Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 12:59:34 Player: ae Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (84) 420 Value Destroyed (3000) 3000 Prototype IDs (28) 560 Alien Tech Used (2) 400 Bonus (872) 872 TOTAL SCORE: 11052 Bonus ------- High Alert Combat Kills 91 Entered DSFs 500 Met Zhirov 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Angular Momentum Engine Heavy Antimatter Reactor Heavy Antimatter Reactor Microactuators Peak State ------------ > --- POWER ------------ Angular Momentum Engine Heavy Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Antigrav System Linear Gravjet Linear Gravjet > --- UTILITY ---------- Improved Matter Compressor Advanced Weight Redist. System Advanced Signal Interpreter ECM Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- KE Penetrator Heavy Pick > --- INVENTORY -------- Improved Deuterium Engine Coolant Injector Microactuators Hacking Suite High-powered Shock Rifle [Rating: 80] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Wheel Wheel Hover Unit Linear Gravjet Utility Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Ballistic Gun Flak Gun Ballistic Cannon Antimatter Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 2 2 . . 2 . 2 2 . . . . Power 2 | . . . . . . . 1 . . 1 . . . . Propulsion 4 | . . . . 1 . . 1 . 2 . . . . . Utility 4 | . . 1 1 1 . . . . . 1 . . . . Weapon 2 | . . 1 1 . . . . . . . . . . . Parts Attached 114 | 7 8 16 16 28 7 4 . 11 8 3 . 2 4 . Power 19 | 1 1 4 1 4 2 . . 2 1 1 . 1 1 . Engine 12 | 1 . 4 1 2 . . . 2 1 1 . . . . Core 4 | . 1 . . 1 2 . . . . . . . . . Reactor 3 | . . . . 1 . . . . . . . 1 1 . Propulsion 28 | 2 2 5 2 7 1 1 . 4 3 . . 1 . . Treads 8 | . 1 4 2 1 . . . . . . . . . . Leg 9 | . . 1 . 6 1 1 . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . Hover 8 | . . . . . . . . 4 3 . . 1 . . Flight . | . . . . . . . . . . . . . . . Utility 28 | 2 2 2 3 6 . 2 . 4 3 2 . . 2 . Device 14 | 1 1 2 1 3 . 1 . 1 2 2 . . . . Storage 3 | 1 . . . 1 . . . . . . . . 1 . Processor 6 | . 1 . 1 . . 1 . 3 . . . . . . Hackware 5 | . . . 1 2 . . . . 1 . . . 1 . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 2 3 5 10 11 4 1 . 1 1 . . . 1 . Energy Gun 15 | 1 1 1 1 8 2 . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 15 | 1 . 3 8 1 1 . . . 1 . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . Launcher 2 | . . . . 1 1 . . . . . . . . . Special Weapon 2 | . 1 . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . 1 . . . . . 1 3 . Parts Lost 54 | . 1 9 1 8 6 8 . 4 3 . . 4 4 6 Power 10 | . . 3 1 1 1 2 . 1 . . . 1 . . Propulsion 19 | . 1 3 . 3 1 1 . 2 2 . . 3 3 . Utility 10 | . . 1 . 1 . 2 . 1 1 . . . . 4 Weapon 15 | . . 2 . 3 4 3 . . . . . . 1 2 Highest Loss Streak 8 | . 1 8 1 5 5 8 . 4 5 . . 2 4 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 13 | 4 7 7 7 19 22 17 4 4 4 4 5 5 4 4 Power 1 | . 1 . . 1 1 . . . 1 . 1 1 . 2 Propulsion 1 | 2 2 1 . 1 3 3 . 1 . . . . . . Utility 6 | . 1 3 3 9 10 8 1 1 3 3 3 3 3 1 Weapon 4 | 1 1 1 2 6 5 5 2 1 . 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 38 | . 2 7 3 9 . 10 . 4 . 1 . . . 2 Power 4 | . 1 1 . 2 . . . . . . . . . . Propulsion 6 | . 1 1 1 . . 3 . . . . . . . . Utility 17 | . . 4 1 4 . 5 . . . 1 . . . 2 Weapon 9 | . . 1 . 3 . 1 . 4 . . . . . . Tool/Special 2 | . . . 1 . . 1 . . . . . . . . Average Slot Usage (%) 93 | . 99 97 98 99 97 71 37 53 84 83 84 73 71 36 Engine 6 | . 6 7 7 5 1 . 1 6 11 15 15 10 6 1 Core 1 | . 7 2 . . 5 4 . . . . . . . . Treads 8 | . 8 17 18 11 . . . . . . . . . . Leg 8 | . . . . 11 23 15 6 3 . . . . . . Wheel 1 | . 