Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 21:18:44 Player: amhuman Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (3117) 3117 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3865) 3865 TOTAL SCORE: 11942 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1640 Follower Combat Kills 1371 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -446 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 315/315 System Corruption 6% Temperature Cool (0) Movement Rolling (145) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Carbon-fiber Leg Compact Wheel > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Sensor Array Advanced Terrain Scan Processor Targeting Computer Advanced Targeting Computer Improved Target Analyzer Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (20) --- Light Angular Momentum Engine Huge Storage Unit Large Matter Pod (150) Matter Compressor (246) Advanced Terrain Scan Processor Improved Medium Armor Plating Force Rifle Heavy Beamcaster Improved Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Medium Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Experimental Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- High-powered Field Laser Improved Heavy Laser Enhanced Force Lance > --- INVENTORY -------- Angular Momentum Engine Heavy Treads Heavy Treads Large Matter Pod Advanced Sensor Array Advanced Terrain Scan Processor Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved System Shield Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Powered Cannon Hypervelocity Mass Driver Subdweller Shrapnel Launcher Datajack [Rating: 87] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Propulsion Compact Wheel Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Experimental Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Subdweller Shrapnel Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Slots Evolved 10 | . . . . . 8 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 Utility 7 | . . . . . 6 . . 1 Weapon 1 | . . . . . 1 . . . Parts Attached 112 | 7 5 19 . 5 12 5 26 33 Power 16 | 1 1 4 . 1 1 . 3 5 Engine 14 | 1 1 4 . 1 1 . 2 4 Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 30 | 2 . 4 . 2 1 1 6 14 Treads 11 | . . 2 . . . 1 5 3 Leg 5 | 2 . . . . . . 1 2 Wheel 13 | . . 2 . 2 1 . . 8 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 34 | 1 2 3 . 2 7 2 10 7 Device 12 | . . 2 . 1 5 1 2 1 Storage 4 | 1 1 . . 1 . . . 1 Processor 7 | . . . . . 1 1 2 3 Hackware 6 | . . . . . 1 . 4 1 Protection 5 | . 1 1 . . . . 2 1 Artifact . | . . . . . . . . . Weapon 32 | 3 2 8 . . 3 2 7 7 Energy Gun 12 | 2 . 1 . . 2 1 5 1 Energy Cannon 9 | . 2 3 . . . . 1 3 Ballistic Gun 5 | 1 . 3 . . . . . 1 Ballistic Cannon 1 | . . . . . . . 1 . Launcher 1 | . . 1 . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 7 | . . . . . 2 2 3 . Corrupted Parts 1 | . . 1 . . . . . . System Corruption 4 | . . 4 . . . . . . Parts Lost 55 | . . 7 . . . . 17 31 Power 10 | . . 2 . . . . 4 4 Propulsion 21 | . . 3 . . . . 4 14 Utility 11 | . . 1 . . . . 5 5 Weapon 13 | . . 1 . . . . 4 8 Highest Loss Streak 19 | . . 2 . . . . 6 19 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 1 8 9 9 13 16 17 15 9 Power . | . 1 1 . . 1 1 . . Propulsion 1 | 1 2 . 1 . . 1 2 . Utility 4 | . . 1 1 4 8 8 6 4 Weapon 5 | . 4 5 7 7 5 6 5 4 Tool/Special . | . . . . . . . . . Unused Backups 22 | . . 2 . 2 4 7 3 4 Power 3 | . . . . . 1 . 1 1 Propulsion 1 | . . . . . . 1 . . Utility 11 | . . 1 . . 3 2 2 3 Weapon 6 | . . 1 . 2 . 3 . . Tool/Special 1 | . . . . . . 