Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.11 @ 17:34:18 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (1626) 1626 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (207) 207 TOTAL SCORE: 4703 Bonus ------- Follower Combat Kills 236 Friendly Fire -29 Cogmind --------- Core Integrity 537/550 Matter 212/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (175) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Advanced Treads > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (26) --- Improved Ion Engine Nuclear Core Light Treads Light Treads Light Treads Airjet Airjet Improved Signal Interpreter Weapon Shielding Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Minigun Gauss Rifle Rocket Launcher Rocket Launcher Mini Grenade Launcher Datajack Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Improved Ion Engine Nuclear Core Light Treads Light Treads Light Treads Airjet Airjet Improved Signal Interpreter Weapon Shielding Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Minigun Gauss Rifle Rocket Launcher Rocket Launcher Mini Grenade Launcher Datajack Katana [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 56 | . 15 7 12 2 2 11 7 Power 3 | . . 2 1 . . . . Engine 3 | . . 2 1 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | . 8 1 2 . . 2 1 Treads 12 | . 6 1 2 . . 2 1 Leg 2 | . 2 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | . 3 . 5 . 2 2 4 Device 2 | . 1 . 1 . . . . Storage 5 | . 2 . . . 2 . 1 Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 8 | . . . 4 . . 1 3 Artifact . | . . . . . . . . Weapon 23 | . 4 4 4 2 . 7 2 Energy Gun 3 | . 1 2 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 14 | . 3 1 3 1 . 4 2 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . 1 . 1 . 3 . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 2 | . . 1 . . . 1 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility . | . . . . . . . . Weapon 1 | . . 1 . . . . . Highest Loss Streak 1 | . . 1 . . . 1 . Average Slot Usage (%) 99 | . 99 99 98 100 100 99 99 Engine 11 | . 14 14 11 11 11 11 9 Treads 23 | . 26 28 22 22 22 21 27 Storage 23 | . 25 28 22 22 22 22 19 Processor 2 | . . . . . . 9 7 Protection 12 | . . . 18 22 22 12 17 Energy Gun 4 | . 13 13 1 . . . . Ballistic Gun 18 | . 13 14 20 21 22 20 18 Naked Turns . | . . . . . . . . Heaviest Build 110 | 10 55 60 66 66 82 87 110 Greatest Support 62 | 20 40 40 43 43 43 45 62 Greatest Overweight (x) 3 | . 1 1 1 1 1 3 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 Largest Inventory Capacity 26 | 6 18 18 18 18 20 20 26 Average Capacity 18 | 6 15 18 18 18 18 20 21 Most Carried 24 | 6 13 18 18 18 19 20 24 Average Carried 16 | 6 9 15 17 17 18 19 20 Final Capacity 26 | 6 18 18 18 18 20 20 26 Final Carried 24 | 6 13 18 18 18 19 20 24 Class Distribution -------------------- 66% | Mutant 32% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1343 | 200 222 113 242 121 . 321 124 Remotely . | . . . . . . . . Salvage Created 1795 | 60 272 171 423 266 . 356 247 Parts 122 | 2 29 15 25 14 . 28 9 Haulers Intercepted 3 | . 1 . 2 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 49 | . 11 7 6 8 . 13 4 Guns 38 | . 11 5 6 6 . 6 4 AOE 11 | . . 2 . 2 . 7 . Classes Destroyed 12 | 1 4 2 1 1 . 2 1 Worker 2 | . . 1 . 1 . . . Tunneler 1 | . . . . . . 1 . Hauler 3 | . 1 . 2 . . . . Recycler 1 | 1 . . . . . . . Operator 1 | . . . 1 . . . . Watcher 5 | . 2 . 2 . . . 1 Swarmer 23 | . 9 5 . 3 . 6 . Grunt 18 | . 2 . 4 4 . 5 3 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . . 1 . 1 . Sentry 4 | . . 2 2 . . . . Hunter 1 | . . . . . . 1 . Best Kill Streak 4 | 1 4 3 2 3 . 4 3 Combat Bots Only 4 | . 4 3 1 3 . 3 3 Max Kills in Single Turn 2 | 1 1 2 1 2 . 2 1 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . . 2 . 2 . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1442 | . 204 387 209 136 . 263 243 Core 277 | . 46 97 31 19 . 71 13 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 70 | 100 . 42 . . . 69 . Volleys Fired 133 | 4 24 14 31 11 . 28 21 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 100 | 70 70 70 100 46 . 51 50 Shots Fired 253 | 8 47 26 61 21 . 48 42 Gun 245 | 8 47 25 60 20 . 43 42 Cannon . | . . . . . . . . Launcher 7 | . . 