Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 20:00:27 Player: RHAHI Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (255) 1275 Value Destroyed (10988) 10988 Prototype IDs (39) 780 Alien Tech Used (6) 1200 Bonus (9972) 9972 TOTAL SCORE: 32515 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2524 Follower Combat Kills 251 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Win 3000 Friendly Fire -103 Cogmind --------- Core Integrity 593/1600 Matter 284/300 Energy 64/100 System Corruption 5% Temperature Cool (3) Movement Treading (57) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Treaded Siege-Antigrav Exoskeleton > --- UTILITY (12) ----- Medium Storage Unit Machine Analyzer Terrain Scanner Core Analyzer Hacking Suite System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- Advanced Heavy Siege Treads Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Peak State ------------ > --- POWER ------------ Quantum-Particle Reactor > --- PROPULSION ------- Treaded Siege-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Enhanced Optical Array Active Sensor Suite Advanced Target Analyzer Core Analyzer Layered Medium Armor Plating Improved System Guard > --- WEAPON ----------- Enhanced Hardcell Cannon Hvy. Ballistic Hardcell Construct/C Kinetic Linear Construct/C Enhanced Force Lance > --- INVENTORY -------- Advanced Heat Sink Improved Matter Compressor Terrain Scanner Quantum Capacitor Advanced Force Field Hacking Suite Improved Dynamic Insulation System Improved System Guard Transdimensional Reconstructor Enhanced Hardcell Cannon Gamma Bomb Array Advanced Remote Datajack Improved Plasma Cutter Force Lance [Rating: 178] Favorites ----------- Power Constructs Engine Light Deuterium Engine Power Core Neutrino Core Reactor Constructs Propulsion Compact Wheel Treads Constructs Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Improved VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage Humpback Processor Enhanced Optical Array Hackware System Shield Protection Improved Light Armor Plating Artifact Phase Armor Weapon Enhanced Autogun Energy Gun Field Laser Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Heavy Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Frg Acc Slots Evolved 18 | . . . 4 . . 4 2 . . 2 . . . . 2 2 . . 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . 1 . . . 1 . . . . . . . . . Utility 10 | . . . 2 . . 1 2 . . 1 . . . . 2 1 . . 1 Weapon 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . Parts Attached 211 | 7 6 9 21 20 10 6 23 10 3 2 6 . 4 2 11 22 14 4 31 Power 27 | 1 1 2 1 3 2 . . 1 . . 1 . . . . 1 3 2 9 Engine 13 | 1 1 2 1 3 2 . . . . . . . . . . . . 1 2 Core 3 | . . . . . . . . 1 . . 1 . . . . . . . 1 Reactor 11 | . . . . . . . . . . . . . . . . 1 3 1 6 Propulsion 27 | 2 . 3 6 5 4 2 1 1 . . . . 1 . . . . . 2 Treads 4 | . . 1 . 1 1 . . . . . . . . . . . . . 1 Leg 2 | . . . . . . 2 . . . . . . . . . . . . . Wheel 18 | 2 . 2 5 3 3 . 1 1 . . . . . . . . . . 1 Hover 2 | . . . 1 . . . . . . . . . 1 . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . . . . Utility 97 | 2 3 2 5 4 3 2 17 6 1 1 2 . 3 1 7 15 8 1 14 Device 42 | 1 1 2 . 2 1 . 6 3 1 . 2 . 1 1 4 5 3 . 9 Storage 12 | 1 2 . 1 . . . 1 1 . . . . . . 1 1 1 1 2 Processor 15 | . . . 2 1 1 . . 1 . 1 . . 1 . 2 4 . . 2 Hackware 11 | . . . . 1 . 1 4 . . . . . . . . 3 2 . . Protection 16 | . . . 2 . 1 1 6 1 . . . . 1 . . 2 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon 60 | 2 2 2 9 8 1 2 5 2 2 1 3 . . 1 4 6 3 1 6 Energy Gun 12 | 1 1 1 5 2 . . . . . . 1 . . . . . 1 . . Energy Cannon 4 | . . . . . . . 1 . 1 1 . . . . . . . . 1 Ballistic Gun 9 | 1 . . 3 2 . . . . . . . . . . . . . . 3 Ballistic Cannon 8 | . . . . . . . 2 2 . . . . . . . 3 . . 1 Launcher 10 | . . 1 . 2 . 2 1 . . . . . . 1 1 2 . . . Special Weapon 7 | . 1 . 1 . . . . . . . 2 . . . 1 . 1 1 . Impact Weapon 4 | . . . . . 1 . 1 . . . . . . . 1 . 1 . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 1 . . . . . 1 1 . . . Special Melee Weapon 2 | . . . . 1 . . . . . . . . . . . . . . 1 Unidentified Prototypes 18 | . . . 2 5 1 . . . . . . . 3 . 3 2 2 . . Parts Lost 94 | . . 9 4 1 . 2 13 5 1 3 1 . . 1 1 23 6 1 23 Power 15 | . . 2 . 1 . . . 2 . 1 . . . . . 1 1 1 6 Propulsion 10 | . . 3 3 . . 1 . . . . . . . . . . . . 3 Utility 34 | . . 1 . . . . 9 1 . . . . . 1 1 10 3 . 8 Weapon 35 | . . 3 1 . . 1 4 2 1 2 1 . . . . 12 2 . 6 Highest Loss Streak 13 | . . 4 1 1 . 1 4 2 1 1 2 . . 1 1 9 3 1 13 To Critical Strikes 3 | . . . . . . . . . . . . . . . . 1 1 . 1 Average Backups 19 | 4 12 16 29 32 22 33 17 8 9 8 8 9 8 8 11 10 8 2 5 Power 1 | . 1 . 2 1 1 1 . . . . . . . . . . 2 . 1 Propulsion 2 | 1 3 1 4 5 3 . 1 1 1 1 . . . . . . . . 2 Utility 11 | . 4 12 15 18 12 27 12 4 6 5 5 6 6 5 6 5 3 1 1 Weapon 3 | 1 3 1 6 6 4 3 2 1 1 1 1 1 1 1 2 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 232 | 1 3 . 16 10 166 . 14 1 . 2 1 . 2 2 5 2 3 . 4 Power 26 | . . . 1 1 22 . 1 . . . . . . . . . 1 . . Propulsion 51 | 1 2 . 3 3 35 . 1 1 . . 1 . 1 . . . . . 3 Utility 108 | . 1 . 6 5 75 . 12 . . 2 . . 1 1 3 1 1 . . Weapon 36 | . . . 6 1 24 . . . . . . . . 1 2 1 1 . . Tool/Special 11 | . . . . . 10 . . . . . . . . . . . . . 1 Average Slot Usage (%) 74 | . 100 98 89 89 76 61 62 56 70 59 58 61 61 62 65 63 71 64 68 Engine 6 | . 14 13 9 9 8 2 . . . . . . . . . . . 3 1 Treads 3 | . . 13 . 1 4 4 2 . . . . . . . . 1 4 4 4 Wheel 13 | . 28 14 25 25 18 2 1 1 5 . . . . . . . . . . Device 10 | . 14 14 2 7 9 10 11 13 12 10 13 15 11 10 20 12 8 8 12 Storage 7 | . 