Alert Combat Kills 18 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (800) Ox15 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (22) --- Light Ion Engine Light Ion Engine VTOL Module VTOL Module VTOL Module VTOL Module Faulty Improved Flight Unit Improved Flight Unit Improved Heat Sink Medium Storage Unit Large Storage Unit Large Matter Pod (150) Improved Signal Interpreter Improved Signal Interpreter Light Armor Plating Light Armor Plating Shield Generator High-powered Tractor Beam Particle Gun Maul Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Particle Gun Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine VTOL Module VTOL Module VTOL Module VTOL Module Improved Heat Sink Medium Storage Unit Large Storage Unit Large Matter Pod Improved Signal Interpreter Improved Signal Interpreter Light Armor Plating Light Armor Plating Shield Generator High-powered Tractor Beam Light Assault Rifle Maul Maul [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Storage Large Storage Unit Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 45 | 8 17 20 Power 7 | 1 3 3 Engine 7 | 1 3 3 Core . | . . . Reactor . | . . . Propulsion 12 | 2 3 7 Treads . | . . . Leg 11 | 2 3 6 Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 5 | 2 2 1 Device . | . . . Storage 5 | 2 2 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 21 | 3 9 9 Energy Gun 14 | 2 8 4 Energy Cannon 1 | . 1 . Ballistic Gun 6 | 1 . 5 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 15 | . 1 14 Power 2 | . . 2 Propulsion 7 | . . 7 Utility . | . . . Weapon 6 | . 1 5 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 94 | . 98 91 Engine 11 | . 13 10 Leg 24 | . 27 23 Flight 2 | . . 4 Storage 31 | . 28 32 Energy Gun 13 | . 21 8 Energy Cannon 2 | . 5 . Ballistic Gun 6 | . . 10 Naked Turns . | . . . Heaviest Build 60 | 16 43 60 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 19 | 2 3 19 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 22 | 8 16 22 Average Capacity 18 | 7 15 21 Most Carried 22 | 8 16 22 Average Carried 17 | 3 15 20 Final Capacity 22 | 8 16 22 Final Carried 21 | 8 16 21 Class Distribution -------------------- 54% | Hauler-Mutant 42% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 922 | 286 201 435 Remotely . | . . . Salvage Created 1729 | 145 543 1041 Parts 107 | 9 32 66 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 9 | . 2 7 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 30 | . 7 23 Guns 29 | . 6 23 Cannons 1 | . 1 . Classes Destroyed 9 | 3 4 2 Worker 3 | 2 . 1 Tunneler 1 | 1 . . Hauler 2 | . 1 1 Recycler 8 | 1 3 4 Watcher 5 | . 3 2 Swarmer 15 | . 3 12 Grunt 12 | . 4 8 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 9 | 2 5 9 Combat Bots Only 8 | . 3 8 Max Kills in Single Turn 2 | 2 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2078 | . 210 1868 Core 431 | . 18 413 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 92 . Volleys Fired 123 | 3 33 87 Largest 2 | 2 2 2 Hottest 130 | 90 125 130 Shots Fired 236 | 6 63 167 Gun 223 | 6 50 167 Cannon 13 | . 13 . Launcher . | . . . Special . | . . . Kinetic 88 | 2 . 86 Thermal 148 | 4 63 81 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 2 10 11 Robot Miss Streak 6 | 3 4 6 Penetration Max . | . . . Secondary Targets 8 | . 2 6 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 146 | 2 36 108 Core Hits 68 | 4 19 45 Critical Hits 3 | . . 3 Critical Kills . | . . . Critical Parts Destroyed 3 | . . 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2050 | 58 529 1463 Guns 1908 | 58 389 1461 Cannons 140 | . 140 . Explosions . | . . . Melee . | . . . Ramming 2 | . . 2 Kinetic 698 | 25 . 673 Thermal 1350 | 33 529 788 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 435 | 30 397 435 Average Temperature 156 | 18 152 161 Received Heat Transfer 639 | . 60 579 Effects 12 | . 2 10 Energy Bleed 4 | . 2 2 Interference 3 | . . 3 Matter Decay 2 | . . 2 Short Circuit 1 | . . 