Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.17 @ 16:18:21 Player: Ischenous Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (36) 180 Value Destroyed (1450) 1450 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1035) 1035 TOTAL SCORE: 5525 Bonus ------- Follower Combat Kills 135 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (18) Movement Core (300) Ox5 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Relay Coupler [Grunt] (25) Relay Coupler [Grunt] (31) Relay Coupler [Brawler] (21) Relay Coupler [Hunter] (16) EMP Trap EMP Trap Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Advanced Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Transmission Jammer Relay Coupler [Swarmer] Relay Coupler [Sentry] > --- WEAPON ----------- Heavy EM Shotgun Katana > --- INVENTORY -------- Improved Light Armor Plating Improved Light Armor Plating Light EM Pulse Cannon Heavy Particle Cannon Light Assault Rifle EMP Trap EMP Trap [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Swarmer] Protection Improved Light Armor Plating Weapon Katana Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . 2 . . . 2 . . . Power 1 | . . 1 . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 2 | . . 1 . . . 1 . . . Weapon . | . . . . . . . . . . Parts Attached 40 | 6 3 3 2 . 5 4 8 4 5 Power 10 | 1 . 1 1 . 2 1 2 1 1 Engine 9 | 1 . 1 . . 2 1 2 1 1 Core 1 | . . . 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 12 | 2 2 . 1 . 2 1 1 2 1 Treads 6 | . 2 . 1 . . . 1 2 . Leg 6 | 2 . . . . 2 1 . . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 9 | 1 1 . . . . 1 4 1 1 Device 1 | . . . . . . 1 . . . Storage 2 | 1 1 . . . . . . . . Processor 1 | . . . . . . . . 1 . Hackware 2 | . . . . . . . 2 . . Protection 3 | . . . . . . . 2 . 1 Artifact . | . . . . . . . . . . Weapon 9 | 2 . 2 . . 1 1 1 . 2 Energy Gun 1 | . . . . . . . 1 . . Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 4 | 2 . 1 . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 29 | . . . 3 . 6 . 3 2 15 Power 10 | . . . 1 . 4 . 1 1 3 Propulsion 9 | . . . 2 . 1 . 1 1 4 Utility 5 | . . . . . . . 1 . 4 Weapon 5 | . . . . . 1 . . . 4 Highest Loss Streak 12 | . . . 3 . 4 . 2 2 12 Average Slot Usage (%) 74 | . 85 68 71 66 61 58 88 95 80 Engine 12 | . 14 13 17 11 13 . 16 16 11 Core 3 | . . . 3 11 1 . . . . Treads 12 | . 25 22 17 11 1 . 7 22 16 Leg 6 | . 2 . . . 14 22 16 1 1 Device 3 | . . . . . . 7 9 9 8 Storage 10 | . 14 11 11 11 11 9 9 9 9 Hackware 1 | . . . . . . . 6 . . Protection 2 | . . . . . . . 5 16 7 Energy Gun 2 | . . . . . . . 8 9 1 Ballistic Gun 8 | . 28 18 11 11 8 9 . . . Slashing Weapon 8 | . . 3 11 11 11 9 9 9 9 Naked Turns . | . . . . . . . . . . Heaviest Build 39 | 11 23 29 29 29 29 27 37 39 36 Greatest Support 62 | 20 40 40 40 20 20 35 35 62 62 Greatest Overweight (x) 9 | 3 . . 1 1 5 1 1 1 9 Average Overweight (x) . | . . . . 1 1 . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 10 10 Most Carried 10 | 4 6 10 10 10 10 10 10 10 10 Average Carried 8 | 2 5 8 9 10 6 7 8 9 9 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 6 10 10 10 5 10 10 10 6 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Matter Collected 647 | 185 50 83 119 . 48 52 70 30 10 Remotely . | . . . . . . . . . . Salvage Created 1041 | . 115 83 163 . 71 95 240 60 214 Parts 73 | . 6 6 5 . 12 6 21 4 13 Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 34 | . 4 2 4 . 4 2 9 1 8 Melee 10 | . . 2 3 . 3 . . . 2 Guns 14 | . 4 . 1 . 1 . 8 . . Cannons 5 | . . . . . . . . . 