Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 14:15:49 Player: hanzu Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (247) 1235 Value Destroyed (9923) 9923 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1558) 1558 TOTAL SCORE: 19096 Bonus ------- High Alert Combat Kills 1417 Follower Combat Kills 254 Friendly Fire -113 Cogmind --------- Core Integrity 0/1300 Matter 227/300 Energy 59/100 System Corruption 49% Temperature Cool (0) Movement Hovering (66) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [Propulsion] Hardcell Cannon Compact Mass Driver Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Target Analyzer Advanced Target Analyzer Core Analyzer Improved Transmission Jammer Thermal Defense Suite > --- WEAPON ----------- Quantum Rifle Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Biometal Medium Treads Advanced Cooling System Matter Compressor Heavy Armor Plating Advanced Thermal Shield Authchip [Propulsion] Railgun Enhanced Gauss Cannon Smartbomb Launcher Micro-nuke Launcher [Rating: 133] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Biometal Medium Treads Treads Biometal Medium Treads Leg Improved Titanium Leg Hover Unit Gravmag System Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Hypervelocity Coil Gun Energy Gun Quantum Rifle Energy Cannon Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Fac Res Slots Evolved 14 | . . . 2 . 2 . . 4 . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . . . . 1 1 . Utility 8 | . . . 2 . . . . 4 . . . . 2 Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 205 | 7 5 . 16 1 22 . 2 19 . 5 41 15 72 Power 29 | 1 1 . 1 . 2 . 1 2 . . 8 2 11 Engine 7 | 1 1 . . . . . 1 2 . . 1 . 1 Core 11 | . . . 1 . 2 . . . . . 7 1 . Reactor 11 | . . . . . . . . . . . . 1 10 Propulsion 45 | 2 2 . 3 . 6 . 1 3 . 4 9 4 11 Treads 34 | 2 2 . 3 . 6 . 1 3 . . 4 4 9 Leg 3 | . . . . . . . . . . . 3 . . Wheel . | . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . 4 2 . 2 Flight . | . . . . . . . . . . . . . . Utility 69 | 2 . . 7 . 4 . . 8 . 1 15 7 25 Device 34 | 1 . . 3 . 1 . . 4 . 1 9 3 12 Storage 6 | 1 . . 2 . . . . . . . . 3 . Processor 12 | . . . . . . . . 1 . . 4 1 6 Hackware 4 | . . . . . 1 . . 2 . . . . 1 Protection 13 | . . . 2 . 2 . . 1 . . 2 . 6 Artifact . | . . . . . . . . . . . . . . Weapon 62 | 2 2 . 5 1 10 . . 6 . . 9 2 25 Energy Gun 10 | 2 . . 1 . 4 . . 2 . . . . 1 Energy Cannon 4 | . 1 . 1 1 . . . 1 . . . . . Ballistic Gun 23 | . . . 1 . 3 . . 1 . . 8 2 8 Ballistic Cannon 12 | . 1 . 1 . 1 . . . . . . . 9 Launcher 13 | . . . 1 . 2 . . 2 . . 1 . 7 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . 2 . . 2 . . . 1 5 Corrupted Parts 7 | . . . . . 2 . . 3 . . . . 2 System Corruption 42 | . . . . . 11 . . 22 . . . . 9 Parts Lost 83 | . . . 5 . 8 . . 14 1 1 17 . 37 Power 13 | . . . . . 1 . . 1 . . 3 . 8 Propulsion 23 | . . . 1 . 2 . . 7 . . 5 . 8 Utility 30 | . . . 2 . 3 . . 3 1 1 6 . 14 Weapon 17 | . . . 2 . 2 . . 3 . . 3 . 7 Highest Loss Streak 16 | . . . 3 . 5 . . 6 1 1 6 . 16 To Critical Strikes 2 | . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 92 | . 99 100 99 99 97 81 81 64 38 44 87 98 95 Engine 2 | . 14 14 . . . . 3 5 . 1 1 . . Core 4 | . . . 