18 4 . . . . . . . . . . . . Hover 4 | . . . . . . . 1 13 32 26 26 20 14 . Device 10 | . 10 10 10 13 1 7 2 5 8 14 15 15 15 9 Storage 6 | . 14 11 9 7 7 5 . . . . . . . . Processor 7 | . 3 11 9 7 7 7 13 13 11 5 5 5 5 5 Hackware 9 | . . . 7 8 20 8 6 6 6 10 10 10 10 9 Energy Gun 14 | . 12 7 9 23 22 6 . . . . . . . 2 Ballistic Gun 5 | . 5 13 20 3 2 7 6 1 4 5 5 5 4 . Slashing Weapon 2 | . 6 8 6 2 . . . . . . . . . . Peak Build Rating 80 | 7 10 17 33 68 67 71 25 61 76 78 78 75 80 54 Average Rating 47 | 5 8 12 25 51 59 47 22 34 72 77 75 64 70 33 On Entrance 42 | . 7 10 16 32 67 62 21 25 61 70 78 75 59 54 Avg Prop Armor Cover (%) 14 | . 14 15 . . . 22 21 28 4 . 4 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 111 | 15 15 18 27 111 109 105 3 26 33 45 44 44 65 60 Greatest Support 61 | 20 20 40 40 61 60 60 3 36 54 54 54 47 38 12 Greatest Overweight (x) 4 | . 1 4 . 4 1 1 . 1 . . 1 1 4 4 Average Overweight (x) . | . . 1 . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 5 5 5 5 5 5 5 5 Average Capacity 15 | 7 8 8 8 21 25 19 5 5 5 5 5 5 5 5 Most Carried 25 | 8 8 8 8 25 25 23 5 5 5 5 5 5 5 5 Average Carried 14 | 4 7 7 7 19 22 16 4 4 4 4 5 4 4 4 Final Capacity 25 | 8 8 8 8 25 25 5 5 5 5 5 5 5 5 5 Final Carried 25 | 8 8 8 8 25 23 4 5 5 5 5 5 5 4 5 Class Distribution -------------------- 45% | Skirmisher 19% | Hacker-Gunner 15% | Mutant 9% | Hacker-Sprinter 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Zhi Pro Matter Collected 2239 | 288 88 262 137 818 251 . . 17 . 115 153 20 90 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3954 | 100 189 663 150 1950 470 . . . . 115 . . 317 . Parts 183 | 4 12 41 17 85 14 . . . . 5 . . 5 . Haulers Intercepted 3 | . . . 1 2 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . 20 . . . . . . 9 4 . Prevented 12 | . . . . . 6 . . . . . . 6 . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 65 | . 4 16 2 30 13 . . . . . . . . . Melee 7 | . . 7 . . . . . . . . . . . . Guns 42 | . 4 9 2 19 8 . . . . . . . . . Cannons 6 | . . . . 4 2 . . . . . . . . . AOE 5 | . . . . 2 3 . . . . . . . . . Classes Destroyed 17 | 2 2 4 1 8 . . . . . . . . . . Worker 3 | . . 1 . 2 . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 3 | . . . 1 2 . . . . . . . . . . Recycler 6 | 1 . 1 . 3 . . . . . 1 . . . . Operator 3 | . 1 . 1 1 . . . . . . . . . . Watcher 2 | . . 1 . 1 . . . . . . . . . . Swarmer 11 | . . 5 . . 6 . . . . . . . . . Grunt 26 | . 4 8 . 8 6 . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . Duelist 3 | . . . . 3 . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . Sentry 8 | . . 3 2 3 . . . . . . . . . . Specialist 4 | . . . . 4 . . . . . . . . . . Hunter 5 | . . . . 4 1 . . . . . . . . . Programmer 5 | . . . . 5 . . . . . . . . . . Heavy 1 | . . . . 1 . . . . . . . . . . Best Kill Streak 6 | 1 2 3 1 6 4 . . . . 1 . . . . Combat Bots Only 6 | . 2 3 1 6 4 . . . . . . . . . Max Kills in Single Turn 2 | 1 2 1 1 2 1 . . . . 1 . . . . Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 2 | . . . . 2 1 . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 823 | . 39 133 8 237 107 75 . 30 35 2 6 35 20 96 Missed 256 | . 13 31 1 77 30 15 . 12 12 . 4 14 4 43 Hits 567 | . 26 102 7 160 77 60 . 18 23 2 2 21 16 53 Melee 22 | . . . . 6 . 16 . . . . . . . . Projectile 545 | . 26 102 7 154 77 44 . 18 23 2 2 21 16 53 Critical Strikes 27 | . 2 3 . 4 1 10 . 2 . . . 1 1 3 Part Disruptions 2 | . . . . . . . . 1 . . . . 1 . Damage Taken 9103 | . 333 1105 172 2386 1210 1205 . 414 399 52 45 410 216 1156 Core 2292 | . 50 220 1 356 124 129 . 240 78 . . 