1 . . Average Slot Usage (%) 90 | . 96 92 85 94 91 90 91 75 Engine 9 | . 14 13 14 14 6 6 5 2 Treads 7 | . . 15 . . . 2 10 7 Leg 1 | . 28 . . . . . . 3 Wheel 9 | . . 5 14 27 19 14 1 6 Device 10 | . . 7 14 9 25 24 11 4 Storage 9 | . 14 14 14 14 6 6 5 5 Processor 7 | . . . . . 5 7 12 22 Hackware 5 | . . . . . 5 6 16 5 Protection 3 | . 11 6 . . . . 3 . Energy Gun 6 | . 1 6 . . 9 13 11 2 Energy Cannon 6 | . 25 17 7 . 3 . . 2 Ballistic Gun 3 | . 1 . 14 14 2 1 . 1 Launcher 3 | . . 3 6 14 . . . . Piercing Weapon 1 | . . . . . . 2 4 2 Peak Build Rating 87 | 6 10 18 13 25 63 82 87 68 Average Rating 43 | 4 9 14 13 19 59 71 81 50 On Entrance 28 | . 6 10 13 13 25 63 82 46 Naked Turns . | . . . . . . . . . Heaviest Build 90 | 12 24 34 29 66 73 77 86 90 Greatest Support 126 | 20 20 40 10 30 42 42 98 126 Greatest Overweight (x) 19 | . 1 2 2 5 1 4 5 19 Average Overweight (x) 1 | . . . 2 1 1 1 1 1 Largest Inventory Capacity 25 | 8 10 10 10 20 20 20 20 25 Average Capacity 16 | 6 9 10 10 17 20 20 19 21 Most Carried 20 | 3 9 10 10 20 20 20 20 13 Average Carried 14 | 1 8 9 10 15 18 19 18 9 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 Final Carried 20 | 3 9 10 10 20 20 20 10 9 Class Distribution -------------------- 51% | Mutant 9% | Scavenger-Mutant 8% | Hacker-Mutant 8% | Hacker-Assassin 5% | Assassin 4% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Skirmisher | -6/Factory Assassin | -6/Waste Hacker-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Matter Collected 2974 | 217 103 535 . 205 . 472 751 691 Remotely . | . . . . . . . . . Salvage Created 3358 | . 411 497 . . 13 127 992 1318 Parts 155 | . 19 32 . . 3 2 42 57 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 3 | . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Combat Hostiles Destroyed 64 | . 10 17 . . . . 23 14 Melee 13 | . . . . . . . 8 5 Guns 14 | . . 3 . . . . 8 3 Cannons 20 | . 10 5 . . . . 1 4 AOE 15 | . . 7 . . . . 6 2 Classes Destroyed 14 | . 5 3 . . . . 3 3 Worker 3 | . . . . . . . . 3 Hauler 1 | . 1 . . . . . . . Recycler 3 | . . . . . . . . 3 Mechanic 1 | . 1 . . . . . . . Operator 2 | . 1 . . . 1 . . . Turret 2 | . . 2 . . . . . . Swarmer 11 | . 3 5 . . . . 3 . Grunt 29 | . 7 . . . . . 15 7 Duelist 3 | . . . . . . . 2 1 Sentry 3 | . . . . . . . 1 2 Hunter 2 | . . . . . . . . 2 Programmer 4 | . . . . . . . 2 2 Artisan 1 | . . 1 . . . . . . Subdweller 12 | . . 12 . . . . . . Best Kill Streak 7 | . 6 5 . . 1 . 7 5 Combat Bots Only 7 | . 3 5 . . . . 7 3 Max Kills in Single Turn 4 | . 3 3 . . 1 . 2 4 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . . . . 1 2 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Hostile Shots Fired 671 | . 32 100 . . . . 277 262 Missed 207 | . 14 38 . . . . 84 71 Hits 464 | . 18 62 . . . . 193 191 Melee 10 | . . . . . . . 10 . Projectile 454 | . 18 62 . . . . 183 191 Critical Strikes 19 | . . 5 . . . . 6 8 Damage Taken 8442 | . 172 1083 . . 45 . 3192 3950 Core 1838 | . 37 183 . . 15 . 596 1007 Absorbed by Shields . | . . . . . . . . . Reduced by Siege Mode 40 | . . . . . . . 40 . Redirected to Shielding 24 | . 16 8 . . . . . . Ignored by Resistances 28 | . . 28 . . . . . . Regen/Repaired (Parts) 427 | . . . . . 5 . 422 . Core Remaining (%) 46 | 100 . . . 12 . . 28 . Volleys Fired 150 | . 15 68 1 . 2 . 33 31 Largest 3 | . 2 2 1 . 2 . 3 3 Hottest 218 | . 112 136 68 . 70 . 218 199 Shots Fired 289 | . 30 110 1 . 3 . 72 73 Gun 118 | . . 23 . . 1 . 50 44 Cannon 134 | . 30 61 1 . 1 . 14 27 Launcher 35 | . . 26 . . 1 . 8 . Special 2 | . . . . . . . . 2 Kinetic 61 | . . 28 . . 