Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 14:19:16 Player: Minty Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (336) 1680 Value Destroyed (14752) 14752 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (11016) 11016 TOTAL SCORE: 36588 Bonus ------- High Alert Combat Kills 3983 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1718 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -485 Cogmind --------- Core Integrity 0/1600 Matter 201/300 Energy 84/100 System Corruption 41% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Hacking Suite > --- WEAPON (5) ------- Plasma Lance > --- INVENTORY (5) ---- Particle Reactor Experimental Matter Compressor (0) Experimental Focal Shield Heavy Machine Gun Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Myomer Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Signal Interpreter Seismic Detector Centrium Light Armor Plating Centrium Light Armor Plating Experimental Focal Shield Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Ghost Barrier > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Improved KE Penetrator Enhanced Hardcell Cannon Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Experimental Matter Compressor Experimental Transmission Jammer Long-range Tractor Beam Point Singularity Launcher [Rating: 199] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Centrium Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Ghost Barrier Protection Centrium Light Armor Plating Weapon Heavy Mass Driver Energy Gun Cooled Pulse Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Mass Driver Launcher Mini Grenade Launcher Slashing Weapon Centrium Greatsword Piercing Weapon Plasma Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . . . 2 2 . . . . 2 2 2 2 Power 2 | . . . . . . . . . . . 1 . . . . . 1 . . Propulsion 4 | . . 2 . . . . . . . . . . . . . . 1 1 . Utility 9 | . . . 1 2 . . . . . 1 1 . . . . 2 . 1 1 Weapon 3 | . . . 1 . . . . . . 1 . . . . . . . . 1 Parts Attached 233 | . 16 23 12 4 14 5 . . 5 13 8 6 . 14 4 10 18 45 36 Power 28 | . 3 2 . . 3 1 . . . 1 2 . . 1 1 . 2 5 7 Engine 8 | . 3 2 . . . . . . . 1 2 . . . . . . . . Core 5 | . . . . . 3 1 . . . . . . . . 1 . . . . Reactor 15 | . . . . . . . . . . . . . . 1 . . 2 5 7 Propulsion 66 | . 5 11 2 . 4 . . . 1 2 . 1 . . . . 11 16 13 Treads 27 | . 4 4 1 . 4 . . . 1 2 . 1 . . . . 2 4 4 Leg 12 | . 1 . . . . . . . . . . . . . . . 2 9 . Wheel 8 | . . . . . . . . . . . . . . . . . 6 1 1 Hover 10 | . . 6 1 . . . . . . . . . . . . . . 2 1 Flight 9 | . . 1 . . . . . . . . . . . . . . 1 . 7 Utility 82 | . 4 3 5 2 5 4 . . 3 8 5 3 . 5 2 5 3 13 12 Device 41 | . . . 2 2 5 4 . . . 4 3 1 . 2 2 3 2 5 6 Storage 7 | . 2 2 2 . . . . . . . . . . . . . . 1 . Processor 9 | . . 1 . . . . . . 2 2 . . . . . . 1 1 2 Hackware 12 | . 1 . . . . . . . 1 1 . . . . . 2 . 5 2 Protection 13 | . 1 . 1 . . . . . . 1 2 2 . 3 . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 57 | . 4 7 5 2 2 . . . 1 2 1 2 . 8 1 5 2 11 4 Energy Gun 19 | . . 3 5 2 . . . . . . 1 1 . 2 . . . 4 1 Energy Cannon 8 | . . 1 . . . . . . . . . . . 2 . 1 1 2 1 Ballistic Gun 10 | . 4 2 . . 1 . . . . . . 1 . . . . . 1 1 Ballistic Cannon 10 | . . . . . 1 . . . 1 2 . . . . . 4 . 1 1 Launcher 5 | . . 1 . . . . . . . . . . . 1 1 . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 3 | . . . . . . . . . . . . . . 3 . . . . . Unidentified Prototypes 29 | . . 2 3 1 1 1 . . . . 1 . . 5 2 1 1 11 . Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . . . . System Corruption 9 | . . . . . . . . . . . . . . . 9 . . . . Parts Lost 109 | . . 2 . 1 8 3 . . 4 8 1 6 . 4 . . 30 1 41 Power 17 | . . . . . . 1 . . . 1 . 1 . 2 . . 5 . 7 Propulsion 35 | . . 2 . . 4 . . . 1 2 . . . . . . 13 . 13 Utility 41 | . . . . 1 3 2 . . 2 2 1 3 . 1 . . 9 1 16 Weapon 16 | . . . . . 1 . . . 1 3 . 2 . 1 . . 3 . 5 Highest Loss Streak 24 | . . 1 . 1 4 2 . . 2 7 1 6 . 2 . . 9 1 24 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . . . . . 1 Average Backups 12 | . 8 9 14 17 16 11 10 11 10 12 15 18 19 18 18 17 14 3 4 Power 1 | . . . . 1 3 1 1 1 1 2 1 . . . 1 1 . . . Propulsion 1 | . 3 . 1 3 2 3 3 3 2 1 1 1 2 1 1 1 . . . Utility 5 | . 1 2 4 4 5 3 2 2 2 6 12 11 9 9 10 8 7 1 1 Weapon 3 | . 2 6 8 7 4 4 4 4 3 1 . . . 2 3 3 4 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 15 . 2 . 9 . . . . . . 2 . 4 . . 7 4 4 Power 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . 2 . . . . . . . . . . . . . . . . 1 . Utility 20 | . 6 . 1 . 2 . . . . . . 2 . . . . 5 1 3 Weapon 16 | . 7 . 1 . 5 . . . . . . . . . . . 1 2 . Tool/Special 7 | . . . . . 1 . . . . . . . . 4 . . 1 . 1 Average Slot Usage (%) 80 | . 99 95 96 91 86 74 76 76 67 70 75 75 82 76 73 81 69 79 77 Engine 4 | . 14 11 9 7 . . . . . 2 11 10 11 7 . . . . . Core 2 | . . . . . 6 7 7 7 7 3 . . . . . . 3 . . Reactor 2 | . . . . . . . . . . . . . . 1 4 5 3 11 8 Treads 15 | . 20 24 36 30 24 15 15 15 15 12 11 10 11 11 11 10 8 5 11 Leg 1 | . 7 . . . . . . . . . . . . . . . . 11 1 Device 15 | . . . 8 14 20 28 30 30 18 16 11 9 11 18 20 26 18 14 14 Storage 5 | . 14 6 9 7 7 7 7 7 7 6 5 5 5 5 5 5 3 1 . Processor 3 | . . 3 . . . . . . 2 5 11 11 11 6 . . . 3 1 Hackware 4 | . 2 11 4 . . . . . . 7 3 . . . . 9 9 17 12 Protection 4 | . 11 . 1 7 2 . . . . 1 5 10 11 6 8 5 2 . 7 Energy Gun 6 | . . 12 27 22 21 . . . . . . 5 5 4 8 1 . 