Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 23:19:01 Player: bgdn01 Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (29) 145 Value Destroyed (1043) 1043 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (574) 574 TOTAL SCORE: 5222 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/850 Matter 73/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Aluminum Leg Improved Aluminum Leg Decoy Drone Bay (16/16) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Layered Medium Armor Plating Focal Shield High-powered Tractor Beam Recalibrator > --- WEAPON ----------- Heavy Assault Rifle Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Heavy Ion Engine Fusion Compressor Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Advanced Heat Sink Decoy Drone Bay Assault Rifle Assault Rifle Flak Cannon Mini Grenade Launcher Power Sword [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Layered Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . . . . 4 . Weapon 1 | . . . . . . 1 . Parts Attached 49 | 6 2 15 . 1 6 19 . Power 9 | 1 . 3 . . 1 4 . Engine 5 | 1 . 1 . . 1 2 . Core 4 | . . 2 . . . 2 . Reactor . | . . . . . . . . Propulsion 16 | 2 . 10 . . 1 3 . Treads . | . . . . . . . . Leg 16 | 2 . 10 . . 1 3 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 2 1 . . 2 7 . Device 4 | . 1 . . . . 3 . Storage 3 | 1 1 1 . . . . . Processor 2 | . . . . . . 2 . Hackware 1 | . . . . . . 1 . Protection 3 | . . . . . 2 1 . Artifact . | . . . . . . . . Weapon 11 | 2 . 1 . 1 2 5 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . 1 . . 1 2 . Ballistic Cannon 3 | . . . . 1 . 2 . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Corrupted Parts 3 | . . . . . . 3 . System Corruption 21 | . . . . . . 21 . Parts Lost 23 | . . 1 . . 4 12 6 Power 4 | . . 1 . . 1 1 1 Propulsion 8 | . . . . . 1 4 3 Utility 8 | . . . . . 2 4 2 Weapon 3 | . . . . . . 3 . Highest Loss Streak 8 | . . 1 . . 4 8 6 To Critical Strikes . | . . . . . . . . Average Backups 12 | 1 5 11 14 14 13 11 9 Power 1 | . 1 1 2 1 . 1 2 Propulsion 3 | . . 3 5 4 4 3 2 Utility 3 | . . 2 2 3 4 2 1 Weapon 3 | . 3 4 4 4 3 3 2 Tool/Special . | . . . . . . . . Unused Backups 13 | . 1 3 1 2 1 . 5 Power 2 | . . . . 1 . . 1 Propulsion 1 | . . . . . . . 1 Utility 5 | . . 2 . 1 . . 2 Weapon 5 | . 1 1 1 . 1 . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 96 97 100 100 98 88 77 Engine 3 | . 14 3 . . 1 7 4 Core 8 | . . 7 11 11 8 4 3 Leg 38 | . 28 42 44 44 43 23 21 Device 10 | . 11 11 11 11 8 12 . Storage 10 | . 14 11 11 11 11 6 4 Processor 1 | . . . . . . 6 11 Protection 1 | . . . . . 2 4 5 Ballistic Gun 15 | . 28 22 22 11 13 9 10 Ballistic Cannon 5 | . . . . 10 7 6 4 Peak Build Rating 56 | 6 7 15 16 18 27 56 47 Average Rating 20 | 3 6 12 15 17 19 47 36 On Entrance 16 | . 6 7 15 16 18 27 46 Naked Turns 17 | . . . . . . . 17 Heaviest Build 67 | 12 19 32 32 36 41 67 48 Greatest Support 63 | 20 20 43 43 43 61 63 63 Greatest Overweight (x) 3 | 3 . . . . . 2 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 Average Capacity 13 | 6 8 12 15 15 15 15 13 Most Carried 15 | 2 8 15 15 15 15 14 12 Average Carried 13 | 1 6 11 14 14 14 12 10 Final Capacity 15 | 8 10 15 15 15 15 15 5 Final Carried 15 | 2 8 15 15 15 14 11 5 Class Distribution -------------------- 69% | Scavenger-Mutant 17% | Mutant 7% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Waste Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Matter Collected 1139 | 210 156 383 106 26 35 223 . Remotely 66 | . . . . . . 