5 AOE 3 | . . . . . . 2 . . 1 Classes Destroyed 7 | . 2 . 1 . 1 1 1 1 . Builder 1 | . . . . . 1 . . . . Hauler 1 | . . . . . . 1 . . . Swarmer 19 | . 2 . . . 4 . 7 . 6 Grunt 11 | . 2 2 3 . . 2 1 . 1 Brawler 1 | . . . 1 . . . . . . Sentry 2 | . . . . . . . . 1 1 Hunter 1 | . . . . . . . 1 . . Best Kill Streak 4 | . 2 2 1 . 2 2 4 1 2 Combat Bots Only 4 | . 2 2 1 . 2 2 4 1 2 Max Kills in Single Turn 2 | . 1 1 1 . 1 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . 2 . . 1 Melee 1 | . . 1 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Damage Taken 3823 | . 336 167 208 . 797 143 490 187 1495 Core 983 | . 64 39 21 . 304 84 81 59 331 Absorbed by Shields 27 | . . . . . . . 27 . . Core Remaining (%) 61 | 100 74 . . . 9 . . . . Volleys Fired 94 | . 14 . 7 . 1 3 29 5 35 Largest 2 | . 2 . 1 . 1 1 1 1 1 Hottest 75 | . 40 . 23 . 23 23 50 50 75 Shots Fired 108 | . 28 . 7 . 1 3 29 5 35 Gun 75 | . 28 . 7 . 1 3 29 5 2 Cannon 33 | . . . . . . . . . 33 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 39 | . 28 . 7 . 1 3 . . . Thermal 3 | . . . . . . . . . 3 Explosive . | . . . . . . . . . . Electromagnetic 66 | . . . . . . . 29 5 32 Robot Hit Streak 9 | . 4 . 3 . 3 5 9 8 9 Robot Miss Streak 5 | . 5 . 3 . . . 2 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 93 | . 13 5 11 . 7 3 23 4 27 Core Hits 48 | . 7 2 6 . 5 5 11 1 11 Critical Hits 2 | . . 1 . . . . 1 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . 1 . . Melee Attacks 37 | . . 6 7 . 14 2 1 . 7 Impact . | . . . . . . . . . . Slashing 37 | . . 6 7 . 14 2 1 . 7 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . 1 2 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2632 | . 206 163 289 . 251 517 393 98 715 Guns 764 | . 189 . 94 . 10 22 305 98 46 Cannons 409 | . . . . . . . . . 409 Explosions 403 | . . . . . . 292 . . 111 Melee 1038 | . . 163 195 . 241 203 88 . 148 Ramming 18 | . 17 . . . . . . . 1 Kinetic 315 | . 189 . 94 . 10 22 . . . Thermal 161 | . . . . . . . . . 161 Explosive 292 | . . . . . . 292 . . . Electromagnetic 808 | . . . . . . . 305 98 405 Impact . | . . . . . . . . . . Slashing 1038 | . . 163 195 . 241 203 88 . 148 Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 8 Average Corruption 3 | . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 137 | . . 5 . . . 68 43 . 21 Projectiles 21 | . . . . . . . . . 21 Explosions . | . . . . . . . . . . Melee 116 | . . 5 . . . 68 43 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 190 | . . . . . . 131 . . 59 Shots 4 | . . . . . . 2 . . 2 Rammed 3 | . 2 . . . . . . . 1 Targets Rammed 3 | . 2 . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 220 | . 9 . 2 . . . 99 57 220 Average Temperature 45 | . 4 . 2 . . . 32 29 55 Received Heat Transfer 816 | . 129 93 117 . . 9 45 54 369 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . 1 1 . Parts Fried 3 | . . . . . . . . 2 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 224 | . . . . . . . . . 224 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Peak Influence 402 | . 100 112 245 . 70 181 402 210 256 Initial 195 | . . 42 43 . . 19 117 195 48 Average 150 | . 15 67 120 . 52 127 302 91 161 Maximum Alert Level 2 | . . . 1 . . . 2 1 1 Low Security (%) 66 | 100 100 100 79 . 100 100 11 90 45 Level 1 30 | . . . 20 . . . 75 9 54 Level 2 3 | . . . . . . . 12 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . 2 1 . . . 1 . . . Investigation 3 | . 1 1 . . . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Distress Signals 1 | . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 69 | . 12 6 9 . 5 6 10 1 20 Peak Tracking Total 9 | . 4 4 3 . 4 3 4 1 9 Tactical Retreats 3 | . . . . . . . 1 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 9 | . 2 . . . . . 7 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 5 | . . . . . . 2 2 . 1 Max in Single Turn 2 | . . . . . . 2 1 . 1 Garrison Relay 3 | . . . . . . . 2 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 9 | . . 1 . 4 . 2 . 2 . Terminals 3 | . . 1 . . . 1 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 18 | . . 4 . 4 . 4 . 6 . Successful 16 | . . 3 . 4 . 3 . 6 . Failed 2 | . . 1 . . . 1 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 11 | . . 4 . . . 3 . 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 2 . Terminal Hacks 13 | . . 3 . 4 . 2 . 4 . Record 4 | . . . . 4 . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . Repair Station Index 1 | . . . . . . 1 . . . Alert Level 5 | . . 2 . . . 1 . 2 . Unreport Threat 1 | . . . . . . . . 1 . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 . Unlock Access 2 | . . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . 1 . . . 1 . 1 . Full Trace Events 2 | . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . 6 . 4 Machine Destruction 10 | . . . . . . . 6 . 4 Attached 2 | . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Total Allies 2 | . . . 2 . . . . . . Largest Group 2 | . . . 2 1 . . . . . Highest-Rated Group 43 | . . . 43 26 . . . . . Highest-Rated Ally 31 | . . . 31 26 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 28 | . . . 28 . . . . . . Total Damage 378 | . . . 378 . . . . . . Kills 5 | . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Turns Passed 4184 | 109 293 199 306 1329 174 389 781 256 348 Spaces Moved 2214 | 81 157 109 158 739 82 202 428 124 134 Core 22 | 14 . . . . 6 . . . 2 Treads 1764 | . 136 109 158 739 4 . 370 124 124 Legs 428 | 67 21 . . . 72 202 58 . 8 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 180 150 120 120 152 150 Average Speed 162 | 115 154 160 167 180 162 135 158 157 162 Slowest Speed 500 | 200 160 160 180 180 300 150 165 165 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 5 44 11 30 90 17 13 40 11 39 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 52 | . . . . . . 43 . . 9 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 52 | . . . . . . 43 . . 9 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Total 2630 | 96 177 126 183 738 101 311 499 182 217 Wait 166 | . . . . . . 91 7 36 32 Move 2207 | 80 157 108 157 738 81 201 427 124 134 Hop . | . . . . . . . . . . Pick Up 53 | 10 2 7 6 . . 9 9 8 2 Fast Attach . | . . . . . . . . . . Attach 30 | 6 . 1 2 . 5 3 5 3 5 Detach . | . . . . . . . . . . Swap 10 | . 3 2 . . . 1 3 1 . Drop 16 | . . 2 4 . . 1 3 5 1 Fire 94 | . 14 . 7 . 1 3 29 5 35 Melee 37 | . . 6 7 . 14 2 1 . 7 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 9) 403 | -10/Materials | Entered another Materials area 403 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 568 | -9/Materials | Discovered new exit (range 12) 602 | -9/Materials | Entered Mines 719 | -9/Mines | Found a hidden stash of uninstalled traps 809 | -9/Mines | Learned Materials garrison access intel 815 | -9/Mines | Lost 3 parts (1p2n) 850 | -9/Mines | Discovered new exit (range 8) 895 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 897 | -9/Mines | Discovered new exit (range 5) 908 | -9/Mines | Entered Exiles 908 | -9/Exiles | Found Exiles lab abandoned 908 | -9/Exiles | Accompanied by 1 ally 938 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2150 | -9/Exiles | Discovered new exit (range 14) 2237 | -9/Exiles | Entered Mines 2276 | -8/Mines | Core integrity fell below 50% 2296 | -8/Mines | Lost 4 parts (2p1n1w) 2362 | -8/Mines | Core integrity fell below 20% 2399 | -8/Mines | Discovered new exit (range 8) 2411 | -8/Mines | Entered Materials 2411 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2412 | -8/Materials | Loaded intel: 1 garrison access location 2426 | -8/Materials | Identified exit to Garrison 2800 | -8/Materials | Entered Garrison 2809 | -8/Garrison | Installed Relay Interface Framework 3006 | -8/Garrison | Triggered checkpoint 3040 | -8/Garrison | Garrison Relay disabled 3128 | -8/Garrison | Triggered checkpoint 3194 | -8/Garrison | Triggered checkpoint 3454 | -8/Garrison | Triggered checkpoint 3481 | -8/Garrison | Garrison Relay disabled 3565 | -8/Garrison | Discovered new exit (range 9) 3581 | -8/Garrison | Entered Materials 3837 | -8/Materials | Identified exit to Garrison 3837 | -8/Materials | Entered Garrison 3948 | -8/Garrison | Triggered checkpoint 3950 | -8/Garrison | Build established: Scavenger-Mutant 3989 | -8/Garrison | Garrison Relay disabled 4066 | -8/Garrison | Triggered checkpoint 4143 | -8/Garrison | Core integrity fell below 50% 4171 | -8/Garrison | Core integrity fell below 20% 4185 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04134_ S-10 Pest destroyed. 04138_ Lgt. Treads destroyed. 04138_ S-10 Pest destroyed. 04140_ Imp. Light Armor Plating destroyed. 04141_ Lgt. EM Pulse Cannon destroyed. 04147_ Imp. Ion Engine destroyed. 04158_ Transmission Jammer destroyed. 04158_ System corrupted by crushing effect (+3). 04158_ Knocked back. 04177_ S-10 Pest destroyed. 04178_ Imp. Light Armor Plating destroyed. 04180_ Imp. Carbon-fiber Leg destroyed. 04180_ Katana destroyed. 04180_ System corrupted by crushing effect (+3). 04180_ Slammed into B-36 Bruiser. 04180_ Hvy. Particle Cannon destroyed. 04181_ Lgt. Ion Engine destroyed. 04181_ System corrupted by crushing effect (+1). 04182_ Adv. Visual Processing Unit destroyed. 04182_ System corrupted by crushing effect (+1). 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[[ #????????? | | ?????????????????????????# #????????? | | ?????????????????????????## ## ## #????????? | | ??????????????????????????# ## ## #????????? | | ??????????????????????????# ######## #????????? | | ??????????????????????????# #??????# #????????? | | ??????????????????????????# #??????# ###??????? | | ??????????????????????????# #??????# ""######?? | | ??????????###### ##+###### #??????# %! #?? | | ??????# g g @b #??????# =""#### #?? | | ??????# g g bs #??????# # #??# #?? | | ???????????##### #############??????# ###??# #?? | | ????????????????????????????????????# ###### ### | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????########## ### | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# ### | | ?????????????????????????????????????????????# ## | | ?????????????????????????????????????????????# ## | | ?????????????????????????????????????????????# =% | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 3 Relay Coupler Types 76 Relay Coupler Value 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicFissionShifter Manual? 0 Play Time 00:28:51 Cumulative 102.8 hours Start 2020.10.17 @ 15:50:12 End 2020.10.17 @ 16:18:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80039708-4187-48de-ab86-518d9d4439dd