Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 19:36:25 Player: Gold Spoon Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (150) 750 Value Destroyed (5103) 5103 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (466) 466 TOTAL SCORE: 9079 Bonus ------- High Alert Combat Kills 466 Cogmind --------- Core Integrity 0/700 Matter 148/300 Energy 207/290 System Corruption 10% Temperature Danger (453) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Hacking Suite System Restoration Module Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Matter Filter Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite System Restoration Module Ion Cannon Ion Cannon Heavy Ion Cannon Heavy Missile Launcher [Rating: 43] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 3 | . . . 1 1 1 Weapon 1 | . . . . . 1 Parts Attached 106 | 6 13 5 20 33 29 Power 14 | 1 1 1 5 4 2 Engine 14 | 1 1 1 5 4 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 27 | 2 1 . 7 12 5 Treads 23 | 2 1 . 7 11 2 Leg 3 | . . . . 1 2 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 31 | 1 3 . 4 11 12 Device 6 | . 1 . 1 3 1 Storage 4 | 1 1 . 1 . 1 Processor 3 | . . . 1 2 . Hackware 3 | . . . . 1 2 Protection 15 | . 1 . 1 5 8 Artifact . | . . . . . . Weapon 34 | 2 8 4 4 6 10 Energy Gun 7 | 2 4 1 . . . Energy Cannon 13 | . . 2 3 5 3 Ballistic Gun 1 | . 1 . . . . Ballistic Cannon 6 | . . . . . 6 Launcher 7 | . 3 1 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 52 | . 3 . 5 19 25 Power 7 | . 1 . 2 3 1 Propulsion 15 | . . . 2 7 6 Utility 18 | . . . 1 5 12 Weapon 12 | . 2 . . 4 6 Highest Loss Streak 9 | . 2 . 2 6 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 93 100 98 91 87 Engine 9 | . 12 14 10 8 6 Treads 27 | . 27 28 32 29 18 Device 6 | . . 14 10 7 1 Storage 10 | . 14 14 11 9 7 Processor 5 | . . . 9 7 6 Hackware 3 | . . . . 2 13 Protection 5 | . 9 . . 8 5 Energy Gun 3 | . 20 3 . . . Energy Cannon 13 | . . 20 21 17 5 Ballistic Gun 1 | . 5 3 . . . Ballistic Cannon 2 | . . . . . 13 Naked Turns . | . . . . . . Heaviest Build 66 | 12 20 22 33 48 66 Greatest Support 89 | 40 40 40 69 89 80 Greatest Overweight (x) 21 | . . . . 12 21 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 12 | 7 8 10 10 15 15 Most Carried 15 | 5 8 10 12 15 15 Average Carried 10 | . 3 9 9 12 12 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 14 | . 8 10 12 14 3 Class Distribution -------------------- 80% | Mutant 9% | Hacker-Tank 3% | Hacker-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2456 | 174 305 175 206 565 1031 Remotely . | . . . . . . Salvage Created 4747 | . 439 159 1367 1602 1180 Parts 288 | . 28 5 109 83 63 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 121 | . 12 5 34 38 32 Melee 2 | . . . . . 2 Guns 7 | . 5 2 . . . Cannons 88 | . . 1 31 31 25 AOE 24 | . 7 2 3 7 5 Classes Destroyed 16 | . 4 1 4 5 2 Worker 6 | . 1 . 3 . 2 Builder 4 | . . . . 3 1 Hauler 1 | . . . 1 . . Recycler 1 | . . . . . 1 Mechanic 1 | . . . . 1 . Operator 2 | . . . 2 . . Watcher 15 | . 3 . 5 4 3 Swarmer 27 | . 3 . 14 6 4 Grunt 62 | . 9 4 9 21 19 Brawler 1 | . . . 1 . . Duelist 3 | . . . . 1 2 Protector 1 | . . . . 1 . Sentry 21 | . . . 10 7 4 Hunter 2 | . . . . 2 . Programmer 3 | . . . . . 3 Assembled 1 | . . 1 . . . Best Kill Streak 10 | . 4 2 9 10 8 Combat Bots Only 8 | . 3 2 6 8 6 Max Kills in Single Turn 5 | . 2 1 3 5 5 Gunslinging . | . . . . . . Exploded 4 | . 2 1 3 4 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 873 | . 