Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 11:34:20 // Winter2019/RPGLIKE Player: ExAliquo Result: Destroyed by EX Drone via exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (415) 2075 Value Destroyed (16034) 16034 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (9070) 9070 TOTAL SCORE: 31759 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6134 Follower Combat Kills 636 Hunted by Unchained 500 Destroyed Unchained 1000 Met Data Miner 300 Cogmind --------- Core Integrity 0/1800 Matter 69/350 Energy 198/200 System Corruption 5% Temperature Cool (2) Movement Flying (29) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Cesium-ion Thruster Nuclear Pulse Thruster Biomechanical Wings Biomechanical Wings > --- UTILITY (5) ------ Advanced Terrain Scanner Armor Integrity Analyzer Transmission Jammer Graphene Brace Dynamic Insulation System > --- WEAPON (6) ------- Precision Shock Rifle High-powered Shotgun Gauss Rifle Coil Gun Improved Heavy Machine Gun Heavy Flail > --- INVENTORY (3) ---- F-cell Engine Arc Projector Arc Projector Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Cesium-ion Thruster Nuclear Pulse Thruster Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Advanced Terrain Scanner Armor Integrity Analyzer Transmission Jammer Graphene Brace Dynamic Insulation System > --- WEAPON ----------- Arc Projector Precision Shock Rifle High-powered Shotgun Gauss Rifle Coil Gun Improved Heavy Machine Gun > --- INVENTORY -------- F-cell Engine Arc Projector Heavy Flail [Rating: 74] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Surge Thruster Treads Light Treads Wheel Subdweller Monowheel Hover Unit Airjet Flight Unit Surge Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Armor Integrity Analyzer Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Shotgun Impact Weapon Heavy Flail Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Slots Evolved 11 | 2 3 . 4 2 . . . . . Power . | . . . . . . . . . . Propulsion 3 | . 1 . 2 . . . . . . Utility 4 | . 1 . 2 1 . . . . . Weapon 4 | 2 1 . . 1 . . . . . Parts Attached 68 | 4 6 7 17 13 1 2 . 1 17 Power 5 | . . . 1 2 . 1 . . 1 Engine 4 | . . . 1 1 . 1 . . 1 Core 1 | . . . . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 19 | 1 1 1 4 5 . 1 . . 6 Treads 1 | 1 . . . . . . . . . Leg . | . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . Hover 3 | . . . 1 2 . . . . . Flight 14 | . 1 . 3 3 . 1 . . 6 Utility 17 | 1 . 4 4 3 . . . . 5 Device 16 | 1 . 4 3 3 . . . . 5 Storage . | . . . . . . . . . . Processor 1 | . . . 1 . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 27 | 2 5 2 8 3 1 . . 1 5 Energy Gun 10 | 1 1 1 4 . . . . . 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 15 | 1 4 1 4 1 1 . . 1 2 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 13 | . 1 1 4 3 . 1 . . 3 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . 3 Parts Lost 7 | . . . 1 . . . . . 6 Power 1 | . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . 1 Utility 2 | . . . . . . . . . 2 Weapon 3 | . . . 1 . . . . . 2 Highest Loss Streak 3 | . . . 1 . . . . . 3 To Critical Strikes 2 | . . . 1 . . . . . 1 Average Backups 1 | . 1 . 2 1 1 . . . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . 1 1 1 . . . . Tool/Special . | . . . . . . . . . . Unused Backups 16 | 3 1 1 5 4 . . . . 2 Power 2 | 1 . . 1 . . . . . . Propulsion 2 | 1 . . 1 . . . . . . Utility 5 | . . . 1 3 . . . . 1 Weapon 7 | 1 1 1 2 1 . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 95 88 96 93 100 100 87 100 96 Engine 7 | . 14 11 9 5 6 6 6 6 4 Flight 19 | . 9 11 18 21 26 25 25 25 23 Device 23 | . 14 21 24 25 26 25 25 25 24 Processor 4 | . . . 1 6 6 6 6 6 6 Energy Gun 10 | . 16 7 6 13 13 12 6 12 9 Ballistic Gun 25 | . 34 36 32 17 20 19 12 18 23 Peak Build Rating 74 | 6 12 22 39 56 56 57 57 57 74 Average Rating 42 | 5 10 16 28 47 55 55 46 57 67 On Entrance 35 | 3 6 12 17 39 55 56 57 57 57 Avg Prop Armor Cover (%) 4 | 11 11 3 4 3 . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 34 | 9 15 22 24 33 33 33 31 31 34 Greatest Support 44 | 13 15 20 27 40 40 40 39 39 44 Greatest Overweight (x) 1 | . . 