Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 13:26:54 Player: BVrutally Odd Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (168) 840 Value Destroyed (6746) 6746 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (6313) 6313 TOTAL SCORE: 22359 Bonus ------- High Alert Combat Kills 228 Follower Combat Kills 85 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Command 2000 Win 3000 Cogmind --------- Core Integrity 728/1600 Matter 42/300 Energy 582/700 System Corruption 1% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Experimental Energy Well Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Experimental Targeting Computer Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Q-thruster Experimental Hardlight Generator Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Energy Well Improved Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Experimental Transmission Jammer Thermal Barrier Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Enhanced Quantum Rifle > --- INVENTORY -------- Q-thruster Q-thruster Q-thruster Experimental Hardlight Generator Advanced Micro-nuke Launcher [Rating: 151] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Reactor Light Quantum Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Q-thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Layered Medium Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Slots Evolved 18 | . . 2 . 2 2 2 2 . . . . 2 2 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . . 1 . 1 . . . . 1 . . . . . Utility 11 | . . 1 . 1 . 2 1 . . . . 1 1 2 . 2 . Weapon 2 | . . . . 1 1 . . . . . . . . . . . . Parts Attached 254 | 8 9 5 11 40 20 41 12 8 1 12 13 11 12 6 19 15 11 Power 22 | 1 1 . 1 5 . 2 . 1 . . . 1 2 1 2 4 1 Engine 12 | 1 1 . 1 5 . 2 . 1 . . . 1 . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . 2 1 2 4 1 Propulsion 66 | 4 2 3 3 11 3 12 3 2 . 2 5 3 3 1 2 4 3 Treads 16 | . 2 . 2 5 . 6 . 1 . . . . . . . . . Leg 16 | 2 . 1 . 3 . 2 3 1 . 2 2 . . . . . . Wheel 6 | 2 . 2 1 . . 1 . . . . . . . . . . . Hover 8 | . . . . 3 2 3 . . . . . . . . . . . Flight 20 | . . . . . 1 . . . . . 3 3 3 1 2 4 3 Utility 67 | 1 3 1 2 6 . 13 4 3 . 4 2 4 4 4 9 4 3 Device 37 | . 1 . 1 3 . 9 2 3 . 3 1 3 1 1 6 1 2 Storage 8 | 1 2 . . . . . . . . . . . 2 . 2 1 . Processor 13 | . . 1 1 1 . 3 1 . . 1 . . . 2 . 2 1 Hackware 6 | . . . . . . 1 . . . . 1 1 1 1 1 . . Protection 3 | . . . . 2 . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 99 | 2 3 1 5 18 17 14 5 2 1 6 6 3 3 . 6 3 4 Energy Gun 27 | 2 . . 1 3 3 1 3 1 . 5 4 . . . 3 1 . Energy Cannon 3 | . . . . . . . . . . . . . . . 1 1 1 Ballistic Gun 40 | . 3 . 3 9 12 7 2 1 1 . . 1 . . 1 . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . Launcher 13 | . . . . 3 1 . . . . . 1 1 2 . 1 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 15 | . . 1 1 2 1 6 . . . 1 1 1 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . 6 2 . . . 5 1 2 1 . 9 1 1 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . System Corruption 11 | . . . . 11 . . . . . . . . . . . . . Parts Lost 91 | . 4 1 1 23 . 3 5 5 . . 12 2 13 . 2 8 12 Power 10 | . 1 . 1 2 . . . . . . 1 1 1 . . 2 1 Propulsion 33 | . 2 1 . 8 . 3 1 1 . . 3 . 5 . 2 2 5 Utility 24 | . . . . 3 . . 1 2 . . 3 1 6 . . 3 5 Weapon 24 | . 1 . . 10 . . 3 2 . . 5 . 1 . . 1 1 Highest Loss Streak 13 | . 4 1 1 13 . 3 5 3 . . 5 2 5 . 2 3 12 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 88 | . 90 89 99 81 98 98 83 90 94 94 79 75 61 49 71 70 76 Engine 5 | . 13 11 10 1 7 6 5 4 5 5 . 1 . . . . . Treads 7 | . 23 20 11 10 . 10 7 2 5 3 . . . . . . . Leg 6 | . 3 1 . . . 3 4 17 17 20 14 . . . . . . Wheel 3 | . . 1 22 9 . . 5 1 . . . . . . . . . Hover 3 | . . . . 4 30 9 . . . . . . . . . . . Flight 4 | . . . . . . . . . . . 12 29 21 16 16 17 18 Device 11 | . 8 11 11 4 7 12 11 13 17 16 9 11 4 . 