66 . Salvage Created 1035 | . 181 492 204 . . 158 . Parts 57 | . 9 27 14 . . 7 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . . . 3 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Combat Hostiles Destroyed 27 | . 4 11 7 . 1 4 . Melee 2 | . . . . . . 2 . Guns 22 | . 4 11 7 . . . . Cannons 2 | . . . . . . 2 . AOE 1 | . . . . . 1 . . Classes Destroyed 8 | . 2 2 1 . 1 2 . Watcher 2 | . 1 1 . . . . . Swarmer 4 | . . . 4 . . . . Grunt 15 | . 4 9 2 . . . . Brawler 2 | . . 1 1 . . . . Sentry 2 | . . 1 . . . 1 . Hunter 2 | . . . . . . 2 . Programmer 1 | . . . . . . 1 . Behemoth 1 | . . . . . 1 . . Best Kill Streak 4 | . 2 4 4 . 1 2 . Combat Bots Only 4 | . 2 3 4 . 1 2 . Max Kills in Single Turn 1 | . 1 1 1 . 1 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Hostile Shots Fired 269 | . 16 32 24 . 21 159 17 Missed 72 | . 4 11 6 . 7 44 . Hits 197 | . 12 21 18 . 14 115 17 Melee 18 | . . 1 . . . . 17 Projectile 179 | . 12 20 18 . 14 115 . AOE 2 | . . . . . . 2 . Critical Strikes 13 | . . 2 . . . 1 10 Part Disruptions 1 | . . . . . . 1 . Damage Taken 3362 | . 126 274 167 . 483 1591 721 Core 1091 | . 32 55 10 . 131 229 634 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 28 | . . . . . . . 28 Ignored by Resistances 290 | . . . . . . 290 . Core Remaining (%) 79 | 100 87 . . . 51 . . Volleys Fired 94 | . 16 32 17 . 20 8 1 Largest 3 | . 2 2 2 . 2 3 3 Hottest 111 | . 40 40 43 . 60 111 85 Shots Fired 177 | . 32 64 33 . 23 22 3 Gun 151 | . 32 64 33 . 11 9 2 Cannon 17 | . . . . . 3 13 1 Launcher 9 | . . . . . 9 . . Special . | . . . . . . . . Kinetic 168 | . 32 64 33 . 14 22 3 Thermal . | . . . . . . . . Explosive 9 | . . . . . 9 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | . 11 10 7 . 2 10 4 Robot Miss Streak 8 | . 1 4 5 . 8 7 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 112 | . 25 40 18 . 5 22 2 Core Hits 69 | . 8 23 9 . 8 20 1 Critical Kills 2 | . 1 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 1 1 . . . 2 . Destroy 2 | . 1 1 . . . . . Sever 2 | . . . . . . 2 . Melee Attacks 7 | . . . . . . 7 . Impact . | . . . . . . . . Slashing 7 | . . . . . . 7 . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2154 | . 315 502 265 . 410 622 40 Guns 1273 | . 315 502 245 . 119 70 22 Cannons 305 | . . . . . 20 267 18 Explosions 271 | . . . . . 271 . . Melee 278 | . . . . . . 278 . Ramming 27 | . . . 20 . . 7 . Kinetic 1578 | . 315 502 245 . 139 337 40 Thermal . | . . . . . . . . Explosive 271 | . . . . . 271 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 278 | . . . . . . 278 . Piercing . | . . . . . . . . Highest Corruption 24 | . . 5 5 5 . 24 24 Average Corruption 7 | . . 5 5 5 . 15 24 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 38 | . . 15 10 . . 7 6 Message Errors 6 | . . 4 1 . . 1 . Matter Fused 9 | . . 5 3 . . 1 . Heat Flow Errors 7 | . . 1 3 . . 2 1 Energy Discharges 4 | . . 1 1 . . 1 1 Parts Rejected 2 | . . 1 . . . . 1 Data Loss (minor) 6 | . . 3 . . . 2 1 Data Loss (major) 2 | . . . 1 . . . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 13 | . . . . . . 13 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 13 | . . . . . . 13 . Knockbacks 3 | . . . . . . 3 . Impact . | . . . . . . . . Kinetic 3 | . . . . . . 3 . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 6 | . . . 5 . . 1 . Kicked 6 | . . . 5 . . 1 . Crushed . | . . . . . . . . Highest Temperature 279 | . . 163 246 . 12 237 279 Average Temperature 86 | . . 61 105 . 