Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.05 @ 14:01:09 Player: Nuclear Winter Man Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (1234) 1234 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3074 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 86/300 Energy 100/100 System Corruption 18% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Improved Grenade Launcher > --- INVENTORY (5) ---- Wheel Improved EM Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Compact Wheel Compact Wheel ECM Suite Spread Laser Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 35 | 6 3 11 15 Power 7 | 1 1 1 4 Engine 7 | 1 1 1 4 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 5 4 Treads . | . . . . Leg 8 | 2 . 5 1 Wheel 3 | . . . 3 Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 1 2 Device 4 | . 1 1 2 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 1 4 5 Energy Gun 4 | . . 3 1 Energy Cannon . | . . . . Ballistic Gun 6 | 2 1 1 2 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 26 | . 1 6 19 Power 7 | . . 2 5 Propulsion 8 | . . 2 6 Utility 4 | . . 1 3 Weapon 7 | . 1 1 5 Highest Loss Streak 9 | . 1 6 9 To Critical Strikes 1 | . . . 1 Average Backups 5 | 3 7 6 5 Power . | . 1 . . Propulsion 2 | 1 3 3 2 Utility . | . . . . Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 7 | . 2 1 4 Power 2 | . 1 1 . Propulsion 4 | . 1 . 3 Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 85 | . 98 90 74 Engine 14 | . 14 15 12 Leg 25 | . 28 31 17 Wheel 2 | . . . 5 Device 13 | . 12 10 17 Storage 9 | . 14 11 5 Energy Gun 4 | . . 5 4 Ballistic Gun 15 | . 28 15 11 Peak Build Rating 20 | 6 8 12 20 Average Rating 10 | 5 7 10 16 On Entrance 6 | . 6 8 12 Naked Turns 25 | . . . 25 Heaviest Build 27 | 12 15 20 27 Greatest Support 42 | 20 20 33 42 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 6 Most Carried 8 | 4 8 8 8 Average Carried 5 | 3 7 6 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 8 6 2 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 831 | 229 147 194 261 Remotely . | . . . . Salvage Created 1286 | . 147 403 736 Parts 67 | . 7 21 39 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 3 7 18 Guns 22 | . 3 6 13 AOE 5 | . . . 5 Classes Destroyed 10 | . 2 3 5 Worker 2 | . . . 2 Builder 2 | . . . 2 Tunneler 1 | . . . 1 Recycler 1 | . . 1 . Watcher 2 | . 1 . 1 Swarmer 3 | . . . 3 Grunt 13 | . 3 1 9 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 10 | . . 5 5 Best Kill Streak 9 | . 2 3 9 Combat Bots Only 5 | . 1 2 5 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 248 | . 42 52 154 Missed 65 | . 10 17 38 Hits 183 | . 32 35 116 Melee 21 | . . 13 8 Projectile 162 | . 32 22 108 AOE 1 | . . . 1 Critical Strikes 8 | . . 4 4 Damage Taken 3188 | . 397 740 2051 Core 780 | . 65 154 561 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 27 | . . 27 . Core Remaining (%) 78 | 100 74 61 . Volleys Fired 132 | . 25 36 71 Largest 2 | . 2 2 2 Hottest 121 | . 40 112 121 Shots Fired 241 | . 50 60 131 Gun 234 | . 50 60 124 Cannon . | . . . . Launcher 7 | . . . 7 Special . | . . . . Kinetic 155 | . 50 20 85 Thermal 79 | . . 40 39 Explosive 7 | . . . 7 Electromagnetic . | . . . . Robot Hit Streak 17 | . 17 11 16 Robot Miss Streak 5 | . 3 3 5 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 166 | . 32 41 93 Core Hits 92 | . 10 15 67 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 6 | . 1 4 1 Burn 5 | . . 4 1 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3264 | . 447 577 2240 Guns 2360 | . 447 565 1348 Cannons . | . . . . Explosions 882 | . . . 882 Melee . | . . . . Ramming 22 | . . 12 10 Kinetic 1497 | . 447 172 878 Thermal 863 | . . 393 470 Explosive 882 | . . . 882 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 18 | . . . 18 Average Corruption 13 | . . . 13 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Matter Fused 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misdirections 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 59 | . . . 59 Projectiles . | . . . . Explosions 59 | . . . 59 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 197 | . . . 197 Shots 5 | . . . 5 Rammed 3 | . . . 3 Targets Rammed 5 | . . 2 3 Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 317 | . 2 317 11 Average Temperature 110 | . 2 125 6 Received Heat Transfer 993 | . 219 105 669 Effects 2 | . . 2 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . . 2 2 Heat Transferred 2127 | . . 1295 832 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 99 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 274 | . 55 70 274 Initial . | . . . . Average 21 | . 14 14 49 Influence Increases 1032 | . 92 259 681 Destroy 0b10 Robot/C 560 | . 60 140 360 Destroy 0b10 Robot/NC 40 | . 5 5 30 Destroy Leader 164 | . 12 60 92 Successful Hack 23 | . . 9 14 Disable Machine 45 | . . 15 30 Destroy Structure 80 | . . . 80 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 105 | . 15 15 75 Influence Decreases 758 | . 92 256 410 Entered New Map 3 | . . . 3 Time Decay 540 | . 87 206 247 Lost Part 215 | . 5 50 160 Squads Dispatched 6 | . 2 . 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 11 12 43 Peak Tracking Total 10 | . 