11 11 10 Storage 6 | . 13 11 11 9 7 6 5 5 5 5 1 . 3 . 1 2 4 Processor 12 | . . 11 11 16 15 13 11 11 11 11 11 10 9 12 14 18 23 Hackware 5 | . . . . . . 5 5 5 5 5 9 14 14 8 16 13 11 Energy Gun 6 | . 5 . 6 3 1 2 8 16 17 18 12 . . . . 2 . Ballistic Gun 11 | . 21 21 15 13 26 23 12 2 5 1 . 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 12 28 28 32 34 37 46 57 57 49 55 55 12 24 28 40 47 46 Greatest Support 98 | 26 40 40 26 40 36 60 28 48 48 98 66 39 42 34 42 48 48 Greatest Overweight (x) 7 | 1 2 1 1 7 1 2 2 2 1 1 1 . . . . . . Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 12 | 6 12 15 15 15 15 15 15 15 15 15 7 5 5 5 5 5 5 Most Carried 15 | 5 7 9 14 15 15 15 15 15 14 15 15 5 5 5 5 5 5 Average Carried 11 | 1 5 6 12 12 14 14 14 13 13 14 7 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 5 6 9 14 11 15 15 15 13 14 15 5 5 4 5 4 5 4 Class Distribution -------------------- 33% | Scavenger-Skirmisher 17% | Mutant 12% | Hacker-Sprinter 10% | Gunner 7% | Skirmisher 5% | Scavenger-Gunner 5% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Matter Collected 4998 | 262 86 161 257 769 439 1604 252 218 69 11 258 208 104 68 10 180 42 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7027 | 71 210 291 184 1417 403 1804 388 674 74 . 631 168 183 112 10 349 58 Parts 309 | 2 20 21 10 70 25 92 11 11 1 . 10 16 8 . 4 5 3 Haulers Intercepted 9 | . . 2 . 2 2 1 . . . . . . . 1 . 1 . Recyclers Shooed 3 | . . . . . . 1 1 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 15 1 . 10 . . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Combat Hostiles Destroyed 127 | . 9 5 3 35 5 22 4 12 1 . 17 4 5 . . 4 1 Melee 5 | . 1 . . 3 . . . . . . . . 1 . . . . Guns 84 | . 8 5 3 13 5 22 4 10 1 . 13 . . . . . . Cannons 2 | . . . . 2 . . . . . . . . . . . . . AOE 28 | . . . . 12 . . . . . . 4 4 3 . . 4 1 Classes Destroyed 18 | 1 4 1 . 5 1 1 1 1 . . 2 . . . . . 1 Worker 3 | . . . . 1 . 1 . . . . . 1 . . . . . Builder 9 | . . . . 2 1 2 . . . . . 3 . . . 1 . Tunneler 2 | . 1 . 1 . . . . . . . . . . . . . . Hauler 9 | . . 2 . 2 2 1 . . . . . . . 1 . 1 . Recycler 6 | 1 . . . . . 3 1 . . . . . . . . 1 . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . Operator 6 | . . . . . 1 1 . . . . . . 1 . 2 . 1 Watcher 5 | . 1 . . 1 . 2 . . . . . 1 . . . . . Swarmer 28 | . 8 . . 6 . 3 . 1 . . 3 4 3 . . . . Grunt 58 | . 1 5 3 23 2 8 . 5 . . 7 . . . . 4 . Brawler 3 | . . . . . . . . . . . 3 . . . . . . Duelist 4 | . . . . . . . . 3 . . 1 . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . Sentry 15 | . . . . 5 2 2 1 2 1 . 2 . . . . . . Hunter 5 | . . . . 1 1 3 . . . . . . . . . . . Programmer 10 | . . . . . . 6 2 . . . . . 2 . . . . Behemoth 2 | . . . . . . . 1 1 . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | 1 9 3 3 8 3 6 3 6 1 . 7 5 2 1 1 5 2 Combat Bots Only 9 | . 9 2 3 7 2 6 2 6 1 . 7 4 2 . . 4 1 Max Kills in Single Turn 3 | 1 1 1 1 3 2 2 1 2 1 . 3 2 2 1 1 2 1 Gunslinging 2 | . . . . . . . . 1 . . 2 . . . . . . Exploded 3 | . . . . 3 . . . . . . 2 2 2 . . 2 1 Melee 1 | . 1 . . 1 . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Hostile Shots Fired 1072 | . 91 30 15 211 33 98 61 65 5 . 90 26 93 5 30 97 122 Missed 366 | . 16 6 9 46 20 32 11 12 2 . 23 14 44 3 17 51 60 Damage Taken 13159 | . 618 329 147 2703 111 911 1189 1180 72 . 1807 211 1245 47 287 818 1484 Core 2812 | . 176 43 20 448 32 105 158 52 . . 289 43 512 . 62 167 705 Absorbed by Shields 213 | . . . . . . . . . . . . . . . . . 213 Ignored by Resistances 147 | . . . . . . . . . . . . . . . . 147 . Regen/Repaired (Parts) 19 | . . . . . . . . . . 19 . . . . . . . Core Remaining (%) 69 | 100 29 . 84 18 95 87 . . . . 50 96 60 . 95 . 45 Volleys Fired 374 | 1 34 24 17 56 16 75 23 19 4 . 42 18 4 . 10 22 9 Largest 4 | 2 2 2 2 3 4 4 4 4 4 . 4 1 1 . 1 1 1 Hottest 300 | 100 100 40 79 108 100 135 273 273 273 . 