Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.01 @ 21:34:55 // Winter2019/RPGLIKE Player: FontPeg Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1300) 1300 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (976) 976 TOTAL SCORE: 5566 Bonus ------- Follower Combat Kills 473 Met Imprinter 300 Was Imprinted 300 Friendly Fire -97 Cogmind --------- Core Integrity 0/1100 Matter 247/300 Energy 396/490 System Corruption 1% Temperature Cool (9) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (4) ------ Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved ECM Suite > --- WEAPON (4) ------- Force Rifle Molecular Deconstructor > --- INVENTORY (3) ---- Armored Treads Makeshift Hacking Suite Phasing AFG Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved ECM Suite > --- WEAPON ----------- Force Rifle Precision Grenade Launcher Molecular Deconstructor > --- INVENTORY -------- Armored Treads Makeshift Hacking Suite Phasing AFG [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Hover Unit Hover Unit Utility Advanced Signal Interpreter Device Improved ECM Suite Storage Large Matter Pod Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Molecular Deconstructor Energy Gun Precision Beam Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Slots Evolved 8 | 1 . 1 1 1 2 1 1 Power 1 | . . . . . 1 . . Propulsion 1 | . . . 1 . . . . Utility 3 | 1 . . . 1 . 1 . Weapon 3 | . . 1 . . 1 . 1 Parts Attached 48 | 3 6 7 15 6 1 5 5 Power 7 | 1 1 . 3 1 . 1 . Engine 5 | 1 . . 2 1 . 1 . Core 2 | . 1 . 1 . . . . Reactor . | . . . . . . . . Propulsion 11 | 1 1 1 3 1 . . 4 Treads 6 | . . 1 3 1 . . 1 Leg 4 | 1 . . . . . . 3 Wheel . | . . . . . . . . Hover 1 | . 1 . . . . . . Flight . | . . . . . . . . Utility 10 | . 3 1 2 1 . 3 . Device 4 | . 1 . . 1 . 2 . Storage 1 | . 1 . . . . . . Processor 4 | . 1 . 2 . . 1 . Hackware . | . . . . . . . . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 20 | 1 1 5 7 3 1 1 1 Energy Gun 15 | 1 1 4 7 1 . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . Launcher 3 | . . . . 2 . . 1 Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . 1 5 1 1 1 . Parts Lost . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak . | . . . . . . . . Average Slot Usage (%) 89 | . 87 98 96 97 80 86 90 Engine 13 | . 15 . 9 12 10 16 16 Core 1 | . 4 16 4 . . . . Treads 14 | . . . 24 23 20 19 8 Leg 3 | . 16 . . . . . 8 Hover 1 | . 3 15 . . . . . Device 8 | . 10 15 . 11 10 9 8 Processor 20 | . 7 16 15 25 20 20 25 Protection 1 | . . . 12 . . . . Energy Gun 12 | . 20 16 25 22 10 9 8 Ballistic Cannon 1 | . . 14 2 . . . . Launcher 2 | . . . . 2 3 . 5 Special Weapon 6 | . . . . . 6 9 8 Naked Turns . | . . . . . . . . Heaviest Build 51 | 5 8 17 17 20 20 51 39 Greatest Support 56 | 10 16 26 56 56 56 56 56 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 3 | 2 2 2 2 3 3 3 3 Average Capacity 2 | 2 2 2 2 2 3 3 3 Most Carried 3 | 2 2 2 2 3 3 3 3 Average Carried 2 | 1 1 1 1 2 2 2 2 Final Capacity 3 | 2 2 2 2 3 3 3 3 Final Carried 3 | 2 2 2 2 3 3 3 3 Class Distribution -------------------- 33% | Mutant 24% | Messiah-Gunner 21% | Messiah-Mutant 21% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Messiah-Gunner | -7/Zion Messiah-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Zio Pro Matter Collected 1299 | 230 77 175 137 100 94 65 421 Remotely . | . . . . . . . . Salvage Created 1669 | . 355 244 431 100 188 . 351 Parts 75 | . 15 12 16 2 8 . 22 Haulers Intercepted 4 | . 1 1 2 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 34 | . . . . . 10 . 24 Prevented 1 | . . . