Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.06 @ 22:10:49 Player: VikingFarmer Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (89) 445 Value Destroyed (2233) 2233 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 5286 Bonus ------- High Alert Combat Kills 108 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 131/300 Energy 125/125 System Corruption 22% Temperature Cool (97) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (8) ---- Light Nuclear Core Aluminum Leg Carbon-fiber Leg Flight Unit Improved Heat Sink Hardened Light Armor Plating Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Shotgun High-powered Shotgun Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Armored Treads Armored Treads Wheel Small Storage Unit [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . 1 . . Weapon 1 | . . . . 1 . . Parts Attached 102 | 6 11 22 4 19 30 10 Power 17 | 1 2 3 1 2 5 3 Engine 13 | 1 2 3 . 1 4 2 Core 4 | . . . 1 1 1 1 Reactor . | . . . . . . . Propulsion 27 | 2 3 9 . 5 4 4 Treads 9 | 1 . 5 . 1 2 . Leg 9 | . . 3 . 4 2 . Wheel 2 | 1 1 . . . . . Hover 3 | . 2 1 . . . . Flight 4 | . . . . . . 4 Utility 20 | 1 2 2 2 6 6 1 Device 3 | . . . 1 . 2 . Storage 3 | 1 . 1 . . 1 . Processor 4 | . 1 1 . 2 . . Hackware 2 | . 1 . . 1 . . Protection 8 | . . . 1 3 3 1 Artifact . | . . . . . . . Weapon 38 | 2 4 8 1 6 15 2 Energy Gun 4 | 2 . . . . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 21 | . 3 6 1 6 4 1 Ballistic Cannon . | . . . . . . . Launcher 10 | . 1 2 . . 7 . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . . 2 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 2 1 1 . 1 Parts Lost 37 | . . 4 . 9 20 4 Power 7 | . . . . 1 5 1 Propulsion 10 | . . 3 . 2 4 1 Utility 9 | . . . . 3 6 . Weapon 11 | . . 1 . 3 5 2 Highest Loss Streak 8 | . . 1 . 4 8 3 To Critical Strikes 2 | . . . . 1 1 . Average Slot Usage (%) 88 | . 90 95 100 94 64 68 Engine 6 | . 14 11 5 1 5 1 Core 3 | . . . 5 6 1 5 Treads 19 | . 12 20 33 16 14 5 Leg 5 | . . 5 . 9 7 13 Wheel 1 | . 12 . . . . . Device 4 | . . . 9 6 2 7 Storage 10 | . 14 11 11 9 9 9 Processor 5 | . 3 10 1 11 2 . Hackware 2 | . . 11 2 . . . Protection 4 | . . . 8 6 6 2 Energy Gun 1 | . 9 . . . 1 8 Ballistic Gun 17 | . 18 20 22 24 6 . Impact Weapon 1 | . . . . . 6 2 Naked Turns . | . . . . . . . Heaviest Build 28 | 11 12 23 27 28 25 25 Greatest Support 60 | 20 20 60 60 60 40 25 Greatest Overweight (x) 2 | 1 . 2 . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 8 Average Capacity 9 | 6 8 9 10 10 8 8 Most Carried 9 | 5 8 9 9 8 7 8 Average Carried 5 | 2 5 6 6 6 4 4 Final Capacity 10 | 8 8 10 10 10 8 8 Final Carried 8 | 2 5 8 6 7 3 7 Class Distribution -------------------- 60% | Scavenger-Mutant 19% | Mutant 12% | Scavenger-Skirmisher 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Mat Matter Collected 2327 | 231 172 510 199 647 530 38 Remotely . | . . . . . . . Salvage Created 2812 | . 360 742 274 913 433 90 Parts 198 | . 29 66 23 58 16 6 Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 71 | . 11 18 7 17 14 4 Melee 1 | . . . . . 1 . Guns 58 | . 8 17 7 16 6 4 AOE 12 | . 3 1 . 1 7 . Classes Destroyed 12 | . 4 6 . 2 . . Worker 3 | . . 1 . 2 . . Builder 2 | . . . . 2 . . Tunneler 1 | . . 1 . . . . Hauler 2 | . . 2 . . . . Recycler 3 | . . 1 . 2 . . Operator 1 | . 1 . . . . . Watcher 6 | . 1 2 . 3 . . Swarmer 31 | . 3 9 2 6 8 3 Grunt 27 | . 8 6 5 4 3 1 Brawler 3 | . . 1 . . 2 . Sentry 6 | . . 2 . 4 . . Hunter 4 | . . . . 3 1 . Best Kill Streak 7 | . 4 5 2 7 3 3 Combat Bots Only 5 | . 4 5 2 5 3 3 Max Kills in Single Turn 2 | . 2 2 1 2 2 1 Gunslinging 1 | . . . . 1 . . Exploded 2 | . 2 1 . 1 2 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Damage Taken 5309 | . 542 588 293 1643 1955 288 Core 800 | . 81 120 46 178 275 100 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 114 | . . . . 114 . . Core Remaining (%) 75 | 100 67 . 58 . . . Volleys Fired 248 | . 41 57 15 65 57 13 Largest 3 | . 2 2 2 3 3 2 Hottest 101 | . 90 50 46 73 101 85 Shots Fired 476 | . 82 108 30 168 73 15 Gun 455 | . 78 103 30 168 61 15 Cannon . | . . . . . . . Launcher 21 | . 4 5 . . 12 . Special . | . . . . . . . Kinetic 407 | . 