65 66 963 Absorbed by Shields 44 | . . . . . . 44 . . . . . . . . Core Remaining (%) 71 | 100 80 45 99 . . 13 . 71 92 . . . . . Volleys Fired 160 | 6 27 19 4 71 26 6 . . . . . . 1 . Largest 4 | 2 2 3 4 4 4 3 . . . . . . 1 . Hottest 210 | 60 100 108 167 128 210 118 . . . . . . 60 . Shots Fired 487 | 12 38 53 14 282 80 7 . . . . . . 1 . Gun 449 | 12 36 53 14 259 69 5 . . . . . . 1 . Cannon 27 | . . . . 22 5 . . . . . . . . . Launcher 8 | . . . . 1 6 1 . . . . . . . . Special 3 | . 2 . . . . 1 . . . . . . . . Kinetic 129 | 6 25 34 9 34 18 3 . . . . . . . . Thermal 312 | . 4 19 5 245 37 2 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 45 | 6 9 . . 3 25 1 . . . . . . 1 . Robot Hit Streak 26 | 3 10 11 9 26 7 4 . . . . . . . . Robot Miss Streak 5 | 2 3 5 1 4 5 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . Shots Hit Robots 368 | 8 25 70 16 188 49 5 . . . 2 . . 5 . Core Hits 170 | 3 9 36 5 81 27 4 . . . 1 . . 4 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . Critical Strikes 17 | . . 1 . 13 1 . . . . . . . 2 . Burn 12 | . . . . 12 . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . Impale 2 | . . . . . . . . . . . . . 2 . Melee Attacks 94 | . 3 55 7 19 . . . . 3 2 . . 5 . Impact . | . . . . . . . . . . . . . . . Slashing 84 | . 3 55 7 19 . . . . . . . . . . Piercing 10 | . . . . . . . . . 3 2 . . 5 . Sneak Attacks 10 | . . 4 3 1 . . . . . 2 . . . . Combat Hostiles 2 | . . 1 . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8407 | 139 324 1318 395 4272 1259 172 . . . 163 . . 365 . Guns 5508 | 100 324 370 184 3639 799 92 . . . . . . . . Cannons 479 | . . . . 380 99 . . . . . . . . . Explosions 631 | 39 . . . 151 361 80 . . . . . . . . Melee 1748 | . . 945 211 64 . . . . . 163 . . 365 . Ramming 41 | . . 3 . 38 . . . . . . . . . . Kinetic 1437 | 60 221 178 101 551 253 73 . . . . . . . . Thermal 4399 | 39 10 192 83 3522 534 19 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 782 | 40 93 . . 97 472 80 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1220 | . . 945 211 64 . . . . . . . . . . Piercing 528 | . . . . . . . . . . 163 . . 365 . Highest Corruption 7 | . . . . 7 7 7 . 1 . . . . 1 1 Average Corruption 6 | . . . . 5 7 7 . 1 . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 81 | . . . . 38 38 4 . . . . . . . 1 Message Errors 20 | . . . . 9 9 2 . . . . . . . . Matter Fused 13 | . . . . 7 6 . . . . . . . . . Heat Flow Errors 18 | . . . . 8 10 . . . . . . . . . Energy Discharges 6 | . . . . 2 4 . . . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . Data Loss (minor) 11 | . . . . 5 4 1 . . . . . . . 1 Data Loss (major) 2 | . . . . 1 1 . . . . . . . . . Misfires 7 | . . . . 4 3 . . . . . . . . . Weapon Failures 2 | . . . . . 1 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 319 | 21 . 47 . 52 21 . . . . 27 . . 151 . Projectiles 33 | . . . . 33 . . . . . . . . . . Explosions 42 | 21 . . . . 21 . . . . . . . . . Melee 244 | . . 47 . 19 . . . . . 27 . . 151 . Knockbacks 5 | . . . . 5 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 4 | . . . . 4 . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . Self-Inflicted Damage 94 | . . . . . 69 25 . . . . . . . . Shots 3 | . . . . . 2 1 . . . . . . . . Rammed 4 | . . 2 . 2 . . . . . . . . . . Targets Rammed 7 | . . 2 . 5 . . . . . . . . . . Kicked 3 | . . . . 3 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 544 | . 48 212 137 210 383 45 . 3 337 197 234 250 544 . Average Temperature 88 | . 19 68 54 39 126 17 . 3 159 118 76 100 249 . Received Heat Transfer 2146 | . 222 336 36 207 171 435 . . 