14 14 9 8 8 6 4 5 6 5 5 5 5 5 4 4 4 3 2 Processor 4 | . . . 7 5 . . . 4 5 8 10 10 10 14 12 16 17 17 12 Hackware 2 | . . . . 3 . 1 2 5 5 5 5 5 5 5 3 4 12 13 10 Energy Gun 1 | . 14 14 18 . . . . . 3 5 . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . 7 4 2 1 10 10 4 3 . . 3 Ballistic Gun 11 | . 10 . 5 15 18 10 1 . . . 3 5 . . . 1 . . 3 Slashing Weapon 1 | . . . . 4 2 . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 5 3 4 . . . . . . . . . . . . 2 Peak Build Rating 178 | 7 10 10 34 35 73 69 79 79 85 94 111 112 122 122 158 178 163 124 154 Average Rating 64 | 5 8 9 24 32 46 58 69 69 77 86 103 110 113 118 138 157 145 118 128 On Entrance 74 | . 7 10 10 34 34 53 67 66 68 81 89 106 111 116 122 157 112 115 124 Avg Prop Armor Cover (%) 7 | . . 12 . 8 7 7 1 6 4 4 . . 1 . . . . 28 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 238 | 12 91 90 220 220 219 230 238 61 52 52 61 63 63 68 101 129 96 45 117 Greatest Support 197 | 32 32 32 36 44 44 52 74 74 74 147 152 152 152 81 127 197 107 107 107 Greatest Overweight (x) 21 | . 2 8 10 8 21 13 4 2 . . . . . . . 1 . 9 1 Average Overweight (x) 3 | . . 6 6 5 7 9 . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 25 25 35 35 35 35 35 10 10 10 10 10 10 10 15 15 15 5 25 Average Capacity 26 | 7 16 25 34 34 33 35 19 10 10 10 10 10 10 10 14 15 12 5 8 Most Carried 35 | 8 20 24 35 35 35 35 35 10 10 10 10 10 10 10 15 15 15 4 10 Average Carried 21 | 4 12 20 31 33 24 34 17 9 9 9 9 9 9 9 13 12 10 3 6 Final Capacity 35 | 8 25 25 35 35 35 35 10 10 10 10 10 10 10 10 15 15 5 5 10 Final Carried 35 | 8 20 24 33 35 35 35 10 10 10 9 10 10 10 10 15 7 3 3 5 Scrap Engine Consumption 239 | . . . . . 70 12 32 2 2 9 11 6 9 13 27 46 . . . Constructs Created 17 | . . . . . 9 . . . 1 . 3 . . . . 4 . . . Constructs Modified 83 | . . . . . 17 6 12 . . 3 6 3 4 3 15 14 . . . Class Distribution -------------------- 31% | Hauler-Mutant 20% | Hauler-Construct 17% | Construct 8% | Mutant 6% | Hauler-Gunner 3% | Hauler-Tank 3% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Tank | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Recycling Hauler-Construct | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Hacker-Construct | -2/Research Hacker-Mutant | -2/Quarantine Scavenger-Mutant | -2/Protoforge Scavenger-Assassin | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Frg Acc Matter Collected 8545 | 291 168 70 538 888 638 92 1052 598 71 . 127 33 346 96 155 2453 255 110 564 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 12663 | 131 409 125 673 1070 585 501 1225 280 . . 532 25 346 704 449 3735 714 110 1049 Parts 582 | 10 21 7 48 59 37 19 54 6 . . 22 3 6 23 22 155 28 7 55 Haulers Intercepted 13 | . 2 . 2 6 . . 1 . . . . . . . . 2 . . . Recyclers Shooed 6 | . . . . . . . 3 . . . . . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . 12 . . . . . 9 . . 13 3 3 29 . . . . . Prevented 6 | . . . . . . . . 5 . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Frg Acc Combat Hostiles Destroyed 167 | . 7 4 14 12 5 13 24 4 . . 7 1 . 10 2 40 8 2 14 Melee 18 | . . . . 1 5 1 . 1 . . 1 . . . . . 4 2 3 Guns 38 | . 7 1 5 11 . 4 . . . . 1 . . . . 7 . . 2 Cannons 59 | . . 1 . . . . 15 1 . . 4 1 . 10 2 17 1 . 7 AOE 33 | . . 2 9 . . 7 9 . . . . . . . . 6 . . . Classes Destroyed 22 | 2 4 2 3 3 1 3 1 . . . . . . . 1 . 1 . 1 Worker 16 | . 1 . 3 . . . 4 . . . . . . . . 5 1 1 1 Builder 25 | . . . 2 . 5 1 7 . . . . . . . . 4 1 . 5 Tunneler 5 | 3 . . . . . . . . . . . . . . . 1 . . 1 Hauler 13 | . 2 . 2 6 . . 1 . . . . . . . . 2 . . . Recycler 11 | 1 . . 1 2 1 . . . . . . . . . 1 4 . . 1 Mechanic 2 | . . . . 1 . 1 . . . . . . . . . . . . . Operator 4 | . . . . 1 . . . . . . . . . . 2 . 1 . . Drone 4 | . . . . . . . . . . . . . . . . . . . 4 Watcher 14 | . 2 . 5 1 . . 1 . . . . . . . 2 1 . . 2 Swarmer 20 | . . . 7 2 . . 2 1 . . 4 1 . 1 . . . . 2 Saboteur 1 | . . . . . . 1 . . . . . . . . . . . . . Grunt 52 | . 7 . 4 5 . 8 13 1 . . . . . 5 . 5 3 . 1 Brawler 5 | . . . . . . 2 . . . . . . . 1 . 1 1 . . Duelist 8 | . . . . . . 1 1 2 . . . . . 2 . 2 . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . Sentry 15 | . . . 3 4 1 . . 1 . . . . . 1 1 2 . . 2 Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . Hunter 17 | . . . . 1 . 1 1 . . . 2 . . . . 10 . . 2 Programmer 36 | . . . . . 3 . 5 . . . 1 . . . . 18 4 2 3 Heavy 3 | . . . . . . . . . . . . . . . 1 2 . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . Subdweller 5 | . . 4 . . 1 . . . . . . . . . . . . . . Best Kill Streak 12 | 2 3 2 6 4 3 11 9 2 . . 4 1 . 2 2 12 4 2 8 Combat Bots Only 9 | . 2 2 4 4 3 9 6 2 . . 4 1 . 2 1 9 4 2 4 Max Kills in Single Turn 6 | 1 1 1 4 1 1 4 6 1 . . 1 1 . 1 1 3 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 4 . . 3 3 . . . . . . . . 2 . . . Melee 1 | . . . . 1 1 1 . 1 . . 1 . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Frg Acc Hostile Shots Fired 2279 | . 26 33 63 55 33 92 276 85 15 53 97 22 . 67 24 736 133 30 439 Missed 775 | . 7 6 18 16 13 25 82 28 9 19 41 9 . 30 3 266 40 7 156 Hits 1504 | . 19 27 45 39 20 67 194 57 6 34 56 13 . 37 21 470 93 23 283 Melee 17 | . . . . . . . . 6 . . . . . . . 11 . . . Projectile 1487 | . 19 27 45 39 20 67 194 51 6 34 56 13 . 37 21 459 93 23 283 AOE 3 | . . . . . . . . . . 1 . . . . . . . . 2 Critical Strikes 63 | . . . 2 4 . 3 11 3 . . . 1 . 2 . 21 3 3 10 Actively Blocked 1 | . . . . . . . 1 . . . . . . . . . . . . Part Disruptions 3 | . . . . . . . 1 . 1 . . . . . . . 1 . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . Damage Taken 31142 | . 257 818 791 621 329 1029 3733 1200 190 785 852 225 . 