Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 17:27:43 Player: blackdogzx Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (382) 382 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1777 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 224/300 Energy 69/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Signal Interpreter Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Visual Processing Unit Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Minigun Improved Light Cannon > --- INVENTORY -------- Signal Interpreter Improved Utility Shielding [Rating: 15] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 25 | 6 . 5 11 3 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 2 4 . Treads . | . . . . . Leg 8 | 2 . 2 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 . 1 4 2 Device 1 | . . 1 . . Storage 1 | 1 . . . . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 7 | 2 . 1 3 1 Energy Gun 2 | . . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . 1 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 3 | . . . 1 2 Highest Loss Streak 8 | . . . 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 85 99 94 44 Engine 12 | . 14 14 11 2 Leg 24 | . 28 27 20 8 Device 11 | . . 14 11 2 Storage 11 | . 14 14 9 . Processor 9 | . . . 22 19 Ballistic Gun 20 | . 28 28 12 . Ballistic Cannon 2 | . . . 5 5 Peak Build Rating 15 | 6 6 11 15 12 Average Rating 10 | 4 6 10 13 7 On Entrance 7 | . 6 6 11 12 Naked Turns . | . . . . . Heaviest Build 22 | 14 14 20 22 17 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 5 | 4 . 1 5 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 7 8 8 7 5 Most Carried 6 | 2 4 6 5 4 Average Carried 3 | . . 4 2 3 Final Capacity 8 | 8 8 8 5 5 Final Carried 5 | . 4 5 4 1 Class Distribution -------------------- 66% | Mutant 24% | Scavenger-Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 605 | 239 . 197 169 . Remotely . | . . . . . Salvage Created 464 | . 29 125 310 . Parts 40 | . 4 8 28 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 16 | . . 7 9 . Guns 15 | . . 7 8 . Cannons 1 | . . . 1 . Classes Destroyed 5 | . 1 2 2 . Worker 1 | . . . 1 . Watcher 2 | . 1 . 1 . Swarmer 10 | . . 6 4 . Grunt 4 | . . 1 3 . Sentry 2 | . . . 2 . Best Kill Streak 4 | . 1 3 4 . Combat Bots Only 4 | . . 3 4 . Max Kills in Single Turn 2 | . 1 1 2 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 151 | . 8 51 57 35 Missed 57 | . 4 18 26 9 Damage Taken 1485 | . 43 377 349 716 Core 522 | . . 92 47 383 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 . 63 . . Volleys Fired 42 | . 3 16 21 2 Largest 2 | . 2 2 2 1 Hottest 64 | . 40 45 64 39 Shots Fired 75 | . 6 32 35 2 Gun 65 | . 6 32 27 . Cannon 10 | . . . 8 2 Launcher . | . . . . . Special . | . . . . . Kinetic 75 | . 6 32 35 2 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 4 3 8 . Robot Miss Streak 4 | . 1 4 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 39 | . 4 15 20 . Core Hits 25 | . 2 9 14 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 659 | . 49 221 389 . Guns 554 | . 49 221 284 . Cannons 105 | . . . 105 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 659 | . 49 221 389 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 27 | . . 12 27 25 Average Temperature 7 | . . 5 11 5 Received Heat Transfer 420 | . 24 147 93 156 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 322 | . 82 266 322 47 Initial 47 | . . 31 25 47 Average 142 | . 19 158 186 17 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 66 | 100 100 62 55 100 Level 1 33 | . . 37 44 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 5 14 15 16 Peak Tracking Total 20 | . 4 4 5 20 Tactical Retreats 4 | . 1 1 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 4 | . . . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . 1 . . Successful 1 | . . 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1100 | 69 95 489 412 35 Spaces Moved 733 | 46 65 350 238 34 Core 39 | 10 . . 7 22 Treads . | . . . . . Legs 694 | 36 65 350 231 12 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 125 | 126 120 120 141 82 Slowest Speed 300 | 250 120 190 300 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 18 71 24 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 842 | 57 76 388 282 39 Wait 15 | . 5 10 . . Move 729 | 45 64 349 237 34 Hop . | . . . . . Pick Up 24 | 6 4 5 9 . Fast Attach 2 | . . . 2 . Attach 17 | 6 . 2 6 3 Detach . | . . . . . Swap 6 | . . 3 3 . Drop 7 | . . 3 4 . Fire 42 | . 3 16 21 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 13) 165 | -10/Materials | Entered Mines 192 | -10/Mines | Learned Materials stockpile data 236 | -10/Mines | Met a Derelict shopkeep closing up shop 301 | -10/Mines | Build established: Mutant 553 | -10/Mines | Learned location of Zion (-6) 643 | -10/Mines | Discovered new exit (range 11) 654 | -10/Mines | Entered Materials 654 | -9/Materials | Evolved 2 slots: Utility x2 953 | -9/Materials | Discovered new exit (range 10) 1013 | -9/Materials | Identified exit to Mines 1066 | -9/Materials | Entered Mines 1067 | -9/Mines | Assembled infested the area 1087 | -9/Mines | Core integrity fell below 50% 1101 | -9/Mines | Core integrity fell below 20% 1101 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01079_ Sensor Array destroyed. 01079_ System corrupted by crushing effect (+5). 01084_ C-30 ARC bursts open, deploying its payload. 01084_ D-53 Grenadier unfolds itself. 01084_ as-10370 destroyed. 01086_ Signal Interpreter destroyed. 01086_ System corrupted by crushing effect (+3). 01086_ as-16468 destroyed. 01086_ Imp. Light Cannon destroyed. 01086_ as-32434 destroyed. 01086_ as-07165 destroyed. 01087_ D-53 Grenadier knocked back. 01087_ as-84038 destroyed. 01087_ Aluminum Leg destroyed. 01088_ as-39487 destroyed. 01091_ The unstable cave ceiling collapses. 01093_ as-65551 destroyed. 01094_ System corrupted: Matter fused (-8). 01097_ Beam Rifle destroyed. 01098_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????? ?? ##????????????????? | | ??????????????????????? #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# " ###?????????????? | | ?????????????????????????# ##????????????? | | ?????????????????????????# #????????????? | | ??????????????????????### #????????????? | | ?????????????????????## #????????????? | | ??????????????###?#### ##???????????? | | ?????????????##[!## #? #???????????? | | ?????????????#"/! # ### # #????????????? | | ?????????????# Y ## # #????????????? | | ?????????????# ## #????????????? | | ?????????????#"!! d #????????????? | | ?????????????##!/# d# # # ##????????????? | | ??????????????#### # % #?????????????? | | ?????????????????### ##### ??????????? | | ???????????????????# #??## ######?????????? | | ???????????????????# #????##??????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# @ #????????????????????? | | ????????????????????# # ?????????????????????? | | ????????????????????### ?????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????#### ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ??????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????## ?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed AnalysisDynamicFlightbrick Manual? 0 Play Time 00:13:24 Cumulative 16.8 hours Start 2024.08.18 @ 17:15:13 End 2024.08.18 @ 17:27:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 19 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 38x25 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cd9ee6a-d134-4d12-ab82-d373ac2100a3