300 36 36 . 45 120 120 Shots Fired 929 | 2 56 48 34 138 64 299 75 69 17 . 64 18 4 . 10 22 9 Gun 868 | 2 56 48 34 111 64 299 75 69 17 . 58 16 . . 10 9 . Cannon 30 | . . . . 17 . . . . . . . . . . . 8 5 Launcher 31 | . . . . 10 . . . . . . 6 2 4 . . 5 4 Special . | . . . . . . . . . . . . . . . . . . Kinetic 626 | . 19 48 17 111 64 283 49 15 4 . . 16 . . . . . Thermal 218 | 2 37 . 17 17 . 16 26 54 13 . 23 . . . . 8 5 Explosive 31 | . . . . 10 . . . . . . 6 2 4 . . 5 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . Entropic 54 | . . . . . . . . . . . 35 . . . 10 9 . Robot Hit Streak 24 | 2 5 7 13 24 15 17 22 14 12 . 19 8 . . 4 5 . Robot Miss Streak 11 | . 11 4 4 5 2 8 4 3 2 . 5 2 3 . 4 1 1 Penetration Max 2 | . . . . . . . 1 1 . . 2 1 . . . . . Secondary Targets 12 | . 1 . 1 1 . 2 2 3 . . 2 . . . . . . Max Gunslinging Chain 2 | . 1 . 1 1 . 1 1 1 . . 2 . . . . . . Shots Hit Robots 658 | 2 24 28 24 122 45 186 62 59 11 . 56 15 10 1 5 8 . Core Hits 378 | 2 14 16 9 73 17 80 16 43 5 . 57 12 8 . 2 16 8 Critical Kills 8 | . . 1 . 1 1 2 1 1 . . . . . . 1 . . Critical Parts Destroyed 21 | . . . . 7 . 3 3 . . . 3 1 3 . . 1 . Critical Strikes 36 | 1 1 1 1 9 1 5 6 2 . . 3 1 3 . 1 1 . Burn 6 | 1 1 . 1 1 . . 2 . . . . . . . . . . Destroy 13 | . . 1 . . 1 5 4 2 . . . . . . . . . Smash 13 | . . . . 8 . . . . . . . 1 3 . 1 . . Detonate 4 | . . . . . . . . . . . 3 . . . . 1 . Melee Attacks 64 | . . 2 1 26 . 8 . . . 5 . 1 15 2 4 . . Impact 64 | . . 2 1 26 . 8 . . . 5 . 1 15 2 4 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 18834 | 26 325 376 366 3637 819 3342 1488 1493 180 . 3245 815 829 124 184 994 591 Guns 12700 | 26 313 376 366 1336 819 3342 1488 1493 180 . 2271 333 . . 149 208 . Cannons 106 | . . . . 106 . . . . . . . . . . . . . Explosions 4307 | . . . . 1272 . . . . . . 974 403 281 . . 786 591 Melee 1689 | . . . . 903 . . . . . . . 79 548 124 35 . . Ramming 32 | . 12 . . 20 . . . . . . . . . . . . . Kinetic 7299 | . 76 376 164 1232 819 2996 1001 275 27 . . 333 . . . . . Thermal 3715 | 26 237 . 202 210 . 346 487 1218 153 . 802 . . . . 34 . Explosive 4005 | . . . . 1272 . . . . . . 706 403 281 . . 752 591 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 1689 | . . . . 903 . . . . . . . 79 548 124 35 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 2094 | . . . . . . . . . . . 1737 . . . 149 208 . Highest Corruption 11 | . . 1 1 11 . 1 4 4 4 4 1 . . . . . 1 Average Corruption 2 | . . 1 1 11 . 1 3 4 4 4 1 . . . . . 1 Corruption Purged 1 | . . . . . . 1 . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . . 9 Effects 63 | . . 1 4 7 . 10 6 17 14 . 4 . . . . . . Message Errors 9 | . . . 1 . . 2 1 2 2 . 1 . . . . . . Matter Fused 23 | . . . 1 3 . 3 3 5 6 . 2 . . . . . . Heat Flow Errors 9 | . . . . 3 . 1 1 3 . . 1 . . . . . . Energy Discharges 11 | . . . 2 . . 3 . 3 3 . . . . . . . . Data Loss (minor) 5 | . . 1 . 1 . 1 . 2 . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . 2 . . . . . . . . Misfires 2 | . . . . . . . . 1 1 . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . Overload Shots 6 | . . . . . . 3 3 . . . . . . . . . . Effects 2 | . . . . . . 1 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . Heat Surge 1 | . . . . . . . 1 . . . . . . . . . . Overflow Damage 839 | . . . . 366 . . . . . . 6 79 301 54 . 33 . Projectiles 14 | . . . . . . . . . . . . . 14 . . . . Explosions 118 | . . . . 36 . . . . . . 6 . 43 . . 33 . Melee 707 | . . . . 330 . . . . . . . 79 244 54 . . . Knockbacks 17 | . . . . 9 . . . . . . . 1 7 . . . . Impact 11 | . . . . 4 . . . . . . . 1 6 . . . . Kinetic 2 | . . . . 2 . . . . . . . . . . . . . Secondary 4 | . . . . 3 . . . . . . . . 1 . . . . Self-Inflicted Damage 685 | . . . . 312 . . . . . . 180 . 83 . . 77 33 Shots 20 | . . . . 9 . . . . . . 4 . 3 . . 3 1 Rammed 10 | . 6 . . 