831 630 10820 1672 579 5780 Core 3645 | . 79 140 158 74 62 179 335 47 11 38 64 48 . 124 64 938 185 92 1007 Absorbed by Shields 1087 | . . . . . 18 225 . . . . . . . . 152 480 . . 212 Redirected to Core 91 | . . . . . . . . . . . . . . . . . 91 . . Redirected to Shielding 122 | . . . . . . 11 94 3 2 8 4 . . . . . . . . Ignored by Resistances 33 | . . . . . . . 33 . . . . . . . . . . . . Regen/Repaired (Parts) 8647 | . . . . 351 71 185 1022 148 . 409 579 242 299 185 695 4461 . . . Core Remaining (%) 57 | 100 . 12 . . 46 78 . . 60 . . . . 76 95 . . 10 37 Volleys Fired 617 | 7 40 16 40 44 9 21 59 35 . 3 21 8 26 34 26 139 12 . 77 Largest 3 | 2 2 2 3 3 2 3 3 2 . 2 2 2 2 3 2 3 1 . 3 Hottest 444 | 60 165 140 226 88 50 114 122 96 . 135 184 184 82 444 184 207 55 . 213 Shots Fired 1156 | 14 77 31 118 102 17 46 110 59 . 4 34 9 31 62 50 274 12 . 106 Gun 485 | 14 73 22 107 102 17 34 4 . . 3 8 1 . . . 77 . . 23 Cannon 580 | . . . . . . . 96 59 . 1 21 5 22 60 50 174 10 . 82 Launcher 56 | . . 6 8 . . 12 10 . . . . . . 2 . 18 . . . Special 35 | . 4 3 3 . . . . . . . 5 3 9 . . 5 2 . 1 Kinetic 628 | 7 36 3 30 100 17 34 66 59 . . 14 6 . . 22 190 10 . 34 Thermal 385 | 7 41 22 80 2 . . 28 . . 3 5 . 29 62 28 7 . . 71 Explosive 46 | . . 6 8 . . 12 10 . . . . . . . . 10 . . . Electromagnetic 84 | . . . . . . . 6 . . 1 15 . . . . 62 . . . Robot Hit Streak 23 | 4 9 18 12 10 3 11 13 15 . 3 9 2 23 5 7 9 4 . 17 Robot Miss Streak 10 | 2 2 1 5 3 2 2 3 9 . . 4 3 2 6 2 10 2 . 4 Penetration Max 1 | . . . . . . . 1 1 . . 1 . . . . . . . . Secondary Targets 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . . . . . . . . . . . . Capacitor 45 | . . . . . . . . . . . . . . . . . . . 45 Shots Hit Robots 744 | 7 47 27 67 80 46 31 79 24 . 6 24 3 27 33 30 136 21 5 51 Core Hits 434 | 5 21 10 46 30 11 28 80 6 . 1 14 1 7 13 9 112 12 2 26 Critical Kills 6 | . . . . . . . . 2 . . . . . 1 1 . . . 2 Critical Parts Destroyed 16 | . . . . . . 1 1 9 . . . . . 1 . 3 . . 1 Critical Strikes 41 | . . . 1 . . 1 4 12 . . . . . 3 1 14 . . 5 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 Destroy 18 | . . . . . . . . 9 . . . . . 3 1 3 . . 2 Blast 15 | . . . . . . . 3 . . . . . . . . 11 . . 1 Smash 5 | . . . . . . 1 1 3 . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 239 | . . . . 32 48 4 19 10 . 4 3 . . . 19 54 30 9 7 Kinetic 11 | . . . . . . . . . . . . . . . . . 11 . . Impact 47 | . . . . . . 4 17 10 . . . . . . 16 . . . . Slashing 43 | . . . . 11 32 . . . . . . . . . . . . . . Piercing 99 | . . . . . . . . . . 4 3 . . . 3 54 19 9 7 Sneak Attacks 52 | . . . . 21 20 . 2 . . . . . . . 1 2 2 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . 2 . . Damage Inflicted 30671 | 81 632 519 1859 1238 1193 2116 4548 656 . 180 730 104 582 1783 1759 8716 1044 381 2550 Guns 4953 | 81 584 211 1050 957 209 413 . . . 18 115 . . . . 1030 . . 285 Cannons 14160 | . . . . . . . 2402 488 . 30 468 104 440 1572 1645 5077 237 . 1697 Explosions 6900 | . . 236 786 . . 1547 1781 . . . . . . 211 . 2339 . . . Melee 3898 | . . . . 281 984 156 365 168 . 132 66 . . . 114 254 784 355 239 Ramming 394 | . . . . . . . . . . . . . . . . 16 23 26 329 Kinetic 10294 | 36 296 41 335 957 209 413 1722 488 . . 323 104 . . 430 3847 609 . 484 Thermal 7442 | 45 336 242 738 . . . 599 . . 18 81 . 582 1783 1215 305 . . 1498 Explosive 4659 | . . 236 786 . . 1547 1121 . . . . . . . . 969 . . . Electromagnetic 4356 | . . . . . . . 741 . . 30 260 . . . . 3325 . . . Impact 803 | . . . . . . 156 365 168 . . . . . . 114 . . . . Slashing 1265 | . . . . 281 984 . . . . . . . . . . . . . . Piercing 1458 | . . . . . . . . . . 132 66 . . . . 254 412 355 239 Highest Corruption 15 | . . . . . . . 11 11 11 . . . . . 3 15 . . 5 Average Corruption 7 | . . . . . . . 7 11 11 . . . . . 3 7 . . 2 Corruption Purged 11 | . . . . . . . 5 . . . . . . . . 6 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 103 | . . . . . . . 28 32 7 . . . . . 1 31 . . 4 Message Errors 27 | . . . . . . . 9 7 1 . . . . . . 8 . . 2 Matter Fused 21 | . . . . . . . 2 11 2 . . . . . . 5 . . 1 Heat Flow Errors 9 | . . . . . . . 3 3 1 . . . . . . 2 . . . Energy Discharges 15 | . . . . . . . 5 3 2 . . . . . . 5 . . . Parts Rejected 3 | . . . . . . . 1 1 . . . . . . . 1 . . . Data Loss (minor) 13 | . . . . . . . 4 3 1 . . . . . . 5 . . . Data Loss (major) 4 | . . . . . . . . 2 . . . . . . 1 1 . . . Misfires 4 | . . . . . . . 1 . . . . . . . . 2 . . 1 Misdirections 5 | . . . . . . . 2 2 . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . 1 . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1729 | . . . 31 . 163 155 263 103 . . 15 27 37 7 297 228 28 37 338 Projectiles 619 | . . . . . . . 15 11 . . 15 27 37 7 213 228 28 . 38 Explosions 107 | . . . 31 . . 59 17 . . . . . . . . . . . . Melee 1003 | . . . . . 163 96 231 92 . . . . . . 84 . . 37 300 Knockbacks 58 | . . . . . . . 19 8 . . 1 1 . . . 22 2 . 5 Impact 5 | . . . . . . . 1 1 . . . . . . . . . . 3 Kinetic 50 | . . . . . . . 16 7 . . 1 1 . . . 21 2 . 2 Secondary 3 | . . . . . . . 2 . . . . . . . . 1 . . . Self-Inflicted Damage 605 | . . 90 23 . . 59 167 . . . . . . . . 133 . . 133 Shots 20 | . . 4 2 . . 2 6 . . . . . . . . 5 . . 1 Rammed 19 | . . . . . . . . . . . . . . . . 2 1 1 15 Targets Rammed 25 | . . . . . . . . . . . . . . . . 2 1 3 19 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . . . . . . . . . . . . . . . 2 4 Highest Temperature 602 | . 132 . 357 254 . 118 220 221 563 19 240 118 . 602 357 310 . . 414 Average Temperature 81 | . 32 . 120 100 . 