10 11 9 9 5 . . . 8 5 . Reactor 2 | . . . . . . . . . . . . 4 8 Treads 23 | . 27 28 22 22 36 36 36 18 . . 9 17 26 Leg 1 | . . . . . . . . . . . 4 12 . Device 14 | . 14 14 21 22 8 . . 8 18 13 13 14 14 Storage 7 | . 14 14 12 11 9 9 9 5 . . . 3 3 Processor 8 | . . . . . . . . 3 . . 13 15 21 Hackware 2 | . . . . . 7 9 9 6 20 20 8 1 . Protection 5 | . . . 8 11 9 9 9 2 . . 2 5 3 Energy Gun 2 | . 10 . 1 5 8 . . 1 . 2 . . 2 Energy Cannon 3 | . 6 14 9 5 2 . . 1 . . . . . Ballistic Gun 4 | . . . 4 . 5 . . . . . 10 15 7 Ballistic Cannon 4 | . 11 14 6 11 . 9 9 2 . . . . 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 97 | 12 15 15 75 68 79 79 81 85 3 8 35 78 97 Greatest Support 187 | 40 40 40 44 42 94 90 98 98 3 36 69 151 187 Greatest Overweight (x) 22 | . . . 1 1 . . . 22 . 2 1 1 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 5 5 5 15 15 Average Capacity 15 | 7 8 8 19 20 20 20 20 19 5 5 5 10 14 Most Carried 20 | 2 8 8 20 20 20 20 20 17 4 5 5 15 15 Average Carried 13 | 1 6 7 18 19 19 19 19 11 3 4 4 9 13 Final Capacity 20 | 8 8 8 20 20 20 20 20 5 5 5 5 15 5 Final Carried 20 | 2 8 8 19 20 20 20 20 3 4 5 5 15 5 Scrap Engine Consumption 6 | . . . . . . . . 6 . . . . . Constructs Created 1 | . . . . . . . . 1 . . . . . Class Distribution -------------------- 48% | Mutant 32% | Scavenger-Gunner 9% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Fac Res Matter Collected 6895 | 270 118 50 532 62 390 138 345 440 . 102 888 361 3199 Remotely . | . . . . . . . . . . . . . . Salvage Created 10146 | 92 313 97 1018 77 878 378 274 1438 . . 984 679 3918 Parts 544 | 6 25 5 55 5 41 31 14 68 . . 53 34 207 Haulers Intercepted 9 | . . . 3 . 1 2 . . . . . 1 2 Recyclers Shooed 11 | . . . 1 . 1 1 . 4 . . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 169 | . 8 5 20 3 18 7 5 24 . . 14 5 60 Guns 63 | . 6 . 7 . 9 . . 2 . . 9 4 26 Cannons 57 | . 1 5 12 3 . 7 5 11 . . . . 13 AOE 45 | . 1 . . . 7 . . 10 . . 5 1 21 Classes Destroyed 21 | 2 3 . 6 . 2 2 2 . . . . . 4 Worker 28 | . . . 2 1 1 1 . 7 . . 5 . 11 Builder 11 | . . . . . . 1 . 5 . . 1 1 3 Tunneler 2 | 1 . . . . . . . 1 . . . . . Hauler 9 | . . . 3 . 1 2 . . . . . 1 2 Recycler 10 | 1 . . 1 . . . 1 2 . . 2 1 2 Carrier 1 | . . . . . . . . . . . . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . Operator 5 | . . . 1 . 2 1 . 1 . . . . . Watcher 12 | . 2 . 3 . 1 . . 1 . . . 1 4 Swarmer 28 | . 3 3 4 3 4 . . 2 . . 4 . 5 Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 58 | . 5 2 8 . 9 . 1 17 . . . . 16 Brawler 2 | . . . . . . . . . . . . . 2 Duelist 4 | . . . 1 . 1 . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . 1 Sentry 27 | . . . 7 . 1 6 2 1 . . 4 1 5 Demolisher 1 | . . . . . . . 1 . . . . . . Specialist 6 | . . . . . 2 . . . . . . 2 2 Hunter 9 | . . . . . . 1 . . . . 4 . 4 Programmer 30 | . . . . . . . 1 4 . . 2 2 21 Heavy 2 | . . . . . 1 . . . . . . . 1 Best Kill Streak 10 | 2 4 3 6 3 5 4 4 10 . . 9 2 9 Combat Bots Only 5 | . 4 3 5 3 5 2 4 4 . . 5 2 5 Max Kills in Single Turn 4 | 1 1 1 1 2 2 1 1 4 . . 3 2 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 . . . 2 . . 2 . . 2 1 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Fac Res Hostile Shots Fired 1343 | . 