18 9 9 108 538 57 Effects 8 | . . . . . 2 . . . . . . 3 3 . Shutdowns 2 | . . . . . 1 . . . . . . . 1 . Interference 5 | . . . . . . . . . . . . 3 2 . Short Circuit 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . 1 3 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 6 | . . . . 6 . . . . . . . . . . Combat Hostiles 5 | . . . . 5 . . . . . . . . . . Parts Melted 27 | . . . . 26 1 . . . . . . . . . Heat Transferred 8477 | 50 25 260 156 7059 890 37 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | 1 . . . 1 2 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . . . 2 . . . . . . . . . . Low Security (%) 92 | 100 100 100 100 87 . . 100 100 100 100 . . . . Level 1 4 | . . . . 7 . . . . . . . . . . Level 2 2 | . . . . 4 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 553 | 5 69 133 53 553 . . 6 15 83 30 . . . . Initial 53 | . . . 53 . . . . 4 7 30 . . . . Average 73 | . 25 44 12 108 . . 1 1 24 16 . . . . Influence Increases 2369 | 10 150 514 128 974 280 . 6 15 97 5 60 60 10 60 Destroy 0b10 Robot/C 1280 | . 80 320 40 580 260 . . . . . . . . . Destroy 0b10 Robot/NC 110 | 10 5 15 10 55 . . . . . 5 . . 10 . Destroy Leader 290 | . 20 72 22 156 20 . . . . . . . . . Successful Hack 87 | . 29 . 23 26 . . 6 . 3 . . . . . Select Force Hacks 50 | . . . . 50 . . . . . . . . . . Disable Machine 45 | . 15 . 15 15 . . . . . . . . . . Destroy Structure 57 | . 1 2 3 47 . . . . 4 . . . . . Lose Combat Pursuer 450 | . . 105 15 45 . . . 15 90 . 60 60 . 60 Influence Decreases 2369 | 10 150 387 255 422 743 89 . 6 49 68 24 96 10 60 Entered New Map 347 | . . . 74 . 205 17 . 2 8 33 . 8 . . Time Decay 1629 | 10 140 307 181 342 478 10 . . 24 35 24 48 10 20 Lost Part 393 | . 10 80 . 80 60 62 . 4 17 . . 40 . 40 Squads Dispatched 24 | . 1 3 2 16 . . . 2 . . . . . . Investigation 6 | . . 2 1 3 . . . . . . . . . . Extermination 5 | . . . . 5 . . . . . . . . . . Reinforcement 9 | . 1 1 1 4 . . . 2 . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . . 4 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Zhi Pro Distress Signals 7 | . . 2 2 3 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 163 | . 6 27 5 44 14 7 . 3 8 1 4 30 3 11 Peak Tracking Total 15 | . 2 7 3 7 5 7 . 3 6 1 4 15 3 7 Tactical Retreats 19 | . . 6 1 2 . . . 1 1 . 1 5 . 2 ECM-based Alert Blocks 27 | . . . . . . . . . . . . 27 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Zhi Pro Traps Triggered 11 | . . 3 2 5 . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Zhi Pro Machines Disabled 5 | . 1 . 1 1 1 . . . . . . . 1 . Max in Single Turn 1 | . 1 . 1 1 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . 1 . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Zhi Pro Machines Accessed 39 | . 3 4 5 11 1 . 2 . 2 2 . . 9 . Terminals 18 | . 3 4 4 4 . . 1 . 1 1 . . . . Fabricators 3 | . . . . 3 . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . Scanalyzers 3 | . . . 1 2 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 1 . . . . Total Hacks 122 | . 11 9 20 22 1 . 3 . 3 5 . . 48 . Successful 87 | . 5 3 14 12 1 . 2 . 1 1 . . 48 . Failed 34 | . 6 6 6 9 . . 1 . 2 4 . . . . Catastrophic 5 | . . 2 . 1 . . . . . 2 . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . Manual 19 | . 2 4 11 1 1 . . . . . . . . . Terminals 54 | . 11 9 18 9 . . 1 . 2 4 . . . . Fabricators 3 | . . . . 3 . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . Recycling Units 4 | . . . . 4 . . . . . . . . . . Scanalyzers 8 | . . . 2 6 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 1 . . . . Terminal Hacks 72 | . 5 3 9 3 1 . 1 . 