Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.22 @ 05:27:23 Player: mat Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (6) 30 Value Destroyed (185) 185 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (2300) 2300 TOTAL SCORE: 10655 Bonus ------- Met Zhirov 300 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 141/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Long-range Proton Cannon SGEMP Prototype Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- VTOL Module Improved Flight Unit Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Improved Light Armor Plating Improved Light Armor Plating Advanced Hacking Suite Makeshift System Restoration Module > --- WEAPON ----------- (None) > --- INVENTORY -------- Fusion Reactor Hacking Suite Transdimensional Reconstructor [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Hover Unit Antigrav Array Flight Unit Improved Flight Unit Utility Improved Terrain Scan Processor Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Slots Evolved 16 | . . 2 2 2 . . . . 2 2 . . . . 2 2 . 2 Power 2 | . . . 1 . . . . . . 1 . . . . . . . . Propulsion 5 | . . . 1 1 . . . . . 1 . . . . . 1 . 1 Utility 9 | . . 2 . 1 . . . . 2 . . . . . 2 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 63 | 8 . 8 5 6 . 1 . . 2 1 3 . 10 . 4 2 4 9 Power 14 | 2 . 1 1 1 . . . . . 1 . . 2 . 2 . 2 2 Engine 4 | 2 . 1 . 1 . . . . . . . . . . . . . . Core 5 | . . . 1 . . . . . . 1 . . 1 . . . 1 1 Reactor 5 | . . . . . . . . . . . . . 1 . 2 . 1 1 Propulsion 19 | 2 . 2 1 2 . . . . . . 1 . 3 . . 1 2 5 Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 Flight 16 | . . 2 1 2 . . . . . . 1 . 3 . . 1 2 4 Utility 24 | 1 . 3 3 3 . 1 . . 2 . 2 . 5 . 2 1 . 1 Device 9 | . . . 1 . . 1 . . 1 . 1 . 3 . 1 . . 1 Storage 3 | 1 . 2 . . . . . . . . . . . . . . . . Processor 6 | . . 1 2 3 . . . . . . . . . . . . . . Hackware 2 | . . . . . . . . . . . . . 1 . . 1 . . Protection 4 | . . . . . . . . . 1 . 1 . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 6 | 3 . 2 . . . . . . . . . . . . . . . 1 Energy Gun 1 | . . 1 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 4 | 3 . 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 . . . . . . . . . . 4 . . 1 1 1 Parts Lost 33 | . . 8 . . . . . . . . 1 2 . . . 2 11 9 Power 5 | . . 2 . . . . . . . . . . . . . . 1 2 Propulsion 14 | . . 2 . . . . . . . . 1 . . . . 1 4 6 Utility 10 | . . . . . . . . . . . . 2 . . . 1 6 1 Weapon 4 | . . 4 . . . . . . . . . . . . . . . . Highest Loss Streak 10 | . . 8 . . . . . . . . 1 3 . . . 1 10 8 Average Slot Usage (%) 72 | . 85 56 47 75 84 84 84 84 86 82 81 53 64 82 88 84 58 21 Engine 4 | . 14 7 . 6 7 7 7 7 6 5 5 . . . . . . . Core 6 | . . . 1 7 7 7 7 7 6 11 10 5 6 11 10 9 6 2 Treads 2 | . 28 14 . . . . . . . . . . . . . . . . Flight 20 | . . 5 19 23 30 30 30 30 26 23 22 17 20 29 26 27 14 7 Device 10 | . . . 5 7 7 13 15 15 20 17 18 5 10 11 14 9 6 . Storage 1 | . 14 13 . . . . . . . . . . . . . . . . Processor 16 | . . . 22 29 30 23 23 23 20 17 17 17 17 17 15 14 12 8 Hackware 1 | . . . . . . . . . . . . . 1 5 5 8 7 . Protection 2 | . . . . . . . . . 6 5 3 5 5 5 10 9 5 . Ballistic Gun 2 | . 28 15 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 40 | 12 12 40 6 11 11 12 12 12 15 21 23 16 22 22 37 37 36 22 Greatest Support 79 | 40 40 40 12 20 20 20 20 20 26 26 26 19 34 34 43 48 53 79 Greatest Overweight (x) 2 | . . . . . . . . . . . . . 1 . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 6 18 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 6 10 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 4 2 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 2 2 2 3 3 4 4 4 4 2 3 3 4 3 3 2 2 3 2 Final Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 2 2 3 4 4 4 4 4 4 4 4 4 3 4 4 3 4 3 Class Distribution -------------------- 65% | Scout 20% | Mutant 5% | Hacker-Sprinter 4% | Sprinter 3% | Generator-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scout | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Mutant | -5/Zhirov Scout | -4/Proximity Caves Generator-Scout | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Sprinter | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Matter Collected 648 | 187 109 134 . . 