43 50 48 248 12 90 57 . 104 118 47 . . 96 Received Heat Transfer 3894 | . 147 180 171 324 50 271 1053 310 . 162 . 49 . 162 39 577 72 99 228 Effects 11 | . . . 2 . . . . . 3 . 3 . . 2 . . . . 1 Shutdowns 4 | . . . 1 . . . . . 1 . . . . 1 . . . . 1 Interference 3 | . . . . . . . . . . . 3 . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . Damage (major) 2 | . . . . . . . . . 1 . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 7 | . . . . . . . 1 . . . . . . 1 2 3 . . . Combat Hostiles 6 | . . . . . . . 1 . . . . . . 1 1 3 . . . Robots Corrupted 19 | . . . . . . 1 2 2 . . 1 . . . . 11 . . 2 Combat Hostiles 15 | . . . . . . 1 . 2 . . 1 . . . . 10 . . 1 Parts Fried 51 | . . . . . 4 2 5 2 . . 2 . . . 2 27 . . 7 Impact Corruptions 19 | . . . . . . 2 8 4 . . . . . . 1 . . . 4 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Melted 7 | . . . 2 . . . . . . . . . . . . 1 . . 4 Heat Transferred 7392 | 100 794 561 1788 . . . 499 . . 37 185 . 259 1080 568 300 . . 1221 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped 24 | . . . . . . . . . . . . . . . . . 24 . . Power Chain Reactions 4 | . . . . . . . 1 . . . . . . 1 . 2 . . . Alert | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Frg Acc Maximum Alert Level 5 | . . . 1 . 1 3 3 . . 1 . . . . 1 5 4 3 3 Low Security (%) 54 | 100 100 . 80 100 56 . 8 . . 20 . . . . 80 33 . . . Level 1 31 | . . . 19 . 43 . 29 . . 79 . . . . 19 . . . 11 Level 2 5 | . . . . . . 64 39 . . . . . . . . 15 . 47 51 Level 3 4 | . . . . . . 35 22 . . . . . . . . 19 . 53 37 Level 4 3 | . . . . . . . . . . . . . . . . 20 100 . . Level 5 . | . . . . . . . . . . . . . . . . 8 . . . High Security . | . . . . . . . . . . . . . . . . 2 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 2041 | 10 91 . 284 147 240 762 912 . . 244 . . . . 246 2041 1290 739 980 Initial 1147 | . . . . 26 8 750 353 . . 233 . . . . 241 . 1147 687 408 Average 211 | 2 35 . 120 29 106 645 471 . . 217 . . . . 102 741 1231 706 594 Influence Increases 10158 | 20 286 . 529 471 408 1048 1190 461 . 71 195 95 15 780 190 2777 430 104 1088 Destroy 0b10 Robot/C 3400 | . 140 . 280 240 80 280 480 100 . . 140 20 . 200 40 900 180 40 280 Destroy 0b10 Robot/NC 505 | 20 25 . 65 55 40 10 65 . . . 10 . 15 . 30 100 15 5 50 Destroy Leader 674 | . 48 . 74 84 . 40 94 . . . 30 . . 10 26 184 30 . 54 Allied During Kill 46 | . . . . . 1 3 . 1 . . . . . . . 41 . . . Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . . . . . . . . . Successful Hack 329 | . 27 . 5 17 35 . 17 . . 11 . . . . . 26 127 32 32 Select Force Hacks 240 | . . . . . 240 . . . . . . . . . . . . . . Disable Machine 375 | . 30 . 30 30 . . 90 . . . . . . . 30 90 45 . 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 1164 | . 1 . 45 5 12 65 234 . . . . . . . 64 501 33 12 192 Advance Influence 650 | . . . . . . 650 . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . 15 . . . . . . . . . . 15 . Lose Combat Pursuer 2385 | . 15 . 30 30 . . 195 360 . 60 15 75 . 570 . 585 . . 450 Active Sensor Use 200 | . . . . . . . . . . . . . . . . 200 . . . Influence Decreases 9260 | 20 269 17 465 513 190 566 1017 786 199 238 361 133 15 422 548 736 1248 646 871 Entered New Map 3054 | . . 9 . 38 14 140 369 332 109 138 77 8 . . 117 . 894 536 273 Time Decay 5108 | 20 269 . 425 465 176 286 498 404 80 70 274 125 15 372 401 466 294 100 368 Search Patrol Dispatched 100 | . . . . . . 100 . . . . . . . . . . . . . Lost Part 858 | . . 8 40 10 . 20 130 50 10 30 10 . . 10 10 230 60 10 230 Lost Ally 140 | . . . . . . 20 20 . . . . . . 40 20 40 . . . Squads Dispatched 65 | . 3 . 2 3 . 4 12 . . 1 . . . 1 4 24 5 . 6 Investigation 12 | . 3 . . 2 . 1 1 . . 1 . . . . . 2 . . 2 Extermination 11 | . . . . . . . 3 . . . . . . . 2 4 1 . 1 Reinforcement 24 | . . . 2 1 . 1 7 . . . . . . . 2 8 2 . 1 Assault 15 | . . . . . . 2 1 . . . . . . 1 . 7 2 . 2 Garrison 3 | . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . 2 . . . . . . . 1 1 . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . 1 . . . Active Scanning Responses 2 | . . . . . . . . . . . . . . . . 2 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Frg Acc Distress Signals 12 | . 1 . 2 . . . 1 . . . . . . . . 7 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 481 | . 14 5 31 26 15 17 59 36 3 9 8 6 . 37 9 113 18 12 63 Peak Tracking Total 30 | . 4 2 6 5 5 5 10 10 3 5 4 7 . 9 2 30 6 10 14 Tactical Retreats 70 | . 1 1 2 2 1 . 10 14 . 1 1 2 . 15 . 9 . . 11 ECM-based Alert Blocks 19 | . . . . . . . 10 9 . . . . . . . . . . . Traps | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Frg Acc Traps Triggered 11 | . 3 2 . 1 . . . . 2 . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 31 | . . . . 31 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . 1 . . . . . . . . . . . . . 4 . Reprogrammed 12 | . . . . 6 . . 6 . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Frg Acc Machines Disabled 28 | . 2 . 2 2 . . 6 2 . . . . . . 2 7 3 . 2 Max in Single Turn 3 | . 1 . 2 1 . . 3 1 . . . . . . 1 1 1 . 1 Garrison Access 6 | . . . . 1 . 1 1 . . 1 . . . . . 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Frg Acc Machines Accessed 92 | . 6 . 4 13 16 2 6 1 . 4 1 1 9 . 3 8 8 4 6 Terminals 49 | . 4 . 4 8 6 . 4 . . 2 1 . . . 3 3 7 3 4 Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . 1 Repair Stations 6 | . 1 . . 2 . . 1 . . . . . . . . 1 1 . . Recycling Units 15 | . 1 . . 2 8 2 . . . 1 . . . . . 1 . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . 2 . 1 . Garrison Access 4 | . . . . 1 . . 1 . . 1 . . . . . . . . 