20 16 134 5 97 30 20 202 2 33 140 56 588 Missed 492 | . 6 4 47 1 28 7 2 66 1 11 48 32 239 Damage Taken 16711 | . 232 119 1192 32 1351 338 486 2480 40 372 1859 472 7738 Core 2479 | . 57 36 116 . 98 33 119 238 . 195 158 107 1322 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 54 | . 54 . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 62 . 71 . . 54 . . 49 84 90 . Volleys Fired 595 | 3 20 10 129 3 58 37 14 81 . . 63 16 161 Largest 3 | 2 2 2 2 2 2 1 1 2 . . 2 3 3 Hottest 187 | 80 80 95 95 100 120 60 60 120 . . 80 105 187 Shots Fired 1144 | 6 40 20 232 6 112 36 16 104 . 1 123 49 399 Gun 662 | 6 24 . 59 1 101 . . 34 . 1 121 49 266 Cannon 421 | . 16 20 171 5 5 36 16 41 . . . . 111 Launcher 61 | . . . 2 . 6 . . 29 . . 2 . 22 Special . | . . . . . . . . . . . . . . Kinetic 725 | . 16 10 104 3 41 36 16 35 . . 103 49 312 Thermal 259 | 3 4 10 126 3 5 . . 24 . 1 18 . 65 Explosive 51 | . . . 2 . 6 . . 23 . . 2 . 18 Electromagnetic 109 | 3 20 . . . 60 . . 22 . . . . 4 Robot Hit Streak 33 | 2 9 5 23 7 19 6 3 11 . . 33 8 18 Robot Miss Streak 5 | 2 2 1 4 . 3 1 3 4 . . 5 3 5 Penetration Max 2 | . . . . . . . . 1 . . 1 1 2 Secondary Targets 5 | . . . . . . . . . . . 1 . 4 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . 1 Shots Hit Robots 743 | 2 23 14 163 3 84 21 8 63 . . 84 33 245 Core Hits 443 | 2 12 5 46 4 41 9 6 71 . 1 48 12 186 Critical Kills 25 | . . . . . . . . . . . 3 7 15 Critical Parts Destroyed 22 | . . . . . . . . . . . 3 8 11 Critical Strikes 81 | . . 1 1 . . 5 2 3 . . 6 17 46 Burn 1 | . . . 1 . . . . . . . . . . Destroy 53 | . . . . . . . . . . . 6 17 30 Blast 27 | . . 1 . . . 5 2 3 . . . . 16 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 26312 | 40 435 244 2833 89 2471 1072 561 3957 . 9 2189 882 11530 Guns 9461 | 40 245 . 661 13 1430 . . 441 . . 1773 548 4310 Cannons 8477 | . 162 244 2172 76 110 1072 561 1199 . . . . 2881 Explosions 8356 | . 28 . . . 931 . . 2308 . . 416 334 4339 Melee . | . . . . . . . . . . . . . . Ramming 18 | . . . . . . . . 9 . 9 . . . Kinetic 12541 | . 162 122 1249 20 439 1072 561 879 . . 1621 548 5868 Thermal 4930 | 12 63 122 1584 69 334 . . 937 . . 152 334 1323 Explosive 6274 | . . . . . 707 . . 1426 . . 333 . 3808 Electromagnetic 2549 | 28 210 . . . 991 . . 706 . . 83 . 531 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 49 | . . . . . 11 11 12 26 31 31 2 8 49 Average Corruption 16 | . . . . . 10 11 11 18 29 31 1 6 19 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 281 | . . . . . 2 8 33 54 7 12 11 9 145 Message Errors 67 | . . . . . . 2 13 11 1 2 3 3 32 Matter Fused 48 | . . . . . 1 1 7 9 . 1 1 1 27 Heat Flow Errors 32 | . . . . . . 1 3 5 . 3 . 2 18 Energy Discharges 36 | . . . . . . 1 3 7 2 . 2 2 19 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . 2 . . . . 1 Data Loss (minor) 31 | . . . . . 1 1 3 8 . 2 1 . 15 Data Loss (major) 13 | . . . . . . 1 1 5 1 . 2 . 3 Misfires 13 | . . . . . . . 2 . . 1 . 1 9 Alerts 9 | . . . . . . . . 2 . 1 1 . 5 Misdirections 11 | . . . . . . . 1 . 3 2 . . 5 Weapon Failures 17 | . . . . . . 1 . 5 . . 1 . 10 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 465 | . . 13 38 . 8 16 17 158 . . 19 3 193 Projectiles 256 | . . 13 38 . . 16 17 59 . . . . 