2 . 18 13 Thermal 152 | . . 45 1 . 1 . 54 51 Explosive . | . . . . . . . . . Electromagnetic 74 | . 30 37 . . . . . 7 Robot Hit Streak 34 | . 5 19 . . 6 . 11 34 Robot Miss Streak 3 | . 2 3 . . . . 3 1 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 221 | . 18 65 . . 1 5 53 79 Core Hits 137 | . 13 39 . . 1 1 45 38 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . 1 4 . Critical Strikes 24 | . 1 . . . . 2 13 8 Burn 13 | . . . . . . . 6 7 Destroy 4 | . . . . . . . 4 . Corrupt 1 | . 1 . . . . . . . Smash 1 | . . . . . . 1 . . Impale 5 | . . . . . . 1 3 1 Melee Attacks 92 | . . . . . 5 5 55 27 Impact 8 | . . . . . 5 3 . . Slashing . | . . . . . . . . . Piercing 82 | . . . . . . 2 55 25 Sneak Attacks 3 | . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8715 | . 578 2100 . . 20 446 2604 2967 Guns 2133 | . . 309 . . 20 . 888 916 Cannons 2192 | . 474 632 . . . . 212 874 Explosions 2640 | . 104 1159 . . . . 977 400 Melee 1749 | . . . . . . 446 526 777 Ramming 1 | . . . . . . . 1 . Kinetic 2578 | . . 1204 . . 20 . 1090 264 Thermal 2793 | . 104 346 . . . . 987 1356 Explosive 400 | . . . . . . . . 400 Electromagnetic 1194 | . 474 550 . . . . . 170 Impact 230 | . . . . . . 230 . . Slashing . | . . . . . . . . . Piercing 1519 | . . . . . . 216 526 777 Highest Corruption 6 | . . 4 4 . . . . 6 Average Corruption 3 | . . 4 4 . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . 10 1 . . . . 8 Message Errors 3 | . . 1 . . . . . 2 Matter Fused 9 | . . 5 1 . . . . 3 Heat Flow Errors 3 | . . 1 . . . . . 2 Energy Discharges 3 | . . 2 . . . . . 1 Data Loss (major) 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 442 | . . 18 . . . 208 38 178 Projectiles 10 | . . . . . . . 10 . Explosions 158 | . . 18 . . . . 28 112 Melee 274 | . . . . . . 208 . 66 Knockbacks 2 | . . . . . . . 2 . Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . 2 . Secondary . | . . . . . . . . . Self-Inflicted Damage 289 | . . 57 . . 47 . 26 159 Shots 8 | . . 4 . . 1 . 1 2 Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 698 | . 228 259 28 . . . 698 447 Average Temperature 160 | . 78 39 16 . . . 239 174 Received Heat Transfer 2575 | . 54 487 . . . . 858 1176 Effects 30 | . . . . . . . 24 6 Shutdowns 5 | . . . . . . . 4 1 Energy Bleed 3 | . . . . . . . 3 . Interference 9 | . . . . . . . 6 3 Matter Decay 3 | . . . . . . . 3 . Short Circuit 4 | . . . . . . . 3 1 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 4 | . . . . . . . 4 . Damage (core) 1 | . . . . . . . 1 . Siege Activations 1 | . . . . . . . 1 . Total Turns 29 | . . . . . . . 29 . Longest Duration 29 | . . . . . . . 29 . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . 2 . . . 1 . . Combat Hostiles 2 | . . 2 . . . . . . Parts Fried 6 | . 3 3 . . . . . . Impact Corruptions 4 | . . . . . . 4 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . 2 . . . . 1 4 Heat Transferred 4327 | . 150 629 . . . . 1739 1809 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Maximum Alert Level 5 | . . . . . . . 5 4 Low Security (%) 40 | 100 100 . 100 . 100 100 16 . Level 1 . | . . . . . . . 2 . Level 2 . | . . . . . . . . . Level 3 3 | . . . . . . . 5 4 Level 4 22 | . . . . . . . 4 95 Level 5 27 | . . . . . . . 60 . High Security 4 | . . . . . . . 10 . Max Security . | . . . . . . . . . Peak Influence 2605 | . 187 . 98 . 46 3 2605 1248 Initial 1246 | . . . 73 . . 3 . 1246 Average 996 | . 100 . 75 . 7 . 1614 1152 Influence Increases 4806 | . 287 185 35 . 132 . 3617 550 Destroy 0b10 Robot/C 1960 | . 200 140 . . . . 1340 280 Destroy 0b10 Robot/NC 120 | . 