84 27 117 276 369 Missed 227 | . 28 10 31 70 88 Damage Taken 9650 | . 679 215 991 3182 4583 Core 1449 | . 143 77 40 482 707 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 461 | . 84 . 205 172 . Core Remaining (%) 53 | 100 . 12 90 12 . Volleys Fired 391 | . 39 17 90 150 95 Largest 3 | . 2 2 2 2 3 Hottest 185 | . 90 120 128 128 185 Shots Fired 774 | . 75 35 176 265 223 Gun 95 | . 68 27 . . . Cannon 663 | . . 6 175 261 221 Launcher 16 | . 7 2 1 4 2 Special . | . . . . . . Kinetic 178 | . 3 15 . . 160 Thermal 526 | . 11 18 175 261 61 Explosive 16 | . 7 2 1 4 2 Electromagnetic 54 | . 54 . . . . Robot Hit Streak 16 | . 4 8 12 9 16 Robot Miss Streak 12 | . 4 4 4 6 12 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 434 | . 34 19 105 158 118 Core Hits 242 | . 23 10 51 90 68 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . . . 2 6 Meltdown 2 | . . . . 2 . Blast 6 | . . . . . 6 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12622 | . 1011 351 2424 4395 4441 Guns 645 | . 443 202 . . . Cannons 8677 | . . 34 2126 3134 3383 Explosions 3046 | . 552 94 266 1194 940 Melee . | . . . . . . Ramming 254 | . 16 21 32 67 118 Kinetic 2459 | . 15 116 . . 2328 Thermal 6863 | . 190 120 2126 3134 1293 Explosive 2706 | . 450 94 266 1194 702 Electromagnetic 340 | . 340 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . 2 2 . . 10 Average Corruption 1 | . 1 2 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 46 | . 15 19 . . 12 Message Errors 9 | . 2 4 . . 3 Matter Fused 15 | . 6 6 . . 3 Heat Flow Errors 6 | . 2 3 . . 1 Energy Discharges 5 | . 2 2 . . 1 Parts Rejected 3 | . . . . . 3 Data Loss (minor) 3 | . 1 1 . . 1 Misfires 3 | . 1 2 . . . Alerts 1 | . . 1 . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 224 | . . . 54 9 161 Projectiles 85 | . . . 39 9 37 Explosions 139 | . . . 15 . 124 Melee . | . . . . . . Knockbacks 28 | . . . . 1 27 Impact 2 | . . . . 1 1 Kinetic 24 | . . . . . 24 Secondary 2 | . . . . . 2 Self-Inflicted Damage 146 | . 42 . . 35 69 Shots 8 | . 3 . . 3 2 Rammed 40 | . 5 4 3 11 17 Targets Rammed 48 | . 5 4 4 12 23 Kicked 5 | . . . . . 5 Crushed 3 | . . . 1 1 1 Highest Temperature 664 | . 293 219 252 661 664 Average Temperature 161 | . 103 58 67 199 199 Received Heat Transfer 3846 | . 294 120 213 1314 1905 Effects 91 | . . . 1 60 30 Shutdowns 18 | . . . . 12 6 Energy Bleed 8 | . . . . 2 6 Interference 16 | . . . 1 9 6 Matter Decay 8 | . . . . 5 3 Short Circuit 4 | . . . . 4 . Damage (minor) 12 | . . . . 11 1 Damage (major) 19 | . . . . 13 6 Damage (core) 6 | . . . . 4 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles . | . . . . . . Parts Melted 27 | . . . 9 16 2 Heat Transferred 12580 | . 409 333 4218 6068 1552 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 846 | . 162 126 409 637 846 Initial 261 | . . 19 . 138 261 Average 276 | . 78 25 232 335 505 Maximum Alert Level 3 | . . . 2 2 3 Low Security (%) 45 | 100 100 100 29 40 . Level 1 26 | . . . 68 16 33 Level 2 24 | . . . 1 43 46 Level 3 3 | . . . . . 19 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 26 | . 1 . 5 7 13 Investigation 8 | . 1 . 3 2 2 Extermination 3 | . . . . . 3 Reinforcement 8 | . . . 2 3 3 Assault 5 | . . . . 2 3 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . 1 . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 196 | . 16 6 49 63 62 Peak Tracking Total 10 | . 4 2 5 10 10 Tactical Retreats 5 | . 1 . 1 1 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 5 | . 