113 Explosions 209 | . . . . . 8 . . 99 . . 19 3 80 Melee . | . . . . . . . . . . . . . . Knockbacks 34 | . 6 3 4 . . 1 2 3 . . . . 15 Impact . | . . . . . . . . . . . . . . Kinetic 32 | . 5 3 4 . . 1 2 3 . . . . 14 Secondary 2 | . 1 . . . . . . . . . . . 1 Self-Inflicted Damage 739 | . 33 . . . 20 . . 233 . 4 43 234 172 Shots 23 | . 1 . . . 1 . . 6 . . 2 3 10 Rammed 4 | . . . . . . . . 3 . 1 . . . Targets Rammed 4 | . . . . . . . . 3 . 1 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 513 | 54 111 198 189 42 254 482 513 197 . 246 29 200 305 Average Temperature 68 | 29 35 92 32 17 82 117 180 33 . 97 14 74 53 Received Heat Transfer 2700 | . 87 18 444 . 333 63 99 705 . 33 126 . 792 Effects 10 | . . . . . 1 1 5 . . . . . 3 Shutdowns 1 | . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . Interference 4 | . . . . . 1 . . . . . . . 3 Damage (minor) 1 | . . . . . . . 1 . . . . . . Damage (major) 1 | . . . . . . 1 . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . 1 . . . . . Combat Hostiles 3 | . . . . . 2 . . 1 . . . . . Parts Fried 6 | . . . . . 6 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Melted 10 | . . . 4 . 1 . . 1 . . 2 . 2 Heat Transferred 7810 | 25 125 259 3515 111 448 . . 1166 . . 444 200 1517 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . . 4 . . 2 . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Fac Res Peak Influence 1426 | 10 333 85 302 112 496 354 284 1058 411 300 389 306 1426 Initial 366 | . 6 11 33 101 . 25 138 . 366 280 105 89 87 Average 240 | 1 104 44 158 46 131 172 134 652 385 253 253 132 360 Maximum Alert Level 4 | . 1 . 1 . 2 1 1 3 2 1 1 1 4 Low Security (%) 57 | 100 77 100 57 100 72 65 76 9 . 14 26 90 41 Level 1 27 | . 22 . 42 . 20 34 23 11 76 85 73 9 27 Level 2 6 | . . . . . 6 . . 36 23 . . . 11 Level 3 7 | . . . . . . . . 41 . . . . 15 Level 4 . | . . . . . . . . . . . . . 3 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 . 5 . 5 1 . 10 . . 3 2 17 Investigation 10 | . 1 . 3 . . . . 4 . . 1 . 1 Extermination 12 | . . . . . . . . 1 . . 1 1 9 Reinforcement 17 | . . . 2 . 4 1 . 4 . . 1 1 4 Assault 4 | . . . . . . . . 1 . . . . 3 Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . 3 . . 1 . 2 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses 3 | . . . . . . . . 3 . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Fac Res Distress Signals 12 | . . . 1 . 3 1 . 4 . . 1 . 2 Communications Jammed 39 | . . . . . . . . . . . . . 39 Distress Signals 38 | . . . . . . . . . . . . . 38 Times Spotted 273 | . 12 6 36 3 36 8 6 39 6 4 21 6 90 Peak Tracking Total 16 | . 3 3 6 3 8 3 4 6 6 4 6 2 16 Tactical Retreats 19 | . . 1 1 . 3 . 1 5 . 2 1 . 5 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Fac Res Traps Triggered 11 | . 1 . 1 . . . . 1 . . . 3 5 Indirectly 1 | . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . 6 . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Fac Res Machines Disabled 29 | . 2 . 4 . . 1 . 6 . . 2 7 7 Max in Single Turn 4 | . 1 . 1 . . 1 . 1 . . 1 4 1 Garrison Access 4 | . . . . . 1 . . 1 . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Fac Res Machines Accessed 58 | . 9 . 8 2 6 5 4 4 . 3 6 3 8 Terminals 34 | . 7 . 7 1 4 2 3 2 . 1 4 . 3 Fabricators 2 | . . . . . . . . . . . 