1 Total Hacks 297 | . 20 . 13 35 66 6 18 1 . 12 1 1 48 . 6 20 23 13 14 Successful 197 | . 12 . 4 19 57 3 8 1 . 4 1 1 48 . 1 9 15 10 4 Failed 97 | . 8 . 8 16 8 3 10 . . 8 . . . . 5 10 8 3 10 Catastrophic 18 | . 1 . 1 2 2 . 1 . . . . . . . 3 4 1 . 3 Database Lockouts 3 | . . . 1 . 1 . . . . . . . . . . 1 . . . Manual 102 | . 8 . 10 17 31 . 1 . . 7 . . . . 4 7 10 3 4 Terminals 134 | . 14 . 13 20 14 . 14 . . 9 1 . . . 6 6 20 9 8 Fabricators 6 | . . . . . . . . . . . . . . . . 2 . . 4 Repair Stations 11 | . 2 . . 4 . . 1 . . . . . . . . 1 3 . . Recycling Units 48 | . 4 . . 9 25 6 . . . 2 . . . . . 2 . . . Scanalyzers 13 | . . . . . . . . . . . . . . . . 9 . 4 . Garrison Access 8 | . . . . 2 . . 3 . . 1 . . . . . . . . 2 Terminal Hacks 129 | . 8 . 4 7 34 . 7 1 . 2 1 1 48 . . 2 8 6 . Record 74 | . . . . . 25 . 4 . . . 1 . 36 . . 1 6 1 . Part Schematic 6 | . . . . . 2 . . . . . . . 4 . . . . . . Robot Analysis 11 | . 3 . 1 2 1 . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . 2 . 1 1 2 . . . . . . . 4 . . . . . . Open Door 4 | . . . . 1 . . . 1 . . . 1 . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . Locate Traps 7 | . . . . 3 . . 1 . . 1 . . . . . . 1 1 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . 1 2 . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 6 | . 1 . . 4 . . . . . . . . . . . . 1 . . Scan Component 4 | . 1 . . 2 . . . . . . . . . . . . 1 . . Repair 2 | . . . . 2 . . . . . . . . . . . . . . . Recycling Unit Hacks 15 | . . . . 2 9 3 . . . . . . . . . 1 . . . Report Inventory 4 | . . . . 1 1 2 . . . . . . . . . . . . . Retrieve Components 11 | . . . . 1 8 1 . . . . . . . . . 1 . . . Scanalyzer 7 | . . . . . . . . . . . . . . . . 4 . 3 . Insert Component 2 | . . . . . . . . . . . . . . . . 2 . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . Retrieve Study 4 | . . . . . . . . . . . . . . . . 1 . 3 . Garrison Access Hacks 4 | . . . . 1 . . 1 . . 1 . . . . . . . . 1 Seal Access 4 | . . . . 1 . . 1 . . 1 . . . . . . . . 1 Unauthorized Hacks 34 | . 3 . . 5 14 . . . . 1 . . . . 1 2 6 1 1 Terminals 13 | . . . . 2 . . . . . 1 . . . . 1 1 6 1 1 Assimilate 4 | . . . . . . . . . . . . . . . . . 4 . . Botnet 8 | . . . . 2 . . . . . 1 . . . . 1 1 1 1 1 Operators 1 | . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 21 | . 3 . . 3 14 . . . . . . . . . . 1 . . . Reject 7 | . 1 . . 1 5 . . . . . . . . . . . . . . Recyclers 3 | . 1 . . 1 . . . . . . . . . . . 1 . . . Mask 3 | . 1 . . 1 1 . . . . . . . . . . . . . . Tunnel 8 | . . . . . 8 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 . 1 . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 66 | . 5 . 4 9 10 1 6 . . 3 . . . . 3 8 7 4 6 Full Trace Events 11 | . . . . 1 5 1 1 . . 1 . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . . . . . . . . 111 Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 2 . . . . . . . 4 . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . . . . 1 . 3 . Parts Repaired 2 | . . . . 2 . . . . . . . . . . . . . . . Time 86 | . . . . 86 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . . . . 3 17 3 . . . . . . . . . 1 . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . 2 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Frg Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 17 | . . . . 10 1 . 1 . . . . . . . . 3 1 . 1 Non-combat 15 | . . . . 10 1 . 1 . . . . . . . . 1 1 . 1 Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 22 | . . . . 16 1 . 1 . . . . . . . . 2 1 . 1 parse_system 3 | . . . . . 1 . 1 . . . . . . . . . . . 1 no_distress 16 | . . . . 14 . . . . . . . . . . . 1 1 . . find_fabricator 1 | . . . . . . . . . . . . . . . . 1 . . . find_station 1 | . . . . 1 . . . . . . . . . . . . . . . check_alert 1 | . . . . 1 . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . 2 . . . Relay Couplers Released 8 | . . . . . . 3 . . . . . . . . . 2 . . 3 Machine Destruction 5 | . . . . . . 3 . . . . . . . . . 2 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 3 . . 1 . . . . . 2 1 . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Frg Acc Total Allies 9 | . . . . . 3 . . 1 . . . . . 2 1 2 . . . Largest Group 3 | . . . . . 3 3 2 1 . . . . . 2 1 1 . . . Highest-Rated Group 148 | . . . . . 45 45 34 29 . . . . . 95 56 148 . . . Highest-Rated Ally 148 | . . . . . 27 27 26 29 . . . . . 48 56 148 . . . Total Orders 11 | . . . . . 9 1 1 . . . . . . . . . . . . STAY 3 | . . . . . 3 . . . . . . . . . . . . . . FOLLOW 3 | . . . . . 3 . . . . . . . . . . . . . . AID 1 | . . . . . . 1 . . . . . . . . . . . . . DROP 1 | . . . . . 1 . . . . . . . . . . . . . . PICKUP 1 | . . . . . 1 . . . . . . . . . . . . . . COLLECT 1 | . . . . . 1 . . . . . . . . . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 50 | . . . . . . 3 . 7 . . . . . 5 10 25 . . . Total Damage 1337 | . . . . . . 79 . 98 . . . . . 177 198 785 . . . Kills 11 | . . . . . . 1 . 1 . . . . . . 1 8 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Frg Acc Active Infowar (turns) 14892 | 12 679 457 403 1543 2359 377 944 84 . 108 788 373 476 1595 1090 1909 643 200 852 Optics 7679 | . . . . . . . . . . 108 714 373 476 1595 1090 1909 643 200 571 Sensors 2913 | . . 457 403 . 707 377 425 . . . . . . . 524 . . . 20 A.S.S. 127 | . . . . . . . . . . . . . . . . 127 . . . Terrain 4931 | . . . . . . . . . . . 540 373 258 1268 916 830 106 . 640 Structural 3048 | . . . . 535 1652 . 603 . . . . . . . . . . . 258 Seismic 691 | 12 679 . . . . . . . . . . . . . . . . . . T.N.C. 1068 | . . . . 1068 . . . . . . . . . . . . . . . Machine Analysis 410 | . . . 