4 . . . . . . . . . . . . . Targets Rammed 12 | . 7 . . 4 . 1 . . . . . . . . . . . Kicked 1 | . . . . . . 1 . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . Highest Temperature 354 | 39 346 . 70 270 253 242 354 252 252 . 306 7 58 . 5 251 135 Average Temperature 88 | 20 177 . 25 76 85 85 124 79 113 . 182 7 28 . 2 50 67 Received Heat Transfer 2611 | . 36 135 75 1197 45 229 132 342 . . 261 . 42 . 9 108 . Effects 3 | . 1 . . 2 . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . 8 . . . . . . . 1 2 1 . . . Impact Corruptions 26 | . . . . 11 . . . . . . . 3 11 1 . . . Robots Melted 2 | . . . . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . Parts Melted 18 | . 2 . 1 3 . . 1 8 3 . . . . . . . . Heat Transferred 8160 | 148 777 . 592 592 . 557 978 2750 350 . 1366 . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Peak Influence 742 | 5 276 211 152 550 444 377 281 . . . . 297 393 182 306 562 742 Initial 282 | . 3 38 82 . 226 217 184 . . . . . 144 112 102 60 282 Average 217 | . 133 98 65 210 368 275 198 . . . . 75 179 123 170 350 488 Maximum Alert Level 3 | . 1 1 . 2 2 1 1 . . . . 1 1 . 1 2 3 Low Security (%) 43 | 100 65 90 100 56 . 5 41 . . . . 89 72 100 56 31 . Level 1 45 | . 34 9 . 15 59 94 58 . . . . 10 27 . 43 16 21 Level 2 11 | . . . . 28 40 . . . . . . . . . . 52 75 Level 3 . | . . . . . . . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 1 . 7 1 8 4 . . . 1 . 2 1 2 3 4 Investigation 13 | . . . . 4 . 2 2 . . . . . 1 1 . 2 1 Extermination 6 | . . . . . . 4 1 . . . . . . . . 1 . Reinforcement 12 | . 1 1 . 1 1 2 1 . . . . . . . 2 . 3 Assault 2 | . . . . 1 . . . . . . 1 . . . . . . Garrison 2 | . . . . 1 . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Distress Signals 15 | . 4 . . . . 2 1 . . 1 . 1 1 . . . 5 Communications Jammed 19 | . . . . . . . . . . . . . . . 11 . 8 Distress Signals 12 | . . . . . . . . . . . . . . . 4 . 8 Times Spotted 295 | . 22 8 6 51 6 28 7 13 1 . 24 13 35 6 13 33 29 Peak Tracking Total 14 | . 9 5 3 10 1 3 3 7 1 . 7 7 14 3 6 9 12 Tactical Retreats 26 | . 1 . . 2 . . 1 . . . 2 2 4 . 5 6 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Traps Triggered 7 | . . 1 . 2 . 1 . . . . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . 1 Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . . . . . . . . Triggered 12 | . . . . . . . . 4 . 8 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Machines Disabled 20 | . . 1 . 8 . . . . . . 1 . . . 9 . 1 Max in Single Turn 2 | . . 1 . 2 . . . . . . 1 . . . 2 . 1 Garrison Access 4 | . . . . 1 . . . . . . . . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Machines Accessed 52 | . 2 2 . 8 4 3 2 . 1 5 . 3 3 2 5 7 5 Terminals 35 | . 2 2 . 6 4 2 2 . . . . 2 2 1 3 4 5 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . Recycling Units 3 | . . . . 1 . . . . . . . 1 . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . . . . . . 1 1 1 2 . Total Hacks 157 | . 6 4 . 16 9 14 8 . 1 12 . 24 15 5 12 18 13 Successful 62 | . 2 2 . 9 3 5 1 . 1 12 . 7 2 2 5 5 6 Failed 95 | . 4 2 . 7 6 9 7 . . . . 17 13 3 7 13 7 Catastrophic 19 | . 1 1 . 1 2 2 1 . . . . 1 3 1 1 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 19 | . . . . 5 . 8 . . . . . . . . 4 1 1 Terminals 113 | . 6 4 . 11 9 11 8 . . . . 19 11 2 9 10 13 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations 3 | . . . . . . 3 . . . . . . . . . . . Recycling Units 10 | . . . . 2 . . . . . . . 5 . . . 3 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 17 | . . . . 3 . . . . . . . . 4 3 2 5 . Terminal Hacks 52 | . 2 2 . 7 3 2 1 . 1 12 . 6 2 1 3 4 6 Record 18 | . . . . 1 1 . . . . 10 . 4 . . . 2 . Robot Analysis 2 | . . . . 1 . . . . . . . . . . 1 . . Open Door 3 | . . . . . . . . . 1 2 . . . . . . . Open DSF 2 | . . . . . 1 . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . . . . . . 1 . . . . 1 Branch Access Points 4 | . 