58 103 30 168 43 5 Thermal 48 | . 20 . . . 18 10 Explosive 21 | . 4 5 . . 12 . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | . 8 9 5 8 8 7 Robot Miss Streak 11 | . 4 5 2 11 2 3 Penetration Max . | . . . . . . . Secondary Targets 10 | . 3 . 1 5 . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 Shots Hit Robots 295 | . 53 60 17 92 63 10 Core Hits 163 | . 29 35 11 49 33 6 Critical Kills 2 | . . . . 1 1 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 7 | . 1 . . 1 4 1 Burn 4 | . 1 . . . 2 1 Destroy 1 | . . . . 1 . . Smash 2 | . . . . . 2 . Melee Attacks 17 | . . . . . 17 . Impact 17 | . . . . . 17 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6421 | . 718 1150 288 1789 2339 137 Guns 3612 | . 483 772 264 1382 574 137 Cannons . | . . . . . . . Explosions 2005 | . 235 367 . 377 1026 . Melee 739 | . . . . . 739 . Ramming 65 | . . 11 24 30 . . Kinetic 3186 | . 324 772 264 1382 399 45 Thermal 803 | . 159 . . 377 175 92 Explosive 1628 | . 235 367 . . 1026 . Electromagnetic . | . . . . . . . Impact 739 | . . . . . 739 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 22 | . . . . . 22 22 Average Corruption 14 | . . . . . 12 22 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 47 | . . . . . 33 14 Message Errors 10 | . . . . . 7 3 Matter Fused 7 | . . . . . 5 2 Heat Flow Errors 4 | . . . . . 3 1 Energy Discharges 5 | . . . . . 3 2 Parts Rejected 2 | . . . . . 2 . Data Loss (minor) 4 | . . . . . 3 1 Data Loss (major) 6 | . . . . . 5 1 Misfires 2 | . . . . . 2 . Alerts 1 | . . . . . . 1 Misdirections 2 | . . . . . . 2 Weapon Failures 4 | . . . . . 3 1 Overload Shots . | . . . . . . . Overflow Damage 203 | . . . . 137 66 . Projectiles . | . . . . . . . Explosions 157 | . . . . 137 20 . Melee 46 | . . . . . 46 . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 147 | . 7 13 . 55 72 . Shots 5 | . 1 1 . 1 2 . Rammed 5 | . 1 1 3 . . . Targets Rammed 11 | . 1 2 3 5 . . Kicked 6 | . . 1 . 5 . . Crushed . | . . . . . . . Highest Temperature 384 | . 384 18 42 59 251 154 Average Temperature 51 | . 109 3 10 22 83 90 Received Heat Transfer 1371 | . 264 147 150 297 423 90 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1645 | . 507 . . 250 592 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Peak Influence 547 | . 212 531 253 403 547 401 Initial 266 | . . 89 138 . 261 266 Average 224 | . 96 391 119 121 391 289 Maximum Alert Level 2 | . 1 2 1 2 2 2 Low Security (%) 53 | 100 98 4 96 81 . . Level 1 26 | . 1 31 3 15 56 99 Level 2 20 | . . 64 . 3 43 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 2 . 4 . 2 Investigation 4 | . 1 1 . 2 . . Extermination . | . . . . . . . Reinforcement 6 | . 1 1 . 2 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Distress Signals 4 | . 1 1 . 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 113 | . 16 26 12 29 21 9 Peak Tracking Total 8 | . 5 4 3 5 8 7 Tactical Retreats 6 | . 1 1 1 1 2 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Traps Triggered 2 | . . 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Mat Machines Disabled 7 | . 2 1 . 4 . . Max in Single Turn 2 | . 1 1 . 2 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Machines Accessed 13 | . 3 1 1 7 . 1 Terminals 11 | . 3 1 1 5 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 37 | . 8 2 4 18 . 5 Successful 20 | . 2 1 2 13 . 2 Failed 17 | . 6 1 2 5 . 3 Catastrophic 3 | . 1 1 . 1 . . Database Lockouts . | . . . . . . . Manual 8 | . 5 1 . 2 . . Terminals 32 | . 8 2 4 13 . 5 Fabricators . | . . . . . . . Repair Stations 4 | . . . . 4 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 15 | . 2 1 2 8 . 2 Record 2 | . . . . 2 . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 2 | . 1 . . 1 . . Alert Level 3 | . . . 1 1 . 1 Locate Traps 2 | . 1 . . 1 . . Dispatch Records 2 | . . 1 . 1 . . Recall Investigation 1 | . . . 1 . . . Zone Layout 2 | . . . . 1 . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 4 . . Scan Component 2 | . . . . 2 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 1 1 6 . 1 Full Trace Events 3 | . 2 . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 58 | . . . . 