Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 20:54:59 Player: OATM3AL Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (60) 300 Value Destroyed (2067) 2067 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7407 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 87/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Advanced Visual Processing Unit Energy Filter Improved Utility Shielding Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Small Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Target Analyzer Core Shielding Improved Utility Shielding Corruption Screen > --- WEAPON ----------- Variable Charge Gun Heavy Ion Cannon Heavy Machine Gun > --- INVENTORY -------- Reinforced Deuterium Engine Energy Well Advanced Visual Processing Unit Energy Filter Improved Utility Shielding Heavy Laser Heavy Machine Gun Heavy Missile Launcher [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Propulsion Shielding Weapon Flak Cannon Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Slots Evolved 12 | . . 2 2 2 2 . . 2 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 9 | . . . 2 2 2 . . 1 2 . Weapon 1 | . . . . . . . . 1 . . Parts Attached 90 | 6 5 10 16 14 3 4 18 10 . 4 Power 9 | 1 1 2 1 1 . . 2 1 . . Engine 8 | 1 1 2 1 1 . . 2 . . . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 1 2 6 3 . . 3 1 . 2 Treads 1 | . . . 1 . . . . . . . Leg 19 | 2 1 2 5 3 . . 3 1 . 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | 1 1 1 3 9 2 3 8 4 . . Device 12 | . . . 1 6 . 1 3 1 . . Storage 4 | 1 . . . 2 . . . 1 . . Processor 10 | . 1 1 2 1 2 . 2 1 . . Hackware . | . . . . . . . . . . . Protection 6 | . . . . . . 2 3 1 . . Artifact . | . . . . . . . . . . . Weapon 29 | 2 2 5 6 1 1 1 5 4 . 2 Energy Gun 11 | 1 2 . 4 . . . . 3 . 1 Energy Cannon 4 | . . . . 1 1 . 2 . . . Ballistic Gun 12 | 1 . 5 . . . 1 3 1 . 1 Ballistic Cannon 2 | . . . 2 . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . . . Parts Lost 42 | . . . 6 6 . . 10 14 1 5 Power 3 | . . . 1 . . . 1 1 . . Propulsion 15 | . . . 4 2 . . 3 4 . 2 Utility 15 | . . . . 4 . . 5 4 1 1 Weapon 9 | . . . 1 . . . 1 5 . 2 Highest Loss Streak 14 | . . . 3 4 . . 6 14 1 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 92 92 96 99 78 82 84 87 26 22 Engine 7 | . 14 11 9 7 6 6 5 4 . . Leg 23 | . 28 36 31 29 20 20 17 15 . . Device 6 | . . . 9 19 . 1 2 5 . . Storage 8 | . 14 11 9 10 13 13 6 5 5 1 Processor 20 | . 6 11 18 15 24 26 30 28 21 21 Protection 2 | . . . . . . 1 6 9 . . Energy Gun 3 | . 14 2 6 2 . . . 3 . . Energy Cannon 2 | . . . . 4 5 5 1 4 . . Ballistic Gun 7 | . 14 19 10 . . 1 7 4 . . Ballistic Cannon 2 | . . . 1 7 6 6 3 . . . Peak Build Rating 61 | 6 7 16 24 37 32 40 50 61 25 30 Average Rating 29 | 4 6 11 20 31 31 34 41 54 21 18 On Entrance 21 | . 6 7 16 23 22 32 39 46 25 21 Naked Turns . | . . . . . . . . . . . Heaviest Build 41 | 13 13 20 24 38 32 34 41 37 5 5 Greatest Support 45 | 20 20 40 45 45 35 35 45 45 3 35 Greatest Overweight (x) 9 | . . . 2 . . . 2 9 1 1 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | 2 8 8 8 8 7 7 8 8 5 5 Average Carried 6 | . 5 7 6 7 4 5 7 7 5 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 2 8 8 8 7 4 7 8 5 5 5 Class Distribution -------------------- 33% | Scavenger-Mutant 32% | Scavenger-Skirmisher 28% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Matter Collected 1998 | 260 68 333 455 205 . 70 492 115 . . Remotely . | . . . . . . . . . . . Salvage Created 2799 | . 125 483 615 248 . . 982 346 . . Parts 154 | . 8 31 32 17 . . 37 29 . . Haulers Intercepted 3 | . . 1 . . . . 2 . . . Recyclers Shooed 7 | . . 1 . . . . 6 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Combat Hostiles Destroyed 41 | . 3 6 13 6 . . 9 4 . . Guns 32 | . 3 6 13 . . . 8 2 . . Cannons 8 | . . . . 5 . . 1 2 . . Classes Destroyed 11 | . 3 4 1 1 . . 1 1 . . Worker 3 | . . 1 . . . . 2 . . . Builder 2 | . . . . . . . . 2 . . Hauler 3 | . . 1 . . . . 2 . . . Recycler 5 | . . 1 1 . . . 3 . . . Watcher 6 | . 1 2 . 1 . . 