3 6 Ballistic Gun 4 | . 28 8 . . . 7 7 7 4 . . 2 5 2 . . . 3 3 Ballistic Cannon 4 | . . . . . . 7 7 7 6 11 10 3 5 3 . 16 11 . 5 Peak Build Rating 199 | . 12 28 38 47 79 80 76 76 78 91 96 99 98 119 125 137 147 181 199 Average Rating 83 | . 9 23 33 43 54 78 75 76 71 84 94 90 98 100 115 131 105 143 158 On Entrance 72 | 6 6 12 28 38 44 79 75 76 76 78 86 84 98 98 103 125 132 17 181 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 202 | 14 91 34 66 68 124 126 118 118 118 137 154 150 147 173 178 187 202 100 111 Greatest Support 210 | 20 40 80 80 80 150 150 150 150 150 150 150 150 150 157 157 157 175 150 210 Greatest Overweight (x) 20 | . 2 1 . . 1 . . . . . 1 1 . 2 1 1 20 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 25 | . 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 18 | . 10 10 15 20 21 25 25 25 25 25 25 25 25 25 25 25 22 5 5 Most Carried 25 | . 10 14 16 19 25 25 25 25 25 25 24 25 25 25 25 25 25 5 5 Average Carried 17 | . 8 9 14 17 20 24 24 25 22 20 20 24 25 23 23 24 20 4 4 Final Capacity 25 | 8 25 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 6 10 14 16 17 25 23 25 25 23 19 24 25 25 25 23 25 5 5 4 Class Distribution -------------------- 23% | Scavenger-Tank 21% | Tank 18% | Mutant 9% | Gunner 7% | Hacker-Tank 6% | Wizard-Tank 4% | Hacker-Mutant 4% | Scavenger-Mutant 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Tank | -6/Factory Scavenger-Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Hacker-Tank | -4/Factory Hacker-Tank | -3/Research Wizard-Mutant | -2/Research Wizard-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 12724 | 176 870 585 126 226 300 476 342 . 177 1139 305 935 7 623 89 . 1968 1266 3114 Remotely 5413 | . . . . . . 219 342 . . . 169 . . 448 . . 1682 1206 1347 Salvage Created 11224 | . 991 620 326 314 1875 554 239 . 75 1471 230 478 . 383 73 . 1446 338 1811 Parts 477 | . 62 38 21 9 61 28 9 . 7 77 8 3 . 16 3 . 52 7 76 Haulers Intercepted 11 | . 2 2 1 . . 1 . . . 2 . . . . . . . 2 1 Recyclers Shooed 7 | . 3 1 . . . . . . . 2 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 9 . 5 . . . . . 3 . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 252 | . 15 12 8 8 31 10 6 . 7 31 6 1 . 14 2 . 36 . 65 Melee 14 | . . . 1 1 . . . . 1 2 . . . . . . . . 9 Guns 71 | . 15 9 7 5 21 1 2 . . . . . . 6 1 . . . 4 Cannons 79 | . . . . . . 9 4 . 3 19 6 1 . 6 1 . 14 . 16 AOE 85 | . . 1 . 2 9 . . . 3 10 . . . 2 . . 22 . 36 Classes Destroyed 22 | . 8 2 1 3 . 1 1 . 1 . . 2 . 2 . . 1 . . Worker 19 | . 4 2 1 . . . . . . 3 . . . . . . 4 . 5 Builder 22 | . . . 1 . . 2 . . . 4 2 . . . . . 10 . 3 Tunneler 2 | . 1 . . . . . . . . . . . . . . . . . 1 Hauler 11 | . 2 2 1 . . 1 . . . 2 . . . . . . . 2 1 Recycler 17 | . 3 1 . . . 1 . . . 1 . . . . . . 4 1 6 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . Mechanic 2 | . . 1 . . . . . . . . . . . . . . 1 . . Operator 3 | . 2 1 . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . 2 . . . . . . . . . . Watcher 4 | . 2 . . . . . . . . 2 . . . . . . . . . Swarmer 64 | . 6 6 4 3 8 . . . 4 5 . . . . . . 5 . 23 Saboteur 2 | . . . . . . . . . . . . . . 1 . . 1 . . Grunt 102 | . 9 2 2 2 17 6 4 . . 18 3 . . 4 . . 18 . 17 Brawler 10 | . . . . 1 1 1 . . . 1 . . . 1 . . 1 . 4 Duelist 4 | . . . . 1 1 . . . . . . . . . . . 1 . 1 Protector 2 | . . . . . . . . . . . . . . 1 . . . . 1 Sentry 19 | . . 4 2 . 4 1 1 . 1 2 1 . . . . . 2 . 1 Specialist 4 | . . . . . . . . . . . . . . . . . 4 . . Hunter 16 | . . . . 1 . 1 1 . . 3 2 . . . . . 2 . 6 Programmer 26 | . . . . . . 1 . . . 2 . . . 7 2 . 2 . 12 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . Samaritan 4 | . . . . . . . . . . . . 4 . . . . . . . Surgeon 1 | . . . . . . . . . . 1 . . . . . . . . . Wizard 2 | . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 23 | . 5 9 5 4 12 5 4 . 4 17 7 1 . 10 2 . 21 2 23 Combat Bots Only 17 | . 3 4 2 4 12 4 4 . 4 12 4 1 . 10 2 . 9 . 17 Max Kills in Single Turn 6 | . 2 2 1 1 2 2 1 . 3 3 2 1 . 2 1 . 6 1 6 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . . . . Exploded 4 | . . 1 . 1 2 . . . 2 2 . . . 1 . . 4 . 4 Melee 1 | . . . 1 1 . . . . 1 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 2173 | . 70 81 35 32 270 61 44 . 46 217 88 53 . 116 40 6 497 1 516 Missed 743 | . 18 26 9 7 111 17 17 . 20 71 24 8 . 40 12 3 186 1 173 Hits 1430 | . 52 55 26 25 159 44 27 . 26 146 64 45 . 76 28 3 311 . 343 Melee 15 | . . . . . 2 2 . . . . . . . 1 . . . . 10 Projectile 1415 | . 52 55 26 25 157 42 27 . 26 146 64 45 . 75 28 3 311 . 333 AOE 7 | . . . . . . . . . . . . . . 6 . . . 1 . Critical Strikes 63 | . 1 2 3 1 3 . 2 . 1 3 1 4 . 8 2 . 15 . 17 Part Disruptions 7 | . . . . . . . . . . . . . . 1 . . . . 6 Damage Taken 23966 | . 509 703 312 528 2024 759 404 . 264 2541 899 1519 . 1748 422 62 3744 29 7499 Core 4123 | . 56 66 13 67 207 74 19 . 37 277 77 520 . 192 36 . 839 . 1643 Absorbed by Shields 1926 | . . . . . . . . . . . 115 . . . 252 . 1559 . . Reduced by Siege Mode 158 | . . . . . . . . . . 8 . 128 . . . . 22 . . Redirected to Shielding 11 | . . . . . . . . . . 11 . . . . . . . . . Ignored by Resistances 1939 | . . . . . . . . . . 353 36 7 . 70 31 . 615 . 827 Regen/Repaired (Parts) 1346 | . . 64 . . . . . . . 559 257 . . 466 . . . . . Core Remaining (%) 71 | 100 77 83 97 . . . . . 42 67 . . . . 17 100 35 100 . Volleys Fired 643 | . 