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Combat Hostiles Destroyed 36 | . 6 8 5 1 3 . 13 Guns 17 | . 6 3 5 . 1 . 2 Cannons 5 | . . 5 . . . . . AOE 10 | . . . . . . . 10 Classes Destroyed 9 | . 3 1 2 . 2 . 1 Hauler 4 | . 1 1 2 . . . . Recycler 1 | . . . 1 . . . . Mechanic 1 | . . . 1 . . . . Swarmer 16 | . 2 3 . . 1 . 10 Grunt 11 | . 4 3 3 . . . 1 Brawler 1 | . . . . . . . 1 Sentry 5 | . . 2 2 1 . . . Specialist 1 | . . . . . 1 . . Programmer 2 | . . . . . 1 . 1 Best Kill Streak 8 | . 3 5 3 1 2 . 8 Combat Bots Only 8 | . 2 5 3 1 2 . 8 Max Kills in Single Turn 3 | . 1 1 1 1 1 . 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Damage Taken 2876 | . 296 538 314 196 256 . 1276 Core 2344 | . 248 472 251 158 201 . 1014 Absorbed by Shields . | . . . . . . . . Redirected to Core 1804 | . 152 221 219 127 180 . 905 Core Remaining (%) 61 | 100 58 43 46 . . . . Volleys Fired 171 | . 37 29 26 5 12 3 59 Largest 3 | . 1 2 2 2 2 2 3 Hottest 122 | . 50 95 122 122 97 61 116 Shots Fired 263 | . 37 58 52 10 21 6 79 Gun 151 | . 37 29 48 10 9 3 15 Cannon 33 | . . 29 4 . . . . Launcher 16 | . . . . . 3 . 13 Special 63 | . . . . . 9 3 51 Kinetic 33 | . . 29 4 . . . . Thermal 149 | . 35 29 48 10 9 3 15 Explosive 16 | . . . . . 3 . 13 Electromagnetic 2 | . 2 . . . . . . Robot Hit Streak 25 | . 8 15 15 11 24 . 25 Robot Miss Streak 2 | . 2 1 2 . . . 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 166 | . 27 47 40 9 13 . 30 Core Hits 71 | . 14 14 14 . 2 . 27 Critical Hits 1 | . . . . . . . 1 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4009 | . 334 790 689 149 185 . 1862 Guns 1793 | . 334 343 624 149 111 . 232 Cannons 511 | . . 446 65 . . . . Explosions 1704 | . . . . . 74 . 1630 Melee . | . . . . . . . . Ramming 1 | . . 1 . . . . . Kinetic 511 | . . 446 65 . . . . Thermal 1793 | . 334 343 624 149 111 . 232 Explosive 1704 | . . . . . 74 . 1630 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 2 1 Average Corruption 1 | . . . . . 1 2 1 Corruption Purged . | . . . . . . . . Effects 2 | . . . . . . . 2 Message Errors 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 30 | . . 3 . . 13 . 14 Projectiles 3 | . . 3 . . . . . Explosions 27 | . . . . . 13 . 14 Melee . | . . . . . . . . Knockbacks 4 | . . 3 1 . . . . Impact . | . . . . . . . . Kinetic 4 | . . 3 1 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 41 | . . . . . 12 . 29 Shots 3 | . . . . . 1 . 2 Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 3 | . 3 . . . . . . Average Temperature 3 | . 3 . . . . . . Received Heat Transfer 651 | . 150 120 171 42 . . 168 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 4 | . 1 . 2 1 . . . Heat Transferred 4181 | . 999 925 1369 333 222 . 333 Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Peak Influence 353 | . 100 345 353 125 . . . Average Influence 137 | . 25 216 202 90 . . . Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 74 | 100 100 39 62 100 . . . Level 1 25 | . . 60 37 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 3 1 1 . . 1 Investigation 4 | . 1 2 1 . . . . Extermination 1 | . . . . 1 . . . Reinforcement 1 | . . 1 . . . . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Distress Signals 4 | . . 3 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 9 18 11 1 13 1 35 Peak Tracking Total 9 | . 3 4 4 1 2 1 9 Tactical Retreats 13 | . 1 1 . . 8 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Traps Triggered 2 | . . 2 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Zio Pro Machines Disabled 2 | . . . . . 1 . 1 Max in Single Turn 1 | . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Machines Accessed 17 | . 