1 . 1 . 5 . Special 1 | . . . 1 . . . . Kinetic 199 | 4 24 13 53 20 . 43 42 Thermal 47 | 4 23 12 8 . . . . Explosive 7 | . . 1 . 1 . 5 . Electromagnetic . | . . . . . . . . Robot Hit Streak 31 | 7 10 9 16 19 . 22 31 Robot Miss Streak 3 | 1 2 1 3 1 . 1 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . 1 Shots Hit Robots 182 | 7 29 20 45 19 . 28 34 Core Hits 94 | 3 18 10 19 10 . 23 11 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3525 | 80 346 562 691 427 . 922 497 Guns 2543 | 80 340 265 675 282 . 404 497 Cannons . | . . . . . . . . Explosions 884 | . . 249 . 117 . 518 . Melee . | . . . . . . . . Ramming 98 | . 6 48 16 28 . . . Kinetic 2073 | 30 144 127 589 282 . 404 497 Thermal 693 | 50 196 232 86 . . 129 . Explosive 661 | . . 155 . 117 . 389 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 2 | . . 2 . . . . . Projectiles . | . . . . . . . . Explosions 2 | . . 2 . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 11 | . . . . . . 11 . Shots 2 | . . . . . . 2 . Rammed 12 | . 1 4 3 4 . . . Targets Rammed 14 | . 1 5 3 5 . . . Kicked . | . . . . . . . . Crushed 2 | . . 1 . 1 . . . Highest Temperature 153 | 60 66 153 24 6 . 15 81 Average Temperature 31 | 30 22 65 6 2 . 9 34 Received Heat Transfer 420 | . 30 99 78 42 . 36 135 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 1 . . . . . Heat Transferred 1706 | 148 592 507 259 . . 200 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 252 | 5 252 200 171 181 . 237 124 Initial 39 | . 3 18 21 11 . . 39 Average 72 | . 104 60 53 44 . 102 42 Maximum Alert Level 1 | . 1 1 . . . 1 . Low Security (%) 94 | 100 81 94 100 100 . 91 100 Level 1 5 | . 18 5 . . . 8 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 2 . 2 . . . . Investigation 2 | . 1 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 4 | . 4 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . 18 13 20 10 . 10 5 Peak Tracking Total 7 | . 7 3 3 3 . 3 4 Tactical Retreats 9 | . 3 5 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 16 | . . 1 . 3 . 12 . Max in Single Turn 9 | . . 1 . 1 . 9 . Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 18 | . 5 . 9 1 1 . 2 Terminals 13 | . 4 . 7 1 . . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 63 | . 19 . 34 5 1 . 4 Successful 37 | . 8 . 23 2 1 . 3 Failed 26 | . 11 . 11 3 . . 1 Catastrophic 3 | . 1 . 1 1 . . . Database Lockouts . | . . . . . . . . Manual 44 | . 15 . 22 4 . . 3 Terminals 53 | . 15 . 30 5 . . 3 Fabricators . | . . . . . . . . Repair Stations 6 | . 4 . 2 . . . . Recycling Units 2 | . . . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 18 | . 1 . 15 1 1 . . Record 2 | . . . 1 . 1 . . Part Schematic 1 | . . . 1 . . . . Robot Analysis 3 | . 1 . 2 . . . . Prototype ID Bank 4 | . . . 4 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 4 | . . . 4 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 4 . 2 . . . . Scan Component 3 | . 2 . 1 . . . . Repair 3 | . 2 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 12 | . 3 . 6 1 . . 2 Terminals 11 | . 3 . 5 1 . . 2 Track 5 | . 1 . 2 1 . . 1 Botnet 5 | . 1 . 3 . . . 1 Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Tunnel 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . Used 1 | . . . 1 . . . . Hacking Detections 14 | . 5 . 7 1 . . 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 2 . 1 . . . . Time 78 | . 52 . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 5 | . . 3 . 2 . . . Largest Group 3 | . . 3 3 2 2 . . Highest-Rated Group 48 | . . 40 40 48 48 . . Highest-Rated Ally 31 | . . 16 16 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 48 | . . . 41 7 . . . Total Damage 615 | . . . 492 123 . . . Kills 9 | . . . 6 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 3 | . 1 . 2 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 9269 | 147 1573 1067 1667 1578 459 2217 561 Spaces Moved 3711 | 114 512 556 742 738 191 604 254 Core . | . . . . . . . . Treads 3525 | . 440 556 742 738 191 604 254 Legs 186 | 114 72 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 180 180 180 180 172 175 Average Speed 177 | 120 169 180 180 180 180 189 175 Slowest Speed 205 | 120 180 180 180 180 180 205 175 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 65 | 5 87 99 52 99 54 101 23 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 5 | . . 