76 43 17 17 113 28 18 . 10 59 20 32 . 44 7 1 68 5 85 Largest 5 | . 2 2 3 3 3 2 2 . 2 3 2 3 . 4 3 4 4 4 5 Hottest 341 | . 46 124 207 175 175 100 100 . 100 130 130 212 . 260 170 204 262 305 341 Shots Fired 1451 | . 152 86 52 42 299 56 34 . 19 98 38 64 . 66 19 4 188 14 220 Gun 855 | . 152 80 52 40 286 28 16 . 6 8 . 44 . 20 13 . . 12 98 Cannon 498 | . . 5 . . . 28 18 . 9 69 38 20 . 42 6 4 168 2 89 Launcher 98 | . . 1 . 2 13 . . . 4 21 . . . 4 . . 20 . 33 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 761 | . 152 59 . . . 56 34 . 15 77 38 27 . 15 . 4 165 6 113 Thermal 522 | . . 26 52 40 271 . . . . . . 37 . 5 . . 9 8 74 Explosive 88 | . . 1 . 2 13 . . . 4 21 . . . . . . 14 . 33 Electromagnetic 15 | . . . . . 15 . . . . . . . . . . . . . . Entropic 65 | . . . . . . . . . . . . . . 46 19 . . . . Robot Hit Streak 50 | . 10 14 19 9 50 9 11 . 6 9 5 19 . 9 5 . 23 3 11 Robot Miss Streak 6 | . 4 3 3 2 3 4 2 . 4 3 3 2 . 3 3 6 6 1 5 Penetration Max 2 | . . . . . . 1 . . . 2 . . . . . . . . 1 Secondary Targets 12 | . 3 2 2 . 5 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 893 | . 87 62 29 25 191 32 24 . 8 52 19 52 . 31 19 . 104 12 146 Core Hits 577 | . 39 24 14 13 100 15 10 . 10 74 7 18 . 18 6 . 105 5 119 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . 1 . . . . . 1 . . . . . . 1 . . . . 3 Critical Strikes 76 | . 1 3 1 1 7 3 2 . 3 10 2 7 . 8 1 . 14 1 12 Burn 14 | . . 2 1 1 7 . . . . . . 3 . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . Destroy 6 | . 1 . . . . . 1 . 1 . . . . . . . . . 3 Blast 39 | . . . . . . 3 1 . 2 10 2 4 . . . . 14 . 3 Sever 1 | . . . . . . . . . . . . . . . . . . 1 . Impale 6 | . . . . . . . . . . . . . . . . . . . 6 Detonate 1 | . . . . . . . . . . . . . . 1 . . . . . Sunder 8 | . . . . . . . . . . . . . . 7 1 . . . . Melee Attacks 45 | . . . . . . . . . . . . . . 1 6 . . 3 35 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . . . 3 . Piercing 42 | . . . . . . . . . . . . . . 1 6 . . . 35 Sneak Attacks 7 | . . . . . . . . . . . . . . . 3 . . 2 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48925 | . 1269 1085 654 686 4993 1809 960 . 722 5261 1444 2165 . 2453 721 . 9017 553 15133 Guns 12192 | . 1252 910 641 504 3870 363 280 . 23 163 . 875 . 773 566 . . 154 1818 Cannons 15252 | . . 107 . . . 1381 680 . 373 2890 1406 1029 . 1349 136 . 3560 91 2250 Explosions 19337 | . . 60 . 182 1123 . . . 316 2032 15 . . 328 . . 5435 . 9846 Melee 1430 | . . . . . . . . . . . . . . 3 19 . . 308 1100 Ramming 714 | . 17 8 13 . . 65 . . 10 176 23 261 . . . . 22 . 119 Kinetic 16924 | . 1252 593 . . . 1744 960 . 396 3053 1406 1165 . 166 . . 3515 118 2556 Thermal 8209 | . . 424 641 504 3602 . . . . . . 739 . 328 . . 332 127 1512 Explosive 18622 | . . 60 . 182 1123 . . . 316 2032 . . . . . . 5148 . 9761 Electromagnetic 368 | . . . . . 268 . . . . . 15 . . . . . . . 85 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 308 | . . . . . . . . . . . . . . . . . . 308 . Piercing 1122 | . . . . . . . . . . . . . . 3 19 . . . 1100 Entropic 2658 | . . . . . . . . . . . . . . 1956 702 . . . . Highest Corruption 41 | . 2 . 5 . . 3 . . . 1 1 1 1 10 21 1 16 . 41 Average Corruption 7 | . 2 . 5 . . 2 . . . 1 1 1 1 8 11 1 10 . 23 Corruption Purged 3 | . . . . . . 3 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 137 | . 4 . 4 . . 2 . . . 2 1 10 2 22 17 . 22 . 51 Message Errors 33 | . 2 . . . . . . . . . 1 3 . 5 3 . 6 . 13 Matter Fused 30 | . 1 . 1 . . 1 . . . . . 2 . 6 3 . 1 . 15 Heat Flow Errors 8 | . . . 1 . . . . . . . . . . 3 2 . 1 . 1 Energy Discharges 10 | . 1 . 1 . . . . . . 2 . . 1 1 . . 2 . 2 Parts Rejected 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . Data Loss (minor) 20 | . . . . . . . . . . . . 3 . 2 3 . 5 . 7 Data Loss (major) 8 | . . . . . . 1 . . . . . 1 . 1 2 . 3 . . Misfires 7 | . . . 1 . . . . . . . . 1 . . 2 . 1 . 2 Alerts 2 | . . . . . . . . . . . . . . 2 . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . 1 . 5 Weapon Failures 10 | . . . . . . . . . . . . . . 2 1 . 1 . 6 Overload Shots 23 | . . . . 2 18 . . . . . . 2 . 1 . . . . . Overflow Damage 3085 | . . . . 30 . 227 148 . 27 348 155 204 . 179 . . 400 . 1367 Projectiles 1403 | . . . . . . 227 148 . 27 261 155 155 . 94 . . 207 . 129 Explosions 1382 | . . . . 30 . . . . . 69 . . . 85 . . 193 . 1005 Melee 300 | . . . . . . . . . . 18 . 49 . . . . . . 233 Knockbacks 79 | . 1 . . . . 5 3 . . 13 8 1 . 2 . . 31 . 15 Impact 6 | . 1 . . . . 1 . . . 1 . 1 . . . . . . 2 Kinetic 65 | . . . . . . 4 3 . . 10 6 . . 1 . . 29 . 12 Secondary 8 | . . . . . . . . . . 2 2 . . 1 . . 2 . 1 Self-Inflicted Damage 1244 | . . . . 127 183 . . . . 260 . . . . . . 130 . 544 Shots 23 | . . . . 2 5 . . . . 8 . . . . . . 2 . 6 Rammed 59 | . 1 2 5 . 1 4 . . 1 14 3 21 . . . . 3 . 4 Targets Rammed 66 | . 5 2 6 1 1 4 . . 1 15 3 21 . . . . 3 . 4 Kicked 4 | . 4 . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 1 . . . . . 1 . . . . . . . . . Highest Temperature 835 | . 44 352 586 138 189 1 1 . . 30 376 622 . 200 233 36 835 186 257 Average Temperature 94 | . 13 80 164 57 53 1 1 . . 9 120 187 . 89 66 24 121 67 75 Received Heat Transfer 4376 | . 177 240 153 63 693 168 204 . 48 831 72 464 . 186 156 . 570 . 351 Effects 38 | . . . 4 . . . . . . . 4 13 . 1 . . 16 . . Shutdowns 7 | . . . 1 . . . . . . . . 2 . . . . 