1 Damage (minor) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 3259 | 87 1285 1887 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 459 | 20 287 459 Average Influence 206 | 8 130 275 Maximum Alert Level 2 | . 1 2 Low Security (%) 46 | 100 73 23 Level 1 43 | . 26 59 Level 2 10 | . . 17 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . . 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 55 | . 11 44 Peak Tracking Total 8 | . 3 8 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 7 | . 4 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 14 | . 5 9 Successful 13 | . 4 9 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 9 | . . 9 Garrison Access . | . . . Terminal Hacks 2 | . 2 . Terminal Index 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 9 | . . 9 Insert Component 4 | . . 4 Analyze 5 | . . 5 Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 2 | . 2 . Track 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 4 | . . 4 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 4 | . . 4 Part Schematics Acquired 4 | . . 4 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1656 | 108 589 959 Spaces Moved 644 | 55 235 354 Core 13 | 6 . 7 Treads . | . . . Legs 631 | 49 235 347 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 177 | 128 174 188 Slowest Speed 1000 | 150 210 1000 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 36 36 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 943 | 87 360 496 Wait 21 | 3 15 3 Move 642 | 54 234 354 Hop . | . . . Pick Up 73 | 17 33 23 Fast Attach 8 | . 8 . Attach 21 | 7 1 13 Detach . | . . . Swap 16 | 1 8 7 Drop 38 | 2 28 8 Fire 123 | 3 33 87 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 16) 698 | -10/Materials | Entered another Materials area 698 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1014 | -9/Materials | Build established: Hauler-Mutant 1094 | -9/Materials | Destroyed 8 combat bots 1100 | -9/Materials | Lost 6 parts (1p2n3w) 1545 | -9/Materials | Core integrity fell below 50% 1590 | -9/Materials | Lost 3 parts (1n2w) 1636 | -9/Materials | Core integrity fell below 20% 1657 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01534_ Imp. Assault Rifle destroyed. 01538_ Atomic Centrifuge disabled. 01553_ U-05 Engineer lays Concrete. 01558_ Lgt. Assault Rifle destroyed. 01559_ Flight Unit destroyed. 01589_ Slammed into T-07 Excavator. 01614_ Aluminum Leg destroyed. 01628_ Cld. Ion Engine destroyed. 01632_ Triggered Explosive Trap. 01632_ An explosion rips through the floor. 01632_ Pressure Siphon disabled. 01634_ U-05 Engineer lays Concrete. 01635_ K-01 Serf collects debris. 01635_ U-05 Engineer lays Concrete. 01640_ K-01 Serf collects debris. 01640_ U-05 Engineer lays Concrete. 01647_ K-01 Serf collects debris. 01648_ U-05 Engineer lays Concrete. 01651_ U-05 Engineer destroyed. 01653_ K-01 Serf collects debris. 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""" #????????????????? | | ??# |%* #????????????????? | | ??# = #????????????????? | | ??# !!! #????????????????? | | ??# !!! #????????????????? | | ??# !!! #????????????????? | | ??# #????????????????? | | ??# #????????????????? | | ??# ##????????????????? | | ??# g #?????????????????? | | ??# Y g #?????????????????? | | ??# #####+####????????? | | ??# #????????? | | ??####### #????????? | | ????????# #????????? | | ????????# #????????? | | ????????#+## ########+#????????? | | ???????????# #?????????????????? | | ???????????# #?????????????????? | | ???????????#%#?????????????????? | | ???????????# #?????????????????? | | ????######## #?????????????????? | | ????# # # ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Particle Gun | -9/Materials | Scanalyzed Maul | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticBarrageRail Manual? 0 Play Time 00:27:53 Cumulative 49.9 hours Start 2020.03.15 @ 03:26:07 End 2020.03.15 @ 03:51:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 28 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8287b13-f690-47c9-8b87-2e0ce6c244b2