1 1 . . Swarmer 9 | . 1 . 2 3 . . 3 . . . Grunt 14 | . 2 2 7 . . . 3 . . . Duelist 1 | . . . . . . . 1 . . . Sentry 9 | . . 4 3 1 . . . 1 . . Hunter 3 | . . . 1 . . . 1 1 . . Programmer 5 | . . . . 2 . . 1 2 . . Best Kill Streak 5 | . 3 4 5 3 . . 5 5 . . Combat Bots Only 5 | . 1 1 5 3 . . 3 3 . . Max Kills in Single Turn 3 | . 1 1 2 1 . . 3 2 . . Gunslinging 1 | . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Hostile Shots Fired 590 | . 14 38 108 42 . . 126 144 22 96 Missed 208 | . 2 14 32 16 . . 47 56 9 32 Damage Taken 6666 | . 113 305 1027 534 . . 1247 1878 243 1319 Core 2369 | . 6 35 246 62 . . 248 620 192 960 Absorbed by Shields 86 | . . . . 60 . . 20 . . 6 Redirected to Shielding 293 | . . . . . . . 166 127 . . Core Remaining (%) 77 | 100 97 91 55 91 . . 70 38 . . Volleys Fired 193 | . 18 27 57 13 . . 54 22 . 2 Largest 3 | . 2 2 2 2 . . 2 3 . 1 Hottest 174 | . 70 63 109 109 . . 95 174 . 81 Shots Fired 401 | . 36 54 112 26 . . 108 63 . 2 Gun 329 | . 36 54 111 . . . 81 45 . 2 Cannon 72 | . . . 1 26 . . 27 18 . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 285 | . 18 51 87 13 . . 95 20 . 1 Thermal 116 | . 18 3 25 13 . . 13 43 . 1 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 19 | . 8 11 19 6 . . 14 12 . . Robot Miss Streak 12 | . 2 4 12 5 . . 9 3 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . . 4 . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . Shots Hit Robots 277 | . 22 33 88 17 . . 81 36 . . Core Hits 149 | . 9 15 54 12 . . 42 17 . . Critical Kills 4 | . . . . 1 . . 2 1 . . Critical Parts Destroyed 3 | . 1 . . . . . 2 . . . Critical Strikes 11 | . 3 . . 1 . . 6 1 . . Burn 2 | . 2 . . . . . . . . . Meltdown 2 | . . . . 1 . . 1 . . . Destroy 7 | . 1 . . . . . 5 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5097 | . 217 498 1213 422 . . 1757 914 . 76 Guns 3753 | . 217 498 1213 . . . 1153 672 . . Cannons 1113 | . . . . 422 . . 453 238 . . Explosions 151 | . . . . . . . 151 . . . Melee . | . . . . . . . . . . . Ramming 80 | . . . . . . . . 4 . 76 Kinetic 3248 | . 74 476 891 125 . . 1338 344 . . Thermal 1769 | . 143 22 322 297 . . 419 566 . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . 1 . . . . . 4 Average Corruption 1 | . . . . 1 . . . . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . 1 4 . . Effects 2 | . . . . 1 . . . . . 1 Matter Fused 1 | . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 28 | . . . . . . . . 28 . . Projectiles 28 | . . . . . . . . 28 . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 8 | . . . . 2 . . 5 . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic 7 | . . . . 2 . . 5 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 37 | . . . . . . . . 2 . 35 Shots . | . . . . . . . . . . . Rammed 23 | . . . . . . . . 1 . 22 Targets Rammed 24 | . . . . 1 . . . 1 . 22 Kicked 1 | . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 160 | . 68 14 160 97 . . 46 32 3 6 Average Temperature 33 | . 25 3 50 38 . . 16 10 3 6 Received Heat Transfer 1498 | . 36 123 396 12 . . 288 378 106 159 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 4 | . . . . 2 . . 1 1 . . Heat Transferred 2706 | . 520 50 395 370 . . 520 851 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Peak Influence 319 | . 172 218 319 119 32 11 222 162 45 57 Initial 119 | . . . 53 119 32 11 7 108 1 21 Average 84 | . 68 104 214 72 32 11 59 97 21 25 Maximum Alert Level 1 | . . 1 1 . . . 1 . . . Low Security (%) 91 | 100 100 92 42 100 100 100 96 100 100 100 Level 1 8 | . . 7 57 . . . 3 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 1 2 5 2 1 . 3 5 . 2 Investigation 5 | . . . 1 . . . 1 1 . 2 Extermination 3 | . . . . 1 . . 1 1 . . Reinforcement 10 | . 1 2 1 1 1 . 1 3 . . Assault . | . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Distress Signals 5 | . 1 . 3 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 99 | . 9 15 24 12 . . 18 12 3 6 Peak Tracking Total 6 | . 4 4 5 4 . . 4 6 2 4 Tactical Retreats 15 | . 4 . 3 1 . . 4 1 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Traps Triggered 10 | . 