16 67 47 . . . 59 . . 4 . . . 25 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 299 | . 37 262 . . . . . . . . . . . . . . . . Parts 15 | . 2 13 . . . . . . . . . . . . . . . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 4 1 . 5 . . . . Prevented 6 | . . . . . . 1 . . . . . 1 . 4 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Combat Hostiles Destroyed 5 | . 1 4 . . . . . . . . . . . . . . . . Guns 5 | . 1 4 . . . . . . . . . . . . . . . . Classes Destroyed 4 | . 1 3 . . . . . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . . . . . Grunt 3 | . 1 2 . . . . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 2 | . 1 2 . . . . . . . . . . . . . . . . Combat Bots Only 2 | . 1 2 . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Damage Taken 4980 | . 69 980 16 67 . . . . . 101 97 46 . . 80 258 1099 2167 Core 2270 | . 10 223 . 19 . . . . . 75 17 . . . 52 . 412 1462 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 96 44 100 . . . . 97 100 . . . . 90 95 . 60 . Volleys Fired 42 | . 5 36 . . . . . . . . . . . . . . . 1 Largest 2 | . 2 2 . . . . . . . . . . . . . . . 1 Hottest 81 | . 40 40 . . . . . . . . . . . . . . . 81 Shots Fired 67 | . 10 56 . . . . . . . . . . . . . . . 1 Gun 66 | . 10 56 . . . . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 66 | . 10 56 . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 11 | . 4 11 . . . . . . . . . . . . . . . . Robot Miss Streak 2 | . 2 2 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 50 | . 6 44 . . . . . . . . . . . . . . . . Core Hits 17 | . 2 12 . . . . . . . 2 . . . . . 1 . . Critical Hits . | . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 499 | . 71 420 . . . . . . . 7 . . . . . 1 . . Guns 491 | . 71 420 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 8 | . . . . . . . . . . 7 . . . . . 1 . . Kinetic 491 | . 71 420 . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . 3 2 2 2 . 2 1 . Average Corruption 2 | . . . . . . . . . . . 2 2 2 2 . 1 1 . Corruption Purged 2 | . . . . . . . . . . . 1 . . . . 1 . . Effects 9 | . . . . . . . . . . . 6 . 2 . . . 1 . Message Errors 4 | . . . . . . . . . . . 2 . 2 . . . . . Matter Fused 1 | . . . . . . . . . . . 1 . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . 2 . . . . . . . Energy Discharges 2 | . . . . . . . . . . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . 3 . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . 2 . . . . . 1 . . Targets Rammed 3 | . . . . . . . . . . 2 . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 245 | . 6 30 . 5 . . . . . 5 245 . . . 194 . 117 20 Average Temperature 73 | . 6 9 . 5 . . . . . 5 104 . . . 88 . 62 8 Received Heat Transfer 852 | . 39 510 . 24 . . . . . 18 . 9 . . 9 . 90 153 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Peak Influence 612 | . 50 152 168 151 . . . . 15 37 . . . . 53 150 319 612 Initial 162 | . . 20 63 76 . . . . . 7 . . . . . 35 84 162 Average 91 | . 14 62 106 108 . . . . 2 15 . . . . 15 90 194 315 Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . 1 2 Low Security (%) 86 | 100 100 100 100 100 . . . . 100 100 . . . . 100 100 51 28 Level 1 10 | . . . . . . . . . . . . . . . . . 48 47 Level 2 2 | . . . . . . . . . . . . . . . . . . 24 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 3 | . 1 . . . . . . . . . . . . . . 1 1 . Investigation 1 | . . . . . . . . . . . . . . . . 1 . . Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 2 | . 1 . . . . . . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Distress Signals 3 | . . 1 . . . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 121 | . 5 13 3 4 . . . . 