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 3 | 2 2 2 3 3 3 3 3 3 3 Average Capacity 2 | 1 2 2 2 3 3 3 3 3 3 Most Carried 3 | 1 2 2 3 3 3 3 2 3 3 Average Carried 2 | . 1 1 2 2 3 2 2 2 2 Final Capacity 3 | 2 2 2 3 3 3 3 3 3 3 Final Carried 3 | 1 1 1 3 3 3 2 2 3 3 Class Distribution -------------------- 42% | Hacker-Sprinter 16% | Skirmisher 13% | Hacker-Scout 13% | Gunner 7% | Hacker-Ninja 4% | Scavenger-Sprinter Dominant Class ---------------- Gunner | -10/Materials Skirmisher | -10/Subcaves Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Matter Collected 8196 | 249 593 939 1506 1589 309 168 . 529 2314 Remotely . | . . . . . . . . . . Salvage Created 17213 | 81 1276 931 3025 5281 287 441 . 1164 4727 Parts 947 | 13 70 68 165 312 19 10 . 69 221 Haulers Intercepted 13 | . 2 . 5 3 . . . . 3 Recyclers Shooed 3 | . . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 80 | . . 16 . . 9 7 . 48 . Prevented 29 | . . 1 . . 6 2 . 20 . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 326 | . 27 23 54 94 8 5 . 29 86 Melee 1 | . . . . . . . . . 1 Guns 293 | . 24 23 50 86 8 3 . 25 74 AOE 27 | . 2 . 3 7 . 2 . 4 9 Classes Destroyed 24 | 1 8 3 8 1 1 1 . . 1 Worker 15 | . . . 3 7 . . . . 5 Builder 9 | . 1 . 4 2 . . . . 2 Tunneler 5 | 3 . . . 2 . . . . . Hauler 13 | . 2 . 5 3 . . . . 3 Recycler 12 | . 2 . 3 5 . . . . 2 Mechanic 3 | . . . 2 . . . . . 1 Operator 11 | . 2 . 1 3 . . . . 5 Drone 10 | . . . . . . . . . 10 Turret 2 | . . 2 . . . . . . . Watcher 19 | . 3 . 5 5 . . . . 6 Swarmer 51 | . 10 4 3 8 3 . . 15 8 Cutter 6 | . . . 4 . . . . . 2 Grunt 144 | . 15 3 25 56 . 3 . 8 34 Brawler 11 | . . . 3 4 . 1 . 1 2 Duelist 14 | . . . 5 6 . . . . 3 Protector 5 | . . . 1 3 . . . . 1 Sentry 32 | . . 1 9 9 . . . 3 10 Hunter 14 | . . . 3 . 2 . . 1 8 Programmer 13 | . . . . 7 1 . . . 5 Heavy 4 | . . . 1 1 . . . . 2 Behemoth 2 | . . . . . . 1 . 1 . Artisan 1 | . . 1 . . . . . . . Subdweller 17 | . 2 15 . . . . . . . Thief 2 | . . . . . 2 . . . . Best Kill Streak 11 | 2 7 6 11 9 3 4 . 10 9 Combat Bots Only 10 | . 6 4 6 9 3 4 . 10 7 Max Kills in Single Turn 3 | 1 2 2 3 3 2 3 . 3 2 Gunslinging 2 | . 1 . 1 2 1 . . 1 1 Exploded 3 | . 1 . 1 2 . 2 . 3 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 QV-33N (-6/Factory) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 1468 | . 73 132 111 440 21 7 . 122 562 Missed 737 | . 24 60 52 252 11 5 . 57 276 Hits 731 | . 49 72 59 188 10 2 . 65 286 Melee 10 | . . . 2 3 1 . . 1 3 Projectile 721 | . 49 72 57 185 9 2 . 64 283 AOE 12 | . . 1 2 . . . . . 9 Critical Strikes 76 | . 1 1 6 13 . . . 2 53 Actively Blocked 2 | . . . . . . . . . 2 Part Disruptions 3 | . . . . . . . . . 3 Actively Blocked 3 | . . . . . . . . . 3 Damage Taken 13882 | . 613 1373 1273 3232 135 50 . 1115 6091 Core 11221 | . 501 1130 1025 2588 107 39 . 888 4943 Absorbed by Shields 23 | . . . . . . . . . 23 Redirected to Core 9285 | . 380 842 813 2242 102 39 . 801 4066 Ignored by Resistances 551 | . . . . 47 9 1 . 52 442 Regen/Repaired (Parts) 403 | . 24 . 135 61 . . . . 183 Core Remaining (%) 84 | 100 . 50 91 . . . . 97 . Volleys Fired 604 | 3 68 77 117 137 14 8 . 36 144 Largest 6 | 3 4 4 4 5 5 5 . 5 6 Hottest 196 | 100 109 129 151 179 181 181 . 181 196 Shots Fired 2555 | 9 212 234 410 611 70 40 . 176 793 Gun 2555 | 9 212 234 410 611 70 40 . 176 793 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 1730 | 3 128 193 319 347 42 24 . 108 566 Thermal 46 | 3 4 25 14 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 779 | 3 80 16 77 264 28 16 . 68 227 Robot Hit Streak 42 | 5 9 12 42 35 12 17 . 18 27 Robot Miss Streak 9 | . 4 7 3 4 6 2 . 4 9 Penetration Max 1 | . . . 1 1 . . . 1 1 Secondary Targets 92 | . 6 5 12 38 2 . . 8 21 Max Gunslinging Chain 2 | . 1 1 2 2 1 . . 1 2 Shots Hit Robots 1874 | 5 130 158 281 479 40 31 . 125 625 Core Hits 1162 | 3 57 67 174 417 27 25 . 87 305 Critical Kills 5 | . . . 2 . 1 . . 1 1 Critical Parts Destroyed 25 | . 1 . 5 2 1 1 . . 15 Critical Strikes 38 | . 2 . 7 2 2 1 . 1 23 Destroy 24 | . 1 . 7 2 2 1 . 1 10 Corrupt 3 | . 1 . . . . . . . 2 Smash 11 | . . . . . . . . . 11 Melee Attacks 84 | . . . . 2 . 1 . 2 79 Impact 84 | . . . . 2 . 1 . 2 79 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 44363 | 63 2184 2119 6169 12128 755 867 . 