54 . . . . . . . . . . . . . . . 356 Cloaking 1103 | . . . . . . . . . . . 211 . . . 754 138 . . . Jamming 193 | . . . . . . . . . . . . . . . . . 193 . . ECM 189 | . . . . . . . 105 84 . . . . . . . . . . . Robot Analysis Total 11 | . 3 . 1 2 1 . . . . . . . 4 . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 2 . 1 1 . . . . . . . Drone Launches 3 | . . . . . . . 3 . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Frg Acc Turns Passed 34763 | 117 795 547 1321 1787 18974 630 1323 975 178 151 827 373 476 1595 1090 1909 643 200 852 Spaces Moved 19697 | 77 531 245 600 880 8006 180 723 984 293 180 1075 339 349 1342 765 1255 793 198 882 Core 5 | 1 . . . . . . . . . . . . . . . . . 4 . Treads 2600 | . . . . . . 44 226 . . 21 . . . . . 440 793 194 882 Legs 4952 | . . . . . . 39 154 917 293 159 1075 339 349 1342 285 . . . . Wheels 10502 | 76 531 245 600 880 8006 97 . 67 . . . . . . . . . . . Hover 1420 | . . . . . . . 343 . . . . . . . 433 644 . . . Flight 218 | . . . . . . . . . . . . . . . 47 171 . . . Fastest Speed 50 | 50 100 130 125 86 90 255 55 55 55 55 51 51 51 70 70 57 57 57 57 Average Speed 142 | 99 112 188 176 167 209 295 142 59 55 62 66 51 54 70 114 100 57 65 63 Slowest Speed 558 | 100 130 200 230 210 558 329 255 120 55 79 79 51 70 70 136 201 57 500 94 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . 5 . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 45 | 4 68 12 40 96 99 5 23 82 29 3 96 58 63 91 19 30 57 9 32 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 12 | . . . . . 8 . . 1 . . . . 3 . . . . . . Known Exits Taken 5 | . . . 1 . . . 1 . 1 . . . . . 1 . . 1 . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 . 1 . 1 1 1 1 1 . 1 1 . . Scrap Searched 13 | . . . . . . . . 2 2 . 2 3 . 4 . . . . . Spaces Dug 157 | . . . . 2 12 . 7 4 . . . 1 . 3 19 76 8 4 21 Terrain Destroyed 733 | . . 35 50 2 12 78 183 39 . . 4 3 . 20 33 189 11 4 70 Melee 95 | . . . . 2 12 . 7 4 . . . . . . 15 40 8 4 3 Projectile 212 | . . . . . . . 23 35 . . 4 3 . 10 18 71 3 . 45 AOE 426 | . . 35 50 . . 78 153 . . . . . . 10 . 78 . . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Frg Acc Total 25198 | 100 650 290 802 1139 10343 234 886 1296 308 209 1138 532 601 1939 895 1561 921 247 1107 Wait 3011 | . 52 6 18 35 1505 15 23 231 7 16 22 184 196 538 23 35 36 33 36 Move 19676 | 76 530 244 599 879 8005 179 722 983 292 179 1074 338 348 1341 764 1253 792 197 881 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 611 | 9 15 12 81 52 346 4 17 3 2 1 2 1 10 5 13 13 10 1 14 Fast Attach 119 | 7 . . 2 8 16 2 8 10 2 2 3 . 4 1 7 10 10 3 24 Attach 114 | . . 9 10 4 12 3 17 3 1 . 1 1 2 . 3 26 8 1 13 Detach 82 | . . . 2 6 30 1 6 2 . . 2 . . . 1 16 6 . 10 Swap 87 | . 6 3 14 18 4 3 5 . 2 . 5 . 1 4 8 5 2 . 7 Drop 533 | 1 7 . 36 29 366 2 10 5 2 4 5 . 13 5 14 7 8 . 19 Fire 617 | 7 40 16 40 44 9 21 59 35 . 3 21 8 26 34 26 139 12 . 77 Melee 234 | . . . . 32 48 4 19 10 . 4 3 . . . 19 54 25 9 7 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 25 | . . . . . . . . . . . . . . . . 2 1 3 19 Escape Stasis 12 | . . . . . . . . . . . . . . . . 1 11 . . Rewire 43 | . . . . . . . . 14 . . . . 1 11 17 . . . . Trap 32 | . . . . 32 . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . 2 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 6) 346 | -10/Materials | Discovered new exit (range 14) 510 | -10/Materials | Discovered new exit (range 15) 643 | -10/Materials | Discovered new exit (range 15) 772 | -10/Materials | Discovered new exit (range 6) 913 | -10/Materials | Entered Subcaves 914 | -10/Subcaves | Approached by a straggling Scientist 920 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 922 | -10/Subcaves | Core integrity fell below 50% 971 | -10/Subcaves | Lost 4 parts (1p1n2w) 1018 | -10/Subcaves | Discovered new exit (range 5) 1087 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1112 | -10/Subcaves | Core integrity fell below 20% 1460 | -10/Subcaves | Entered Materials 1460 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1466 | -8/Materials | Discovered new exit (range 15) 1604 | -8/Materials | Discovered new exit (range 15) 1795 | -8/Materials | Central database locked down 1849 | -8/Materials | Build established: Hauler-Tank 2303 | -8/Materials | Discovered new exit (range 16) 2345 | -8/Materials | Identified exit to Factory 2493 | -8/Materials | Identified exit to Storage 2781 | -8/Materials | Entered Storage 3099 | -8/Storage | Met 01-MTF 3162 | -8/Storage | Repaired Humpback 3453 | -8/Storage | Build established: Hauler-Mutant 3691 | -8/Storage | Repaired Enh. Autogun? 3874 | -8/Storage | Found Prototype Launcher 3874 | -8/Storage | Identified Gui. Missile Launcher 3910 | -8/Storage | Discovered new exit (range 5) 4280 | -8/Storage | Discovered exit to Factory (range 5) 4568 | -8/Storage | Entered Recycling 4568 | -8/Recycling | Accompanied by 2 allies (01-MTF) 4569 | -8/Recycling | Met a Zionite searching for Scraptown 5105 | -8/Recycling | Entered Scraplab 5436 | -8/Recycling | Core integrity fell below 50% 5960 | -8/Recycling | Discovered new exit (range 16) 6221 | -8/Recycling | Found Prototype Device 6221 | -8/Recycling | Identified Scrap Engine 12147 | -8/Recycling | Found SUBCON Basin 12153 | -8/Recycling | Found SUBCON Basin 14246 | -8/Recycling | Build established: Hauler-Gunner 16457 | -8/Recycling | Build established: Hauler-Construct 18916 | -8/Recycling | Build established: Construct 19665 | -8/Recycling | Build established: Hauler-Construct 23542 | -8/Recycling | Entered