2 1 9 4 . . 3 9 33 35 Peak Tracking Total 17 | . 4 6 5 2 . . . . 2 1 5 4 . . 3 9 14 17 Tactical Retreats 17 | . . 1 1 1 . . . . . . 2 1 . . . 1 5 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Traps Triggered 2 | . . . . . . . . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . . . . . 1 . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Disabled . | . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Accessed 9 | . . 1 . . . . 1 . . . . . 4 . 1 1 . 1 Terminals 4 | . . 1 . . . . . . . . . . . . 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 28 | . . 1 . . . . 5 . . . . . 17 . 2 2 . 1 Successful 23 | . . . . . . . 5 . . . . . 17 . 1 . . . Failed 5 | . . 1 . . . . . . . . . . . . 1 2 . 1 Catastrophic 4 | . . 1 . . . . . . . . . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 7 | . . 1 . . . . . . . . . . . . 2 2 . 2 Terminals 6 | . . 1 . . . . . . . . . . . . 2 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 23 | . . . . . . . 5 . . . . . 17 . 1 . . . Record 5 | . . . . . . . . . . . . . 5 . . . . . Part Schematic 9 | . . . . . . . 5 . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . . . . . . . . . 1 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 5 . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Total Allies 2 | . . . . . . . . . . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . . . . . . . . . . 2 Highest-Rated Group 188 | . . . . . . . . . . . . . . . . . . 188 Highest-Rated Ally 94 | . . . . . . . . . . . . . . . . . . 94 Total Orders 2 | . . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . 2 Ally Attacks 18 | . . . . . . . . . . . . . . . . . . 18 Total Damage 608 | . . . . . . . . . . . . . . . . . . 608 Kills 3 | . . . . . . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . . . . 2 2 2 1 . . . 1 . 1 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Turns Passed 3573 | 73 168 300 89 216 100 355 184 82 395 20 555 127 93 110 168 113 190 235 Spaces Moved 6265 | 48 97 292 215 597 311 313 573 256 369 53 521 334 134 381 306 404 577 484 Core 169 | 16 . . . . . . . . . . . . . . . . 7 146 Treads 207 | 32 97 78 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 5889 | . . 214 215 597 311 313 573 256 369 53 521 334 134 381 306 404 570 338 Fastest Speed 17 | 50 160 32 32 30 32 32 32 32 32 32 32 34 27 27 27 25 17 24 Average Speed 36 | 123 160 67 34 31 32 32 32 32 32 32 32 34 55 27 27 26 29 37 Slowest Speed 160 | 160 160 160 35 32 32 32 32 32 32 32 34 34 109 27 27 29 50 150 Overloaded Moves 20 | . . . . . . . . . . . . . . . . . 20 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . 5 1 7 . . . . . . 2 . . . 4 1 13 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 39 | 4 26 35 37 23 64 54 77 56 12 3 56 69 61 65 9 17 68 18 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 7 | . . . . . . 1 2 1 . . . . 3 . . . . . Known Exits Taken 15 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . . . 1 . Scrap Searched 10 | . . . . . 2 1 3 1 . . 2 . . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Total 7454 | 59 101 341 226 614 310 567 572 255 645 56 905 347 149 387 387 411 588 534 Wait 1066 | . . . 4 7 . 253 . . 273 . 382 13 . 6 78 3 14 33 Move 6179 | 47 96 281 212 583 310 312 572 255 368 53 516 333 133 380 298 402 551 477 Hop 33 | . . 5 1 6 . . . . . . 2 . . . 3 1 12 3 Pick Up 40 | 4 . 8 4 6 . . . . 2 . 1 . 2 1 3 1 1 7 Fast Attach 18 | 4 . . 2 3 . 1 . . . . . . 5 . . . 1 2 Attach 36 | 2 . 8 3 . . . . . 2 1 1 . 2 . 4 3 3 7 Detach 7 | . . . . . . . . . . 1 . . . . 1 1 3 1 Swap 10 | 2 . . . 3 . . . . . . 2 . 3 . . . . . Drop 22 | . . 3 . 6 . 1 . . . . 1 1 4 . . . 3 3 Fire 42 | . 5 36 . . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 12) 242 | -10/Materials | Entered another Materials area 242 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Build established: Mutant 477 | -9/Materials | Discovered new exit (range 6) 494 | -9/Materials | Lost 8 parts (2p2n4w) 530 | -9/Materials | Core integrity fell below 50% 538 | -9/Materials | Discovered new exit (range 11) 542 | -9/Materials | Identified exit to Materials 542 | -9/Materials | Entered another Materials area 542 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 621 | -8/Materials | Discovered new exit (range 9) 631 | -8/Materials | Identified exit to Factory 631 | -8/Materials | Entered Factory 631 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 840 | -7/Factory | Discovered new exit (range 9) 844 | -7/Factory | Identified exit to Lower Caves 847 | -7/Factory | Entered Lower Caves 854 | -7/Lower Caves | Learned Factory garrison access intel 885 | -7/Lower Caves | Build established: Scout 905 | -7/Lower Caves | Learned location of 1 exit from Factory 911 | -7/Lower Caves | Encountered a Warlord checkpoint 942 | -7/Lower Caves | Discovered new exit (range 13) 946 | -7/Lower Caves | Identified exit to Lower Caves 947 | -7/Lower Caves | Entered another Lower Caves area 950 | -7/Lower Caves | Learned location of 1 exit from Factory 1105 | -7/Lower Caves | Learned location of Zion (-7) 1121 | -7/Lower Caves | Discovered new exit (range 11) 1302 | -7/Lower Caves | Identified exit to Zion 1302 | -7/Lower Caves | Entered Zion 1312 | -7/Zion | Given A8's code to call for help 1335 | -7/Zion | Discovered new exit (range 8) 1372 | -7/Zion | Learned location of Warlord (-4) 1395 | -7/Zion | Received a hallucinogenic algorithm 1449 | -7/Zion | Learned Factory garrison access intel 1485 | -7/Zion | Identified exit to Proximity Caves 1486 | -7/Zion | Entered Proximity Caves 1566 | -6/Proximity Caves | Discovered new exit (range 7) 1568 | -6/Proximity Caves | Identified exit to Factory 1568 | -6/Proximity Caves | Entered Factory 1568 | -6/Factory | Evolved 2 slots: Utility x2 1569 | -6/Factory | Identified exit to Factory 1569 | -6/Factory | Identified exit to Lower Caves 1570 | -6/Factory | Loaded intel: 4 garrison access locations 1782 | -6/Factory | Spotted B-75 Beast 1953 | -6/Factory | Discovered exit to Factory (range 22) 1963 | -6/Factory | Entered another Factory area 1963 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1964 | -5/Factory | Loaded intel: 4 garrison access locations 1971 | -5/Factory | Discovered new exit (range 17) 1981 | -5/Factory | Identified exit to Upper Caves 1983 | -5/Factory | Entered Upper Caves 2531 | -5/Upper Caves | Encountered a Warlord checkpoint 2537 | -5/Upper Caves | Discovered new exit (range 6) 2538 | -5/Upper Caves | Identified exit to Upper Caves 2538 | -5/Upper Caves | Entered another Upper Caves area 2551 | -5/Upper Caves | Discovered new exit (range 15) 2572 | -5/Upper Caves | Lost 3 parts (1n2u) 2574 | -5/Upper Caves | Encountered a Warlord checkpoint 2587 | -5/Upper Caves | Spotted B-75 Beast 2659 | -5/Upper Caves | Discovered new exit (range 19) 2665 | -5/Upper Caves | Identified exit to Zhirov 2665 | -5/Upper Caves | Entered Zhirov 2665 | -5/Zhirov | Discovered new exit (range 3) 2672 | -5/Zhirov | Met Zhirov 2678 | -5/Zhirov | Learned location of Quarantine (-2) 2678 | -5/Zhirov | Learned location of Testing (-3) 2678 | -5/Zhirov | Learned location of Command (-1) 2689 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2706 | -5/Zhirov | Found Alien Artifact 2757 | -5/Zhirov | Identified exit to Proximity Caves 2758 | -5/Zhirov | Entered Proximity Caves 2818 | -4/Proximity Caves | Learned Research terminal intel 2867 | -4/Proximity Caves | Discovered new exit (range 6) 2868 | -4/Proximity Caves | Identified exit to Factory 2868 | -4/Proximity Caves | Entered Factory 2868 | -4/Factory | Evolved 2 slots: Utility x2 2880 | -4/Factory | Identified exit to Research 3036 | -4/Factory | Entered Research 3036 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3037 | -3/Research | Loaded intel: 18 terminal locations 3138 | -3/Research | Spotted B-86 Titan 3140 | -3/Research | Identified Transdimensional