4 4 6 1 1 1 . Terminals 11 | . 4 3 4 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 2 | . . 1 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 52 | . 13 10 21 3 1 4 . Successful 35 | . 4 8 16 2 1 4 . Failed 17 | . 9 2 5 1 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 30 | . 10 8 10 . 1 1 . Terminals 32 | . 13 7 12 . . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 3 . . . Recycling Units 5 | . . . 5 . . . . Scanalyzers 7 | . . 3 4 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 1 1 3 . 1 4 . Part Schematic 4 | . . . . . . 4 . Open Door 1 | . . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . Terminal Index 3 | . 1 1 1 . . . . Locate Traps 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 3 | . . . 3 . . . . Process 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Retrieve Matter 1 | . . . 1 . . . . Scanalyzer 7 | . . 3 4 . . . . Insert Component 3 | . . 1 2 . . . . Analyze 4 | . . 2 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 33 | . 8 10 15 . . . . Terminals 13 | . 3 4 6 . . . . Track 4 | . 1 1 2 . . . . Botnet 9 | . 2 3 4 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 4 3 5 . . . . Full Trace Events 2 | . 1 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . 1 2 . . 4 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 44 | . . . . 44 . . . Parts Recycled . | . . . . . . . . Recycled Matter 307 | . . . 307 . . . . Retrieved Matter 307 | . . . 307 . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . 1 2 . . . . Part Schematics Acquired 3 | . . 1 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Total Allies 7 | . . . . . . 7 . Largest Group 7 | . . . . . . 7 6 Highest-Rated Group 227 | . . . . . . 227 213 Highest-Rated Ally 38 | . . . . . . 38 38 Total Orders . | . . . . . . . . Ally Attacks 71 | . . . . . . 8 63 Total Damage 1130 | . . . . . . 77 1053 Kills 12 | . . . . . . 1 11 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 1 3 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Zio Pro Turns Passed 6618 | 43 476 357 691 314 873 1889 1975 Spaces Moved 4048 | 43 343 302 315 151 504 1159 1231 Core 22 | 22 . . . . . . . Treads 2659 | . . 10 315 151 504 1159 520 Legs 1012 | 21 280 . . . . . 711 Wheels . | . . . . . . . . Hover 355 | . 63 292 . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 60 60 160 160 160 160 120 Average Speed 140 | 84 108 63 160 160 160 160 136 Slowest Speed 160 | 120 120 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 42 | 5 61 33 21 4 39 88 90 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 10 | . . . . . 4 2 4 Spaces Dug 8 | . . . . . 8 . . Terrain Destroyed 146 | . . 2 . . 23 . 121 Melee . | . . . . . . . . Projectile 2 | . . 2 . . . . . AOE 144 | . . . . . 23 . 121 Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Total 4653 | 50 406 410 451 214 542 1183 1397 Wait 269 | . 16 56 62 44 20 14 57 Move 4040 | 42 342 301 314 150 503 1158 1230 Hop . | . . . . . . . . Pick Up 24 | 5 1 1 4 5 2 2 4 Fast Attach 28 | . 5 6 13 1 1 1 1 Attach 9 | 3 . 1 . 2 . 1 2 Detach 3 | . . 1 1 . 1 . . Swap 11 | . 1 . 2 3 . 3 2 Drop 38 | . 4 6 16 4 3 1 4 Fire 171 | . 37 29 26 5 12 3 59 Melee . | . . . . . . . . Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . . 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 58 | . . 8 13 . . . 