15 . . . 5 . 70 30 Destroy Leader 382 | . 42 . . . . . 290 50 Allied During Kill 1034 | . . . . . . . 1034 . Successful Hack 93 | . 11 . 5 . 52 . 16 9 Select Force Hacks 30 | . . . 30 . . . . . Disable Machine 360 | . . . . . 60 . 270 30 Destroy Structure 392 | . 4 . . . 15 . 297 76 Lose Combat Pursuer 435 | . 15 45 . . . . 300 75 Influence Decreases 3712 | . 140 179 130 58 123 9 1072 2001 Entered New Map 1514 | . . 71 80 58 . 6 . 1299 Time Decay 1310 | . 140 88 50 . 123 3 514 392 Lost Part 500 | . . 20 . . . . 170 310 Lost Ally 238 | . . . . . . . 238 . Purge Threat 150 | . . . . . . . 150 . Squads Dispatched 45 | . 3 . . . 2 . 33 7 Investigation 13 | . 2 . . . 1 . 8 2 Extermination 6 | . . . . . 1 . 4 1 Reinforcement 11 | . 1 . . . . . 9 1 Assault 14 | . . . . . . . 11 3 Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . . . 4 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Distress Signals 5 | . . . . . . . 3 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 144 | . 14 20 . . . . 80 30 Peak Tracking Total 10 | . 3 3 . . . . 10 6 Tactical Retreats 12 | . 1 1 . . . . 7 3 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Traps Triggered 5 | . 1 1 . . 1 . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Machines Disabled 29 | . . 5 . . 4 . 18 2 Max in Single Turn 4 | . . 4 . . 1 . 1 2 Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Machines Accessed 37 | . 2 1 3 2 6 . 20 3 Terminals 20 | . 2 . 2 . 5 . 10 1 Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 . Recycling Units 10 | . . . 1 . 1 . 7 1 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 Total Hacks 103 | . 8 1 8 10 25 . 42 9 Successful 60 | . 3 1 4 10 14 . 24 4 Failed 43 | . 5 . 4 . 11 . 18 5 Catastrophic 7 | . 1 . . . 3 . 2 1 Database Lockouts . | . . . . . . . . . Manual 80 | . 8 . 8 . 22 . 36 6 Terminals 75 | . 8 . 7 . 24 . 31 5 Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . . . . . . . 2 . Recycling Units 10 | . . . 1 . 1 . 7 1 Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . . . 1 3 Terminal Hacks 28 | . 2 1 1 10 7 . 5 2 Record 4 | . . . . 4 . . . . Part Schematic 1 | . . . . . 1 . . . Robot Analysis 8 | . 1 . 1 6 . . . . Level Access Points 1 | . . . . . . . 1 . Terminal Index 4 | . 1 . . . 1 . 1 1 Alert Level 3 | . . . . . 1 . 1 1 Unreport Threat 1 | . . . . . . . 1 . Locate Traps 1 | . . . . . . . 1 . Reprogram Traps 1 | . . . . . 1 . . . Security Status 1 | . . . . . 1 . . . Recall Investigation 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . Proto ID Catalog 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 28 | . 1 . 3 . 7 . 15 2 Terminals 18 | . 1 . 2 . 6 . 8 1 Botnet 17 | . 1 . 2 . 5 . 8 1 Operators 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 10 | . . . 1 . 1 . 7 1 Tunnel 1 | . . . 1 . . . . . Fedlink 8 | . . . . . 1 . 6 1 Scraphulk 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 2 . 2 . 5 . 11 2 Full Trace Events 2 | . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 26 | . . . . . . . 26 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . . . . . . . 3 Non-combat 3 | . . . . . . . . 3 Combat . | . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . 4 find_fabricator 1 | . . . . . . . . 1 find_dsf 1 | . . . . . . . . 1 find_recycling 1 | . . . . . . . . 1 check_alert 1 | . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . 3 . Programmers 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Total Allies 21 | . . . . . . 20 1 . Largest Group 20 | . . . . . . 20 20 . Highest-Rated Group 714 | . . . . . . 