Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 08:27:20 Player: shapeshifter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3544 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 97/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Micro Nuclear Core Micro Nuclear Core Structural Scanner Structural Scanner Improved Sensor Array Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Structural Scanner Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Scythe > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Structural Scanner Structural Scanner Heavy Hammer [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Scythe Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 4 | . . 2 1 1 . . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Parts Attached 8 | . 3 1 1 1 . 2 Power 1 | . 1 . . . . . Engine 1 | . 1 . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 2 | . 2 . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . 2 . . . . . Utility 3 | . . 1 . 1 . 1 Device 1 | . . 1 . . . . Storage . | . . . . . . . Processor 1 | . . . . . . 1 Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 2 | . . . 1 . . 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 4 | . . . 1 . 1 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Highest Loss Streak 1 | . . . 1 . 1 1 To Critical Strikes . | . . . . . . . Average Backups 4 | 1 3 3 4 5 5 5 Power 1 | 1 1 1 1 2 2 2 Propulsion . | . . . . . . . Utility 1 | . 1 2 2 2 2 2 Weapon . | . . . . 1 1 . Tool/Special . | . . . . . . . Unused Backups 7 | . . . 2 . . 5 Power 4 | . . . 2 . . 2 Propulsion . | . . . . . . . Utility 3 | . . . . . . 3 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 27 | . 11 44 32 26 28 23 Engine 2 | . 2 11 5 . . . Flight 8 | . 9 22 14 7 5 . Device 6 | . . 11 9 7 7 3 Processor 1 | . . . . . . 5 Hackware 3 | . . . . 3 7 6 Slashing Weapon 4 | . . . 4 7 7 3 Peak Build Rating 11 | . 3 4 7 9 9 11 Average Rating 6 | . . 4 4 7 8 8 On Entrance 4 | . . 3 4 6 9 8 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 31 | . 31 . . . . . Heaviest Build 8 | . 5 6 8 3 3 3 Greatest Support 8 | 3 8 8 8 4 4 3 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 2 5 3 5 5 5 5 Average Carried 4 | 1 3 3 4 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 4 3 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 239 | 192 . 47 . . . . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 130 | . 17 11 6 7 . 89 Missed 60 | . 8 8 2 3 . 39 Hits 70 | . 9 3 4 4 . 50 Projectile 70 | . 9 3 4 4 . 50 Critical Strikes 1 | . . . . 1 . . Damage Taken 1034 | . 68 43 61 58 38 766 Core 826 | . 61 27 30 44 23 641 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 75 93 94 . . . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 4 | . . . . . 1 3 Impact 1 | . . . . . . 1 Slashing 3 | . . . . . 1 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted . | . . . . . . . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 5 Average Corruption 5 | . . . . . 5 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 3 | . . . . . . 3 Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 87 | . . 24 9 54 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 70 | . 5 15 45 45 12 70 Initial 15 | . . . 5 15 12 2 Average 14 | . 1 1 9 19 7 24 Influence Increases 277 | . 5 15 50 75 13 119 Successful Hack 37 | . 5 . 5 . . 27 Disable Machine 15 | . . . . . . 15 Destroy Structure 15 | . . . . . 13 2 Partial Spotted 45 | . . . . 45 . . Lose Combat Pursuer 165 | . . 15 45 30 . 75 Influence Decreases 221 | . 5 . 30 75 44 67 Entered New Map 55 | . . . 10 20 23 2 Time Decay 153 | . 5 . 20 55 18 55 Lost Part 13 | . . . . . 3 10 Squads Dispatched 5 | . . . 2 2 . 1 Investigation 2 | . . . 1 . . 1 Extermination . | . . . . . . . Reinforcement 3 | . . . 1 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 34 | . 3 5 6 7 3 10 Peak Tracking Total 9 | . 3 3 9 4 4 7 Tactical Retreats 5 | . . 1 1 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 14 | . 4 1 2 3 . 4 Terminals 10 | . 3 1 2 2 . 2 Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 8 2 6 4 . 11 Successful 8 | . 2 . 2 1 . 3 Failed 23 | . 6 2 4 3 . 8 Catastrophic 6 | . 6 . . . . . Database Lockouts . | . . . . . . . Manual 11 | . 1 . 6 2 . 2 Terminals 24 | . 6 2 6 3 . 7 Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 6 | . 2 . . . . 4 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . 1 . . 3 Branch Access Points 1 | . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . . . . . . 1 Zone Layout 2 | . . . 1 . . 1 Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Botnet 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 4 1 2 3 . 4 Full Trace Events 3 | . 1 . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 19 | . . . . . 19 . Largest Group 19 | . . . . . 