Factory 23542 | -6/Factory | Accompanied by 3 allies 23542 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 23892 | -6/Factory | Search patrols dispatched 24082 | -6/Factory | Discovered new exit (range 8) 24091 | -6/Factory | Destroyed 9 combat bots 24172 | -6/Factory | Entered another Factory area 24172 | -5/Factory | Accompanied by 2 allies 24172 | -5/Factory | Evolved 2 slots: Utility x2 24580 | -5/Factory | Build established: Hauler-Mutant 24643 | -5/Factory | Lost 4 parts (2u2w) 24772 | -5/Factory | First assault squad dispatched 25017 | -5/Factory | Identified exit to Upper Caves 25043 | -5/Factory | Build established: Mutant 25280 | -5/Factory | Lost 3 parts (3u) 25280 | -5/Factory | System corruption reached 10% 25457 | -5/Factory | Discovered new exit (range 5) 25495 | -5/Factory | Entered Upper Caves 25497 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25537 | -5/Upper Caves | Encountered a Warlord checkpoint 25579 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25701 | -5/Upper Caves | Learned location of Armory (-4) 26467 | -5/Upper Caves | Discovered new exit (range 4) 26470 | -5/Upper Caves | Entered another Upper Caves area 26489 | -5/Upper Caves | Identified exit to Factory 26570 | -5/Upper Caves | Spotted B-75 Beast 26598 | -5/Upper Caves | Learned Factory emergency access door positions 26648 | -5/Upper Caves | Entered Factory 26648 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26707 | -4/Factory | Discovered new exit (range 4) 26799 | -4/Factory | Entered Upper Caves 26953 | -4/Upper Caves | Learned Research security intel 27203 | -4/Upper Caves | Build established: Construct 27603 | -4/Upper Caves | Discovered new exit (range 11) 27626 | -4/Upper Caves | Entered another Upper Caves area 27661 | -4/Upper Caves | Discovered new exit (range 12) 27681 | -4/Upper Caves | Learned Research garrison access intel 27734 | -4/Upper Caves | Attracted the attention of an 0b10 base 27798 | -4/Upper Caves | Discovered new exit (range 20) 27999 | -4/Upper Caves | Entered Zhirov 27999 | -4/Zhirov | Discovered new exit (range 3) 28009 | -4/Zhirov | Met Zhirov 28020 | -4/Zhirov | Learned location of Quarantine (-2) 28030 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28248 | -4/Zhirov | Found Alien Artifact 28255 | -4/Zhirov | Found Alien Artifact 28258 | -4/Zhirov | Identified Integrated Dissipator 28258 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 28475 | -4/Zhirov | Entered Proximity Caves 28750 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 28982 | -3/Proximity Caves | Encountered a Derelict sapper outpost 29064 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 29824 | -3/Proximity Caves | Discovered new exit (range 12) 30070 | -3/Proximity Caves | Entered Research 30070 | -3/Research | Evolved 2 slots: Utility x2 30072 | -3/Research | Loaded intel: 4 garrison access locations 30467 | -3/Research | Found Quantum Capacitor 30524 | -3/Research | Found Prototype Launcher 30524 | -3/Research | Identified Hellfire Missile Launcher 30782 | -3/Research | Found Gamma Bomb Array 30990 | -3/Research | Found Fusion Bomb Launcher 31043 | -3/Research | Found Prototype Device 31043 | -3/Research | Identified Imp. Particle Accelerator 31111 | -3/Research | Discovered new exit (range 5) 31116 | -3/Research | Identified exit to Research 31160 | -3/Research | Entered another Research area 31160 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 31504 | -2/Research | Build established: Hacker-Construct 31516 | -2/Research | Garrison activated, responded to threat 31688 | -2/Research | System corruption reached 10% 31858 | -2/Research | Lost 3 parts (2u1w) 32049 | -2/Research | Spotted B-90 Cyclops 32054 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 32062 | -2/Research | Spotted B-90 Cyclops 32065 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 32130 | -2/Research | Lost 5 parts (1u4w) 32171 | -2/Research | Found Gamma Bomb Array 32173 | -2/Research | Found Gamma Bomb Array 32269 | -2/Research | Central database locked down 32314 | -2/Research | Found Prototype Device 32314 | -2/Research | Identified Active Sensor Suite 32410 | -2/Research | First assault squad dispatched 32514 | -2/Research | Destroyed 9 combat bots 32612 | -2/Research | Crushed by falling debris 32615 | -2/Research | Build established: Construct 32721 | -2/Research | Identified Transdimensional Reconstructor 32721 | -2/Research | Warped through subspace 32895 | -2/Research | Core integrity fell below 50% 32969 | -2/Research | Lost 9 parts (1p3u5w) 33028 | -2/Research | High security lockdown imminent 33058 | -2/Research | Lost 3 parts (1u2w) 33065 | -2/Research | Discovered new exit (range 8) 33069 | -2/Research | Entered Quarantine 33104 | -2/Quarantine | Found Alien Impact Weapon 33106 | -2/Quarantine | Identified Core Stripper 33113 | -2/Quarantine | Found Alien Artifact 33140 | -2/Quarantine | Found Alien Artifact 33178 | -2/Quarantine | Identified Core Reset Matrix 33178 | -2/Quarantine | Identified Subatomic Replicator 33178 | -2/Quarantine | Used Core Reset Matrix 33182 | -2/Quarantine | Detected hypermatrix surge 33182 | -2/Quarantine | Sensed 9 artifacts in vicinity 33397 | -2/Quarantine | Build established: Hacker-Mutant 33417 | -2/Quarantine | Used Subatomic Replicator to replicate Mic. Antimatter Reactor 33569 | -2/Quarantine | First assault squad dispatched 33617 | -2/Quarantine | Scanned by Researcher 33641 | -2/Quarantine | Found Phase Armor 33652 | -2/Quarantine | Core