Reconstructor 3140 | -3/Research | Warped through subspace 3144 | -3/Research | Discovered new exit (range 18) 3148 | -3/Research | Identified exit to Testing 3149 | -3/Research | Entered Testing 3177 | -3/Testing | Discovered new exit (range 22) 3260 | -3/Testing | Spotted PD-NSOTT3QLTT 3266 | -3/Testing | Spotted Striker 3267 | -3/Testing | Spotted Striker 3269 | -3/Testing | Spotted Alpha 7 3272 | -3/Testing | Stole the SGEMP Prototype 3339 | -3/Testing | Entered Research 3339 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3347 | -2/Research | Lost 10 parts (1p3n6u) 3458 | -2/Research | Spotted B-90 Cyclops 3461 | -2/Research | Enhanced Grunt warped into view, answering call for help 3465 | -2/Research | Enhanced Grunt warped into view, answering call for help 3469 | -2/Research | Spotted B-90 Cyclops 3491 | -2/Research | Core integrity fell below 50% 3510 | -2/Research | Core integrity fell below 20% 3515 | -2/Research | Lost 8 parts (2p6n) 3574 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- K-01 Serf collects debris. Vacuum Chamber explodes. U-05 Engineer destroyed. Lgt. Quantum Reactor destroyed. K-01 Serf collects debris. Acquired 2 matter. Field Propulsion Array destroyed. B-90 Cyclops activates siege mode. Diametric Drive destroyed. Imp. Q-thruster destroyed. W-44 Eye sends out distress signal. Penetrated by Slug. W-44 Eye sends out distress signal. Acquired Lrn. Proton Cannon. Acquired Drone Bay. Drone released from Drone Bay. Slug penetrates Drone. Drone destroyed. Penetrated by Slug. Drone Bay destroyed. Map ----- +----------------------------------------------------+ | ""S"" # # """" # #????????#?? | | """" + + """" # #??????????? | | ##########+#### """" # #??????????? | | ???????? !?# """" # ########??????????? | | ??????# ## # #?????????????????? | | ??????# ## # #?????????????????? | | ??????# ########### #?????????????????? | | ??????# #?????????# g #?????????????????? | | ??????# #?????????#n ##############????? | | ??????##############???# ^# ""G"" #????? | | ?????????????# ??# # "" "" #????? | | ?????????????# ??# # #????? | | ?????????????# """"" ?# # #????? | | ?????????????#] ""T"" ?# # #????? | | ?????????????# # gg # #????? | | ?????????????# ! #g + #????? | | ?????????????# + # """ """ #????? | | ?????????????# # # """ """ #????? | | ?????????????########### # """ """???????? | | ??????????????# ?# # ??????? | | ??????????????# ?# # ?????? | | ??????????????# """" # # ###########?????? | | ??????????????# ""F" # ###???????????????? | | ??????????????# !!!! + #?????????????????? | | ??????????????# !! # #?????????????????? | | ??????????????# # @ #?????????????????? | | ??????????????# ?#% Y#?????????????????? | | ??????????????# ?# #?????????????????? | | ??????????????########## #?????????????????? | | ??????????????# # #?????????????????? | | ??????????????# / #?????????????????? | | ??????????????# # #?????????????????? | | ??????????????# # ##########????????? | | ??????????????# # # """ #????????? | | ??????????????# # # """ #????????? | | ??????????????# # %# """ #????????? | | ??????????????# # # #????????? | | ??????????????# # + #????????? | | ??????????????########## # ! #????????? | | ???????????????????????# # #????????? | | ???????????????????????# # #????????? | | ???????????????????????###### #????????? | | ????????????????????????????##########????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 46 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 24 Item Schematics ----------------- Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Phasing Sabre | -7/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringBottomlessEngine Manual? 0 Play Time 01:27:23 Cumulative 133.5 hours Start 2021.05.22 @ 04:01:18 End 2021.05.22 @ 05:27:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 203 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 90876c64-ac51-4991-a977-224efc9b8aa8