19 . Highest-Rated Group 475 | . . . . . 475 . Highest-Rated Ally 35 | . . . . . 35 . Total Orders . | . . . . . . . Ally Attacks 36 | . . . . . 36 . Total Damage 620 | . . . . . 620 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 421 | . . 73 80 136 41 91 Structural 421 | . . 73 80 136 41 91 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 565 | 15 45 73 80 136 41 175 Spaces Moved 1242 | 26 83 195 191 335 94 318 Core 408 | 26 55 . . . 9 318 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 834 | . 28 195 191 335 85 . Fastest Speed 37 | 50 37 37 37 40 40 50 Average Speed 42 | 50 45 37 38 40 40 50 Slowest Speed 50 | 50 50 37 40 40 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . 4 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 2 26 22 28 15 66 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . . 1 2 Terrain Destroyed 3 | . . . . . 1 2 Melee 3 | . . . . . 1 2 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 1262 | 27 88 195 198 332 94 328 Wait 3 | . . . . . . 3 Move 1230 | 25 82 194 190 328 93 318 Hop 3 | . . . . 3 . . Pick Up 10 | 2 3 . 4 . . 1 Fast Attach 6 | . 2 . 1 1 . 2 Attach 3 | . 1 1 . . . 1 Detach . | . . . . . . . Swap . | . . . . . . . Drop 3 | . . . 3 . . . Fire . | . . . . . . . Melee 4 | . . . . . 1 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 16) 57 | -10/Materials | Discovered new exit (range 12) 61 | -10/Materials | Entered another Materials area 61 | -9/Materials | Evolved 2 slots: Propulsion x2 132 | -9/Materials | Discovered new exit (range 5) 134 | -9/Materials | Entered another Materials area 134 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 206 | -8/Materials | Discovered new exit (range 3) 214 | -8/Materials | Entered Factory 214 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 307 | -7/Factory | Build established: Mutant 350 | -7/Factory | Manually triggered Chute Trap 350 | -7/Factory | Sucked down chute 350 | -7/Factory | Entered Waste 362 | -7/Waste | Spotted C-40 Crusher 365 | -7/Waste | EMP discharged 365 | -7/Waste | Spotted C-40 Crusher 365 | -7/Waste | Spotted C-40 Crusher 368 | -7/Waste | Spotted C-40 Crusher 371 | -7/Waste | Discovered new exit (range 15) 371 | -7/Waste | Spotted C-40 Crusher 380 | -7/Waste | Met Warlord forces unprepared to attack 391 | -7/Waste | Entered Factory 492 | -7/Factory | Discovered new exit (range 11) 497 | -7/Factory | Identified exit to Lower Caves 516 | -7/Factory | Core integrity fell below 50% 552 | -7/Factory | Core integrity fell below 20% 558 | -7/Factory | Identified exit to Storage 566 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00481_ Scythe severed. 00482_ Structural Scanner destroyed. 00486_ UZ1S9 VF4MJHNHBHPBG KY2>>TZR0LKO611W 00492_ EXIT=FOUND 00497_ EXIT=IDENTIFIED: LOWER CAVES 00507_ ZFUJT8BTG,5QF>Access(Branch) Found 3 branch access points: (23,169) Storage (94,80) Lower Caves (179,71) Lower Caves Map updated. 00561_ System corrupted: Hvy. Hammer rejected. 00561_ Acquired Hvy. Hammer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????? ?????????????? | | ??????????????????????????????????# ?????????????? | | ??????????????????????????????????# ?????????????? | | ??????????????????????????????????# ?????????????? | | ??????????????????????????????????# ?????????????? | | ????????????????????##????????????# #####????????? | | ??????????????????>?# """"????????# ########## | | ????????????????????# """????????# | | ????????????????????# ????????# | | ????????????????????? """????????+ """"""""" " | | ?????????????????????? ????????# | | ??????????????????????? ????????# """"""""" " | | ?????????????????????#+##+##+#???## | | ?????????????????????# #???# """"""""" " | | ?????????????????????# r #???# | | ??????????????????#### ##### " " " | | ????????????????+ ss "T" | | ????????????????######### """ " | | ????????????????????????#@ s | | ????????????????????????# s | | ????????????????????????# ############## | | ????????????????????????# #????????????# ######### | | ????????????????????????# #????????????# #???????? | | ???????????????????????? ????????????# #???????? | | ????????????????????????[Y ????????????# #???????? | | ???????????????????????? |????????????# ????????? | | ???????????????????????####????????????##????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????[?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 299 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilCountertargetingReplica Manual? 0 Play Time 00:09:43 Cumulative 496.3 hours Start 2025.11.13 @ 08:19:38 End 2025.11.13 @ 08:27:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 667 Rogue 667 Adventurer 0 Explorer 0 Win Type - Total 15 Types 7/0/2/2/1/0/2/1/0/0 Lore% 91 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29f030a8-7eb7-4e3b-8129-b109dea897fd