6 76 131 Received Heat Transfer 390 | . 72 174 36 . 72 36 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Maximum Alert Level 2 | . . . . . . 2 . Low Security (%) 78 | 100 100 100 100 . . 27 100 Level 1 7 | . . . . . . 23 . Level 2 14 | . . . . . . 49 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 600 | . 41 77 110 . . 600 53 Initial 600 | . . . 3 . . 600 53 Average 123 | . 9 30 30 . . 357 18 Influence Increases 1352 | . 103 304 165 . 40 740 . Destroy 0b10 Robot/C 540 | . 80 220 140 . 20 80 . Destroy 0b10 Robot/NC 20 | . 5 5 . . 10 . . Destroy Leader 124 | . 12 52 20 . 10 30 . Trap Triggered on 0b10 10 | . . 10 . . . . . Successful Hack 24 | . 4 15 5 . . . . Disable Machine 15 | . . . . . . 15 . Destroy Structure 4 | . 2 2 . . . . . Advance Influence 600 | . . . . . . 600 . Lose Combat Pursuer 15 | . . . . . . 15 . Influence Decreases 1352 | . 103 294 95 80 40 588 152 Entered New Map 186 | . . . 7 80 . . 99 Time Decay 824 | . 103 245 88 . 40 318 30 Search Patrol Dispatched 150 | . . . . . . 150 . Lost Part 133 | . . 10 . . . 120 3 Lost Ally 20 | . . . . . . . 20 Purge Threat 39 | . . 39 . . . . . Squads Dispatched 8 | . 1 5 . . . 2 . Investigation 3 | . . 3 . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . 1 2 . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . 1 . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Distress Signals 2 | . . 1 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 51 | . 9 18 7 . 3 8 6 Peak Tracking Total 6 | . 2 3 4 . 2 3 6 Tactical Retreats 4 | . 1 2 . . . 1 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Traps Triggered 3 | . . 1 . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 10 | . . 10 . . . . . Reused 1 | . . 1 . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Machines Accessed 14 | . 3 5 2 1 . 3 . Terminals 8 | . 3 4 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 2 . Scanalyzers 2 | . . 1 . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 32 | . 7 16 4 1 . 4 . Successful 19 | . 4 9 3 1 . 2 . Failed 13 | . 3 7 1 . . 2 . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 3 | . . . . 1 . 2 . Terminals 22 | . 7 12 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 2 . Scanalyzers 6 | . . 4 . . . 2 . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 4 8 3 1 . . . Record 1 | . . 1 . . . . . Part Schematic 1 | . . . . 1 . . . Robot Analysis 1 | . . 1 . . . . . Open Door 1 | . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 3 | . 2 1 . . . . . Reprogram Traps 2 | . . 2 . . . . . Dispatch Records 1 | . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 3 | . . 2 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . Retrieve Matter 1 | . . . . . . 1 . Scanalyzer 2 | . . 1 . . . 1 . Insert Component 2 | . . 1 . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 2 4 . . . 2 . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Total Allies 7 | . . . . 6 . . 1 Largest Group 6 | . . . . 6 1 . 1 Highest-Rated Group 344 | . . . . 344 96 . 31 Highest-Rated Ally 96 | . . . . 96 96 . 31 Total Orders . | . . . . . . . . Ally Attacks 30 | . . . . . 24 . 6 Total Damage 585 | . . . . . 458 . 127 Kills 2 | . . . . . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Active Infowar (turns) 3604 | . 294 779 387 1805 339 . . ECM 3604 | . 294 779 387 1805 339 . . Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Turns Passed 4677 | 48 371 779 387 1805 471 713 103 Spaces Moved 3335 | 34 249 505 262 1482 327 416 60 Core 19 | 19 . . . . . . . Treads . | . . . . . . . . Legs 3316 | 15 249 505 262 1482 327 416 60 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 122 | 112 120 120 120 120 120 143 120 Slowest Speed 260 | 200 120 120 120 120 120 260 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 42 29 43 90 54 13 47 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 6 | . . . 1 3 2 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 6 | . . . . . 6 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 6 | . . . . . 6 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Total 3726 | 41 289 616 300 1509 383 500 88 Wait 180 | . 14 45 14 19 25 37 26 Move 3329 | 33 248 504 261 1481 326 416 60 Hop . | . . . . . . . . Pick Up 28 | 2 7 9 1 3 3 2 1 Fast Attach 23 | 6 1 3 . 1 2 10 . Attach 17 | . . 2 . . 4 11 . Detach 5 | . . . . . 1 4 . Swap 14 | . 1 10 . 1 . 2 . Drop 21 | . 2 11 2 4 2 . . Fire 94 | . 16 32 17 . 20 8 1 Melee 7 | . . . . . . 7 . Ram . | . . . . . . . . Kick 6 | . . . 5 . . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 49 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 4) 321 | -10/Materials | Discovered new exit (range 12) 329 | -10/Materials | Build established: Mutant 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Propulsion x2 985 | -9/Materials | Build established: Scavenger-Mutant 986 | -9/Materials | Discovered new exit (range 7) 1199 | -9/Materials | Entered Mines 1248 | -9/Mines | Found the Drone Emporium 1253 | -9/Mines | Found Prototype Device 1531 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1544 | -9/Mines | Learned location of Zion (-7) 1586 | -9/Mines | Entered Zion 1631 | -7/Zion | System corruption cleaned by Quarantine Array 1677 | -7/Zion | Learned location of Warlord (-4) 1796 | -7/Zion | Given A8's code to call for help 2294 | -7/Zion | Learned location of 1 exit from Factory 2683 | -7/Zion | Learned location of 1 exit from Proximity Caves 2935 | -7/Zion | Met Imprinter 3025 | -7/Zion | Imprinted 3027 | -7/Zion | Declared Zion's savior 3189 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3190 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3370 | -7/Zion | Discovered new exit (range 16) 3391 | -7/Zion | Entered Proximity Caves 3391 | -6/Proximity Caves | Accompanied by 1 ally 3392 | -6/Proximity Caves | Identified exit to Factory 3394 | -6/Proximity Caves | Spotter reported a threat 3397 | -6/Proximity Caves | Spotter reported a threat 3462 | -6/Proximity Caves | Spotter reported a threat 3500 | -6/Proximity Caves | Spotter reported a threat 3603 | -6/Proximity Caves | Learned Factory interactive machine intel 3701 | -6/Proximity Caves | Spotted B-75 Beast 3752 | -6/Proximity Caves | Destroyed B-75 Beast 3781 | -6/Proximity Caves | Lost 4 parts (1p1n2u) 3862 | -6/Proximity Caves | Entered Factory 3862 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 3863 | -6/Factory | Identified exit to Factory 3864 | -6/Factory | Loaded intel: 56 interactive machine locations 4051 | -6/Factory | Identified Decoy Drone Bay 4212 | -6/Factory | Search patrols dispatched 4275 | -6/Factory | Build established: Scavenger-Tank 4359 | -6/Factory | Lost 4 parts (1n2u1w) 4446 | -6/Factory | Lost 8 parts (1p3n2u2w) 4449 | -6/Factory | System corruption reached 10% 4575 | -6/Factory | Sucked down chute 4575 | -6/Factory | Entered Waste 4576 | -6/Waste | Met a frightened Derelict 4586 | -6/Waste | Spotted C-40 Crusher 4604 | -6/Waste | Spotted C-40 Crusher 4614 | -6/Waste | Spotted C-40 Crusher 4624 | -6/Waste | Spotted C-40 Crusher 4627 | -6/Waste | Spotted C-40 Crusher 4634 | -6/Waste | Spotted C-40 Crusher 4652 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4655 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4657 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4658 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4660 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4661 | -6/Waste | Crushed by Compactor (1 part destroyed) 4664 | -6/Waste | Core integrity fell below 50% 4673 | -6/Waste | Core integrity fell below 20% 4678 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04652_ Imp. Aluminum Leg crushed. 04652_ Flak Cannon crushed. 04655_ Lgt. Angular Momentum Engine crushed. 04655_ Gauss Rifle crushed. 04657_ Flexi-carbon Leg crushed. 04657_ Assault Rifle crushed. 04658_ Flexi-carbon Leg crushed. 04658_ Aluminum Leg crushed. 04658_ Lrg. Storage Unit crushed. 04660_ Adv. Heat Sink crushed. 04660_ Lrg. Storage Unit crushed. 04660_ Hvy. Ion Engine crushed. 04660_ Imp. System Shield crushed. 04660_ Target Analyzer crushed. 04660_ Imp. Targeting Computer crushed. 04661_ Aluminum Leg crushed. 04661_ Assault Rifle crushed. 04661_ Mni. Grenade Launcher crushed. 04661_ Propulsion Shielding crushed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????? #??????????????????????????????? | | ???????????? #??????????????????????????????? | | ???????????? #??????????????????????????????? | | ???????????? #??????????????????????????????? | | ???????????? ???????????????????????????????? | | ???????????? ??????######????????????????????? | | ???????????# #??????# #????????????????????? | | #########??# #??????# #????????????????????? | | ! #??# #??????# #????????????????????? | | #??# #??????# #????????????????????? | | #### #??????# #????????????????????? | | % #??????# #????????????????????? | | #??????# #????????????????????? | | #??????# #????????????????????? | | #??????# * #????????????????????? | | #### #??????#/[[ #????????????????????? | | #??# #??????#[@CC#????????????????????? | | #??# #??????#CCCC#????????????????????? | | #########??# #??????#CCCC#????????? #????????? | | ?????????### #??????#CCCC######## #????????? | | ?????????# #??????#CCCC ???????? | | ?????????# #??????#CCCC ???????? | | ?????????# #??????#CC ???????? | | ?????????# #??????# ???????? | | ?????????### #??????# ######## !#????????? | | ???????????# #??????# #????????? ??????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????? ??????????? | | ?????????### ######## ######## #????????? | | ?????????# #????????? | | ?????????# #????????? | | ?????????# #????????? | | ?????????# = #????????? | | ?????????### ######## ######## #????????? | | ???????????# #??????# #????????? ?????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ??????????? ??????######????????????????????? | | ??????????[ ????????????????????????????????? | | ?????????# ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Defensive Hacking 12 Item Schematics ----------------- Barrage Gun | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control Help From High Places I'm Back, Baby! Robot Respite Serviceable Loadout The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed MyomerPulsePick Manual? 0 Play Time 01:08:40 Cumulative 5.2 hours Start 2025.05.28 @ 22:09:17 End 2025.05.28 @ 23:19:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 38x25 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 348e045b-36f6-49ab-b075-57f5e15a1f51