1 1 . . 48 . Record 37 | . . . . . . . . . . 1 . . 36 . Part Schematic 4 | . . . . . . . . . . . . . 4 . Robot Analysis 6 | . 1 . . 1 . . . . . . . . 4 . Prototype ID Bank 9 | . 1 1 3 . . . . . . . . . 4 . Open Door 1 | . . . . . 1 . . . . . . . . . Open DSF 3 | . . . . 1 . . 1 . 1 . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . Emergency Access Points 2 | . . 1 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 3 | . . 1 2 . . . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . . . Network Status 2 | . . . . 2 . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . Scanalyzer 7 | . . . 2 5 . . . . . . . . . . Insert Component 4 | . . . . 4 . . . . . . . . . . Retrieve Study 3 | . . . 2 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 3 1 . . . . . . . . . . Terminals 3 | . . . 3 . . . . . . . . . . . Botnet 3 | . . . 3 . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . Overload 1 | . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . Hacking Detections 22 | . 3 3 5 7 . . . . 2 2 . . . . Full Trace Events 3 | . 1 1 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 5598 | 39 262 644 615 2769 . . . . 117 86 657 116 293 . Sensors 4140 | . 112 644 615 2769 . . . . . . . . . . Seismic 1446 | 39 150 . . . . . . . 117 86 657 115 282 . ECM 387 | . . . . . . . . . . 1 1 92 293 . Robot Analysis Total 6 | . 1 . . 1 . . . . . . . . 4 . Derelict Logs Recovered 6 | . . . . . 1 1 . . . . 1 3 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Zhi Pro Turns Passed 7796 | 79 345 854 615 3057 1239 55 52 77 127 86 657 130 308 115 Spaces Moved 4884 | 55 269 264 321 1272 568 29 98 117 319 143 699 294 266 170 Core 421 | 3 . 71 . . . 26 98 46 . . . . 7 170 Treads 1172 | . . 135 321 716 . . . . . . . . . . Legs 1127 | . . . . 556 568 3 . . . . . . . . Wheels 379 | 52 269 58 . . . . . . . . . . . . Hover 1785 | . . . . . . . . 71 319 143 699 294 259 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 20 | 50 80 100 160 160 190 50 50 28 20 24 24 24 38 50 Average Speed 115 | 78 90 168 160 187 192 65 50 39 23 24 31 33 102 65 Slowest Speed 330 | 80 100 250 160 330 196 196 50 120 28 24 108 111 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 35 | 5 37 24 27 29 75 8 2 92 9 5 84 54 62 17 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . . . . 3 . Known Exits Taken 12 | . 1 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . . 3 1 . 1 Spaces Dug 25 | . 1 2 2 18 . . . . 2 . . . . . Terrain Destroyed 50 | . 1 2 2 37 6 . . . 2 . . . . . Melee 24 | . 1 2 2 17 . . . . 2 . . . . . Projectile 12 | . . . . 10 2 . . . . . . . . . AOE 14 | . . . . 10 4 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Upp Upp Zhi Pro Total 6504 | 75 323 529 404 1735 658 55 100 146 363 190 1137 324 289 176 Wait 1024 | . 4 142 33 257 38 13 . 5 28 38 438 28 . . Move 4870 | 54 268 263 320 1271 567 28 97 116 318 142 698 293 265 170 Hop . | . . . . . . . . . . . . . . . Pick Up 95 | 8 4 14 7 39 7 . 1 7 3 3 . . 1 1 Fast Attach 45 | 7 2 4 5 10 . . . 7 4 . . 1 5 . Attach 49 | . 1 9 3 10 9 4 1 2 3 3 . 1 3 . Detach 13 | . 1 . 1 . 3 . 1 1 2 1 . 1 . 2 Swap 67 | . 6 8 11 29 4 3 . 2 1 . 1 . 2 . Drop 77 | . 7 13 13 24 4 1 . 6 1 1 . . 4 3 Fire 160 | 6 27 19 4 71 26 6 . . . . . . 1 . Melee 94 | . 3 55 7 19 . . . . 3 2 . . 5 . Ram . | . . . . . . . . . . . . . . . Kick 3 | . . . . 3 . . . . . . . . . . Crush 4 | . . 2 . 