Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 11:31:26 Player: rusmal Result: Destroyed by 4F-A71(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (582) 582 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-131) -131 TOTAL SCORE: 1191 Bonus ------- Friendly Fire -131 Cogmind --------- Core Integrity 0/250 Matter 130/300 Energy 220/250 System Corruption 0% Temperature Cool (6) Movement Treading (250) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Hacking Suite Hacking Suite Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Improved Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Hacking Suite Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 7 8 3 5 Power 4 | 1 3 . . Engine 3 | 1 2 . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 11 | 2 2 2 5 Treads 6 | 2 2 . 2 Leg 5 | . . 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 2 . . Device . | . . . . Storage 4 | 2 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 1 1 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 2 1 . Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . 1 1 . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 99 88 84 Engine 9 | . 8 14 14 Core 4 | . 5 . . Treads 22 | . 27 4 4 Leg 5 | . . 23 22 Storage 28 | . 28 28 28 Ballistic Gun 21 | . 28 4 . Launcher 3 | . . 12 14 Peak Build Rating 10 | 7 10 9 9 Average Rating 8 | 5 8 7 8 On Entrance 5 | . 7 8 8 Naked Turns . | . . . . Heaviest Build 50 | 17 49 50 48 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 15 | . 2 2 15 Average Overweight (x) . | . . 2 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 10 | 6 9 15 15 Most Carried 15 | 2 14 15 15 Average Carried 8 | 1 7 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 14 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 912 | 240 613 34 25 Remotely . | . . . . Salvage Created 887 | 53 766 68 . Parts 59 | 2 55 2 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 36 | . 21 15 . Guns 21 | . 21 . . AOE 15 | . . 15 . Classes Destroyed 7 | 1 4 2 . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Operator 3 | . 3 . . Swarmer 9 | . 9 . . Grunt 12 | . 12 . . Assembled 15 | . . 15 . Guerrilla 1 | . . 1 . Best Kill Streak 15 | 1 4 15 . Combat Bots Only 15 | . 4 15 . Max Kills in Single Turn 4 | 1 2 4 . Gunslinging 1 | . 1 . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 136 | . 118 9 9 Missed 43 | . 34 6 3 Damage Taken 1165 | . 900 147 118 Core 261 | . 204 . 57 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 73 | . 73 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 103 | 4 86 9 4 Largest 2 | 2 2 1 1 Hottest 40 | 40 40 30 30 Shots Fired 192 | 8 171 9 4 Gun 179 | 8 171 . . Cannon . | . . . . Launcher 13 | . . 9 4 Special . | . . . . Kinetic 179 | 8 171 . . Thermal . | . . . . Explosive 13 | . . 9 4 Electromagnetic . | . . . . Robot Hit Streak 14 | 3 14 11 . Robot Miss Streak 4 | 2 4 1 . Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 126 | 5 115 6 . Core Hits 76 | 2 43 30 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2501 | 67 1450 867 117 Guns 1503 | 65 1438 . . Cannons . | . . . . Explosions 984 | . . 867 117 Melee . | . . . . Ramming 14 | 2 12 . . Kinetic 1503 | 65 1438 . . Thermal . | . . . . Explosive 984 | . . 867 117 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . 16 . Projectiles . | . . . . Explosions 16 | . . 16 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 61 | . . 61 . Shots 3 | . . 3 . Rammed 4 | 1 3 . . Targets Rammed 4 | 1 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 5 | . 5 . . Average Temperature 2 | . 2 . . Received Heat Transfer 372 | . 336 . 36 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 254 | 5 254 102 . Initial 72 | . 3 72 . Average 117 | 1 129 89 . Maximum Alert Level 1 | . 1 . . Low Security (%) 86 | 100 82 100 . Level 1 13 | . 17 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 48 17 1 Peak Tracking Total 16 | . 4 16 1 Tactical Retreats 5 | . 4 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 6 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 13 . . Successful 10 | . 