1 1 2 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 2 . 2 . 3 . Spaces Dug 1 | . . . 1 . . . . Terrain Destroyed 102 | . . 23 1 2 . 76 . Melee . | . . . . . . . . Projectile 1 | . . . 1 . . . . AOE 101 | . . 23 . 2 . 76 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 6133 | 117 1170 590 1022 963 308 1629 334 Wait 2146 | . 602 7 199 204 113 982 39 Move 3704 | 113 511 555 741 737 190 603 254 Hop . | . . . . . . . . Pick Up 37 | . 9 2 14 2 1 1 8 Fast Attach 16 | . 9 . 6 . . 1 . Attach 5 | . . 1 1 . . 1 2 Detach 4 | . 1 . 2 . . 1 . Swap 35 | . 6 6 5 2 2 9 5 Drop 39 | . 7 . 20 2 2 3 5 Fire 133 | 4 24 14 31 11 . 28 21 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 14 | . 1 5 3 5 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 148 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 16) 527 | -10/Materials | Repaired Assault Rifle 555 | -10/Materials | Repaired Med. Laser 756 | -10/Materials | Discovered new exit (range 10) 774 | -10/Materials | Discovered new exit (range 8) 1217 | -10/Materials | Discovered new exit (range 16) 1533 | -10/Materials | Discovered new exit (range 9) 1721 | -10/Materials | Entered Mines 1813 | -10/Mines | Discovered new exit (range 14) 2004 | -10/Mines | Discovered new exit (range 7) 2228 | -10/Mines | Core integrity fell below 50% 2318 | -10/Mines | Learned location of Mines (-8) 2494 | -10/Mines | Learned Materials garrison access intel 2573 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2641 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2788 | -10/Mines | Entered Materials 2788 | -9/Materials | Accompanied by 3 allies 2788 | -9/Materials | Evolved 2 slots: Utility x2 3670 | -9/Materials | Discovered new exit (range 16) 3931 | -9/Materials | Repaired Lgt. Armor Plating 4034 | -9/Materials | Discovered new exit (range 10) 4135 | -9/Materials | Discovered new exit (range 3) 4455 | -9/Materials | Entered Mines 4778 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4778 | -9/Mines | Discovered new exit (range 5) 4884 | -9/Mines | Learned location of Storage (-8) 5203 | -9/Mines | Discovered new exit (range 7) 5403 | -9/Mines | Discovered new exit (range 7) 5494 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6033 | -9/Mines | Entered Exiles 6033 | -9/Exiles | Accompanied by 2 allies 6063 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6075 | -9/Exiles | Met 8R-AWN 6198 | -9/Exiles | Met EX-HEX 6328 | -9/Exiles | Met EX-DEC 6364 | -9/Exiles | Learned location of Zion (-6) 6445 | -9/Exiles | Discovered new exit (range 14) 6492 | -9/Exiles | Entered Mines 6555 | -8/Mines | Discovered new exit (range 4) 6594 | -8/Mines | Build established: Hauler-Mutant 7068 | -8/Mines | Discovered new exit (range 5) 8709 | -8/Mines | Entered Materials 8709 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8710 | -8/Materials | Identified exit to Storage 8711 | -8/Materials | Loaded intel: 1 garrison access location 9121 | -8/Materials | Discovered new exit (range 15) 9270 | -8/Materials | Self-destructed Last Messages --------------- 09091_ Dropped Autogun. 09091_ Acquired Minigun. 09109_ R-06 Scavenger collects Autogun. 09114_ R-06 Scavenger collects Imp. Assault Rifle. 09121_ EXIT=FOUND 09130_ U-05 Engineer lays Concrete. 09132_ T-07 Excavator is excavating. 09138_ K-01 Serf collects debris. 09140_ W-25 Informer destroyed. 09141_ K-01 Serf collects debris. 09144_ Acquired 38 matter. 09146_ K-01 Serf collects debris. 09147_ U-05 Engineer lays Concrete. 09156_ Dropped Hrd. Medium Armor Plating. 09172_ Discarded Adv. Targeting Computer. 09173_ Acquired Airjet. 09190_ Acquired Nuclear Core. 09198_ Acquired Hrd. Medium Armor Plating. 09233_ G-47 Trooper destroyed. 09237_ K-01 Serf collects debris. 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Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherRecoilBoomstick Manual? 0 Play Time 00:34:36 Cumulative 263.7 hours Start 2021.02.25 @ 19:32:42 End 2021.03.11 @ 17:34:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 67 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4730dc9b-7886-4965-bf73-891cb2a8f6c7