4 . . Energy Bleed 4 | . . . . . . . . . . . . 2 . 1 . . 1 . . Interference 8 | . . . 3 . . . . . . . 3 . . . . . 2 . . Matter Decay 5 | . . . . . . . . . . . . 3 . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . Damage (major) 9 | . . . . . . . . . . . . 3 . . . . 6 . . Damage (core) 3 | . . . . . . . . . . . . 3 . . . . . . . Siege Activations 3 | . . . . . . . . . . 1 . 1 . . . . 1 . . Total Turns 74 | . . . . . . . . . . 8 . 38 . . . . 28 . . Longest Duration 38 | . . . . . . . . . . 8 . 38 . . . . 28 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . . 1 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Fried 5 | . . . . . 4 . . . . . . 1 . . . . . . . Impact Corruptions 7 | . . . . . . . . . . 1 1 4 . 1 . . . . . Robots Melted 4 | . . 2 . . 2 . . . . . . . . . . . . . . Combat Hostiles 3 | . . 2 . . 1 . . . . . . . . . . . . . . Parts Melted 41 | . . 8 3 3 22 . . . . . . 4 . 1 . . . . . Heat Transferred 14617 | . . 999 1258 962 6995 . . . . . . 1850 . 420 . . 357 185 1591 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 4 | . . 1 . . 4 3 . . . 4 2 . . . . . 4 2 4 Low Security (%) 38 | . 100 80 100 100 9 . . . . . . . . . . 100 20 20 23 Level 1 11 | . . 19 . . 20 . . . . . . . . . . . 26 45 1 Level 2 16 | . . . . . 9 9 . . . 22 100 . . . . . 25 34 7 Level 3 18 | . . . . . 33 90 . . . 37 . . . . . . 24 . 21 Level 4 15 | . . . . . 27 . . . . 39 . . . . . . 3 . 46 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1505 | . 195 320 121 183 1350 910 . . . 1238 680 . . . . 19 1113 555 1505 Initial 900 | . . 64 40 54 123 708 . . . 900 592 . . . . . 9 555 83 Average 499 | . 55 155 41 66 766 766 . . . 936 549 . . . . . 508 335 800 Influence Increases 10445 | . 528 513 261 296 1307 422 145 . 120 2101 329 50 15 310 50 25 1654 22 2297 Destroy 0b10 Robot/C 4960 | . 300 240 160 160 620 200 120 . 100 620 120 20 . 260 40 . 720 . 1280 Destroy 0b10 Robot/NC 480 | . 70 35 15 . 35 20 5 . 10 60 10 20 . 5 . . 95 15 85 Destroy Leader 860 | . 68 74 32 40 30 52 20 . 10 148 30 10 . . 10 . 120 4 212 Trap Triggered on 0b10 70 | . . . . . . . . . . 20 10 . . . . . 40 . . Successful Hack 153 | . 29 8 7 3 14 . . . . 50 10 . . . . 6 26 . . Select Force Hacks 90 | . 30 . . . . . . . . 30 . . . . . . 30 . . Disable Machine 510 | . . 30 . 15 60 120 . . . 105 60 . . . . 15 45 . 60 Anti-Garrison Action 400 | . . . . . 400 . . . . . . . . . . . . . . Destroy Structure 1317 | . 1 6 2 33 73 30 . . . 123 74 . . . . 4 458 3 510 Advance Influence 900 | . . . . . . . . . . 900 . . . . . . . . . Partial Spotted 15 | . . 15 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 690 | . 30 105 45 45 75 . . . . 45 15 . 15 45 . . 120 . 150 Influence Decreases 8953 | . 375 569 237 241 133 878 682 357 120 890 859 731 15 182 178 6 685 871 944 Entered New Map 3096 | . . 89 57 67 53 642 332 357 . . 619 253 . . 128 . 10 433 56 Time Decay 4357 | . 375 310 180 164 . 206 350 . 110 510 230 418 15 142 50 6 385 428 478 Search Patrol Dispatched 300 | . . . . . . . . . . 300 . . . . . . . . . Lost Part 1050 | . . 20 . 10 80 30 . . 10 80 10 60 . 40 . . 290 10 410 Purge Threat 150 | . . 150 . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 4 1 3 2 . 1 . . . 11 2 . . . . 1 10 4 17 Investigation 14 | . 1 1 1 . . . . . . 4 2 . . . . . 2 1 2 Extermination 9 | . . . . . . . . . . 2 . . . . . 1 2 . 4 Reinforcement 22 | . 3 . 2 1 . 1 . . . 4 . . . . . . 5 3 3 Assault 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 Garrison 8 | . . . . 1 . . . . . . . . . . . . . . 7 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . 2 1 . . . . . . . 1 Construction Impeded 5 | . . . . . . . . . . 2 . . . . . . 2 . 1 Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 27 | . . 3 2 . . . . . . 6 . . . 1 . . . 11 4 Communications Jammed 7 | . . . . . . 7 . . . . . . . . . . . . . Distress Signals 7 | . . . . . . 7 . . . . . . . . . . . . . Times Spotted 420 | . 29 26 14 9 34 15 6 . 11 53 8 1 1 54 4 2 54 4 95 Peak Tracking Total 19 | . 4 8 3 3 7 5 4 . 6 9 4 1 1 19 2 2 9 2 9 Tactical Retreats 27 | . 2 2 2 1 4 . . . . 3 1 . 1 2 . . 3 . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 10 | . 2 . . . 4 1 . . . . 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . . . . 4 . . . . . 4 . . Reused 7 | . . . . . . . . . . 2 . . . . 1 . 4 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . 3 . . . . 1 . 4 . . Triggered 8 | . . . . . . . . . . 2 1 . . . 1 . 4 . . Most Traps Carried 8 | . . . . . 7 7 8 8 8 8 5 5 5 5 5 4 4 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 39 | . . 2 . 1 8 8 . . . 7 4 . . 1 . 1 3 . 4 Max in Single Turn 2 | . . 1 . 1 1 2 . . . 2 2 . . 1 . 1 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 1 Garrison Relay 4 | . . . . . 4 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 51 | . 7 9 2 2 2 . . 4 . 8 4 1 . 2 . 1 5 1 3 Terminals 29 | . 6 8 2 1 2 . . . . 4 2 . . . . 1 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . 1 . . . . . . . 1 2 . . . . . 1 1 . Recycling Units 4 | . 1 . . . . . . . . 1 . . . . . . 2 . . Scanalyzers 2 | . . . . . . . . . . 1 . . . . . . 1 . . Garrison Access 3 | . . . . 1 . . . . . 1 . . . . . . . . 1 Total Hacks 209 | . 41 28 7 6 4 . . 29 . 23 13 1 . 2 . 15 33 2 5 Successful 122 | . 25 17 4 3 2 . . 29 . 7 5 1 . 2 . 7 18 . 2 Failed 86 | . 16 10 3 3 2 . . . . 16 8 . . . . 