1 . 1 Repair Stations 6 | . 1 . . . . 1 . 1 . 1 . 1 1 Recycling Units 6 | . 1 . . . 1 2 1 . . . . . 1 Scanalyzers 4 | . . . 1 . . . . . . . 1 1 1 Garrison Access 5 | . . . . . 1 . . 1 . 1 . 1 1 Total Hacks 168 | . 40 . 27 5 14 8 10 10 . 12 16 6 20 Successful 94 | . 28 . 10 3 11 7 4 4 . 6 5 4 12 Failed 73 | . 11 . 17 2 3 1 6 6 . 6 11 2 8 Catastrophic 11 | . . . . . 1 . 1 2 . . 5 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 71 | . 18 . 15 4 11 4 6 3 . 4 . . 6 Terminals 111 | . 31 . 24 4 11 3 5 6 . 7 10 . 10 Fabricators 6 | . . . . . . . . . . . 3 . 3 Repair Stations 15 | . 3 . . . . 2 . 2 . 3 . 3 2 Recycling Units 17 | . 6 . . . 2 3 5 . . . . . 1 Scanalyzers 10 | . . . 3 . . . . . . . 3 2 2 Garrison Access 8 | . . . . . 1 . . 2 . 2 . 1 2 Terminal Hacks 40 | . 15 . 5 2 5 3 1 1 . 4 1 . 3 Robot Analysis 4 | . 1 . 2 . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . . 1 . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . 1 . . 1 Terminal Index 3 | . 1 . 1 . . . 1 . . . . . . Alert Level 3 | . 1 . 1 . . 1 . . . . . . . Unreport Threat 4 | . 1 . . . 2 . . . . 1 . . . Locate Traps 6 | . 3 . . . 2 . . . . . . . 1 Disarm Traps 1 | . . . . . . . . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . Recall Investigation 2 | . . . 1 . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . Zone Layout 6 | . 2 . . 1 . 1 . . . 1 . . 1 Fabricator Hacks 2 | . . . . . . . . . . . 1 . 1 Network Status 1 | . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 8 | . 2 . . . . 1 . 1 . 1 . 1 2 Scan Component 5 | . 1 . . . . 1 . 1 . . . 1 1 Repair 2 | . 1 . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . 1 . . . Recycling Unit Hacks 7 | . 3 . . . 1 2 1 . . . . . . Process 2 | . 1 . . . . 1 . . . . . . . Report Inventory 4 | . 1 . . . 1 1 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Scanalyzer 9 | . . . 2 . . . . . . . 3 2 2 Insert Component 4 | . . . 1 . . . . . . . 1 1 1 Analyze 5 | . . . 1 . . . . . . . 2 1 1 Garrison Access Hacks 4 | . . . . . 1 . . 1 . 1 . 1 . Seal Access 4 | . . . . . 1 . . 1 . 1 . 1 . Unauthorized Hacks 24 | . 8 . 3 1 4 1 2 1 . . . . 4 Terminals 17 | . 6 . 3 1 3 . . 1 . . . . 3 Track 4 | . 2 . . 1 . . . . . . . . 1 Botnet 11 | . 3 . 3 . 3 . . 1 . . . . 1 Operators 2 | . 1 . . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 1 2 . . . . . . Monitor 2 | . 1 . . . . . 1 . . . . . . Recyclers 4 | . 1 . . . 1 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 46 | . 5 . 8 1 5 3 4 4 . 2 5 2 7 Full Trace Events 4 | . . . 3 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 1 1 1 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 81 | . 13 . . . . . . . . . . . 68 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 229 | . 225 . . . . 4 . . . . . . . Retrieved Matter 225 | . 225 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . . . 1 1 1 Part Schematics Acquired 3 | . . . . . . . . . . . 1 1 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . 12 . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Fac Res Total Allies 15 | . . . . 1 . . 12 . . . 2 . . Largest Group 12 | . . . . 1 . . 12 12 . . 1 . . Highest-Rated Group 195 | . . . . 31 . . 195 192 . . 49 . . Highest-Rated Ally 49 | . . . . 