2900 17178 Guns 36176 | 63 1968 2074 5509 10202 755 636 . 2605 12364 Cannons . | . . . . . . . . . . Explosions 6217 | . 216 . 660 1926 . 231 . 295 2889 Melee 1925 | . . . . . . . . . 1925 Ramming 45 | . . 45 . . . . . . . Kinetic 24956 | 10 1280 1788 4130 5650 403 379 . 1628 9688 Thermal 4956 | 10 261 134 846 1540 . 231 . 270 1664 Explosive 1314 | . . . . 386 . . . . 928 Electromagnetic 11167 | 43 643 152 1193 4552 352 257 . 1002 2973 Impact 1925 | . . . . . . . . . 1925 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . 1 3 . 1 1 1 1 1 5 Average Corruption 1 | . 1 2 . 1 1 1 1 1 2 Corruption Purged 4 | . . 3 . 1 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 43 | . 6 7 . . . 4 . 4 22 Message Errors 12 | . 2 2 . . . 2 . 1 5 Matter Fused 13 | . 2 1 . . . 2 . 1 7 Heat Flow Errors 3 | . . 1 . . . . . 1 1 Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 6 | . 1 3 . . . . . . 2 Data Loss (major) 3 | . . . . . . . . . 3 Alerts 2 | . . . . . . . . 1 1 Weapon Failures 2 | . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 628 | . 9 . 25 95 . . . . 499 Projectiles . | . . . . . . . . . . Explosions 398 | . 9 . 25 95 . . . . 269 Melee 230 | . . . . . . . . . 230 Knockbacks 7 | . . . . . . . . . 7 Impact 7 | . . . . . . . . . 7 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1293 | . 50 45 144 566 . . . . 488 Shots 26 | . 2 . 3 10 . . . . 11 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 291 | 42 193 132 247 171 33 6 . 291 198 Average Temperature 40 | 20 54 17 40 37 22 6 . 75 28 Received Heat Transfer 4351 | . 252 327 369 1335 . 12 . 213 1843 Effects 3 | . . . 3 . . . . . . Interference 3 | . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 4 | . . . . 1 . . . . 3 Combat Hostiles 3 | . . . . . . . . . 3 Robots Corrupted 5 | . 1 . 1 1 . . . . 2 Combat Hostiles 5 | . 1 . 1 1 . . . . 2 Parts Fried 26 | . 1 . 3 10 . . . 5 7 Impact Corruptions 15 | . . . . . . . . . 15 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . 2 2 . . . . 1 Heat Transferred 5027 | 25 400 150 970 1602 . 250 . 280 1350 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 41 | . 4 . 6 16 . 2 . 3 10 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Maximum Alert Level 5 | . 2 . 4 5 . . . . 5 Low Security (%) 13 | 100 39 . 24 . . . . . 4 Level 1 18 | . 48 . 19 6 . . . . 16 Level 2 20 | . 11 . 18 27 . . . . 18 Level 3 20 | . . . 34 17 . . . . 23 Level 4 6 | . . . 2 12 . . . . 7 Level 5 12 | . . . . 12 . . . . 28 High Security 7 | . . . . 24 . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . Peak Influence 3214 | 5 570 . 1152 3214 . . . . 1957 Initial 522 | . 3 . 65 522 . . . . 241 Average 887 | 1 279 . 523 1291 . . . . 1022 Influence Increases 11499 | 15 947 255 1943 4174 135 130 . 630 3270 Destroy 0b10 Robot/C 6200 | . 500 200 1060 2160 120 100 . 580 1480 Destroy 0b10 Robot/NC 490 | 15 50 . 120 165 5 10 . . 125 Destroy Leader 1298 | . 110 10 290 450 10 20 . 50 358 Allied During Kill 252 | . . . . 240 . . . . 12 Trap Triggered on 0b10 20 | . . . . 20 . . . . . Successful Hack 410 | . 85 . 39 177 . . . . 109 Select Force Hacks 570 | . 60 . 120 180 . . . . 210 Disable Machine 930 | . 105 . 150 165 . . . . 510 Destroy Structure 474 | . 22 . 59 152 . . . . 241 Partial Spotted 120 | . 15 . 15 15 . . . . 75 Lose Combat Pursuer 735 | . . 45 90 450 . . . . 150 Influence Decreases 9570 | 10 394 688 920 2108 1452 591 1436 246 1725 Entered New Map 4087 | . 2 269 60 626 1190 361 1436 . 143 Time Decay 3313 | 10 392 419 550 562 262 230 . 246 642 Lost Part 70 | . . . 10 . . . . . 60 Lost Ally 300 | . . . . 170 . . . . 130 Purge Threat 1800 | . . . 300 750 . . . . 750 Squads Dispatched 88 | . 5 . 14 37 . . . . 32 Investigation 34 | . 4 . 6 12 . . . . 12 Extermination 8 | . . . . 4 . . . . 4 Reinforcement 18 | . 1 . 5 3 . . . . 9 Assault 28 | . . . 3 18 . . . . 7 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . 1 Data Miner Redirects 4 | . . . . . . . . . 4 Construction Impeded 3 | . . . 1 . . . . . 2 Haulers Reinforced 3 | . . . . 1 . . . . 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Distress Signals 10 | . 2 . 2 1 . . . . 5 Communications Jammed 102 | . . . . 80 . . . . 22 Distress Signals 88 | . . . . 75 . . . . 13 Times Spotted 480 | . 