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [Min]) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 3) 345 | -10/Materials | Identified exit to Materials 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 817 | -9/Materials | Core integrity fell below 50% 824 | -9/Materials | Lost 8 parts (2p3n1u2w) 1142 | -9/Materials | Discovered new exit (range 11) 1142 | -9/Materials | Discovered new exit (range 15) 1264 | -9/Materials | Identified exit to Materials 1279 | -9/Materials | Entered another Materials area 1279 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1585 | -8/Materials | Build established: Skirmisher 1774 | -8/Materials | Discovered new exit (range 8) 1794 | -8/Materials | Identified exit to Factory 1894 | -8/Materials | Entered Factory 1894 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2292 | -7/Factory | Central database locked down 3168 | -7/Factory | Cargo convoy interrupted 3214 | -7/Factory | Garrison activated, responded to threat 3449 | -7/Factory | Lost 5 parts (3n1u1w) 4229 | -7/Factory | Garrison activated, responded to threat 4354 | -7/Factory | Identified exit to Storage 4354 | -7/Factory | Identified exit to Lower Caves 4810 | -7/Factory | Core integrity fell below 50% 4951 | -7/Factory | Entered Lower Caves 4952 | -7/Lower Caves | Encountered a Warlord checkpoint 4956 | -7/Lower Caves | Build established: Hacker-Gunner 5360 | -7/Lower Caves | Lost 5 parts (1p1n3w) 5698 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5726 | -7/Lower Caves | Found Prototype Special Weapon 6046 | -7/Lower Caves | Discovered new exit (range 10) 6086 | -7/Lower Caves | Identified exit to Lower Caves 6190 | -7/Lower Caves | Entered another Lower Caves area 6204 | -7/Lower Caves | Identified Molecular Deconstructor 6230 | -7/Lower Caves | Core integrity fell below 20% 6233 | -7/Lower Caves | Learned location of 1 exit from Factory 6235 | -7/Lower Caves | Encountered a Warlord checkpoint 6236 | -7/Lower Caves | Discovered new exit (range 15) 6243 | -7/Lower Caves | Identified exit to Factory 6245 | -7/Lower Caves | Entered Factory 6245 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6246 | -6/Factory | Identified exit to Factory 6261 | -6/Factory | Lost 8 parts (2p1n2u3w) 6296 | -6/Factory | Identified exit to DSF 6297 | -6/Factory | Entered DSF 6329 | -6/DSF | Additional patrols routed to DSF 6356 | -6/DSF | Discovered exit to Factory (range 14) 6374 | -6/DSF | Entered Factory 6374 | -5/Factory | Evolved 2 slots: Propulsion x2 6375 | -5/Factory | Identified exit to Extension 6414 | -5/Factory | Lost 5 parts (1p2n2u) 6459 | -5/Factory | Spotted B-75 Beast 6473 | -5/Factory | Discovered new exit (range 10) 6475 | -5/Factory | Identified exit to Factory 6501 | -5/Factory | Entered another Factory area 6501 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6563 | -4/Factory | Discovered new exit (range 8) 6565 | -4/Factory | Identified exit to Upper Caves 6587 | -4/Factory | Entered Upper Caves 6589 | -4/Upper Caves | Learned Research interactive machine intel 6747 | -4/Upper Caves | Build established: Hacker-Sprinter 6817 | -4/Upper Caves | Encountered a Warlord checkpoint 7004 | -4/Upper Caves | Spotted B-86 Titan 7241 | -4/Upper Caves | Discovered new exit (range 13) 7243 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7244 | -4/Upper Caves | Identified exit to Upper Caves 7244 | -4/Upper Caves | Entered another Upper Caves area 7254 | -4/Upper Caves | Encountered a Warlord checkpoint 7254 | -4/Upper Caves | Discovered new exit (range 14) 7256 | -4/Upper Caves | Identified exit to Zhirov 7257 | -4/Upper Caves | Identified exit to Research 7291 | -4/Upper Caves | Learned 12 Research zone layouts 7306 | -4/Upper Caves | Attracted the