31 . . 34 34 . . 49 . . Total Orders 1 | . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . 1 . . . Ally Attacks 51 | . . . . . . . . 36 . . 15 . . Total Damage 1120 | . . . . . . . . 843 . . 277 . . Kills 11 | . . . . . . . . 9 . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Fac Res Robot Analysis Total 4 | . 1 . 2 . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Fac Res Turns Passed 14189 | 110 705 529 2440 1228 835 293 817 1116 60 234 932 898 3992 Spaces Moved 6949 | 59 370 301 876 518 394 121 424 395 116 282 595 507 1991 Core 406 | 4 . . . . . . . 19 116 145 . . 122 Treads 5795 | 55 370 301 876 518 394 121 424 376 . . 132 365 1863 Legs 326 | . . . . . . . . . . . 184 142 . Wheels . | . . . . . . . . . . . . . . Hover 422 | . . . . . . . . . . 137 279 . 6 Flight . | . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 145 232 148 158 158 50 50 48 48 130 50 Average Speed 160 | 152 160 160 220 232 148 158 158 203 50 55 110 153 149 Slowest Speed 1150 | 160 160 160 232 232 158 158 158 1150 50 150 200 200 225 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 70 67 73 92 42 21 76 14 84 9 21 12 44 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 . . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . Spaces Dug 24 | . . . 9 . . 3 . . . . . . 12 Terrain Destroyed 594 | . 4 . 16 . 45 11 7 191 . . 16 59 245 Melee . | . . . . . . . . . . . . . . Projectile 93 | . . . . . 1 11 7 7 . . 5 14 48 AOE 499 | . 4 . 16 . 44 . . 184 . . 11 45 195 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Fac Res Total 8893 | 70 445 330 1153 540 540 168 551 591 117 359 748 591 2690 Wait 800 | . 34 15 105 15 41 7 31 79 . 63 9 29 372 Move 6937 | 58 369 300 875 517 393 120 423 395 115 281 594 506 1991 Hop . | . . . . . . . . . . . . . . Pick Up 126 | 2 10 2 19 2 12 2 1 4 1 5 14 13 39 Fast Attach 89 | 7 3 . 2 1 4 . 1 3 . 2 24 8 34 Attach 72 | . . . 7 . 11 . 1 13 . 2 10 3 25 Detach 14 | . . . 2 . 3 . . 1 . . 2 1 5 Swap 44 | . 2 . 7 . 7 . . 3 . 1 7 4 13 Drop 127 | . 7 2 7 2 11 2 3 9 . 3 20 11 50 Fire 595 | 3 20 10 129 3 58 37 14 81 . . 63 16 161 Melee . | . . . . . . . . . . . . . . Ram 5 | . . . . . . . . 2 1 2 . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 82 | . . . . . . . 77 . . . 5 . . Trap 1 | . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 8) 473 | -10/Materials | Identified exit to Mines 696 | -10/Materials | Discovered new exit (range 16) 736 | -10/Materials | Repaired Lgt. Treads 816 | -10/Materials | Entered Mines 922 | -10/Mines | Found a hidden stash of uninstalled traps 1139 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1141 | -10/Mines | Discovered new exit (range 5) 1201 | -10/Mines | Discovered new exit (range 15) 1213 | -10/Mines | Learned location of Storage (-8) 1257 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1269 | -10/Mines | Found Prototype Device 1345 | -10/Mines | Entered Materials 1345 | -9/Materials | Evolved 2 slots: Utility x2 1469 | -9/Materials | Identified Exp. Sensor Array 2071 | -9/Materials | Discovered new exit (range 16) 2878 | -9/Materials | Discovered new exit (range 7) 3394 | -9/Materials | Lost 3 parts (1n1u1w) 3785 | -9/Materials | Entered Mines 