1 1 . 1 . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . 1 Garrison Index 2 | . . . . . . 1 . . . . . . . . . . 1 Alert Level 2 | . 1 . . 1 . . . . . . . . . . . . . Unreport Threat 8 | . . . . 2 . . 1 . . . . . 2 . 2 1 . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . 1 . . 1 . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . . . . 1 . . . . . Retrieve Components 2 | . . . . 1 . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 1 1 1 . Seal Access 3 | . . . . . . . . . . . . . . 1 1 1 . Unauthorized Hacks 2 | . . . . 1 . 1 . . . . . . . . . . . Terminals 2 | . . . . 1 . 1 . . . . . . . . . . . Sabotage 1 | . . . . . . 1 . . . . . . . . . . . Search 1 | . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . 1 . . . 1 Used 1 | . . . . . 1 . . . . . . . . . . . . Hacking Detections 39 | . 2 2 . 5 4 2 2 . . . . 2 3 2 4 7 4 Full Trace Events 8 | . . . . 1 . 1 2 . . . . . 1 . . 2 1 Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time 100 | . . . . . . 100 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . 9 . . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Total Allies 2 | . . . 2 . . . . . . . . . . . . . . Largest Group 2 | . . . 2 1 . . . . . . . . . . . . . Highest-Rated Group 41 | . . . 41 31 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . 19 . . . . . . . . . . . . . . Total Damage 382 | . . . 382 . . . . . . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Robot Analysis Total 2 | . . . . 1 . . . . . . . . . . 1 . . Derelict Logs Recovered 2 | . . . 1 . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Turns Passed 10668 | 91 669 286 800 919 392 2302 486 915 746 608 814 195 299 174 282 439 251 Spaces Moved 9596 | 62 293 119 641 552 558 1551 325 550 438 424 424 397 514 332 652 1137 627 Core 9 | 2 1 . . 4 . . . . . . . . . . . . 2 Treads 768 | . 244 105 . 51 . 368 . . . . . . . . . . . Legs 1899 | 34 48 . . 10 . 160 . 361 438 424 424 . . . . . . Wheels 1764 | 26 . 14 641 340 . 229 325 189 . . . . . . . . . Hover 1499 | . . . . 147 558 794 . . . . . . . . . . . Flight 3657 | . . . . . . . . . . . . 397 514 332 652 1137 625 Fastest Speed 17 | 50 120 105 90 52 48 48 115 115 120 100 90 17 21 29 27 28 29 Average Speed 81 | 108 153 153 104 97 52 111 119 131 161 132 101 31 26 29 30 30 30 Slowest Speed 400 | 190 160 160 105 400 112 260 130 190 190 190 170 35 35 32 32 34 50 Overloaded Moves 207 | . . . . . . . . . . . . 8 199 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . . . . . 1 12 3 10 8 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 55 16 98 51 15 26 8 69 68 53 57 13 22 8 61 30 22 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . Known Exits Taken 15 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . 3 . . . . 4 4 . . . . . . . . Spaces Dug 54 | . . 2 1 . . 8 . . . 1 . . 9 1 6 22 4 Terrain Destroyed 371 | . . 2 1 37 . 8 . 3 1 1 122 25 23 1 17 69 61 Melee 18 | . . 2 1 . . 8 . . . 1 . . 3 1 2 . . Projectile 82 | . . . . . . . . 3 1 . 40 2 . . 15 17 4 AOE 271 | . . . . 37 . . . . . . 82 23 20 . . 52 57 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Total 11661 | 80 452 170 730 781 638 2026 376 686 464 464 739 443 631 399 711 1197 674 Wait 1217 | 3 101 14 54 79 19 314 10 106 18 5 258 11 97 60 17 24 27 Move 9510 | 61 292 118 640 551 556 1550 324 549 437 423 423 394 491 327 634 1120 620 Hop 30 | . . . . . . . . . . . . 1 10 1 7 8 3 Pick Up 65 | 5 5 6 2 12 7 11 2 1 2 5 1 . . 2 2 2 . Fast Attach 141 | 8 5 1 5 14 18 13 8 4 1 9 10 6 8 6 14 7 4 Attach 55 | . 3 3 1 17 1 6 2 3 . 2 3 3 2 . 2 5 2 Detach 26 | . . . 2 4 2 2 1 . . 2 1 3 1 . 3 3 2 Swap 58 | . 1 1 5 9 1 22 2 1 . 1 . 2 2 . 3 3 5 Drop 106 | 2 4 1 3 9 17 24 4 1 2 12 1 4 1 1 15 3 2 Fire 374 | 1 34 24 17 56 16 75 23 19 4 . 42 18 4 . 10 22 9 Melee 64 | . . 2 1 26 . 8 . . . 5 . 1 15 2 4 . . Ram 1 | . . . . 1 . . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . . . . . . Crush 10 | . 7 . . 3 . . . . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -2/Research -2/Testing -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Core integrity fell below 50% 225 | -10/Materials | Lost 4 parts (1p2n1w) 228 | -10/Materials | Identified exit to Mines 244 | -10/Materials | Destroyed 9 combat bots 313 | -10/Materials | Build established: Mutant 741 | -10/Materials | Discovered new exit (range 9) 761 | -10/Materials | Entered another Materials area 761 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 807 | -9/Materials | Identified exit to Mines 1047 | -9/Materials | Entered Mines 1104 | -9/Mines | Discovered new exit (range 3) 1156 | -9/Mines | Identified exit to Materials 1209 | -9/Mines | Learned Materials stockpile data 1394 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1644 | -9/Mines | Learned location of Storage (-7) 1741 | -9/Mines | Build established: Scavenger-Mutant 1804 | -9/Mines | Discovered exit to Materials (range 14) 1847 | -9/Mines | Entered Materials 1847 | -8/Materials | Accompanied by 1 ally 1847 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1852 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2152 | -8/Materials | Build established: Scavenger-Skirmisher 2271 | -8/Materials | Lost 7 parts (2n1u4w) 2414 | -8/Materials | Destroyed 7 combat bots 2499 | -8/Materials | Core integrity fell below 50% 2608 | -8/Materials | Destroyed 7 combat bots 2608 | -8/Materials | Lost 13 parts (1p6n2u4w) 2616 | -8/Materials | System corruption reached 10% 2668 | -8/Materials | Discovered new exit (range 4) 2674 | -8/Materials | Identified exit to Factory 2758 | -8/Materials | Core integrity fell below 20% 2766 | -8/Materials | Entered Factory 2766 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2864 | -7/Factory | Found Prototype Launcher 2864 | -7/Factory | Identified Rocket Array 3064 | -7/Factory | Build established: Gunner 3142 | -7/Factory | Discovered new exit (range 11) 3147 | -7/Factory | Identified exit to Factory 3158 | -7/Factory | Entered another Factory area 3158 | -6/Factory | Evolved 2 slots: Utility x2 3622 | -6/Factory | Found Prototype Processor 3622 | -6/Factory | Identified Exp. Targeting Computer 4023 | -6/Factory | Lost 3 parts (3n) 4482 | -6/Factory | Build established: Scavenger-Gunner 4818 | -6/Factory | Build established: Scavenger-Skirmisher 5432 | -6/Factory | Discovered new exit (range 7) 5445 | -6/Factory | Identified exit to Factory 5460 | -6/Factory | Entered another Factory area 5460 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5519 | -5/Factory | Spotted B-75 Beast 5683 | -5/Factory | Discovered new exit (range 6) 5689 | -5/Factory | Identified exit to Upper Caves 5758 | -5/Factory | Destroyed B-75 Beast 5798 | -5/Factory | Lost 5 parts (1n1u3w) 5946 | -5/Factory | Entered Upper Caves 6037 | -5/Upper Caves | Spotted B-75 Beast 6044 | -5/Upper Caves | Destroyed B-75 Beast 6098 | -5/Upper Caves | Build established: Skirmisher 6109 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6275 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6473 | -5/Upper Caves | Lost 3 parts (1u2w) 6545 | -5/Upper Caves | Encountered a Warlord checkpoint 6675 | -5/Upper Caves | Learned location of 1 exit from Factory 6747 | -5/Upper Caves | Build established: Scavenger-Skirmisher 6849 | -5/Upper Caves | Discovered new exit (range 13) 6860 | -5/Upper Caves | Identified exit to Upper Caves 6861 | -5/Upper Caves | Entered another Upper Caves area 7341 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7580 | -5/Upper Caves | Discovered new exit (range 15) 7605 | -5/Upper Caves | Identified exit to Warlord 7607 | -5/Upper Caves | Entered Warlord 7674 | -5/Warlord | System corruption cleaned by Quarantine