Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.24 @ 18:36:50 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (747) 747 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2622 Bonus ------- None Cogmind --------- Core Integrity 466/550 Matter 225/300 Energy 100/100 System Corruption 0% Temperature Cool (21) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (5) ------ Small Storage Unit Weight Redist. System Trap Scanner System Shield > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Heat Sink Melee Analysis Suite Hardened Light Armor Plating Improved EM Shotgun Enhanced Autogun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Trap Scanner Seismic Detector System Shield > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Heat Sink Melee Analysis Suite Hardened Light Armor Plating Improved EM Shotgun Enhanced Autogun Datajack [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 37 | 6 7 15 9 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 4 5 3 Treads . | . . . . Leg 9 | 2 2 5 . Wheel . | . . . . Hover . | . . . . Flight 5 | . 2 . 3 Utility 8 | 1 1 2 4 Device 4 | . 1 . 3 Storage 1 | 1 . . . Processor . | . . . . Hackware 1 | . . . 1 Protection 2 | . . 2 . Artifact . | . . . . Weapon 12 | 2 2 6 2 Energy Gun 4 | 1 1 2 . Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 3 1 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 7 | . . 4 3 Power 2 | . . 1 1 Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 3 | . . 2 1 Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 96 93 83 Engine 11 | . 14 10 9 Leg 26 | . 26 29 . Flight 2 | . 1 . 27 Device 11 | . 11 11 18 Storage 11 | . 14 11 9 Protection 5 | . . 8 . Energy Gun 8 | . 13 8 . Ballistic Gun 10 | . 13 10 9 Ballistic Cannon 2 | . . 3 . Naked Turns . | . . . . Heaviest Build 23 | 11 12 23 14 Greatest Support 33 | 20 20 33 18 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 2 8 8 8 Average Carried 6 | 1 5 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 7 6 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 740 | 168 183 389 . Remotely . | . . . . Salvage Created 983 | . 214 769 . Parts 60 | . 13 47 . Haulers Intercepted 4 | . 1 3 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 19 | . 3 16 . Guns 14 | . 3 11 . Cannons 4 | . . 4 . Classes Destroyed 8 | . 5 3 . Hauler 4 | . 1 3 . Mechanic 1 | . 1 . . Operator 1 | . 1 . . Watcher 2 | . 1 1 . Swarmer 3 | . . 3 . Grunt 8 | . 3 5 . Duelist 3 | . . 3 . Sentry 5 | . . 5 . Best Kill Streak 5 | . 5 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1255 | . 100 955 200 Core 294 | . 21 189 84 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 91 52 . Volleys Fired 85 | . 23 62 . Largest 2 | . 2 2 . Hottest 100 | . 70 100 . Shots Fired 168 | . 46 122 . Gun 141 | . 46 95 . Cannon 27 | . . 27 . Launcher . | . . . . Special . | . . . . Kinetic 103 | . 23 80 . Thermal 61 | . 23 38 . Explosive . | . . . . Electromagnetic 4 | . . 4 . Robot Hit Streak 14 | . 14 13 . Robot Miss Streak 5 | . 4 5 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 119 | . 34 84 1 Core Hits 50 | . 15 35 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 2 | . . 2 . Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1584 | . 340 1244 . Guns 1219 | . 336 883 . Cannons 361 | . . 361 . Explosions . | . . . . Melee . | . . . . Ramming 4 | . 4 . . Kinetic 945 | . 138 807 . Thermal 584 | . 198 386 . Explosive . | . . . . Electromagnetic 51 | . . 51 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . 6 . Impact . | . . . . Kinetic 6 | . . 6 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . 1 1 . Kicked 2 | . 1 1 . Crushed . | . . . . Highest Temperature 270 | . 168 270 . Average Temperature 53 | . 54 53 . Received Heat Transfer 327 | . 54 210 63 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 3 | . . 3 . Heat Transferred 1887 | . 592 1295 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 366 | . 108 366 110 Initial 94 | . . 45 94 Average 132 | . 50 179 95 Maximum Alert Level 1 | . . 1 . Low Security (%) 73 | 100 100 58 100 Level 1 26 | . . 41 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 8 20 6 Peak Tracking Total 6 | . 5 5 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 4 4 2 Terminals 9 | . 4 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 32 | . 13 12 7 Successful 14 | . 4 8 2 Failed 18 | . 9 4 5 Catastrophic 4 | . 2 . 2 Database Lockouts . | . . . . Manual 8 | . 3 1 4 Terminals 30 | . 13 10 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 11 | . 4 6 1 Prototype ID Bank 3 | . . 2 1 Level Access Points 2 | . 1 1 . Branch Access Points 1 | . . 1 . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Assimilate 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 2 2 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1460 | 69 365 920 106 Spaces Moved 1039 | 51 239 508 241 Core 3 | 3 . . . Treads . | . . . . Legs 762 | 48 206 508 . Wheels . | . . . . Hover . | . . . . Flight 274 | . 33 . 241 Fastest Speed 34 | 50 37 120 34 Average Speed 102 | 115 108 129 34 Slowest Speed 190 | 120 120 190 34 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . 1 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 33 43 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 1 | . . 1 . Melee . | . . . . Projectile 1 | . . 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1277 | 58 302 651 266 Wait 77 | . 24 48 5 Move 1034 | 50 236 507 241 Hop 1 | . 1 . . Pick Up 18 | 2 6 7 3 Fast Attach 12 | 6 1 4 1 Attach 16 | . 4 4 8 Detach 8 | . 4 . 4 Swap 9 | . 2 7 . Drop 13 | . . 11 2 Fire 85 | . 23 62 . Melee 2 | . . . 2 Ram . | . . . . Kick 2 | . 1 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 317 | -10/Materials | Identified exit to Materials 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 998 | -9/Materials | Build established: Scavenger-Mutant 1038 | -9/Materials | Discovered new exit (range 16) 1177 | -9/Materials | Identified exit to Materials 1281 | -9/Materials | Identified exit to Mines 1355 | -9/Materials | Entered another Materials area 1355 | -8/Materials | Evolved 2 slots: Utility x2 1461 | -8/Materials | Self-destructed Last Messages --------------- System interface override in place. 01397_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. 01398_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01418_ Slug penetrates Wall. 01421_ Jacked G-47 Trooper... >>parse_system Reading system data... 01424_ Penetrated by Slug. 01427_ Slug penetrates Wall. 01435_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Adv. EMP Blaster Aerolev Unit 01450_ K-01 Serf cleans the Material Processor. 01450_ Datajack destroyed. 01451_ K-01 Serf collects debris. 01461_ Ion Engine destroyed. 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""" T#????????? | | ?????????????????????????# "#????????? | | ?????????????????????????# ##????????? | | ?????????????????????????# """ """ #?????????? | | ?????????????????????????# """ """ #?????????? | | ????????????????????###+## """ """ #?????????? | | ????????????????????# #?????????? | | ????????????????????+ #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 63 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneAuthchipTearclaws Manual? 0 Play Time 00:24:09 Cumulative 22.3 hours Start 2022.09.24 @ 18:01:50 End 2022.09.24 @ 18:36:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61de5e0f-5f0b-4469-9538-087d9801d59f