38 30 70 180 8 2 . 25 127 Peak Tracking Total 14 | . 5 6 7 14 2 1 . 6 10 Tactical Retreats 24 | . 1 1 3 12 . . . . 7 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Traps Triggered 13 | . 1 1 3 . . . . . 8 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 5 | . . . . 5 . . . . . Reused 2 | . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . Objects Rigged 21 | . 1 . . 2 . . . . 18 Exploded 6 | . . . . . . . . . 6 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Machines Disabled 70 | . 7 . 12 11 . . . 6 34 Max in Single Turn 6 | . 1 . 2 3 . . . 4 6 Garrison Access 9 | . . . 1 4 . . . . 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Machines Accessed 104 | . 10 1 15 33 1 1 4 . 39 Terminals 51 | . 7 . 9 16 . . . . 19 Fabricators 8 | . . . . 3 . . . . 5 Repair Stations 8 | . 1 . 1 4 . . . . 2 Recycling Units 13 | . 2 . 2 3 . . . . 6 Scanalyzers 8 | . . . 2 3 . . . . 3 Garrison Access 9 | . . . 1 4 . . . . 4 Total Hacks 373 | . 42 4 52 107 1 1 29 . 137 Successful 247 | . 28 4 33 66 1 1 29 . 85 Failed 124 | . 13 . 18 41 . . . . 52 Catastrophic 10 | . 1 . 1 5 . . . . 3 Database Lockouts 2 | . 1 . 1 . . . . . . Manual 161 | . 31 . 26 44 . . . . 60 Terminals 229 | . 34 . 30 71 . . . . 94 Fabricators 22 | . . . . 8 . . . . 14 Repair Stations 36 | . 6 . 9 11 . . . . 10 Recycling Units 14 | . 2 . 3 3 . . . . 6 Scanalyzers 25 | . . . 9 7 . . . . 9 Garrison Access 12 | . . . 1 7 . . . . 4 Terminal Hacks 102 | . 9 4 6 24 1 1 29 . 28 Record 17 | . . 4 . . . . 11 . 2 Part Schematic 11 | . . . . 1 . . 9 . 1 Robot Schematic 7 | . . . . 1 . . 6 . . Robot Analysis 16 | . 5 . . 8 . . . . 3 Prototype ID Bank 6 | . 1 . 1 1 . . 3 . . Open Door 2 | . . . . . 1 1 . . . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 3 | . . . 1 1 . . . . 1 Emergency Access Points 2 | . . . . . . . . . 2 Machine Index 1 | . . . . . . . . . 1 Terminal Index 1 | . . . . 1 . . . . . Fabricator Index 2 | . . . . 1 . . . . 1 Garrison Index 1 | . . . . 1 . . . . . Alert Level 4 | . . . . 1 . . . . 3 Unreport Threat 12 | . . . 2 5 . . . . 5 Locate Traps 6 | . 2 . 1 . . . . . 3 Reprogram Traps 1 | . . . . 1 . . . . . Security Status 1 | . . . . . . . . . 1 Hauler Manifests 4 | . . . 1 1 . . . . 2 Registered Components 2 | . . . . 1 . . . . 1 Zone Layout 2 | . 1 . . . . . . . 1 Fabricator Hacks 15 | . . . . 6 . . . . 9 Network Status 2 | . . . . . . . . . 2 Load Schematic 6 | . . . . 3 . . . . 3 Build 7 | . . . . 3 . . . . 4 Repair Station Hacks 28 | . 6 . 6 8 . . . . 8 Scan Component 15 | . 3 . 3 4 . . . . 5 Repair 13 | . 3 . 3 4 . . . . 3 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 17 | . . . 6 3 . . . . 8 Insert Component 5 | . . . 2 . . . . . 3 Analyze 4 | . . . 2 . . . . . 2 Retrieve Study 8 | . . . 2 3 . . . . 3 Garrison Access Hacks 9 | . . . 1 4 . . . . 4 Seal Access 9 | . . . 1 4 . . . . 4 Unauthorized Hacks 75 | . 13 . 14 20 . . . . 28 Terminals 54 | . 11 . 10 13 . . . . 20 Track 3 | . 1 . . . . . . . 2 Assimilate 2 | . . . . 1 . . . . 1 Botnet 15 | . 3 . 3 4 . . . . 5 Detonate 9 | . 1 . 1 3 . . . . 4 Disrupt 2 | . 1 . . . . . . . 1 Operators 5 | . 1 . 1 1 . . . . 2 Skim 18 | . 4 . 5 4 . . . . 5 Fabricators 1 | . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . 1 . . . . . Mechanics 1 | . . . . 1 . . . . . Recycling Units 13 | . 2 . 2 3 . . . . 6 Tunnel 13 | . 2 . 2 3 . . . . 6 Scanalyzers 6 | . . . 2 3 . . . . 1 Extract 6 | . . . 2 3 . . . . 1 Garrison Access . | . . . . . . . . . . Data Cores Recovered 8 | . 2 . . 2 . . . . 4 Used 4 | . . . . 2 . . . . 2 Hacking Detections 65 | . 7 . 11 22 . . . . 25 Full Trace Events 13 | . 1 . 1 6 . . . . 5 Feedback Events 2 | . 1 . . 1 . . . . . Corruption 2 | . 1 . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . 1 . . 6 . . Robots Built 11 | . . . . 6 . . . . 5 Authchips . | . . . . . . . . . . Time 428 | . . . . 245 . . . . 183 Total Robot Build Rating 41 | . . . . 24 . . . . 17 Part Schematics Acquired 34 | . . . 5 15 . . 9 . 5 Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 152 | . . . . . . . . . 152 Total Part Build Rating 10 | . . . . . . . . . 10 Part Studies Acquired 8 | . . . 2 3 . . . . 3 Parts Repaired 13 | . 3 . 3 4 . . . . 3 Time 464 | . 115 . 