attention of an 0b10 base 7374 | -4/Upper Caves | Entered Zhirov 7374 | -4/Zhirov | Discovered new exit (range 3) 7375 | -4/Zhirov | Identified exit to Proximity Caves 7381 | -4/Zhirov | Met Zhirov 7395 | -4/Zhirov | Found Alien Artifact 7403 | -4/Zhirov | Identified Transdimensional Reconstructor 7403 | -4/Zhirov | Warped through subspace 7511 | -4/Zhirov | Found Alien Artifact 7511 | -4/Zhirov | Identified Integrated Reactor 7511 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7539 | -4/Zhirov | Learned location of Quarantine (-3) 7539 | -4/Zhirov | Learned location of Testing (-2) 7539 | -4/Zhirov | Learned location of Command (-1) 7554 | -4/Zhirov | Build established: Hacker-Mutant 7564 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7659 | -4/Zhirov | Cloak Generator disabled 7659 | -4/Zhirov | Attacked by Zhirov 7669 | -4/Zhirov | Enhanced Grunts warped into view 7682 | -4/Zhirov | Entered Proximity Caves 7698 | -3/Proximity Caves | Lost 4 parts (3n1w) 7762 | -3/Proximity Caves | Core integrity fell below 50% 7785 | -3/Proximity Caves | Core integrity fell below 20% 7797 | -3/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- LOCATION=PROXIMITY CAVES GOAL=ESCAPE 07716_ Dropped Coolant Injector. 07717_ Dropped Angular Momentum Engine. 07717_ Dropped Hacking Suite. 07718_ Acquired Angular Momentum Engine. 07727_ Searching scrap... 07727_ Found Spear. 07727_ Found Unknown Energy Gun. 07727_ Found Adv. Targeting Computer. 07727_ Found 36 Matter. 07728_ Seismic Detector destroyed. 07743_ Hpw. Shock Rifle destroyed. 07744_ System corrupted: Component data lost. 07746_ ECM Suite destroyed. 07756_ Hvy. Pick destroyed. 07769_ Critical hit (Burn: +37). 07772_ Adv. Weight Redist. System destroyed. 07784_ Adv. System Shield destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | # #?####??# #??# ### ## ##????????? | | # ### #### #??## ### #?????????? | | # ### ## #????##### ## #?????????? | | ## # #?# #???????# ### #?????????? | | ?### #?# ##???????# ####### #?????????? | | ???# #?## #????##### #???## ##?????????? | | #??# #??# #?#### #??## ####???????? | | #### #??# ##?# ## #?## #???????? | | ## ##?# ##??# #### #???????? | | ### ##?## ##???????? | | ! ### #????????? | | #######! ###### ##????????? | | ??????# ## g ##??## #?????????? | | ?????# #######g ##??## ##?????????? | | ????# #####???### ##??####??????????? | | ?? ## ######??## #????????????????? | | ? #?#######?? ### g ##????????????????? | | #### #???######??? ## ##?????????????????? | | ???##???## ??# ### #??????????????????? | | ????????# ??# #?# ####???????????????? | | ?????????# #?# ###s ##??????????????? | | ???????????# ## s #??????????????? | | ????????????# ## s ## ##??????????????? | | ????????????# ## s ####### #?????????? | | ????????????# #?????????? | | ????????????# @ ????????? | | ????????????## ############????????????? | | ?????????????#############???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 68 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Evasion (%) 60 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Alien Tech Deductive Reasoning Exposed Jackpot Knowing Is Half The Battle Ride The Lightning Subspace Traveler The Science Guy This Is Interesting... Well Done root@ Challenges ------------ None Game ------ Seed AmuletIonFlamer Manual? 0 Play Time 01:52:27 Cumulative 50.0 hours Start 2026.01.12 @ 09:23:33 End 2026.01.13 @ 12:59:34 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 24 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3da5eb6f-98e2-4f05-9bc5-2c147b5f2569