8 15 2 3 Catastrophic 12 | . 1 . . . 1 . . . . 2 1 . . . . 1 3 2 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . Manual 107 | . 38 22 7 4 3 . . . . 9 6 . . . . 11 6 . 1 Terminals 130 | . 39 27 7 5 4 . . . . 11 10 . . . . 15 9 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 12 | . . 1 . . . . . . . 3 3 . . . . . 3 2 . Recycling Units 24 | . 2 . . . . . . . . 2 . . . . . . 20 . . Scanalyzers 4 | . . . . . . . . . . 3 . . . . . . 1 . . Garrison Access 7 | . . . . 1 . . . . . 4 . . . . . . . . 2 Terminal Hacks 65 | . 10 8 1 1 1 . . 29 . . 3 1 . 2 . 5 3 . 1 Record 11 | . . . . . . . . 11 . . . . . . . . . . . Part Schematic 11 | . . . . . . . . 10 . . 1 . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 4 | . 2 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 1 . . . . . 3 . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 . 2 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . . . . . . . . . . 2 . . . Alert Level 9 | . 1 3 . 1 . . . . . . . . . . . 2 1 . 1 Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . . . . . 1 . . . . . 1 . . Reprogram Traps 2 | . . . . . . . . . . . 1 . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . . . . . 1 . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 14 | . 1 . . . . . . . . 1 . . . . . . 12 . . Recycle Component 4 | . . . . . . . . . . . . . . . . . 4 . . Process 4 | . . . . . . . . . . . . . . . . . 4 . . Report Inventory 3 | . 1 . . . . . . . . 1 . . . . . . 1 . . Retrieve Matter 3 | . . . . . . . . . . . . . . . . . 3 . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . . 1 Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 38 | . 14 9 3 1 1 . . . . 4 2 . . . . 2 2 . . Terminals 33 | . 13 8 3 1 1 . . . . 3 1 . . . . 2 1 . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 13 | . 5 2 1 1 . . . . . 1 1 . . . . 1 1 . . Disrupt 1 | . . 1 . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . Skim 16 | . 6 5 2 . . . . . . 2 . . . . . 1 . . . Override 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . . . . 1 . . . . . . . . Patch 2 | . . 1 . . . . . . . . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . . . . 1 . . Extract 2 | . . . . . . . . . . 1 . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 6 8 2 1 2 . . . . 7 3 . . . . 1 3 1 2 Full Trace Events 6 | . . . . . 1 . . . . 2 1 . . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . 10 . 4 1 . . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled 4 | . . . . . . . . . . . . . . . . . 4 . . Recycled Matter 89 | . . . . . . . . . . . . . . . . . 89 . . Retrieved Matter 89 | . . . . . . . . . . . . . . . . . 89 . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . 14 . . . . . . . . . . . . 3 . Machine Destruction 17 | . . . . . 14 . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 55 | . . . . . . 8 8 8 7 7 3 3 3 3 2 2 1 . . Warlord Squad Rendezvous 3 | . . . . . . . . . . 3 . . . . . . . . . Geek 1 | . . . . . . . . . . 1 . . . . . . . . . Pyro 1 | . . . . . . . . . . 1 . . . . . . . . . Ghost 1 | . . . . . . . . . . 1 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 9394 | . . 245 . 105 1648 357 . . 187 1050 462 948 285 1465 127 289 756 885 585 Sensors 15 | . . . . . . . . . . . . . . . . . . . 15 Terrain 4737 | . . . . . . . . . . 510 462 948 285 1465 127 289 651 . . Structural 415 | . . . . . . . . . . . . . . . . . 105 310 . Traps 691 | . . . . 104 587 . . . . . . . . . . . . . . Seismic 1437 | . . . . . . . . . . . . . . . . . . 867 570 Decoding 727 | . . . . . . . . . 187 540 . . . . . . . . . Machine Analysis 245 | . . 245 . . . . . . . . . . . . . . . . . Jamming 1996 | . . . . 5 1634 357 . . . . . . . . . . . . . Robot Analysis Total 4 | . 2 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 . 1 . . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . 2 . . . . . . . . . Guards 2 | . . . . . . . . . . 2 . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 15216 | . 1394 692 532 366 1655 435 785 132 455 1389 481 1040 285 1575 417 289 1004 1051 1239 Spaces Moved 8063 | 1 707 547 251 171 714 199 452 83 254 685 222 539 178 767 191 117 480 842 663 Core 456 | . . . . . . . . . . . . . . . . . 178 223 55 Treads 6447 | . 483 202 251 171 714 199 452 83 254 685 222 539 178 767 191 117 142 314 483 Legs 529 | 1 224 . . . . . . . . . . . . . . . . 304 . Wheels 108 | . . . . . . . . . . . . . . . . . 107 1 . Hover 375 | . . 345 . . . . . . . . . . . . . . 30 . . Flight 148 | . . . . . . . . . . . . . . . . . 23 . 125 Fastest Speed 31 | 120 120 48 170 170 160 160 160 160 160 160 160 160 160 160 160 160 40 50 31 Average Speed 149 | 120 158 94 170 170 170 160 160 160 160 160 167 160 160 162 195 227 138 109 117 Slowest Speed 405 | 120 320 250 170 170 250 160 160 160 160 160 240 240 160 320 240 240 405 186 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . 2 . 5 Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 1 78 54 24 5 79 11 84 69 47 22 9 50 43 89 38 3 15 25 22 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 6 | . 3 . . . . . 1 1 . . . . . . 1 . . . . Known Exits Taken 5 | . 1 1 . 1 . . . . . . . 1 . . . . . 1 . Unknown Exits Taken 13 | 1 . . 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 . . Scrap Searched 7 | . . . . . . . 1 . 2 . . 3 . . 1 . . . . Spaces Dug 31 | . . . . 4 . . . . . 6 8 . . . . . . . 