Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.24 @ 16:21:45 Player: Diford Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1135) 1135 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5565 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 30/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Signal Interpreter Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Flight Unit Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Small Storage Unit High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Titanium Leg Xenon Bombardment Thruster > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Advanced Signal Interpreter Terrain Scan Processor Recoil Stabilizer Power Shielding Recalibrator > --- WEAPON ----------- Heavy Assault Rifle Coil Gun Gauss Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Flight Unit Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Small Storage Unit High-capacity Matter Pod Advanced Beam Cannon Heavy Particle Cannon Assault Rifle Grenade Launcher Hammer [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Power Shielding Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 5 | . . . 1 . 1 2 . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 77 | 7 7 3 7 9 20 3 5 16 Power 7 | 1 . 1 . 2 2 . . 1 Engine 6 | 1 . 1 . 2 2 . . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 29 | 3 . 2 4 2 9 . 4 5 Treads . | . . . . . . . . . Leg 15 | 2 . . 3 2 5 . . 3 Wheel 4 | 1 . 2 1 . . . . . Hover 1 | . . . . . 1 . . . Flight 9 | . . . . . 3 . 4 2 Utility 17 | 1 4 . 1 2 3 2 1 3 Device 5 | . 2 . . . . 2 . 1 Storage 3 | 1 1 . . . . . . 1 Processor 5 | . 1 . 1 . 1 . 1 1 Hackware 1 | . . . . 1 . . . . Protection 3 | . . . . 1 2 . . . Artifact . | . . . . . . . . . Weapon 24 | 2 3 . 2 3 6 1 . 7 Energy Gun 1 | . . . . 1 . . . . Energy Cannon 6 | . . . . 2 2 . . 2 Ballistic Gun 12 | 2 2 . 2 . 3 . . 3 Ballistic Cannon 1 | . . . . . . 1 . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . 1 . . . 1 . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . . 1 Parts Lost 39 | . 1 2 3 5 11 . . 17 Power 5 | . . 1 . 1 2 . . 1 Propulsion 16 | . . 1 2 2 7 . . 4 Utility 7 | . . . . 1 2 . . 4 Weapon 11 | . 1 . 1 1 . . . 8 Highest Loss Streak 15 | . 1 2 2 3 4 . . 15 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 98 81 96 90 89 87 86 84 Engine 8 | . 14 7 11 10 7 7 7 1 Leg 20 | . 28 10 19 23 21 23 1 14 Wheel 3 | . . 7 12 5 . . . . Flight 3 | . . . . . 8 7 21 5 Device 8 | . 11 14 11 2 . 10 15 13 Storage 10 | . 16 14 11 11 9 7 7 7 Processor 6 | . . . 9 1 9 7 9 13 Hackware 3 | . . . . 9 8 . . . Protection 4 | . . . . 8 6 7 7 5 Energy Cannon 5 | . . . . 11 12 10 7 . Ballistic Gun 10 | . 25 14 17 2 2 . . 10 Ballistic Cannon 1 | . . . . . . 3 7 5 Impact Weapon 2 | . 1 14 4 . 2 . . . Peak Build Rating 46 | 6 11 9 12 17 22 26 36 46 Average Rating 18 | 5 9 7 10 14 18 22 30 36 On Entrance 14 | . 6 9 9 11 17 19 26 36 Naked Turns . | . . . . . . . . . Heaviest Build 53 | 13 33 32 32 36 38 39 39 53 Greatest Support 40 | 20 20 20 20 30 40 40 40 40 Greatest Overweight (x) 14 | 4 1 3 3 1 8 . 6 14 Average Overweight (x) 1 | . . 1 1 1 . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 Most Carried 15 | 4 13 12 14 15 12 9 13 15 Average Carried 11 | 2 9 11 12 13 9 8 12 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 14 | 4 12 10 14 13 9 9 13 8 Class Distribution -------------------- 57% | Mutant 29% | Scavenger-Mutant 7% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Matter Collected 1206 | 294 134 46 301 105 225 . 5 96 Remotely . | . . . . . . . . . Salvage Created 1528 | 84 134 26 294 486 440 . . 64 Parts 105 | . 11 4 18 39 29 . . 4 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . . 1 1 1 . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Combat Hostiles Destroyed 38 | . 5 2 5 11 13 . . 2 Melee 1 | . . . 1 . . . . . Guns 17 | . 5 2 4 2 3 . . 1 Cannons 20 | . . . . 9 10 . . 1 Classes Destroyed 8 | 1 1 . 3 2 . . . 1 Worker 2 | . . . 1 . 1 . . . Recycler 4 | 1 1 . 1 . 1 . . . Operator 1 | . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . Swarmer 19 | . 5 2 . 3 9 . . . Grunt 9 | . . . 4 2 3 . . . Sentry 8 | . . . 1 6 1 . . . Hunter 2 | . . . . . . . . 2 Best Kill Streak 5 | 1 3 2 5 4 4 . . 1 Combat Bots Only 4 | . 3 2 4 4 4 . . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Hostile Shots Fired 534 | . 79 33 39 42 132 . 21 188 Missed 124 | . 23 7 7 8 29 . 10 40 Damage Taken 5055 | . 452 221 358 389 1220 . 225 2190 Core 1475 | . 88 73 132 78 167 . 70 867 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 50 | . . . . 