4343 | -9/Mines | Discovered new exit (range 5) 4361 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4423 | -9/Mines | Received a Mining Laser from a helpful Derelict 4815 | -9/Mines | Discovered new exit (range 4) 4862 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4899 | -9/Mines | Learned Materials stockpile data 5013 | -9/Mines | Entered Materials 5013 | -8/Materials | Evolved 2 slots: Propulsion x2 5414 | -8/Materials | Garrison activated, responded to threat 5740 | -8/Materials | Discovered new exit (range 9) 5749 | -8/Materials | Lost 5 parts (1p2n1u1w) 5828 | -8/Materials | System corruption reached 10% 5830 | -8/Materials | Found Corrupted Prototype Device 5848 | -8/Materials | Entered Storage 6084 | -8/Storage | Discovered new exit (range 10) 6125 | -8/Storage | Build established: Scavenger-Mutant 6141 | -8/Storage | Entered Recycling 6153 | -8/Recycling | Found Scrap Engine 6456 | -8/Recycling | Build established: Mutant 6885 | -8/Recycling | Discovered new exit (range 16) 6924 | -8/Recycling | Build established: Commander-Mutant 6958 | -8/Recycling | Entered Factory 6958 | -6/Factory | Accompanied by 12 allies 6958 | -6/Factory | Evolved 4 slots: Utility x4 6958 | -6/Factory | Identified Active Sensor Suite 7246 | -6/Factory | Build established: Commander-Skirmisher 7326 | -6/Factory | Lost 7 allies 7357 | -6/Factory | System corruption reached 10% 7369 | -6/Factory | Lost 6 parts (1p3n1u1w) 7670 | -6/Factory | Lost 3 parts (1n2u) 7907 | -6/Factory | Build established: Mutant 8008 | -6/Factory | First assault squad dispatched 8074 | -6/Factory | Sucked down chute 8074 | -6/Factory | Entered Waste 8089 | -6/Waste | EMP discharged 8089 | -6/Waste | System corruption reached 30% 8089 | -6/Waste | Spotted C-40 Crusher 8091 | -6/Waste | Spotted C-40 Crusher 8107 | -6/Waste | Spotted C-40 Crusher 8119 | -6/Waste | Spotted C-40 Crusher 8120 | -6/Waste | Spotted C-40 Crusher 8125 | -6/Waste | Spotted C-40 Crusher 8128 | -6/Waste | Discovered new exit (range 13) 8134 | -6/Waste | Entered Factory 8280 | -6/Factory | Spotted B-75 Beast 8291 | -6/Factory | Core integrity fell below 50% 8348 | -6/Factory | Discovered new exit (range 16) 8368 | -6/Factory | Entered another Factory area 8368 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8390 | -5/Factory | Build established: Hacker-Mutant 8571 | -5/Factory | Lost 6 parts (2p1n2u1w) 8613 | -5/Factory | Spotted B-75 Beast 8720 | -5/Factory | Lost 3 parts (1n2u) 8816 | -5/Factory | Build established: Scavenger-Mutant 9014 | -5/Factory | Identified exit to Factory 9300 | -5/Factory | Entered another Factory area 9300 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9608 | -4/Factory | Build established: Scavenger-Gunner 10183 | -4/Factory | Discovered new exit (range 7) 10197 | -4/Factory | Identified exit to Research 10198 | -4/Factory | Entered Research 10198 | -3/Research | Evolved 2 slots: Utility x2 11839 | -3/Research | System corruption reached 10% 13374 | -3/Research | Spotted B-86 Titan 13595 | -3/Research | Lost 3 parts (2p1n) 13599 | -3/Research | Found Gamma Bomb Array 13613 | -3/Research | Found Imp. Powered Armor 13698 | -3/Research | First assault squad dispatched 13884 | -3/Research | System corruption reached 30% 13920 | -3/Research | Lost 4 parts (1p2u1w) 14109 | -3/Research | Core integrity fell below 50% 14136 | -3/Research | Core integrity fell below 20% 14153 | -3/Research | Lost 16 parts (3p4n7u2w) 14190 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 14148_ Acquired Smartbomb Launcher. 