Array 7822 | -5/Warlord | Visited the Vortex Lab 7831 | -5/Warlord | Warlord's base attacked by MAIN.C 7843 | -5/Warlord | Found Prototype Energy Gun 7843 | -5/Warlord | Identified Vortex Rail 7847 | -5/Warlord | Found Vortex Rail 7851 | -5/Warlord | Found Prototype Energy Gun 7851 | -5/Warlord | Identified Vortex Shotgun 7856 | -5/Warlord | Found Vortex Shotgun 7943 | -5/Warlord | Met Warlord 8015 | -5/Warlord | Found Prototype Hackware 8026 | -5/Warlord | Found Exp. Targeting Computer 8035 | -5/Warlord | Found Prototype Device 8035 | -5/Warlord | Identified System Purifier 8154 | -5/Warlord | Opened side exit 8181 | -5/Warlord | Warlord forces counterattacked 8207 | -5/Warlord | Discovered new exit (range 9) 8214 | -5/Warlord | Identified exit to Proximity Caves 8215 | -5/Warlord | Entered Proximity Caves 8225 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8229 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8268 | -4/Proximity Caves | Destroyed 7 combat bots 8272 | -4/Proximity Caves | Lost 5 parts (1p2u2w) 8433 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 9007 | -4/Proximity Caves | Discovered new exit (range 13) 9028 | -4/Proximity Caves | Identified exit to Factory 9029 | -4/Proximity Caves | Entered Factory 9029 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9030 | -4/Factory | Identified exit to Research 9034 | -4/Factory | Identified Ghost Barrier 9171 | -4/Factory | Discovered new exit (range 8) 9173 | -4/Factory | Identified exit to Upper Caves 9224 | -4/Factory | Entered Research 9224 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9371 | -3/Research | Lost 3 parts (2n1u) 9427 | -3/Research | Spotted B-86 Titan 9458 | -3/Research | Lost 3 parts (1p1n1u) 9472 | -3/Research | Garrison activated, responded to threat 9506 | -3/Research | Discovered new exit (range 16) 9509 | -3/Research | Ghost Barrier fried by hacking feedback 9522 | -3/Research | Identified exit to Research 9523 | -3/Research | Entered another Research area 9523 | -2/Research | Warlord forces began assault on 0b10 9523 | -2/Research | Evolved 2 slots: Utility x2 9547 | -2/Research | Lost 5 parts (2n3u) 9616 | -2/Research | Build established: Hacker-Sprinter 9633 | -2/Research | Research machine network offline 9635 | -2/Research | Lost 3 allies 9685 | -2/Research | Discovered new exit (range 11) 9696 | -2/Research | Identified exit to Testing 9697 | -2/Research | Entered Testing 9749 | -2/Testing | Lost 3 allies 9775 | -2/Testing | Spotted PG-6P0ZMKSTVV 9787 | -2/Testing | Found Prototype Device 9787 | -2/Testing | Identified Exp. Thermal Shield 9796 | -2/Testing | Found Prototype Device 9796 | -2/Testing | Identified Exp. Transmission Jammer 9814 | -2/Testing | Spotted Striker 9815 | -2/Testing | Spotted Striker 9827 | -2/Testing | Found Prototype Launcher 9827 | -2/Testing | Identified Adv. Micro-nuke Launcher 9838 | -2/Testing | Found Prototype Device 9838 | -2/Testing | Identified Thermal Barrier 9854 | -2/Testing | Found Prototype Device 9854 | -2/Testing | Identified Exp. Hardlight Generator 9878 | -2/Testing | Discovered new exit (range 16) 9883 | -2/Testing | Identified exit to Access 9979 | -2/Testing | Entered Access 9979 | -1/Access | Evolved 2 slots: Utility x2 9981 | -1/Access | Found Prototype Processor 9981 | -1/Access | Identified Exp. Core Analyzer 10116 | -1/Access | Lost 3 parts (1n1u1w) 10180 | -1/Access | Spotted B-99 Colossus 10281 | -1/Access | Identified exit to Command 10406 | -1/Access | Spotted B-99 Colossus 10414 | -1/Access | Spotted B-99 Colossus 10418 | -1/Access | Entered Command 10459 | -1/Command | Identified exit to Surface 10537 | -1/Command | Disengaged cave seal 10544 | -1/Command | Welcomed Warlord to Command 10653 | -1/Command | Spotted Executioner 10653 | -1/Command | Spotted Executioner 