3 4 10 Tactical Retreats 7 | . 1 1 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . . 4 2 Terminals 3 | . . 1 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 20 | . . 13 7 Successful 15 | . . 9 6 Failed 5 | . . 4 1 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 11 | . . 4 7 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 4 | . . 4 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 8 | . . 2 6 Prototype ID Bank 1 | . . . 1 Level Access Points 1 | . . 1 . Emergency Access Points 1 | . . . 1 Alert Level 2 | . . 1 1 Maintenance Status 1 | . . . 1 Reinforcement Status 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 4 | . . 4 . Process 1 | . . 1 . Report Inventory 2 | . . 2 . Retrieve Matter 1 | . . 1 . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 3 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter 9 | . . 9 . Retrieved Matter 9 | . . 9 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 938 | . 281 452 205 Sensors 733 | . 281 452 . ECM 205 | . . . 205 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2990 | 685 304 1126 875 Spaces Moved 1612 | 173 170 747 522 Core 62 | 8 . . 54 Treads . | . . . . Legs 1419 | 165 170 747 337 Wheels 131 | . . . 131 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 115 | 116 120 120 107 Slowest Speed 150 | 120 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 14 23 39 46 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 93 | . . . 93 Melee . | . . . . Projectile . | . . . . AOE 93 | . . . 93 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2496 | 653 221 917 705 Wait 663 | 470 15 101 77 Move 1609 | 172 169 746 522 Hop . | . . . . Pick Up 26 | 5 7 6 8 Fast Attach 18 | 5 1 7 5 Attach 20 | 1 1 6 12 Detach 7 | . . 4 3 Swap 4 | . 1 2 1 Drop 12 | . 2 7 3 Fire 132 | . 25 36 71 Melee . | . . . . Ram 3 | . . . 3 Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 686 | -11/Scrapyard | Entered Materials 687 | -10/Materials | Build established: Mutant 948 | -10/Materials | Discovered new exit (range 11) 990 | -10/Materials | Entered another Materials area 990 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1511 | -9/Materials | Lost 6 parts (2p2n1u1w) 1619 | -9/Materials | Repaired Beam Rifle? 1735 | -9/Materials | Discovered new exit (range 16) 1828 | -9/Materials | Build established: Scavenger-Mutant 2016 | -9/Materials | Discovered new exit (range 9) 2106 | -9/Materials | Identified exit to Materials 2116 | -9/Materials | Entered another Materials area 2116 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2728 | -8/Materials | Lost 5 parts (1p2n1u1w) 2912 | -8/Materials | Core integrity fell below 50% 2932 | -8/Materials | Build established: Mutant 2953 | -8/Materials | System corruption reached 10% 2959 | -8/Materials | Released all parts (2) 2960 | -8/Materials | Core integrity fell below 20% 2990 | -8/Materials | Lost 9 parts (3p2n2u2w) 2990 | -8/Materials | Garrison activated, responded to threat 2991 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02952_ Knocked back. 02952_ S-10 Pest destroyed. 02955_ System corrupted: Matter fused (-10). 02956_ Cryofiber Web destroyed. 02956_ System corrupted by crushing effect (+5). 02959_ Fusion Modulator explodes. 02959_ G-47 Trooper destroyed. 02959_ Fusion Modulator explodes. 02959_ Y-45 Defender destroyed. 02959_ Hvy. Assault Rifle destroyed. 02959_ Released Grenade Launcher. 02959_ Released Imp. Heat Sink. 02961_ Critical hit (Burn: +37). 02973_ System corrupted: Substantial component data lost. 02983_ Acquired Imp. Grenade Launcher. 02988_ G-47 Trooper destroyed. 02988_ Terminal disabled. 02990_ G-47 Trooper calls for garrison reinforcements. 02990_ ALERT: Activating Garrison Access M001. 02990_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????# #???# #????# | | ?????????????????# " ##### #????# | | ?????????#+#?????#* "G" + ! ###### | | ?????????# #?????# " " """""% | | ?????????# #?????# """ ""### | | ?????????# ##+#### """ "" % ! # | | ?????????+ + """ "" [ #" | | ?????????# ### """ ""] "" " | | ?????????# #?# ""! "" " | | ?????##### #######+##""" "T " | | ?????# ### " "" " | | ?????# #?"#"" """"#" " | | ?????# ############# # " ##" | | ?????# + #????# # " ##? | | ?????#+## ###### # "###?? | | ???? # """ # # ##???? | | ?? # """ # + #????? | | ?# # """ + # #????? | | ?# ! # g # g # +????? | | ?########### # #????????? | | ??????????# ###########????????? | | ??????????# *% ???????????? | | ??????????+ ###### ! ????????????? | | ??????????# g #??????????????????? | | ??????????# #??????????????????? | | ??????????### @ !#??????????????????? | | ????????????# #??????????????????? | | ????????????## #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????###########??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 24 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Rifle | 64% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed ShadeThiefScrapsphere Manual? 0 Play Time 00:37:56 Cumulative 10.8 hours Start 2025.09.05 @ 13:21:28 End 2025.09.05 @ 14:01:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 40/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: fcb91abb-9973-410d-979f-3ded3d037d5e