13 Terrain Destroyed 905 | . . 5 . 35 87 28 16 . 16 132 43 8 . 41 13 2 265 . 214 Melee 3 | . . . . . . . . . . . . . . . . . . . 3 Projectile 250 | . . . . 1 3 14 16 . 8 31 19 8 . 21 13 2 76 . 38 AOE 651 | . . 5 . 34 84 14 . . 8 101 24 . . 20 . . 189 . 172 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Total 9849 | . 854 645 313 210 911 243 471 82 277 838 268 637 178 1037 225 140 676 947 897 Wait 315 | . 2 2 1 10 11 3 . . 3 37 1 17 . 163 6 . 49 . 10 Move 8034 | . 706 546 250 171 713 198 451 82 253 684 221 538 177 766 190 116 475 841 656 Hop 4 | . . . . . . . . . . . . . . . . . 2 . 2 Pick Up 134 | . 22 11 5 2 24 1 2 . 2 10 5 8 . 10 1 3 9 10 9 Fast Attach 121 | . 3 8 4 2 4 1 . . 3 3 2 6 1 3 3 4 16 29 29 Attach 97 | . 3 5 1 . 8 3 . . 2 10 4 7 . 15 5 3 10 9 12 Detach 64 | . . 3 1 . 2 . . . 1 3 3 2 . 13 3 2 8 10 13 Swap 141 | . 11 12 17 5 12 3 . . 2 9 8 1 . 8 1 5 5 17 25 Drop 173 | . 26 13 11 2 21 2 . . . 5 1 4 . 14 2 6 27 23 16 Fire 643 | . 76 43 17 17 113 28 18 . 10 59 20 32 . 44 7 1 68 5 85 Melee 45 | . . . . . . . . . . . . . . 1 6 . . 3 35 Ram 4 | . . . . . . . . . . . . . . . . . 2 . 2 Kick 4 | . 4 . . . . . . . . . . . . . . . . . . Crush 59 | . 1 2 6 1 1 4 . . 1 15 3 21 . . . . 1 . 3 Escape Stasis 2 | . . . . . 2 . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . . . . . . . Trap 8 | . . . . . . . . . . 3 . . . . 1 . 4 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 834 | -10/Materials | Discovered new exit (range 14) 1038 | -10/Materials | Discovered new exit (range 16) 1198 | -10/Materials | Identified exit to Mines 1308 | -10/Materials | Learned Storage emergency access door positions 1340 | -10/Materials | Learned 4 Subcaves zone layouts 1361 | -10/Materials | Identified exit to Materials 1374 | -10/Materials | Learned 4 Recycling zone layouts 1378 | -10/Materials | Learned location of Recycling (-9) 1380 | -10/Materials | Learned Storage stockpile data 1391 | -10/Materials | Learned Storage emergency access door positions 1395 | -10/Materials | Entered another Materials area 1395 | -9/Materials | Evolved 2 slots: Propulsion x2 1396 | -9/Materials | Identified exit to Mines 1520 | -9/Materials | Discovered new exit (range 10) 1660 | -9/Materials | Loaded intel: 15 trap records 1673 | -9/Materials | Discovered new exit (range 11) 1702 | -9/Materials | Loaded intel: 2 repair station locations 1747 | -9/Materials | Discovered new exit (range 16) 1756 | -9/Materials | Central database locked down 1758 | -9/Materials | Identified exit to Materials 1812 | -9/Materials | Learned Materials trap positions 2087 | -9/Materials | Entered another Materials area 2087 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2088 | -8/Materials | Loaded intel: 25 trap records 2380 | -8/Materials | Build established: Gunner 2555 | -8/Materials | Discovered new exit (range 16) 2619 | -8/Materials | Entered Factory 2619 | -7/Factory | Evolved 2 slots: Utility x2 2899 | -7/Factory | Garrison activated, responded to threat 2985 | -7/Factory | Identified exit to Garrison 2985 | -7/Factory | Entered Garrison 3017 | -7/Garrison | Triggered checkpoint 3140 | -7/Garrison | Garrison Relay disabled 3257 | -7/Garrison | Triggered checkpoint 3261 | -7/Garrison | Build established: Tank 3285 | -7/Garrison | Triggered checkpoint 3331 | -7/Garrison | Garrison Relay disabled 3371 | -7/Garrison | Discovered new exit (range 10) 3465 | -7/Garrison | Triggered checkpoint 3557 | -7/Garrison | Destroyed 12 combat bots 3613 | -7/Garrison | Triggered checkpoint 3657 | -7/Garrison | Lost 3 parts (2n1u) 3671 | -7/Garrison | Garrison Relay disabled 3725 | -7/Garrison | Discovered new exit (range 9) 3905 | -7/Garrison | Build established: Gunner 3949 | -7/Garrison | Discovered new exit (range 10) 3983 | -7/Garrison | Triggered checkpoint 4031 | -7/Garrison | Lost 4 parts (2n1u1w) 4075 | -7/Garrison | Garrison Relay disabled 4361 | -7/Garrison | Discovered new exit (range 80) 4361 | -7/Garrison | Discovered new exit (range 48) 4361 | -7/Garrison | Discovered new exit (range 18) 4361 | -7/Garrison | Identified exit to Factory 4489 | -7/Garrison | Build established: Scavenger-Tank 4640 | -7/Garrison | Entered Factory 5054 | -7/Factory | Discovered new exit (range 12) 5075 | -7/Factory | Entered Lower Caves 5082 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5093 | -7/Lower Caves | Met a Warlord Commander 5094 | -7/Lower Caves | Learned location of Warlord (-5) 5095 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5102 | -7/Lower Caves | Found Encrypted Comm Array 5762 | -7/Lower Caves | Core integrity fell below 50% 5825 | -7/Lower Caves | Identified exit to Lower Caves 5845 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5860 | -7/Lower Caves | Entered Data Miner 5860 | -7/Data Miner | Discovered new exit (range 6) 5891 | -7/Data Miner | Met Data Miner 5932 | -7/Data Miner | Learned location of Section 7 (-2) 5932 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5953 | -7/Data Miner | Received God Mode back door access code from Data Miner 5992 | -7/Data Miner | Entered Proximity Caves 5994 | -6/Proximity Caves | Spotter reported a threat 5995 | -6/Proximity Caves | Spotter reported a threat 6048 | -6/Proximity Caves | Spotter reported a threat 6167 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6185 | -6/Proximity Caves | Spotter reported a threat 6238 | -6/Proximity Caves | Spotter reported a threat 6291 | -6/Proximity Caves | Spotter reported a threat 6391 | -6/Proximity Caves | Discovered new exit (range 7) 6397 | -6/Proximity Caves | Learned 8 Factory zone layouts 6447 | -6/Proximity Caves | Entered Factory 6447 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6448 | -6/Factory | Identified exit to Extension 6781 | -6/Factory | Joined by Warlord Geek squad 6797 | -6/Factory | Search patrols dispatched 7147 | -6/Factory | Search patrols dispatched 7223 | -6/Factory | Destroyed 12 combat bots 7250 | -6/Factory | Lost 7 parts (1p2n2u2w) 7380 | -6/Factory | Joined by Warlord Ghost squad 7497 | -6/Factory | First assault squad dispatched 7520 | -6/Factory | Incoming assault squad redirected 7574 | -6/Factory | Discovered new exit (range 20) 7636 | -6/Factory | Joined by Warlord Pyro squad 7658 | -6/Factory | Build established: Tank 7782 | -6/Factory | Incoming investigation squad redirected 7817 | -6/Factory | Lost 3 allies 7836 | -6/Factory | Entered another Factory area 7836 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8143 | -5/Factory | Build established: Scavenger-Tank 8198 | -5/Factory | Discovered new exit (range 12) 8222 | -5/Factory | Allied Derelicts emerged from ambush trap array 8229 | -5/Factory | Discovered new exit (range 15) 8267 | -5/Factory | Lost 3 allies 8305 | -5/Factory | Incoming investigation squad redirected 8317 | -5/Factory | Entered Upper Caves 8544 | -5/Upper Caves | Spotted B-75 Beast 8596 | -5/Upper Caves | Build established: Scavenger-Mutant 8659 | -5/Upper Caves | Core integrity fell below 50% 8659 | -5/Upper Caves | Destroyed B-75 Beast 8677 | -5/Upper Caves | Lost 6 parts (1p3u2w) 9077 | -5/Upper Caves | Build established: Tank 9235 | -5/Upper Caves | Identified exit to Upper Caves 9357 | -5/Upper Caves | Entered another Upper Caves area 9400 | -5/Upper Caves | Discovered new exit (range 12) 9447 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9629 | -5/Upper Caves | Discovered new exit (range 6) 9642 | -5/Upper Caves | Entered Warlord 9669 | -5/Warlord | Discovered new exit (range 20) 9698 | -5/Warlord | System corruption cleaned by Quarantine Array 9942 | -5/Warlord | Found Prototype Reactor 9949 | -5/Warlord | Found Prototype Hackware 9955 | -5/Warlord | Found Prototype Device 9955 | -5/Warlord | Identified System Purifier 10339 | -5/Warlord | Visited the Vortex Lab 10349 | -5/Warlord | Warlord's base attacked by MAIN.C 10349 | -5/Warlord | Found Prototype Energy Gun 10355 | -5/Warlord | Found Prototype Energy Cannon 10358 | -5/Warlord | Found Prototype Energy Cannon 10360 | -5/Warlord | Identified Vortex Shotgun 10371 | -5/Warlord | Found Vortex Shotgun 10454 | -5/Warlord | Met Warlord 10591 | -5/Warlord | Opened side exit 10644 | -5/Warlord | Identified Vortex Cannon (x2) 10653 | -5/Warlord | Identified Vortex Chain Reactor 10693 | -5/Warlord | Destroyed 10 combat bots 10699 | -5/Warlord | Warlord forces counterattacked 10707 | -5/Warlord | System corruption reached 10% 10803 | -5/Warlord | Lost 4 allies 11007 | -5/Warlord | Spotted Executioner 11024 | -5/Warlord | Build established: Mutant 11024 | -5/Warlord | Warlord base infiltrated, sounded retreat 11025 | -5/Warlord | Enhanced Grunt warped into view 11025 | -5/Warlord | Enhanced Grunt warped into view 11025 | -5/Warlord | Enhanced Grunt warped into view 11025 | -5/Warlord | Enhanced Demolisher warped into view 11025 | -5/Warlord | Enhanced Demolisher warped into view 11025 | -5/Warlord | Enhanced Demolisher warped into view 11026 | -5/Warlord | Spotted Executioner 11065 | -5/Warlord | Lost 4 allies 11095 | -5/Warlord | Spotted Striker 11130 | -5/Warlord | Spotted Striker 11153 | -5/Warlord | Spotted Striker 11162 | -5/Warlord | P-80 Master assimilated allied WD-HRV(c) 11164 | -5/Warlord | Spotted Executioner 11167 | -5/Warlord | Spotted Executioner 11182 | -5/Warlord | Found Corrupted Prototype Launcher 11217 | -5/Warlord | Entered Proximity Caves 11226 | -4/Proximity Caves | Learned location of Armory (-3) 11515 | -4/Proximity Caves | Spotted B-86 Titan 11524 | -4/Proximity Caves | Core integrity fell below 20% 11618 | -4/Proximity Caves | Discovered new exit (range 6) 11633 | -4/Proximity Caves | Identified Chain Missile Launcher 11634 | -4/Proximity Caves | Entered Factory 11634 | -4/Factory | Evolved 2 slots: Utility x2 11634 | -4/Factory | Identified Ghost Barrier 11884 | -4/Factory | Discovered new exit (range 15) 11922 | -4/Factory | Build established: Hacker-Tank 11923 | -4/Factory | Entered Research 11923 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12176 | -3/Research | Destroyed 7 combat bots 12652 | -3/Research | System corruption reached 10% 12673 | -3/Research | First assault squad dispatched 12676 | -3/Research | Destroyed 9 combat bots 12683 | -3/Research | Lost 4 parts (2n2u) 12712 | -3/Research | Destroyed 9 combat bots 12719 | -3/Research | Lost 3 parts (1p1n1w) 12817 | -3/Research | Build established: Hacker-Mutant 12819 | -3/Research | Lost 9 parts (2p5n2u) 12867 | -3/Research | Core integrity fell below 50% 12917 | -3/Research | Lost 8 parts (2p2n2u2w) 12919 | -3/Research | Discovered new exit (range 8) 12927 | -3/Research | Entered another