714 714 . Highest-Rated Ally 123 | . . . . . . 50 123 . Total Orders . | . . . . . . . . . Ally Attacks 244 | . . . . . . . 244 . Total Damage 8157 | . . . . . . . 8157 . Kills 63 | . . . . . . . 63 . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Active Infowar (turns) 3359 | . . 395 . . 539 351 1869 205 Optics 395 | . . 395 . . . . . . Sensors 1662 | . . . . . 530 267 694 171 Terrain 2804 | . . . . . 539 351 1750 164 Cloaking 843 | . . . . . 103 347 393 . Robot Analysis Total 8 | . 1 . 1 6 . . . . Derelict Logs Recovered 6 | . . 2 . 4 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Turns Passed 7240 | 67 324 1785 100 1211 546 351 1935 921 Spaces Moved 4373 | 48 128 999 88 1057 453 246 933 421 Core 7 | 5 . . . . . . . 2 Treads 1343 | . . 583 . . . . 645 115 Legs 194 | 43 128 18 . . . . . 5 Wheels 2829 | . . 398 88 1057 453 246 288 299 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 95 110 95 108 108 160 108 Average Speed 136 | 112 152 152 110 112 108 124 162 140 Slowest Speed 1000 | 120 190 240 110 155 108 160 320 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 4 | . . 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 26 51 18 83 11 90 43 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . . 1 1 1 . . 1 . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 9 | . . 5 . 4 . . . . Spaces Dug 114 | . . 67 . . 4 . 36 7 Terrain Destroyed 430 | . 3 277 . . 16 . 95 39 Melee 47 | . . . . . 4 . 36 7 Projectile 6 | . . 4 . . . . 1 1 AOE 377 | . 3 273 . . 12 . 58 31 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Total 5176 | 58 227 1141 89 1086 501 285 1168 621 Wait 248 | . 71 28 . . 3 . 61 85 Move 4366 | 47 127 998 87 1056 453 245 932 421 Hop . | . . . . . . . . . Pick Up 95 | 3 6 13 . 16 15 10 23 9 Fast Attach 55 | 7 3 4 . 2 1 4 10 24 Attach 42 | . . 4 . 2 8 . 15 13 Detach 4 | . . . . . . . 1 3 Swap 51 | . 2 15 1 1 5 3 16 8 Drop 61 | 1 3 11 . 9 9 15 13 . Fire 150 | . 15 68 1 . 2 . 33 31 Melee 92 | . . . . . 5 5 55 27 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . 1 . Escape Stasis 8 | . . . . . . . 8 . Rewire 3 | . . . . . . 3 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / [*Low x2]) -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 6) 373 | -10/Materials | Discovered new exit (range 5) 392 | -10/Materials | Entered Subcaves 393 | -10/Subcaves | Approached by a straggling Scientist 423 | -10/Subcaves | Learned location of Zion (-6) 479 | -10/Subcaves | Discovered new exit (range 7) 532 | -10/Subcaves | Disturbed a concealed Subdweller 916 | -10/Subcaves | Visited 4L-MR0's lab 936 | -10/Subcaves | Found Powered Cannon 1057 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 1067 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1282 | -10/Subcaves | Discovered new exit (range 5) 1330 | -10/Subcaves | Ambushed by Subdweller buried in earth 1632 | -10/Subcaves | Ambushed by Subdweller buried in earth 1639 | -10/Subcaves | Ambushed by Subdweller buried in earth 1646 | -10/Subcaves | Core integrity fell below 50% 1980 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2121 | -10/Subcaves | Learned 8 Materials zone layouts 2143 | -10/Subcaves | Discovered new exit (range 15) 2149 | -10/Subcaves | Core integrity fell below 20% 2177 | -10/Subcaves | Entered Recycling 2251 | -9/Recycling | Scanned before Scraplab entrance 2267 | -9/Recycling | Entered Scraplab 2276 | -9/Recycling | Discovered new exit (range 2) 2277 | -9/Recycling | Entered Scraptown 2277 | -9/Scraptown | System corruption cleaned by C-Scrubber 2329 | -9/Scraptown | Visited Assassins FH 2341 | -9/Scraptown | Visited Red Mages 2388 | -9/Scraptown | Visited TADAMA 2412 | -9/Scraptown | Visited Cyclists 2445 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2447 | -9/Scraptown | Build established: Scavenger-Mutant 2447 | -9/Scraptown | Learned Factory terminal intel 2448 | -9/Scraptown | Learned Factory stockpile data 2449 | -9/Scraptown | Learned 8 Factory zone layouts 2450 | -9/Scraptown | Learned location of Extension (-4) 2466 | -9/Scraptown | Discovered new exit (range 11) 2769 | -9/Scraptown | Visited The Evicted 2785 | -9/Scraptown | Visited UFD Registry 2785 | -9/Scraptown | Registered with UFD as "Wrenchrunner" 2818 | -9/Scraptown | Visited LU-1G1's Boring Crew 2835 | -9/Scraptown | Visited Scrap Suit Storage 2841 | -9/Scraptown | Found Scrap Suit 2843 | -9/Scraptown | Found Scrap Suit 2865 | -9/Scraptown | Visited Junk Repository 2970 | -9/Scraptown | Build established: Mutant 2977 | -9/Scraptown | Visited Abandonware Association 2990 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 2990 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 3015 | -9/Scraptown | Visited Supply Room 3033 | -9/Scraptown | Visited Research Penetration Think Tank 3072 | -9/Scraptown | Visited Infowarlord's Domain 3079 | -9/Scraptown | Found Exp. Terrain Scanner 3104 | -9/Scraptown | Visited Scrapoid Research Area 3126 | -9/Scraptown | Visited Analyses Database 3425 | -9/Scraptown | Met Optimus 3425 | -9/Scraptown | Accepted into 0bPrime 3482 | -9/Scraptown | Discovered new exit (range 5) 3488 | -9/Scraptown | Entered Factory 3488 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x6, Weapon x1 3489 | -6/Factory | Identified exit to Factory 3491 | -6/Factory | Loaded intel: 26 terminal locations 3528 | -6/Factory | Discovered exit to Factory (range 25) 3743 | -6/Factory | Found Prototype Processor 3772 | -6/Factory | Loaded intel: 8 recycling unit locations 3795 | -6/Factory | Build established: Skirmisher 3843 | -6/Factory | Discovered new exit (range 17) 3849 | -6/Factory | Discovered new exit (range 14) 4034 | -6/Factory | Sucked down chute 4034 | -6/Factory | Entered Waste 4035 | -6/Waste | Joined by Warlord forces that had cleared the area 4143 | -6/Waste | Build established: Assassin 4287 | -6/Waste | Discovered new exit (range 12) 4301 | -6/Waste | Identified Exp. Targeting Computer 4385 | -6/Waste | Entered Factory 4385 | -6/Factory | Accompanied by 20 allies 4569 | -6/Factory | Spotted B-75 Beast 4649 | -6/Factory | Discovered exit to Factory (range 13) 4651 | -6/Factory | Lost 9 allies 4695 | -6/Factory | Loaded intel: 8 recycling unit locations 4695 | -6/Factory | Learned location of Protoforge (-2) 4751 | -6/Factory | Build established: Mutant 5085 | -6/Factory | First assault squad dispatched 5301 | -6/Factory | Lost 4 allies 5477 | -6/Factory | Build established: Hacker-Assassin 5889 | -6/Factory | Lost 3 parts (1p2n) 5910 | -6/Factory | Scraphulk reinforcements arrived? 5995 | -6/Factory | Discovered exit to Factory (range 20) 6041 | -6/Factory | Repaired Hcp. Storage Unit 6123 | -6/Factory | High security lockdown imminent 6134 | -6/Factory | Attached Powered Cannon, gained temporary slot: Power 6136 | -6/Factory | Core integrity fell below 50% 6172 | -6/Factory | Lost 4 parts (1p1u2w) 6203 | -6/Factory | High security lockdown engaged 6230 | -6/Factory | Destroyed 7 combat bots 6320 | -6/Factory | Entered another Factory area 6320 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6350 | -5/Factory | Lost 6 parts (2p1n2u1w) 6593 | -5/Factory | Lost 5 parts (3n1u1w) 6620 | -5/Factory | First assault squad dispatched 6840 | -5/Factory | Core integrity fell below 50% 6895 | -5/Factory | Core integrity fell below 20% 6938 | -5/Factory | Lost 19 parts (3p8n3u5w) 6999 | -5/Factory | Loaded intel: 8 recycling unit locations 7213 | -5/Factory | Cargo convoy interrupted 7241 | -5/Factory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07179_ System corrupted: Matter fused (-5). 