integrity fell below 20% 33665 | -2/Quarantine | Spotted Fortress 33671 | -2/Quarantine | Lost 3 parts (1p1u1w) 33709 | -2/Quarantine | Discovered new exit (range 6) 33709 | -2/Quarantine | Discovered new exit (range 7) 33712 | -2/Quarantine | Entered Protoforge 33713 | -2/Protoforge | Sensed 2 artifacts in vicinity 33753 | -2/Protoforge | Identified exit to Access 33763 | -2/Protoforge | Superfortress began startup sequence 33873 | -2/Protoforge | Spotted Hotshot 33873 | -2/Protoforge | Spotted Hotshot 33877 | -2/Protoforge | Spotted Hotshot 33879 | -2/Protoforge | Spotted Hotshot 33879 | -2/Protoforge | Spotted Hotshot 33898 | -2/Protoforge | Spotted Hotshot 33911 | -2/Protoforge | Spotted Hotshot 33911 | -2/Protoforge | Spotted Hotshot 33911 | -2/Protoforge | Spotted Hotshot 33912 | -2/Protoforge | Entered Access 33912 | -1/Access | Evolved 2 slots: Power x1, Utility x1 34162 | -1/Access | First assault squad dispatched 34307 | -1/Access | Build established: Scavenger-Assassin 34691 | -1/Access | Lost 13 parts (3p2n4u4w) 34730 | -1/Access | Energy Cycler disabled 34743 | -1/Access | Core integrity fell below 50% 34761 | -1/Access | Discovered new exit (range 6) 34764 | *** | Heading to fleet! Last Messages --------------- 34749_ Slug penetrates Fabricator. 34750_ Slug penetrates Wall. 34750_ Penetrated by Slug. 34752_ Triggered Shock Trap. 34752_ The floor emits a surge of raw power. 34752_ System corrupted (+1). 34753_ Imp. Fusion Compressor destroyed. 34753_ Slug penetrates Wall. 34753_ Penetrated by Slug. 34753_ Slug penetrates Wall. 34756_ K-01 Serf collects debris. 34756_ Penetrated by Slug. 34759_ K-01 Serf collects debris. 34761_ The Access Shell folds into the floor. 34761_ EXIT=FOUND 34762_ K-01 Serf collects debris. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: This Is Interesting...] [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ????????########"" #??"?????????????????????????? | | ???????????????# # #??"""???????????????????????? | | ????????????##?### #??G ????????????????????????? | | ?????????????????# #? """???????????????????????? | | ?????????????#???# #? "?????????????????????????? | | ?????????????????# %# ??????????????????????????? | | ????#????????????# # ???????????????????????????? | | ?????????????????# + ???????????????????????????? | | ??####???????????# #?? ?????????????????"???????? | | ??? ??????????# # ??????????????????"""??????? | | ???? ??######## ######+##??????????"""???????? | | ????? ?+ #?????????"????????? | | ??????? # #?????????????????????? | | ???????? # ###############?????????????????????? | | ????????? + #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????? ??# #???????????????????????????????????? | | ??????????# %#?????#?????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """%""" "??????????????????? | | ??????????# nk "??????????????????? | | ??????????# %% "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# t "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ?#######??# #???????????????????????????????????? | | ?# ?# #???????????????????????????????????? | | ?# ?# #???????????????????????????????????? | | ?# " # #???????????????????????????????????? | | ?# """ # ########????????????????????????????? | | ?# """ + ##########???????????????????? | | ?# " # # #???????????????????? | | ?# # # #???????????????????? | | ?# %?# ^ # #???????????????????? | | ?# ?# # #???????????????????? | | ?#######??# + #???????????????????? | | ????##????# # #???????????????????? | | ???? ???# "" # #???????????????????? | | ??? ???# """ # #???????????????????? | | ?# " ??# "F # #???????????????????? | | ?# """ ??# """ ##########???????????????????? | | ?# """ ?# "" #????????????????????????????? | | ?# " ?+ #?????######?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 100 Energy Generation 64 Energy Capacity 1012 Matter Stores 600 Matter Capacity 600 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Jamming Range 14 Cloak Strength 3 EM Shielding 3 Corruption Containment 24 Armor Coverage 800 Resistance: EM 15 Core Shielding 20 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 64 Target Analysis 12 Core Analysis 6 Recoil Reduction 5 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 12 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ C-65 Expert | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Humpback | 28% | -8/Storage Enh. Autogun | 60% | -8/Storage Studied --------- Enh. Force Lance | -2/Protoforge | Hacked Quantum Reactor | -2/Protoforge | Hacked Mic. Antimatter Reactor | -2/Protoforge | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Stripper Core Reset Matrix Subatomic Replicator Phase Armor Achievements -------------- 20k Club 30k Club Alien Roots Alien Tech Analysis Probe Art Critic Botjacking Bumper Bots Construction Begets Destruction Ew, Corruption Home At Last? Hydra Network Effect Nope Not So Scrappy Not Today, Chutes Scrappetite Some Acronyms Are Better Than Others Sprinter Subspace Traveler Sunderer Super-what Now? Survival Of The Most Covered Suspicious Tailor-made The Science Guy This Is Interesting... Well Done Woof! \\IAMDERELICT Challenges ------------ None Game ------ Seed ModifiedPropulsionRifle Manual? 0 Play Time 11:04:04 Cumulative 59.3 hours Start 2025.11.01 @ 20:13:51 End 2025.11.05 @ 20:00:27 Sessions 37 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 18 Adventurer 1 Explorer 0 Win Type 2 Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e434f97f-0105-4566-8525-b171921425e8