1 . 2 2 1 . 1 2 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Machines Disabled 7 | . . 1 1 . . . 4 1 . . Max in Single Turn 4 | . . 1 1 . . . 4 1 . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Machines Accessed 13 | . . 2 1 5 . . . 2 1 2 Terminals 10 | . . 2 . 4 . . . 1 1 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . Total Hacks 27 | . . 3 3 9 . . . 5 1 6 Successful 11 | . . 3 . 6 . . . . 1 1 Failed 16 | . . . 3 3 . . . 5 . 5 Catastrophic 2 | . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . . . . . 2 . . Terminals 19 | . . 3 . 7 . . . 2 1 6 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . 3 2 . . . . . . Terminal Hacks 10 | . . 3 . 5 . . . . 1 1 Open Door 2 | . . . . . . . . . 1 1 Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Locate Traps 1 | . . . . 1 . . . . . . Investigation Status 1 | . . . . 1 . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Zone Layout 2 | . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . . 1 2 . . . 1 1 2 Full Trace Events 3 | . . . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 46 | . . . . . . . . . . 46 Highest-Rated Ally 46 | . . . . . . . . . . 46 Total Orders . | . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . 4 Total Damage 71 | . . . . . . . . . . 71 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Turns Passed 5096 | 65 413 636 559 1081 110 120 1151 591 192 178 Spaces Moved 3423 | 55 263 366 281 797 90 92 675 411 190 203 Core 423 | 16 . . . . . . 7 11 190 199 Treads . | . . . . . . . . . . . Legs 3000 | 39 263 366 281 797 90 92 668 400 . 4 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 100 100 50 Average Speed 119 | 99 120 120 121 120 120 120 137 121 100 64 Slowest Speed 500 | 120 120 120 260 120 120 120 190 500 100 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 4 51 45 25 21 3 61 24 13 9 29 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 22 | . . . . 1 . . 17 4 . . Melee . | . . . . . . . . . . . Projectile 6 | . . . . 1 . . 1 4 . . AOE 16 | . . . . . . . 16 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Total 4087 | 62 325 525 401 898 93 100 789 455 192 247 Wait 267 | . 36 97 38 58 . . 32 6 . . Move 3416 | 54 262 365 280 797 90 91 674 411 189 203 Hop . | . . . . . . . . . . . Pick Up 36 | 2 4 10 4 6 . 3 5 2 . . Fast Attach 44 | 6 3 2 11 5 . 2 7 4 . 4 Attach 24 | . . 1 4 5 3 1 6 4 . . Detach 6 | . . . 1 1 . 1 3 . . . Swap 22 | . 2 7 1 4 . 1 5 2 . . Drop 37 | . . 16 5 9 . . 3 4 . . Fire 193 | . 18 27 57 13 . . 54 22 . 2 Melee . | . . . . . . . . . . . Ram 22 | . . . . . . . . . . 22 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . 14 Rewire 6 | . . . . . . 1 . . 3 2 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Extension History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 12) 478 | -10/Materials | Identified exit to Materials 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Propulsion x2 848 | -9/Materials | Build established: Scavenger-Mutant 870 | -9/Materials | Discovered new exit (range 6) 884 | -9/Materials | Identified exit to Mines 1079 | -9/Materials | Discovered new exit (range 16) 1097 | -9/Materials | Identified exit to Materials 1115 | -9/Materials | Entered another Materials area 1115 | -8/Materials | Evolved 2 slots: Utility x2 1170 | -8/Materials | Garrison activated, responded to threat 1225 | -8/Materials | Lost 3 parts (3n) 1414 | -8/Materials | Build established: Scavenger-Skirmisher 1667 | -8/Materials | Discovered new exit (range 5) 1673 | -8/Materials | Identified exit to Factory 1674 | -8/Materials | Entered Factory 1674 | -7/Factory | Evolved 2 slots: Utility x2 1978 | -7/Factory | Identified exit to Storage 1978 | -7/Factory | Identified exit to Lower Caves 2508 | -7/Factory | Discovered new exit (range 16) 2752 | -7/Factory | Identified exit to Factory 2755 | -7/Factory | Entered another Factory area 2755 | -6/Factory | Evolved 2 slots: Utility x2 2783 | -6/Factory | Lost 4 parts (2n2u) 2865 | -6/Factory | Sucked down chute 2865 | -6/Factory | Entered Waste 2865 | -6/Waste | The area was eerily silent 2926 | -6/Waste | Discovered new exit (range 20) 2948 | -6/Waste | Identified exit to Factory 2985 | -6/Waste | Entered Factory 3261 | -6/Factory | Build established: Scavenger-Mutant 3733 | -6/Factory | Lost 3 parts (1n2u) 3865 | -6/Factory | Lost 6 parts (1p2n2u1w) 4112 | -6/Factory | Discovered new exit (range 19) 4134 | -6/Factory | Identified exit to Factory 4136 | -6/Factory | Entered another Factory area 4136 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4253 | -5/Factory | Spotted B-75 Beast 4298 | -5/Factory | Discovered new exit (range 7) 4305 | -5/Factory | Identified exit to Upper Caves 4650 | -5/Factory | Build established: Scavenger-Gunner 4673 | -5/Factory | Discovered new exit (range 15) 4723 | -5/Factory | Core integrity fell below 50% 4725 | -5/Factory | Identified exit to Factory 4727 | -5/Factory | Entered another Factory area 4727 | -4/Factory | Evolved 2 slots: Utility x2 4747 | -4/Factory | Lost 14 parts (1p4n4u5w) 4912 | -4/Factory | Discovered new exit (range 6) 4916 | -4/Factory | Identified exit to Extension 4919 | -4/Factory | Entered Extension 5015 | -4/Extension | Build established: Mutant 5028 | -4/Extension | Lost 5 parts (2n1u2w) 5031 | -4/Extension | Rescued a captive Derelict 5044 | -4/Extension | Core integrity fell below 50% 5090 | -4/Extension | Core integrity fell below 20% 5097 | -4/Extension | Spotted B-86 Titan 5097 | -4/Extension | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 05084_ Slammed into H-77 Assassin. 05084_ Destabilizing: System corrupted (+2). 05085_ Slammed into H-77 Assassin. 05085_ Penetrated by Slug. 05086_ Slammed into H-77 Assassin. 05086_ Slug penetrates Wall. 05087_ Slammed into H-77 Assassin. 05089_ Penetrated by Slug. 05089_ Slammed into H-77 Assassin. 05090_ Slug penetrates Wall. 05090_ Slammed into H-77 Assassin. 05090_ Destabilizing: System corrupted (+2). 05091_ Slammed into H-77 Assassin. 05092_ System corrupted: Energy discharge (-34). 05092_ Slammed into H-77 Assassin. 05092_ Slug penetrates Wall. 05093_ Slammed into H-77 Assassin. 05093_ Slug penetrates Wall. 05094_ Slammed into H-77 Assassin. 05095_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????##???????????????????????????????????? | | ???????????? #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# ##########?????????????????????????? | | ????????????# ?? #?????????????????????????? | | ????????????# #???# #?????????????????????????? | | ############# #???# ####??????????????????????? | | #???# #??????????????????????? | | ######## #???# #??????????????????????? | | #??????# #???# #??????????????????????? | | #??????# #???# #??????????????????????? | | ########+##??# #####%#??????????????????????? | | # ! #### #???#h#??????????????????????? | | ######!* + #???#%#??????????????????????? | | ?????# | / ######???#%#??????????????????????? | | ?????# !#????????#%#??????????????????????? | | ?????###########????????#%#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ??????????????????????###%#??????????????????????? | | ??????????????????????#T#%#??????????????????????? | | ??????????????????????" h#??????????????????????? | | ??????????????????????### #??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????" "??????????????????????? | | ????????????????????????" "??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? B??????????????????????? | | ???????????????????????? B??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 490 Matter Stores 381 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 210 EM Shielding 2 Corruption Block 8 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionFireWartreads Manual? 0 Play Time 01:14:32 Cumulative 110.4 hours Start 2024.10.03 @ 19:41:36 End 2024.10.03 @ 20:54:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 40 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0be4233e-4d23-4f01-902f-4fc3895aed25