115 127 . . . . 107 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . 2 Part Schematics Acquired 4 | . . . 2 . . . . . 2 Parts Damaged 1 | . . . . . . . . . 1 Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked 5 | . . . . 5 . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Total Allies 18 | . . . . 11 . . . . 7 Largest Group 5 | . . . . 5 . . . . 3 Highest-Rated Group 161 | . . . . 161 . . . . 100 Highest-Rated Ally 37 | . . . . 37 . . . . 37 Total Orders . | . . . . . . . . . . Ally Attacks 95 | . . . . 78 . . . . 17 Total Damage 2685 | . . . . 2484 . . . . 201 Kills 22 | . . . . 22 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 9799 | 50 924 1095 1583 2208 568 497 32 532 2310 Optics 145 | . . 145 . . . . . . . Terrain 8469 | . . 739 1583 2208 568 497 32 532 2310 Seismic 2709 | 50 924 1010 725 . . . . . . Jamming 5974 | . . . . 2035 568 497 32 532 2310 Robot Analysis Total 16 | . 5 . . 8 . . . . 3 Derelict Logs Recovered 3 | . . 1 . . . 1 . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Turns Passed 9959 | 69 924 1219 1598 2210 568 497 32 532 2310 Spaces Moved 15688 | 30 1132 1552 1823 3739 1185 1310 85 1100 3732 Core 387 | 30 202 155 . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 1 | . . . . 1 . . . . . Flight 15300 | . 930 1397 1823 3738 1185 1310 85 1100 3732 Fastest Speed 26 | 50 40 40 30 27 27 26 26 26 26 Average Speed 31 | 50 41 46 33 29 27 26 26 26 28 Slowest Speed 110 | 50 50 110 75 50 27 27 26 26 32 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 114 | . 17 . 19 38 1 1 . . 38 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 77 | 3 97 52 91 87 98 98 70 92 91 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 18 | . 2 1 2 3 . . 1 . 9 Known Exits Taken 3 | . . . . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 . 1 . . Scrap Searched 18 | . . 12 . . 3 2 . 1 . Spaces Dug 13 | . . . . 2 . 1 . 1 9 Terrain Destroyed 486 | . 20 . 67 127 . 7 . 15 250 Melee 13 | . . . . 2 . 1 . 1 9 Projectile 8 | . . . 1 4 . . . 1 2 AOE 465 | . 20 . 66 121 . 6 . 13 239 Terrain Rammed 3 | . . 3 . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Total 18996 | 75 1419 1899 2539 4455 1393 1434 94 1244 4444 Wait 1912 | 37 195 196 487 414 173 94 . 65 251 Move 15458 | 29 1101 1551 1784 3663 1182 1307 84 1099 3658 Hop 107 | . 13 . 19 37 1 1 . . 36 Pick Up 47 | 1 4 9 13 10 . 1 . 1 8 Fast Attach 86 | 4 8 8 19 19 . 4 5 1 18 Attach 8 | . 1 2 1 1 . 1 . . 2 Detach 4 | . . . . 1 . . . . 3 Swap 25 | . 1 1 6 4 1 1 . . 11 Drop 99 | 1 8 16 24 21 1 4 5 1 18 Fire 604 | 3 68 77 117 137 14 8 . 36 144 Melee 84 | . . . . 2 . 1 . 2 79 Ram 3 | . . 3 . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 53 | . . . . . . . . . 53 Rewire 3 | . . . . 1 . . . . 2 Trap . | . . . . . . . . . . Miscellaneous 503 | . 20 36 69 145 21 12 . 39 161 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / [*Rec] / [*Scr]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: [*Fac x4] / *Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Weapon slot (x2) 2 | -11/Scrapyard | Discovered new exit (range 2) 70 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 13) 281 | -10/Materials | Discovered new exit (range 17) 349 | -10/Materials | Build established: Gunner 401 | -10/Materials | Reached level 2 403 | -10/Materials | Upgraded with Weapon slot (x1) 408 | -10/Materials | Discovered new exit (range 17) 439 | -10/Materials | Discovered new exit (range 15) 578 | -10/Materials | Repaired EM Pulse Gun 631 | -10/Materials | Repaired Imp. Flight Unit 670 | -10/Materials | Repaired Imp. Terrain Scanner 670 | -10/Materials | Derelicts attacked the area 822 | -10/Materials | Central database locked down 866 | -10/Materials | Reached level 3 866 | -10/Materials | Upgraded with Propulsion slot (x1) 866 | -10/Materials | Upgraded with Utility slot (x1) 927 | -10/Materials | Discovered new exit (range 9) 994 | -10/Materials | Entered Subcaves 995 | -10/Subcaves | Approached by a straggling Scientist 996 | -10/Subcaves | Reached level 4 1038 | -10/Subcaves | Learned location of Storage (-9) 1144 | -10/Subcaves | A Subdweller sparked back to life 1144 | -10/Subcaves | A Subdweller sparked back to life 1144 | -10/Subcaves | A Subdweller sparked back to life 1230 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1241 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1289 | -10/Subcaves | Found Prototype Device 1289 | -10/Subcaves | Identified Power Bank 1290 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 1507 | -10/Subcaves | Build established: Skirmisher 1597 | -10/Subcaves | Discovered new exit (range 16) 1604 | -10/Subcaves | Core integrity fell below 50% 1633 | -10/Subcaves | Discovered new exit (range 15) 1712 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1715 | -10/Subcaves | Visited Clippyterm 1717 | -10/Subcaves | Learned Factory trap positions 1717 | -10/Subcaves | Learned Research security intel 1763 | -10/Subcaves | Disturbed a concealed Subdweller 1813 | -10/Subcaves | Disturbed a concealed Subdweller 2057 | -10/Subcaves | Discovered new exit (range 10) 2066 | -10/Subcaves | Reached level 5 2213 | -10/Subcaves | Entered Materials 2215 | -8/Materials | Reached level 6 2244 | -8/Materials | Core integrity fell below 50% 2399 | -8/Materials | Repaired Shotgun 2452 | -8/Materials | Repaired Imp. Flight Unit 2485 | -8/Materials | Repaired Shotgun 2596 | -8/Materials | Central database locked down 2609 | -8/Materials | Reached level 7 2893 | -8/Materials | Reached level 8 2896 | -8/Materials | Upgraded with Utility slot (x1) 3042 | -8/Materials | Discovered new exit (range 16) 3136 | -8/Materials | Reached level 9 3141 | -8/Materials | Upgraded with Propulsion slot (x1) 3413 | -8/Materials | First assault squad dispatched 3415 | -8/Materials | Discovered new exit (range 11) 3448 | -8/Materials | Reached level 10 3451 | -8/Materials | Upgraded with Utility slot (x1) 3631 | -8/Materials | Reached level 11 3635 | -8/Materials | Upgraded with Propulsion slot (x1) 3711 | -8/Materials | Sterilization system engaged 3711 | -8/Materials | Non-combat units ordered to evacuate 3810 | -8/Materials | Discovered new exit (range 4) 3811 | -8/Materials | Combat units ordered to evacuate 3811 | -8/Materials | Entered Factory 3812 | -7/Factory | Loaded intel: 93 trap records 3813 | -7/Factory | Reached level 12 3827 | -7/Factory | Identified exit to Lower Caves 3882 | -7/Factory | Discovered new exit (range 2) 3933 | -7/Factory | Reached level 13 3936 | -7/Factory | Build established: Hacker-Sprinter 4125 | -7/Factory | Reached level 14 4137 | -7/Factory | Upgraded with Utility slot (x1) 4211 | -7/Factory | First assault squad dispatched 4231 | -7/Factory | Repaired Lgt. Deuterium Engine+ 4245 | -7/Factory | Watched by a mysterious "MATRIX" hacker 4374 | -7/Factory | Fabricated P-60 Hacker? 4444 | -7/Factory | Repaired VTOL Module+ 4484 | -7/Factory | Repaired Reaction Control System 4493 | -7/Factory | Hacker 4a assimilated hostile G-50 Soldier 4514 | -7/Factory | Reached level 15 4524 | -7/Factory | Upgraded with Weapon slot (x1) 4711 | -7/Factory | Discovered new exit (range 17) 4732 | -7/Factory | Hacker 4b assimilated hostile G-47 Trooper 4795 | -7/Factory | Fabricated P-60 Hacker? 4935 | -7/Factory | Hacker 4d assimilated hostile G-47 Trooper 4938 | -7/Factory | Reached level 16 5190 | -7/Factory | Repaired Reaction Control System 5224 | -7/Factory | Hacker 4d assimilated hostile G-47 Trooper 5230 | -7/Factory | Discovered new exit (range 14) 5266 | -7/Factory | Discovered new exit (range 17) 5284 | -7/Factory | Lost 4 allies 5383 | -7/Factory | Reached level 17 5474 | -7/Factory | Fabricated P-60 Hacker? 5474 | -7/Factory | High security lockdown imminent 5554 | -7/Factory | High security lockdown engaged 5720 | -7/Factory | Destroyed 8 combat bots 5797 | -7/Factory | Destroyed 9 combat bots 6021 | -7/Factory | Entered Lower Caves 6231 | -7/Lower Caves | Reached level 18 6292 | -7/Lower Caves | Encountered a Warlord checkpoint 6318 | -7/Lower Caves | Discovered new exit (range 10) 6428 | -7/Lower Caves | Ambushed by research squad 6589 | -7/Lower Caves | Entered another Lower Caves area 6600 | -7/Lower Caves | Discovered new exit (range 15) 6670 | -7/Lower Caves | Encountered a Warlord checkpoint 6676 | -7/Lower Caves | Spotted B-75 Beast 6687 | -7/Lower Caves | Destroyed B-75 Beast 6748 | -7/Lower Caves | Identified