58 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Mat Turns Passed 4639 | 55 504 820 1012 1123 865 260 Spaces Moved 2507 | 59 327 415 563 543 407 193 Core 34 | 34 . . . . . . Treads 1450 | 3 100 255 563 216 313 . Legs 634 | . . 87 . 327 94 126 Wheels 194 | 22 172 . . . . . Hover 128 | . 55 73 . . . . Flight 67 | . . . . . . 67 Fastest Speed 34 | 50 56 56 170 120 120 34 Average Speed 142 | 70 110 146 170 143 159 90 Slowest Speed 260 | 160 160 260 170 190 250 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 3 43 26 97 53 56 21 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 148 | . 23 34 . 16 75 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 148 | . 23 34 . 16 75 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Total 3135 | 72 396 526 588 760 530 263 Wait 142 | . . . . 107 . 35 Move 2498 | 58 326 414 562 542 403 193 Hop . | . . . . . . . Pick Up 82 | 8 11 20 2 18 16 7 Fast Attach . | . . . . . . . Attach 56 | 6 3 7 . 13 21 6 Detach 5 | . . . . . 1 4 Swap 46 | . 8 15 4 6 9 4 Drop 25 | . 6 11 2 4 1 1 Fire 248 | . 41 57 15 65 57 13 Melee 17 | . . . . . 17 . Ram 1 | . 1 . . . . . Kick 6 | . . 1 . 5 . . Crush 4 | . . 1 3 . . . Escape Stasis . | . . . . . . . Rewire 5 | . . . . . 5 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 3) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 993 | -9/Materials | Build established: Scavenger-Mutant 1328 | -9/Materials | Discovered new exit (range 15) 1380 | -9/Materials | Entered Mines 1501 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1504 | -9/Mines | Found Prototype Device 1505 | -9/Mines | Identified Exp. Sensor Array 1771 | -9/Mines | Discovered new exit (range 9) 1779 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1784 | -9/Mines | Discovered new exit (range 16) 1805 | -9/Mines | Learned Materials trap positions 1947 | -9/Mines | Learned Materials stockpile data 2392 | -9/Mines | Entered Materials 2392 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2393 | -8/Materials | Loaded intel: 13 trap records 2528 | -8/Materials | Repaired Lgt. Armor Plating 2562 | -8/Materials | Repaired Hvy. Assault Rifle 2850 | -8/Materials | Build established: Scavenger-Skirmisher 3015 | -8/Materials | Lost 4 parts (1u3w) 3274 | -8/Materials | Discovered new exit (range 20) 3302 | -8/Materials | Identified exit to Factory 3512 | -8/Materials | Identified exit to Garrison 3515 | -8/Materials | Entered Garrison 3532 | -8/Garrison | Build established: Scavenger-Tank 3558 | -8/Garrison | Triggered checkpoint 3564 | -8/Garrison | Triggered checkpoint 3629 | -8/Garrison | Core integrity fell below 50% 3653 | -8/Garrison | Lost 8 parts (1p2n3u2w) 3675 | -8/Garrison | System corruption reached 10% 3724 | -8/Garrison | Lost 6 parts (1p1n2u2w) 3809 | -8/Garrison | Discovered new exit (range 15) 3837 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3870 | -8/Garrison | Build established: Mutant 3880 | -8/Garrison | Triggered checkpoint 4088 | -8/Garrison | Triggered checkpoint 4174 | -8/Garrison | Triggered checkpoint 4175 | -8/Garrison | Build established: Scavenger-Mutant 4237 | -8/Garrison | Lost 4 parts (1p1n1u1w) 4262 | -8/Garrison | Triggered checkpoint 4310 | -8/Garrison | Core integrity fell below 20% 4367 | -8/Garrison | Discovered new exit (range 12) 4380 | -8/Garrison | Entered Materials 4573 | -8/Materials | Lost 3 parts (1p1n1w) 4640 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04604_ System corrupted: Substantial component data lost. 04604_ K-01 Serf collects debris. 04609_ Acquired Lgt. Nuclear Core. 04612_ Connecting with Terminal... 04612_ Current location identified: Materials >>Alert(Check) Current Alert Level: 1-R >>Layout(Zone) Retrieving Zone 6M layout... Downloaded map data. 04620_ GU9PROTQFN &M4 MAQDJ,OU 9XCW4BOM 04625_ W-25 Informer sends out distress signal. 04629_ Critical hit (Burn: +37). 04629_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 04630_ K-01 Serf collects debris. 04633_ G-47 Trooper destroyed. 04633_ Switching to secondary target: G-47 Trooper. 04634_ Particle Gun destroyed. 04634_ K-01 Serf collects debris. 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