Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.29 @ 13:07:33 Player: K.K.Y. Result: Destroyed by 7G-QYG(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (699) 699 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1499 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 287/300 Energy 44/100 System Corruption 2% Temperature Cool (0) Movement Treading (480) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Huge Storage Unit Machine Analyzer > --- WEAPON (2) ------- Battle Rifle Mining Laser > --- INVENTORY (25) --- Large Storage Unit High-capacity Storage Unit Humpback Structural Scanner Experimental Sensor Array Assault Rifle Multitool SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Machine Analyzer > --- WEAPON ----------- Particle Gun Mining Laser > --- INVENTORY -------- Large Storage Unit High-capacity Storage Unit Humpback Structural Scanner Experimental Sensor Array Medium Laser Assault Rifle Battle Rifle Multitool SUBCON Basin [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 19 | 7 1 . 11 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 3 | 2 . . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 1 . 5 Device 3 | . . . 3 Storage 3 | 1 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | 1 . . . Artifact . | . . . . Weapon 6 | 2 . . 4 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . . . 8 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 6 | 1 4 8 8 Power . | . . . . Propulsion . | . . 1 . Utility 3 | . 1 4 4 Weapon 2 | . 2 3 2 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 76 | . 79 75 74 Engine 10 | . 12 12 8 Treads 22 | . 25 25 16 Device 2 | . . . 7 Storage 12 | . 12 12 12 Processor 2 | . . . 7 Protection 9 | . 12 12 1 Energy Gun 2 | . . . 10 Ballistic Gun 11 | . 16 12 2 Special Weapon 1 | . . . 5 Peak Build Rating 31 | 7 7 7 31 Average Rating 9 | 4 6 6 17 On Entrance 5 | . 7 6 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 88 | 21 30 30 88 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | 3 . . 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 10 15 15 25 Average Capacity 15 | 9 12 15 19 Most Carried 25 | 6 7 9 25 Average Carried 8 | 1 4 8 16 Final Capacity 25 | 10 15 15 25 Final Carried 23 | 1 7 9 23 Class Distribution -------------------- 93% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 734 | 186 255 137 156 Remotely . | . . . . Salvage Created 1049 | 34 472 215 328 Parts 80 | 6 41 11 22 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 16 | . 4 4 8 Guns 16 | . 4 4 8 Classes Destroyed 10 | 1 6 1 2 Worker 3 | . 2 1 . Builder 8 | . 6 2 . Tunneler 3 | 2 . 1 . Hauler 2 | . 2 . . Mechanic 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 2 | . . 2 . Grunt 6 | . 4 2 . Artisan 1 | . . . 1 Subdweller 8 | . . . 8 Best Kill Streak 4 | 2 4 2 3 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 112 | . 13 22 77 Missed 24 | . 4 6 14 Hits 88 | . 9 16 63 Projectile 88 | . 9 16 63 Critical Strikes 3 | . 1 . 2 Damage Taken 1076 | . 74 120 882 Core 260 | . . . 260 Absorbed by Shields . | . . . . Ignored by Resistances 645 | . 48 80 517 Core Remaining (%) 100 | 100 . . . Volleys Fired 129 | 3 41 32 53 Largest 2 | 2 2 1 2 Hottest 165 | 40 40 20 165 Shots Fired 186 | 6 77 32 71 Gun 174 | 6 77 32 59 Cannon . | . . . . Launcher . | . . . . Special 12 | . . . 12 Kinetic 135 | 6 77 32 20 Thermal 51 | . . . 51 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 37 | 5 18 20 37 Robot Miss Streak 1 | . 1 1 1 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 156 | 5 63 30 58 Core Hits 64 | 3 30 12 19 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1939 | 51 677 355 856 Guns 1819 | 51 677 355 736 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1308 | 51 677 355 225 Thermal 631 | . . . 631 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 1 | . 1 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 42 | . 10 16 16 Message Errors 11 | . 3 4 4 Matter Fused 8 | . 2 2 4 Heat Flow Errors 6 | . . 2 4 Energy Discharges 6 | . 1 4 1 Data Loss (minor) 6 | . 3 2 1 Data Loss (major) 2 | . . 1 1 Misfires 1 | . 1 . . Alerts 1 | . . 1 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 172 | 6 50 162 172 Average Temperature 31 | 4 10 64 61 Received Heat Transfer 354 | . 90 99 165 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 1582 | . . . 1582 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 45 | 10 35 45 . Initial . | . . . . Average 2 | 1 2 2 . Influence Increases 317 | 10 172 135 . Destroy 0b10 Robot/C 160 | . 80 80 . Destroy 0b10 Robot/NC 100 | 10 70 20 . Destroy Leader 40 | . 20 20 . Successful Hack 2 | . 2 . . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 317 | 10 172 135 . Time Decay 317 | 10 172 135 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 10 5 10 Peak Tracking Total 4 | . 2 2 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 4 . 3 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 8 . 