Research area 12927 | -2/Research | Warlord forces began assault on 0b10 12927 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13037 | -2/Research | Research machine network offline 13176 | -2/Research | Found Prototype Processor 13176 | -2/Research | Identified Exp. Signal Interpreter 13228 | -2/Research | Borebot progress halted 13281 | -2/Research | Found Prototype Launcher 13281 | -2/Research | Identified Point Singularity Launcher 13305 | -2/Research | Found Prototype Device 13305 | -2/Research | Identified Exp. Focal Shield 13345 | -2/Research | Borebot progress halted 13389 | -2/Research | P-80 Master assimilated allied YY-TDC(l) 13415 | -2/Research | Lost 6 allies 13427 | -2/Research | Met up with Warlord 13465 | -2/Research | Borebot progress halted 13483 | -2/Research | Build established: Wizard-Mutant 13683 | -2/Research | Discovered new exit (range 4) 13724 | -2/Research | Found Prototype Device 13724 | -2/Research | Identified Exp. Transmission Jammer 13729 | -2/Research | Found Exp. Transmission Jammer 13763 | -2/Research | Spotted Striker 13764 | -2/Research | Spotted Striker 13828 | -2/Research | Identified exit to Access 13927 | -2/Research | Warlord invited to help at Command 13927 | -2/Research | Given Cave Seal Controls access code 13954 | -2/Research | Build established: Wizard-Tank 13978 | -2/Research | Entered Access 13978 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 14009 | -1/Access | Garrison activated, responded to threat 14285 | -1/Access | Lost 4 allies 14334 | -1/Access | Destroyed 17 combat bots 14385 | -1/Access | System corruption reached 10% 14419 | -1/Access | Destroyed 7 combat bots 14619 | -1/Access | Garrison activated, responded to threat 14644 | -1/Access | Incoming investigation squad redirected 14655 | -1/Access | Lost 7 parts (2p1n4u) 14675 | -1/Access | Destroyed 16 combat bots 14963 | -1/Access | Garrison activated, responded to threat 14978 | -1/Access | First assault squad dispatched 15011 | -1/Access | System corruption reached 30% 15082 | -1/Access | Destroyed 15 combat bots 15114 | -1/Access | Core integrity fell below 50% 15172 | -1/Access | Lost 24 parts (3p8n8u5w) 15197 | -1/Access | Spotted B-99 Colossus 15200 | -1/Access | Spotted B-99 Colossus 15206 | -1/Access | Core integrity fell below 20% 15217 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 15205_ Knocked back. 15205_ Slug penetrates Wall. 15205_ Penetrated by Slug. 15205_ Slug penetrates K-01 Serf. 15205_ K-01 Serf destroyed. 15206_ Slug penetrates Wall. 15206_ Penetrated by Slug. 15206_ Slug penetrates Wall. 15206_ Penetrated by Slug. 15207_ K-01 Serf collects debris. 15208_ Wave Collapse Detector explodes. 15208_ K-01 Serf destroyed. 15208_ Penetrated by Slug. 15208_ Adv. Sensor Array destroyed. 15210_ Slug penetrates Wall. 15213_ Penetrated by Slug. 15213_ Slug penetrates Wall. 15213_ Penetrated by Slug. 15213_ Slug penetrates Wall. 15216_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##############??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #?????? | | ?????????????????????????# #????= | | ?????????????????????????# #?? | | ???????????????????????### #??" | | ???????????????????????#%# /!* #??" | | ????????????????????????#@ /! #### | | ????????????????????????## !* ;; | | ?????????????????????????# #?? | | ?????????????????????????# ###" | | ?????????????????????????# + | | ?????????????????????????# #* | | ?????????????????????????#######+######%= | | ??????????????????????????????# = | | ?????????????????????????###### % | | ????????????????????????+ | | ????????????????????????# | | ????????????????????????# *%% "#" | | ????????????????????????# = % " | | ????????????????????????# " | | ????????????????????????# # | | ??????????????????????? % # | | ??????????????????????######## === # | | ?????????????????????????????# === # = | | ?????????????????????????????# ==! # | | ?????????????????????????????# #### | | ?????????????????????????????# "??? | | ????????????????????????????? # ?? | | ????????????????????????????# ##### # #### + ? | | ??????????????????????????????????# # #??# #? | | ??????????????????????????????????# ###???# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 50 Energy Generation 87 Energy Capacity 950 Matter Stores 800 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 900 Resistance: KI 30 Resistance: TH 25 Power Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Matter Filtering 30 Particle Charging 15 Offensive Hacking 42 Defensive Hacking 32 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Railgun | -6/Factory | Scanalyzed Force Field | -6/Factory | Extracted Hvy. Missile Launcher | -6/Factory | Extracted Imp. Terrain Scan Processor | -6/Factory | Extracted Hardcell Cannon | -5/Factory | Hacked KE Penetrator | -3/Research | Extracted Katana | -3/Research | Extracted Adv. Terrain Scan Processor | -3/Research | Extracted Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalAssemblyMeganuke Manual? 0 Play Time 01:38:37 Cumulative 1165.9 hours Start 2025.08.12 @ 12:39:42 End 2025.08.12 @ 14:19:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1434 Rogue 1150 Adventurer 124 Explorer 160 Win Type - Total 53 Types 39/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b7dcfbe-1346-4897-b1f0-1c91b6469c22