10 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Botnet 3 | . 3 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2940 | 151 2134 335 320 Spaces Moved 1239 | 82 937 117 103 Core 6 | 5 . . 1 Treads 1028 | 77 937 14 . Legs 205 | . . 103 102 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 260 260 Average Speed 199 | 153 184 267 293 Slowest Speed 800 | 160 320 320 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 94 26 13 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 57 | . . 41 16 Melee . | . . . . Projectile . | . . . . AOE 57 | . . 41 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1511 | 95 1166 133 117 Wait 109 | . 109 . . Move 1236 | 81 936 116 103 Hop . | . . . . Pick Up 22 | 2 17 2 1 Fast Attach 10 | 7 2 . 1 Attach 7 | . 2 3 2 Detach 3 | . . 2 1 Swap 6 | . 4 . 2 Drop 11 | . 7 1 3 Fire 103 | 4 86 9 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | 1 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 709 | -10/Materials | Discovered new exit (range 15) 834 | -10/Materials | Repaired Lgt. Treads 1050 | -10/Materials | Core integrity fell below 50% 1112 | -10/Materials | Discovered new exit (range 14) 1266 | -10/Materials | Discovered new exit (range 15) 1839 | -10/Materials | Discovered new exit (range 11) 1979 | -10/Materials | Core integrity fell below 20% 2286 | -10/Materials | Entered Mines 2313 | -10/Mines | Assembled infested the area 2318 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2351 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2373 | -10/Mines | Destroyed 15 combat bots 2587 | -10/Mines | Discovered new exit (range 12) 2621 | -10/Mines | Entered Subcaves 2642 | -10/Subcaves | Learned location of Zion (-7) 2941 | -10/Subcaves | Destroyed by 4F-A71(R) with Subdweller Laser Last Messages --------------- 02587_ EXIT=FOUND 02607_ U-05 Engineer lays Concrete. 02618_ T-07 Excavator is excavating. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 02642_ Acquired derelict log, extracted data. World map updated: -7/Zion. 02764_ Acquired 15 matter. 02775_ Acquired 10 matter. 02832_ Dropped Aluminum Leg. 02840_ Subatomizers dissect the Aluminum Leg. 02841_ Acquired Spk. Treads. 02853_ Subatomizers dissect the Aluminum Leg. 02864_ Subatomizers dissect the Aluminum Leg, destroying it. 02888_ Subatomizers dissect the Aluminum Leg. 02896_ Dropped Lgt. Assault Rifle. 02900_ Subatomizers dissect the Aluminum Leg. 02912_ Acquired Sub. Machine Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????? ????# #?????????????????? | | ??????????????????? #??? #?????????????????? | | ??????????????????#" ? ? % %????????????????? | | ?????????????????## ? ? ???????????????? | | ????????????????? # ?? ???????????????? | | ?????????????????# # ? ???????????????? | | ?????????????????# ?? ????????????????? | | ????????????????## ??? ?????????????????? | | ??????????????### #??? ??????????????????? | | ??????????????# ???? #???????????????????? | | ???????????????? #???## ##??????????????????? | | ?????????????????# ##### #??????????????????? | | ?????????????????## ## ##?????????????????? | | ???????????#????## ##????????????????? | | ??????###### # #????????????????? | | ??##### ## [ ###????????????????? | | ?## = ####???????????????? | | ## R @ #?????????????? | | # ## #?????????????? | | ### O #?????????????? | | ### ##?# ### #?????????????? | | #?# ##??######????## ### #?????????????? | | #?# ##??????????????###?## ## ##?????????????? | | #?# ##????????????????????? #?# #??????????????? | | ## #??????????????????????# #?##??????????????? | | # ??????????????????????? ?????????????????? | | ## ???????????????????????## ????????????????? | | ### ?????????????????????????##????????????????? | | ######??????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellMiningInterrupter Manual? 0 Play Time 00:16:05 Cumulative 86.6 hours Start 2025.03.20 @ 11:07:24 End 2025.03.20 @ 11:31:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 31 Gallery% 50 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b030b622-ab6d-4619-b9b7-3b3de4bd49fb