exit to Data Miner 7054 | -7/Lower Caves | Found Alien Artifact 7054 | -7/Lower Caves | Identified Core Expander 7054 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 7086 | -7/Lower Caves | Entered Data Miner 7086 | -7/Data Miner | Discovered new exit (range 6) 7091 | -7/Data Miner | Met Data Miner 7100 | -7/Data Miner | Learned location of Section 7 (-2) 7100 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7103 | -7/Data Miner | Received God Mode back door access code from Data Miner 7118 | -7/Data Miner | Entered Proximity Caves 7128 | -6/Proximity Caves | Spotted B-75 Beast 7137 | -6/Proximity Caves | Destroyed B-75 Beast 7250 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7357 | -6/Proximity Caves | Reached level 19 7372 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7418 | -6/Proximity Caves | Destroyed 10 combat bots 7600 | -6/Proximity Caves | Identified exit to Factory 7650 | -6/Proximity Caves | Entered Factory 7662 | -6/Factory | Identified exit to DSF 7749 | -6/Factory | Spotted B-75 Beast 7767 | -6/Factory | Identified exit to Lower Caves 7817 | -6/Factory | Fabricated P-60 Hacker? 7854 | -6/Factory | Declared boring by mysterious "MATRIX" hacker 7871 | -6/Factory | Reached level 20 7967 | -6/Factory | Fabricated Biomechanical Wings (x1) 8113 | -6/Factory | Discovered new exit (range 16) 8159 | -6/Factory | Build established: Hacker-Ninja 8240 | -6/Factory | Unchained authorized (QV-33N) 8392 | -6/Factory | Discovered new exit (range 15) 8456 | -6/Factory | Fabricated Biomechanical Wings (x1) 8497 | -6/Factory | Build established: Hacker-Scout 8654 | -6/Factory | Learned Hub_04(d) terminal intel 8675 | -6/Factory | Core integrity fell below 50% 8700 | -6/Factory | First assault squad dispatched 8730 | -6/Factory | Incoming assault squad redirected 8783 | -6/Factory | Learned location of 2 exits from Archives 8834 | -6/Factory | Learned 2 Lower Caves zone layouts 8903 | -6/Factory | Learned location of 2 exits from Archives 8926 | -6/Factory | Fabricated C-17 Slicer? 8932 | -6/Factory | Reached level 21 8942 | -6/Factory | Learned location of Warlord (-5) 8993 | -6/Factory | Learned location of Cetus (-5) 8998 | -6/Factory | Discovered new exit (range 17) 9011 | -6/Factory | Discovered new exit (range 18) 9123 | -6/Factory | Learned 4 Upper Caves zone layouts 9138 | -6/Factory | Incoming assault squad redirected 9368 | -6/Factory | Destroyed 7 combat bots 9427 | -6/Factory | Incoming assault squad redirected 9506 | -6/Factory | Spotted QV-33N 9583 | -6/Factory | Core integrity fell below 20% 9601 | -6/Factory | Lost 3 parts (1p1n1u) 9764 | -6/Factory | Destroyed QV-33N 9767 | -6/Factory | Incoming assault squad redirected 9829 | -6/Factory | Repaired Broken F-cell Engine 9851 | -6/Factory | Build established: Hacker-Ninja 9920 | -6/Factory | Repaired Gauss Rifle+ 9955 | -6/Factory | Repaired Prc. Shock Rifle 9960 | -6/Factory | Destroyed by EX Drone via exploding Nuclear Reactor Last Messages --------------- >>Repair Repairing Gauss Rifle+... ETC: 22 09907_ U-05 Engineer builds a Wall. 09920_ Repair station completes Gauss Rifle+ repairs. 09920_ Connecting with Repair Station... >>Scan(Prc. Shock Rifle) Scanning Prc. Shock Rifle... Ready to Repair: Prc. Shock Rifle Rating: 4p Time: 35 >>Repair Repairing Prc. Shock Rifle... ETC: 35 09920_ Acquired Gauss Rifle+. 09955_ Repair station completes Prc. Shock Rifle repairs. 09955_ Acquired Prc. Shock Rifle. 09958_ K-01 Serf cleans the Fusion Modulator. 09960_ Nuclear Reactor explodes. 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" | | ??################# = # [ ######### | | ?#?# + + # ##?###### | | #?## ### # """ """ #?##?#### | | #??# ### # """ """ ##?###### | | ##?# = % ### # """ """ ######?## | | ?#?# = ### # ######### | | ??## #?# " [ ########? | | #### #?# ###########?#####?# | | ##?# #?# #####?#??#########? | | #?## #?# #####?##?#######?## | | ?#?# #?# ##??#???#?######### | | ???# ##########+##+####???####?######## | | ???# #?# # #### #??##?#######?#?#### | | ???#######+#+###" ? #?# #??####??########### | | ######## ##### ### ### #?#?#?#??######?#### | | ! # ] ##?#???#?###?#?##### | | # /#?###?#?######## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 39 Energy Capacity 600 Matter Stores 350 Matter Capacity 350 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 310 Jamming Range 12 EM Shielding 2 Resistance: KI 10 Resistance: TH 10 Resistance: EX 5 Evasion (%) 74 Armor Integrity Analysis 30 Recoil Reduction 1 Offensive Hacking 25 Defensive Hacking 15 Item Schematics ----------------- Hpw. Tractor Beam | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Utility Shielding | -8/Materials | Extracted Pulse Rifle | -8/Materials | Extracted Imp. Hover Unit | -8/Materials | Extracted System Restoration Module | -7/Factory | Extracted Imp. Cesium-ion Thruster | -7/Factory | Extracted Com. Wheel | -7/Factory | Extracted Imp. Shield Generator | -7/Factory | Extracted Coolant Injector | -7/Factory | Extracted Gauss Rifle | -7/Factory | Extracted Weight Redist. System | -7/Factory | Extracted Imp. Carbon-fiber Leg | -7/Factory | Extracted Imp. Field Recycling Unit | -7/Factory | Extracted Deuterium Engine | -7/Factory | Extracted Hvy. Rocket Launcher | -7/Factory | Extracted Adv. Weight Redist. System | -7/Factory | Extracted Gravmag System | -7/Factory | Extracted Arm. Leg | -7/Factory | Hacked Imp. Propulsion Shielding | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. Signal Interpreter | -6/Factory | Extracted Flak Cannon | -6/Factory | Extracted Graphene Brace | -6/Factory | Scanalyzed Imp. Plasma Cutter | -6/Factory | Hacked F-cell Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked A-15 Conveyor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -6/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory C-17 Slicer | x3 | -6/Factory | Preloaded Repaired ---------- EM Pulse Gun | 60% | -10/Materials Imp. Flight Unit | 95% | -10/Materials Imp. Terrain Scanner | 81% | -10/Materials Shotgun | 39% | -8/Materials Imp. Flight Unit | 72% | -8/Materials Shotgun | 53% | -8/Materials Lgt. Deuterium Engine | 50% | -7/Factory VTOL Module | 72% | -7/Factory Reaction Control System | 73% | -7/Factory Reaction Control System | 30% | -7/Factory F-cell Engine | 99% | -6/Factory | Broken Gauss Rifle | 15% | -6/Factory Prc. Shock Rifle | 20% | -6/Factory Studied --------- Shotgun | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Hvy. Flail | -7/Factory | Hacked VTOL Module | -7/Factory | Hacked Surge Thruster | -7/Factory | Hacked Hpw. Shotgun | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Cesium-ion Thruster | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Bigger And Badder Construction Begets Destruction Express Service My Business Is Booming Network Effect Professional Mechanic The Better Part Of Valor Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Levels Raised 20 | . 2 2 6 6 1 . . 1 2 XP Earned 34033 | 3000 4153 1988 9597 9565 246 176 105 1749 3454 XP Spent 32975 | 2975 3000 2960 9000 7515 2970 . . 1425 3130 Upgrades 82 | 10 5 10 26 14 6 . . 3 8 Propulsion Slot 3 | . 1 . 2 . . . . . . Utility Slot 4 | . 1 . 2 1 . . . . . Weapon Slot 4 | 2 1 . . 1 . . . . . Core Integrity 24 | 1 . 6 10 7 . . . . . Heat Dissipation 9 | 1 . . 5 . 3 . . . . Energy Generation 4 | . . . 1 . 3 . . . . Energy Storage 2 | . . . . . . . . 2 . Matter Storage 1 | . . 1 . . . . . . . Mass Support 4 | 2 . 1 . 1 . . . . . Inventory Capacity 3 | 2 . . 1 . . . . . . Sight Range 2 | 1 . . . . . . . . 1 Terrain Scan Density 3 | 1 . . . 1 . . . . 1 Ranged Accuracy 6 | . 2 2 1 . . . . . 1 Hack Attack % 5 | . . . 3 1 . . . 1 . Hack Defense % 3 | . . . 1 1 . . . . 1 KI Resistance % 2 | . . . . 1 . . . . 1 TH Resistance % 2 | . . . . . . . . . 2 EX Resistance % 1 | . . . . . . . . . 1 Protomatter Created 4745 | . 178 232 834 1534 141 128 . 373 1325 Integrity Restored 10651 | . 402 765 1516 2971 423 233 . 834 3507 Core 9398 | . 398 765 1364 2366 423 74 . 834 3174 Parts 1253 | . 4 . 152 605 . 159 . . 333 Protomatter Decayed 887 | . 1 39 140 516 . 8 . . 183 Game ------ Seed RemoteControlTrident Manual? 0 Play Time 03:23:38 Cumulative 59.0 hours Start 2026.07.18 @ 12:12:23 End 2026.07.19 @ 11:34:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 48 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dac71adc-316f-4bb7-86b7-5969d43de079