2 . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 16 | . 16 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 21 | . . 1 3 4 13 Max in Single Turn 5 | . . 1 1 1 5 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 34 | . 7 . 12 9 6 Terminals 25 | . 6 . 10 6 3 Fabricators 2 | . . . . . 2 Repair Stations 5 | . 1 . 2 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 90 | . 26 . 31 17 16 Successful 47 | . 14 . 15 9 9 Failed 43 | . 12 . 16 8 7 Catastrophic 11 | . 4 . 4 1 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 68 | . 23 . 24 10 11 Fabricators 3 | . . . . . 3 Repair Stations 15 | . 3 . 7 5 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 2 2 Terminal Hacks 32 | . 12 . 9 6 5 Record 2 | . . . 1 1 . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 8 | . 3 . 3 1 1 Level Access Points 1 | . . . . . 1 Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . . . . 2 . Alert Level 5 | . 2 . 1 2 . Unreport Threat 2 | . . . 2 . . Locate Traps 2 | . 1 . . . 1 Disarm Traps 3 | . 3 . . . . Security Status 1 | . 1 . . . . Recall Extermination 1 | . . . . . 1 Recall Reinforcements 1 | . . . . . 1 Zone Layout 1 | . . . 1 . . Fabricator Hacks 3 | . . . . . 3 Network Status 1 | . . . . . 1 Build 2 | . . . . . 2 Repair Station Hacks 10 | . 2 . 6 2 . Scan Component 5 | . 1 . 3 1 . Repair 5 | . 1 . 3 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 28 | . 6 . 12 7 3 Full Trace Events 11 | . 3 . 4 2 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 3 | . . . . . 3 Authchips . | . . . . . . Time 212 | . . . . . 212 Total Part Build Rating 18 | . . . . . 18 Parts Repaired 5 | . 1 . 3 1 . Time 136 | . 26 . 84 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 10750 | 53 1490 1160 2338 3557 2152 Spaces Moved 5337 | 36 822 681 1198 1645 955 Core 28 | 17 . . . 3 8 Treads 4988 | 19 822 681 1198 1585 683 Legs 267 | . . . . 57 210 Wheels 54 | . . . . . 54 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 140 Average Speed 170 | 108 160 160 160 181 181 Slowest Speed 1100 | 160 160 160 160 650 1100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 68 | 3 97 100 97 93 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 203 | . 58 9 10 30 96 Melee . | . . . . . . Projectile 29 | . . . . 2 27 AOE 174 | . 58 9 10 28 69 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 6240 | 50 916 714 1449 1935 1176 Wait 218 | 3 22 4 86 54 49 Move 5332 | 35 821 680 1197 1644 955 Hop . | . . . . . . Pick Up 105 | 6 14 3 32 33 17 Fast Attach . | . . . . . . Attach 69 | 6 6 . 10 25 22 Detach 2 | . 1 . . 1 . Swap 37 | . 7 5 10 8 7 Drop 38 | . 1 1 20 8 8 Fire 391 | . 39 17 90 150 95 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . . . . 5 Crush 43 | . 5 4 4 12 18 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: Fac x4 / [*Sto] / *Low) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 16) 876 | -10/Materials | Core integrity fell below 50% 934 | -10/Materials | Discovered new exit (range 14) 1046 | -10/Materials | Repaired Lgt. Treads 1210 | -10/Materials | Discovered new exit (range 4) 1275 | -10/Materials | Discovered new exit (range 16) 1544 | -10/Materials | Entered Mines 1566 | -10/Mines | Met a Derelict bent on vengeance 1812 | -10/Mines | Core integrity fell below 20% 1938 | -10/Mines | Assembled infested the area 2171 | -10/Mines | Learned Materials stockpile data 2196 | -10/Mines | Learned Materials trap positions 2274 | -10/Mines | Discovered new exit (range 12) 2335 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2576 | -10/Mines | Discovered new exit (range 9) 2704 | -10/Mines | Entered Materials 2704 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2705 | -9/Materials | Loaded intel: 13 trap records 2799 | -9/Materials | Identified exit to Mines 3224 | -9/Materials | Discovered new exit (range 11) 3596 | -9/Materials | Repaired Imp. Treads 3628 | -9/Materials | Repaired Beam Cannon 3750 | -9/Materials | Repaired Heat Sink 4766 | -9/Materials | Discovered new exit (range 5) 4810 | -9/Materials | Identified exit to Materials 4997 | -9/Materials | Discovered exit to Materials (range 15) 5042 | -9/Materials | Entered another Materials area 5042 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5746 | -8/Materials | Lost 3 parts (1n1u1w) 5767 | -8/Materials | Discovered new exit (range 9) 5782 | -8/Materials | Identified exit to Factory 6892 | -8/Materials | Repaired Broken Arm. Treads 7076 | -8/Materials | Core integrity fell below 50% 7442 | -8/Materials | First assault squad dispatched 7528 | -8/Materials | Destroyed 8 combat bots 7536 | -8/Materials | Lost 3 parts (1p1n1w) 7581 | -8/Materials | Core integrity fell below 20% 7612 | -8/Materials | Lost 6 parts (2n2u2w) 8189 | -8/Materials | Discovered exit to Factory (range 16) 8599 | -8/Materials | Entered Factory 8599 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8621 | -7/Factory | Identified exit to Factory 8699 | -7/Factory | Discovered new exit (range 16) 8747 | -7/Factory | Identified exit to Lower Caves 8880 | -7/Factory | Fabricated Adv. Hacking Suite? 9014 | -7/Factory | Build established: Tank 9084 | -7/Factory | Fabricated Adv. System Restoration Module? 9389 | -7/Factory | Build established: Hacker-Tank 9401 | -7/Factory | Garrison activated, responded to threat 9969 | -7/Factory | Lost 3 parts (3n) 10012 | -7/Factory | Cargo convoy interrupted 10199 | -7/Factory | First assault squad dispatched 10272 | -7/Factory | Discovered new exit (range 15) 10323 | -7/Factory | Core integrity fell below 50% 10720 | -7/Factory | Core integrity fell below 20% 10724 | -7/Factory | Lost 5 parts (1p1n1u2w) 10749 | -7/Factory | System corruption reached 10% 10751 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Overheating: Energy bleed (-49). Imp. Signal Interpreter destroyed. System corrupted by crushing effect (+1). K-01 Serf collects debris. Overheating: Hrd. Medium Armor Plating damaged (-23). Overheating: System interference. Hvy. Ion Cannon temporarily disabled. K-01 Serf collects debris. Hrd. Medium Armor Plating destroyed. K-01 Serf collects debris. Overheating: Hvy. Ion Cannon damaged (-21). Hvy. Ion Cannon destroyed. System corrupted by crushing effect (+1). Knocked back. Overheating: Lrg. Storage Unit damaged (-134). Overheating: Hrd. Medium Armor Plating damaged (-2). Overheating: Imp. Deuterium Engine damaged (-8). Hrd. Medium Armor Plating destroyed. 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Hacking Suite | x1 | -7/Factory | Preloaded Adv. System Restoration Module | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Fist Fight Challenges ------------ None Game ------ Seed MomentumTimingGun Manual? 0 Play Time 01:17:45 Cumulative 10.5 hours Start 2024.04.18 @ 17:08:06 End 2024.04.18 @ 19:36:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 14 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 31368bfb-b030-45f8-9818-4bf959ce0eb6