10653 | -1/Command | Spotted Executioner 10653 | -1/Command | Spotted Executioner 10653 | -1/Command | Spotted Striker 10653 | -1/Command | Spotted Striker 10653 | -1/Command | Spotted Alpha 7 10653 | -1/Command | Spotted Alpha 7 10654 | -1/Command | Spotted B-99 Colossus 10654 | -1/Command | Spotted B-99 Colossus 10666 | -1/Command | Destroyed Executioner 10669 | -1/Command | Core integrity fell below 50% 10669 | *** | Escaped! Last Messages --------------- 10665_ Penetrated by Slug. 10665_ Slug penetrates Wall. 10665_ Penetrated by Slug. 10666_ Knocked back. 10666_ Penetrated by Slug. 10666_ Slug penetrates Wall. 10666_ Slug penetrates Reinforced Barrier. 10666_ Executioner destroyed. 10667_ Acquired 1 matter. 10667_ B-99 Colossus activates siege mode. 10668_ Adv. Micro-nuke Launcher destroyed. 10668_ Knocked back. 10668_ Penetrated by Slug. 10668_ Exp. Core Analyzer destroyed. 10668_ Q-thruster destroyed. 10668_ Penetrated by Slug. 10668_ Slug penetrates Wall. 10668_ Penetrated by Slug. 10668_ Slug penetrates Wall. 10669_ B-99 Colossus activates siege mode. Map ----- +----------------------------------------------------+ | ????????????????????????????##### #?? ??????? | | ?????????????????????????#### # #?? ??????? | | ??????????????########??? ? + !#?# #?????? | | ?+############# #??# #?? # #?# #?????? | | ?? + #??# #??# ## #?# #?????? | | ???????# # " #??# #??# ##+##+###?# #?????? | | ######## # #??# #??# #???# #?????? | | / / T #??# #??# #???# #?????? | | ###### # #### #??# ##### #?????? | | "" "#???# ######### #### #?????? | | """ ] ##??## ##??????# # # ####?????? | | """ * ##??# ######## #????????? | | " = "#??# # #????????? | | =! #??# ######## # ###########????????? | | =[ ##??# ##??????# #?????????????????? | | #/""!""##??## #???????## #?????????????????? | | # = " #???# #????????## ##?????????????????? | | # [ " ##???# #?????????########?????????????????? | | # #####??# #????######## # ###???????????????? | | #??# #????# ###?????????????? | | #??# #????# ######????????? | | #??# #????# ^ ^ ! # ####?????? | | #??# #???## ^% BB ^7^ ^"###+### | | #??#=#???#; ^ KBBE^%^7^^^^/ | | ###### #??# #???## ^% "" E^ ^^^^/ | | ####### #??# #????# @" K% ^^ / | | # #??# #????# ^ E ^ /% | | # #### #????# ^ BB % % ^^^######## | | / == #????# ^ ^ ^^ BB # #"#??????? | | # = #????# ;####??????? | | # #????# #######?????????" | | ####### !#????########### #???????????????" | | ??????# #?????????????######??????????????R | | ??????# ##########????#"############??????"" | | ??????# #?????# """T""" #??????"" | | ??????####### ######## #?????# """ """ #?????? | | ????????????# #??????# #??#### #?????? | | ????????????# #??????# #### ## #???????# | | ????????????# #??????# # # #???????? | | ????????????# #??????# # #! #???????? | | ????????????# #??????# # # #???????? | | ????????????# #??????# # ####+#############??? | | ????????????# #??????# # ! + #??? | | ????????????? ???????# # # #??? | | ????????????? ???????# #[[ # #### | | ????????????? ???????# #[[ # | | ????????????? ???????# # # | | ????????????? ???????# # # | | ????????????? ######## # ! / """T""" | | ??????? / # ########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 45 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 410 Jamming Range 22 Power Amplification 30 Additional Mass Support 12 Armor Coverage 225 Resistance: TH 50 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 41 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed CouplerRiotGravjet Manual? 0 Play Time 02:32:37 Cumulative 104.5 hours Start 2024.04.05 @ 02:17:38 End 2024.04.06 @ 13:26:54 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 16 Adventurer 16 Explorer 22 Win Type 0 Total 19 Types 14/4/0/0/0/0/0/1/0 Lore% 67 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d71f583-be92-435c-80c9-f8778d0c1190