8 2 . 5 35 Core Remaining (%) 68 | 100 . 35 . 47 69 . 90 . Volleys Fired 177 | 6 14 7 33 28 52 . . 37 Largest 3 | 2 2 1 2 2 2 . . 3 Hottest 153 | 40 46 23 40 136 143 . . 153 Shots Fired 261 | 12 23 7 35 40 87 . . 57 Gun 141 | 12 23 7 35 13 25 . . 26 Cannon 118 | . . . . 27 62 . . 29 Launcher 2 | . . . . . . . . 2 Special . | . . . . . . . . . Kinetic 149 | 12 23 7 35 4 25 . . 43 Thermal 101 | . . . . 27 62 . . 12 Explosive 2 | . . . . . . . . 2 Electromagnetic 9 | . . . . 9 . . . . Robot Hit Streak 14 | 6 3 2 10 5 14 . . 7 Robot Miss Streak 8 | 2 3 2 7 8 8 . . 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 153 | 8 13 3 23 24 48 . . 34 Core Hits 64 | 2 6 2 11 16 19 . . 8 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 3 | . . . 1 . . . . 2 Destroy 3 | . . . 1 . . . . 2 Melee Attacks 5 | . 1 . 3 . 1 . . . Impact 5 | . 1 . 3 . 1 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2901 | 91 183 60 411 451 1030 . . 675 Guns 1231 | 91 183 60 329 85 247 . . 236 Cannons 1436 | . . . . 366 715 . . 355 Explosions 124 | . . . . . 40 . . 84 Melee 110 | . . . 82 . 28 . . . Ramming . | . . . . . . . . . Kinetic 1351 | 91 183 60 329 17 247 . . 424 Thermal 1288 | . . . . 366 755 . . 167 Explosive 84 | . . . . . . . . 84 Electromagnetic 68 | . . . . 68 . . . . Impact 110 | . . . 82 . 28 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . Average Corruption 1 | . . . . 1 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . 2 . . . . Matter Fused 1 | . . . . 1 . . . . Energy Discharges 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 165 | . . . . . 138 . . 27 Projectiles 27 | . . . . . 20 . . 7 Explosions 138 | . . . . . 118 . . 20 Melee . | . . . . . . . . . Knockbacks 5 | . . . . . 1 . . 4 Impact 1 | . . . . . 1 . . . Kinetic 4 | . . . . . . . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 214 | . . . . . 153 . . 61 Shots 4 | . . . . . 2 . . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 378 | . . . 6 144 378 . . 222 Average Temperature 114 | . . . 6 58 151 . . 65 Received Heat Transfer 744 | . . . 186 90 342 . . 126 Effects 10 | . . . . . 10 . . . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 3 | . . . . . 3 . . . Interference 5 | . . . . . 5 . . . Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . 1 2 . . . Heat Transferred 2233 | . . . . 666 1308 . . 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Peak Influence 354 | 5 78 55 171 253 354 137 110 57 Initial 137 | . 3 25 21 5 25 137 95 57 Average 83 | 1 33 45 54 83 233 137 97 37 Maximum Alert Level 1 | . . . . 1 1 . . . Low Security (%) 89 | 100 100 100 100 94 32 100 100 100 Level 1 10 | . . . . 5 67 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 1 . 1 . 1 . 1 3 Investigation 2 | . . . 1 . . . . 1 Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . . . 1 . 1 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Distress Signals 7 | . . . 2 1 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 76 | . 10 5 13 16 25 . 2 5 Peak Tracking Total 6 | . 4 3 6 4 6 . 3 3 Tactical Retreats 6 | . 2 . 2 . 1 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Traps Triggered 4 | . . . 1 1 . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Machines Disabled 5 | . . . . 1 3 . . 1 Max in Single Turn 2 | . . . . 1 2 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Machines Accessed 7 | . . . 2 3 . 1 . 1 Terminals 5 | . . . 1 3 . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 13 | . . . 4 5 . 2 . 2 Successful 9 | . . . 3 5 . 1 . . Failed 4 | . . . 1 . . 1 . 2 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 10 | . . . 3 5 . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 8 | . . . 2 5 . 1 . . Record 3 | . . . 1 2 . . . . Prototype ID Bank 1 | . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . Investigation Status 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 5 | . . . 1 3 . . . 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Turns Passed 3941 | 119 552 159 658 911 559 159 157 667 Spaces Moved 1744 | 72 262 62 307 429 207 126 80 199 Core 27 | 9 . . . . 1 . . 17 Treads . | . . . . . . . . . Legs 1526 | 52 262 37 270 429 172 126 6 172 Wheels 73 | 11 . 25 37 . . . . . Hover 25 | . . . . . 25 . . . Flight 93 | . . . . . 9 . 74 10 Fastest Speed 50 | 50 120 95 95 190 120 123 108 108 Average Speed 175 | 123 187 190 179 190 158 123 121 211 Slowest Speed 750 | 250 190 330 330 190 610 123 520 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 5 29 19 23 64 28 4 70 4 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . Terrain Destroyed 58 | . . . . . 