37 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: Low / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 7) 255 | -10/Materials | Discovered new exit (range 6) 264 | -10/Materials | Discovered new exit (range 18) 306 | -10/Materials | Build established: Mutant 379 | -10/Materials | Identified exit to Mines 515 | -10/Materials | Discovered new exit (range 4) 516 | -10/Materials | Identified exit to Materials 520 | -10/Materials | Entered another Materials area 522 | -9/Materials | Reached level 2 522 | -9/Materials | Upgraded with Weapon slot (x1) 649 | -9/Materials | Core integrity fell below 50% 662 | -9/Materials | Reached level 3 867 | -9/Materials | Discovered new exit (range 7) 875 | -9/Materials | Identified exit to Materials 877 | -9/Materials | Entered another Materials area 878 | -8/Materials | Core integrity fell below 50% 879 | -8/Materials | Reached level 4 890 | -8/Materials | Upgraded with Propulsion slot (x1) 1563 | -8/Materials | Discovered new exit (range 3) 1566 | -8/Materials | Identified exit to Factory 1568 | -8/Materials | Entered Factory 1569 | -7/Factory | Core integrity fell below 50% 1570 | -7/Factory | Reached level 5 1572 | -7/Factory | Upgraded with Utility slot (x1) 1722 | -7/Factory | Repaired Med. Treads 1787 | -7/Factory | Discovered new exit (range 12) 1834 | -7/Factory | Identified exit to Lower Caves 1882 | -7/Factory | Entered Lower Caves 1884 | -7/Lower Caves | Reached level 6 1884 | -7/Lower Caves | Upgraded with Power slot (x1) 1884 | -7/Lower Caves | Upgraded with Weapon slot (x1) 2068 | -7/Lower Caves | Identified exit to Lower Caves 2144 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2165 | -7/Lower Caves | Found Prototype Special Weapon 2165 | -7/Lower Caves | Identified Molecular Deconstructor 2531 | -7/Lower Caves | Build established: Gunner 2703 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 2709 | -7/Lower Caves | Core integrity fell below 20% 2733 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2753 | -7/Lower Caves | Identified exit to Zion 2755 | -7/Lower Caves | Entered Zion 2823 | -7/Zion | System corruption cleaned by Quarantine Array 3192 | -7/Zion | Discovered new exit (range 7) 3197 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3200 | -7/Zion | Identified exit to Deep Caves 3599 | -7/Zion | Imprinted 3601 | -7/Zion | Declared Zion's savior 3854 | -7/Zion | Learned 4 Factory zone layouts 3865 | -7/Zion | Learned Factory scanalyzer intel 3902 | -7/Zion | Build established: Messiah-Gunner 3995 | -7/Zion | Learned Factory emergency access door positions 4051 | -7/Zion | Gained Derelict followers 4227 | -7/Zion | Found Prototype Device 4228 | -7/Zion | Identified Phasing AFG 4504 | -7/Zion | Discovered new exit (range 11) 4518 | -7/Zion | Identified exit to Proximity Caves 4568 | -7/Zion | Reached level 7 4571 | -7/Zion | Upgraded with Utility slot (x1) 4644 | -7/Zion | Entered Proximity Caves 4644 | -6/Proximity Caves | Accompanied by 6 allies 5153 | -6/Proximity Caves | Spotted B-75 Beast 5153 | -6/Proximity Caves | Reached level 8 5154 | -6/Proximity Caves | Upgraded with Weapon slot (x1) 5171 | -6/Proximity Caves | Allies destroyed B-75 Beast 5458 | -6/Proximity Caves | Build established: Messiah-Mutant 5681 | -6/Proximity Caves | Crushed by falling debris 6080 | -6/Proximity Caves | Learned location of 1 exit from Factory 6098 | -6/Proximity Caves | Learned Factory security intel 6103 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 6349 | -6/Proximity Caves | Reached level 9 6392 | -6/Proximity Caves | Destroyed 8 combat bots 6602 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6619 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06606_ Entropy package works its way towards Y-64 Sentinel core. 06607_ Y-64 Sentinel core entropy levels peaking. 