14149_ S-43 Plague destroyed. 14149_ Recycling Unit disabled. 14149_ Linear Accelerator tumbles out of recycling unit. 14152_ S-43 Plague destroyed. 14152_ Destroyed Xenon Bombardment Thruster. 14152_ S-43 Plague destroyed. 14153_ System corrupted: Heat flow error (+103). 14154_ Dropped Coil Gun. 14155_ Dropped Mic. Antimatter Reactor. 14159_ Slug penetrates Wall. 14160_ Penetrated by Slug. 14168_ System corrupted: Matter fused (-6). 14183_ Slug penetrates Wall. 14183_ Acquired Imp. Gyrokinetic Inverter. 14185_ Penetrated by Slug. 14185_ Adv. Target Analyzer destroyed. 14185_ Acquired Imp. Gyrokinetic Inverter. 14188_ Slug penetrates A-15 Conveyor. 14190_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?? ????????"""" ## #?????????????????????????? | | ????????????"""" ## ##????????????????????????? | | ??????????? """" # #????????????????????????? | | ??????# ! """" + #????????????????????????? | | ??????# # #????????????????????????? | | ??????# # #????????????????????????? | | ??????#/ # #????????????????????????? | | ??????# # #????????????????????????? | | ??????# / # #?###############????????? | | ??????############## #?# #????????? | | ?????????????# + ### #????????? | | ?????????????# # + #????????? | | ?????????????# | # ### !! #????????? | | ?????????????# # #?# !! #????#???? | | ?????????????# # #?# #?? #???? | | ?????????????# !!!# #############+### #???? | | ?????????????# !!!# #???? | | ?????????????# !!!# #???? | | ?????????????# # #???? | | ?????????????# # ! #???? | | ?????????????# ######## ! !########???? | | ?????????????# #"""""?# = #??????????? | | ????????????####+###""Y""## #??????????? | | ????????????# +??????????? | | ????????????+ #??????????? | | ????????????# @ A +??????????? | | ????????????# ! hh #??????????? | | ????????????# = ####/#+#??????????? | | ????????????# #??? ???????????? | | ????????????+ #????! #??????????? | | ????????????####""" """#### +???? #??????????? | | ???????????????#"""T"""???# k#????? #??????????? | | ????????????????######????# #??????#??????????? | | ??????????????????????????#R #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? w #?????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 52 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Base Temperature (-) 100 Armor Coverage 600 Resistance: TH 20 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 15 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Gauss Rifle | -5/Factory | Scanalyzed Imp. Treads | -4/Factory | Scanalyzed Biometal Medium Treads | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityTacticalSword Manual? 0 Play Time 01:50:02 Cumulative 176.2 hours Start 2024.05.13 @ 12:24:20 End 2024.05.13 @ 14:15:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 66 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8a44186-7274-4fa0-96d5-04a99a911e6a