42 . . 16 Melee . | . . . . . . . . . Projectile 12 | . . . . . 4 . . 8 AOE 46 | . . . . . 38 . . 8 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Total 2359 | 88 298 96 375 489 349 130 139 395 Wait 253 | . 4 24 18 8 54 . 15 130 Move 1736 | 71 261 61 306 428 206 125 79 199 Hop . | . . . . . . . . . Pick Up 28 | 3 6 . 6 8 3 1 . 1 Fast Attach 40 | 7 5 . 3 3 10 1 5 6 Attach 37 | . 2 3 4 6 10 2 . 10 Detach 32 | 1 5 1 2 2 8 1 4 8 Swap . | . . . . . . . . . Drop 15 | . . . . 6 5 . . 4 Fire 177 | 6 14 7 33 28 52 . . 37 Melee 5 | . 1 . 3 . 1 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 36 | . . . . . . . 36 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 5) 672 | -10/Materials | Entered Mines 694 | -10/Mines | Identified exit to Materials 701 | -10/Mines | Core integrity fell below 50% 831 | -10/Mines | Entered Materials 831 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 831 | -9/Materials | Discovered new exit (range 9) 1489 | -9/Materials | Entered Storage 1725 | -9/Storage | Lost 3 parts (1p1n1u) 2000 | -9/Storage | Build established: Scavenger-Mutant 2232 | -9/Storage | Core integrity fell below 50% 2392 | -9/Storage | Discovered new exit (range 5) 2400 | -9/Storage | Entered Materials 2400 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2608 | -8/Materials | Lost 3 parts (2n1u) 2759 | -8/Materials | Lost 4 parts (1p3n) 2940 | -8/Materials | Discovered new exit (range 16) 2959 | -8/Materials | Entered Factory 2959 | -7/Factory | Evolved 2 slots: Utility x2 3105 | -7/Factory | Identified exit to DSF 3118 | -7/Factory | Entered DSF 3207 | -7/DSF | Additional patrols routed to DSF 3220 | -7/DSF | Build established: Mutant 3259 | -7/DSF | Discovered new exit (range 16) 3274 | -7/DSF | Identified exit to Factory 3275 | -7/DSF | Entered Factory 3275 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3870 | -6/Factory | Core integrity fell below 50% 3895 | -6/Factory | Garrison activated, responded to threat 3920 | -6/Factory | Core integrity fell below 20% 3922 | -6/Factory | Lost 15 parts (1p4n4u6w) 3942 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U-05 Engineer lays Concrete. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer builds a Wall. U-05 Engineer suffers critical hit (Burn). U-05 Engineer destroyed. U-05 Engineer builds a Door. Penetrated by Slug. Acquired 11 matter. Assault Rifle destroyed. Slug penetrates Wall. K-01 Serf destroyed. Slug penetrates Wall. K-01 Serf collects debris. Hammer destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##########???????????? | | ????????????????????????????# #???????????? | | ????????????????????????????#"""" #???????????? | | ????????????????????????????#"""" #???????????? | | ????????????????????????????#"""" #???????????? | | ????????????????????????????#"""" #????######## | | ????????????????????????????#"" " #????# # | | ????????????????????????????#""" #????# "" # | | ????????????????????????????#"""" ###### G" # | | ????????????????????#########% ## "" # | | ????????????????????# ###+########### # | | ?????????????????#### k g =%| " # | | ?????????? @ % hg %!u=* # # | | ????????????# ^ %%% [ +%"""" # | | ????????????# ^ # """ # | | ????????????######### # """" # | | ???????????????????## ### # """" # | | ???????????????????#####+####?# # # | | ?????????????????????? ?????+ # # | | ????????????????????? """?????####### ##### # | | ????????????????????" ""????????????# #???#+###### | | ??????????????????????""??????####### ##### #????? | | ??????????????????????????????# #????? | | ??????????????????????????????# ###############??? | | ??????????????????????????????# #???# ??? | | ????????????????????########### #???# ? ? | | ????????????????????# """""" # #???# "" "" # | | ????????????????????# """""" # ##### "" "" # | | ????????????????????# """""" # # """ """ # | | ????????????????????# """""" # # """ """ # | | ????????????????????# # + """ """ # | | ????????????????????# + # # | | ????????????????????# # # ! # | | ????????????????????# ! # # [ # | | ????????????????????########### # # | | ????????????????????????????# # # | | ????????????????????????????# ########+##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV One Hack Too Far Troublemaker Challenges ------------ None Game ------ Seed TransportSurgeSword Manual? 0 Play Time 01:02:05 Cumulative 2.6 hours Start 2025.03.24 @ 15:13:08 End 2025.03.24 @ 16:21:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c7339f02-76a2-4004-8a5f-8fd6268c877e