7 Successful 12 | . 5 . 7 Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 1 . 7 Record 6 | . 1 . 5 Open Door 1 | . . . 1 Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1137 | . . . 1137 Optics 1 | . . . 1 Sensors 1 | . . . 1 Structural 733 | . . . 733 Machine Analysis 733 | . . . 733 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4180 | 69 1467 1499 1145 Spaces Moved 2075 | 37 811 875 352 Core 20 | 20 . . . Treads 2055 | 17 811 875 352 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 177 | 128 160 160 264 Slowest Speed 480 | 200 160 160 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 3 91 100 33 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 2 | . . 1 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2384 | 53 913 942 476 Wait 134 | . 51 34 49 Move 2072 | 36 810 874 352 Hop . | . . . . Pick Up 23 | 7 7 2 7 Fast Attach 1 | 1 . . . Attach 16 | 6 1 . 9 Detach 3 | . 1 . 2 Swap 3 | . . . 3 Drop 3 | . 2 . 1 Fire 129 | 3 41 32 53 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) History --------- Turn | Location | Event 37 | -11/Scrapyard | Identified exit to Materials 37 | -11/Scrapyard | Discovered exit to Materials (range 14) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Evolved 1 slot: Utility x1 259 | -10/Materials | Identified exit to Mines 259 | -10/Materials | Discovered exit to Mines (range 11) 318 | -10/Materials | Build established: Hacker-Mutant 354 | -10/Materials | Identified exit to Materials 354 | -10/Materials | Discovered exit to Materials (range 7) 470 | -10/Materials | Identified exit to Subcaves 470 | -10/Materials | Discovered exit to Subcaves (range 9) 646 | -10/Materials | Discovered exit to Materials (range 10) 664 | -10/Materials | Discovered exit to Mines (range 15) 1433 | -10/Materials | Discovered exit to Materials (range 6) 1537 | -10/Materials | Entered Mines 1630 | -10/Mines | Discovered exit to Materials (range 9) 2230 | -10/Mines | Discovered exit to Materials (range 13) 2606 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2609 | -10/Mines | Found Prototype Device 3026 | -10/Mines | Discovered exit to Subcaves (range 6) 3036 | -10/Mines | Entered Subcaves 3037 | -10/Subcaves | Approached by a straggling Scientist 3037 | -10/Subcaves | Identified exit to Recycling 3154 | -10/Subcaves | Identified exit to Materials 3154 | -10/Subcaves | Discovered exit to Materials (range 7) 3221 | -10/Subcaves | Lost 3 parts (1p1n1u) 3360 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3447 | -10/Subcaves | Identified Exp. Sensor Array 3466 | -10/Subcaves | Visited Clippyterm 3657 | -10/Subcaves | Found SUBCON Basin 3770 | -10/Subcaves | Core integrity fell below 50% 3794 | -10/Subcaves | Core integrity fell below 20% 3812 | -10/Subcaves | Lost 3 parts (1n1u1w) 4181 | -10/Subcaves | Destroyed by 7G-QYG(R) with Subdweller Machine Gun Last Messages --------------- 03783_ CK-PZ8(R) destroyed. 03799_ Disposable Heat Sink melted. 03799_ Sub. Optics melted. 03799_ Sub. Monowheel melted. 03799_ 91-DT6(R) destroyed. 03811_ Acquired 42 matter. 03813_ System corrupted: Matter fused (-7). 03813_ Acquired 7 matter. 03841_ JM-GA7(O) collects matter. 03860_ System corrupted: Matter fused (-10). 03862_ JM-GA7(O) puts together Sub. Optics. 03921_ Subatomizers dissect the Sub. Optics. 03929_ System corrupted: Heat flow error (+125). 03953_ QHEU8&4YVMI 04066_ YC-VCQ(R) destroyed. 04069_ System corrupted: Heat flow error (+119). 04121_ Acquired 10 matter. 04123_ OZP/U6GO=5RBA#ERFB 7G4F XFJ 04177_ Med. Laser destroyed. 04179_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????####??#####????????#????????????????? | | # ######???# ####" ###???? #????????????????? | | # ##### ## "" #### # "" ????????????? | | ## ## "" "" ????????????? | | #### """@R #???????????????????? | | ##?#"" " #???????????????????? | | #####" #### !! 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" "##?????????????????????? | | """## ##??# " ""#??????????????????????? | | ###???# "###??????????????????????? | | # ##????# #####????????????????????????? | | ### ##????# ##????????????????????????????? | | ?# ""#?????# #?????????????????????????????? | | """""" #????# ##?????????????????????????????? | | ??? ##??????????????????????????????? | | # # ? #????????????????????????????????? | | #### # "#" #?????????????????????????????????? | | ???# ####### ??????????????????????????????????? | | ???#"##?????## ??????????????????????????????????? | | ????#????????# ??????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingArmoredConstruct Manual? 0 Play Time 00:14:56 Cumulative 233.4 hours Start 2025.12.29 @ 12:53:41 End 2025.12.29 @ 13:07:33 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 366 Rogue 0 Adventurer 0 Explorer 366 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 68 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 855d96bf-dd2e-4cd4-b90e-5a48c7873f12