06607_ Penetrated by Slug. 06610_ Y-64 Sentinel core destabilizing. 06610_ Rnf. Deuterium Engine fries itself beyond repair. 06610_ Slug penetrates Wall. 06612_ Y-64 Sentinel core entropy levels peaking. 06613_ Entropy package melds with Wall. 06614_ C-30 ARC bursts open, deploying its payload. 06614_ G-67 Veteran unfolds itself. 06614_ G-50 Soldier unfolds itself. 06614_ L-41 Fighter unfolds itself. 06614_ E-15 Imp unfolds itself. 06616_ Prc. Grenade Launcher blown off. 06616_ Imp. Deuterium Engine blown off. 06616_ E-15 Imp destroyed. 06618_ Entropy package works its way towards G-67 Veteran core. 06619_ Wall disintegrates. 06619_ Slug penetrates L-41 Fighter. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#######??????? | | ???????????????????########??????#### ##?????? | | ???????????????????? ##?????# ##????? | | ?????????????????????% l #?????## ##???? | | ?????????????????????# g #??????## ## ##??? | | ??????????????????????#g #???????######## #??? | | ??????????????????????# #????????????### ##?? | | ?????????????????????## = ##?????????### ##? | | ?????????????????????# !%/ ##???????## #? | | ??????????????????????# =@ll ##??????# ## ## | | ?????????????? ????####l ##?????## ### # | | ?????????????? ?#????### Y ######## ### # | | $?????????????? ? ??### ## ## ### | | ?????????????? ? ??# ## ##?? | | ?????????????? ??# % ### ##??? | | ?????????????? ## #???? | | ?????????????? #???? | | ?????????????# " ##??? | | #????????????# " #### ##?? | | #????????????# # "# #??## ### | | #???????????# # """"""# ##???## | | #????????????# ?# ######## #####?????# | | #????????????# ## ??# ?????? #?????????# | | #????????????# ##???############????????## | | #????????????# #?????## ##??????????## # | | ############## ##???## #?????????## #### | | # # #??## ##????????# #### | | #??# ##???????## | | #######! #??# #?????#### | | ## #???### !#### ##????# ## | | ## ##??## / #???## ######? | | ###### #???# [ ## ##?## ##?????? | | ????? #?# ## ### ##??????? | | ???? ### ### ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 680 Matter Stores 317 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 10 Resistance: EX 10 Evasion (%) 53 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Imp. ECM Suite | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Deconstruction It's Just You Robot Respite Serviceable Loadout The More The Merrier The One Tourist Unlikely Earthworm Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Levels Raised 8 | . . 2 1 1 1 1 2 XP Earned 16318 | 3000 785 2585 2220 1650 800 983 4295 XP Spent 15000 | 3000 . 2855 1225 1850 1450 1520 3100 Upgrades 46 | 12 . 14 4 4 3 4 5 Power Slot 1 | . . . . . 1 . . Propulsion Slot 1 | . . . 1 . . . . Utility Slot 3 | 1 . . . 1 . 1 . Weapon Slot 3 | . . 1 . . 1 . 1 Core Integrity 10 | . . 8 . . . 2 . Heat Dissipation 6 | 5 . 1 . . . . . Energy Storage 4 | . . 2 2 . . . . Inventory Capacity 3 | 2 . . . 1 . . . Sight Range 2 | 2 . . . . . . . Ranged Accuracy 4 | 2 . 2 . . . . . KI Resistance % 4 | . . . . 1 . . 3 TH Resistance % 2 | . . . . . 1 . 1 EX Resistance % 2 | . . . . 1 . 1 . TH Damage % 1 | . . . 1 . . . . Protomatter Created 170 | . . 51 94 . . . 25 Integrity Restored 1224 | . . 153 282 . . . 789 Core 1224 | . . 153 282 . . . 789 Protomatter Decayed . | . . . . . . . . Game ------ Seed SwarmTeslaMallet Manual? 0 Play Time 01:20:39 Cumulative 33.5 hours Start 2020.01.01 @ 13:36:41 End 2020.01.01 @ 21:34:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 30 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca052e7e-08e2-4c9a-92e0-8f1b1b08b3f1