07202_ K-01 Serf cleans the Pressure Siphon. 07207_ K-01 Serf cleans the Garrison Access. 07212_ System corrupted: Energy discharge (-113). 07213_ ALERT: Cargo convoy interrupted, initiating access lockdown. 07214_ Connecting with Garrison Access... 07216_ ALERT: Suspicious activity at Garrison Access F004. Dispatching Investigation squad. 07216_ Pressure Siphon disabled. 07216_ Com. Wheel destroyed. 07220_ Wheel destroyed. 07220_ Imp. EM Pulse Cannon destroyed. 07234_ Destroyed Unknown Hover Unit. 07235_ Exp. Terrain Scanner destroyed. 07237_ P-80 Master suffers critical hit (Impale). 07237_ Destroyed Gamma Rifle. Map ----- +----------------------------------------------------+ | ??## #???#?? ? ? ? """??? ????????#??? | | #??#?#? ####???##?# #?? ???? ? ? ###??#?? | | ?? ##?#### # ? ? # ??#?? ? ?? ?? ??????#? | | ""??##?#?# ??? ? ??#? ??##?#???#?##?##?#?????? | | "" ?####?# # ? ?+?? ?#?# ??????#??##?#?#???? | | ""??#?##?# # ? # ### ????#???###?#?#???? | | ? ####?## # ? ? ? ### #?#??##??#?#?##?#?? | | ""??###?## #?#?#####?#? #?#?#??#?#??#?##??#?##? | | "" ???### ########### ##? ##????? ?? ?#??#?#? | | ?? ?##?### ### ## ? ? ?? ???#???# | | ??#?#### ### ##? ? ???#?#### | | ########## """" """" +? ? ?""? ??##?#?? | | ### """" """" #? "?? #?###??? | | """ ### """" """" +???? ?"??#??#?#? | | """"" ### ?#?? ??? ???##???? | | """"" # """" """" #? ???#??????? | | # """" """" ######?#??????##?# | | """ # """" """% ? ???? ?? | | """"" / ? ? ? ? ?? ? ? | | """"" # ? ########????#?##?###? ? | | # ? ?#"" ""## #####?#??##?##?####??? ? | | ######## #""G""## ########?#?#####?###?#?? | | ######## ######## #######?????#???##?????? | | ### ######## ###?##?##???####??#????? | | ### #?######p#########??####???#??? ? | | ### ###?# @ ####??##?#??#???? | | ### ###?# #?#?###?##?#?? #? | | #?# #??## ###??######??? ## | | #?# ? ##### """ """ ###??####?#### ?? | | ### ??# """ """ ###?#?????#?##/## | | ### # """ """ ####?? ? ? ? | | ### ?+ #####? ??? | | ### ? # """ """ ##### ?? ? ? | | #?# ? # ??" """ #####? ? ???? | | ### ##?##### """ """ #?#?# ??""" ? ? | | ######## ####?### ? ####? ?"""" ?? | | ###?#### ? ? #?### """""??? ? | | ##################?###### ? ? ? | | ? ?+? ?"" ?? | | ##?#??#### ""?"" ? ? | | ##########?""""" ?? | | """" """" """ """" """" #?#?######?? ? ? | | """" """" """ """" """" ################/##### | | """" """" """ """" """" ^ | | % | | | | | | % | | #########+############ ###+############ | | #?#??# # *!# %% # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 210 Cloak Strength 2 Armor Coverage 450 Resistance: KI 10 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 18 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 14 Item Schematics ----------------- Micro-nuke Launcher | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 15% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunMomentumProtomatter Manual? 0 Play Time 02:20:59 Cumulative 201.1 hours Start 2025.05.20 @ 21:44:36 End 2025.05.21 @ 21:18:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b50ac3aa-22a6-4a54-b314-03f85e46ba99